Lapallanch Family/Zakilevo/Siege of Oligarch II

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Siege of Oligarch II
Part of The Sirion - Fane Conflict

Date Sunset - June 21, 2013
Location Oligarch
Weather Calm Wind
Result After 9 rounds, Attacker Victory
Territorial
changes
Combatants
Attackers Defenders
Sirion (Realm), Nivemus Fane
Commanders
Zakilevo Lapallanch (Prime Minister), Ermanno Tuscano Centaurum (General), Didymus La Pointe (Marshal), Arturo Alumaani (Marshal) Armstrong Ironsides (King), Albus Percival Dumbledore (Marshal Constable), Karlaek von Murodore (Marshal), Catherine Chamberlain (Marshal, Arithagan)
Strength
26,916 CS (640 Inf, 909 Arch, 186 Cav, 185 SF) 10,799 CS (561 Inf, 609 Arch)
Formations
No particular formation Fortification Defense
Casualties



Information

Scribe Note, fresh this turn:



Battle in Oligarch

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A AestasZakilevoSirion66 Infline  879
2A Akodo ChampionsRyuSirion33 SFline  793
3A Ashforth ArbalestsBrockNivemus10 Archskirmish  181
4A Black RainZadekSirion80 Archline  1024
5A Bunch o' Men on HorsesTroySirion20 Cavline  510
6A Caqueta Fort DefendersMalakaiNivemus4 Infwedge  108
7A Dark OnesDurion EyolfSirion30 SFline  822
8A Death RidersEcthelionSirion92 Cavline  1377
9A Death to Jarbosh!Ermanno TuscanoSirion29 Archskirmish  443
10A Deccan ChargersAmarSirion32 Infline  497
11ADomitius' Honor GuardTiberiusSirion54 Archskirmish  852
12A Eastern LancersCainSirion25 Cavline  567
13A Exiled RegimentThorius FurionSirion80 Infline  790
14A Fearless dragonsCornelNivemus26 SFskirmish  796
15A Feel Our WrathCelineSirion20 Infline  351
16A First StrikeLisannaSirion77 Archskirmish  1018
17A Gold HandsVercingeSirion23 Infline  320
18A Handmaiden's of the LightQuinleySirion46 Archskirmish  626
19A His ShadowElricSirion43 Archskirmish  632
20A Hunting PartyGuis'waNivemus47 Archskirmish  427
21A Iron IntrudersDweikNivemus52 Archskirmish  546
22A Kabrinski GuardBentonSirion32 Infline  495
23A KDF Lion's SoulSandraNivemus35 Infline  442
24A KDF Rhidhana's VengeanceAednadhSirion81 Archskirmish  896
25A Mayhem ArrowsLuciferaseSirion48 Archline  309
26A Moonshadow TemplarsAthemarSirion86 Infbox  766
27A Ora's HopeCatherineNivemus89 Archline  797
28A Personal GuardDariaNivemus28 Infline  404
29A Riders of LissambarManishSirion49 Cavline  818
30A Rollbar AuxiliariesOttoSirion45 Infline  566
31A Scarlet ArrowsScarletSirion115 Archskirmish  1372
32A Sirion ShieldsmenDidymusSirion68 Infline  825
33A Sons of SirionBavolSirion9 Infline  180
34A StormbringersThorgeir MahtanSirion49 SFskirmish  1182
35A StormwalkersErik EyolfSirion36 SFline  916
36A The AlumaaniArturoSirion37 Infline  574
37A The Bloody KnivesBrigdhaSirion11 SFskirmish  426
38A The Dusk RavensMayaSirion50 Infline  560
39A The Sylvus ArchersSylvusNivemus53 Archskirmish  590
40A UnforgivenJustariusSirion25 Infline  338
41AWhales ArrowsMariaNivemus51 Archline  448
42A ~kells arrows~MarkNivemus34 Archbox  453
43D(militia/guard unit)Fane48 Infline  551
44DArchers of Dawn(militia/guard unit)Fane179 Archline  1192
45DBladesingers(militia/guard unit)Fane23 Infline  346
46D Cake and Wine GuardEonliaFane15 Archline  189
47D Castle DefenderAlbus Percival Wulfric BrianFane31 Archline  362
48DEastern Archers(militia/guard unit)Fane65 Archline  665
49DEastern Wall Guardsmen(militia/guard unit)Fane68 Infline  862
50DFaneian Garrison(militia/guard unit)Fane10 Infline  146
51DFarmer's Gate Wardens(militia/guard unit)Fane77 Infline  854
52DGuardians of Westmoor(militia/guard unit)Fane204 Archline  1577
53DMiller's Quarter Sentries(militia/guard unit)Fane15 Infline  226
54DNorth Wall Garrison(militia/guard unit)Fane62 Infline  811
55DOligarch Militants(militia/guard unit)Fane46 Infline  545
56DOuter Ring Garisson(militia/guard unit)Fane115 Archline  867
57DPeople's Militia(militia/guard unit)Fane138 Infbox  544
58D Royal ArmourArmstrongFane10 Infline  154
59D Stella's Teriques of TerisesStella' TelmesFane21 Infline  311
60D The Weathered SoulsKarlaekFane43 Infline  597


Total:
42 attackers (640 Inf, 909 Arch, 186 Cav, 185 SF)
18 defenders (561 Inf, 609 Arch)
Total combat strengths: 26916 vs. 10799

The region owner Fane and their allies defend.
The Sirion troops attack because they are at war with Fane.
The Nivemus troops attack because they are at war with Fane.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Stronghold (4).

Cornel Brotacel, Earl of Salta is spotted wearing the Legendary Sceptre of Piety.
Didymus La Pointe, Count of Hillmar, Marshal of Red Dragons takes command of his army. They deploy in no particular formation.
Arturo Alumaani, Count of Limbar, Marshal of Army of Sirion takes command of his army. They deploy in no particular formation.
Karlaek von Murodore, Justiciar of the Castle of Fane, Knight of Oligarch, Marshal of White Armour takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  5 (20-C)
8 (92-C)
12 (25-C)
29 (49-C)
27 (89-A)
42 (34-A)
24 (81-A)
26 (86-I)
28 (28-I)
31 (115-A)
34 (49-S)
37 (11-S)
1 (66-I)
2 (33-S)
3 (10-A)
4 (80-A)
6 (4-I)
7 (30-S)
9 (29-A)
10 (32-I)
11 (54-A)
13 (80-I)
14 (26-S)
15 (20-I)
16 (77-A)
17 (23-I)
18 (46-A)
19 (43-A)
20 (47-A)
21 (52-A)
22 (32-I)
23 (35-I)
25 (48-A)
30 (45-I)
32 (68-I)
33 (9-I)
35 (36-S)
36 (37-I)
38 (50-I)
39 (53-A)
40 (25-I)
41 (51-A)
  46 (15-A)
47 (31-A)
58 (10-I)
59 (21-I)
60 (43-I)
43 (48-I)
44 (179-A)
45 (23-I)
48 (65-A)
49 (68-I)
50 (10-I)
51 (77-I)
52 (204-A)
53 (15-I)
54 (62-I)
55 (46-I)
56 (115-A)
57 (138-I)
   


Stormbringers (34) fire on The Weathered Souls (60), scoring 560 hits.
~kells arrows~ (42) fire on Castle Defender (47), scoring 81 hits.
Death to Jarbosh! (9) fire on Stella's Teriques of Terises (59), scoring 242 hits.
Eastern Archers (48) fire on First Strike (16), scoring 183 hits.
Domitius' Honor Guard (11) fire on Cake and Wine Guard (46), scoring 491 hits.
Iron Intruders (21) fire on Royal Armour (58), scoring 355 hits.
Mayhem Arrows (25) fire on Castle Defender (47), scoring 199 hits.
Scarlet Arrows (31) fire on Stella's Teriques of Terises (59), scoring 853 hits.
Hunting Party (20) fire on Castle Defender (47), scoring 187 hits.
The Sylvus Archers (39) fire on The Weathered Souls (60), scoring 228 hits.
Castle Defender (47) fire on Black Rain (4), scoring 211 hits.
His Shadow (19) fire on Royal Armour (58), scoring 392 hits.
Whales Arrows (41) fire on Castle Defender (47), scoring 263 hits.
The Bloody Knives (37) fire on Cake and Wine Guard (46), scoring 117 hits.
Archers of Dawn (44) fire on Stormwalkers (35), scoring 372 hits.
Ashforth Arbalests (3) fire on The Weathered Souls (60), scoring 112 hits.
Cake and Wine Guard (46) fire on Aestas (1), scoring 107 hits.
Guardians of Westmoor (52) fire on Sirion Shieldsmen (32), scoring 545 hits.
Black Rain (4) fire on The Weathered Souls (60), scoring 788 hits.
Outer Ring Garisson (56) fire on Fearless dragons (14), scoring 362 hits.
Handmaiden's of the Light (18) fire on Cake and Wine Guard (46), scoring 525 hits.
KDF Rhidhana's Vengeance (24) fire on Castle Defender (47), scoring 408 hits.
First Strike (16) fire on Royal Armour (58), scoring 871 hits.
Ora's Hope (27) fire on Stella's Teriques of Terises (59), scoring 207 hits.
Fearless dragons (14) fire on Castle Defender (47), scoring 843 hits.
Total ranged hits suffered: Attackers: 1780, Defenders: 7722
Bunch o' Men on Horses (5), Riders of Lissambar (29), Eastern Lancers (12) and Death Riders (8) ride on, closing in on the defenders.
Deccan Chargers (10), Dark Ones (7), The Dusk Ravens (38), Akodo Champions (2), Rollbar Auxiliaries (30), The Alumaani (36), Personal Guard (28), Feel Our Wrath (15), Moonshadow Templars (26), Kabrinski Guard (22), Stormwalkers (35), Unforgiven (40), Caqueta Fort Defenders (6), Sons of Sirion (33), Gold Hands (17), Aestas (1), KDF Lion's Soul (23), Sirion Shieldsmen (32) and Exiled Regiment (13) advance towards the enemy.
People's Militia (57), Bladesingers (45), Oligarch Militants (55), Miller's Quarter Sentries (53), Faneian Garrison (50), North Wall Garrison (54), Farmer's Gate Wardens (51), Eastern Wall Guardsmen (49) and (43) move forward to take up positions at the outer wall.
Royal Armour (58), Stella's Teriques of Terises (59) and The Weathered Souls (60) hold their positions at the outer wall, waiting for the attack.


