Tempest Family/Attack Undead Verdomite 23-01-2020

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Attack on Undead in Verdomite

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Crimson VeilCopperThalmarkin45 Infline  558
2A Poisoned ArrowsAzizahThalmarkin58 Archbox  789
3A Sanguine OrderXlairThalmarkin82 Infline  908
4A Sol KnightsSolThalmarkin25 Infline  393
5A The 152nd Axeborne RegimentGunhildaThalmarkin26 Infline  426
6A TroopersSvariThalmarkin41 Infline  678
7A Wolves of the Frozen BloodCraglan the ColdThalmarkin11 Cavwedge  313
8DMonsters(Monsters)(rogue)5 otherline  395
9DMonsters(Monsters)(rogue)7 otherline  630
10DUndead Horde(Undead)(rogue)77 otherline  2378
11DUndead Horde(Undead)(rogue)130 otherline  3215
12DUndead Horde(Undead)(rogue)149 otherline  3340


Total:
7 attackers (219 Inf, 58 Arch, 11 Cav)
5 defenders (368 other)
Total combat strengths: 4065 vs. 9958

The forces from (rogue) brace as they prepare to defend their ongoing takeover.
The region owner Thalmarkin and their allies attack the takeover forces.
The Thalmarkin troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

Margravine Azizah Daris is spotted wearing the Vampire King's Ring of the Athol Collective.
Svari Storme, Dame of Vozzessdor, Marshal of the Ursine Legion takes command of her army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  2 (58-A)
7 (11-C)
1 (45-I)
3 (82-I)
4 (25-I)
5 (26-I)
6 (41-I)
   9 (7-M)
10 (77-U)
8 (5-M)
11 (130-U)
12 (149-U)
  

Poisoned Arrows (2) move closer to get better shots.
Wolves of the Frozen Blood (7) ride on, closing in on the defenders.
Troopers (6), The 152nd Axeborne Regiment (5), Sol Knights (4), Sanguine Order (3) and Crimson Veil (1) advance towards the enemy.
Monsters (9), Undead Horde (11), Monsters (8), Undead Horde (12) and Undead Horde (10) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

   2 (58-A)
1 (45-I)
3 (82-I)
4 (25-I)
5 (26-I)
6 (41-I)
7 (11-C)
 9 (7-M)
10 (77-U)
8 (5-M)
11 (130-U)
12 (149-U)
   

Poisoned Arrows (2) fire on Undead Horde (10), scoring 306 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 306
Wolves of the Frozen Blood (7) charge ahead, into the defenders' ranks.
Sol Knights (4), Crimson Veil (1), The 152nd Axeborne Regiment (5), Troopers (6) and Sanguine Order (3) advance towards the enemy.
Monsters (8), Undead Horde (12) and Undead Horde (11) advance towards the enemy.


Close Combat (Center Line):
2 Thalmarkin banners are visible in the melee.
Monsters (8) score 102 hits on Wolves of the Frozen Blood (7).
Wolves of the Frozen Blood (7) score 507 hits on Undead Horde (10).
Wolves of the Frozen Blood (7) score 75 hits on Monsters (8).
Wolves of the Frozen Blood (7) score 110 hits on Monsters (9).
Monsters (9) score 299 hits on Wolves of the Frozen Blood (7).
Undead Horde (10) score 1129 hits on Wolves of the Frozen Blood (7).
Total close combat hits suffered: Attackers: 1530, Defenders: 692

Monsters (8) take 75 hits in close combat, which cause 1 casualties.
Wolves of the Frozen Blood (7) take 1530 hits in close combat, which cause 11 casualties, wiping the unit out.
Craglan the Cold Mejor, Knight of Wailing Wood has been wounded by Undead Horde (10).
Monsters (9) take 110 hits in close combat, which cause 1 casualties.
Undead Horde (10) take 767 hits (507 in close combat, 260 from archer fire), which cause 16 casualties.
Total hits suffered: Attackers: 1530 (1530 from close combat and 0 from ranged), Defenders: 952 (692 from close combat and 260 from ranged)
Total casualties: 11 attackers, 18 defenders

Turn No. 3

   2 (58-A)
  1 (45-I)
3 (82-I)
4 (25-I)
5 (26-I)
6 (41-I)
8 (4-M)
9 (6-M)
10 (61-U)
11 (130-U)
12 (149-U)
    

Poisoned Arrows (2) fire on Undead Horde (10), scoring 373 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 373
Monsters (9), Monsters (8), Undead Horde (12), Undead Horde (10) and Undead Horde (11) advance towards the enemy.


Close Combat (Attacker Line 1):
4 Thalmarkin banners are visible in the melee.
Monsters (9) score 179 hits on Troopers (6).
Monsters (8) score 37 hits on The 152nd Axeborne Regiment (5).
Monsters (8) score 73 hits on Crimson Veil (1).
Sanguine Order (3) score 847 hits on Undead Horde (10).
Undead Horde (10) score 213 hits on Sol Knights (4).
Undead Horde (10) score 698 hits on Sanguine Order (3).
Crimson Veil (1) score 402 hits on Monsters (8).
Sol Knights (4) score 270 hits on Undead Horde (10).
The 152nd Axeborne Regiment (5) score 406 hits on Monsters (8).
Troopers (6) score 529 hits on Monsters (9).
Total close combat hits suffered: Attackers: 1200, Defenders: 2454

