Luria Nova/Campaign Records/Offensive Campaigns/Battle in Mangai 8/6/23

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Battle of Mangai
Part of (rogue)

Date 8/5/2023
Location Mangai
Weather Strong wind
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Tybalt Tideweaver
Strength
227 MI, 31 Arch, 8 Cav, 201 SF 31 other
Formations
no particular formation
Casualties
8 29


Battle in Mangai

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAstra LegionnaireLanceLuria Nova41 SFwedge  9931040 hits4 kills0 losses
2AEvoran RangersAndryrLuria Nova31 Archbox  386542 hits2 kills0 losses
3AHellersRojakLuria Nova28 SFline  578516 hits2 kills0 losses
4AJenassariesJenasLuria Nova60 SFbox  12711810 hits7 kills0 losses
5APhrycian CataphractsOskarLuria Nova8 Cavwedge  246217 hits0 kills8 losses
6AThe EndSamsonLuria Nova72 SFline  1196967 hits4 kills0 losses
7ATide ReaversTybaltLuria Nova65 MIbox  614411 hits2 kills0 losses
8AWinged PhalanxNjalLuria Nova162 MIbox  1312846 hits3 kills0 losses
9DMonsters(Monsters)(rogue)12 otherline  1185842 hits4 kills12 losses
10DMonsters(Monsters)(rogue)9 otherline  885615 hits3 kills9 losses
11DMonsters(Monsters)(rogue)10 otherline  950409 hits2 kills8 losses


Total:
8 attackers (227 MI, 31 Arch, 8 Cav, 201 SF)
3 defenders (31 other)
Total combat strengths: 6596 vs. 3020

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

Earl Tybalt Tideweaver is spotted wearing the Cursed Ring.
Margrave Samson Dixon is spotted wearing the Impenetrable Coat.
Margrave Samson Dixon is spotted wielding the Sacred Rod.
Earl Jenas Jaden is spotted wearing the Grim Plate Mail.
Tybalt Tideweaver, Earl of Dantooine, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 3 (28-S)
5 (8-C)
6 (72-S)
1 (41-S)
2 (31-A)
4 (60-S)
7 (65-M)
8 (162-M)
    9 (12-M)
10 (9-M)
11 (10-M)
   


Hellers (3) move closer to get better shots.
The End (6) move closer to get better shots.
Winged Phalanx (8) move closer to get better shots.
Tide Reavers (7) move closer to get better shots.
Evoran Rangers (2) move closer to get better shots.
Astra Legionnaire (1) fire on Monsters (9), scoring 133 hits.
Jenassaries (4) fire on Monsters (11), scoring 575 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 708
Phrycian Cataphracts (5) ride on, closing in on the defenders.
Monsters (10), Monsters (9) and Monsters (11) advance towards the enemy.


Monsters (9) take 160 hits from archer fire, which cause 1 casualties.
Monsters (11) take 690 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 850 (0 from close combat and 850 from ranged)
Total casualties: 0 attackers, 5 defenders

Turn No. 2

  1 (41-S)
3 (28-S)
4 (60-S)
6 (72-S)
2 (31-A)
5 (8-C)
7 (65-M)
8 (162-M)
  9 (11-M)
10 (9-M)
11 (6-M)
    


Evoran Rangers (2) fire on Monsters (9), scoring 203 hits.
The End (6) fire on Monsters (10), scoring 542 hits.
Tide Reavers (7) fire on Monsters (9), scoring 129 hits.
Jenassaries (4) fire on Monsters (11), scoring 342 hits.
Astra Legionnaire (1) fire on Monsters (9), scoring 388 hits.
Winged Phalanx (8) fire on Monsters (11), scoring 264 hits.
Hellers (3) fire on Monsters (10), scoring 193 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2061
Phrycian Cataphracts (5) ride on, closing in on the defenders.
Monsters (10), Monsters (9) and Monsters (11) advance towards the enemy.


Close Combat (Center Line):
Monsters (10) score 615 hits on Phrycian Cataphracts (5).
Monsters (9) score 842 hits on Phrycian Cataphracts (5).
Monsters (11) score 409 hits on Phrycian Cataphracts (5).
Phrycian Cataphracts (5) score 79 hits on Monsters (10).
Phrycian Cataphracts (5) score 84 hits on Monsters (9).
Phrycian Cataphracts (5) score 54 hits on Monsters (11).
Total close combat hits suffered: Attackers: 1866, Defenders: 217

Monsters (10) take 961 hits (79 in close combat, 882 from archer fire), which cause 5 casualties.
Monsters (9) take 948 hits (84 in close combat, 864 from archer fire), which cause 5 casualties.
Monsters (11) take 781 hits (54 in close combat, 727 from archer fire), which cause 4 casualties, making the unit retreat from the battlefield.
Phrycian Cataphracts (5) take 1866 hits in close combat, which cause 8 casualties, wiping the unit out.
Oskar von Lucker, Margrave of Giaskhas been wounded by Monsters (10).
Total hits suffered: Attackers: 1866 (1866 from close combat and 0 from ranged), Defenders: 2690 (217 from close combat and 2473 from ranged)
Total casualties: 8 attackers, 14 defenders

Turn No. 3

  1 (41-S)
3 (28-S)
4 (60-S)
6 (72-S)
2 (31-A)
7 (65-M)
8 (162-M)
 9 (6-M)
10 (4-M)
     


Hellers (3) fire on Monsters (9), scoring 323 hits.
Astra Legionnaire (1) fire on Monsters (10), scoring 519 hits.
Evoran Rangers (2) fire on Monsters (9), scoring 339 hits.
Tide Reavers (7) fire on Monsters (10), scoring 282 hits.
Winged Phalanx (8) fire on Monsters (9), scoring 582 hits.
Jenassaries (4) fire on Monsters (10), scoring 893 hits.
The End (6) fire on Monsters (9), scoring 425 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3363
Monsters (10) and Monsters (9) advance towards the enemy.


Monsters (10) take 2033 hits from archer fire, which cause 4 casualties, wiping the unit out.
Monsters (9) take 2003 hits from archer fire, which cause 6 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 4036 (0 from close combat and 4036 from ranged)
Total casualties: 0 attackers, 10 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 6 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.