Dubhaine Family/Rhidhana/Battles/1012/May

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Dubhaine Family
Fame 40
Wealth 19485
Home Region Ashforth
Home World East Continent

May 1st

Sunrise -- Oporto

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Arrows of AzulJustinFontan67 Archline  684
2A Arrows of FreedomBasiliusFontan40 Archline  563
3A Black FeathersClaude Duval theFontan25 Infline  243
4A Burning ArrowsZartosFontan32 Archline  515
5A Caelion MercenariesCaelionFontan24 Infline  324
6A Darkness PrevailsJames Hind theFontan18 Infline  229
7A Eagles Black GuardZadekFontan27 Infline  350
8A FlamekinPrandurFontan49 Archline  521
9A Flaming ArrowsBrockFontan41 Archbox  586
10A Fontan ForeverAulus SeverusFontan58 SFline  1379
11A GreenjacketsManoi RhodageveauFontan44 Archline  514
12A Hunting PartyGuis'waFontan29 Infline  367
13A Hyde IrregularsTrentonFontan22 Infbox  306
14A Ironheart RangersMaxentusFontan43 Infline  423
15A Just DeservesNathanialFontan16 SFline  433
16A Knights of CnaeusCnaeus AulusFontan18 Cavwedge  298
17A Lyirchtsars PrincipesRomanFontan17 SFline  516
18A Majikcal SteedsSangahFontan12 Cavwedge  259
19AMonarchist LeagueLaszloFontan26 Infline  241
20A Negev Green JacketsRhidhanaFontan57 SFline  1143
21A Ogren longshotsJon PaulFontan50 Archline  368
22A Oporto MarksmenSashaFontan73 Archline  775
23A Rhetorical RopeHergoervikFontan15 SFline  534
24A Rowan's RidersRowanFontan22 Cavwedge  481
25A Smurtonite MercenariesFelixFontan34 Infline  456
26A Stratcharch at ArmsCorvianFontan34 Infline  382
27A The Black SwansBrigdhaFontan30 Archline  365
28AThe Darkness AwakesSalazahrFontan32 Infline  247
29A The RagettesYvonneFontan45 Archline  504
30A Trivium FlowAstrosFontan26 Infline  243
31A Trivium VengeanceAloisFontan32 Archline  420
32A Wildest DreamsSterlingFontan42 Infbox  516
33D 1st RefugeesJuanCaligus30 Infline  301
34D An Najaf Light InfantryJohnCaligus25 Infline  287
35D Cinereus KnightsKezokuCaligus40 Cavwedge  619
36D Death of IbladeshKulaCaligus40 Infline  382
37D Fat CopsEleranCaligus15 SFline  360
38D Followers of the ShadowShadow of GwynythCaligus51 Archline  487
39D Guardians of CaligusPercivalCaligus86 Infline  910
40D Hamadan PikemenAresCaligus23 Infline  349
41D Heavy-Armed InfantryAdrianusCaligus49 Infline  562
42D Heavy-Armed InfantryLillianCaligus53 Infline  410
43DHector's LegionHectorCaligus35 Infline  396
44D Kelperhurst guardWulfCaligus44 Infline  493
45D King's Doom GuardDobromirCaligus52 SFline  787
46D Kriegsmenactron IICaligus97 Infline  878
47D Livia's Domestic CleansersLiviaCaligus54 SFline  1124
48D Lone SentryAedanCaligus56 Infline  637
49D NIghthawksEvredCaligus15 Infline  190
50D Orangie BanditsGeminiCaligus50 Infline  513
51D Phantom GuardsLeonardoCaligus37 Infline  381
52D Ragnarok BringersHildaCaligus34 Infline  368
53D Regiment of ThunderSorivarCaligus49 Archline  594
54D RequiemEiraCaligus57 Infbox  488
55D RevengeTravisCaligus60 Infline  748
56D Swords At ReadyAlganharCaligus20 Infline  209
57D SwordsmenCedricCaligus103 Infline  1011
58D The Golden HordeBjornCaligus49 SFline  1045
59D The RearEndersCrystalCaligus30 Infline  351
60D Tokat's Light Longbow MenRotting CorpseCaligus33 Archline  401
61D Traemlin's FinestTraemlinCaligus68 Infline  656
62DViseu Shock TroopsKrystallusCaligus25 Infline  249
63DWarriors of CaligusDestinCaligus50 Archline  490


Total:
32 attackers (382 Inf, 503 Arch, 52 Cav, 163 SF)
31 defenders (1037 Inf, 183 Arch, 40 Cav, 170 SF)
Total combat strengths: 15185 vs. 16676

The forces from Caligus brace as they prepare to defend their ongoing takeover.
The region owner Fontan and their allies attack the takeover forces.
The Fontan troops attack because they are at war with Caligus.

Strong winds and gusts are making ranged combat a game of luck.

Bjorn Utengar, Arch Priest of Caligus, Baron of Sordidus is spotted wielding the Axe of War.
Wulf Kelperhurst (Knight of Domus) is spotted reading from the Moaning Tome.
Lillian Flame (Dame of Fontan) is spotted wearing the Sacred Crown of Beauty.
Wulf Kelperhurst (Knight of Domus) is spotted reading from the Enchanted Book of the Blessed.
Dobromir Menethil, King of Caligus is spotted wearing the Daemonic Breastplate of the Kings.
Basilius Decimus, Marshal of the Eagle Regiment takes command of his army. They deploy in Archer Opening formation.
Justin Azul, Marshal of the Fontan Rangers takes command of his army. They deploy in Archer Opening formation.
Sir Gemini Devibane, Marshal of the Caligus' Golden Talons takes command of his army. They deploy in no particular formation.
Traemlin Augulus, High Marshal of Caligus, Count of An Najaf, Marshal of the Caligus Red Gryphons takes command of his army. They deploy in Infantry Wall formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  16 (18-C)
18 (12-C)
24 (22-C)
  3 (25-I)
5 (24-I)
6 (18-I)
7 (27-I)
9 (41-A)
10 (58-S)
12 (29-I)
13 (22-I)
14 (43-I)
15 (16-S)
17 (17-S)
19 (26-I)
25 (34-I)
26 (34-I)
28 (32-I)
30 (26-I)
32 (42-I)
1 (67-A)
2 (40-A)
4 (32-A)
8 (49-A)
11 (44-A)
20 (57-S)
21 (50-A)
22 (73-A)
23 (15-S)
27 (30-A)
29 (45-A)
31 (32-A)
  34 (25-I)
36 (40-I)
39 (86-I)
40 (23-I)
41 (49-I)
42 (53-I)
43 (35-I)
44 (44-I)
46 (97-I)
48 (56-I)
49 (15-I)
50 (50-I)
51 (37-I)
52 (34-I)
54 (57-I)
55 (60-I)
56 (20-I)
57 (103-I)
59 (30-I)
61 (68-I)
62 (25-I)
33 (30-I)
37 (15-S)
38 (51-A)
45 (52-S)
47 (54-S)
53 (49-A)
58 (49-S)
60 (33-A)
63 (50-A)
35 (40-C)
 

The Ragettes (29) fire on Swordsmen (57), scoring 237 hits.
Tokat's Light Longbow Men (60) fire on Negev Green Jackets (20), scoring 80 hits.
Rhetorical Rope (23) fire on Guardians of Caligus (39), scoring 225 hits.
Warriors of Caligus (63) fire on Negev Green Jackets (20), scoring 130 hits.
Arrows of Freedom (2) fire on Kriegsmen (46), scoring 357 hits.
Greenjackets (11) fire on Revenge (55), scoring 307 hits.
Flaming Arrows (9) fire on Traemlin's Finest (61), scoring 179 hits.
The Black Swans (27) fire on Lone Sentry (48), scoring 199 hits.
Arrows of Azul (1) fire on Swordsmen (57), scoring 223 hits.
Burning Arrows (4) fire on Orangie Bandits (50), scoring 369 hits.
Trivium Vengeance (31) fire on Guardians of Caligus (39), scoring 259 hits.
Oporto Marksmen (22) fire on Heavy-Armed Infantry (41), scoring 325 hits.
The Golden Horde (58) fire on Negev Green Jackets (20), scoring 199 hits.
Followers of the Shadow (38) fire on Flamekin (8), scoring 108 hits.
Flamekin (8) fire on Phantom Guards (51), scoring 388 hits.
Ogren longshots (21) fire on Requiem (54), scoring 145 hits.
Negev Green Jackets (20) fire on Kelperhurst guard (44), scoring 340 hits.
Livia's Domestic Cleansers (47) fire on Oporto Marksmen (22), scoring 240 hits.
Regiment of Thunder (53) fire on Arrows of Azul (1), scoring 157 hits.
King's Doom Guard (45) fire on Arrows of Freedom (2), scoring 244 hits.
Total ranged hits suffered: Attackers: 1158, Defenders: 3553
Cinereus Knights (35) stay in their defensive position, awaiting an opportunity to charge.
Knights of Cnaeus (16), Majikcal Steeds (18) and Rowan's Riders (24) ride on, closing in on the defenders.
Smurtonite Mercenaries (25), Monarchist League (19), Hunting Party (12), Hyde Irregulars (13), The Darkness Awakes (28), Stratcharch at Arms (26), Just Deserves (15), Black Feathers (3), Fontan Forever (10), Wildest Dreams (32), Trivium Flow (30), Darkness Prevails (6), Caelion Mercenaries (5), Lyirchtsars Principes (17), Ironheart Rangers (14) and Eagles Black Guard (7) advance towards the enemy.
Swordsmen (57), Heavy-Armed Infantry (42), Kelperhurst guard (44), Hamadan Pikemen (40), Orangie Bandits (50), Death of Ibladesh (36), Fat Cops (37), Lone Sentry (48), Requiem (54), NIghthawks (49), Ragnarok Bringers (52), Viseu Shock Troops (62), Phantom Guards (51), An Najaf Light Infantry (34), Revenge (55), Kriegsmen (46), 1st Refugees (33), Heavy-Armed Infantry (41), Guardians of Caligus (39), Swords At Ready (56), Hector's Legion (43), The RearEnders (59) and Traemlin's Finest (61) advance towards the enemy.


Swordsmen (57) take 460 hits from archer fire, which cause 12 casualties.
Kelperhurst guard (44) take 340 hits from archer fire, which cause 10 casualties.
Orangie Bandits (50) take 369 hits from archer fire, which cause 10 casualties.
Arrows of Freedom (2) take 244 hits from archer fire, which cause 8 casualties.
Arrows of Azul (1) take 157 hits from archer fire, which cause 6 casualties.
Lone Sentry (48) take 199 hits from archer fire, which cause 6 casualties.
Requiem (54) take 145 hits from archer fire, which cause 4 casualties.
Oporto Marksmen (22) take 240 hits from archer fire, which cause 8 casualties.
Phantom Guards (51) take 388 hits from archer fire, which cause 12 casualties.
Flamekin (8) take 108 hits from archer fire, which cause 6 casualties.
Revenge (55) take 307 hits from archer fire, which cause 8 casualties.
Kriegsmen (46) take 357 hits from archer fire, which cause 9 casualties.
Negev Green Jackets (20) take 409 hits from archer fire, which cause 10 casualties.
Heavy-Armed Infantry (41) take 325 hits from archer fire, which cause 8 casualties.
Guardians of Caligus (39) take 484 hits from archer fire, which cause 14 casualties.
Traemlin's Finest (61) take 179 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 1158 (0 from close combat and 1158 from ranged), Defenders: 3553 (0 from close combat and 3553 from ranged)
Total casualties: 38 attackers, 99 defenders

Turn No. 2

    9 (41-A)
16 (18-C)
18 (12-C)
24 (22-C)
1 (61-A)
2 (32-A)
3 (25-I)
4 (32-A)
5 (24-I)
6 (18-I)
7 (27-I)
8 (43-A)
10 (58-S)
11 (44-A)
12 (29-I)
13 (22-I)
14 (43-I)
15 (16-S)
17 (17-S)
19 (26-I)
20 (47-S)
21 (50-A)
22 (65-A)
23 (15-S)
25 (34-I)
26 (34-I)
27 (30-A)
28 (32-I)
29 (45-A)
30 (26-I)
31 (32-A)
32 (42-I)
34 (25-I)
36 (40-I)
39 (72-I)
40 (23-I)
41 (41-I)
42 (53-I)
43 (35-I)
44 (34-I)
46 (88-I)
48 (50-I)
49 (15-I)
50 (40-I)
51 (25-I)
52 (34-I)
54 (53-I)
55 (52-I)
56 (20-I)
57 (91-I)
59 (30-I)
61 (62-I)
62 (25-I)
33 (30-I)
37 (15-S)
38 (51-A)
45 (52-S)
47 (54-S)
53 (49-A)
58 (49-S)
60 (33-A)
63 (50-A)
35 (40-C)
 

Tokat's Light Longbow Men (60) fire on Fontan Forever (10), scoring 133 hits.
Followers of the Shadow (38) fire on Fontan Forever (10), scoring 135 hits.
The Golden Horde (58) fire on Negev Green Jackets (20), scoring 276 hits.
Negev Green Jackets (20) fire on Swordsmen (57), scoring 441 hits.
Oporto Marksmen (22) fire on Guardians of Caligus (39), scoring 260 hits.
Flaming Arrows (9) fire on Kriegsmen (46), scoring 280 hits.
Greenjackets (11) fire on Revenge (55), scoring 280 hits.
The Black Swans (27) fire on Traemlin's Finest (61), scoring 186 hits.
Ogren longshots (21) fire on Lone Sentry (48), scoring 121 hits.
Burning Arrows (4) fire on Heavy-Armed Infantry (41), scoring 236 hits.
Livia's Domestic Cleansers (47) fire on Fontan Forever (10), scoring 267 hits.
Warriors of Caligus (63) fire on Arrows of Azul (1), scoring 102 hits.
Rhetorical Rope (23) fire on Orangie Bandits (50), scoring 203 hits.
The Ragettes (29) fire on Heavy-Armed Infantry (42), scoring 180 hits.
Arrows of Freedom (2) fire on Hector's Legion (43), scoring 272 hits.
Arrows of Azul (1) fire on Requiem (54), scoring 270 hits.
Trivium Vengeance (31) fire on Ragnarok Bringers (52), scoring 254 hits.
King's Doom Guard (45) fire on Wildest Dreams (32), scoring 164 hits.
Flamekin (8) fire on Hamadan Pikemen (40), scoring 334 hits.
Regiment of Thunder (53) fire on Lyirchtsars Principes (17), scoring 135 hits.
Total ranged hits suffered: Attackers: 1212, Defenders: 3317
Cinereus Knights (35) ride on, closing in on the enemy.
Majikcal Steeds (18), Rowan's Riders (24) and Knights of Cnaeus (16) charge ahead, into the defenders' ranks.
Darkness Prevails (6), Monarchist League (19), Lyirchtsars Principes (17), Just Deserves (15), Smurtonite Mercenaries (25), Stratcharch at Arms (26), Eagles Black Guard (7), Caelion Mercenaries (5), Wildest Dreams (32), Trivium Flow (30), The Darkness Awakes (28), Fontan Forever (10), Hunting Party (12), Hyde Irregulars (13), Ironheart Rangers (14) and Black Feathers (3) advance towards the enemy.
1st Refugees (33) and Fat Cops (37) advance towards the enemy.


