Luria Nova/Campaign Records/Raid Campaigns/Battle in Linhai I

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Battle of Linhai
Part of (rogue)

Date 5/31/2021
Location Linhai
Weather Quite windy
Result After 4 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Wassgandr Felsenbach
Strength
199 Inf, 48 Arch, 220 SF 204 other
Formations
no particular formation
Casualties
63 204


Battle in Linhai

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1A1st Glorious InfantryWassgandrLuria Nova178 Infwedge  16653666 hits67 kills42 losses
2ABroken CrownBennetLuria Nova84 SFbox  18992231 hits46 kills0 losses
3AEbon ShroudHeirut VeLuria Nova21 Infwedge  381447 hits10 kills21 losses
4AFontanese FreebootersCiarghualaLuria Nova136 SFbox  26203802 hits85 kills0 losses
5AMaddening's RetributionEliasLuria Nova48 Archbox  577911 hits19 kills0 losses
6DUndead Horde(Undead)(rogue)93 otherline  29401304 hits29 kills93 losses
7DUndead Horde(Undead)(rogue)111 otherline  30402000 hits34 kills111 losses


Total:
5 attackers (199 Inf, 48 Arch, 220 SF)
2 defenders (204 other)
Total combat strengths: 7142 vs. 5980

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Royal Ciarghuala Dubhaine is spotted wearing the Princely Ring.
Royal Ciarghuala Dubhaine is spotted wielding the Dazzling Guard.
Imperial Marshal Wassgandr Felsenbach is spotted wearing the Brilliant Suit.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Knight of Poryatown, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (178-I)
3 (21-I)
2 (84-S)
4 (136-S)
5 (48-A)
    6 (93-U)
7 (111-U)
   


Maddening's Retribution (5) move closer to get better shots.
Broken Crown (2) fire on Undead Horde (7), scoring 761 hits.
Fontanese Freebooters (4) fire on Undead Horde (6), scoring 843 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1604
Ebon Shroud (3) and 1st Glorious Infantry (1) advance towards the enemy.
Undead Horde (6) and Undead Horde (7) advance towards the enemy.


Undead Horde (6) take 717 hits from archer fire, which cause 16 casualties.
Undead Horde (7) take 647 hits from archer fire, which cause 14 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1364 (0 from close combat and 1364 from ranged)
Total casualties: 0 attackers, 30 defenders

Turn No. 2

  1 (178-I)
2 (84-S)
3 (21-I)
4 (136-S)
5 (48-A)
  6 (77-U)
7 (97-U)
    


Broken Crown (2) fire on Undead Horde (7), scoring 390 hits.
Fontanese Freebooters (4) fire on Undead Horde (6), scoring 1429 hits.
Maddening's Retribution (5) fire on Undead Horde (7), scoring 247 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2066
Ebon Shroud (3) and 1st Glorious Infantry (1) advance towards the enemy.
Undead Horde (6) and Undead Horde (7) advance towards the enemy.


Undead Horde (6) take 1215 hits from archer fire, which cause 27 casualties.
Undead Horde (7) take 541 hits from archer fire, which cause 12 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1756 (0 from close combat and 1756 from ranged)
Total casualties: 0 attackers, 39 defenders

Turn No. 3

  2 (84-S)
4 (136-S)
1 (178-I)
3 (21-I)
5 (48-A)
 6 (50-U)
7 (85-U)
     


Maddening's Retribution (5) fire on Undead Horde (7), scoring 433 hits.
Broken Crown (2) fire on Undead Horde (6), scoring 1080 hits.
Fontanese Freebooters (4) fire on Undead Horde (7), scoring 1530 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3043
1st Glorious Infantry (1) and Ebon Shroud (3) advance towards the enemy.
Undead Horde (7) and Undead Horde (6) advance towards the enemy.


Close Combat (Attacker Line 1):
12 Luria Nova banners are visible in the melee.
Undead Horde (7) score 1393 hits on Ebon Shroud (3).
1st Glorious Infantry (1) score 1613 hits on Undead Horde (6).
Ebon Shroud (3) score 447 hits on Undead Horde (7).
Undead Horde (6) score 1304 hits on 1st Glorious Infantry (1).
Total close combat hits suffered: Attackers: 2697, Defenders: 2060

Undead Horde (7) take 2116 hits (447 in close combat, 1669 from archer fire), which cause 47 casualties.
1st Glorious Infantry (1) take 1304 hits in close combat, which cause 29 casualties.
Ebon Shroud (3) take 1393 hits in close combat, which cause 21 casualties, wiping the unit out.
Undead Horde (6) take 2531 hits (1613 in close combat, 918 from archer fire), which cause 50 casualties, wiping the unit out.
Total hits suffered: Attackers: 2697 (2697 from close combat and 0 from ranged), Defenders: 4647 (2060 from close combat and 2587 from ranged)
Total casualties: 50 attackers, 97 defenders

Turn No. 4

  2 (84-S)
4 (136-S)
5 (48-A)
1 (149-I)
7 (38-U)
      


Maddening's Retribution (5) fire carefully into the close combat near them.
Maddening's Retribution (5) fire on Undead Horde (7), scoring 231 hits.
Broken Crown (2) move closer so they can fire safely into the melee.
Fontanese Freebooters (4) move closer so they can fire safely into the melee.
Total ranged hits suffered: Attackers: 0, Defenders: 231


Close Combat (Attacker Line 1):
12 Luria Nova banners are visible in the melee.
1st Glorious Infantry (1) score 2053 hits on Undead Horde (7).
Undead Horde (7) score 607 hits on 1st Glorious Infantry (1).
Total close combat hits suffered: Attackers: 607, Defenders: 2053

1st Glorious Infantry (1) take 607 hits in close combat, which cause 13 casualties.
Undead Horde (7) take 2249 hits (2053 in close combat, 196 from archer fire), which cause 38 casualties, wiping the unit out.
Total hits suffered: Attackers: 607 (607 from close combat and 0 from ranged), Defenders: 2249 (2053 from close combat and 196 from ranged)
Total casualties: 13 attackers, 38 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 10 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.