Tempest Family/Battle of Gemke 23-05-2020

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Battle in Gemke

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A 2nd Wailing Wood SkirmishersEliosThalmarkin55 MIbox  798
2A Aixian RangersCarsusThalmarkin35 Archline  510
3A Arescod Men-at-ArmsLambertThalmarkin23 Cavwedge  383
4A Azazel's CunningDo'UrdenThalmarkin89 Infline  864
5A Black SwordsBranimir FranThalmarkin89 Infline  846
6A Grass TramplersPhilipThalmarkin16 Cavwedge  313
7A Lamarque GuardsEckoThalmarkin31 Infline  476
8A Night stalkersGillyThalmarkin29 SFskirmish  713
9A Northern SteelAeravonThalmarkin66 Cavwedge  958
10A Pointy SticksOsgarThalmarkin135 Infline  1333
11A QuestorsRossythThalmarkin121 Archskirmish  1134
12A Rila’s OwnRoskoThalmarkin72 Infline  849
13A Strats MarksmenStratThalmarkin106 Archskirmish  1238
14A Tempest HawkeyesRobThalmarkin23 Archline  272
15A Tempest MountiesSolThalmarkin38 Cavwedge  751
16D Bell's RattlesBellerixIrondale73 Archskirmish  867
17D Cynric's GuardsmenCynricIrondale25 Infline  430
18D de' Macachi GuardsNefastoNothoi24 Infline  401
19D Monster HuntersTancredNothoi65 Archskirmish  740
20D The Silver HordeHildaIrondale28 SFline  749
21D The Supreme Iron MobTheodoricIrondale26 Infline  403
22DToepin Guards(militia/guard unit)Nothoi9 Infline  154


Total:
15 attackers (416 Inf, 55 MI, 285 Arch, 143 Cav, 29 SF)
7 defenders (84 Inf, 138 Arch, 28 SF)
Total combat strengths: 11438 vs. 3744

The region owner Nothoi and their allies defend.
The Thalmarkin troops attack because they are at war with Nothoi.

There is almost no wind today, archers will be deadly.

Viscountess Hilda Utengar is spotted wielding the Astonishing Nightblade of Battle.
Chief Arbiter Cynric Thelyn is spotted wielding the Radiating Guard of Caelint.
General Aeravon Velaryon is spotted wearing the Cruel Ring of Sartania.
Viscountess Hilda Utengar is spotted wearing the Dazzling Ring of Edge.
Duke Do'Urden Sharpspeare is spotted wielding the Grisly Blade of War.
Aeravon Velaryon, General of Thalmarkin, Count of Rafferty, Marshal of the Great Thalmarkin Horde takes command of his army.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    1 (55-M)
2 (35-A)
8 (29-S)
11 (121-A)
13 (106-A)
14 (23-A)
3 (23-C)
4 (89-I)
5 (89-I)
6 (16-C)
7 (31-I)
9 (66-C)
10 (135-I)
12 (72-I)
15 (38-C)
  16 (73-A)
17 (25-I)
18 (24-I)
21 (26-I)
19 (65-A)
22 (9-I)
20 (28-S)
  

2nd Wailing Wood Skirmishers (1) fire on Bell's Rattles (16), scoring 246 hits.
Bell's Rattles (16) fire on Pointy Sticks (10), scoring 487 hits.
Tempest Hawkeyes (14) fire on The Supreme Iron Mob (21), scoring 148 hits.
Questors (11) fire on Cynric's Guardsmen (17), scoring 482 hits.
Night stalkers (8) fire on de' Macachi Guards (18), scoring 156 hits.
The Silver Horde (20) fire on Northern Steel (9), scoring 197 hits.
Aixian Rangers (2) fire on Monster Hunters (19), scoring 168 hits.
Monster Hunters (19) fire on Azazel's Cunning (4), scoring 324 hits.
Strats Marksmen (13) fire on Toepin Guards (22), scoring 396 hits.
Total ranged hits suffered: Attackers: 1008, Defenders: 1596
Northern Steel (9), Arescod Men-at-Arms (3), Grass Tramplers (6) and Tempest Mounties (15) charge ahead, into the defenders' ranks.
Toepin Guards (22) stay behind their camp fortifications.
Black Swords (5), Azazel's Cunning (4), Lamarque Guards (7), Pointy Sticks (10) and Rila’s Own (12) advance towards the enemy.