Close Combat (Center Line):
9 Fontan banners are visible in the melee.
31 Caligus banners are visible in the melee.
Darkness Prevails (6) score 60 hits on Death of Ibladesh (36).
Darkness Prevails (6) score 40 hits on Phantom Guards (51).
Guardians of Caligus (39) score 622 hits on Lyirchtsars Principes (17).
Swordsmen (57) score 700 hits on Monarchist League (19).
Monarchist League (19) score 199 hits on Swordsmen (57).
Majikcal Steeds (18) score 284 hits on Revenge (55).
Majikcal Steeds (18) score 197 hits on Hector's Legion (43).
1st Refugees (33) score 225 hits on Fontan Forever (10).
Lyirchtsars Principes (17) score 505 hits on Guardians of Caligus (39).
Just Deserves (15) score 168 hits on Hamadan Pikemen (40).
Just Deserves (15) score 261 hits on The RearEnders (59).
Fat Cops (37) score 219 hits on Knights of Cnaeus (16).
Hector's Legion (43) score 219 hits on Majikcal Steeds (18).
NIghthawks (49) score 128 hits on Black Feathers (3).
Smurtonite Mercenaries (25) score 260 hits on Kriegsmen (46).
Requiem (54) score 333 hits on Eagles Black Guard (7).
Revenge (55) score 596 hits on Majikcal Steeds (18).
Stratcharch at Arms (26) score 390 hits on Heavy-Armed Infantry (42).
Eagles Black Guard (7) score 224 hits on Requiem (54).
Caelion Mercenaries (5) score 266 hits on Heavy-Armed Infantry (41).
Kriegsmen (46) score 416 hits on Smurtonite Mercenaries (25).
Kelperhurst guard (44) score 260 hits on The Darkness Awakes (28).
The RearEnders (59) score 294 hits on Just Deserves (15).
Wildest Dreams (32) score 363 hits on Swords At Ready (56).
Rowan's Riders (24) score 330 hits on Ragnarok Bringers (52).
Rowan's Riders (24) score 557 hits on Traemlin's Finest (61).
Orangie Bandits (50) score 302 hits on Ironheart Rangers (14).
Viseu Shock Troops (62) score 196 hits on Hunting Party (12).
Knights of Cnaeus (16) score 426 hits on Fat Cops (37).
Heavy-Armed Infantry (41) score 281 hits on Caelion Mercenaries (5).
Traemlin's Finest (61) score 542 hits on Rowan's Riders (24).
Swords At Ready (56) score 114 hits on Wildest Dreams (32).
Trivium Flow (30) score 99 hits on Lone Sentry (48).
The Darkness Awakes (28) score 102 hits on Kelperhurst guard (44).
Fontan Forever (10) score 791 hits on 1st Refugees (33).
Ragnarok Bringers (52) score 264 hits on Rowan's Riders (24).
Hunting Party (12) score 263 hits on Viseu Shock Troops (62).
Lone Sentry (48) score 439 hits on Trivium Flow (30).
An Najaf Light Infantry (34) score 193 hits on Hyde Irregulars (13).
Phantom Guards (51) score 217 hits on Darkness Prevails (6).
Hyde Irregulars (13) score 248 hits on An Najaf Light Infantry (34).
Death of Ibladesh (36) score 239 hits on Darkness Prevails (6).
Ironheart Rangers (14) score 251 hits on Orangie Bandits (50).
Hamadan Pikemen (40) score 299 hits on Just Deserves (15).
Heavy-Armed Infantry (42) score 129 hits on Stratcharch at Arms (26).
Black Feathers (3) score 109 hits on NIghthawks (49).
Total close combat hits suffered: Attackers: 7227, Defenders: 6393

Darkness Prevails (6) take 456 hits in close combat, which cause 15 casualties.
Guardians of Caligus (39) take 765 hits (505 in close combat, 260 from archer fire), which cause 22 casualties.
Percival Prestongreen, Duke of Hamadan, Duke of Hamadan has been wounded by Oporto Marksmen (22).
Swordsmen (57) take 640 hits (199 in close combat, 441 from archer fire), which cause 17 casualties.
Monarchist League (19) take 700 hits in close combat, which cause 26 casualties, wiping the unit out.
Laszlo Umpeta Perticta (Knight of Greatbridge, Fontan) has been captured by Swordsmen (57).
Majikcal Steeds (18) take 815 hits in close combat, which cause 12 casualties, wiping the unit out.
Sangah Majikcals, Count of Greatbridge has been wounded by Revenge (55).
1st Refugees (33) take 791 hits in close combat, which cause 25 casualties. One Caligus banner is lost.
Lyirchtsars Principes (17) take 757 hits (622 in close combat, 135 from archer fire), which cause 16 casualties.
Just Deserves (15) take 593 hits in close combat, which cause 14 casualties.
Fat Cops (37) take 426 hits in close combat, which cause 11 casualties.
Eleran Perfect II (Knight of Isadril, Caligus) has been wounded by Knights of Cnaeus (16).
Negev Green Jackets (20) take 276 hits from archer fire, which cause 6 casualties.
Hector's Legion (43) take 469 hits (197 in close combat, 272 from archer fire), which cause 12 casualties.
NIghthawks (49) take 109 hits in close combat, which cause 3 casualties.
Smurtonite Mercenaries (25) take 416 hits in close combat, which cause 10 casualties.
Requiem (54) take 494 hits (224 in close combat, 270 from archer fire), which cause 15 casualties.
Revenge (55) take 564 hits (284 in close combat, 280 from archer fire), which cause 14 casualties.
Stratcharch at Arms (26) take 129 hits in close combat, which cause 4 casualties.
Eagles Black Guard (7) take 333 hits in close combat, which cause 13 casualties.
Caelion Mercenaries (5) take 281 hits in close combat, which cause 8 casualties.
Caelion Smurton (Knight of Dulbin, Fontan) has been wounded by Heavy-Armed Infantry (41).
Kriegsmen (46) take 540 hits (260 in close combat, 280 from archer fire), which cause 14 casualties.
Kelperhurst guard (44) take 102 hits in close combat, which cause 3 casualties.
The RearEnders (59) take 261 hits in close combat, which cause 7 casualties.
Wildest Dreams (32) take 278 hits (114 in close combat, 164 from archer fire), which cause 9 casualties.
Rowan's Riders (24) take 806 hits in close combat, which cause 19 casualties.
Orangie Bandits (50) take 454 hits (251 in close combat, 203 from archer fire), which cause 12 casualties.
Viseu Shock Troops (62) take 263 hits in close combat, which cause 10 casualties.
Knights of Cnaeus (16) take 219 hits in close combat, which cause 6 casualties.
Heavy-Armed Infantry (41) take 502 hits (266 in close combat, 236 from archer fire), which cause 13 casualties.
Traemlin's Finest (61) take 743 hits (557 in close combat, 186 from archer fire), which cause 24 casualties.
Swords At Ready (56) take 363 hits in close combat, which cause 12 casualties.
Trivium Flow (30) take 439 hits in close combat, which cause 15 casualties.
The Darkness Awakes (28) take 260 hits in close combat, which cause 8 casualties.
Arrows of Azul (1) take 102 hits from archer fire, which cause 4 casualties.
Fontan Forever (10) take 760 hits (225 in close combat, 535 from archer fire), which cause 17 casualties.
Sir Aulus Severus of the Scipii, Chancellor of Fontan has been wounded by Tokat's Light Longbow Men (60).
Ragnarok Bringers (52) take 584 hits (330 in close combat, 254 from archer fire), which cause 19 casualties.
Hunting Party (12) take 196 hits in close combat, which cause 7 casualties.
Lone Sentry (48) take 220 hits (99 in close combat, 121 from archer fire), which cause 6 casualties.
An Najaf Light Infantry (34) take 248 hits in close combat, which cause 8 casualties.
Phantom Guards (51) take 40 hits in close combat, which cause 1 casualties.
Hyde Irregulars (13) take 193 hits in close combat, which cause 5 casualties.
Death of Ibladesh (36) take 60 hits in close combat, which cause 2 casualties.
Ironheart Rangers (14) take 302 hits in close combat, which cause 10 casualties.
Hamadan Pikemen (40) take 502 hits (168 in close combat, 334 from archer fire), which cause 15 casualties.
Heavy-Armed Infantry (42) take 570 hits (390 in close combat, 180 from archer fire), which cause 20 casualties.
Black Feathers (3) take 128 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 8439 (7227 from close combat and 1212 from ranged), Defenders: 9710 (6393 from close combat and 3317 from ranged)
Total casualties: 228 attackers, 285 defenders

Turn No. 3

    9 (41-A)
1 (57-A)
2 (32-A)
4 (32-A)
8 (43-A)
11 (44-A)
20 (41-S)
21 (50-A)
22 (65-A)
23 (15-S)
27 (30-A)
29 (45-A)
31 (32-A)
3 (21-I)
5 (16-I)
6 (3-I)
7 (14-I)
10 (41-S)
12 (22-I)
13 (17-I)
14 (33-I)
15 (2-S)
16 (12-C)
17 (1-S)
24 (3-C)
25 (24-I)
26 (30-I)
28 (24-I)
30 (11-I)
32 (33-I)
33 (5-I)
34 (17-I)
36 (38-I)
37 (4-S)
39 (50-I)
40 (8-I)
41 (28-I)
42 (33-I)
43 (23-I)
44 (31-I)
46 (74-I)
48 (44-I)
49 (12-I)
50 (28-I)
51 (24-I)
52 (15-I)
54 (38-I)
55 (38-I)
56 (8-I)
57 (74-I)
59 (23-I)
61 (38-I)
62 (15-I)
  35 (40-C)
38 (51-A)
45 (52-S)
47 (54-S)
53 (49-A)
58 (49-S)
60 (33-A)
63 (50-A)
  

Arrows of Azul (1) fire on Livia's Domestic Cleansers (47), scoring 137 hits.
Rhetorical Rope (23) fire on The Golden Horde (58), scoring 107 hits.
Arrows of Freedom (2) retreat from the close combat near them.
The Ragettes (29) fire on The Golden Horde (58), scoring 157 hits.
Flaming Arrows (9) fire on Livia's Domestic Cleansers (47), scoring 122 hits.
Livia's Domestic Cleansers (47) fire on Negev Green Jackets (20), scoring 270 hits.
Tokat's Light Longbow Men (60) move closer to get better shots.
Flamekin (8) fire on Tokat's Light Longbow Men (60), scoring 304 hits.
The Black Swans (27) fire on Tokat's Light Longbow Men (60), scoring 172 hits.
King's Doom Guard (45) move closer to get better shots.
Regiment of Thunder (53) fire on Oporto Marksmen (22), scoring 172 hits.
Negev Green Jackets (20) retreat from the close combat near them.
The Golden Horde (58) fire on Greenjackets (11), scoring 352 hits.
Trivium Vengeance (31) fire on King's Doom Guard (45), scoring 206 hits.
Warriors of Caligus (63) fire on Burning Arrows (4), scoring 112 hits.
Ogren longshots (21) fire on King's Doom Guard (45), scoring 161 hits.
Oporto Marksmen (22) fire on King's Doom Guard (45), scoring 285 hits.
Burning Arrows (4) fire on Tokat's Light Longbow Men (60), scoring 351 hits.
Greenjackets (11) fire on King's Doom Guard (45), scoring 228 hits.
Followers of the Shadow (38) fire on Arrows of Azul (1), scoring 128 hits.
Total ranged hits suffered: Attackers: 1034, Defenders: 2230
Cinereus Knights (35) charge ahead, into the attackers' ranks.


Close Combat (Center Line):
8 Fontan banners are visible in the melee.
32 Caligus banners are visible in the melee.
Rowan's Riders (24) score 66 hits on Death of Ibladesh (36).
Heavy-Armed Infantry (42) score 79 hits on Wildest Dreams (32).
NIghthawks (49) score 141 hits on Fontan Forever (10).
The RearEnders (59) score 193 hits on Knights of Cnaeus (16).
Phantom Guards (51) score 57 hits on Just Deserves (15) (218 before overkill).
Death of Ibladesh (36) score 74 hits on Rowan's Riders (24) (223 before overkill).
Hyde Irregulars (13) score 159 hits on Swordsmen (57).
Knights of Cnaeus (16) score 65 hits on Revenge (55).
Knights of Cnaeus (16) score 38 hits on The RearEnders (59).
Kelperhurst guard (44) score 256 hits on Caelion Mercenaries (5).
Hector's Legion (43) score 178 hits on Eagles Black Guard (7).
Viseu Shock Troops (62) score 95 hits on Darkness Prevails (6).
The Darkness Awakes (28) score 92 hits on Guardians of Caligus (39).
Stratcharch at Arms (26) score 236 hits on Hamadan Pikemen (40).
Lyirchtsars Principes (17) score 39 hits on Kriegsmen (46).
Wildest Dreams (32) score 181 hits on Heavy-Armed Infantry (42).
Wildest Dreams (32) score 118 hits on Orangie Bandits (50).
Requiem (54) score 255 hits on Fontan Forever (10).
Kriegsmen (46) score 52 hits on Lyirchtsars Principes (17) (533 before overkill).
Fat Cops (37) score 154 hits on Eagles Black Guard (7).
Fontan Forever (10) score 441 hits on Requiem (54).
Fontan Forever (10) score 134 hits on NIghthawks (49).
Trivium Flow (30) score 81 hits on Heavy-Armed Infantry (41).
Hamadan Pikemen (40) score 165 hits on Stratcharch at Arms (26).
Ragnarok Bringers (52) score 144 hits on Black Feathers (3).
Ironheart Rangers (14) score 162 hits on Swords At Ready (56).
Swords At Ready (56) score 51 hits on Ironheart Rangers (14).
Swordsmen (57) score 545 hits on Hyde Irregulars (13).
Guardians of Caligus (39) score 614 hits on The Darkness Awakes (28).
Heavy-Armed Infantry (41) score 207 hits on Trivium Flow (30).
Lone Sentry (48) score 87 hits on Just Deserves (15) (335 before overkill).
Cinereus Knights (35) score 1002 hits on Smurtonite Mercenaries (25).
Revenge (55) score 331 hits on Knights of Cnaeus (16).
Black Feathers (3) score 86 hits on Ragnarok Bringers (52).
Eagles Black Guard (7) score 32 hits on Fat Cops (37).
Eagles Black Guard (7) score 177 hits on Hector's Legion (43).
Just Deserves (15) score 45 hits on Lone Sentry (48).
Just Deserves (15) score 25 hits on Phantom Guards (51).
Caelion Mercenaries (5) score 238 hits on Kelperhurst guard (44).
An Najaf Light Infantry (34) score 180 hits on Smurtonite Mercenaries (25).
Hunting Party (12) score 23 hits on 1st Refugees (33).
Hunting Party (12) score 182 hits on Traemlin's Finest (61).
Darkness Prevails (6) score 33 hits on Viseu Shock Troops (62).
Smurtonite Mercenaries (25) score 147 hits on Cinereus Knights (35).
Smurtonite Mercenaries (25) score 56 hits on An Najaf Light Infantry (34).
Traemlin's Finest (61) score 392 hits on Hunting Party (12).
1st Refugees (33) score 91 hits on Hunting Party (12).
Orangie Bandits (50) score 220 hits on Wildest Dreams (32).
Total close combat hits suffered: Attackers: 5563 (6602 before overkill), Defenders: 2856

