Luria Nova/Events/Royal Hunting Event/Skirmish in Garuck Udor 5/1/24
Battle of Garuck Udor | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
70 SF | 11 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 8 |
Battle in Garuck Udor
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 70 SF | wedge | 1753 | 1909 | 8 | 0 | |
2 | D | Monsters | (Monsters) | (rogue) | 8 other | line | 1020 | 0 | 0 | 5 | |
3 | D | Monsters | (Monsters) | (rogue) | 3 other | line | 300 | 0 | 0 | 3 |
Total:
1 attackers (70 SF)
2 defenders (11 other)
Total combat strengths: 1753 vs. 1320
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
Strong winds and gusts are making ranged combat a game of luck.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (70-S) | 2 (8-M) | 3 (3-M) |
Astra Legionnaire (1) fire on Monsters (2), scoring 311 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 311
Monsters (3) and Monsters (2) advance towards the enemy.
Monsters (2) take 373 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 373 (0 from close combat and 373 from ranged)
Total casualties: 0 attackers, 2 defenders
Turn No. 2
1 (70-S) | 2 (6-M) | 3 (3-M) |
Astra Legionnaire (1) fire on Monsters (2), scoring 547 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 547
Monsters (3) and Monsters (2) advance towards the enemy.
Monsters (2) take 656 hits from archer fire, which cause 3 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 656 (0 from close combat and 656 from ranged)
Total casualties: 0 attackers, 3 defenders
Turn No. 3
1 (70-S) | 3 (3-M) |
Astra Legionnaire (1) fire on Monsters (3), scoring 1051 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1051
Monsters (3) advance towards the enemy.
Monsters (3) take 1261 hits from archer fire, which cause 3 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1261 (0 from close combat and 1261 from ranged)
Total casualties: 0 attackers, 3 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 6 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.