Sandalak (Fourth SI)/Clash in Cave of Guilt II

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Battle in Cave of Guilt

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Ademar GuardsGuilhelmTaselak7 Infline  115
2A Anaris GuardsDurisTaselak8 Infline  129
3A Black WatchHalvardTaselak33 Infline  351
4A Cinereii Family GuardKizokuTaselak14 Cavbox  240
5A CustodiansJeanTaselak39 Archline  391
6A Fonzi GuardsAgelausTaselak1 Archskirmish  20
7A Fuor HorsemenKeltinTaselak12 Cavwedge  253
8A Gary GuardsHectorTaselak4 Infbox  85
9A Guardians of SolariLeonaTaselak16 Infbox  225
10A Iridian Short SwordsCadmianTaselak5 Infline  109
11A Kane GuardsGizwaldTaselak3 Infline  60
12A Kingsley GuardsDavidTaselak14 Infline  197
13A Lae'Knaught LancersGavainTaselak10 Cavwedge  263
14A LawbringersLynxTaselak25 Infline  215
15A LiaoZi GuardsRichardus IITaselak6 Infline  110
16A Light GuardBelricTaselak22 Archskirmish  247
17A Lupine AlphaWoelfenTaselak20 Infline  250
18A Melinco GuardLanglyTaselak2 Infline  50
19A Merytis GuardsCrostynTaselak5 Infline  121
20A Midnight MallardsVitorTaselak2 Infline  45
21A Nautilus GuardsRobertTaselak23 Infline  305
22A Queen's Own Life GuardsSorachTaselak8 Infline  132
23A Questor's IronCelestineTaselak30 Infline  280
24A Red SwiftKithTaselak8 Infline  162
25A Relak GuardsBoernTaselak50 Infline  395
26A Revenue and CustomsAmrodTaselak17 Infline  222
27A Sarracenia GuardsCyperusTaselak23 Infline  303
28A SellswordsNiccoloTaselak13 Infline  184
29A Stone GuardsTorstenTaselak24 Infline  222
30A Taselak Regulars 001HunterTaselak11 Infline  183
31A The Happy CampersJaeorTaselak21 Archline  163
32A WarbandSceinTaselak1 Cavwedge  27
33A Wolf GuardsShadowTaselak1 Cavwedge  28
34D AerinGuardArranSandalak18 Archline  210
35D Anaan kas FenaadFen'HarelSandalak21 Infbox  217
36D Bathgate GuardsJamesSandalak13 Infline  121
37DBlack Sheep of DaleAntonSandalak26 Infbox  261
38D Blood GuardsEdeeSandalak18 Infline  182
39D Bloody BannersWerendSandalak33 Archbox  246
40D Bows of SteelBeortleySandalak9 Archline  125
41D BulliesBronkoSandalak12 Infline  160
42D Comites AugustiMarcus Aurelius GermanicusSandalak29 Infline  290
43D DiligenceKuratasSandalak19 Archbox  211
44D D'Anglos GuardsNastassiaSandalak25 Infline  305
45D First War Honor GuardKainaqSandalak6 Infline  140
46D HuntersElrosSandalak20 Infbox  262
47D InukshukersShalongaarSandalak20 Infline  226
48D KapnobataiBalwijnSandalak2 Infline  39
49D Karstark ShieldbearersKeirdynosSandalak15 Infline  203
50D Kristyn's KillersKristynSandalak9 MIbox  150
51DLapallanch GuardsKurlockSandalak7 Infbox  118
52D Lightning ArrowsAeroninSandalak26 Archline  266
53D Magdalen GuardsDomingoSandalak9 Infbox  172
54D Murderous SavagesElaineSandalak3 Infbox  52
55D PipsqueaksPipSandalak19 Archline  223
56D Pointy RainXavierSandalak10 Archbox  125
57DRangersEnkimahruSandalak10 Archline  158
58D Red Fox CondottiereSaiseSandalak15 MIwedge  235
59D SaDiablo GuardsWrathSandalak11 Infline  138
60D Sandalak ArrowsEnzeruSandalak22 Archline  229
61D Sartan's FollyKenleySandalak16 Infbox  242
62D SmitersDienSandalak10 Infbox  120
63D SolarhinAfiSandalak10 Infline  111
64D Stronghold TroopKazimir ZvjezdanSandalak16 Infline  201
65DSurvivorsSevenSandalak40 Infline  353
66D The FatalistsValentineSandalak41 Infline  461
67D The Griffin's ManeJacquesSandalak15 Infbox  204
68D Wings of IcewrackJorgeSandalak4 Infbox  93
69N Soul GuardsZraathenTaselak0 Archline  0
70N The trumpetsRileyTaselak0 Infline  0


Total:
33 attackers (357 Inf, 83 Arch, 38 Cav)
35 defenders (389 Inf, 24 MI, 166 Arch)
Total combat strengths: 6082 vs. 6849
2 neutral observers (0 combat strength).

Soul Guards have no combat-ready men and thus stay out of the battle.
The trumpets have no combat-ready men and thus stay out of the battle.
The region owner Sandalak and their allies defend.
The Taselak troops attack because they are at war with Sandalak.

