Luria Nova/Events/Royal Hunting Event/Skirmish in Garuck Udor 5/8/24
Battle of Garuck Udor | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
70 SF | 15 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 12 |
Battle in Garuck Udor
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 70 SF | wedge | 1581 | 1989 | 10 | 0 | |
2 | D | Monsters | (Monsters) | (rogue) | 13 other | line | 1175 | 0 | 0 | 10 | |
3 | D | Monsters | (Monsters) | (rogue) | 2 other | line | 285 | 0 | 0 | 2 |
Total:
1 attackers (70 SF)
2 defenders (15 other)
Total combat strengths: 1581 vs. 1460
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (70-S) | 2 (13-M) | 3 (2-M) |
Astra Legionnaire (1) fire on Monsters (2), scoring 655 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 655
Monsters (2) and Monsters (3) advance towards the enemy.
Monsters (2) take 786 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 786 (0 from close combat and 786 from ranged)
Total casualties: 0 attackers, 6 defenders
Turn No. 2
1 (70-S) | 2 (7-M) | 3 (2-M) |
Astra Legionnaire (1) fire on Monsters (2), scoring 438 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 438
Monsters (3) and Monsters (2) advance towards the enemy.
Monsters (2) take 526 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 526 (0 from close combat and 526 from ranged)
Total casualties: 0 attackers, 4 defenders
Turn No. 3
1 (70-S) | 3 (2-M) |
Astra Legionnaire (1) fire on Monsters (3), scoring 896 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 896
Monsters (3) advance towards the enemy.
Monsters (3) take 1075 hits from archer fire, which cause 2 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1075 (0 from close combat and 1075 from ranged)
Total casualties: 0 attackers, 2 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 5 %.
The locals are grateful for defeating the evil forces plaguing their region.