Starke Family

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The early days

Malaros and Helmut were in Atamara.

Nicola was a trader in the League of Anacam.

The move

Malaros moved to the South West after being in the largest tournament ever.

Helmut moved to Mesh. Nicola had a disasterous trading experience (The realm she was in declared war on Anacam the day she arrived and threw her in prison). Nicola left as the League of Anacam was destroyed.

New members:

Ulast, an adventurer with the Starke signet has been spotted in the FAr East, asking about Nicola. He may or may not be related to the family.

Helios, the youngest member of this generation started a career in war in the South East islands.

The invasion of Mesh:

05/06/07

The invasion begins. The monsters and the undead demanded artefacts be brought to them or they will kill us all. The told this to local adventurers. They both demanded the broken mace of pain.

06/06/07

Huge Battle Fought (5 days ago) Rumours spread and tales are sung about a huge battle in Ardmore: Necromancer's Servants vs. Riombara Estimated combat strengths: 3000 CS vs. 12000 CS

Defender Victory!

07/06/07

Huge Battle Fought (4 days, 1 hour ago) Rumours spread and tales are sung about a huge battle in Irombro: Necromancer's Servants vs. Irombrozia Estimated combat strengths: 6000 CS vs. 5000 CS

The battle ends undecisive. No winners.

08/06/07

A rebellion in Avalon broke out.

09/06/07

The rebellion in Avalon continued.

The undead entered into a dialogue:

Report from Aamir (2 days, 7 hours ago) Message sent to everyone in your realm (37 recipients) Letter from Dimian (12 hours, 52 minutes ago) Message sent to everyone in your realm (35 recipients) Prime Minister Delvin spoke to Dominus, one of the Necromancer's Servants, in Irombro. Here's is the response he got:

Report from Delvin (just in) Message sent to the Rulers of this world (23 recipients) I have met with the undead Messenger Dominus today in the deserted streets of Irombro. He answered my questions willingly, providing some interesting information:

-- Report from Dominus (2 hours, 37 minutes ago) "First, what will happen when you do obtain the artifacts--all of them?"

We will leave...and you can resume your hostilities with other humans, etc. We don't care what you do, so long as people are dying from reasons other than old age...

"Second, what would happen if some other realm gave some of the artifacts to the monsters who seem to have been appearing in the north?"

What monsters? Monsters are simple minded beasts, they do not have the capacity to use our relics...unless someone is helping them, or ordering them to seek out that which is ours...as the saying goes, "I'll believe it when I see it."

"Third, what would you do if one of the artifacts were destroyed through neglect--as seems to happen a distressing amount with these unique items?"

Whoever let it be destroyed, would be tortured to death...plain and simple...these artifacts leave trails behind, which we can pick up on. A scent. If the artifact is destroyed, we will eventually know by who and sometimes, even where if the conditions are right. Woe is he who openly neglects an artifact that does not belong to him...he will pay for his life, and his realm will incur the wrath of the undead.

"Fourth, if we were to aid you, what would that entail, and what would you be doing with the intelligence and resources we lent you?"

It would entail finding the relics for us, and using your troops to take them back by force. This isn't an invasion, and it may never turn into one...if we have enough cooperation with the living and simply oversee operations with limited troops and presence. We are a well organized group, but unfortunately, we have defecters too...and they tend to wreak havoc in your lands...imagine if we bring 100,000 undead soldiers to your land, and only 1% defect...imagine the damages they dould cause/do...

All Intel+Resources would be used towards reclaiming our relics. Once we have them--we are gone. However, TIME IS OF THE ESSENCE. You must trust that we are going to do what must be done, as we always have...but the monsters shouldn't be a concern of yours...you should be scared by that which we are nervous towards...

"And finally, if your Master is so concerned to have these artifacts returned to him, why did he not come in peace before the rulers of the land and ask to have them delivered to him, or to one whom he trusts?"

Because an Unarmed messenger could have been lynched by a small group of farmers, and you'd have never heard about it. We already tried that...did you ever get word from the others? Probably not...because we never heard back from them again. We came with small groups of bodyguards to protect the message. Time is running out...

Dominus --

If we can take him at his word, then it seems that it would, in fact, be in our best interests to give the undead the artifacts.

Of course, that presupposes that we can trust them to do as they say. It also raises the question of just what the monsters in the north will do if they do not get the items they seek--which seem to be the same as those the undead seek.

I am going to speak to my realm and see what they wish to do.

Guardian of the Sun

Sir Delvin Prime Minister of Riombara

Dimian King of Kingdom of Alluran

Aamir (Noble)

10/06/07

Mesh's nobles were encouraged to get caravans to store food fore the invasion. and Kat returned.

The realm of Avalon turned into a democracy following a sucsesful rebellion. Dead Angel was their new ruler.

Many alliances have been forged. Mostly, humanity has put its differences aside. Vlaanderen and Avalon's rebels however are a different matter. Vlaanderen demanded Bajit as the price of peace and Dead Angel wanted to give the undead the artifacts they want.

11/06/07

Huge Battle Fought (1 day, 1 hour ago) Rumours spread and tales are sung about a huge battle in Zod: Necromancer's Servants vs. Enweil Estimated combat strengths: 5000 CS vs. 9000 CS

Attacker Victory!

There was some debate about what Emweil's mistake was. Was it their formation? Did they have too many archers? Too few archers?

Letter from Tarajist (20 hours, 40 minutes ago) Message sent to everyone in your realm (38 recipients) More likely Enweil had too few archers and masses of Infantry that could not get into combat with the dead because of overcrowding until it was too late and their moral dropped like a stone in the sea. When trying to take a fortress massive waves of Infantry is, saddly, the norm. Complete lack of imagination.

Tarajist Marshal of the Joppo Sea Devils

Letter from Gilead Draconic (13 hours, 11 minutes ago) Message sent to everyone in "The Path of the Great Dragon" (42 recipients) In case anyone is interested, it has been confirmed that Avalon has collaborated with the Undead.

Gilead Draconic Count of Vale

Huge Battle Fought (53 minutes ago) Rumours spread and tales are sung about a huge battle in Firbalt: Monster Swarm vs. Sint Estimated combat strengths: 4000 CS vs. 9000 CS The hero Twisted Horn was killed.

Defender Victory!

Huge Battle Fought (53 minutes ago) Rumours spread and tales are sung about a huge battle in Fheuvenem: Necromancer's Servants vs. Enweil Estimated combat strengths: 6000 CS vs. 3000 CS

The battle ends undecisive. No winners.

Hordes of undead arose from a crack in the ground in Jop Maleth. These undead are commanded by Dohlor and at the time of writing, they await a human messenger.