Castle Defender (47) take 330 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Stormwalkers (35) take 372 hits from archer fire, which cause 8 casualties.
Royal Armour (58) take 270 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Stella's Teriques of Terises (59) take 217 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Aestas (1) take 107 hits from archer fire, which cause 3 casualties.
Cake and Wine Guard (46) take 189 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Black Rain (4) take 211 hits from archer fire, which cause 5 casualties.
Sirion Shieldsmen (32) take 545 hits from archer fire, which cause 15 casualties.
First Strike (16) take 183 hits from archer fire, which cause 5 casualties.
The Weathered Souls (60) take 281 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Fearless dragons (14) take 362 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 1780 (0 from close combat and 1780 from ranged), Defenders: 1287 (0 from close combat and 1287 from ranged)
Total casualties: 43 attackers, 30 defenders

Turn No. 2

   27 (89-A)
42 (34-A)
5 (20-C)
8 (92-C)
12 (25-C)
24 (81-A)
29 (49-C)
31 (115-A)
34 (49-S)
37 (11-S)
3 (10-A)
4 (75-A)
9 (29-A)
11 (54-A)
14 (19-S)
16 (72-A)
18 (46-A)
19 (43-A)
20 (47-A)
21 (52-A)
25 (48-A)
26 (86-I)
28 (28-I)
39 (53-A)
41 (51-A)
1 (63-I)
2 (33-S)
6 (4-I)
7 (30-S)
10 (32-I)
13 (80-I)
15 (20-I)
17 (23-I)
22 (32-I)
23 (35-I)
30 (45-I)
32 (53-I)
33 (9-I)
35 (28-S)
36 (37-I)
38 (50-I)
40 (25-I)
43 (48-I)
45 (23-I)
46 (11-A)
47 (23-A)
49 (68-I)
50 (10-I)
51 (77-I)
53 (15-I)
54 (62-I)
55 (46-I)
57 (138-I)
58 (4-I)
59 (16-I)
60 (36-I)
44 (179-A)
48 (65-A)
52 (204-A)
56 (115-A)
   


Archers of Dawn (44) fire on Aestas (1), scoring 608 hits.
Guardians of Westmoor (52) fire on Dark Ones (7), scoring 1100 hits.
The Bloody Knives (37) fire on Eastern Wall Guardsmen (49), scoring 266 hits.
Black Rain (4) fire on Farmer's Gate Wardens (51), scoring 553 hits.
Hunting Party (20) fire on North Wall Garrison (54), scoring 269 hits.
Death to Jarbosh! (9) fire on The Weathered Souls (60), scoring 265 hits.
Domitius' Honor Guard (11) fire on (43), scoring 793 hits.
Handmaiden's of the Light (18) fire on Oligarch Militants (55), scoring 373 hits.
Ashforth Arbalests (3) fire on People's Militia (57), scoring 158 hits.
Whales Arrows (41) fire on Eastern Wall Guardsmen (49), scoring 293 hits.
~kells arrows~ (42) fire on Bladesingers (45), scoring 110 hits.
The Sylvus Archers (39) fire on North Wall Garrison (54), scoring 197 hits.
Castle Defender (47) fire on Akodo Champions (2), scoring 207 hits.
Outer Ring Garisson (56) fire on Exiled Regiment (13), scoring 643 hits.
Ora's Hope (27) fire on People's Militia (57), scoring 209 hits.
First Strike (16) fire on Stella's Teriques of Terises (59), scoring 751 hits.
Eastern Archers (48) fire on Stormwalkers (35), scoring 502 hits.
Stormbringers (34) fire on Miller's Quarter Sentries (53), scoring 503 hits.
Fearless dragons (14) fire on Cake and Wine Guard (46), scoring 669 hits.
KDF Rhidhana's Vengeance (24) fire on Bladesingers (45), scoring 429 hits.
His Shadow (19) fire on Faneian Garrison (50), scoring 534 hits.
Scarlet Arrows (31) fire on Castle Defender (47), scoring 888 hits.
Cake and Wine Guard (46) fire on Sirion Shieldsmen (32), scoring 81 hits.
Mayhem Arrows (25) fire on Royal Armour (58), scoring 246 hits.
Iron Intruders (21) fire on The Weathered Souls (60), scoring 256 hits.
Total ranged hits suffered: Attackers: 3141, Defenders: 7762
Eastern Lancers (12), Death Riders (8), Bunch o' Men on Horses (5) and Riders of Lissambar (29) ride on, closing in on the defenders.
There are 33 siege engines at the walls.
Exiled Regiment (13) attack the fortifications with siege engines!
Stormwalkers (35) attack the fortifications with siege engines!
KDF Lion's Soul (23) attack the fortifications with siege engines!
Gold Hands (17) attack the fortifications with siege engines!
Dark Ones (7) attack the fortifications with siege engines!
Deccan Chargers (10) attack the fortifications with siege engines!
The Dusk Ravens (38) attack the fortifications with siege engines!
Rollbar Auxiliaries (30) attack the fortifications with siege engines!
Kabrinski Guard (22) attack the fortifications with siege engines!
Sirion Shieldsmen (32) attack the fortifications with siege engines!
Caqueta Fort Defenders (6) attack the fortifications with siege engines!
Feel Our Wrath (15) attack the fortifications with siege engines!
Sons of Sirion (33) attack the fortifications with siege engines!
Akodo Champions (2) attack the fortifications with siege engines!
The Alumaani (36) attack the fortifications with siege engines!
Unforgiven (40) attack the fortifications with siege engines!
Aestas (1) attack the fortifications with siege engines!
Personal Guard (28) and Moonshadow Templars (26) advance towards the enemy.


Close Combat (Defender Line 1):
36 Sirion banners are visible in the melee.
4 Nivemus banners are visible in the melee.
7 Fane banners are visible in the melee.
Exiled Regiment (13) score 449 hits on Farmer's Gate Wardens (51).
Faneian Garrison (50) score 131 hits on Feel Our Wrath (15).
Stormwalkers (35) score 312 hits on Oligarch Militants (55).
Bladesingers (45) score 169 hits on Sirion Shieldsmen (32).
KDF Lion's Soul (23) score 221 hits on Eastern Wall Guardsmen (49).
Oligarch Militants (55) score 509 hits on Stormwalkers (35).
Gold Hands (17) score 181 hits on The Weathered Souls (60).
Dark Ones (7) score 361 hits on Royal Armour (58) (677 before overkill).
Deccan Chargers (10) score 229 hits on Castle Defender (47).
North Wall Garrison (54) score 487 hits on The Dusk Ravens (38).
The Dusk Ravens (38) score 370 hits on North Wall Garrison (54).
Castle Defender (47) score 52 hits on Deccan Chargers (10).
Farmer's Gate Wardens (51) score 615 hits on Exiled Regiment (13).
Rollbar Auxiliaries (30) score 351 hits on Cake and Wine Guard (46).
Royal Armour (58) score 62 hits on Dark Ones (7).
People's Militia (57) score 142 hits on The Alumaani (36).
Kabrinski Guard (22) score 237 hits on Stella's Teriques of Terises (59).
Sirion Shieldsmen (32) score 304 hits on Bladesingers (45).
The Weathered Souls (60) score 466 hits on Gold Hands (17).
Cake and Wine Guard (46) score 27 hits on Rollbar Auxiliaries (30).
Caqueta Fort Defenders (6) score 75 hits on Miller's Quarter Sentries (53).
Eastern Wall Guardsmen (49) score 479 hits on Aestas (1).
Eastern Wall Guardsmen (49) score 260 hits on KDF Lion's Soul (23).
Feel Our Wrath (15) score 153 hits on Faneian Garrison (50).
Sons of Sirion (33) score 106 hits on (43).
Akodo Champions (2) score 509 hits on (43).
(43) score 298 hits on Akodo Champions (2).
(43) score 69 hits on Sons of Sirion (33).
The Alumaani (36) score 244 hits on People's Militia (57).
Unforgiven (40) score 196 hits on Miller's Quarter Sentries (53).
Aestas (1) score 412 hits on Eastern Wall Guardsmen (49).
Stella's Teriques of Terises (59) score 222 hits on Kabrinski Guard (22).
Miller's Quarter Sentries (53) score 133 hits on Unforgiven (40).
Miller's Quarter Sentries (53) score 27 hits on Caqueta Fort Defenders (6).
Total close combat hits suffered: Attackers: 4148, Defenders: 4710 (5026 before overkill)