Close Combat (Defender Line 1):
Bell's Rattles (16) score 131 hits on Grass Tramplers (6).
de' Macachi Guards (18) score 273 hits on Tempest Mounties (15).
Northern Steel (9) score 1890 hits on The Supreme Iron Mob (21).
The Supreme Iron Mob (21) score 458 hits on Northern Steel (9).
Arescod Men-at-Arms (3) score 973 hits on Cynric's Guardsmen (17).
Grass Tramplers (6) score 763 hits on Bell's Rattles (16).
Cynric's Guardsmen (17) score 491 hits on Arescod Men-at-Arms (3).
Tempest Mounties (15) score 1676 hits on de' Macachi Guards (18).
Total close combat hits suffered: Attackers: 1353, Defenders: 5302

Bell's Rattles (16) take 1009 hits (763 in close combat, 246 from archer fire), which cause 45 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
de' Macachi Guards (18) take 1832 hits (1676 in close combat, 156 from archer fire), which cause 24 casualties, wiping the unit out.
Azazel's Cunning (4) take 324 hits from archer fire, which cause 6 casualties.
Monster Hunters (19) take 168 hits from archer fire, which cause 7 casualties.
Toepin Guards (22) take 360 hits from archer fire (reduced due to fortifications), which cause 9 casualties, wiping the unit out.
Pointy Sticks (10) take 487 hits from archer fire, which cause 9 casualties.
Northern Steel (9) take 655 hits (458 in close combat, 197 from archer fire), which cause 15 casualties.
The Supreme Iron Mob (21) take 2038 hits (1890 in close combat, 148 from archer fire), which cause 26 casualties, wiping the unit out.
Arescod Men-at-Arms (3) take 491 hits in close combat, which cause 10 casualties.
Lambert of Arescod, Knight of Unger has been wounded by Cynric's Guardsmen (17).
Grass Tramplers (6) take 131 hits in close combat, which cause 3 casualties.
Cynric's Guardsmen (17) take 1455 hits (973 in close combat, 482 from archer fire), which cause 25 casualties, wiping the unit out.
Cynric Thelyn, Chief Arbiter of Irondale, Earl of Tor has been wounded by Questors (11).
Tempest Mounties (15) take 273 hits in close combat, which cause 5 casualties.
Total hits suffered: Attackers: 2361 (1353 from close combat and 1008 from ranged), Defenders: 6862 (5302 from close combat and 1560 from ranged)
Total casualties: 48 attackers, 141 defenders

Turn No. 2

    1 (55-M)
2 (35-A)
8 (29-S)
11 (121-A)
13 (106-A)
14 (23-A)
  4 (83-I)
5 (89-I)
7 (31-I)
10 (126-I)
12 (72-I)
3 (13-C)
6 (13-C)
9 (51-C)
15 (33-C)
19 (58-A)
20 (28-S)
  

Night stalkers (8) fire on Monster Hunters (19), scoring 269 hits.
The Silver Horde (20) fire on Northern Steel (9), scoring 209 hits.
Questors (11) move closer to get better shots.
2nd Wailing Wood Skirmishers (1) move closer to get better shots.
Strats Marksmen (13) move closer to get better shots.
Monster Hunters (19) fire on Tempest Mounties (15), scoring 209 hits.
Tempest Hawkeyes (14) move closer to get better shots.
Aixian Rangers (2) move closer to get better shots.
Total ranged hits suffered: Attackers: 418, Defenders: 269
Northern Steel (9), Arescod Men-at-Arms (3), Grass Tramplers (6) and Tempest Mounties (15) charge forward.
Black Swords (5), Rila’s Own (12), Lamarque Guards (7), Pointy Sticks (10) and Azazel's Cunning (4) advance towards the enemy.