A calm wind blows, to the joy of the archers.
Lady Scein Dubhaine, Marshal of the Black Army of Taselak takes command of her army. They deploy in no particular formation.
Amrod Von Ulthuan, Chancellor of the Exchequer of Taselak, Knight of Taselak, Marshal of the Royal Myrmidons takes command of his army. They deploy in Infantry Charge formation.
Guilhelm Ademar, Margrave of Belus, Marshal of the Queen's Own Dreadnoughts takes command of his army. They deploy in Infantry Charge formation.
Jacques von Genf, Knight of Adrelhia, Marshal of the Griffin Horde takes command of his army. They deploy in Fortification Defense formation.
Wrath SaDiablo, Knight of Cave of Guilt, Marshal of the Wyvern's Fury takes command of his army. They deploy in Fortification Defense formation.
Anton Chamberlain, Knight of Fali takes command of his army. They deploy in Fortification Defense formation.
James Bathgate, Knight of Ibyp, Marshal of the Wyvern's Sting takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  13 (10-C)
32 (1-C)
4 (14-C)
7 (12-C)
8 (4-I)
9 (16-I)
33 (1-C)
5 (39-A)
6 (1-A)
16 (22-A)
23 (30-I)
31 (21-A)
1 (7-I)
2 (8-I)
3 (33-I)
10 (5-I)
11 (3-I)
12 (14-I)
14 (25-I)
15 (6-I)
17 (20-I)
18 (2-I)
19 (5-I)
20 (2-I)
21 (23-I)
22 (8-I)
24 (8-I)
25 (50-I)
26 (17-I)
27 (23-I)
28 (13-I)
29 (24-I)
30 (11-I)
  34 (18-A)
35 (21-I)
36 (13-I)
37 (26-I)
38 (18-I)
39 (33-A)
40 (9-A)
41 (12-I)
42 (29-I)
43 (19-A)
44 (25-I)
45 (6-I)
46 (20-I)
47 (20-I)
48 (2-I)
49 (15-I)
50 (9-M)
51 (7-I)
52 (26-A)
53 (9-I)
54 (3-I)
55 (19-A)
56 (10-A)
57 (10-A)
58 (15-M)
59 (11-I)
60 (22-A)
61 (16-I)
62 (10-I)
63 (10-I)
64 (16-I)
65 (40-I)
66 (41-I)
67 (15-I)
68 (4-I)
    


Light Guard (16) move closer to get better shots.
Light Guard (16) fire on The Fatalists (66), scoring 77 hits.
Pointy Rain (56) fire on Relak Guards (25), scoring 55 hits.
Sandalak Arrows (60) fire on Black Watch (3), scoring 138 hits.
Bloody Banners (39) fire on Nautilus Guards (21), scoring 72 hits.
Red Fox Condottiere (58) fire on Sarracenia Guards (27), scoring 163 hits.
Lightning Arrows (52) fire on Relak Guards (25), scoring 145 hits.
Fonzi Guards (6) fire on Survivors (65), scoring 11 hits.
Custodians (5) move closer to get better shots.
Custodians (5) fire on Survivors (65), scoring 158 hits.
AerinGuard (34) fire on Lupine Alpha (17), scoring 184 hits.
Kristyn's Killers (50) fire on Revenue and Customs (26), scoring 109 hits.
Bows of Steel (40) fire on Stone Guards (29), scoring 83 hits.
The Happy Campers (31) fire on The Fatalists (66), scoring 76 hits.
Diligence (43) fire on Lawbringers (14), scoring 121 hits.
Pipsqueaks (55) fire on Kingsley Guards (12), scoring 186 hits.
Rangers (57) fire on Taselak Regulars 001 (30), scoring 109 hits.
Total ranged hits suffered: Attackers: 1365, Defenders: 322
Fuor Horsemen (7), Cinereii Family Guard (4), Warband (32), Wolf Guards (33) and Lae'Knaught Lancers (13) ride on, closing in on the defenders.
Ademar Guards (1), Sellswords (28), Midnight Mallards (20), Queen's Own Life Guards (22), Kingsley Guards (12), Black Watch (3), Kane Guards (11), Taselak Regulars 001 (30), Red Swift (24), Melinco Guard (18), Merytis Guards (19), Gary Guards (8), LiaoZi Guards (15), Nautilus Guards (21), Guardians of Solari (9), Sarracenia Guards (27), Anaris Guards (2), Questor's Iron (23), Relak Guards (25), Revenue and Customs (26), Iridian Short Swords (10), Lawbringers (14), Lupine Alpha (17) and Stone Guards (29) advance towards the enemy.
Comites Augusti (42), First War Honor Guard (45), Blood Guards (38), Inukshukers (47), Bullies (41), The Fatalists (66), Magdalen Guards (53), The Griffin's Mane (67), D'Anglos Guards (44), Black Sheep of Dale (37), Karstark Shieldbearers (49), Hunters (46), Stronghold Troop (64), Survivors (65), Smiters (62), SaDiablo Guards (59), Kapnobatai (48), Anaan kas Fenaad (35), Murderous Savages (54), Bathgate Guards (36), Solarhin (63), Lapallanch Guards (51), Sartan's Folly (61) and Wings of Icewrack (68) advance towards the enemy.