Exiled Regiment (13) take 1258 hits (615 in close combat, 643 from archer fire), which cause 30 casualties, throwing them back from the fortifications.
Faneian Garrison (50) take 191 hits (102 in close combat, 89 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Stormwalkers (35) take 1011 hits (509 in close combat, 502 from archer fire), which cause 20 casualties, throwing them back from the fortifications. 3 siege engines are destroyed in the assault. 2 Sirion banners fall.
Bladesingers (45) take 293 hits (203 in close combat, 90 from archer fire) (reduced due to fortifications), which cause 8 casualties.
KDF Lion's Soul (23) take 260 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
Oligarch Militants (55) take 270 hits (208 in close combat, 62 from archer fire) (reduced due to fortifications), which cause 6 casualties.
Gold Hands (17) take 466 hits in close combat, which cause 12 casualties, throwing them back from the fortifications, causing another 1 casualties.
Dark Ones (7) take 1162 hits (62 in close combat, 1100 from archer fire), which cause 24 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties. 2 Sirion banners fall.
Deccan Chargers (10) take 52 hits in close combat, which cause 1 casualties.
North Wall Garrison (54) take 325 hits (247 in close combat, 78 from archer fire) (reduced due to fortifications), which cause 8 casualties.
The Dusk Ravens (38) take 487 hits in close combat, which cause 12 casualties, throwing them back from the fortifications, causing another 3 casualties.
Castle Defender (47) take 301 hits (153 in close combat, 148 from archer fire) (reduced due to fortifications), which cause 8 casualties.
Farmer's Gate Wardens (51) take 391 hits (299 in close combat, 92 from archer fire) (reduced due to fortifications), which cause 10 casualties.
Rollbar Auxiliaries (30) take 27 hits in close combat, which cause 1 casualties.
Royal Armour (58) take 282 hits (241 in close combat, 41 from archer fire) (reduced due to fortifications), which cause 4 casualties, wiping the unit out.
Armstrong Ironsides, King, Merchant Chief of Fane, Royal of Fane, Duke of Oligarch, Margrave of Oligarch has been wounded by Dark Ones (7).
People's Militia (57) take 224 hits (163 in close combat, 61 from archer fire) (reduced due to fortifications), which cause 9 casualties.
Kabrinski Guard (22) take 222 hits in close combat, which cause 5 casualties.
Sirion Shieldsmen (32) take 250 hits (169 in close combat, 81 from archer fire), which cause 7 casualties.
The Weathered Souls (60) take 208 hits (121 in close combat, 87 from archer fire) (reduced due to fortifications), which cause 5 casualties.
Cake and Wine Guard (46) take 346 hits (234 in close combat, 112 from archer fire) (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
Eonlia Frostwood, Dame of Oligarch has been wounded by Rollbar Auxiliaries (30).
Caqueta Fort Defenders (6) take 27 hits in close combat, which cause 1 casualties.
Eastern Wall Guardsmen (49) take 515 hits (422 in close combat, 93 from archer fire) (reduced due to fortifications), which cause 13 casualties.
Feel Our Wrath (15) take 131 hits in close combat, which cause 4 casualties.
Sons of Sirion (33) take 69 hits in close combat, which cause 2 casualties.
Akodo Champions (2) take 505 hits (298 in close combat, 207 from archer fire), which cause 11 casualties, throwing them back from the fortifications.
(43) take 542 hits (410 in close combat, 132 from archer fire) (reduced due to fortifications), which cause 13 casualties.
The Alumaani (36) take 142 hits in close combat, which cause 4 casualties.
Unforgiven (40) take 133 hits in close combat, which cause 3 casualties.
Aestas (1) take 1087 hits (479 in close combat, 608 from archer fire), which cause 28 casualties, throwing them back from the fortifications.
Stella's Teriques of Terises (59) take 283 hits (158 in close combat, 125 from archer fire) (reduced due to fortifications), which cause 7 casualties.
Stella' Telmes Terises, Dame of Oligarch has been wounded by Kabrinski Guard (22).
Miller's Quarter Sentries (53) take 265 hits (181 in close combat, 84 from archer fire) (reduced due to fortifications), which cause 7 casualties.
Total hits suffered: Attackers: 7289 (4148 from close combat and 3141 from ranged), Defenders: 4436 (3142 from close combat and 1294 from ranged)
Total casualties: 177 attackers, 110 defenders

Turn No. 3

   27 (89-A)
42 (34-A)
24 (81-A)
31 (115-A)
34 (49-S)
37 (11-S)
3 (10-A)
4 (75-A)
9 (29-A)
11 (54-A)
14 (19-S)
16 (72-A)
18 (46-A)
19 (43-A)
20 (47-A)
21 (52-A)
25 (48-A)
39 (53-A)
41 (51-A)
1 (35-I)
2 (22-S)
5 (20-C)
8 (92-C)
12 (25-C)
13 (50-I)
17 (10-I)
23 (28-I)
26 (86-I)
28 (28-I)
29 (49-C)
35 (8-S)
38 (35-I)
6 (3-I)
10 (31-I)
15 (16-I)
22 (27-I)
30 (44-I)
32 (46-I)
33 (7-I)
36 (33-I)
40 (22-I)
43 (35-I)
45 (15-I)
47 (15-A)
49 (55-I)
50 (6-I)
51 (67-I)
53 (8-I)
54 (54-I)
55 (40-I)
57 (129-I)
59 (9-I)
60 (31-I)
44 (179-A)
48 (65-A)
52 (204-A)
56 (115-A)
   


KDF Rhidhana's Vengeance (24) fire on Guardians of Westmoor (52), scoring 318 hits.
Outer Ring Garisson (56) fire on Death Riders (8), scoring 306 hits.
Fearless dragons (14) fire on Archers of Dawn (44), scoring 368 hits.
Ashforth Arbalests (3) fire on Guardians of Westmoor (52), scoring 83 hits.
Archers of Dawn (44) fire on Riders of Lissambar (29), scoring 530 hits.
Whales Arrows (41) fire on Guardians of Westmoor (52), scoring 95 hits.
Domitius' Honor Guard (11) fire on Guardians of Westmoor (52), scoring 457 hits.
Handmaiden's of the Light (18) fire on Eastern Archers (48), scoring 342 hits.
~kells arrows~ (42) move closer to get better shots.
~kells arrows~ (42) fire on Outer Ring Garisson (56), scoring 104 hits.
The Sylvus Archers (39) fire on Outer Ring Garisson (56), scoring 219 hits.
Death to Jarbosh! (9) fire on Eastern Archers (48), scoring 264 hits.
Mayhem Arrows (25) fire on Archers of Dawn (44), scoring 126 hits.
Ora's Hope (27) move closer to get better shots.
Ora's Hope (27) fire on Guardians of Westmoor (52), scoring 150 hits.
Hunting Party (20) fire on Outer Ring Garisson (56), scoring 104 hits.
First Strike (16) fire on Archers of Dawn (44), scoring 431 hits.
Black Rain (4) fire on Outer Ring Garisson (56), scoring 485 hits.
Eastern Archers (48) fire on Death Riders (8), scoring 260 hits.
Scarlet Arrows (31) fire on Guardians of Westmoor (52), scoring 494 hits.
Stormbringers (34) fire on Eastern Archers (48), scoring 488 hits.
His Shadow (19) fire on Archers of Dawn (44), scoring 394 hits.
Guardians of Westmoor (52) fire on Moonshadow Templars (26), scoring 1532 hits.
The Bloody Knives (37) move closer to get better shots.
The Bloody Knives (37) fire on Outer Ring Garisson (56), scoring 190 hits.
Iron Intruders (21) fire on Outer Ring Garisson (56), scoring 205 hits.
Total ranged hits suffered: Attackers: 2628, Defenders: 5317
Riders of Lissambar (29), Death Riders (8), Bunch o' Men on Horses (5) and Eastern Lancers (12) ride carefully through the breached fortifications.
There are 8 siege engines at the walls.
Gold Hands (17) climb up through the overcrowded siege engines.
The Dusk Ravens (38) climb up through the overcrowded siege engines.
Moonshadow Templars (26) attack the walls with slightly overcrowded siege engines.
KDF Lion's Soul (23) attack the fortifications with siege engines!
Exiled Regiment (13) attack the fortifications with siege engines!
Aestas (1) attack the fortifications with siege engines!
Stormwalkers (35) attack the fortifications with siege engines!
Akodo Champions (2) attack the fortifications with siege engines!
Personal Guard (28) attack the fortifications with siege engines!


Close Combat (Defender Line 1):
40 Sirion banners are visible in the melee.
4 Nivemus banners are visible in the melee.
7 Fane banners are visible in the melee.
Farmer's Gate Wardens (51) score 98 hits on Bunch o' Men on Horses (5).
Farmer's Gate Wardens (51) score 122 hits on Eastern Lancers (12).
Farmer's Gate Wardens (51) score 151 hits on Unforgiven (40).
Farmer's Gate Wardens (51) score 184 hits on KDF Lion's Soul (23).
Castle Defender (47) score 14 hits on Stormwalkers (35).
Castle Defender (47) score 32 hits on Akodo Champions (2).
Castle Defender (47) score 12 hits on Sons of Sirion (33).
Gold Hands (17) score 97 hits on Faneian Garrison (50).
Miller's Quarter Sentries (53) score 96 hits on Feel Our Wrath (15).
Riders of Lissambar (29) score 529 hits on Stella's Teriques of Terises (59) (696 before overkill).
The Dusk Ravens (38) score 216 hits on People's Militia (57).
Sirion Shieldsmen (32) score 49 hits on Stella's Teriques of Terises (59).
Sirion Shieldsmen (32) score 343 hits on Eastern Wall Guardsmen (49).
Moonshadow Templars (26) score 292 hits on Eastern Wall Guardsmen (49).
Kabrinski Guard (22) score 371 hits on North Wall Garrison (54).
Unforgiven (40) score 236 hits on Farmer's Gate Wardens (51).
Death Riders (8) score 1214 hits on North Wall Garrison (54).
Caqueta Fort Defenders (6) score 83 hits on Bladesingers (45).
Bunch o' Men on Horses (5) score 391 hits on Farmer's Gate Wardens (51).
Deccan Chargers (10) score 369 hits on Oligarch Militants (55).
Deccan Chargers (10) score 37 hits on Faneian Garrison (50).
Stella's Teriques of Terises (59) score 53 hits on Sirion Shieldsmen (32).
Stella's Teriques of Terises (59) score 70 hits on Riders of Lissambar (29).
Eastern Lancers (12) score 613 hits on Farmer's Gate Wardens (51).
Bladesingers (45) score 192 hits on Exiled Regiment (13).
Bladesingers (45) score 7 hits on Caqueta Fort Defenders (6).
KDF Lion's Soul (23) score 232 hits on Farmer's Gate Wardens (51).
Feel Our Wrath (15) score 172 hits on Miller's Quarter Sentries (53).
Faneian Garrison (50) score 68 hits on Deccan Chargers (10).
Faneian Garrison (50) score 19 hits on Gold Hands (17).
Rollbar Auxiliaries (30) score 427 hits on (43).
The Alumaani (36) score 74 hits on The Weathered Souls (60).
The Alumaani (36) score 281 hits on People's Militia (57).
Sons of Sirion (33) score 141 hits on Castle Defender (47).
Oligarch Militants (55) score 207 hits on Deccan Chargers (10).
Oligarch Militants (55) score 169 hits on Aestas (1).
Exiled Regiment (13) score 298 hits on Bladesingers (45).
(43) score 436 hits on Rollbar Auxiliaries (30).
Aestas (1) score 301 hits on Oligarch Militants (55).
Eastern Wall Guardsmen (49) score 260 hits on Sirion Shieldsmen (32).
Eastern Wall Guardsmen (49) score 353 hits on Moonshadow Templars (26).
People's Militia (57) score 34 hits on The Dusk Ravens (38).
People's Militia (57) score 33 hits on The Alumaani (36).
People's Militia (57) score 29 hits on Personal Guard (28).
Stormwalkers (35) score 264 hits on Castle Defender (47).
North Wall Garrison (54) score 413 hits on Death Riders (8).
North Wall Garrison (54) score 123 hits on Kabrinski Guard (22).
Akodo Champions (2) score 506 hits on Castle Defender (47).
The Weathered Souls (60) score 368 hits on The Alumaani (36).
Personal Guard (28) score 196 hits on People's Militia (57).
Total close combat hits suffered: Attackers: 3543, Defenders: 7732 (7899 before overkill)

