Dubhaine Family/Aoifa/Battles/1011/November

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November 12th -- Vir el Mari Heights

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AMonsters(Monsters)(rogue)4 otherline  210
2D Fine Old ChapsSedgewickMinas Thalion10 Infline  107
3D Templari MilitansAoifaMinas Thalion25 Cavwedge  441
4D Vir el Mari LongbowsAnomalousMinas Thalion81 Archbox  775


Total:
1 attackers (4 other)
3 defenders (10 Inf, 81 Arch, 25 Cav)
Total combat strengths: 210 vs. 1323

The region owner Minas Thalion and their allies defend.
The (rogue) troops attack because they are at war with Minas Thalion.

Strong winds and gusts are making ranged combat a game of luck.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   <Char >1 (4-M)
</Char >
   2 (10-I)
4 (81-A)
   3 (25-C)
 

<Char > Vir el Mari Longbows (4) fire on Monsters (1), scoring 168 hits.
</Char >Total ranged hits suffered: Attackers: 168, Defenders: 0
Templari Militans (3) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.
Fine Old Chaps (2) advance towards the enemy.


<Char >Monsters (1) take 168 hits from archer fire, which cause 2 casualties.
</Char >Total hits suffered: Attackers: 168 (0 from close combat and 168 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 2 attackers, 0 defenders

Turn No. 2

    <Char >1 (2-M)
</Char >
2 (10-I)
4 (81-A)
3 (25-C)
   

<Char > Vir el Mari Longbows (4) fire on Monsters (1), scoring 212 hits.
</Char >Total ranged hits suffered: Attackers: 212, Defenders: 0
Templari Militans (3) ride on, closing in on the enemy.
Fine Old Chaps (2) advance towards the enemy.


Close Combat (Attacker Line 1):
Fine Old Chaps (2) score 87 hits on Monsters (1).
<Char >Monsters (1) score 75 hits on Fine Old Chaps (2).
</Char >Total close combat hits suffered: Attackers: 87, Defenders: 75

Fine Old Chaps (2) take 75 hits in close combat, which cause 3 casualties.
<Char >Monsters (1) take 299 hits (87 in close combat, 212 from archer fire), which cause 2 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 299 (87 from close combat and 212 from ranged), Defenders: 75 (75 from close combat and 0 from ranged)
Total casualties: 2 attackers, 3 defenders

Defender Victory! The locals are grateful to the winners for defeating the evil forces plaguing their region.

Results

The battle lasted for 1 hours. You have gained 0 Honour. Your captain has improved his skill level. None of your men were killed in this battle. Morale of your troops falls by 8 points. Your men's equipment suffers 1 % damage. Combat training increases by 1 points. Unit cohesion rises 2 points.

November 16th -- Irdalni

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Arya's ArrowsAryaMinas Thalion46 Archskirmish  578
2A Fell GuardJonathanMinas Thalion88 Infline  638
3A Fortuna DraconisKhainMinas Thalion100 Infline  890
4A Home GuardWalker BohMinas Thalion34 Infline  346
5A Remnants of AlowcaAllyahMinas Thalion47 Archskirmish  443
6A Republicans GuardsmenHendrikMinas Thalion104 Archskirmish  828
7A Screaming CrowsBoenMinas Thalion55 Archskirmish  535
8A Sticks of DeathDropoMinas Thalion35 Archskirmish  296
9A Templari MilitansAoifaMinas Thalion25 Cavwedge  435
10A The Harlequin GuardCathalMinas Thalion92 MIline  824
11A Vir el Mari LongbowsAnomalousMinas Thalion83 Archbox  764
12A ~~/~~ValdrixMinas Thalion60 Cavwedge  643
13A ~~Awesome~~SilksMinas Thalion65 Infline  498
14DHeavy GuardRhiannonOritolon53 Infline  574
15DMalicious Horde(militia/guard unit)Oritolon51 Infline  646


Total:
13 attackers (287 Inf, 92 MI, 370 Arch, 85 Cav)
2 defenders (104 Inf)
Total combat strengths: 7718 vs. 1220

The region owner Oritolon and their allies defend.
The Minas Thalion troops attack because they are at war with Oritolon.

