Luria Nova/Campaign Records/Offensive Campaigns/Battle in Grodno 8/2/22
Battle of Grodno | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
32 Inf, 9 MI, 323 SF | 162 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
6 | 162 |
Battle in Grodno
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Artois Guard | Claude | Luria Nova | 9 MI | box | 155 | 143 hits | 3 kills | 0 losses | |
2 | A | Elderwood Sharpshooters | Collin | Luria Nova | 71 SF | box | 1382 | 1069 hits | 21 kills | 0 losses | |
3 | A | Felsenbachi Bolt Throwers | Moria | Luria Nova | 66 SF | line | 1260 | 1762 hits | 51 kills | 0 losses | |
4 | A | Lovett's The First | Lovette | Luria Nova | 59 SF | box | 1437 | 1354 hits | 30 kills | 0 losses | |
5 | A | The Hellfire Horde | Oskar | Luria Nova | 65 SF | skirmish | 1611 | 2010 hits | 32 kills | 0 losses | |
6 | A | The Imperium Hunters | Lance | Luria Nova | 62 SF | wedge | 1683 | 3043 hits | 52 kills | 0 losses | |
7 | A | Wolves of Fylkir | Njal | Luria Nova | 32 Inf | box | 527 | 379 hits | 1 kills | 6 losses | |
8 | D | Undead Horde | (Undead) | (rogue) | 73 other | line | 1430 | 0 hits | 0 kills | 73 losses | |
9 | D | Undead Horde | (Undead) | (rogue) | 89 other | line | 1873 | 261 hits | 6 kills | 89 losses |
Total:
7 attackers (32 Inf, 9 MI, 323 SF)
2 defenders (162 other)
Total combat strengths: 8055 vs. 3303
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
Dame Moria Igelfeld is spotted reading from the Tome of Westgard.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
2 (71-S) 4 (59-S) 5 (65-S) 7 (32-I) | 3 (66-S) 6 (62-S) | 1 (9-M) | 8 (73-U) 9 (89-U) |
The Imperium Hunters (6) move closer to get better shots.
Elderwood Sharpshooters (2) move closer to get better shots.
Felsenbachi Bolt Throwers (3) move closer to get better shots.
Artois Guard (1) move closer to get better shots.
Lovett's The First (4) move closer to get better shots.
The Hellfire Horde (5) move closer to get better shots.
Wolves of Fylkir (7) advance towards the enemy.
Undead Horde (8) and Undead Horde (9) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
2 (71-S) 4 (59-S) 5 (65-S) 7 (32-I) | 3 (66-S) 6 (62-S) | 1 (9-M) | 8 (73-U) 9 (89-U) |
Artois Guard (1) fire on Undead Horde (9), scoring 40 hits.
Felsenbachi Bolt Throwers (3) fire on Undead Horde (9), scoring 625 hits.
Lovett's The First (4) fire on Undead Horde (8), scoring 326 hits.
Elderwood Sharpshooters (2) fire on Undead Horde (8), scoring 224 hits.
The Hellfire Horde (5) move closer to get better shots.
The Imperium Hunters (6) fire on Undead Horde (9), scoring 553 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1768
Wolves of Fylkir (7) advance towards the enemy.
Undead Horde (8) and Undead Horde (9) advance towards the enemy.
Undead Horde (8) take 468 hits from archer fire, which cause 18 casualties.
Undead Horde (9) take 1035 hits from archer fire, which cause 38 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1503 (0 from close combat and 1503 from ranged)
Total casualties: 0 attackers, 56 defenders
Turn No. 3
2 (71-S) 4 (59-S) | 3 (66-S) 5 (65-S) 6 (62-S) 7 (32-I) | 1 (9-M) | 8 (55-U) 9 (51-U) |
The Imperium Hunters (6) fire on Undead Horde (9), scoring 706 hits.
Elderwood Sharpshooters (2) fire on Undead Horde (8), scoring 254 hits.
Felsenbachi Bolt Throwers (3) fire on Undead Horde (8), scoring 672 hits.
Lovett's The First (4) fire on Undead Horde (9), scoring 413 hits.
Artois Guard (1) fire on Undead Horde (8), scoring 50 hits.
The Hellfire Horde (5) fire on Undead Horde (8), scoring 685 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2780
Wolves of Fylkir (7) advance towards the enemy.
Undead Horde (8) and Undead Horde (9) advance towards the enemy.
Undead Horde (8) take 1412 hits from archer fire, which cause 55 casualties, wiping the unit out.
Undead Horde (9) take 951 hits from archer fire, which cause 35 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2363 (0 from close combat and 2363 from ranged)
Total casualties: 0 attackers, 90 defenders
Turn No. 4
2 (71-S) 4 (59-S) | 3 (66-S) 5 (65-S) 6 (62-S) | 1 (9-M) 7 (32-I) | 9 (16-U) |
The Hellfire Horde (5) fire on Undead Horde (9), scoring 1325 hits.
Elderwood Sharpshooters (2) fire on Undead Horde (9), scoring 591 hits.
Felsenbachi Bolt Throwers (3) fire on Undead Horde (9), scoring 465 hits.
Artois Guard (1) fire on Undead Horde (9), scoring 53 hits.
Lovett's The First (4) fire on Undead Horde (9), scoring 615 hits.
The Imperium Hunters (6) fire on Undead Horde (9), scoring 1784 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 4833
Wolves of Fylkir (7) advance towards the enemy.
Close Combat (Center Line):
Wolves of Fylkir (7) score 379 hits on Undead Horde (9).
Undead Horde (9) score 261 hits on Wolves of Fylkir (7).
Total close combat hits suffered: Attackers: 261, Defenders: 379
Wolves of Fylkir (7) take 261 hits in close combat, which cause 6 casualties.
Undead Horde (9) take 4487 hits (379 in close combat, 4108 from archer fire), which cause 16 casualties, wiping the unit out.
Total hits suffered: Attackers: 261 (261 from close combat and 0 from ranged), Defenders: 4487 (379 from close combat and 4108 from ranged)
Total casualties: 6 attackers, 16 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 4 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.