Difference between revisions of "Demolition Workshop"

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m (Added region type to the "Info at a glance" section)
(Updated with costs for various amount of buildings. Also ruled out RCs affecting costs.)
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=== Help Needed ===
 
=== Help Needed ===
  
Please help us fill out this table.  It seems that the number of buildings that the region already has will have an effect on the cost of a Demolition Workshop (just like other buildings).  But it's unclear if other factors (RCs, region type) have an effect.  It's also not known what the cost is for each number of buildings.
+
Please help us fill out this table.  It seems that the number of buildings that the region already has will have an effect on the cost of a Demolition Workshop (just like other buildings).  But it's unclear if other factors (<strike>RCs</strike>, region type) have an effect.  It's also not known what the cost is for each number of buildings.
  
 
{| style="border:1px solid gray;" cellpadding="3"
 
{| style="border:1px solid gray;" cellpadding="3"
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| ? || 2 ||
 
| ? || 2 ||
 
|-
 
|-
| ? || 3 ||
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| 280 gold || 3 || From [[Soniel]], a Townsland region
 
|- style="background:#EEEEEE;"
 
|- style="background:#EEEEEE;"
| ? || 4 ||
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| 320 gold || 4 || From [[Soniel]], a Townsland region
 
|-
 
|-
| ? || 5 ||
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| 390 gold || 5 || From [[Soniel]], a Townsland region
 
|- style="background:#EEEEEE;"
 
|- style="background:#EEEEEE;"
| 550 gold || 6 || From [[Soniel]], a Townsland region, 2 RCs as well.
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| 550 gold || 6 || From [[Soniel]], a Townsland region, 1-2 RCs as well.
 
|-
 
|-
 
|}
 
|}
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Note: Destroying an RC had no effect on the cost of creating any new buildings.  Destroying one of the shops/buildings however had an immediate effect on creating new buildings.
  
 
== Trivia ==
 
== Trivia ==
 
* Demolition Workshops were first discussed on the D-List in November 2010.  Replies were cryptic, other than to confirm that it was implemented in the game.
 
* Demolition Workshops were first discussed on the D-List in November 2010.  Replies were cryptic, other than to confirm that it was implemented in the game.

Revision as of 07:46, 17 November 2010

A Demolition Workshop is a type of building that can be built by a Lord in their region.

Info at a Glance

Name: Demolition Workshop
Produces: Demolition Tools
Region Type: So far only known to be built in Townsland regions
Cost to build: 550 gold (In Soniel at least, a region that already has 6 buildings)
Upkeep cost: 5 gold per week

Functionality

The use for Demolition Tools (or even the existence of Demolition Workshops) has not yet been officially announced. We have only been unofficially told that this has been implemented (see Trivia), and that they can be used to destroy recruitment centers in regions.

Conjecture

Very little is known about Demolition Workshops so far, so by necessity much of this will need to be conjecture until we get some hard facts.

  • There have been some confirmations that (some) Townsland regions can build Demolition Workshops, but cities cannot.
  • TimothyC has hinted that cities can't build them, by saying "You can't build them in cities because they're too dangerous? too many people around if it all goes BOOOM!"

Help Needed

Please help us fill out this table. It seems that the number of buildings that the region already has will have an effect on the cost of a Demolition Workshop (just like other buildings). But it's unclear if other factors (RCs, region type) have an effect. It's also not known what the cost is for each number of buildings.

Cost Number of
buildings already
Notes
? 1
? 2
280 gold 3 From Soniel, a Townsland region
320 gold 4 From Soniel, a Townsland region
390 gold 5 From Soniel, a Townsland region
550 gold 6 From Soniel, a Townsland region, 1-2 RCs as well.

Note: Destroying an RC had no effect on the cost of creating any new buildings. Destroying one of the shops/buildings however had an immediate effect on creating new buildings.

Trivia

  • Demolition Workshops were first discussed on the D-List in November 2010. Replies were cryptic, other than to confirm that it was implemented in the game.