There is almost no wind today, archers will be deadly.
Hendrik Van Nieuwenrode, Lord of War of Minas Thalion, Marshal of the Army of Minas Thalion takes command of his army. They deploy in Archer Opening formation.
Khain Dragonborn, Lord of Justice of Minas Thalion, Senator of Abaka, Marshal of the Imperial dragoons takes command of his army. They deploy in Archer Opening formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  9 (25-C)
12 (60-C)
  2 (88-I)
3 (100-I)
4 (34-I)
13 (65-I)
1 (46-A)
5 (47-A)
6 (104-A)
7 (55-A)
8 (35-A)
10 (92-M)
11 (83-A)
 14 (53-I)
<Char >15 (51-I)
</Char >
   

The Harlequin Guard (10) fire on Heavy Guard (14), scoring 257 hits.
Arya's Arrows (1) fire on Heavy Guard (14), scoring 287 hits.
Sticks of Death (8) fire on Heavy Guard (14), scoring 130 hits.
Remnants of Alowca (5) fire on Heavy Guard (14), scoring 224 hits.
Republicans Guardsmen (6) fire on Heavy Guard (14), scoring 319 hits.
Vir el Mari Longbows (11) fire on Heavy Guard (14), scoring 301 hits.
Screaming Crows (7) fire on Heavy Guard (14), scoring 214 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1732
~~/~~ (12) and Templari Militans (9) ride on, closing in on the defenders.
Fortuna Draconis (3), ~~Awesome~~ (13), Fell Guard (2) and Home Guard (4) advance towards the enemy.
Heavy Guard (14) and Malicious Horde (15) advance towards the enemy.


Heavy Guard (14) take 1732 hits from archer fire, which cause 41 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1732 (0 from close combat and 1732 from ranged)
Total casualties: 0 attackers, 41 defenders

Turn No. 2

    9 (25-C)
12 (60-C)
1 (46-A)
2 (88-I)
3 (100-I)
4 (34-I)
5 (47-A)
6 (104-A)
7 (55-A)
8 (35-A)
10 (92-M)
11 (83-A)
13 (65-I)
14 (12-I)
<Char >15 (51-I)
</Char >
    

Republicans Guardsmen (6) fire on Heavy Guard (14), scoring 279 hits.
Arya's Arrows (1) fire on Heavy Guard (14), scoring 410 hits.
Screaming Crows (7) fire on Heavy Guard (14), scoring 159 hits.
The Harlequin Guard (10) fire on Heavy Guard (14), scoring 314 hits.
Vir el Mari Longbows (11) fire on Heavy Guard (14), scoring 391 hits.
Remnants of Alowca (5) fire on Heavy Guard (14), scoring 235 hits.
Sticks of Death (8) fire on Heavy Guard (14), scoring 137 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1925
Templari Militans (9) and ~~/~~ (12) charge ahead, into the defenders' ranks.
Fortuna Draconis (3), Home Guard (4), ~~Awesome~~ (13) and Fell Guard (2) advance towards the enemy.
Malicious Horde (15) advance towards the enemy.


Close Combat (Center Line):
5 Oritolon banners are visible in the melee.
6 Minas Thalion banners are visible in the melee.
Fortuna Draconis (3) score 796 hits on Malicious Horde (15).
Home Guard (4) score 212 hits on Heavy Guard (14).
~~Awesome~~ (13) score 172 hits on Malicious Horde (15).
Templari Militans (9) score 715 hits on Heavy Guard (14).
Heavy Guard (14) score 106 hits on Fell Guard (2).
Heavy Guard (14) score 22 hits on Templari Militans (9).
Heavy Guard (14) score 37 hits on Home Guard (4).
~~/~~ (12) score 1324 hits on Malicious Horde (15).
Fell Guard (2) score 283 hits on Heavy Guard (14).
<Char >Malicious Horde (15) score 159 hits on ~~/~~ (12).
</Char ><Char >Malicious Horde (15) score 285 hits on Fortuna Draconis (3).
</Char ><Char >Malicious Horde (15) score 157 hits on ~~Awesome~~ (13).
</Char >Total close combat hits suffered: Attackers: 766, Defenders: 3502

Fortuna Draconis (3) take 285 hits in close combat, which cause 7 casualties.
Home Guard (4) take 37 hits in close combat, which cause 1 casualties.
~~Awesome~~ (13) take 157 hits in close combat, which cause 4 casualties.
Templari Militans (9) take 22 hits in close combat, which cause 1 casualties.
Heavy Guard (14) take 3135 hits (1210 in close combat, 1925 from archer fire), which cause 12 casualties, wiping the unit out.
Rhiannon Harrow (Lord of Oritolon) has been wounded by Screaming Crows (7).
~~/~~ (12) take 159 hits in close combat, which cause 5 casualties.
Fell Guard (2) take 106 hits in close combat, which cause 3 casualties.
<Char >Malicious Horde (15) take 2292 hits in close combat, which cause 51 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 766 (766 from close combat and 0 from ranged), Defenders: 5427 (3502 from close combat and 1925 from ranged)
Total casualties: 21 attackers, 63 defenders

Attacker Victory! The battle does minor damage to the local infrastructure. Production falls 3 %.

Results

The battle lasted for 1 hours. You have gained 0 Honour. Your captain has improved his skill level. None of your men were killed but 1 were wounded in this battle. Morale of your troops falls by 5 points. Your men's equipment suffers 2 % damage. Combat training increases by 1 points. Unit cohesion rises 3 points.