Close Combat (Center Line):
3 Taselak banners are visible in the melee.
21 Sandalak banners are visible in the melee.
Comites Augusti (42) score 148 hits on Lawbringers (14).
Ademar Guards (1) score 84 hits on First War Honor Guard (45).
Sellswords (28) score 83 hits on Wings of Icewrack (68).
Midnight Mallards (20) score 42 hits on Magdalen Guards (53).
First War Honor Guard (45) score 126 hits on Ademar Guards (1).
Queen's Own Life Guards (22) score 49 hits on Lapallanch Guards (51).
Queen's Own Life Guards (22) score 18 hits on Kapnobatai (48).
Kingsley Guards (12) score 103 hits on Hunters (46).
Blood Guards (38) score 103 hits on Red Swift (24).
Inukshukers (47) score 151 hits on Iridian Short Swords (10).
Bullies (41) score 113 hits on Black Watch (3).
The Fatalists (66) score 368 hits on Sarracenia Guards (27).
Black Watch (3) score 212 hits on Bullies (41).
Kane Guards (11) score 38 hits on Stronghold Troop (64).
Taselak Regulars 001 (30) score 121 hits on The Griffin's Mane (67).
Red Swift (24) score 84 hits on Blood Guards (38).
Melinco Guard (18) score 23 hits on Bathgate Guards (36).
Magdalen Guards (53) score 82 hits on Midnight Mallards (20).
The Griffin's Mane (67) score 109 hits on Taselak Regulars 001 (30).
Merytis Guards (19) score 42 hits on Sartan's Folly (61).
Merytis Guards (19) score 49 hits on Anaan kas Fenaad (35).
LiaoZi Guards (15) score 57 hits on SaDiablo Guards (59).
Nautilus Guards (21) score 163 hits on D'Anglos Guards (44).
D'Anglos Guards (44) score 181 hits on Nautilus Guards (21).
Black Sheep of Dale (37) score 165 hits on Lupine Alpha (17).
Karstark Shieldbearers (49) score 151 hits on Relak Guards (25).
Sarracenia Guards (27) score 181 hits on The Fatalists (66).
Anaris Guards (2) score 23 hits on Solarhin (63).
Anaris Guards (2) score 21 hits on Smiters (62).
Hunters (46) score 142 hits on Kingsley Guards (12).
Relak Guards (25) score 155 hits on Karstark Shieldbearers (49).
Stronghold Troop (64) score 122 hits on Kane Guards (11) (160 before overkill).
Revenue and Customs (26) score 132 hits on Survivors (65).
Survivors (65) score 301 hits on Revenue and Customs (26).
Iridian Short Swords (10) score 83 hits on Inukshukers (47).
Smiters (62) score 77 hits on Anaris Guards (2).
SaDiablo Guards (59) score 99 hits on LiaoZi Guards (15).
Kapnobatai (48) score 22 hits on Queen's Own Life Guards (22).
Anaan kas Fenaad (35) score 121 hits on Merytis Guards (19).
Murderous Savages (54) score 36 hits on Stone Guards (29).
Bathgate Guards (36) score 36 hits on Melinco Guard (18) (57 before overkill).
Lawbringers (14) score 112 hits on Comites Augusti (42).
Solarhin (63) score 82 hits on Anaris Guards (2).
Lapallanch Guards (51) score 68 hits on Queen's Own Life Guards (22).
Lupine Alpha (17) score 142 hits on Black Sheep of Dale (37).
Sartan's Folly (61) score 144 hits on Merytis Guards (19).
Stone Guards (29) score 48 hits on Murderous Savages (54) (96 before overkill).
Wings of Icewrack (68) score 64 hits on Sellswords (28).
Total close combat hits suffered: Attackers: 3011 (3070 before overkill), Defenders: 2065 (2113 before overkill)

Comites Augusti (42) take 112 hits in close combat, which cause 2 casualties.
Ademar Guards (1) take 126 hits in close combat, which cause 4 casualties.
Sellswords (28) take 64 hits in close combat, which cause 2 casualties.
Midnight Mallards (20) take 82 hits in close combat, which cause 2 casualties, wiping the unit out.
First War Honor Guard (45) take 84 hits in close combat, which cause 3 casualties.
Queen's Own Life Guards (22) take 90 hits in close combat, which cause 3 casualties.
Kingsley Guards (12) take 328 hits (142 in close combat, 186 from archer fire), which cause 9 casualties, causing panicked flight among the survivors.
Blood Guards (38) take 84 hits in close combat, which cause 3 casualties.
Inukshukers (47) take 83 hits in close combat, which cause 2 casualties.
Bullies (41) take 212 hits in close combat, which cause 6 casualties.
The Fatalists (66) take 334 hits (181 in close combat, 153 from archer fire), which cause 8 casualties.
Black Watch (3) take 251 hits (113 in close combat, 138 from archer fire), which cause 7 casualties.
Kane Guards (11) take 122 hits in close combat, which cause 3 casualties, wiping the unit out.
Taselak Regulars 001 (30) take 218 hits (109 in close combat, 109 from archer fire), which cause 5 casualties.
Red Swift (24) take 103 hits in close combat, which cause 4 casualties.
Melinco Guard (18) take 36 hits in close combat, which cause 1 casualties.
Magdalen Guards (53) take 42 hits in close combat, which cause 1 casualties.
The Griffin's Mane (67) take 121 hits in close combat, which cause 3 casualties.
Merytis Guards (19) take 265 hits in close combat, which cause 5 casualties, wiping the unit out.
Crostyn Merytis, Knight of Belus has been wounded by Sartan's Folly (61).
LiaoZi Guards (15) take 99 hits in close combat, which cause 3 casualties.
Nautilus Guards (21) take 253 hits (181 in close combat, 72 from archer fire), which cause 7 casualties.
D'Anglos Guards (44) take 163 hits in close combat, which cause 4 casualties.
Black Sheep of Dale (37) take 142 hits in close combat, which cause 4 casualties.
Karstark Shieldbearers (49) take 155 hits in close combat, which cause 5 casualties.
Sarracenia Guards (27) take 531 hits (368 in close combat, 163 from archer fire), which cause 14 casualties, making the unit retreat from the battlefield.
Anaris Guards (2) take 159 hits in close combat, which cause 6 casualties.
Hunters (46) take 103 hits in close combat, which cause 3 casualties.
Relak Guards (25) take 351 hits (151 in close combat, 200 from archer fire), which cause 12 casualties.
Stronghold Troop (64) take 38 hits in close combat, which cause 1 casualties.
Revenue and Customs (26) take 410 hits (301 in close combat, 109 from archer fire), which cause 12 casualties.
Survivors (65) take 301 hits (132 in close combat, 169 from archer fire), which cause 8 casualties.
Iridian Short Swords (10) take 151 hits in close combat, which cause 5 casualties, wiping the unit out.
Smiters (62) take 21 hits in close combat, which cause 1 casualties.
SaDiablo Guards (59) take 57 hits in close combat, which cause 2 casualties.
Kapnobatai (48) take 18 hits in close combat, which cause 1 casualties. One Sandalak banner is lost.
Anaan kas Fenaad (35) take 49 hits in close combat, which cause 1 casualties.
Murderous Savages (54) take 48 hits in close combat, which cause 1 casualties.
Bathgate Guards (36) take 23 hits in close combat, which cause 1 casualties.
Lawbringers (14) take 269 hits (148 in close combat, 121 from archer fire), which cause 9 casualties.
Solarhin (63) take 23 hits in close combat, which cause 1 casualties.
Afi Solari, Knight of Fali has been wounded by Anaris Guards (2).
Lapallanch Guards (51) take 49 hits in close combat, which cause 1 casualties.
Lupine Alpha (17) take 349 hits (165 in close combat, 184 from archer fire), which cause 11 casualties.
Sartan's Folly (61) take 42 hits in close combat, which cause 1 casualties.
Stone Guards (29) take 119 hits (36 in close combat, 83 from archer fire), which cause 4 casualties.
Wings of Icewrack (68) take 83 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 4376 (3011 from close combat and 1365 from ranged), Defenders: 2387 (2065 from close combat and 322 from ranged)
Total casualties: 128 attackers, 66 defenders