Rowan's Riders (24) take 74 hits in close combat, which cause 2 casualties.
Heavy-Armed Infantry (42) take 181 hits in close combat, which cause 6 casualties.
Arrows of Azul (1) take 128 hits from archer fire, which cause 5 casualties.
NIghthawks (49) take 134 hits in close combat, which cause 4 casualties.
The RearEnders (59) take 38 hits in close combat, which cause 1 casualties.
Phantom Guards (51) take 25 hits in close combat, which cause 1 casualties.
Death of Ibladesh (36) take 66 hits in close combat, which cause 2 casualties.
Hyde Irregulars (13) take 545 hits in close combat, which cause 15 casualties.
Knights of Cnaeus (16) take 524 hits in close combat, which cause 12 casualties, wiping the unit out.
Kelperhurst guard (44) take 238 hits in close combat, which cause 7 casualties.
Hector's Legion (43) take 177 hits in close combat, which cause 4 casualties.
Viseu Shock Troops (62) take 33 hits in close combat, which cause 1 casualties.
The Darkness Awakes (28) take 614 hits in close combat, which cause 19 casualties.
Salazahr Raegenhere (Noble of Fontan) has been wounded by Guardians of Caligus (39).
Livia's Domestic Cleansers (47) take 259 hits from archer fire, which cause 6 casualties.
Stratcharch at Arms (26) take 165 hits in close combat, which cause 5 casualties.
Tokat's Light Longbow Men (60) take 827 hits from archer fire, which cause 33 casualties, wiping the unit out.
Lyirchtsars Principes (17) take 52 hits in close combat, which cause 1 casualties, wiping the unit out.
Wildest Dreams (32) take 299 hits in close combat, which cause 10 casualties.
Requiem (54) take 441 hits in close combat, which cause 13 casualties.
Kriegsmen (46) take 39 hits in close combat, which cause 1 casualties.
Fat Cops (37) take 32 hits in close combat, which cause 1 casualties.
Fontan Forever (10) take 396 hits in close combat, which cause 8 casualties.
King's Doom Guard (45) take 880 hits from archer fire, which cause 24 casualties.
Trivium Flow (30) take 207 hits in close combat, which cause 7 casualties.
Hamadan Pikemen (40) take 236 hits in close combat, which cause 7 casualties.
Negev Green Jackets (20) take 270 hits from archer fire, which cause 6 casualties.
Ragnarok Bringers (52) take 86 hits in close combat, which cause 3 casualties.
Ironheart Rangers (14) take 51 hits in close combat, which cause 2 casualties.
Swords At Ready (56) take 162 hits in close combat, which cause 5 casualties.
The Golden Horde (58) take 264 hits from archer fire, which cause 7 casualties.
Swordsmen (57) take 159 hits in close combat, which cause 4 casualties.
Guardians of Caligus (39) take 92 hits in close combat, which cause 3 casualties.
Heavy-Armed Infantry (41) take 81 hits in close combat, which cause 2 casualties.
Lone Sentry (48) take 45 hits in close combat, which cause 1 casualties.
Cinereus Knights (35) take 147 hits in close combat, which cause 4 casualties.
Revenge (55) take 65 hits in close combat, which cause 2 casualties.
Black Feathers (3) take 144 hits in close combat, which cause 5 casualties.
Eagles Black Guard (7) take 332 hits in close combat, which cause 13 casualties.
Just Deserves (15) take 144 hits in close combat, which cause 2 casualties, wiping the unit out.
Caelion Mercenaries (5) take 256 hits in close combat, which cause 7 casualties.
An Najaf Light Infantry (34) take 56 hits in close combat, which cause 2 casualties.
Oporto Marksmen (22) take 172 hits from archer fire, which cause 6 casualties.
Hunting Party (12) take 483 hits in close combat, which cause 16 casualties.
Darkness Prevails (6) take 95 hits in close combat, which cause 3 casualties, wiping the unit out.
Smurtonite Mercenaries (25) take 1182 hits in close combat, which cause 24 casualties, wiping the unit out.
Burning Arrows (4) take 112 hits from archer fire, which cause 4 casualties.
Greenjackets (11) take 352 hits from archer fire, which cause 13 casualties.
Traemlin's Finest (61) take 182 hits in close combat, which cause 6 casualties.
1st Refugees (33) take 23 hits in close combat, which cause 1 casualties.
Orangie Bandits (50) take 118 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 6597 (5563 from close combat and 1034 from ranged), Defenders: 5086 (2856 from close combat and 2230 from ranged)
Total casualties: 185 attackers, 154 defenders

Turn No. 4

    2 (32-A)
9 (41-A)
20 (35-S)
1 (52-A)
4 (28-A)
8 (43-A)
11 (31-A)
21 (50-A)
22 (59-A)
23 (15-S)
27 (30-A)
29 (45-A)
31 (32-A)
3 (16-I)
5 (9-I)
7 (1-I)
10 (33-S)
12 (6-I)
13 (2-I)
14 (31-I)
24 (1-C)
26 (25-I)
28 (5-I)
30 (4-I)
32 (23-I)
33 (4-I)
34 (15-I)
35 (36-C)
36 (36-I)
37 (3-S)
39 (47-I)
40 (1-I)
41 (26-I)
42 (27-I)
43 (19-I)
44 (24-I)
46 (73-I)
48 (43-I)
49 (8-I)
50 (25-I)
51 (23-I)
52 (12-I)
54 (25-I)
55 (36-I)
56 (3-I)
57 (70-I)
59 (22-I)
61 (32-I)
62 (14-I)
45 (28-S)
38 (51-A)
47 (48-S)
53 (49-A)
58 (42-S)
63 (50-A)
  

Arrows of Azul (1) fire on King's Doom Guard (45), scoring 293 hits.
King's Doom Guard (45) retreat from the close combat near them.
Followers of the Shadow (38) fire on Oporto Marksmen (22), scoring 150 hits.
Greenjackets (11) fire on Livia's Domestic Cleansers (47), scoring 92 hits.
Ogren longshots (21) fire on The Golden Horde (58), scoring 76 hits.
Burning Arrows (4) fire on Livia's Domestic Cleansers (47), scoring 150 hits.
The Ragettes (29) fire on The Golden Horde (58), scoring 126 hits.
Oporto Marksmen (22) fire on Regiment of Thunder (53), scoring 189 hits.
Flaming Arrows (9) fire on The Golden Horde (58), scoring 212 hits.
The Golden Horde (58) move closer to get better shots.
Flamekin (8) fire on The Golden Horde (58), scoring 316 hits.
Arrows of Freedom (2) fire on The Golden Horde (58), scoring 137 hits.
Negev Green Jackets (20) move closer to get better shots.
Rhetorical Rope (23) retreat from the close combat near them.
Warriors of Caligus (63) fire on Negev Green Jackets (20), scoring 88 hits.
Livia's Domestic Cleansers (47) fire on Negev Green Jackets (20), scoring 169 hits.
Trivium Vengeance (31) fire on The Golden Horde (58), scoring 289 hits.
Regiment of Thunder (53) fire on The Black Swans (27), scoring 125 hits.
The Black Swans (27) fire on The Golden Horde (58), scoring 220 hits.
Total ranged hits suffered: Attackers: 532, Defenders: 2100


Close Combat (Center Line):
3 Fontan banners are visible in the melee.
32 Caligus banners are visible in the melee.
Ragnarok Bringers (52) score 114 hits on Fontan Forever (10).
Hunting Party (12) score 66 hits on Death of Ibladesh (36).
Hunting Party (12) score 29 hits on Viseu Shock Troops (62).
Hyde Irregulars (13) score 55 hits on Swordsmen (57).
Heavy-Armed Infantry (42) score 58 hits on The Darkness Awakes (28) (76 before overkill).
Swordsmen (57) score 88 hits on Hyde Irregulars (13) (563 before overkill).
Traemlin's Finest (61) score 51 hits on Eagles Black Guard (7) (284 before overkill).
Wildest Dreams (32) score 124 hits on Revenge (55).
Wildest Dreams (32) score 112 hits on Orangie Bandits (50).
Guardians of Caligus (39) score 453 hits on Ironheart Rangers (14).
Requiem (54) score 31 hits on Eagles Black Guard (7) (174 before overkill).
Viseu Shock Troops (62) score 116 hits on Hunting Party (12).
Lone Sentry (48) score 66 hits on Rowan's Riders (24) (456 before overkill).
Fat Cops (37) score 131 hits on Trivium Flow (30).
Ironheart Rangers (14) score 183 hits on Guardians of Caligus (39).
Trivium Flow (30) score 4 hits on Hamadan Pikemen (40).
Trivium Flow (30) score 17 hits on Fat Cops (37).
Trivium Flow (30) score 20 hits on 1st Refugees (33).
Rowan's Riders (24) score 11 hits on Cinereus Knights (35).
Rowan's Riders (24) score 12 hits on Lone Sentry (48).
Orangie Bandits (50) score 147 hits on Wildest Dreams (32).
Stratcharch at Arms (26) score 209 hits on Kriegsmen (46).
Stratcharch at Arms (26) score 33 hits on An Najaf Light Infantry (34).
An Najaf Light Infantry (34) score 155 hits on Stratcharch at Arms (26).
The Darkness Awakes (28) score 38 hits on Heavy-Armed Infantry (42).
Hector's Legion (43) score 155 hits on Black Feathers (3).
Kelperhurst guard (44) score 193 hits on Caelion Mercenaries (5).
Hamadan Pikemen (40) score 22 hits on Trivium Flow (30).
Eagles Black Guard (7) score 11 hits on Requiem (54).
Eagles Black Guard (7) score 13 hits on Traemlin's Finest (61).
Kriegsmen (46) score 474 hits on Stratcharch at Arms (26).
Death of Ibladesh (36) score 169 hits on Hunting Party (12).
The RearEnders (59) score 268 hits on Fontan Forever (10).
1st Refugees (33) score 56 hits on Trivium Flow (30).
Cinereus Knights (35) score 45 hits on Rowan's Riders (24) (313 before overkill).
Caelion Mercenaries (5) score 69 hits on Heavy-Armed Infantry (41).
Caelion Mercenaries (5) score 69 hits on Kelperhurst guard (44).
Heavy-Armed Infantry (41) score 260 hits on Caelion Mercenaries (5).
Black Feathers (3) score 9 hits on Swords At Ready (56).
Black Feathers (3) score 81 hits on Hector's Legion (43).
Fontan Forever (10) score 213 hits on Ragnarok Bringers (52).
Fontan Forever (10) score 144 hits on NIghthawks (49).
Fontan Forever (10) score 358 hits on Phantom Guards (51).
Fontan Forever (10) score 338 hits on The RearEnders (59).
Revenge (55) score 312 hits on Wildest Dreams (32).
Swords At Ready (56) score 41 hits on Black Feathers (3).
Phantom Guards (51) score 201 hits on Fontan Forever (10).
NIghthawks (49) score 89 hits on Fontan Forever (10).
Total close combat hits suffered: Attackers: 3695 (5222 before overkill), Defenders: 2218

Ragnarok Bringers (52) take 213 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Hunting Party (12) take 285 hits in close combat, which cause 6 casualties, wiping the unit out.
Guis'wa TithOnanka (Lord of Fontan) has been wounded by Death of Ibladesh (36).
Hyde Irregulars (13) take 88 hits in close combat, which cause 2 casualties, wiping the unit out.
Heavy-Armed Infantry (42) take 38 hits in close combat, which cause 1 casualties.
Swordsmen (57) take 55 hits in close combat, which cause 1 casualties.
Traemlin's Finest (61) take 13 hits in close combat. No casualties.
Wildest Dreams (32) take 459 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield.
Guardians of Caligus (39) take 183 hits in close combat, which cause 5 casualties.
Requiem (54) take 11 hits in close combat. No casualties, making the unit retreat from the battlefield.
King's Doom Guard (45) take 293 hits from archer fire, which cause 8 casualties.
Viseu Shock Troops (62) take 29 hits in close combat, which cause 1 casualties.
Lone Sentry (48) take 12 hits in close combat. No casualties.
Fat Cops (37) take 17 hits in close combat. No casualties, making the unit retreat from the battlefield.
Ironheart Rangers (14) take 453 hits in close combat, which cause 15 casualties.
Maxentus Ironheart (Knight of Greatbridge, Fontan) has been wounded by Guardians of Caligus (39).
Trivium Flow (30) take 209 hits in close combat, which cause 4 casualties, wiping the unit out.
Astros Trivium (Noble of Fontan) has been wounded by Hamadan Pikemen (40).
Rowan's Riders (24) take 111 hits in close combat, which cause 1 casualties, wiping the unit out.
Rowan MacGregor (Noble of Fontan) has been seriously wounded by Cinereus Knights (35).
Orangie Bandits (50) take 112 hits in close combat, which cause 3 casualties.
Stratcharch at Arms (26) take 629 hits in close combat, which cause 18 casualties, making the unit retreat from the battlefield.
An Najaf Light Infantry (34) take 33 hits in close combat, which cause 1 casualties.
The Darkness Awakes (28) take 58 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Hector's Legion (43) take 81 hits in close combat, which cause 2 casualties.
Kelperhurst guard (44) take 69 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Wulf Kelperhurst (Knight of Domus, Caligus) has been wounded by Caelion Mercenaries (5).
Oporto Marksmen (22) take 150 hits from archer fire, which cause 5 casualties.
Hamadan Pikemen (40) take 4 hits in close combat, which cause 1 casualties, wiping the unit out.
Eagles Black Guard (7) take 82 hits in close combat, which cause 1 casualties, wiping the unit out.
Kriegsmen (46) take 209 hits in close combat, which cause 5 casualties.
Death of Ibladesh (36) take 66 hits in close combat, which cause 2 casualties.
The Golden Horde (58) take 1376 hits from archer fire, which cause 32 casualties.
The RearEnders (59) take 338 hits in close combat, which cause 9 casualties.
1st Refugees (33) take 20 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Cinereus Knights (35) take 11 hits in close combat. No casualties.
Caelion Mercenaries (5) take 453 hits in close combat, which cause 9 casualties, wiping the unit out.
Heavy-Armed Infantry (41) take 69 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Negev Green Jackets (20) take 257 hits from archer fire, which cause 6 casualties.
Livia's Domestic Cleansers (47) take 242 hits from archer fire, which cause 6 casualties.
Black Feathers (3) take 196 hits in close combat, which cause 7 casualties.
Claude Duval the Highwayman (Knight of Greatbridge, Fontan) has been wounded by Swords At Ready (56).
Fontan Forever (10) take 672 hits in close combat, which cause 14 casualties.
Regiment of Thunder (53) take 189 hits from archer fire, which cause 6 casualties.
The Black Swans (27) take 125 hits from archer fire, which cause 5 casualties.
Revenge (55) take 124 hits in close combat, which cause 3 casualties.
Swords At Ready (56) take 9 hits in close combat. No casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Phantom Guards (51) take 358 hits in close combat, which cause 11 casualties.
NIghthawks (49) take 144 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 4227 (3695 from close combat and 532 from ranged), Defenders: 4318 (2218 from close combat and 2100 from ranged)
Total casualties: 111 attackers, 116 defenders