Farmer's Gate Wardens (51) take 981 hits in close combat (reduced due to fortifications), which cause 26 casualties.
Castle Defender (47) take 607 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out.
Outer Ring Garisson (56) take 436 hits from archer fire (reduced due to fortifications), which cause 13 casualties.
Gold Hands (17) take 19 hits in close combat, which cause 1 casualties.
Miller's Quarter Sentries (53) take 115 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
Riders of Lissambar (29) take 600 hits (70 in close combat, 530 from archer fire), which cause 15 casualties, throwing them back from the fortifications.
Manish Eastwood, Count of Lissambar has been wounded by Archers of Dawn (44).
Archers of Dawn (44) take 440 hits from archer fire (reduced due to fortifications), which cause 13 casualties.
The Dusk Ravens (38) take 34 hits in close combat, which cause 1 casualties.
Sirion Shieldsmen (32) take 313 hits in close combat, which cause 9 casualties, throwing them back from the fortifications, causing another 4 casualties.
Moonshadow Templars (26) take 1885 hits (353 in close combat, 1532 from archer fire), which cause 50 casualties, throwing them back from the fortifications. One siege engine is destroyed during the attack.
Athemar Mayfield, Knight of Osslamar has been wounded by Guardians of Westmoor (52).
Kabrinski Guard (22) take 123 hits in close combat, which cause 3 casualties.
Unforgiven (40) take 151 hits in close combat, which cause 4 casualties, throwing them back from the fortifications, causing another 1 casualties.
Death Riders (8) take 979 hits (413 in close combat, 566 from archer fire), which cause 22 casualties, throwing them back from the fortifications.
Caqueta Fort Defenders (6) take 7 hits in close combat. No casualties.
Bunch o' Men on Horses (5) take 98 hits in close combat, which cause 2 casualties.
Deccan Chargers (10) take 275 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
Stella's Teriques of Terises (59) take 385 hits in close combat (reduced due to fortifications), which cause 9 casualties, wiping the unit out.
Stella' Telmes Terises, Dame of Oligarch has been wounded by Riders of Lissambar (29).
Eastern Lancers (12) take 122 hits in close combat, which cause 3 casualties.
Bladesingers (45) take 254 hits in close combat (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
KDF Lion's Soul (23) take 184 hits in close combat, which cause 5 casualties, throwing them back from the fortifications, causing another 2 casualties.
Feel Our Wrath (15) take 96 hits in close combat, which cause 3 casualties.
Faneian Garrison (50) take 89 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Rollbar Auxiliaries (30) take 436 hits in close combat, which cause 13 casualties, throwing them back from the fortifications.
The Alumaani (36) take 401 hits in close combat, which cause 10 casualties, throwing them back from the fortifications, causing another 3 casualties.
Sons of Sirion (33) take 12 hits in close combat. No casualties.
Eastern Archers (48) take 365 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
Oligarch Militants (55) take 447 hits in close combat (reduced due to fortifications), which cause 11 casualties.
Exiled Regiment (13) take 192 hits in close combat, which cause 5 casualties.
(43) take 285 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Aestas (1) take 169 hits in close combat, which cause 4 casualties.
Eastern Wall Guardsmen (49) take 423 hits in close combat (reduced due to fortifications), which cause 11 casualties.
Guardians of Westmoor (52) take 532 hits from archer fire (reduced due to fortifications), which cause 15 casualties.
People's Militia (57) take 462 hits in close combat (reduced due to fortifications), which cause 18 casualties.
Stormwalkers (35) take 14 hits in close combat. No casualties.
North Wall Garrison (54) take 1057 hits in close combat (reduced due to fortifications), which cause 26 casualties.
Akodo Champions (2) take 32 hits in close combat, which cause 1 casualties.
The Weathered Souls (60) take 49 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Personal Guard (28) take 29 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 6171 (3543 from close combat and 2628 from ranged), Defenders: 6927 (5154 from close combat and 1773 from ranged)
Total casualties: 169 attackers, 188 defenders

Turn No. 4

    24 (81-A)
27 (89-A)
31 (115-A)
34 (49-S)
42 (34-A)
3 (10-A)
4 (75-A)
9 (29-A)
11 (54-A)
14 (19-S)
16 (72-A)
18 (46-A)
19 (43-A)
20 (47-A)
21 (52-A)
25 (48-A)
37 (11-S)
39 (53-A)
41 (51-A)
8 (70-C)
10 (24-I)
23 (21-I)
26 (36-I)
29 (34-C)
30 (31-I)
32 (33-I)
36 (20-I)
40 (17-I)
1 (31-I)
2 (21-S)
5 (18-C)
6 (3-I)
12 (22-C)
13 (45-I)
15 (13-I)
17 (9-I)
22 (24-I)
28 (27-I)
33 (7-I)
35 (8-S)
38 (34-I)
43 (28-I)
49 (44-I)
50 (4-I)
51 (41-I)
54 (28-I)
55 (29-I)
57 (111-I)
60 (30-I)
44 (166-A)
48 (54-A)
52 (189-A)
56 (102-A)
   


Scarlet Arrows (31) fire on Guardians of Westmoor (52), scoring 405 hits.
Iron Intruders (21) fire on Archers of Dawn (44), scoring 147 hits.
Ora's Hope (27) fire on Archers of Dawn (44), scoring 140 hits.
Domitius' Honor Guard (11) fire on Guardians of Westmoor (52), scoring 415 hits.
Hunting Party (20) fire on Outer Ring Garisson (56), scoring 118 hits.
First Strike (16) fire on Archers of Dawn (44), scoring 370 hits.
~kells arrows~ (42) fire on Eastern Archers (48), scoring 98 hits.
KDF Rhidhana's Vengeance (24) fire on Outer Ring Garisson (56), scoring 223 hits.
Outer Ring Garisson (56) fire on Death Riders (8), scoring 333 hits.
Stormbringers (34) fire on Eastern Archers (48), scoring 386 hits.
Archers of Dawn (44) fire on Riders of Lissambar (29), scoring 637 hits.
Whales Arrows (41) fire on Guardians of Westmoor (52), scoring 107 hits.
Fearless dragons (14) fire on Guardians of Westmoor (52), scoring 347 hits.
The Sylvus Archers (39) fire on Outer Ring Garisson (56), scoring 206 hits.
Black Rain (4) fire on Eastern Archers (48), scoring 546 hits.
Handmaiden's of the Light (18) fire on Outer Ring Garisson (56), scoring 317 hits.
Death to Jarbosh! (9) fire on Archers of Dawn (44), scoring 252 hits.
Ashforth Arbalests (3) fire on Guardians of Westmoor (52), scoring 66 hits.
Eastern Archers (48) fire on Sirion Shieldsmen (32), scoring 278 hits.
His Shadow (19) fire on Guardians of Westmoor (52), scoring 352 hits.
The Bloody Knives (37) fire on Archers of Dawn (44), scoring 232 hits.
Guardians of Westmoor (52) fire on Death Riders (8), scoring 978 hits.
Mayhem Arrows (25) fire on Outer Ring Garisson (56), scoring 80 hits.
Total ranged hits suffered: Attackers: 2226, Defenders: 4807
Death Riders (8) and Riders of Lissambar (29) ride carefully through the breached fortifications.
There are 15 siege engines at the walls.
The Alumaani (36) attack the fortifications with siege engines!
Moonshadow Templars (26) attack the fortifications with siege engines!
Deccan Chargers (10) attack the fortifications with siege engines!
Sirion Shieldsmen (32) attack the fortifications with siege engines!
Unforgiven (40) attack the fortifications with siege engines!
Rollbar Auxiliaries (30) attack the fortifications with siege engines!
KDF Lion's Soul (23) attack the fortifications with siege engines!