Turn No. 2

    6 (1-A)
8 (4-I)
9 (16-I)
13 (10-C)
31 (21-A)
32 (1-C)
4 (14-C)
5 (39-A)
7 (12-C)
16 (22-A)
23 (30-I)
33 (1-C)
1 (3-I)
2 (2-I)
3 (26-I)
14 (16-I)
15 (3-I)
17 (9-I)
18 (1-I)
21 (16-I)
22 (5-I)
24 (4-I)
25 (38-I)
26 (5-I)
28 (11-I)
29 (20-I)
30 (6-I)
35 (20-I)
36 (12-I)
37 (22-I)
38 (15-I)
41 (6-I)
42 (27-I)
44 (21-I)
45 (3-I)
46 (17-I)
47 (18-I)
48 (1-I)
49 (10-I)
51 (6-I)
53 (8-I)
54 (2-I)
59 (9-I)
61 (15-I)
62 (9-I)
63 (9-I)
64 (15-I)
65 (32-I)
66 (33-I)
67 (12-I)
68 (1-I)
34 (18-A)
39 (33-A)
40 (9-A)
43 (19-A)
50 (9-M)
52 (26-A)
55 (19-A)
56 (10-A)
57 (10-A)
58 (15-M)
60 (22-A)
    


Lightning Arrows (52) fire on Custodians (5), scoring 136 hits.
Bows of Steel (40) fire on Questor's Iron (23), scoring 56 hits.
Rangers (57) fire on Light Guard (16), scoring 54 hits.
Bloody Banners (39) fire on Fuor Horsemen (7), scoring 62 hits.
AerinGuard (34) fire on Cinereii Family Guard (4), scoring 140 hits.
Sandalak Arrows (60) fire on Questor's Iron (23), scoring 136 hits.
Kristyn's Killers (50) fire on Light Guard (16), scoring 67 hits.
Pointy Rain (56) fire on Fuor Horsemen (7), scoring 62 hits.
Diligence (43) fire on Custodians (5), scoring 138 hits.
The Happy Campers (31) fire on Red Fox Condottiere (58), scoring 51 hits.
Red Fox Condottiere (58) fire on Wolf Guards (33), scoring 117 hits.
Pipsqueaks (55) fire on Light Guard (16), scoring 92 hits.
Custodians (5) fire carefully into the close combat near them.
Custodians (5) fire on The Fatalists (66), scoring 171 hits.
Light Guard (16) fire carefully into the close combat near them.
Light Guard (16) fire on Survivors (65), scoring 131 hits.
Fonzi Guards (6) fire on Lightning Arrows (52), scoring 6 hits.
Total ranged hits suffered: Attackers: 1060, Defenders: 359
Fuor Horsemen (7), Wolf Guards (33) and Cinereii Family Guard (4) charge forward.
Lae'Knaught Lancers (13) and Warband (32) charge ahead, into the defenders' ranks.
Guardians of Solari (9), Gary Guards (8) and Questor's Iron (23) advance towards the enemy.