Turn No. 5

    2 (32-A)
9 (41-A)
23 (15-S)
1 (52-A)
4 (28-A)
8 (43-A)
11 (31-A)
20 (29-S)
21 (50-A)
22 (54-A)
27 (25-A)
29 (45-A)
31 (32-A)
3 (9-I)
10 (19-S)
14 (16-I)
34 (14-I)
35 (36-C)
36 (34-I)
39 (42-I)
42 (26-I)
43 (17-I)
46 (68-I)
48 (43-I)
50 (22-I)
51 (12-I)
55 (33-I)
57 (69-I)
59 (13-I)
61 (32-I)
62 (13-I)
58 (10-S)
38 (51-A)
45 (20-S)
47 (42-S)
53 (43-A)
63 (50-A)
  

Flamekin (8) fire on The Golden Horde (58), scoring 204 hits.
Arrows of Azul (1) fire on The Golden Horde (58), scoring 295 hits.
Followers of the Shadow (38) fire on Negev Green Jackets (20), scoring 68 hits.
The Black Swans (27) fire on The Golden Horde (58), scoring 203 hits.
Warriors of Caligus (63) fire on Oporto Marksmen (22), scoring 124 hits.
Oporto Marksmen (22) fire on The Golden Horde (58), scoring 244 hits.
The Golden Horde (58) retreat from the close combat near them.
Arrows of Freedom (2) move closer to get better shots.
Ogren longshots (21) fire on Livia's Domestic Cleansers (47), scoring 71 hits.
Greenjackets (11) fire on Livia's Domestic Cleansers (47), scoring 135 hits.
Trivium Vengeance (31) fire on Regiment of Thunder (53), scoring 173 hits.
Regiment of Thunder (53) fire on Negev Green Jackets (20), scoring 125 hits.
The Ragettes (29) fire on Livia's Domestic Cleansers (47), scoring 96 hits.
Livia's Domestic Cleansers (47) move closer to get better shots.
Flaming Arrows (9) fire on Livia's Domestic Cleansers (47), scoring 122 hits.
Rhetorical Rope (23) fire on Livia's Domestic Cleansers (47), scoring 120 hits.
Negev Green Jackets (20) fire on Livia's Domestic Cleansers (47), scoring 329 hits.
King's Doom Guard (45) move closer to get better shots.
Burning Arrows (4) fire on King's Doom Guard (45), scoring 219 hits.
Total ranged hits suffered: Attackers: 317, Defenders: 2211
An Najaf Light Infantry (34) break through the frontlines!
Heavy-Armed Infantry (42) break through the frontlines!
Hector's Legion (43) break through the frontlines!
Orangie Bandits (50) break through the frontlines!
Swordsmen (57) break through the frontlines!
Lone Sentry (48), Viseu Shock Troops (62), Guardians of Caligus (39), Traemlin's Finest (61), Kriegsmen (46) and Phantom Guards (51) advance towards the enemy.
Lone Sentry (48), Viseu Shock Troops (62), Guardians of Caligus (39), Traemlin's Finest (61), Kriegsmen (46) and Phantom Guards (51) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
10 Fontan banners are visible in the melee.
18 Caligus banners are visible in the melee.
An Najaf Light Infantry (34) score 30 hits on Fontan Forever (10).
An Najaf Light Infantry (34) score 97 hits on Ogren longshots (21).
Flamekin (8) score 117 hits on Guardians of Caligus (39).
Arrows of Azul (1) score 94 hits on Kriegsmen (46).
The Black Swans (27) score 82 hits on Heavy-Armed Infantry (42).
Oporto Marksmen (22) score 116 hits on Lone Sentry (48).
Heavy-Armed Infantry (42) score 31 hits on Ironheart Rangers (14).
Heavy-Armed Infantry (42) score 54 hits on The Black Swans (27).
Hector's Legion (43) score 62 hits on Fontan Forever (10).
Hector's Legion (43) score 89 hits on Negev Green Jackets (20).
Orangie Bandits (50) score 53 hits on Fontan Forever (10).
Orangie Bandits (50) score 92 hits on Greenjackets (11).
Arrows of Freedom (2) score 181 hits on Viseu Shock Troops (62).
Swordsmen (57) score 339 hits on Burning Arrows (4).
Swordsmen (57) score 259 hits on Ironheart Rangers (14).
Ogren longshots (21) score 48 hits on An Najaf Light Infantry (34).
Greenjackets (11) score 85 hits on Orangie Bandits (50).
Trivium Vengeance (31) score 114 hits on Phantom Guards (51).
The Ragettes (29) score 69 hits on Traemlin's Finest (61).
Negev Green Jackets (20) score 214 hits on Hector's Legion (43).
Lone Sentry (48) score 432 hits on Oporto Marksmen (22).
Viseu Shock Troops (62) score 135 hits on Arrows of Freedom (2).
Guardians of Caligus (39) score 450 hits on Flamekin (8).
Traemlin's Finest (61) score 334 hits on The Ragettes (29).
Kriegsmen (46) score 384 hits on Arrows of Azul (1).
Phantom Guards (51) score 131 hits on Trivium Vengeance (31).
Burning Arrows (4) score 119 hits on Swordsmen (57).
Total close combat hits suffered: Attackers: 2972, Defenders: 1239

Close Combat (Center Line):
3 Fontan banners are visible in the melee.
6 Caligus banners are visible in the melee.
Cinereus Knights (35) score 283 hits on Black Feathers (3).
The RearEnders (59) score 163 hits on Fontan Forever (10).
Revenge (55) score 369 hits on Fontan Forever (10).
Black Feathers (3) score 28 hits on Death of Ibladesh (36).
Black Feathers (3) score 34 hits on Cinereus Knights (35).
Ironheart Rangers (14) score 80 hits on Swordsmen (57).
Ironheart Rangers (14) score 26 hits on Heavy-Armed Infantry (42).
Death of Ibladesh (36) score 174 hits on Black Feathers (3).
Fontan Forever (10) score 266 hits on Revenge (55).
Fontan Forever (10) score 104 hits on An Najaf Light Infantry (34).
Fontan Forever (10) score 152 hits on Orangie Bandits (50).
Fontan Forever (10) score 102 hits on The RearEnders (59).
Fontan Forever (10) score 163 hits on Hector's Legion (43).
Total close combat hits suffered: Attackers: 989, Defenders: 955

An Najaf Light Infantry (34) take 152 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Flamekin (8) take 450 hits in close combat, which cause 23 casualties.
Arrows of Azul (1) take 384 hits in close combat, which cause 14 casualties.
The Black Swans (27) take 54 hits in close combat, which cause 2 casualties.
Oporto Marksmen (22) take 556 hits (432 in close combat, 124 from archer fire), which cause 20 casualties.
Cinereus Knights (35) take 34 hits in close combat, which cause 1 casualties.
The Golden Horde (58) take 946 hits from archer fire, which cause 10 casualties, wiping the unit out.
Heavy-Armed Infantry (42) take 108 hits in close combat, which cause 4 casualties.
Hector's Legion (43) take 377 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield. One Caligus banner is lost.
Orangie Bandits (50) take 237 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Sir Gemini Devibane, Marshal of the Caligus' Golden Talons has been captured by Greenjackets (11).
Arrows of Freedom (2) take 135 hits in close combat, which cause 5 casualties.
Swordsmen (57) take 199 hits in close combat, which cause 5 casualties.
Ogren longshots (21) take 97 hits in close combat, which cause 3 casualties.
Greenjackets (11) take 92 hits in close combat, which cause 3 casualties.
The RearEnders (59) take 102 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Trivium Vengeance (31) take 131 hits in close combat, which cause 5 casualties.
Alois Trivium (Noble of Fontan) has been wounded by Phantom Guards (51).
Regiment of Thunder (53) take 173 hits from archer fire, which cause 5 casualties.
The Ragettes (29) take 334 hits in close combat, which cause 11 casualties.
Livia's Domestic Cleansers (47) take 873 hits from archer fire, which cause 22 casualties.
Revenge (55) take 266 hits in close combat, which cause 7 casualties.
Travis Nautilus, Duke of Akesh Temple, Duke of Akesh Temple has been wounded by Fontan Forever (10).
Negev Green Jackets (20) take 282 hits (89 in close combat, 193 from archer fire), which cause 7 casualties.
Lone Sentry (48) take 116 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield, 1 additional men get slaughtered during the retreat.
Viseu Shock Troops (62) take 181 hits in close combat, which cause 7 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Krystallus Christensen (Knight of Meuse, Caligus) has been wounded by Arrows of Freedom (2).
Guardians of Caligus (39) take 117 hits in close combat, which cause 3 casualties.
Percival Prestongreen, Duke of Hamadan, Duke of Hamadan has been wounded by Flamekin (8).
Traemlin's Finest (61) take 69 hits in close combat, which cause 2 casualties.
Kriegsmen (46) take 94 hits in close combat, which cause 2 casualties.
Black Feathers (3) take 457 hits in close combat, which cause 9 casualties, wiping the unit out.
Phantom Guards (51) take 114 hits in close combat, which cause 3 casualties.
Ironheart Rangers (14) take 290 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
King's Doom Guard (45) take 219 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
Burning Arrows (4) take 339 hits in close combat, which cause 13 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
Death of Ibladesh (36) take 28 hits in close combat, which cause 1 casualties.
Fontan Forever (10) take 677 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield. 2 Fontan banners fall.
Total hits suffered: Attackers: 4278 (3961 from close combat and 317 from ranged), Defenders: 4405 (2194 from close combat and 2211 from ranged)
Total casualties: 145 attackers, 106 defenders

Turn No. 6

    9 (41-A)
23 (15-S)
1 (38-A)
2 (27-A)
8 (20-A)
11 (28-A)
20 (22-S)
21 (47-A)
22 (34-A)
27 (23-A)
29 (34-A)
31 (27-A)
39 (39-I)
42 (22-I)
46 (66-I)
51 (9-I)
57 (64-I)
61 (30-I)
35 (35-C)
36 (33-I)
55 (26-I)
47 (20-S)
38 (51-A)
53 (38-A)
63 (50-A)
  

Followers of the Shadow (38) fire on Flaming Arrows (9), scoring 79 hits.
Regiment of Thunder (53) fire on Rhetorical Rope (23), scoring 57 hits.
Warriors of Caligus (63) have no enemy in range and advance to better firing positions.
Livia's Domestic Cleansers (47) fire on Flaming Arrows (9), scoring 129 hits.
Flaming Arrows (9) fire on Cinereus Knights (35), scoring 301 hits.
Rhetorical Rope (23) fire on Revenge (55), scoring 190 hits.
Total ranged hits suffered: Attackers: 265, Defenders: 491
Cinereus Knights (35) charge forward.
Death of Ibladesh (36) and Revenge (55) advance towards the enemy.


Close Combat (Attacker Line 1):
10 Fontan banners are visible in the melee.
17 Caligus banners are visible in the melee.
The Ragettes (29) score 112 hits on Guardians of Caligus (39).
Oporto Marksmen (22) score 177 hits on Phantom Guards (51).
Greenjackets (11) score 50 hits on Death of Ibladesh (36).
Greenjackets (11) score 99 hits on Swordsmen (57).
Ogren longshots (21) score 39 hits on Cinereus Knights (35).
Ogren longshots (21) score 55 hits on Kriegsmen (46).
Flamekin (8) score 157 hits on Swordsmen (57).
Kriegsmen (46) score 178 hits on Arrows of Freedom (2).
Kriegsmen (46) score 269 hits on Ogren longshots (21).
Traemlin's Finest (61) score 274 hits on Negev Green Jackets (20).
Arrows of Azul (1) score 134 hits on Heavy-Armed Infantry (42).
Negev Green Jackets (20) score 339 hits on Traemlin's Finest (61).
Death of Ibladesh (36) score 197 hits on Greenjackets (11).
Heavy-Armed Infantry (42) score 78 hits on Arrows of Azul (1).
The Black Swans (27) score 138 hits on Swordsmen (57).
Revenge (55) score 336 hits on Trivium Vengeance (31).
Arrows of Freedom (2) score 175 hits on Kriegsmen (46).
Swordsmen (57) score 142 hits on Flamekin (8).
Swordsmen (57) score 235 hits on Greenjackets (11).
Swordsmen (57) score 154 hits on The Black Swans (27).
Trivium Vengeance (31) score 52 hits on Revenge (55).
Trivium Vengeance (31) score 108 hits on Guardians of Caligus (39).
Guardians of Caligus (39) score 187 hits on The Ragettes (29).
Guardians of Caligus (39) score 134 hits on Trivium Vengeance (31).
Cinereus Knights (35) score 698 hits on Ogren longshots (21).
Phantom Guards (51) score 103 hits on Oporto Marksmen (22).
Total close combat hits suffered: Attackers: 2985, Defenders: 1635