Close Combat (Defender Line 1):
40 Sirion banners are visible in the melee.
4 Nivemus banners are visible in the melee.
5 Fane banners are visible in the melee.
The Alumaani (36) score 194 hits on Oligarch Militants (55).
Moonshadow Templars (26) score 191 hits on Oligarch Militants (55).
Kabrinski Guard (22) score 253 hits on Eastern Wall Guardsmen (49).
Death Riders (8) score 930 hits on The Weathered Souls (60).
Deccan Chargers (10) score 257 hits on People's Militia (57).
Eastern Lancers (12) score 478 hits on The Weathered Souls (60).
Faneian Garrison (50) score 48 hits on Feel Our Wrath (15).
Faneian Garrison (50) score 10 hits on Caqueta Fort Defenders (6).
Riders of Lissambar (29) score 514 hits on People's Militia (57).
Sons of Sirion (33) score 115 hits on North Wall Garrison (54).
Exiled Regiment (13) score 499 hits on Eastern Wall Guardsmen (49).
North Wall Garrison (54) score 57 hits on Stormwalkers (35).
North Wall Garrison (54) score 159 hits on Akodo Champions (2).
North Wall Garrison (54) score 46 hits on Sons of Sirion (33).
North Wall Garrison (54) score 137 hits on KDF Lion's Soul (23).
Aestas (1) score 278 hits on Farmer's Gate Wardens (51).
Sirion Shieldsmen (32) score 258 hits on People's Militia (57).
(43) score 276 hits on The Dusk Ravens (38).
Eastern Wall Guardsmen (49) score 267 hits on Exiled Regiment (13).
Eastern Wall Guardsmen (49) score 156 hits on Rollbar Auxiliaries (30).
Eastern Wall Guardsmen (49) score 109 hits on Kabrinski Guard (22).
Unforgiven (40) score 127 hits on People's Militia (57).
Stormwalkers (35) score 558 hits on North Wall Garrison (54).
People's Militia (57) score 26 hits on Sirion Shieldsmen (32).
People's Militia (57) score 21 hits on Deccan Chargers (10).
People's Militia (57) score 34 hits on Riders of Lissambar (29).
People's Militia (57) score 18 hits on Bunch o' Men on Horses (5).
People's Militia (57) score 15 hits on Unforgiven (40).
Gold Hands (17) score 156 hits on Oligarch Militants (55).
Bunch o' Men on Horses (5) score 269 hits on People's Militia (57).
Oligarch Militants (55) score 193 hits on Moonshadow Templars (26).
Oligarch Militants (55) score 114 hits on The Alumaani (36).
Oligarch Militants (55) score 43 hits on Gold Hands (17).
The Weathered Souls (60) score 256 hits on Death Riders (8).
The Weathered Souls (60) score 79 hits on Eastern Lancers (12).
Rollbar Auxiliaries (30) score 206 hits on Eastern Wall Guardsmen (49).
The Dusk Ravens (38) score 250 hits on (43).
Caqueta Fort Defenders (6) score 98 hits on Faneian Garrison (50).
Feel Our Wrath (15) score 276 hits on Faneian Garrison (50).
Akodo Champions (2) score 560 hits on North Wall Garrison (54).
Farmer's Gate Wardens (51) score 184 hits on Personal Guard (28).
Farmer's Gate Wardens (51) score 178 hits on Aestas (1).
Personal Guard (28) score 397 hits on Farmer's Gate Wardens (51).
KDF Lion's Soul (23) score 150 hits on North Wall Garrison (54).
Total close combat hits suffered: Attackers: 2426, Defenders: 7014

The Alumaani (36) take 114 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Moonshadow Templars (26) take 193 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Kabrinski Guard (22) take 109 hits in close combat, which cause 3 casualties.
Death Riders (8) take 1567 hits (256 in close combat, 1311 from archer fire), which cause 35 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Deccan Chargers (10) take 21 hits in close combat, which cause 1 casualties.
Eastern Lancers (12) take 79 hits in close combat, which cause 2 casualties.
Cain Erendegard, Knight of Limbar has been wounded by The Weathered Souls (60).
Faneian Garrison (50) take 249 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out.
Riders of Lissambar (29) take 671 hits (34 in close combat, 637 from archer fire), which cause 17 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Sons of Sirion (33) take 46 hits in close combat, which cause 1 casualties.
Exiled Regiment (13) take 267 hits in close combat, which cause 6 casualties, throwing them back from the fortifications, causing another 1 casualties.
North Wall Garrison (54) take 922 hits in close combat (reduced due to fortifications), which cause 23 casualties, making the unit retreat from the battlefield.
Aestas (1) take 178 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Sirion Shieldsmen (32) take 304 hits (26 in close combat, 278 from archer fire), which cause 8 casualties, throwing them back from the fortifications, causing another 1 casualties.
Outer Ring Garisson (56) take 315 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
(43) take 167 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Eastern Wall Guardsmen (49) take 639 hits in close combat (reduced due to fortifications), which cause 16 casualties.
Unforgiven (40) take 15 hits in close combat. No casualties.
Stormwalkers (35) take 57 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Archers of Dawn (44) take 380 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
People's Militia (57) take 950 hits in close combat (reduced due to fortifications), which cause 37 casualties.
Gold Hands (17) take 43 hits in close combat, which cause 1 casualties.
Bunch o' Men on Horses (5) take 18 hits in close combat, which cause 1 casualties.
Oligarch Militants (55) take 361 hits in close combat (reduced due to fortifications), which cause 9 casualties.
The Weathered Souls (60) take 939 hits in close combat (reduced due to fortifications), which cause 23 casualties, making the unit retreat from the battlefield. 5 Fane banners fall.
Rollbar Auxiliaries (30) take 156 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Otto Lucifer, Count of Rollbar has been wounded by Eastern Wall Guardsmen (49).
The Dusk Ravens (38) take 276 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
Caqueta Fort Defenders (6) take 10 hits in close combat. No casualties.
Feel Our Wrath (15) take 48 hits in close combat, which cause 1 casualties.
Akodo Champions (2) take 159 hits in close combat, which cause 4 casualties.
Eastern Archers (48) take 343 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Farmer's Gate Wardens (51) take 450 hits in close combat (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield.
Guardians of Westmoor (52) take 564 hits from archer fire (reduced due to fortifications), which cause 16 casualties.
Personal Guard (28) take 184 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
KDF Lion's Soul (23) take 137 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Total hits suffered: Attackers: 4652 (2426 from close combat and 2226 from ranged), Defenders: 6279 (4677 from close combat and 1602 from ranged)
Total casualties: 117 attackers, 175 defenders

Turn No. 5

    24 (81-A)
27 (89-A)
31 (115-A)
34 (49-S)
42 (34-A)
3 (10-A)
4 (75-A)
9 (29-A)
11 (54-A)
14 (19-S)
16 (72-A)
18 (46-A)
19 (43-A)
20 (47-A)
21 (52-A)
25 (48-A)
37 (11-S)
39 (53-A)
41 (51-A)
1 (26-I)
13 (38-I)
26 (31-I)
28 (22-I)
30 (26-I)
32 (24-I)
36 (17-I)
38 (27-I)
2 (17-S)
5 (17-C)
6 (3-I)
10 (23-I)
12 (20-C)
15 (12-I)
17 (8-I)
22 (21-I)
33 (6-I)
40 (17-I)
43 (24-I)
49 (28-I)
55 (20-I)
57 (74-I)
44 (155-A)
48 (44-A)
52 (173-A)
56 (92-A)
   


Fearless dragons (14) fire on Guardians of Westmoor (52), scoring 189 hits.
Scarlet Arrows (31) fire on Guardians of Westmoor (52), scoring 434 hits.
KDF Rhidhana's Vengeance (24) fire on Archers of Dawn (44), scoring 269 hits.
Ashforth Arbalests (3) fire on Outer Ring Garisson (56), scoring 58 hits.
Stormbringers (34) fire on Outer Ring Garisson (56), scoring 512 hits.
Guardians of Westmoor (52) fire on Aestas (1), scoring 999 hits.
Hunting Party (20) fire on Archers of Dawn (44), scoring 165 hits.
Black Rain (4) fire on Eastern Archers (48), scoring 513 hits.
Eastern Archers (48) fire on Exiled Regiment (13), scoring 352 hits.
Ora's Hope (27) fire on Archers of Dawn (44), scoring 182 hits.
Outer Ring Garisson (56) fire on Sirion Shieldsmen (32), scoring 551 hits.
~kells arrows~ (42) fire on Archers of Dawn (44), scoring 134 hits.
Death to Jarbosh! (9) fire on Archers of Dawn (44), scoring 152 hits.
Handmaiden's of the Light (18) fire on Guardians of Westmoor (52), scoring 277 hits.
Mayhem Arrows (25) fire on Archers of Dawn (44), scoring 148 hits.
Domitius' Honor Guard (11) fire on Outer Ring Garisson (56), scoring 580 hits.
The Bloody Knives (37) fire on Eastern Archers (48), scoring 327 hits.
His Shadow (19) fire on Archers of Dawn (44), scoring 457 hits.
Iron Intruders (21) fire on Guardians of Westmoor (52), scoring 143 hits.
The Sylvus Archers (39) fire on Guardians of Westmoor (52), scoring 192 hits.
Whales Arrows (41) fire on Eastern Archers (48), scoring 101 hits.
Archers of Dawn (44) fire on Rollbar Auxiliaries (30), scoring 769 hits.
First Strike (16) fire on Eastern Archers (48), scoring 688 hits.
Total ranged hits suffered: Attackers: 2671, Defenders: 5521
There are 13 siege engines at the walls.
Personal Guard (28) attack the fortifications with siege engines!
Rollbar Auxiliaries (30) attack the fortifications with siege engines!
The Dusk Ravens (38) attack the fortifications with siege engines!
Exiled Regiment (13) attack the fortifications with siege engines!
The Alumaani (36) attack the fortifications with siege engines!
Moonshadow Templars (26) attack the fortifications with siege engines!
Aestas (1) attack the fortifications with siege engines!
Sirion Shieldsmen (32) attack the fortifications with siege engines!
Deccan Chargers (10) break through the frontlines!
Guardians of Westmoor (52), Eastern Archers (48), Outer Ring Garisson (56) and Archers of Dawn (44) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
37 Sirion banners are visible in the melee.
4 Nivemus banners are visible in the melee.
Personal Guard (28) score 179 hits on People's Militia (57).
Rollbar Auxiliaries (30) score 174 hits on People's Militia (57).
The Dusk Ravens (38) score 186 hits on Eastern Wall Guardsmen (49).
(43) score 31 hits on Feel Our Wrath (15).
(43) score 87 hits on Moonshadow Templars (26).
(43) score 48 hits on The Alumaani (36).
(43) score 46 hits on Unforgiven (40).
Exiled Regiment (13) score 264 hits on Oligarch Militants (55).
Gold Hands (17) score 114 hits on Eastern Wall Guardsmen (49).
Feel Our Wrath (15) score 202 hits on (43).
Caqueta Fort Defenders (6) score 85 hits on Oligarch Militants (55).
Sons of Sirion (33) score 97 hits on People's Militia (57).
The Alumaani (36) score 204 hits on (43).
Akodo Champions (2) score 587 hits on Eastern Wall Guardsmen (49).
People's Militia (57) score 14 hits on Sirion Shieldsmen (32).
People's Militia (57) score 13 hits on Deccan Chargers (10).
People's Militia (57) score 9 hits on Personal Guard (28).
People's Militia (57) score 12 hits on Rollbar Auxiliaries (30).
People's Militia (57) score 12 hits on Aestas (1).
People's Militia (57) score 5 hits on Sons of Sirion (33).
Oligarch Militants (55) score 109 hits on Exiled Regiment (13).
Oligarch Militants (55) score 49 hits on Bunch o' Men on Horses (5).
Oligarch Militants (55) score 57 hits on Eastern Lancers (12).
Oligarch Militants (55) score 7 hits on Caqueta Fort Defenders (6).
Moonshadow Templars (26) score 202 hits on (43).
Aestas (1) score 201 hits on People's Militia (57).
Kabrinski Guard (22) score 228 hits on Eastern Wall Guardsmen (49).
Sirion Shieldsmen (32) score 190 hits on People's Militia (57).
Eastern Lancers (12) score 427 hits on Oligarch Militants (55).
Bunch o' Men on Horses (5) score 338 hits on Oligarch Militants (55).
Eastern Wall Guardsmen (49) score 162 hits on The Dusk Ravens (38).
Eastern Wall Guardsmen (49) score 48 hits on Gold Hands (17).
Eastern Wall Guardsmen (49) score 102 hits on Akodo Champions (2).
Eastern Wall Guardsmen (49) score 85 hits on Kabrinski Guard (22).
Unforgiven (40) score 188 hits on (43).
Total close combat hits suffered: Attackers: 896, Defenders: 3866