Close Combat (Center Line):
2 Taselak banners are visible in the melee.
20 Sandalak banners are visible in the melee.
The Griffin's Mane (67) score 94 hits on Red Swift (24).
Hunters (46) score 156 hits on Taselak Regulars 001 (30).
D'Anglos Guards (44) score 164 hits on Black Watch (3).
Fuor Horsemen (7) score 387 hits on Karstark Shieldbearers (49).
Revenue and Customs (26) score 79 hits on First War Honor Guard (45).
Stone Guards (29) score 1 hits on Wings of Icewrack (68).
Stone Guards (29) score 81 hits on Black Sheep of Dale (37).
Ademar Guards (1) score 11 hits on Magdalen Guards (53).
Ademar Guards (1) score 32 hits on Survivors (65).
SaDiablo Guards (59) score 67 hits on Sellswords (28).
Nautilus Guards (21) score 61 hits on Lapallanch Guards (51).
Nautilus Guards (21) score 89 hits on Smiters (62).
Bullies (41) score 51 hits on Melinco Guard (18) (75 before overkill).
Comites Augusti (42) score 21 hits on Anaris Guards (2).
Comites Augusti (42) score 112 hits on Cinereii Family Guard (4).
First War Honor Guard (45) score 65 hits on Revenue and Customs (26).
Murderous Savages (54) score 6 hits on Queen's Own Life Guards (22).
Murderous Savages (54) score 26 hits on Questor's Iron (23).
Black Sheep of Dale (37) score 102 hits on Stone Guards (29).
Black Sheep of Dale (37) score 5 hits on Warband (32).
Sartan's Folly (61) score 145 hits on Queen's Own Life Guards (22).
Bathgate Guards (36) score 46 hits on Relak Guards (25).
Taselak Regulars 001 (30) score 81 hits on Hunters (46).
Melinco Guard (18) score 15 hits on Bullies (41).
Survivors (65) score 127 hits on Ademar Guards (1) (148 before overkill).
Survivors (65) score 37 hits on Wolf Guards (33) (43 before overkill).
Stronghold Troop (64) score 137 hits on Lupine Alpha (17).
Lupine Alpha (17) score 108 hits on Stronghold Troop (64).
Smiters (62) score 64 hits on Nautilus Guards (21).
Red Swift (24) score 56 hits on The Griffin's Mane (67).
Wolf Guards (33) score 36 hits on Survivors (65).
LiaoZi Guards (15) score 27 hits on Blood Guards (38).
LiaoZi Guards (15) score 15 hits on Karstark Shieldbearers (49).
Magdalen Guards (53) score 63 hits on Ademar Guards (1) (105 before overkill).
Relak Guards (25) score 68 hits on Bathgate Guards (36).
Relak Guards (25) score 6 hits on Kapnobatai (48).
Relak Guards (25) score 81 hits on Anaan kas Fenaad (35).
Lae'Knaught Lancers (13) score 443 hits on Inukshukers (47).
The Fatalists (66) score 93 hits on Anaris Guards (2) (322 before overkill).
Cinereii Family Guard (4) score 196 hits on Comites Augusti (42).
Queen's Own Life Guards (22) score 49 hits on Sartan's Folly (61).
Queen's Own Life Guards (22) score 8 hits on Murderous Savages (54).
Warband (32) score 61 hits on Black Sheep of Dale (37).
Karstark Shieldbearers (49) score 68 hits on Fuor Horsemen (7).
Karstark Shieldbearers (49) score 17 hits on LiaoZi Guards (15).
Wings of Icewrack (68) score 15 hits on Stone Guards (29).
Solarhin (63) score 73 hits on Lawbringers (14).
Inukshukers (47) score 111 hits on Black Watch (3).
Inukshukers (47) score 44 hits on Lae'Knaught Lancers (13).
Sellswords (28) score 62 hits on SaDiablo Guards (59).
Anaan kas Fenaad (35) score 108 hits on Relak Guards (25).
Blood Guards (38) score 98 hits on LiaoZi Guards (15).
Questor's Iron (23) score 33 hits on Murderous Savages (54) (115 before overkill).
Black Watch (3) score 80 hits on D'Anglos Guards (44).
Black Watch (3) score 67 hits on Inukshukers (47).
Anaris Guards (2) score 6 hits on The Fatalists (66).
Anaris Guards (2) score 9 hits on Comites Augusti (42).
Kapnobatai (48) score 17 hits on Relak Guards (25).
Lawbringers (14) score 73 hits on Solarhin (63).
Lapallanch Guards (51) score 58 hits on Nautilus Guards (21).
Total close combat hits suffered: Attackers: 2190 (2512 before overkill), Defenders: 2321 (2403 before overkill)

The Griffin's Mane (67) take 56 hits in close combat, which cause 2 casualties.
Hunters (46) take 81 hits in close combat, which cause 2 casualties.
D'Anglos Guards (44) take 80 hits in close combat, which cause 2 casualties.
Fuor Horsemen (7) take 192 hits (68 in close combat, 124 from archer fire), which cause 5 casualties, making the unit retreat from the battlefield.
Revenue and Customs (26) take 65 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Stone Guards (29) take 117 hits in close combat, which cause 4 casualties.
Ademar Guards (1) take 190 hits in close combat, which cause 3 casualties, wiping the unit out.
Guilhelm Ademar, Margrave of Belus, Marshal of the Queen's Own Dreadnoughts has been wounded by Magdalen Guards (53).
Lightning Arrows (52) take 6 hits from archer fire, which cause 1 casualties.
SaDiablo Guards (59) take 62 hits in close combat, which cause 3 casualties.
Nautilus Guards (21) take 122 hits in close combat, which cause 4 casualties.
Bullies (41) take 15 hits in close combat. No casualties.
Comites Augusti (42) take 205 hits in close combat, which cause 4 casualties.
First War Honor Guard (45) take 79 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors.
Murderous Savages (54) take 41 hits in close combat, which cause 1 casualties.
Black Sheep of Dale (37) take 142 hits in close combat, which cause 4 casualties.
Sartan's Folly (61) take 49 hits in close combat, which cause 1 casualties.
Bathgate Guards (36) take 68 hits in close combat, which cause 3 casualties.
Taselak Regulars 001 (30) take 156 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Melinco Guard (18) take 51 hits in close combat, which cause 1 casualties, wiping the unit out.
Sir Langly Melinco, Noble of Taselak has been wounded by Bullies (41).
Survivors (65) take 199 hits (68 in close combat, 131 from archer fire), which cause 6 casualties.
Stronghold Troop (64) take 108 hits in close combat, which cause 3 casualties.
Lupine Alpha (17) take 137 hits in close combat, which cause 4 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Smiters (62) take 89 hits in close combat, which cause 2 casualties.
Red Swift (24) take 94 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Wolf Guards (33) take 154 hits (37 in close combat, 117 from archer fire), which cause 1 casualties, wiping the unit out.
Shadow Wolf, Knight of Endelee has been wounded by Red Fox Condottiere (58).
LiaoZi Guards (15) take 115 hits in close combat, which cause 3 casualties, wiping the unit out.
Magdalen Guards (53) take 11 hits in close combat. No casualties.
Relak Guards (25) take 171 hits in close combat, which cause 6 casualties.
Lae'Knaught Lancers (13) take 44 hits in close combat, which cause 1 casualties.
The Fatalists (66) take 177 hits (6 in close combat, 171 from archer fire), which cause 4 casualties.
Red Fox Condottiere (58) take 46 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Cinereii Family Guard (4) take 252 hits (112 in close combat, 140 from archer fire), which cause 6 casualties, making the unit retreat from the battlefield.
Queen's Own Life Guards (22) take 151 hits in close combat, which cause 5 casualties, wiping the unit out.
Warband (32) take 5 hits in close combat. No casualties.
Karstark Shieldbearers (49) take 402 hits in close combat, which cause 10 casualties, wiping the unit out.
Wings of Icewrack (68) take 1 hits in close combat. No casualties.
Solarhin (63) take 73 hits in close combat, which cause 2 casualties.
Inukshukers (47) take 510 hits in close combat, which cause 13 casualties. 2 Sandalak banners fall.
Sellswords (28) take 67 hits in close combat, which cause 2 casualties.
Anaan kas Fenaad (35) take 81 hits in close combat, which cause 2 casualties.
Custodians (5) take 274 hits from archer fire, which cause 8 casualties.
Blood Guards (38) take 27 hits in close combat, which cause 1 casualties.
Questor's Iron (23) take 218 hits (26 in close combat, 192 from archer fire), which cause 7 casualties.
Black Watch (3) take 275 hits in close combat, which cause 8 casualties.
Anaris Guards (2) take 114 hits in close combat, which cause 2 casualties, wiping the unit out.
Duris Anaris, Knight of Cirannor has been wounded by The Fatalists (66).
Light Guard (16) take 213 hits from archer fire, which cause 7 casualties, causing panicked flight among the survivors.
Kapnobatai (48) take 6 hits in close combat. No casualties.
Lawbringers (14) take 73 hits in close combat, which cause 2 casualties.
span style="color: #00008B">Lapallanch Guards (51) take 61 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 3250 (2190 from close combat and 1060 from ranged), Defenders: 2675 (2321 from close combat and 354 from ranged)
Total casualties: 90 attackers, 72 defenders

