Dubhaine Family/Aoifa/Battles/1011/November
November 12th -- Vir el Mari Heights
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 4 other | line | 210 | |
2 | D | Fine Old Chaps | Sedgewick | Minas Thalion | 10 Inf | line | 107 | |
3 | D | Templari Militans | Aoifa | Minas Thalion | 25 Cav | wedge | 441 | |
4 | D | Vir el Mari Longbows | Anomalous | Minas Thalion | 81 Arch | box | 775 |
Total:
1 attackers (4 other)
3 defenders (10 Inf, 81 Arch, 25 Cav)
Total combat strengths: 210 vs. 1323
The region owner Minas Thalion and their allies defend.
The (rogue) troops attack because they are at war with Minas Thalion.
Strong winds and gusts are making ranged combat a game of luck.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
<Char >1 (4-M) </Char > | 2 (10-I) 4 (81-A) | 3 (25-C) |
<Char > Vir el Mari Longbows (4) fire on Monsters (1), scoring 168 hits.
</Char >Total ranged hits suffered: Attackers: 168, Defenders: 0
Templari Militans (3) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.
Fine Old Chaps (2) advance towards the enemy.
<Char >Monsters (1) take 168 hits from archer fire, which cause 2 casualties.
</Char >Total hits suffered: Attackers: 168 (0 from close combat and 168 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 2 attackers, 0 defenders
Turn No. 2
<Char >1 (2-M) </Char > | 2 (10-I) | 4 (81-A) | 3 (25-C) |
<Char > Vir el Mari Longbows (4) fire on Monsters (1), scoring 212 hits.
</Char >Total ranged hits suffered: Attackers: 212, Defenders: 0
Templari Militans (3) ride on, closing in on the enemy.
Fine Old Chaps (2) advance towards the enemy.
Close Combat (Attacker Line 1):
Fine Old Chaps (2) score 87 hits on Monsters (1).
<Char >Monsters (1) score 75 hits on Fine Old Chaps (2).
</Char >Total close combat hits suffered: Attackers: 87, Defenders: 75
Fine Old Chaps (2) take 75 hits in close combat, which cause 3 casualties.
<Char >Monsters (1) take 299 hits (87 in close combat, 212 from archer fire), which cause 2 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 299 (87 from close combat and 212 from ranged), Defenders: 75 (75 from close combat and 0 from ranged)
Total casualties: 2 attackers, 3 defenders
Defender Victory! The locals are grateful to the winners for defeating the evil forces plaguing their region.
Results
The battle lasted for 1 hours. You have gained 0 Honour. Your captain has improved his skill level. None of your men were killed in this battle. Morale of your troops falls by 8 points. Your men's equipment suffers 1 % damage. Combat training increases by 1 points. Unit cohesion rises 2 points.