Adventurer Theories

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Revision as of 05:52, 31 December 2006 by Shwartzring (talk | contribs) (→‎Resting)
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This is the page for the community to use to list their theories on adventurer actions, and what effect they have. Feel free to help out.

Resting

Is the rest for each hour a linear function or a polynomial? Supposedly resting is more effective when done for longer, and Tom insists the formula is not linear. Anyone is welcome to help out with recording different effectiveness.

Sages

I've only run into one kind of sage in the region I'm in, but run into this one a number of times. Perhaps only one kind of sage per region?


Sleeping

Nr. of hours: On the Floor On a Bedroll In a Tent Primitive Room Common Room Private Room
3hrs (4-5) fatigue 5 fatigue 8/9 fatigue 9 fatigue 11 fatigue/12 fatigue
4 hrs 6 fatigue 6 fatigue, 7 fatigue 7 fatigue 10 fatigue,
11+ fatigue
12 fatigue >16 fatigue
5 hrs 7 fatigue 9 fatigue 9 fatigue 12 fatigue
13+ fatigue
15 fatigue 21+ fatigue
6 hrs 8 fatigue

6 fatigue?

11 fatigue

10 fatigue?

12 fatigue 15 fatigue
16 fatigue
15+ fatigue
19 fatigue
16+ fatigue
23 fatigue
7 hrs 8 fatigue 16+ fatigue 22+ fatigue >=28 fatigue
8 hrs 11 fatigue 13 fatigue 18+ fatigue 28+ fatigue
9 hrs 13 fatigue 16 fatigue 23+ fatigue
10 hrs 14 fatigue 16 fatigue 37 fatigue
11 hrs 16 fatigue
12 hrs 29 fatigue
13 hrs
14 hrs
15 hrs +35 Fatigue
16 hrs
Linear Progression? 1.5/hour -.5 2/hour -1 1.8/hour -.2 2.33/hour +1?
2.5/hour ?
3.33/hour -1.33 4/hour


The results also seem to be somewhat variable. Different results have been reported for the same hours/conditions. Perhaps based on how well-fed you are?

Bath & Massage

1 hour 2 hours 3 hours
9 fatigue

12 fatigue

14 fatigue 17 fatigue
17+ fatigue