Turn No. 3

    6 (1-A)
31 (21-A)
5 (31-A)
8 (4-I)
9 (16-I)
3 (18-I)
13 (9-C)
14 (14-I)
21 (12-I)
23 (23-I)
25 (32-I)
28 (9-I)
29 (16-I)
32 (1-C)
35 (18-I)
36 (9-I)
37 (18-I)
38 (14-I)
41 (6-I)
42 (23-I)
44 (19-I)
46 (15-I)
47 (5-I)
48 (1-I)
51 (4-I)
53 (8-I)
54 (1-I)
59 (6-I)
61 (14-I)
62 (7-I)
63 (7-I)
64 (12-I)
65 (26-I)
66 (29-I)
67 (10-I)
68 (1-I)
34 (18-A)
39 (33-A)
40 (9-A)
43 (19-A)
50 (9-M)
52 (25-A)
55 (19-A)
56 (10-A)
57 (10-A)
58 (13-M)
60 (22-A)
    


AerinGuard (34) fire on Custodians (5), scoring 151 hits.
Red Fox Condottiere (58) fire on Guardians of Solari (9), scoring 181 hits.
Lightning Arrows (52) fire on Gary Guards (8), scoring 157 hits.
Sandalak Arrows (60) fire on Custodians (5), scoring 121 hits.
Bows of Steel (40) fire on Guardians of Solari (9), scoring 69 hits.
Pointy Rain (56) fire on Custodians (5), scoring 64 hits.
Custodians (5) fire carefully into the close combat near them.
Custodians (5) fire on The Fatalists (66), scoring 137 hits.
Fonzi Guards (6) fire on Bloody Banners (39), scoring 12 hits.
Kristyn's Killers (50) fire on Gary Guards (8), scoring 133 hits.
Diligence (43) fire on Guardians of Solari (9), scoring 176 hits.
Pipsqueaks (55) fire on Gary Guards (8), scoring 170 hits.
Rangers (57) fire on Custodians (5), scoring 81 hits.
The Happy Campers (31) fire on Bloody Banners (39), scoring 78 hits.
Bloody Banners (39) fire on Guardians of Solari (9), scoring 157 hits.
Total ranged hits suffered: Attackers: 1460, Defenders: 227
Gary Guards (8) and Guardians of Solari (9) advance towards the enemy.