Monsters (9) take 529 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Monsters (8) take 808 hits in close combat, which cause 4 casualties, wiping the unit out.
Sanguine Order (3) take 698 hits in close combat, which cause 14 casualties.
Undead Horde (10) take 1434 hits (1117 in close combat, 317 from archer fire), which cause 30 casualties.
Crimson Veil (1) take 73 hits in close combat, which cause 1 casualties.
Sol Knights (4) take 213 hits in close combat, which cause 5 casualties.
The 152nd Axeborne Regiment (5) take 37 hits in close combat, which cause 1 casualties.
Troopers (6) take 179 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 1200 (1200 from close combat and 0 from ranged), Defenders: 2771 (2454 from close combat and 317 from ranged)
Total casualties: 24 attackers, 38 defenders

Turn No. 4

   2 (58-A)
  1 (44-I)
3 (68-I)
4 (20-I)
5 (25-I)
6 (38-I)
10 (31-U)
11 (130-U)
12 (149-U)
     

Poisoned Arrows (2) fire on Undead Horde (12), scoring 332 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 332
Undead Horde (11) and Undead Horde (12) advance towards the enemy.
The 152nd Axeborne Regiment (5) and Sol Knights (4) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
4 Thalmarkin banners are visible in the melee.
Undead Horde (11) score 1048 hits on The 152nd Axeborne Regiment (5) (1218 before overkill).
Troopers (6) score 570 hits on Undead Horde (10).
Crimson Veil (1) score 298 hits on Undead Horde (10).
Undead Horde (10) score 153 hits on Troopers (6).
Undead Horde (10) score 177 hits on Crimson Veil (1).
Undead Horde (10) score 203 hits on Sanguine Order (3).
Undead Horde (12) score 1134 hits on Sol Knights (4) (2124 before overkill).
Sanguine Order (3) score 848 hits on Undead Horde (10).
The 152nd Axeborne Regiment (5) score 430 hits on Undead Horde (11).
Sol Knights (4) score 235 hits on Undead Horde (12).
Total close combat hits suffered: Attackers: 2715 (3875 before overkill), Defenders: 2381

Undead Horde (11) take 430 hits in close combat, which cause 11 casualties.
Troopers (6) take 153 hits in close combat, which cause 3 casualties.
Crimson Veil (1) take 177 hits in close combat, which cause 4 casualties.
Undead Horde (10) take 1716 hits in close combat, which cause 31 casualties, wiping the unit out.
Undead Horde (12) take 517 hits (235 in close combat, 282 from archer fire), which cause 11 casualties.
Sanguine Order (3) take 203 hits in close combat, which cause 4 casualties.
The 152nd Axeborne Regiment (5) take 1048 hits in close combat, which cause 20 casualties, making the unit retreat from the battlefield.
Sol Knights (4) take 1134 hits in close combat, which cause 20 casualties, wiping the unit out.
Sol Tempest, Dame of Yipinalke has been captured by Undead Horde (12).
Total hits suffered: Attackers: 2715 (2715 from close combat and 0 from ranged), Defenders: 2663 (2381 from close combat and 282 from ranged)
Total casualties: 51 attackers, 53 defenders

Turn No. 5

   2 (58-A)
  1 (40-I)
3 (64-I)
6 (35-I)
11 (119-U)
12 (138-U)
      

Poisoned Arrows (2) move closer so they can fire safely into the melee.


Close Combat (Attacker Line 1):
4 Thalmarkin banners are visible in the melee.
Undead Horde (12) score 1701 hits on Troopers (6).
Crimson Veil (1) score 351 hits on Undead Horde (11).
Undead Horde (11) score 631 hits on Crimson Veil (1).
Undead Horde (11) score 781 hits on Sanguine Order (3).
Troopers (6) score 527 hits on Undead Horde (12).
Sanguine Order (3) score 862 hits on Undead Horde (11).
Total close combat hits suffered: Attackers: 3113, Defenders: 1740

Undead Horde (12) take 527 hits in close combat, which cause 11 casualties.
Crimson Veil (1) take 631 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield.
Undead Horde (11) take 1213 hits in close combat, which cause 30 casualties.
Troopers (6) take 1701 hits in close combat, which cause 31 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Svari Storme, Dame of Vozzessdor, Marshal of the Ursine Legion has been wounded by Undead Horde (12).
Sanguine Order (3) take 781 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 3113 (3113 from close combat and 0 from ranged), Defenders: 1740 (1740 from close combat and 0 from ranged)
Total casualties: 61 attackers, 41 defenders

Turn No. 6

    2 (58-A)
11 (89-U)
12 (127-U)
      

Poisoned Arrows (2) fire on Undead Horde (12), scoring 725 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 725
Undead Horde (12) and Undead Horde (11) advance towards the enemy.


Close Combat (Attacker Line 2):
Undead Horde (12) score 1971 hits on Poisoned Arrows (2).
Poisoned Arrows (2) score 69 hits on Undead Horde (11).
Poisoned Arrows (2) score 96 hits on Undead Horde (12).
Undead Horde (11) score 1223 hits on Poisoned Arrows (2).
Total close combat hits suffered: Attackers: 3194, Defenders: 165

Undead Horde (12) take 712 hits (96 in close combat, 616 from archer fire), which cause 15 casualties.
Poisoned Arrows (2) take 3194 hits in close combat, which cause 58 casualties, wiping the unit out.
Azizah Daris, Margravine of Verdomite has been wounded by Undead Horde (11).
Undead Horde (11) take 69 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 3194 (3194 from close combat and 0 from ranged), Defenders: 781 (165 from close combat and 616 from ranged)
Total casualties: 58 attackers, 17 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 14 %.
The local roads network has also been damaged.