The Ragettes (29) take 187 hits in close combat, which cause 6 casualties.
Oporto Marksmen (22) take 103 hits in close combat, which cause 4 casualties.
Greenjackets (11) take 432 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield.
Ogren longshots (21) take 967 hits in close combat, which cause 29 casualties.
Flamekin (8) take 142 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Kriegsmen (46) take 230 hits in close combat, which cause 6 casualties.
Traemlin's Finest (61) take 339 hits in close combat, which cause 11 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Arrows of Azul (1) take 78 hits in close combat, which cause 3 casualties.
Negev Green Jackets (20) take 274 hits in close combat, which cause 6 casualties.
Death of Ibladesh (36) take 50 hits in close combat, which cause 1 casualties.
Heavy-Armed Infantry (42) take 134 hits in close combat, which cause 5 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
The Black Swans (27) take 154 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Revenge (55) take 242 hits (52 in close combat, 190 from archer fire), which cause 6 casualties, making the unit retreat from the battlefield.
Arrows of Freedom (2) take 178 hits in close combat, which cause 6 casualties.
Swordsmen (57) take 394 hits in close combat, which cause 11 casualties.
Trivium Vengeance (31) take 470 hits in close combat, which cause 20 casualties, making the unit retreat from the battlefield.
Guardians of Caligus (39) take 220 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Cinereus Knights (35) take 340 hits (39 in close combat, 301 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield.
Flaming Arrows (9) take 208 hits from archer fire, which cause 6 casualties.
Rhetorical Rope (23) take 57 hits from archer fire, which cause 1 casualties.
Phantom Guards (51) take 177 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield. One Caligus banner is lost.
Leonardo Francios (Lord of Caligus) has been wounded by Oporto Marksmen (22).
Total hits suffered: Attackers: 3250 (2985 from close combat and 265 from ranged), Defenders: 2126 (1635 from close combat and 491 from ranged)
Total casualties: 110 attackers, 62 defenders

Turn No. 7

    9 (35-A)
23 (14-S)
1 (35-A)
2 (21-A)
20 (16-S)
21 (18-A)
22 (30-A)
29 (28-A)
36 (32-I)
46 (60-I)
57 (53-I)
  47 (20-S)
38 (51-A)
53 (38-A)
63 (50-A)
   

Followers of the Shadow (38) fire on Flaming Arrows (9), scoring 100 hits.
Warriors of Caligus (63) fire on Rhetorical Rope (23), scoring 119 hits.
Livia's Domestic Cleansers (47) fire on Flaming Arrows (9), scoring 182 hits.
Flaming Arrows (9) fire on Livia's Domestic Cleansers (47), scoring 220 hits.
Regiment of Thunder (53) fire on Rhetorical Rope (23), scoring 88 hits.
Rhetorical Rope (23) fire on Livia's Domestic Cleansers (47), scoring 151 hits.
Total ranged hits suffered: Attackers: 489, Defenders: 371


Close Combat (Attacker Line 1):
10 Fontan banners are visible in the melee.
7 Caligus banners are visible in the melee.
Arrows of Azul (1) score 176 hits on Death of Ibladesh (36).
Swordsmen (57) score 87 hits on Arrows of Freedom (2).
Swordsmen (57) score 126 hits on The Ragettes (29).
Swordsmen (57) score 166 hits on Oporto Marksmen (22).
Kriegsmen (46) score 184 hits on Negev Green Jackets (20).
Kriegsmen (46) score 152 hits on Ogren longshots (21).
Arrows of Freedom (2) score 166 hits on Swordsmen (57).
Death of Ibladesh (36) score 195 hits on Arrows of Azul (1).
Negev Green Jackets (20) score 367 hits on Kriegsmen (46).
The Ragettes (29) score 125 hits on Swordsmen (57).
Oporto Marksmen (22) score 179 hits on Swordsmen (57).
Ogren longshots (21) score 49 hits on Kriegsmen (46).
Total close combat hits suffered: Attackers: 910, Defenders: 1062

Arrows of Azul (1) take 195 hits in close combat, which cause 7 casualties.
Swordsmen (57) take 470 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield.
Kriegsmen (46) take 416 hits in close combat, which cause 11 casualties.
Arrows of Freedom (2) take 87 hits in close combat, which cause 3 casualties.
Death of Ibladesh (36) take 176 hits in close combat, which cause 5 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
Negev Green Jackets (20) take 184 hits in close combat, which cause 4 casualties.
Livia's Domestic Cleansers (47) take 371 hits from archer fire, which cause 9 casualties.
The Ragettes (29) take 126 hits in close combat, which cause 4 casualties.
Flaming Arrows (9) take 282 hits from archer fire, which cause 8 casualties.
Rhetorical Rope (23) take 207 hits from archer fire, which cause 5 casualties.
Oporto Marksmen (22) take 166 hits in close combat, which cause 6 casualties.
Ogren longshots (21) take 152 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 1399 (910 from close combat and 489 from ranged), Defenders: 1433 (1062 from close combat and 371 from ranged)
Total casualties: 42 attackers, 41 defenders

Turn No. 8

    9 (27-A)
23 (9-S)
1 (28-A)
2 (18-A)
20 (12-S)
22 (24-A)
29 (24-A)
46 (49-I)
  47 (11-S)
38 (51-A)
53 (38-A)
63 (50-A)
   

Flaming Arrows (9) fire on Livia's Domestic Cleansers (47), scoring 124 hits.
Regiment of Thunder (53) fire on Rhetorical Rope (23), scoring 92 hits.
Followers of the Shadow (38) fire on Rhetorical Rope (23), scoring 107 hits.
Rhetorical Rope (23) fire on Livia's Domestic Cleansers (47), scoring 96 hits.
Livia's Domestic Cleansers (47) fire on Flaming Arrows (9), scoring 71 hits.
Warriors of Caligus (63) fire on Flaming Arrows (9), scoring 103 hits.
Total ranged hits suffered: Attackers: 373, Defenders: 220


Close Combat (Attacker Line 1):
10 Fontan banners are visible in the melee.
1 Caligus banners are visible in the melee.
Negev Green Jackets (20) score 354 hits on Kriegsmen (46).
Kriegsmen (46) score 51 hits on Arrows of Freedom (2).
Kriegsmen (46) score 37 hits on Negev Green Jackets (20).
Kriegsmen (46) score 104 hits on Arrows of Azul (1).
Kriegsmen (46) score 76 hits on The Ragettes (29).
Kriegsmen (46) score 65 hits on Oporto Marksmen (22).
Oporto Marksmen (22) score 140 hits on Kriegsmen (46).
Arrows of Freedom (2) score 160 hits on Kriegsmen (46).
Arrows of Azul (1) score 163 hits on Kriegsmen (46).
The Ragettes (29) score 136 hits on Kriegsmen (46).
Total close combat hits suffered: Attackers: 333, Defenders: 953

Flaming Arrows (9) take 174 hits from archer fire, which cause 5 casualties.
Negev Green Jackets (20) take 37 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Kriegsmen (46) take 953 hits in close combat, which cause 24 casualties, making the unit retreat from the battlefield.
Rhetorical Rope (23) take 199 hits from archer fire, which cause 4 casualties.
Oporto Marksmen (22) take 65 hits in close combat, which cause 2 casualties.
Livia's Domestic Cleansers (47) take 220 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Arrows of Freedom (2) take 51 hits in close combat, which cause 2 casualties.
Arrows of Azul (1) take 104 hits in close combat, which cause 4 casualties.
The Ragettes (29) take 76 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 706 (333 from close combat and 373 from ranged), Defenders: 1173 (953 from close combat and 220 from ranged)
Total casualties: 20 attackers, 29 defenders

Turn No. 9

    9 (22-A)
23 (5-S)
1 (24-A)
2 (16-A)
22 (22-A)
29 (22-A)
   38 (51-A)
53 (38-A)
63 (50-A)
   

Followers of the Shadow (38) fire on Arrows of Azul (1), scoring 113 hits.
The Ragettes (29) fire on Regiment of Thunder (53), scoring 74 hits.
Regiment of Thunder (53) move closer to get better shots.
Flaming Arrows (9) fire on Regiment of Thunder (53), scoring 151 hits.
Arrows of Azul (1) fire on Regiment of Thunder (53), scoring 179 hits.
Warriors of Caligus (63) fire on Arrows of Freedom (2), scoring 134 hits.
Arrows of Freedom (2) fire on Regiment of Thunder (53), scoring 133 hits.
Oporto Marksmen (22) fire on Regiment of Thunder (53), scoring 193 hits.
Rhetorical Rope (23) fire on Regiment of Thunder (53), scoring 50 hits.
Total ranged hits suffered: Attackers: 247, Defenders: 780


Regiment of Thunder (53) take 780 hits from archer fire, which cause 25 casualties.
Arrows of Azul (1) take 113 hits from archer fire, which cause 4 casualties.
Arrows of Freedom (2) take 134 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 247 (0 from close combat and 247 from ranged), Defenders: 780 (0 from close combat and 780 from ranged)
Total casualties: 8 attackers, 25 defenders

Turn No. 10

    9 (22-A)
23 (5-S)
1 (20-A)
22 (22-A)
29 (22-A)
  53 (13-A)
38 (51-A)
63 (50-A)
   

Arrows of Azul (1) fire on Regiment of Thunder (53), scoring 193 hits.
The Ragettes (29) fire on Regiment of Thunder (53), scoring 154 hits.
Flaming Arrows (9) fire on Regiment of Thunder (53), scoring 99 hits.
Oporto Marksmen (22) fire on Regiment of Thunder (53), scoring 114 hits.
Followers of the Shadow (38) fire on Oporto Marksmen (22), scoring 91 hits.
Rhetorical Rope (23) fire on Regiment of Thunder (53), scoring 60 hits.
Warriors of Caligus (63) fire on Arrows of Azul (1), scoring 172 hits.
Regiment of Thunder (53) fire on The Ragettes (29), scoring 104 hits.
Total ranged hits suffered: Attackers: 367, Defenders: 620


Arrows of Azul (1) take 172 hits from archer fire, which cause 6 casualties.
The Ragettes (29) take 104 hits from archer fire, which cause 3 casualties.
Oporto Marksmen (22) take 91 hits from archer fire, which cause 3 casualties.
Regiment of Thunder (53) take 620 hits from archer fire, which cause 13 casualties, wiping the unit out.
Total hits suffered: Attackers: 367 (0 from close combat and 367 from ranged), Defenders: 620 (0 from close combat and 620 from ranged)
Total casualties: 12 attackers, 13 defenders

Turn No. 11

    9 (22-A)
23 (5-S)
1 (14-A)
22 (19-A)
29 (19-A)
   38 (51-A)
63 (50-A)
   

Flaming Arrows (9) fire on Warriors of Caligus (63), scoring 73 hits.
Warriors of Caligus (63) fire on Oporto Marksmen (22), scoring 140 hits.
Oporto Marksmen (22) fire on Followers of the Shadow (38), scoring 78 hits.
Followers of the Shadow (38) fire on The Ragettes (29), scoring 135 hits.
Arrows of Azul (1) fire on Warriors of Caligus (63), scoring 68 hits.
Rhetorical Rope (23) move closer to get better shots.
The Ragettes (29) fire on Followers of the Shadow (38), scoring 62 hits.
Total ranged hits suffered: Attackers: 275, Defenders: 281


Warriors of Caligus (63) take 141 hits from archer fire, which cause 4 casualties.
Oporto Marksmen (22) take 140 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Followers of the Shadow (38) take 140 hits from archer fire, which cause 5 casualties.
The Ragettes (29) take 135 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 275 (0 from close combat and 275 from ranged), Defenders: 281 (0 from close combat and 281 from ranged)
Total casualties: 9 attackers, 9 defenders

Turn No. 12

    9 (22-A)
1 (14-A)
23 (5-S)
   38 (46-A)
63 (46-A)
   

Flaming Arrows (9) move closer to get better shots.
Followers of the Shadow (38) fire on Flaming Arrows (9), scoring 116 hits.
Arrows of Azul (1) fire on Warriors of Caligus (63), scoring 90 hits.
Rhetorical Rope (23) move closer to get better shots.
Warriors of Caligus (63) fire on Rhetorical Rope (23), scoring 208 hits.
Total ranged hits suffered: Attackers: 324, Defenders: 90


Flaming Arrows (9) take 116 hits from archer fire, which cause 3 casualties.
Rhetorical Rope (23) take 208 hits from archer fire, which cause 5 casualties, wiping the unit out.
Warriors of Caligus (63) take 90 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 324 (0 from close combat and 324 from ranged), Defenders: 90 (0 from close combat and 90 from ranged)
Total casualties: 8 attackers, 3 defenders

Turn No. 13

     1 (14-A)
9 (19-A)
   38 (46-A)
63 (43-A)
   

Arrows of Azul (1) fire on Warriors of Caligus (63), scoring 93 hits.
Followers of the Shadow (38) move closer to get better shots.
Warriors of Caligus (63) fire on Flaming Arrows (9), scoring 98 hits.
Flaming Arrows (9) fire on Followers of the Shadow (38), scoring 225 hits.
Total ranged hits suffered: Attackers: 98, Defenders: 318

With no infantry cover left, Arrows of Azul (1) panic and retreat.

Arrows of Azul (1) are shocked, causing panicked flight among the survivors.
Followers of the Shadow (38) take 225 hits from archer fire, which cause 8 casualties.
Warriors of Caligus (63) take 93 hits from archer fire, which cause 3 casualties.
Flaming Arrows (9) take 98 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 98 (0 from close combat and 98 from ranged), Defenders: 318 (0 from close combat and 318 from ranged)
Total casualties: 3 attackers, 11 defenders

Turn No. 14

     9 (16-A)
  38 (38-A)
63 (40-A)
   

Followers of the Shadow (38) fire on Flaming Arrows (9), scoring 117 hits.
Warriors of Caligus (63) fire on Flaming Arrows (9), scoring 95 hits.
Flaming Arrows (9) fire on Followers of the Shadow (38), scoring 166 hits.
Total ranged hits suffered: Attackers: 212, Defenders: 166

With no infantry cover left, Warriors of Caligus (63) panic and retreat.

Followers of the Shadow (38) take 166 hits from archer fire, which cause 6 casualties.
Warriors of Caligus (63) are shocked, making the unit retreat from the battlefield.
Flaming Arrows (9) take 212 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 212 (0 from close combat and 212 from ranged), Defenders: 166 (0 from close combat and 166 from ranged)
Total casualties: 6 attackers, 6 defenders

Turn No. 15

     9 (10-A)
  38 (32-A)
    

Followers of the Shadow (38) fire on Flaming Arrows (9), scoring 153 hits.
Flaming Arrows (9) fire on Followers of the Shadow (38), scoring 135 hits.
Total ranged hits suffered: Attackers: 153, Defenders: 135


Followers of the Shadow (38) take 135 hits from archer fire, which cause 5 casualties.
Flaming Arrows (9) take 153 hits from archer fire, which cause 4 casualties, causing panicked flight among the survivors.
Total hits suffered: Attackers: 153 (0 from close combat and 153 from ranged), Defenders: 135 (0 from close combat and 135 from ranged)
Total casualties: 4 attackers, 5 defenders

Defender Victory! The battle does extensive damage to the local infrastructure. Production falls 35 %. The local roads network has also been damaged.