Close Combat (Center Line):
3 Taselak banners are visible in the melee.
18 Sandalak banners are visible in the melee.
Survivors (65) score 169 hits on Stone Guards (29).
Blood Guards (38) score 96 hits on Sellswords (28).
Kapnobatai (48) score 18 hits on Black Watch (3).
D'Anglos Guards (44) score 132 hits on Relak Guards (25).
SaDiablo Guards (59) score 23 hits on Nautilus Guards (21).
SaDiablo Guards (59) score 42 hits on Guardians of Solari (9).
Bullies (41) score 84 hits on Questor's Iron (23).
Gary Guards (8) score 44 hits on Sartan's Folly (61).
Comites Augusti (42) score 32 hits on Warband (32) (132 before overkill).
Smiters (62) score 46 hits on Lae'Knaught Lancers (13).
Magdalen Guards (53) score 88 hits on Lawbringers (14).
Nautilus Guards (21) score 6 hits on Wings of Icewrack (68).
Nautilus Guards (21) score 44 hits on SaDiablo Guards (59).
Nautilus Guards (21) score 50 hits on Solarhin (63).
Nautilus Guards (21) score 35 hits on Inukshukers (47).
The Fatalists (66) score 277 hits on Black Watch (3).
Hunters (46) score 36 hits on Warband (32) (152 before overkill).
Lapallanch Guards (51) score 56 hits on Lae'Knaught Lancers (13).
Lawbringers (14) score 33 hits on Magdalen Guards (53).
Lawbringers (14) score 60 hits on Sartan's Folly (61).
Murderous Savages (54) score 16 hits on Relak Guards (25).
Guardians of Solari (9) score 102 hits on SaDiablo Guards (59).
Lae'Knaught Lancers (13) score 71 hits on Lapallanch Guards (51).
Lae'Knaught Lancers (13) score 107 hits on Smiters (62).
Black Sheep of Dale (37) score 117 hits on Relak Guards (25).
Warband (32) score 8 hits on Hunters (46).
Warband (32) score 11 hits on Comites Augusti (42).
Bathgate Guards (36) score 51 hits on Stone Guards (29).
Questor's Iron (23) score 31 hits on Bullies (41).
Questor's Iron (23) score 95 hits on Anaan kas Fenaad (35).
Wings of Icewrack (68) score 14 hits on Nautilus Guards (21).
Inukshukers (47) score 58 hits on Nautilus Guards (21).
Stronghold Troop (64) score 100 hits on Relak Guards (25).
Relak Guards (25) score 37 hits on Stronghold Troop (64).
Relak Guards (25) score 57 hits on D'Anglos Guards (44).
Relak Guards (25) score 42 hits on Black Sheep of Dale (37).
Relak Guards (25) score 2 hits on Murderous Savages (54).
The Griffin's Mane (67) score 97 hits on Black Watch (3).
Solarhin (63) score 60 hits on Nautilus Guards (21).
Black Watch (3) score 30 hits on The Griffin's Mane (67).
Black Watch (3) score 80 hits on The Fatalists (66).
Black Watch (3) score 0 hits on Kapnobatai (48).
Sellswords (28) score 82 hits on Blood Guards (38).
Anaan kas Fenaad (35) score 99 hits on Questor's Iron (23).
Sartan's Folly (61) score 27 hits on Gary Guards (8).
Sartan's Folly (61) score 98 hits on Lawbringers (14).
Stone Guards (29) score 20 hits on Bathgate Guards (36).
Stone Guards (29) score 62 hits on Survivors (65).
Total close combat hits suffered: Attackers: 1836 (2052 before overkill), Defenders: 1109

Survivors (65) take 62 hits in close combat, which cause 2 casualties.
Blood Guards (38) take 82 hits in close combat, which cause 3 casualties.
D'Anglos Guards (44) take 57 hits in close combat, which cause 1 casualties.
SaDiablo Guards (59) take 146 hits in close combat, which cause 6 casualties, wiping the unit out.
Bullies (41) take 31 hits in close combat, which cause 1 casualties.
Gary Guards (8) take 487 hits (27 in close combat, 460 from archer fire), which cause 4 casualties, wiping the unit out.
Hector Gary, Knight of Cirannor has been wounded by Sartan's Folly (61).
Comites Augusti (42) take 11 hits in close combat, which cause 1 casualties.
Smiters (62) take 107 hits in close combat, which cause 3 casualties.
Magdalen Guards (53) take 33 hits in close combat, which cause 1 casualties.
Nautilus Guards (21) take 155 hits in close combat, which cause 4 casualties.
The Fatalists (66) take 217 hits (80 in close combat, 137 from archer fire), which cause 5 casualties.
Hunters (46) take 8 hits in close combat. No casualties.
Lapallanch Guards (51) take 71 hits in close combat, which cause 2 casualties. 4 Sandalak banners fall.
Lawbringers (14) take 186 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Murderous Savages (54) take 2 hits in close combat. No casualties.
Guardians of Solari (9) take 625 hits (42 in close combat, 583 from archer fire), which cause 16 casualties, wiping the unit out.
Lae'Knaught Lancers (13) take 102 hits in close combat, which cause 3 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Black Sheep of Dale (37) take 42 hits in close combat, which cause 1 casualties.
Warband (32) take 68 hits in close combat, which cause 1 casualties, wiping the unit out.
Lady Scein Dubhaine, Marshal of the Black Army of Taselak has been wounded by Hunters (46).
Custodians (5) take 417 hits from archer fire, which cause 12 casualties, causing panicked flight among the survivors.
Bathgate Guards (36) take 20 hits in close combat, which cause 1 casualties.
Questor's Iron (23) take 183 hits in close combat, which cause 6 casualties.
Wings of Icewrack (68) take 6 hits in close combat. No casualties.
Inukshukers (47) take 35 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Stronghold Troop (64) take 37 hits in close combat, which cause 1 casualties.
Relak Guards (25) take 365 hits in close combat, which cause 13 casualties, causing panicked flight among the survivors, 6 additional men get slaughtered during the retreat.
The Griffin's Mane (67) take 30 hits in close combat, which cause 1 casualties.
Solarhin (63) take 50 hits in close combat, which cause 1 casualties.
Black Watch (3) take 392 hits in close combat, which cause 11 casualties, causing panicked flight among the survivors.
Sellswords (28) take 96 hits in close combat, which cause 3 casualties.
Anaan kas Fenaad (35) take 95 hits in close combat, which cause 2 casualties.
Sartan's Folly (61) take 104 hits in close combat, which cause 3 casualties.
Stone Guards (29) take 220 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Bloody Banners (39) take 90 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 3296 (1836 from close combat and 1460 from ranged), Defenders: 1336 (1109 from close combat and 227 from ranged)
Total casualties: 93 attackers, 40 defenders

