Luria Nova/Campaign Records/Home Defence/Skirmish in Linhai 1/15/24
Battle of Linhai | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
44 SF | 2 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 2 |
Battle in Linhai
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Weighted Elastic Slingers | Lexis | Luria Nova | 44 SF | line | 735 | 293 | 2 | 0 | |
2 | D | Monsters | (Monsters) | (rogue) | 2 other | line | 310 | 0 | 0 | 2 |
Total:
1 attackers (44 SF)
1 defenders (2 other)
Total combat strengths: 735 vs. 310
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
Strong winds and gusts are making ranged combat a game of luck.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (44-S) | 2 (2-M) |
Weighted Elastic Slingers (1) move closer to get better shots.
Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (44-S) | 2 (2-M) |
Weighted Elastic Slingers (1) fire on Monsters (2), scoring 293 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 293
Monsters (2) advance towards the enemy.
Monsters (2) take 352 hits from archer fire, which cause 2 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 352 (0 from close combat and 352 from ranged)
Total casualties: 0 attackers, 2 defenders
Attacker Victory!
The locals are grateful for defeating the evil forces plaguing their region.