Results

The battle lasted for 4 hours. You have gained 1 Honour. 18 of your men were killed and 28 were wounded in this battle. Morale of your troops falls by 46 points. Your men's equipment suffers 34 % damage. Combat training increases by 2 points. Unit cohesion rises 2 points.

Sunset -- Oporto

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Alodian ThingmenAlodiaFontan59 Archline  613
2A De Malbete ArquebusiersIsabellaFontan44 Archline  435
3A Eagles Black GuardZadekFontan4 Infline  93
4A FlamekinPrandurFontan20 Archline  279
5A Flaming ArrowsBrockFontan9 Archbox  222
6A For Fontan!DruhtinazFontan22 Archbox  277
7A Furion's SnipersThorius FurionFontan51 Archline  428
8A Hunting PartyGuis'waFontan4 Infline  101
9A Negev Green JacketsRhidhanaFontan17 SFline  446
10A Ogren longshotsJon PaulFontan14 Archline  136
11A Oporto MarksmenSashaFontan18 Archline  303
12APeasant Militia(militia/guard unit)Fontan58 otherline  194
13APeasant Militia(militia/guard unit)Fontan10 otherline  55
14A SkjaldmaerFarneseFontan37 Infbox  437
15A The Black SwansBrigdhaFontan20 Archline  266
16A This Is Fontan!SandraFontan56 Infline  634
17AUndead Horde(Undead)(rogue)95 otherline  1845
18A YeomanryRedwulfFontan7 Cavwedge  134
19A ~ K.D.F.~ Lion RoarMuratFontan40 Archline  535
20D An Najaf Light InfantryJohnCaligus13 Infline  189
21D Death of IbladeshKulaCaligus29 Infline  298
22D Followers of the ShadowShadow of GwynythCaligus31 Archline  330
23D Hamadan PikemenAresCaligus4 Infline  100
24D Heavy-Armed InfantryAdrianusCaligus25 Infline  324
25D Heavy-Armed InfantryLillianCaligus20 Infline  225
26D King's Doom GuardDobromirCaligus20 SFline  340
27D Kriegsmenactron IICaligus30 Infline  356
28D Livia's Domestic CleansersLiviaCaligus12 SFline  401
29D Lone SentryAedanCaligus47 Infline  530
30D Regiment of ThunderSorivarCaligus3 Archline  74
31D RequiemEiraCaligus33 Infbox  319
32D RevengeTravisCaligus26 Infline  386
33D Swords At ReadyAlganharCaligus9 Infline  134
34D SwordsmenCedricCaligus57 Infline  614
35D Tokat's Light Longbow MenRotting CorpseCaligus7 Archline  168
36D Traemlin's FinestTraemlinCaligus19 Infline  222
37DViseu Shock TroopsKrystallusCaligus5 Infline  91
38N Hyde IrregularsTrentonFontan0 Infbox  0


Total:
19 attackers (101 Inf, 297 Arch, 7 Cav, 17 SF, 163 other)
18 defenders (317 Inf, 41 Arch, 32 SF)
Total combat strengths: 7433 vs. 5101
1 neutral observers (0 combat strength).

Hyde Irregulars have no combat-ready men and thus stay out of the battle.
The forces from Caligus brace as they prepare to defend their ongoing takeover.
The region owner Fontan and their allies attack the takeover forces.
The (rogue) troops attack because they are at war with Caligus.
The Fontan troops attack because they are at war with Caligus.

A calm wind blows, to the joy of the archers.

Lillian Flame (Dame of Fontan) is spotted wearing the Sacred Crown of Beauty.
Dobromir Menethil, King of Caligus is spotted wearing the Daemonic Breastplate of the Kings.
Zadek Dragul (Royal of Fontan) takes command of his army. They deploy in Archer Opening formation.
Sir Murat Kalkandelen (Knight of Negev, Fontan) takes command of his army. They deploy in Archer Opening formation.
Traemlin Augulus, High Marshal of Caligus, Count of An Najaf, Marshal of the Caligus Red Gryphons takes command of his army. They deploy in Infantry Wall formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  18 (7-C)
  3 (4-I)
8 (4-I)
<Char >12 (58-P)
</Char ><Char >13 (10-P)
</Char > 14 (37-I)
16 (56-I)
1 (59-A)
2 (44-A)
4 (20-A)
5 (9-A)
6 (22-A)
7 (51-A)
9 (17-S)
10 (14-A)
11 (18-A)
15 (20-A)
<Char >17 (95-U)
</Char > 19 (40-A)
  20 (13-I)
21 (29-I)
23 (4-I)
24 (25-I)
25 (20-I)
27 (30-I)
29 (47-I)
31 (33-I)
32 (26-I)
33 (9-I)
34 (57-I)
36 (19-I)
37 (5-I)
22 (31-A)
26 (20-S)
28 (12-S)
30 (3-A)
35 (7-A)
   

Alodian Thingmen (1) fire on Swordsmen (34), scoring 479 hits.
Furion's Snipers (7) fire on Lone Sentry (29), scoring 153 hits.
~ K.D.F.~ Lion Roar (19) fire on Revenge (32), scoring 252 hits.
The Black Swans (15) fire on Kriegsmen (27), scoring 152 hits.
<Char > Tokat's Light Longbow Men (35) fire on Undead Horde (17), scoring 52 hits.
</Char > Ogren longshots (10) fire on Heavy-Armed Infantry (24), scoring 64 hits.
<Char > Livia's Domestic Cleansers (28) fire on Undead Horde (17), scoring 155 hits.
</Char ><Char > King's Doom Guard (26) fire on Undead Horde (17), scoring 106 hits.
</Char > Flamekin (4) fire on Requiem (31), scoring 251 hits.
For Fontan! (6) fire on Death of Ibladesh (21), scoring 130 hits.
Oporto Marksmen (11) fire on Traemlin's Finest (36), scoring 218 hits.
Flaming Arrows (5) fire on Heavy-Armed Infantry (25), scoring 160 hits.
Negev Green Jackets (9) fire on An Najaf Light Infantry (20), scoring 216 hits.
Followers of the Shadow (22) move closer to get better shots.
<Char > Regiment of Thunder (30) fire on Undead Horde (17), scoring 16 hits.
</Char > De Malbete Arquebusiers (2) fire on Followers of the Shadow (22), scoring 162 hits.
Total ranged hits suffered: Attackers: 329, Defenders: 2237
Yeomanry (18) ride on, closing in on the defenders.
Skjaldmaer (14), Peasant Militia (13), This Is Fontan! (16), Undead Horde (17), Peasant Militia (12), Hunting Party (8) and Eagles Black Guard (3) advance towards the enemy.
Swords At Ready (33), Swordsmen (34), Traemlin's Finest (36), Heavy-Armed Infantry (25), Hamadan Pikemen (23), Kriegsmen (27), Death of Ibladesh (21), Lone Sentry (29), An Najaf Light Infantry (20), Requiem (31), Heavy-Armed Infantry (24), Revenge (32) and Viseu Shock Troops (37) advance towards the enemy.
Revenge (32) and Viseu Shock Troops (37) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
13 Caligus banners are visible in the melee.
Swords At Ready (33) score 57 hits on Undead Horde (17).
Swordsmen (34) score 456 hits on Undead Horde (17).
Traemlin's Finest (36) score 176 hits on Undead Horde (17).
Heavy-Armed Infantry (25) score 74 hits on Undead Horde (17).
Hamadan Pikemen (23) score 81 hits on Undead Horde (17).
Kriegsmen (27) score 234 hits on Undead Horde (17).
Death of Ibladesh (21) score 170 hits on Undead Horde (17).
Lone Sentry (29) score 396 hits on Undead Horde (17).
An Najaf Light Infantry (20) score 128 hits on Undead Horde (17).
Requiem (31) score 239 hits on Undead Horde (17).
<Char >Undead Horde (17) score 71 hits on Death of Ibladesh (21).
</Char ><Char >Undead Horde (17) score 122 hits on Swordsmen (34).
</Char ><Char >Undead Horde (17) score 7 hits on Hamadan Pikemen (23).
</Char ><Char >Undead Horde (17) score 80 hits on Kriegsmen (27).
</Char ><Char >Undead Horde (17) score 55 hits on Heavy-Armed Infantry (25).
</Char ><Char >Undead Horde (17) score 67 hits on Requiem (31).
</Char ><Char >Undead Horde (17) score 66 hits on Heavy-Armed Infantry (24).
</Char ><Char >Undead Horde (17) score 24 hits on Swords At Ready (33).
</Char ><Char >Undead Horde (17) score 100 hits on Lone Sentry (29).
</Char ><Char >Undead Horde (17) score 36 hits on An Najaf Light Infantry (20).
</Char ><Char >Undead Horde (17) score 46 hits on Traemlin's Finest (36).
</Char > Heavy-Armed Infantry (24) score 176 hits on Undead Horde (17).
Total close combat hits suffered: Attackers: 2187, Defenders: 674

Swords At Ready (33) take 24 hits in close combat, which cause 1 casualties.
Swordsmen (34) take 601 hits (122 in close combat, 479 from archer fire), which cause 20 casualties.
Traemlin's Finest (36) take 264 hits (46 in close combat, 218 from archer fire), which cause 10 casualties.
Heavy-Armed Infantry (25) take 215 hits (55 in close combat, 160 from archer fire), which cause 10 casualties.
Hamadan Pikemen (23) take 7 hits in close combat. No casualties.
Kriegsmen (27) take 232 hits (80 in close combat, 152 from archer fire), which cause 8 casualties.
Death of Ibladesh (21) take 201 hits (71 in close combat, 130 from archer fire), which cause 7 casualties.
Lone Sentry (29) take 253 hits (100 in close combat, 153 from archer fire), which cause 9 casualties.
An Najaf Light Infantry (20) take 252 hits (36 in close combat, 216 from archer fire), which cause 10 casualties.
Requiem (31) take 318 hits (67 in close combat, 251 from archer fire), which cause 11 casualties.
<Char >Undead Horde (17) take 2516 hits (2187 in close combat, 329 from archer fire), which cause 84 casualties.
</Char > Heavy-Armed Infantry (24) take 130 hits (66 in close combat, 64 from archer fire), which cause 4 casualties.
Followers of the Shadow (22) take 162 hits from archer fire, which cause 6 casualties.
Revenge (32) take 252 hits from archer fire, which cause 8 casualties.
Total hits suffered: Attackers: 2516 (2187 from close combat and 329 from ranged), Defenders: 2911 (674 from close combat and 2237 from ranged)
Total casualties: 84 attackers, 104 defenders

Turn No. 2

    18 (7-C)
1 (59-A)
2 (44-A)
3 (4-I)
4 (20-A)
5 (9-A)
6 (22-A)
7 (51-A)
8 (4-I)
9 (17-S)
10 (14-A)
11 (18-A)
<Char >12 (58-P)
</Char ><Char >13 (10-P)
</Char > 14 (37-I)
15 (20-A)
16 (56-I)
19 (40-A)
<Char >17 (11-U)
</Char >
20 (3-I)
21 (22-I)
23 (4-I)
24 (21-I)
25 (10-I)
27 (22-I)
29 (38-I)
31 (22-I)
32 (18-I)
33 (8-I)
34 (37-I)
36 (9-I)
37 (5-I)
22 (25-A)
26 (20-S)
28 (12-S)
30 (3-A)
35 (7-A)
   

For Fontan! (6) fire on Followers of the Shadow (22), scoring 144 hits.
Regiment of Thunder (30) fire on This Is Fontan! (16), scoring 23 hits.
Negev Green Jackets (9) fire on Followers of the Shadow (22), scoring 266 hits.
The Black Swans (15) fire on Followers of the Shadow (22), scoring 180 hits.
Livia's Domestic Cleansers (28) fire on This Is Fontan! (16), scoring 84 hits.
Oporto Marksmen (11) fire on Followers of the Shadow (22), scoring 157 hits.
Furion's Snipers (7) fire on Followers of the Shadow (22), scoring 253 hits.
King's Doom Guard (26) fire on Alodian Thingmen (1), scoring 129 hits.
Tokat's Light Longbow Men (35) fire on ~ K.D.F.~ Lion Roar (19), scoring 61 hits.
~ K.D.F.~ Lion Roar (19) fire on Followers of the Shadow (22), scoring 359 hits.
Flaming Arrows (5) fire on Followers of the Shadow (22), scoring 171 hits.
Flamekin (4) fire on Followers of the Shadow (22), scoring 176 hits.
De Malbete Arquebusiers (2) fire on Followers of the Shadow (22), scoring 286 hits.
Ogren longshots (10) fire on Followers of the Shadow (22), scoring 51 hits.
Alodian Thingmen (1) fire on Followers of the Shadow (22), scoring 371 hits.
Followers of the Shadow (22) fire on This Is Fontan! (16), scoring 126 hits.
Total ranged hits suffered: Attackers: 423, Defenders: 2414
Yeomanry (18) charge ahead, into the defenders' ranks.
Revenge (32) break through the frontlines!
Kriegsmen (27) break through the frontlines!
Eagles Black Guard (3), Peasant Militia (13), Hunting Party (8), Peasant Militia (12), This Is Fontan! (16) and Skjaldmaer (14) advance towards the enemy.
Flaming Arrows (5), Flamekin (4), De Malbete Arquebusiers (2), Ogren longshots (10) and Alodian Thingmen (1) cannot join the melee, as it is too crowded.
Lone Sentry (29), Hamadan Pikemen (23), Requiem (31), Swords At Ready (33), Swordsmen (34), Heavy-Armed Infantry (24) and Heavy-Armed Infantry (25) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
9 Fontan banners are visible in the melee.
4 Caligus banners are visible in the melee.
Revenge (32) score 56 hits on Oporto Marksmen (11).
Revenge (32) score 132 hits on ~ K.D.F.~ Lion Roar (19).
Revenge (32) score 66 hits on For Fontan! (6).
Revenge (32) score 35 hits on Undead Horde (17).
For Fontan! (6) score 69 hits on Revenge (32).
Kriegsmen (27) score 30 hits on Negev Green Jackets (9).
Kriegsmen (27) score 114 hits on Furion's Snipers (7).
Kriegsmen (27) score 38 hits on The Black Swans (15).
Kriegsmen (27) score 20 hits on Undead Horde (17).
Negev Green Jackets (9) score 129 hits on Kriegsmen (27).
The Black Swans (15) score 72 hits on Kriegsmen (27).
Oporto Marksmen (11) score 71 hits on Revenge (32).
Furion's Snipers (7) score 74 hits on Kriegsmen (27).
~ K.D.F.~ Lion Roar (19) score 136 hits on Revenge (32).
Total close combat hits suffered: Attackers: 491, Defenders: 551

