Luria Nova/Events/Royal Hunting Event/Skirmish in Garuck Udor 5/3/24
Battle of Garuck Udor | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
70 SF | 15 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 15 |
Battle in Garuck Udor
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 70 SF | wedge | 1704 | 2355 | 12 | 0 | |
2 | D | Monsters | (Monsters) | (rogue) | 6 other | line | 420 | 0 | 0 | 6 | |
3 | D | Monsters | (Monsters) | (rogue) | 9 other | line | 515 | 0 | 0 | 9 |
Total:
1 attackers (70 SF)
2 defenders (15 other)
Total combat strengths: 1704 vs. 935
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (70-S) | 2 (6-M) 3 (9-M) |
Astra Legionnaire (1) fire on Monsters (3), scoring 471 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 471
Monsters (2) and Monsters (3) advance towards the enemy.
Monsters (3) take 565 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 565 (0 from close combat and 565 from ranged)
Total casualties: 0 attackers, 5 defenders
Turn No. 2
1 (70-S) | 2 (6-M) 3 (4-M) |
Astra Legionnaire (1) fire on Monsters (2), scoring 927 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 927
Monsters (2) and Monsters (3) advance towards the enemy.
Monsters (2) take 1112 hits from archer fire, which cause 6 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1112 (0 from close combat and 1112 from ranged)
Total casualties: 0 attackers, 6 defenders
Turn No. 3
1 (70-S) | 3 (4-M) |
Astra Legionnaire (1) fire on Monsters (3), scoring 957 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 957
Monsters (3) advance towards the enemy.
Monsters (3) take 1148 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1148 (0 from close combat and 1148 from ranged)
Total casualties: 0 attackers, 4 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 3 %.
The locals are grateful for defeating the evil forces plaguing their region.