Personal Guard (28) take 9 hits in close combat. No casualties.
Rollbar Auxiliaries (30) take 781 hits (12 in close combat, 769 from archer fire), which cause 24 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Otto Lucifer, Count of Rollbar has been seriously wounded by Archers of Dawn (44).
The Dusk Ravens (38) take 162 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
(43) take 531 hits in close combat (reduced due to fortifications), which cause 13 casualties, making the unit retreat from the battlefield.
Exiled Regiment (13) take 461 hits (109 in close combat, 352 from archer fire), which cause 11 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 2 casualties.
Gold Hands (17) take 48 hits in close combat, which cause 1 casualties.
Feel Our Wrath (15) take 31 hits in close combat, which cause 1 casualties.
Caqueta Fort Defenders (6) take 7 hits in close combat. No casualties.
Sons of Sirion (33) take 5 hits in close combat. No casualties.
Guardians of Westmoor (52) take 412 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
The Alumaani (36) take 48 hits in close combat, which cause 1 casualties.
Eastern Archers (48) take 543 hits from archer fire (reduced due to fortifications), which cause 16 casualties.
Outer Ring Garisson (56) take 383 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Akodo Champions (2) take 102 hits in close combat, which cause 2 casualties.
People's Militia (57) take 561 hits in close combat (reduced due to fortifications), which cause 22 casualties, making the unit retreat from the battlefield.
Oligarch Militants (55) take 743 hits in close combat (reduced due to fortifications), which cause 18 casualties, making the unit retreat from the battlefield.
Moonshadow Templars (26) take 87 hits in close combat, which cause 2 casualties.
Aestas (1) take 1011 hits (12 in close combat, 999 from archer fire), which cause 26 casualties, wiping the unit out.
Kabrinski Guard (22) take 85 hits in close combat, which cause 2 casualties.
Sirion Shieldsmen (32) take 565 hits (14 in close combat, 551 from archer fire), which cause 16 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. 7 Sirion banners fall.
Didymus La Pointe, Count of Hillmar, Marshal of Red Dragons has been wounded by Outer Ring Garisson (56).
Eastern Lancers (12) take 57 hits in close combat, which cause 1 casualties.
Bunch o' Men on Horses (5) take 49 hits in close combat, which cause 1 casualties.
Deccan Chargers (10) take 13 hits in close combat. No casualties.
Archers of Dawn (44) take 502 hits from archer fire (reduced due to fortifications), which cause 15 casualties.
Eastern Wall Guardsmen (49) take 743 hits in close combat (reduced due to fortifications), which cause 19 casualties, making the unit retreat from the battlefield.
Unforgiven (40) take 46 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 3567 (896 from close combat and 2671 from ranged), Defenders: 4418 (2578 from close combat and 1840 from ranged)
Total casualties: 95 attackers, 127 defenders

Turn No. 6

    24 (81-A)
27 (89-A)
31 (115-A)
34 (49-S)
42 (34-A)
3 (10-A)
4 (75-A)
9 (29-A)
11 (54-A)
14 (19-S)
16 (72-A)
18 (46-A)
19 (43-A)
20 (47-A)
21 (52-A)
25 (48-A)
37 (11-S)
39 (53-A)
41 (51-A)
  2 (15-S)
5 (16-C)
6 (3-I)
12 (19-C)
15 (11-I)
17 (7-I)
22 (19-I)
26 (29-I)
28 (22-I)
33 (6-I)
36 (16-I)
40 (16-I)
10 (23-I)
44 (140-A)
48 (28-A)
52 (161-A)
56 (80-A)
   


Iron Intruders (21) move closer to get better shots.
KDF Rhidhana's Vengeance (24) move closer to get better shots.
Fearless dragons (14) move closer to get better shots.
His Shadow (19) move closer to get better shots.
Ashforth Arbalests (3) move closer to get better shots.
Hunting Party (20) move closer to get better shots.
Ora's Hope (27) move closer to get better shots.
Scarlet Arrows (31) move closer to get better shots.
Whales Arrows (41) move closer to get better shots.
~kells arrows~ (42) move closer to get better shots.
Domitius' Honor Guard (11) move closer to get better shots.
The Bloody Knives (37) move closer to get better shots.
Mayhem Arrows (25) move closer to get better shots.
Black Rain (4) move closer to get better shots.
First Strike (16) move closer to get better shots.
Stormbringers (34) move closer to get better shots.
Handmaiden's of the Light (18) move closer to get better shots.
The Sylvus Archers (39) move closer to get better shots.
Death to Jarbosh! (9) move closer to get better shots.
Eastern Lancers (12) and Bunch o' Men on Horses (5) charge forward.
There are 3 siege engines at the walls.
Unforgiven (40), Feel Our Wrath (15), Personal Guard (28), Sons of Sirion (33), Gold Hands (17), Kabrinski Guard (22), Caqueta Fort Defenders (6), Moonshadow Templars (26), The Alumaani (36) and Akodo Champions (2) advance towards the enemy.


Close Combat (Defender Line 2):
11 Sirion banners are visible in the melee.
4 Nivemus banners are visible in the melee.
Unforgiven (40) score 151 hits on Eastern Archers (48).
Feel Our Wrath (15) score 165 hits on Eastern Archers (48).
Archers of Dawn (44) score 173 hits on Deccan Chargers (10).
Archers of Dawn (44) score 121 hits on Personal Guard (28).
Deccan Chargers (10) score 124 hits on Guardians of Westmoor (52).
Deccan Chargers (10) score 101 hits on Archers of Dawn (44).
Personal Guard (28) score 274 hits on Archers of Dawn (44).
Sons of Sirion (33) score 96 hits on Outer Ring Garisson (56).
Gold Hands (17) score 123 hits on Guardians of Westmoor (52).
Kabrinski Guard (22) score 219 hits on Guardians of Westmoor (52).
Caqueta Fort Defenders (6) score 101 hits on Guardians of Westmoor (52).
Eastern Archers (48) score 53 hits on Feel Our Wrath (15).
Eastern Archers (48) score 70 hits on Unforgiven (40).
Moonshadow Templars (26) score 264 hits on Guardians of Westmoor (52).
The Alumaani (36) score 237 hits on Guardians of Westmoor (52).
Outer Ring Garisson (56) score 139 hits on Bunch o' Men on Horses (5).
Outer Ring Garisson (56) score 49 hits on Sons of Sirion (33).
Guardians of Westmoor (52) score 71 hits on Deccan Chargers (10).
Guardians of Westmoor (52) score 83 hits on Moonshadow Templars (26).
Guardians of Westmoor (52) score 57 hits on The Alumaani (36).
Guardians of Westmoor (52) score 25 hits on Gold Hands (17).
Guardians of Westmoor (52) score 65 hits on Eastern Lancers (12).
Guardians of Westmoor (52) score 47 hits on Akodo Champions (2).
Guardians of Westmoor (52) score 50 hits on Kabrinski Guard (22).
Guardians of Westmoor (52) score 10 hits on Caqueta Fort Defenders (6).
Eastern Lancers (12) score 638 hits on Guardians of Westmoor (52).
Akodo Champions (2) score 426 hits on Guardians of Westmoor (52).
Bunch o' Men on Horses (5) score 605 hits on Outer Ring Garisson (56).
Total close combat hits suffered: Attackers: 1013, Defenders: 3524