Close Combat (Defender Line 2):
1 Nothoi banners are visible in the melee.
Northern Steel (9) score 2062 hits on Monster Hunters (19).
Arescod Men-at-Arms (3) score 449 hits on Monster Hunters (19).
Grass Tramplers (6) score 624 hits on Monster Hunters (19).
Tempest Mounties (15) score 2113 hits on Monster Hunters (19).
Monster Hunters (19) score 25 hits on Northern Steel (9).
Monster Hunters (19) score 14 hits on Tempest Mounties (15).
Monster Hunters (19) score 7 hits on Arescod Men-at-Arms (3).
Monster Hunters (19) score 7 hits on Grass Tramplers (6).
Total close combat hits suffered: Attackers: 53, Defenders: 5248

Northern Steel (9) take 234 hits (25 in close combat, 209 from archer fire), which cause 5 casualties.
Arescod Men-at-Arms (3) take 7 hits in close combat. No casualties.
Grass Tramplers (6) take 7 hits in close combat. No casualties.
Tempest Mounties (15) take 223 hits (14 in close combat, 209 from archer fire), which cause 4 casualties.
Monster Hunters (19) take 5517 hits (5248 in close combat, 269 from archer fire), which cause 58 casualties, wiping the unit out.
Total hits suffered: Attackers: 471 (53 from close combat and 418 from ranged), Defenders: 5517 (5248 from close combat and 269 from ranged)
Total casualties: 9 attackers, 58 defenders

Turn No. 3

    8 (29-S)
1 (55-M)
2 (35-A)
11 (121-A)
13 (106-A)
14 (23-A)
  4 (83-I)
5 (89-I)
7 (31-I)
10 (126-I)
12 (72-I)
3 (13-C)
6 (13-C)
9 (46-C)
15 (29-C)
20 (28-S)
  

Questors (11) fire on The Silver Horde (20), scoring 388 hits.
Aixian Rangers (2) fire on The Silver Horde (20), scoring 216 hits.
Night stalkers (8) fire on The Silver Horde (20), scoring 282 hits.
2nd Wailing Wood Skirmishers (1) move closer to get better shots.
Tempest Hawkeyes (14) fire on The Silver Horde (20), scoring 89 hits.
The Silver Horde (20) fire on Northern Steel (9), scoring 247 hits.
Strats Marksmen (13) fire on The Silver Horde (20), scoring 337 hits.
Total ranged hits suffered: Attackers: 247, Defenders: 1312
Grass Tramplers (6), Arescod Men-at-Arms (3), Tempest Mounties (15) and Northern Steel (9) charge forward.
Pointy Sticks (10), Lamarque Guards (7), Rila’s Own (12), Black Swords (5) and Azazel's Cunning (4) advance towards the enemy.


Close Combat (Defender Line 3):
Grass Tramplers (6) score 386 hits on The Silver Horde (20).
Arescod Men-at-Arms (3) score 399 hits on The Silver Horde (20).
Tempest Mounties (15) score 1678 hits on The Silver Horde (20).
The Silver Horde (20) score 66 hits on Northern Steel (9).
The Silver Horde (20) score 43 hits on Tempest Mounties (15).
The Silver Horde (20) score 19 hits on Arescod Men-at-Arms (3).
The Silver Horde (20) score 18 hits on Grass Tramplers (6).
Northern Steel (9) score 2080 hits on The Silver Horde (20).
Total close combat hits suffered: Attackers: 146, Defenders: 4543

Grass Tramplers (6) take 18 hits in close combat. No casualties.
Arescod Men-at-Arms (3) take 19 hits in close combat, which cause 1 casualties.
Tempest Mounties (15) take 43 hits in close combat, which cause 1 casualties.
The Silver Horde (20) take 5855 hits (4543 in close combat, 1312 from archer fire), which cause 28 casualties, wiping the unit out.
Hilda Utengar, Viscountess of Daisha has been wounded by Strats Marksmen (13).
Northern Steel (9) take 313 hits (66 in close combat, 247 from archer fire), which cause 7 casualties.
Total hits suffered: Attackers: 393 (146 from close combat and 247 from ranged), Defenders: 5855 (4543 from close combat and 1312 from ranged)
Total casualties: 9 attackers, 28 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 8 %.