Close Combat (Center Line):
4 Fontan banners are visible in the melee.
12 Caligus banners are visible in the melee.
Eagles Black Guard (3) score 69 hits on Swordsmen (34).
Eagles Black Guard (3) score 8 hits on Viseu Shock Troops (37).
<Char >Peasant Militia (13) score 11 hits on Hamadan Pikemen (23).
</Char > Hunting Party (8) score 43 hits on Heavy-Armed Infantry (25).
Hunting Party (8) score 50 hits on Traemlin's Finest (36).
Lone Sentry (29) score 297 hits on Skjaldmaer (14).
Hamadan Pikemen (23) score 85 hits on Peasant Militia (13).
An Najaf Light Infantry (20) score 44 hits on This Is Fontan! (16).
Viseu Shock Troops (37) score 45 hits on Eagles Black Guard (3) (56 before overkill).
<Char >Peasant Militia (12) score 45 hits on Requiem (31).
</Char > Yeomanry (18) score 195 hits on Heavy-Armed Infantry (24).
This Is Fontan! (16) score 385 hits on Swords At Ready (33) (448 before overkill).
This Is Fontan! (16) score 116 hits on An Najaf Light Infantry (20) (135 before overkill).
Requiem (31) score 160 hits on Peasant Militia (12).
Skjaldmaer (14) score 315 hits on Lone Sentry (29).
Swords At Ready (33) score 62 hits on This Is Fontan! (16).
Swordsmen (34) score 327 hits on Eagles Black Guard (3) (406 before overkill).
Heavy-Armed Infantry (24) score 247 hits on Yeomanry (18).
Traemlin's Finest (36) score 135 hits on Hunting Party (8).
Heavy-Armed Infantry (25) score 54 hits on Hunting Party (8).
<Char >Undead Horde (17) score 42 hits on Death of Ibladesh (21).
</Char ><Char >Undead Horde (17) score 33 hits on Revenge (32).
</Char ><Char >Undead Horde (17) score 36 hits on Kriegsmen (27).
</Char > Death of Ibladesh (21) score 172 hits on Undead Horde (17).
Total close combat hits suffered: Attackers: 1628 (1718 before overkill), Defenders: 1348 (1430 before overkill)

Revenge (32) take 309 hits in close combat, which cause 10 casualties.
For Fontan! (6) take 66 hits in close combat, which cause 2 casualties.
Kriegsmen (27) take 311 hits in close combat, which cause 10 casualties.
Negev Green Jackets (9) take 30 hits in close combat, which cause 1 casualties.
Eagles Black Guard (3) take 372 hits in close combat, which cause 4 casualties, wiping the unit out.
Zadek Dragul (Royal of Fontan) has been wounded by Swordsmen (34).
The Black Swans (15) take 38 hits in close combat, which cause 2 casualties.
<Char >Peasant Militia (13) take 85 hits in close combat, which cause 4 casualties.
</Char > Hunting Party (8) take 189 hits in close combat, which cause 4 casualties, wiping the unit out.
Guis'wa TithOnanka (Lord of Fontan) has been wounded by Heavy-Armed Infantry (25).
Lone Sentry (29) take 315 hits in close combat, which cause 11 casualties.
Oporto Marksmen (11) take 56 hits in close combat, which cause 2 casualties.
Furion's Snipers (7) take 114 hits in close combat, which cause 4 casualties.
Hamadan Pikemen (23) take 11 hits in close combat. No casualties.
An Najaf Light Infantry (20) take 116 hits in close combat, which cause 3 casualties, wiping the unit out.
Viseu Shock Troops (37) take 8 hits in close combat. No casualties.
<Char >Peasant Militia (12) take 160 hits in close combat, which cause 10 casualties.
</Char > Yeomanry (18) take 247 hits in close combat, which cause 6 casualties.
Redwulf Mnemic (Knight of Negev, Fontan) has been wounded by Heavy-Armed Infantry (24).
This Is Fontan! (16) take 339 hits (106 in close combat, 233 from archer fire), which cause 11 casualties.
Requiem (31) take 45 hits in close combat, which cause 2 casualties.
Skjaldmaer (14) take 297 hits in close combat, which cause 9 casualties.
~ K.D.F.~ Lion Roar (19) take 193 hits (132 in close combat, 61 from archer fire), which cause 8 casualties.
Swords At Ready (33) take 385 hits in close combat, which cause 8 casualties, wiping the unit out.
Swordsmen (34) take 69 hits in close combat, which cause 2 casualties.
Heavy-Armed Infantry (24) take 195 hits in close combat, which cause 6 casualties.
Alodian Thingmen (1) take 129 hits from archer fire, which cause 6 casualties.
Traemlin's Finest (36) take 50 hits in close combat, which cause 2 casualties.
Heavy-Armed Infantry (25) take 43 hits in close combat, which cause 2 casualties.
<Char >Undead Horde (17) take 227 hits in close combat, which cause 8 casualties.
</Char > Followers of the Shadow (22) take 2414 hits from archer fire, which cause 25 casualties, wiping the unit out.
Death of Ibladesh (21) take 42 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 2542 (2119 from close combat and 423 from ranged), Defenders: 4313 (1899 from close combat and 2414 from ranged)
Total casualties: 81 attackers, 82 defenders

Turn No. 3

     1 (53-A)
2 (44-A)
4 (20-A)
5 (9-A)
6 (20-A)
7 (47-A)
9 (16-S)
10 (14-A)
11 (16-A)
15 (18-A)
19 (32-A)
27 (12-I)
32 (8-I)
<Char >12 (48-P)
</Char ><Char >13 (6-P)
</Char > 14 (28-I)
16 (45-I)
<Char >17 (3-U)
</Char > 18 (1-C)
21 (21-I)
23 (4-I)
24 (15-I)
25 (8-I)
29 (27-I)
31 (20-I)
34 (35-I)
36 (7-I)
37 (5-I)
  26 (20-S)
28 (12-S)
30 (3-A)
35 (7-A)
   

Tokat's Light Longbow Men (35) move closer to get better shots.
King's Doom Guard (26) move closer to get better shots.
Livia's Domestic Cleansers (28) move closer to get better shots.
Regiment of Thunder (30) move closer to get better shots.
The Black Swans (15), ~ K.D.F.~ Lion Roar (19), Ogren longshots (10), Alodian Thingmen (1), Oporto Marksmen (11) and For Fontan! (6) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
7 Fontan banners are visible in the melee.
4 Caligus banners are visible in the melee.
Flamekin (4) score 138 hits on Revenge (32).
Revenge (32) score 39 hits on Negev Green Jackets (9).
Revenge (32) score 39 hits on Flamekin (4).
Revenge (32) score 96 hits on Furion's Snipers (7).
De Malbete Arquebusiers (2) score 163 hits on Kriegsmen (27).
Furion's Snipers (7) score 146 hits on Revenge (32).
Negev Green Jackets (9) score 504 hits on Revenge (32).
Kriegsmen (27) score 22 hits on Flaming Arrows (5).
Kriegsmen (27) score 108 hits on De Malbete Arquebusiers (2).
Flaming Arrows (5) score 94 hits on Kriegsmen (27).
Total close combat hits suffered: Attackers: 304, Defenders: 1045

Close Combat (Center Line):
4 Fontan banners are visible in the melee.
12 Caligus banners are visible in the melee.
Death of Ibladesh (21) score 128 hits on This Is Fontan! (16).
Swordsmen (34) score 300 hits on Peasant Militia (12).
This Is Fontan! (16) score 234 hits on Death of Ibladesh (21).
This Is Fontan! (16) score 71 hits on Viseu Shock Troops (37).
This Is Fontan! (16) score 95 hits on Traemlin's Finest (36).
Lone Sentry (29) score 52 hits on Yeomanry (18) (254 before overkill).
Heavy-Armed Infantry (24) score 123 hits on Skjaldmaer (14).
<Char >Peasant Militia (12) score 43 hits on Swordsmen (34).
</Char ><Char >Peasant Militia (13) score 6 hits on Hamadan Pikemen (23).
</Char > Requiem (31) score 27 hits on Yeomanry (18) (130 before overkill).
<Char >Undead Horde (17) score 31 hits on Heavy-Armed Infantry (25).
</Char > Yeomanry (18) score 11 hits on Requiem (31).
Yeomanry (18) score 18 hits on Lone Sentry (29).
Heavy-Armed Infantry (25) score 44 hits on Undead Horde (17).
Hamadan Pikemen (23) score 72 hits on Peasant Militia (13).
Traemlin's Finest (36) score 91 hits on This Is Fontan! (16).
Skjaldmaer (14) score 316 hits on Heavy-Armed Infantry (24).
Viseu Shock Troops (37) score 65 hits on This Is Fontan! (16).
Total close combat hits suffered: Attackers: 902 (1207 before overkill), Defenders: 825

Death of Ibladesh (21) take 234 hits in close combat, which cause 8 casualties.
Swordsmen (34) take 43 hits in close combat, which cause 1 casualties.
This Is Fontan! (16) take 284 hits in close combat, which cause 9 casualties.
Lone Sentry (29) take 18 hits in close combat, which cause 1 casualties.
Heavy-Armed Infantry (24) take 316 hits in close combat, which cause 9 casualties.
Flamekin (4) take 39 hits in close combat, which cause 2 casualties.
Revenge (32) take 788 hits in close combat, which cause 8 casualties, wiping the unit out.
Travis Nautilus, Duke of Akesh Temple, Duke of Akesh Temple has been captured by Negev Green Jackets (9).
<Char >Peasant Militia (12) take 300 hits in close combat, which cause 18 casualties.
</Char ><Char >Peasant Militia (13) take 72 hits in close combat, which cause 3 casualties.
</Char > De Malbete Arquebusiers (2) take 108 hits in close combat, which cause 6 casualties.
Furion's Snipers (7) take 96 hits in close combat, which cause 3 casualties.
Negev Green Jackets (9) take 39 hits in close combat, which cause 1 casualties.
Requiem (31) take 11 hits in close combat. No casualties.
<Char >Undead Horde (17) take 44 hits in close combat, which cause 1 casualties.
</Char > Yeomanry (18) take 79 hits in close combat, which cause 1 casualties, wiping the unit out.
Kriegsmen (27) take 257 hits in close combat, which cause 9 casualties.
Flaming Arrows (5) take 22 hits in close combat, which cause 1 casualties.
Heavy-Armed Infantry (25) take 31 hits in close combat, which cause 1 casualties.
Hamadan Pikemen (23) take 6 hits in close combat. No casualties.
Traemlin's Finest (36) take 95 hits in close combat, which cause 4 casualties.
Skjaldmaer (14) take 123 hits in close combat, which cause 4 casualties.
Viseu Shock Troops (37) take 71 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 1206 (1206 from close combat and 0 from ranged), Defenders: 1870 (1870 from close combat and 0 from ranged)
Total casualties: 49 attackers, 45 defenders

Turn No. 4

     1 (53-A)
2 (38-A)
4 (18-A)
5 (8-A)
6 (20-A)
7 (44-A)
9 (15-S)
10 (14-A)
11 (16-A)
15 (18-A)
19 (32-A)
27 (3-I)
<Char >12 (30-P)
</Char ><Char >13 (3-P)
</Char > 14 (24-I)
16 (36-I)
<Char >17 (2-U)
</Char >
21 (13-I)
23 (4-I)
24 (6-I)
25 (7-I)
29 (26-I)
31 (20-I)
34 (34-I)
36 (3-I)
37 (1-I)
26 (20-S)
28 (12-S)
30 (3-A)
35 (7-A)
    

Livia's Domestic Cleansers (28) retreat towards safer positions.
Regiment of Thunder (30) have no viable target and wait for one to appear.
King's Doom Guard (26) have no viable target and wait for one to appear.
Tokat's Light Longbow Men (35) have no viable target and wait for one to appear.
Alodian Thingmen (1), Ogren longshots (10), Oporto Marksmen (11), ~ K.D.F.~ Lion Roar (19), Flamekin (4), De Malbete Arquebusiers (2), Furion's Snipers (7) and The Black Swans (15) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
7 Fontan banners are visible in the melee.
1 Caligus banners are visible in the melee.
Flaming Arrows (5) score 62 hits on Kriegsmen (27) (69 before overkill).
For Fontan! (6) score 115 hits on Kriegsmen (27) (127 before overkill).
Negev Green Jackets (9) score 371 hits on Kriegsmen (27) (412 before overkill).
Kriegsmen (27) score 16 hits on Negev Green Jackets (9).
Kriegsmen (27) score 11 hits on Flaming Arrows (5).
Kriegsmen (27) score 22 hits on For Fontan! (6).
Total close combat hits suffered: Attackers: 49, Defenders: 548 (608 before overkill)

Close Combat (Center Line):
4 Fontan banners are visible in the melee.
12 Caligus banners are visible in the melee.
Viseu Shock Troops (37) score 16 hits on This Is Fontan! (16).
Traemlin's Finest (36) score 64 hits on Skjaldmaer (14).
Skjaldmaer (14) score 161 hits on Death of Ibladesh (21).
Skjaldmaer (14) score 41 hits on Traemlin's Finest (36).
Heavy-Armed Infantry (24) score 90 hits on Peasant Militia (12).
Swordsmen (34) score 83 hits on Undead Horde (17) (319 before overkill).
<Char >Undead Horde (17) score 30 hits on Swordsmen (34).
</Char ><Char >Peasant Militia (13) score 1 hits on Hamadan Pikemen (23).
</Char ><Char >Peasant Militia (13) score 7 hits on Lone Sentry (29).
</Char ><Char >Peasant Militia (12) score 16 hits on Heavy-Armed Infantry (25).
</Char ><Char >Peasant Militia (12) score 11 hits on Heavy-Armed Infantry (24).
</Char > This Is Fontan! (16) score 283 hits on Requiem (31).
This Is Fontan! (16) score 14 hits on Viseu Shock Troops (37).
Death of Ibladesh (21) score 127 hits on Skjaldmaer (14).
Heavy-Armed Infantry (25) score 43 hits on Peasant Militia (12).
Lone Sentry (29) score 191 hits on Peasant Militia (13) (222 before overkill).
Requiem (31) score 144 hits on This Is Fontan! (16).
Hamadan Pikemen (23) score 57 hits on Peasant Militia (13) (66 before overkill).
Total close combat hits suffered: Attackers: 815 (1091 before overkill), Defenders: 564