Turn No. 4

    6 (1-A)
31 (21-A)
  21 (8-I)
23 (17-I)
28 (6-I)
35 (16-I)
36 (8-I)
37 (17-I)
38 (11-I)
41 (5-I)
42 (22-I)
44 (18-I)
46 (15-I)
48 (1-I)
51 (2-I)
53 (7-I)
54 (1-I)
61 (11-I)
62 (4-I)
63 (6-I)
64 (11-I)
65 (24-I)
66 (24-I)
67 (9-I)
68 (1-I)
34 (18-A)
39 (29-A)
40 (9-A)
43 (19-A)
50 (9-M)
52 (25-A)
55 (19-A)
56 (10-A)
57 (10-A)
58 (13-M)
60 (22-A)
    


Fonzi Guards (6) fire on Lightning Arrows (52), scoring 11 hits.
Kristyn's Killers (50) fire on The Happy Campers (31), scoring 46 hits.
Red Fox Condottiere (58) fire on The Happy Campers (31), scoring 71 hits.
Diligence (43) fire on Fonzi Guards (6), scoring 42 hits.
Rangers (57) fire on The Happy Campers (31), scoring 46 hits.
Bloody Banners (39) fire on Fonzi Guards (6), scoring 41 hits.
AerinGuard (34) fire on The Happy Campers (31), scoring 137 hits.
The Happy Campers (31) fire on Lightning Arrows (52), scoring 80 hits.
Sandalak Arrows (60) fire on Fonzi Guards (6), scoring 79 hits.
Bows of Steel (40) fire on Fonzi Guards (6), scoring 29 hits.
Pointy Rain (56) fire on Fonzi Guards (6), scoring 38 hits.
Pipsqueaks (55) fire on Fonzi Guards (6), scoring 65 hits.
Lightning Arrows (52) fire carefully into the close combat near them.
Lightning Arrows (52) fire on Questor's Iron (23), scoring 125 hits.
Total ranged hits suffered: Attackers: 719, Defenders: 91
Solarhin (63), Bullies (41), D'Anglos Guards (44), Smiters (62), Anaan kas Fenaad (35), Black Sheep of Dale (37), Hunters (46), Kapnobatai (48) and Sartan's Folly (61) advance towards the enemy.
Solarhin (63), Bullies (41), D'Anglos Guards (44), Smiters (62), Anaan kas Fenaad (35), Black Sheep of Dale (37), Hunters (46), Kapnobatai (48) and Sartan's Folly (61) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
12 Sandalak banners are visible in the melee.
Stronghold Troop (64) score 118 hits on Nautilus Guards (21).
Comites Augusti (42) score 123 hits on Sellswords (28).
Survivors (65) score 165 hits on Questor's Iron (23).
The Griffin's Mane (67) score 65 hits on Nautilus Guards (21).
Magdalen Guards (53) score 110 hits on Sellswords (28).
Murderous Savages (54) score 12 hits on Questor's Iron (23).
Nautilus Guards (21) score 0 hits on Wings of Icewrack (68).
Nautilus Guards (21) score 32 hits on Stronghold Troop (64).
Nautilus Guards (21) score 24 hits on The Griffin's Mane (67).
Nautilus Guards (21) score 32 hits on Blood Guards (38).
The Fatalists (66) score 218 hits on Questor's Iron (23).
Blood Guards (38) score 56 hits on Nautilus Guards (21).
Bathgate Guards (36) score 45 hits on Questor's Iron (23).
Wings of Icewrack (68) score 15 hits on Nautilus Guards (21).
Lapallanch Guards (51) score 37 hits on Questor's Iron (23).
Sellswords (28) score 16 hits on Magdalen Guards (53).
Sellswords (28) score 42 hits on Comites Augusti (42).
Questor's Iron (23) score 3 hits on Lapallanch Guards (51).
Questor's Iron (23) score 9 hits on Bathgate Guards (36).
Questor's Iron (23) score 29 hits on The Fatalists (66).
Questor's Iron (23) score 31 hits on Survivors (65).
Questor's Iron (23) score 2 hits on Murderous Savages (54).
Total close combat hits suffered: Attackers: 964, Defenders: 220

Stronghold Troop (64) take 32 hits in close combat, which cause 1 casualties.
Fonzi Guards (6) take 294 hits from archer fire, which cause 1 casualties, wiping the unit out.
Agelaus Fonzi, Knight of Taselak has been wounded by Bows of Steel (40).
Comites Augusti (42) take 42 hits in close combat, which cause 1 casualties.
Survivors (65) take 31 hits in close combat, which cause 1 casualties.
The Griffin's Mane (67) take 24 hits in close combat, which cause 1 casualties.
Magdalen Guards (53) take 16 hits in close combat, which cause 1 casualties.
Murderous Savages (54) take 2 hits in close combat. No casualties, causing panicked flight among the survivors.
Nautilus Guards (21) take 254 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
The Fatalists (66) take 29 hits in close combat, which cause 1 casualties.
Blood Guards (38) take 32 hits in close combat, which cause 1 casualties.
Bathgate Guards (36) take 9 hits in close combat. No casualties.
Lapallanch Guards (51) take 3 hits in close combat. No casualties, making the unit retreat from the battlefield.
Sellswords (28) take 233 hits in close combat, which cause 6 casualties, wiping the unit out.
Questor's Iron (23) take 602 hits (477 in close combat, 125 from archer fire), which cause 17 casualties, wiping the unit out.
The Happy Campers (31) take 300 hits from archer fire, which cause 11 casualties, making the unit retreat from the battlefield.
Jaeor Karedan, Knight of Taselak has been wounded by Kristyn's Killers (50).
Lightning Arrows (52) take 91 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 1683 (964 from close combat and 719 from ranged), Defenders: 311 (220 from close combat and 91 from ranged)
Total casualties: 42 attackers, 10 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 8 %.
The local roads network has also been damaged.