Unforgiven (40) take 70 hits in close combat, which cause 2 casualties.
Feel Our Wrath (15) take 53 hits in close combat, which cause 1 casualties.
Archers of Dawn (44) take 313 hits in close combat (reduced due to fortifications), which cause 9 casualties.
Deccan Chargers (10) take 244 hits in close combat, which cause 7 casualties.
Personal Guard (28) take 121 hits in close combat, which cause 3 casualties.
Sons of Sirion (33) take 49 hits in close combat, which cause 1 casualties.
Gold Hands (17) take 25 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield, 1 additional men get slaughtered during the retreat.
Kabrinski Guard (22) take 50 hits in close combat, which cause 1 casualties.
Caqueta Fort Defenders (6) take 10 hits in close combat. No casualties.
Eastern Archers (48) take 263 hits in close combat (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
Moonshadow Templars (26) take 83 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Athemar Mayfield, Knight of Osslamar has been captured by Guardians of Westmoor (52).
The Alumaani (36) take 57 hits in close combat, which cause 1 casualties.
Outer Ring Garisson (56) take 584 hits in close combat (reduced due to fortifications), which cause 18 casualties.
Guardians of Westmoor (52) take 1777 hits in close combat (reduced due to fortifications), which cause 52 casualties.
Eastern Lancers (12) take 65 hits in close combat, which cause 2 casualties.
Akodo Champions (2) take 47 hits in close combat, which cause 1 casualties.
Bunch o' Men on Horses (5) take 139 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 1013 (1013 from close combat and 0 from ranged), Defenders: 2937 (2937 from close combat and 0 from ranged)
Total casualties: 26 attackers, 87 defenders

Turn No. 7

     24 (81-A)
27 (89-A)
31 (115-A)
34 (49-S)
42 (34-A)
3 (10-A)
4 (75-A)
9 (29-A)
11 (54-A)
14 (19-S)
16 (72-A)
18 (46-A)
19 (43-A)
20 (47-A)
21 (52-A)
25 (48-A)
37 (11-S)
39 (53-A)
41 (51-A)
  2 (14-S)
5 (13-C)
6 (3-I)
10 (16-I)
12 (17-C)
15 (10-I)
22 (18-I)
28 (19-I)
33 (5-I)
36 (15-I)
40 (14-I)
44 (131-A)
52 (109-A)
56 (62-A)
   


First Strike (16) move closer so they can fire safely into the melee.
Iron Intruders (21) move closer so they can fire safely into the melee.
~kells arrows~ (42) move closer to get better shots.
Domitius' Honor Guard (11) move closer so they can fire safely into the melee.
Hunting Party (20) move closer so they can fire safely into the melee.
The Sylvus Archers (39) move closer so they can fire safely into the melee.
His Shadow (19) move closer so they can fire safely into the melee.
Black Rain (4) move closer so they can fire safely into the melee.
Stormbringers (34) move closer to get better shots.
Mayhem Arrows (25) move closer so they can fire safely into the melee.
The Bloody Knives (37) move closer so they can fire safely into the melee.
Death to Jarbosh! (9) move closer so they can fire safely into the melee.
Whales Arrows (41) move closer so they can fire safely into the melee.
Handmaiden's of the Light (18) move closer so they can fire safely into the melee.
KDF Rhidhana's Vengeance (24) move closer to get better shots.
Ashforth Arbalests (3) move closer so they can fire safely into the melee.
Scarlet Arrows (31) move closer to get better shots.
Fearless dragons (14) move closer so they can fire safely into the melee.
Ora's Hope (27) move closer to get better shots.
There are 4 siege engines at the walls.


Close Combat (Defender Line 2):
9 Sirion banners are visible in the melee.
4 Nivemus banners are visible in the melee.
Akodo Champions (2) score 541 hits on Guardians of Westmoor (52).
Kabrinski Guard (22) score 246 hits on Archers of Dawn (44).
Caqueta Fort Defenders (6) score 99 hits on Outer Ring Garisson (56).
Deccan Chargers (10) score 246 hits on Outer Ring Garisson (56).
Archers of Dawn (44) score 107 hits on Feel Our Wrath (15).
Archers of Dawn (44) score 188 hits on Kabrinski Guard (22).
The Alumaani (36) score 178 hits on Guardians of Westmoor (52).
Sons of Sirion (33) score 77 hits on Guardians of Westmoor (52).
Eastern Lancers (12) score 458 hits on Guardians of Westmoor (52).
Outer Ring Garisson (56) score 139 hits on Deccan Chargers (10).
Outer Ring Garisson (56) score 32 hits on Caqueta Fort Defenders (6).
Personal Guard (28) score 239 hits on Guardians of Westmoor (52).
Guardians of Westmoor (52) score 42 hits on Bunch o' Men on Horses (5).
Guardians of Westmoor (52) score 47 hits on The Alumaani (36).
Guardians of Westmoor (52) score 62 hits on Eastern Lancers (12).
Guardians of Westmoor (52) score 82 hits on Personal Guard (28).
Guardians of Westmoor (52) score 55 hits on Akodo Champions (2).
Guardians of Westmoor (52) score 49 hits on Unforgiven (40).
Guardians of Westmoor (52) score 16 hits on Sons of Sirion (33).
Feel Our Wrath (15) score 215 hits on Archers of Dawn (44).
Unforgiven (40) score 162 hits on Guardians of Westmoor (52).
Bunch o' Men on Horses (5) score 356 hits on Guardians of Westmoor (52).
Total close combat hits suffered: Attackers: 819, Defenders: 2817

Akodo Champions (2) take 55 hits in close combat, which cause 1 casualties.
Kabrinski Guard (22) take 188 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield, 1 additional men get slaughtered during the retreat.
Caqueta Fort Defenders (6) take 32 hits in close combat, which cause 1 casualties.
Deccan Chargers (10) take 139 hits in close combat, which cause 4 casualties.
Archers of Dawn (44) take 384 hits in close combat (reduced due to fortifications), which cause 11 casualties.
The Alumaani (36) take 47 hits in close combat, which cause 1 casualties.
Sons of Sirion (33) take 16 hits in close combat. No casualties.
Eastern Lancers (12) take 62 hits in close combat, which cause 2 casualties.
Outer Ring Garisson (56) take 288 hits in close combat (reduced due to fortifications), which cause 9 casualties.
Personal Guard (28) take 82 hits in close combat, which cause 2 casualties.
Guardians of Westmoor (52) take 1676 hits in close combat (reduced due to fortifications), which cause 49 casualties.
Feel Our Wrath (15) take 107 hits in close combat, which cause 3 casualties.
Unforgiven (40) take 49 hits in close combat, which cause 1 casualties.
Bunch o' Men on Horses (5) take 42 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 819 (819 from close combat and 0 from ranged), Defenders: 2348 (2348 from close combat and 0 from ranged)
Total casualties: 21 attackers, 69 defenders

Turn No. 8

      24 (81-A)
27 (89-A)
31 (115-A)
34 (49-S)
42 (34-A)
3 (10-A)
4 (75-A)
9 (29-A)
11 (54-A)
14 (19-S)
16 (72-A)
18 (46-A)
19 (43-A)
20 (47-A)
21 (52-A)
25 (48-A)
37 (11-S)
39 (53-A)
41 (51-A)
2 (13-S)
5 (12-C)
6 (2-I)
10 (12-I)
12 (15-C)
15 (7-I)
28 (17-I)
33 (5-I)
36 (14-I)
40 (13-I)
44 (120-A)
52 (60-A)
56 (53-A)
   


KDF Rhidhana's Vengeance (24) move closer so they can fire safely into the melee.
Hunting Party (20) fire carefully into the close combat near them.
Hunting Party (20) fire on Archers of Dawn (44), scoring 126 hits.
Stormbringers (34) move closer so they can fire safely into the melee.
Ora's Hope (27) move closer so they can fire safely into the melee.
Black Rain (4) fire carefully into the close combat near them.
Black Rain (4) fire on Guardians of Westmoor (52), scoring 682 hits.
The Bloody Knives (37) fire carefully into the close combat near them.
The Bloody Knives (37) fire on Archers of Dawn (44), scoring 244 hits.
~kells arrows~ (42) move closer so they can fire safely into the melee.
Fearless dragons (14) fire carefully into the close combat near them.
Fearless dragons (14) fire on Outer Ring Garisson (56), scoring 266 hits.
The Sylvus Archers (39) fire carefully into the close combat near them.
The Sylvus Archers (39) fire on Archers of Dawn (44), scoring 246 hits.
Mayhem Arrows (25) fire carefully into the close combat near them.
Mayhem Arrows (25) fire on Outer Ring Garisson (56), scoring 108 hits.
Ashforth Arbalests (3) fire carefully into the close combat near them.
Ashforth Arbalests (3) fire on Outer Ring Garisson (56), scoring 82 hits.
Handmaiden's of the Light (18) fire carefully into the close combat near them.
Handmaiden's of the Light (18) fire on Archers of Dawn (44), scoring 339 hits.
Iron Intruders (21) fire carefully into the close combat near them.
Iron Intruders (21) fire on Outer Ring Garisson (56), scoring 168 hits.
Death to Jarbosh! (9) fire carefully into the close combat near them.
Death to Jarbosh! (9) fire on Guardians of Westmoor (52), scoring 292 hits.
Whales Arrows (41) fire carefully into the close combat near them.
Whales Arrows (41) fire on Outer Ring Garisson (56), scoring 218 hits.
His Shadow (19) fire carefully into the close combat near them.
His Shadow (19) fire on Archers of Dawn (44), scoring 291 hits.
First Strike (16) fire carefully into the close combat near them.
First Strike (16) fire on Guardians of Westmoor (52), scoring 780 hits.
Scarlet Arrows (31) move closer so they can fire safely into the melee.
Domitius' Honor Guard (11) fire carefully into the close combat near them.
Domitius' Honor Guard (11) fire on Outer Ring Garisson (56), scoring 546 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 4388


