Talk:Calendar

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Haha, nice one Gias. Gregorian, man you crack me up. Loren 20:49, 28 March 2007 (CEST)

Heresy! Everyone knows the world is flat, and carried on the back of the Giant Tortoise through the Celestial Sea! This is all heretical gibberish! (But kinda neat, in an OOC way!) --Indirik 22:16, 28 March 2007 (CEST)

I think you have your seasons wrong. I believe one season in BM is about 3 weeks, making a year (4 seasons) 12 weeks or, more or less, 3 months, not 1.5 months. I could be totally wrong though. Vellos 03:17, 29 March 2007 (CEST)

I believe you're right as far as your calculations go, Lyman; however, I think that there's a case to be made for both your interpretation of a "year" and Gias Kay's interpretation. On the other hand, since his is based on observation of a somewhat random phenomenon (character physical age advancing), where yours is based on the objective and unchanging length of seasons on the FEI, I would tend to lean more toward yours...and if there is, indeed, that much discrepancy between the average RL time it takes to age a year, and the RL time it takes for 4 seasons to pass, I think Tom may need to tweak the aging algorithms. --Anaris 04:37, 29 March 2007 (CEST)

I haven't really kept track of character aging very much but, as Tom says, it isn't actual age. Perhaps Tom is allowing for the more extreme hardships of a medieval life and doing a year of aging in less than a year? And yes, I believe we did just agree. ;) Vellos 04:41, 29 March 2007 (CEST)

Indeed, that's why it says "physical age", not "calendar age". That's why wounds, torture, etc. make you age faster. --Tom 20:50, 13 May 2007 (CEST)

Though it's been two years since this was discussed, I'd like to reiterate that we have some year-timing discrepancies. Especially with the huge importance of seasonal affects in Dwilight, having an accurate calender is really kind of a big deal. A seasonal year is 84 days, while an "aging" year is, I believe, 42. Thus there would be about 4.35 seasonal years per Gregorian year, or 8.7 aging years per Gregorian year. Personally, I do not think the aging years are really significant. I'd like to update the math on this page to reflect the seasonal year. I'll wait a little bit for folks to make objections and counter-arguments if they see fit. Vellos 18:35, 28 March 2010 (UTC)

I was sure that one aged in time with the season's calendar. Eighty-four days is roughly 4 months and 4 months is what I believe I counted as being the time-age of a character, minus aging from tortures and wounds. --Ethan Lee Vita (Talk), Editor and Community Manager 19:58, 28 March 2010 (UTC)

The "Som"

You know the meaning in Thai for Som is orange. Meaning when you can speak Thai (as well as french and english) it looks a lot like "Battlemaster rotates around the Orange". Hehe. -- Shenron 15:11, 1 June 2007 (CEST)

Winter

In the article it says "At the height of winter, soldiers not stationed in a garrison will suffer from cold and starvation."

Despite time spent on Dwilight (in all manner of conditions) I have been unable to verify this ever occurring. Is it in fact correct? --Berlas 12:25, 25 March 2010 (CEST/UTC)

I believe it is. In quick journeys outside your realm it is probably not very noticeable, but the further you go from your realm and the more time you spend outside of it, the more devastating it gets. Regardless if your unit is set on mercenary or not, your unit will experience dramatic morale losses and probably desert you very fast unless you find shelter. --Gryphon 15:40, 25 March 2010 (UTC)
Ah, ok. When it said "not stationed in a garrison" I interpreted it as "not in a city/town", which would be rather punishing indeed. A good thing it is not that! Thanks for clearing that up for me :) --Berlas 14:57, 28 March 2010 (CEST/UTC)