Close Combat (Defender Line 2):
6 Sirion banners are visible in the melee.
4 Nivemus banners are visible in the melee.
Archers of Dawn (44) score 43 hits on Feel Our Wrath (15).
Archers of Dawn (44) score 137 hits on Personal Guard (28).
Archers of Dawn (44) score 83 hits on Unforgiven (40).
Outer Ring Garisson (56) score 129 hits on Deccan Chargers (10).
Deccan Chargers (10) score 215 hits on Outer Ring Garisson (56).
Caqueta Fort Defenders (6) score 58 hits on Guardians of Westmoor (52).
Unforgiven (40) score 151 hits on Archers of Dawn (44).
The Alumaani (36) score 218 hits on Guardians of Westmoor (52).
Sons of Sirion (33) score 109 hits on Guardians of Westmoor (52).
Guardians of Westmoor (52) score 48 hits on Bunch o' Men on Horses (5).
Guardians of Westmoor (52) score 52 hits on The Alumaani (36).
Guardians of Westmoor (52) score 45 hits on Eastern Lancers (12).
Guardians of Westmoor (52) score 57 hits on Akodo Champions (2).
Guardians of Westmoor (52) score 7 hits on Caqueta Fort Defenders (6).
Guardians of Westmoor (52) score 16 hits on Sons of Sirion (33).
Akodo Champions (2) score 592 hits on Guardians of Westmoor (52).
Eastern Lancers (12) score 378 hits on Guardians of Westmoor (52).
Feel Our Wrath (15) score 145 hits on Archers of Dawn (44).
Bunch o' Men on Horses (5) score 339 hits on Guardians of Westmoor (52).
Personal Guard (28) score 182 hits on Archers of Dawn (44).
Total close combat hits suffered: Attackers: 617, Defenders: 2387

Archers of Dawn (44) take 813 hits (398 in close combat, 415 from archer fire) (reduced due to fortifications), which cause 24 casualties.
Outer Ring Garisson (56) take 642 hits (179 in close combat, 463 from archer fire) (reduced due to fortifications), which cause 19 casualties, making the unit retreat from the battlefield.
Deccan Chargers (10) take 129 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Caqueta Fort Defenders (6) take 7 hits in close combat. No casualties.
Unforgiven (40) take 83 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
The Alumaani (36) take 52 hits in close combat, which cause 1 casualties.
Sons of Sirion (33) take 16 hits in close combat. No casualties.
Guardians of Westmoor (52) take 1997 hits (1412 in close combat, 585 from archer fire) (reduced due to fortifications), which cause 58 casualties, making the unit retreat from the battlefield.
Akodo Champions (2) take 57 hits in close combat, which cause 1 casualties.
Eastern Lancers (12) take 45 hits in close combat, which cause 1 casualties.
Feel Our Wrath (15) take 43 hits in close combat, which cause 1 casualties.
Bunch o' Men on Horses (5) take 48 hits in close combat, which cause 1 casualties.
Personal Guard (28) take 137 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 617 (617 from close combat and 0 from ranged), Defenders: 3452 (1989 from close combat and 1463 from ranged)
Total casualties: 14 attackers, 101 defenders

Turn No. 9

       3 (10-A)
4 (75-A)
9 (29-A)
11 (54-A)
14 (19-S)
16 (72-A)
18 (46-A)
19 (43-A)
20 (47-A)
21 (52-A)
24 (81-A)
25 (48-A)
27 (89-A)
31 (115-A)
34 (49-S)
37 (11-S)
39 (53-A)
41 (51-A)
42 (34-A)
2 (12-S)
5 (11-C)
6 (2-I)
12 (14-C)
15 (6-I)
28 (13-I)
33 (5-I)
36 (13-I)
44 (96-A)
   


KDF Rhidhana's Vengeance (24) fire carefully into the close combat near them.
KDF Rhidhana's Vengeance (24) fire on Archers of Dawn (44), scoring 432 hits.
Handmaiden's of the Light (18) fire carefully into the close combat near them.
Handmaiden's of the Light (18) fire on Archers of Dawn (44), scoring 498 hits.
Ora's Hope (27) fire carefully into the close combat near them.
Ora's Hope (27) fire on Archers of Dawn (44), scoring 403 hits.
The Sylvus Archers (39) fire carefully into the close combat near them.
The Sylvus Archers (39) fire on Archers of Dawn (44), scoring 161 hits.
First Strike (16) fire carefully into the close combat near them.
First Strike (16) fire on Archers of Dawn (44), scoring 610 hits.
Death to Jarbosh! (9) fire carefully into the close combat near them.
Death to Jarbosh! (9) fire on Archers of Dawn (44), scoring 309 hits.
Fearless dragons (14) fire carefully into the close combat near them.
Fearless dragons (14) fire on Archers of Dawn (44), scoring 751 hits.
The Bloody Knives (37) fire carefully into the close combat near them.
The Bloody Knives (37) fire on Archers of Dawn (44), scoring 262 hits.
Ashforth Arbalests (3) fire carefully into the close combat near them.
Ashforth Arbalests (3) fire on Archers of Dawn (44), scoring 96 hits.
Iron Intruders (21) fire carefully into the close combat near them.
Iron Intruders (21) fire on Archers of Dawn (44), scoring 269 hits.
His Shadow (19) fire carefully into the close combat near them.
His Shadow (19) fire on Archers of Dawn (44), scoring 484 hits.
Mayhem Arrows (25) fire carefully into the close combat near them.
Mayhem Arrows (25) fire on Archers of Dawn (44), scoring 102 hits.
Black Rain (4) fire carefully into the close combat near them.
Black Rain (4) fire on Archers of Dawn (44), scoring 416 hits.
Stormbringers (34) fire carefully into the close combat near them.
Stormbringers (34) fire on Archers of Dawn (44), scoring 633 hits.
Whales Arrows (41) fire carefully into the close combat near them.
Whales Arrows (41) fire on Archers of Dawn (44), scoring 172 hits.
Hunting Party (20) fire carefully into the close combat near them.
Hunting Party (20) fire on Archers of Dawn (44), scoring 125 hits.
Scarlet Arrows (31) fire carefully into the close combat near them.
Scarlet Arrows (31) fire on Archers of Dawn (44), scoring 963 hits.
~kells arrows~ (42) fire carefully into the close combat near them.
~kells arrows~ (42) fire on Archers of Dawn (44), scoring 205 hits.
Domitius' Honor Guard (11) fire carefully into the close combat near them.
Domitius' Honor Guard (11) fire on Archers of Dawn (44), scoring 647 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 7538


Close Combat (Defender Line 2):
4 Sirion banners are visible in the melee.
4 Nivemus banners are visible in the melee.
Archers of Dawn (44) score 19 hits on Feel Our Wrath (15).
Archers of Dawn (44) score 34 hits on Bunch o' Men on Horses (5).
Archers of Dawn (44) score 29 hits on The Alumaani (36).
Archers of Dawn (44) score 43 hits on Eastern Lancers (12).
Archers of Dawn (44) score 35 hits on Personal Guard (28).
Archers of Dawn (44) score 36 hits on Akodo Champions (2).
Archers of Dawn (44) score 7 hits on Caqueta Fort Defenders (6).
Archers of Dawn (44) score 12 hits on Sons of Sirion (33).
Bunch o' Men on Horses (5) score 316 hits on Archers of Dawn (44).
Eastern Lancers (12) score 282 hits on Archers of Dawn (44).
Sons of Sirion (33) score 86 hits on Archers of Dawn (44).
Caqueta Fort Defenders (6) score 50 hits on Archers of Dawn (44).
Akodo Champions (2) score 347 hits on Archers of Dawn (44).
Personal Guard (28) score 135 hits on Archers of Dawn (44).
The Alumaani (36) score 219 hits on Archers of Dawn (44).
Feel Our Wrath (15) score 142 hits on Archers of Dawn (44).
Total close combat hits suffered: Attackers: 215, Defenders: 1577

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Archers of Dawn (44) take 3827 hits (1314 in close combat, 2513 from archer fire) (reduced due to fortifications), which cause 96 casualties, wiping the unit out.
Bunch o' Men on Horses (5) take 34 hits in close combat, which cause 1 casualties.
Eastern Lancers (12) take 43 hits in close combat, which cause 1 casualties.
Sons of Sirion (33) take 12 hits in close combat. No casualties.
Caqueta Fort Defenders (6) take 7 hits in close combat, which cause 1 casualties. 4 Nivemus banners fall.
Akodo Champions (2) take 36 hits in close combat, which cause 1 casualties.
Personal Guard (28) take 35 hits in close combat, which cause 1 casualties.
The Alumaani (36) take 29 hits in close combat, which cause 1 casualties.
Feel Our Wrath (15) take 19 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 215 (215 from close combat and 0 from ranged), Defenders: 3827 (1314 from close combat and 2513 from ranged)
Total casualties: 7 attackers, 96 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 8 %.
The local roads network has also been damaged.
The battle does 96 % damage to the fortifications.

Analysis

Battle Analysis

Weather: Calm Wind

Total Damage done:

S/N: 35911 hits ( 24139 hits from close combat, 11772 hits from ranged combat)

F: 26123 hit ( 13677 hits from close combat, 12446 hits from ranged combat)

Total casualties suffered:

S/N: 669 men out of 1920 men (34.84%)

F: 983 men out of 1170 men (84.02%)

Damage Progression: [Turn] hits

S/N:

Highest: Turn 3 - 6927

[1] 1287 - [2] 4436 - [3] 6927 - [4] 6279 - [5] 4418 - [6] 2937 - [7] 2348 - [8] 3452 - [9] 3827

Hits per man (Total hit/Total men): 18.70 hits per man

CS per man (Total CS/Total men): 14.02 CS per man

F:

Highest: Turn 2 - 7289

[1] 1780 - [2] 7289 - [3] 6171 - [4] 4652 - [5] 3567 - [6] 1013 - [7] 819 - [8] 617 - [9] 215

Hits per man (Total hit/Total men): 22.33 hits per man

CS per man (Total CS/Total men): 9.23 CS per man