Viseu Shock Troops (37) take 14 hits in close combat, which cause 1 casualties, wiping the unit out.
Flaming Arrows (5) take 11 hits in close combat. No casualties.
For Fontan! (6) take 22 hits in close combat, which cause 1 casualties.
Traemlin's Finest (36) take 41 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Skjaldmaer (14) take 191 hits in close combat, which cause 6 casualties.
Heavy-Armed Infantry (24) take 11 hits in close combat. No casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Swordsmen (34) take 30 hits in close combat, which cause 1 casualties.
<Char >Undead Horde (17) take 83 hits in close combat, which cause 2 casualties, wiping the unit out.
</Char ><Char >Peasant Militia (13) take 248 hits in close combat, which cause 3 casualties, wiping the unit out.
</Char ><Char >Peasant Militia (12) take 133 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
</Char > Negev Green Jackets (9) take 16 hits in close combat. No casualties.
This Is Fontan! (16) take 160 hits in close combat, which cause 5 casualties.
Kriegsmen (27) take 548 hits in close combat, which cause 3 casualties, wiping the unit out.
Sir actron II Burep (Knight of Mashhad, Caligus) has been wounded by Negev Green Jackets (9).
Death of Ibladesh (21) take 161 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Heavy-Armed Infantry (25) take 16 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Lone Sentry (29) take 7 hits in close combat. No casualties.
Requiem (31) take 283 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
Hamadan Pikemen (23) take 1 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 864 (864 from close combat and 0 from ranged), Defenders: 1112 (1112 from close combat and 0 from ranged)
Total casualties: 25 attackers, 24 defenders

Turn No. 5

     1 (53-A)
2 (38-A)
4 (18-A)
5 (8-A)
6 (19-A)
7 (44-A)
9 (15-S)
10 (14-A)
11 (16-A)
15 (18-A)
19 (32-A)
14 (18-I)
16 (31-I)
23 (3-I)
29 (26-I)
34 (33-I)
26 (20-S)
30 (3-A)
35 (7-A)
28 (12-S)
   

Flamekin (4) fire on King's Doom Guard (26), scoring 202 hits.
Oporto Marksmen (11) fire on Tokat's Light Longbow Men (35), scoring 122 hits.
Livia's Domestic Cleansers (28) move closer to get better shots.
King's Doom Guard (26) fire on Alodian Thingmen (1), scoring 181 hits.
De Malbete Arquebusiers (2) fire on Livia's Domestic Cleansers (28), scoring 271 hits.
Negev Green Jackets (9) fire on Regiment of Thunder (30), scoring 214 hits.
The Black Swans (15) fire on Tokat's Light Longbow Men (35), scoring 125 hits.
Tokat's Light Longbow Men (35) fire on ~ K.D.F.~ Lion Roar (19), scoring 86 hits.
Ogren longshots (10) fire on Livia's Domestic Cleansers (28), scoring 71 hits.
Flaming Arrows (5) fire on King's Doom Guard (26), scoring 114 hits.
Alodian Thingmen (1) fire on Livia's Domestic Cleansers (28), scoring 396 hits.
Furion's Snipers (7) fire on Regiment of Thunder (30), scoring 163 hits.
~ K.D.F.~ Lion Roar (19) fire on Tokat's Light Longbow Men (35), scoring 233 hits.
Regiment of Thunder (30) fire on For Fontan! (6), scoring 45 hits.
For Fontan! (6) fire on King's Doom Guard (26), scoring 118 hits.
Total ranged hits suffered: Attackers: 312, Defenders: 2029


Close Combat (Center Line):
4 Fontan banners are visible in the melee.
6 Caligus banners are visible in the melee.
This Is Fontan! (16) score 179 hits on Swordsmen (34).
This Is Fontan! (16) score 169 hits on Lone Sentry (29).
Skjaldmaer (14) score 164 hits on Hamadan Pikemen (23) (240 before overkill).
Hamadan Pikemen (23) score 60 hits on Skjaldmaer (14).
Lone Sentry (29) score 178 hits on This Is Fontan! (16).
Swordsmen (34) score 296 hits on This Is Fontan! (16).
Total close combat hits suffered: Attackers: 534, Defenders: 512 (588 before overkill)

This Is Fontan! (16) take 474 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield.
Livia's Domestic Cleansers (28) take 738 hits from archer fire, which cause 12 casualties, wiping the unit out.
King's Doom Guard (26) take 434 hits from archer fire, which cause 12 casualties. 2 Caligus banners fall.
Tokat's Light Longbow Men (35) take 480 hits from archer fire, which cause 7 casualties, wiping the unit out.
Skjaldmaer (14) take 60 hits in close combat, which cause 2 casualties.
Hamadan Pikemen (23) take 164 hits in close combat, which cause 3 casualties, wiping the unit out.
Ares Flame (Knight of Aureus, Caligus) has been captured by Skjaldmaer (14).
Alodian Thingmen (1) take 181 hits from archer fire, which cause 9 casualties.
Lone Sentry (29) take 169 hits in close combat, which cause 6 casualties.
~ K.D.F.~ Lion Roar (19) take 86 hits from archer fire, which cause 4 casualties.
Regiment of Thunder (30) take 377 hits from archer fire, which cause 3 casualties, wiping the unit out.
Swordsmen (34) take 179 hits in close combat, which cause 6 casualties.
For Fontan! (6) take 45 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 846 (534 from close combat and 312 from ranged), Defenders: 2541 (512 from close combat and 2029 from ranged)
Total casualties: 32 attackers, 49 defenders

Turn No. 6

     1 (44-A)
2 (38-A)
4 (18-A)
5 (8-A)
6 (17-A)
7 (44-A)
9 (15-S)
10 (14-A)
11 (16-A)
15 (18-A)
19 (28-A)
14 (16-I)
29 (20-I)
34 (27-I)
26 (8-S)
    

Alodian Thingmen (1) fire on King's Doom Guard (26), scoring 361 hits.
Flamekin (4) fire on King's Doom Guard (26), scoring 253 hits.
Ogren longshots (10) fire on King's Doom Guard (26), scoring 65 hits.
For Fontan! (6) fire on King's Doom Guard (26), scoring 128 hits.
Oporto Marksmen (11) fire on King's Doom Guard (26), scoring 211 hits.
Flaming Arrows (5) fire on King's Doom Guard (26), scoring 162 hits.
De Malbete Arquebusiers (2) fire on King's Doom Guard (26), scoring 194 hits.
~ K.D.F.~ Lion Roar (19) fire on King's Doom Guard (26), scoring 262 hits.
Negev Green Jackets (9) fire on King's Doom Guard (26), scoring 256 hits.
Furion's Snipers (7) fire on King's Doom Guard (26), scoring 175 hits.
The Black Swans (15) fire on King's Doom Guard (26), scoring 185 hits.
King's Doom Guard (26) fire on Alodian Thingmen (1), scoring 73 hits.
Total ranged hits suffered: Attackers: 73, Defenders: 2252


Close Combat (Center Line):
2 Fontan banners are visible in the melee.
6 Caligus banners are visible in the melee.
Skjaldmaer (14) score 85 hits on Swordsmen (34).
Skjaldmaer (14) score 70 hits on Lone Sentry (29).
Swordsmen (34) score 278 hits on Skjaldmaer (14).
Lone Sentry (29) score 238 hits on Skjaldmaer (14).
Total close combat hits suffered: Attackers: 516, Defenders: 155

Alodian Thingmen (1) take 73 hits from archer fire, which cause 3 casualties.
Skjaldmaer (14) take 516 hits in close combat, which cause 16 casualties, wiping the unit out.
Farnese Vanimedle' (Dame of Oporto, Fontan) has been captured by Lone Sentry (29).
Swordsmen (34) take 85 hits in close combat, which cause 3 casualties.
Lone Sentry (29) take 70 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
King's Doom Guard (26) take 2252 hits from archer fire, which cause 8 casualties, wiping the unit out.
Total hits suffered: Attackers: 589 (516 from close combat and 73 from ranged), Defenders: 2407 (155 from close combat and 2252 from ranged)
Total casualties: 19 attackers, 13 defenders

Turn No. 7

     1 (41-A)
2 (38-A)
4 (18-A)
5 (8-A)
6 (17-A)
7 (44-A)
9 (15-S)
10 (14-A)
11 (16-A)
15 (18-A)
19 (28-A)
34 (24-I)
     

Ogren longshots (10) fire on Swordsmen (34), scoring 79 hits.
For Fontan! (6) fire on Swordsmen (34), scoring 185 hits.
Alodian Thingmen (1) fire on Swordsmen (34), scoring 349 hits.
Oporto Marksmen (11) fire on Swordsmen (34), scoring 162 hits.
Flaming Arrows (5) fire on Swordsmen (34), scoring 109 hits.
Negev Green Jackets (9) fire on Swordsmen (34), scoring 190 hits.
~ K.D.F.~ Lion Roar (19) fire on Swordsmen (34), scoring 214 hits.
De Malbete Arquebusiers (2) fire on Swordsmen (34), scoring 242 hits.
Flamekin (4) fire on Swordsmen (34), scoring 176 hits.
Furion's Snipers (7) fire on Swordsmen (34), scoring 162 hits.
The Black Swans (15) fire on Swordsmen (34), scoring 148 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2016
Swordsmen (34) advance towards the enemy.
Flaming Arrows (5), ~ K.D.F.~ Lion Roar (19), De Malbete Arquebusiers (2), Flamekin (4), Furion's Snipers (7) and The Black Swans (15) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
9 Fontan banners are visible in the melee.
6 Caligus banners are visible in the melee.
Ogren longshots (10) score 25 hits on Swordsmen (34).
For Fontan! (6) score 61 hits on Swordsmen (34).
Alodian Thingmen (1) score 122 hits on Swordsmen (34).
Oporto Marksmen (11) score 61 hits on Swordsmen (34).
Negev Green Jackets (9) score 193 hits on Swordsmen (34).
Swordsmen (34) score 44 hits on Negev Green Jackets (9).
Swordsmen (34) score 96 hits on Alodian Thingmen (1).
Swordsmen (34) score 34 hits on Oporto Marksmen (11).
Swordsmen (34) score 35 hits on Ogren longshots (10).
Swordsmen (34) score 41 hits on For Fontan! (6).
Total close combat hits suffered: Attackers: 250, Defenders: 462

Ogren longshots (10) take 35 hits in close combat, which cause 1 casualties.
For Fontan! (6) take 41 hits in close combat, which cause 2 casualties.
Alodian Thingmen (1) take 96 hits in close combat, which cause 5 casualties.
Oporto Marksmen (11) take 34 hits in close combat, which cause 2 casualties.
Negev Green Jackets (9) take 44 hits in close combat, which cause 1 casualties.
Swordsmen (34) take 2478 hits (462 in close combat, 2016 from archer fire), which cause 24 casualties, wiping the unit out.
Cedric Wentwood, Marquis of Viseu has been wounded by Negev Green Jackets (9).
Total hits suffered: Attackers: 250 (250 from close combat and 0 from ranged), Defenders: 2478 (462 from close combat and 2016 from ranged)
Total casualties: 11 attackers, 24 defenders

Attacker Victory! The battle does some damage to the local infrastructure. Production falls 16 %. The local roads network has also been damaged.

Results

The battle lasted for 2 hours. You have gained 2 Honour and 1 Prestige. You have improved your swordfighting skill. 1 of your men were killed and 2 were wounded in this battle. Morale of your troops falls by 2 points. Your men's equipment suffers 14 % damage. Combat training increases by 1 points. Unit cohesion rises 4 points. The takeover attempt in Oporto has been stopped.

May 2nd

Sunrise -- Oporto

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AHector's LegionHectorCaligus17 Infline  224
2AWarriors of CaligusDestinCaligus47 Archline  468
3D Alodian ThingmenAlodiaFontan36 Archline  416
4D Burning ArrowsZartosFontan11 Archline  270
5D De Malbete ArquebusiersIsabellaFontan38 Archline  389
6D FlamekinPrandurFontan22 Archline  293
7D Flaming ArrowsBrockFontan13 Archbox  263
8D For Fontan!DruhtinazFontan16 Archbox  211
9D Furion's SnipersThorius FurionFontan44 Archline  411
10D Negev Green JacketsRhidhanaFontan19 SFline  462
11D The Black SwansBrigdhaFontan22 Archline  293
12D The RagettesYvonneFontan16 Archline  267
13D This Is Fontan!SandraFontan23 Infline  319
14D Wildest DreamsSterlingFontan10 Infbox  190
15D ~ K.D.F.~ Lion RoarMuratFontan35 Archline  466


Total:
2 attackers (17 Inf, 47 Arch)
13 defenders (33 Inf, 253 Arch, 19 SF)
Total combat strengths: 692 vs. 4250

The region owner Fontan and their allies defend.
The Caligus troops attack because they are at war with Fontan.

A calm wind blows, to the joy of the archers.
Sir Murat Kalkandelen (Knight of Negev, Fontan) takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  2 (47-A)
 1 (17-I)
  3 (36-A)
4 (11-A)
5 (38-A)
6 (22-A)
7 (13-A)
10 (19-S)
11 (22-A)
12 (16-A)
13 (23-I)
14 (10-I)
15 (35-A)
8 (16-A)
9 (44-A)
  

For Fontan! (8) fire on Hector's Legion (1), scoring 104 hits.
Negev Green Jackets (10) fire on Hector's Legion (1), scoring 186 hits.
Flaming Arrows (7) fire on Hector's Legion (1), scoring 148 hits.
Warriors of Caligus (2) fire on ~ K.D.F.~ Lion Roar (15), scoring 97 hits.
Burning Arrows (4) fire on Hector's Legion (1), scoring 176 hits.
Alodian Thingmen (3) fire on Hector's Legion (1), scoring 293 hits.
~ K.D.F.~ Lion Roar (15) fire on Hector's Legion (1), scoring 263 hits.
De Malbete Arquebusiers (5) fire on Hector's Legion (1), scoring 247 hits.
Furion's Snipers (9) fire on Hector's Legion (1), scoring 72 hits.
The Ragettes (12) fire on Hector's Legion (1), scoring 127 hits.
The Black Swans (11) fire on Hector's Legion (1), scoring 162 hits.
Flamekin (6) fire on Hector's Legion (1), scoring 175 hits.
Total ranged hits suffered: Attackers: 1953, Defenders: 97
Hector's Legion (1) advance towards the enemy.
This Is Fontan! (13) and Wildest Dreams (14) advance towards the enemy.


Close Combat (Center Line):
2 Fontan banners are visible in the melee.
This Is Fontan! (13) score 279 hits on Hector's Legion (1).
Hector's Legion (1) score 107 hits on This Is Fontan! (13).
Hector's Legion (1) score 49 hits on Wildest Dreams (14).
Wildest Dreams (14) score 180 hits on Hector's Legion (1).
Total close combat hits suffered: Attackers: 459, Defenders: 156

This Is Fontan! (13) take 107 hits in close combat, which cause 4 casualties.
Hector's Legion (1) take 2412 hits (459 in close combat, 1953 from archer fire), which cause 17 casualties, wiping the unit out.
Hector Mcloud (Knight of Fontan, Caligus) has been wounded by This Is Fontan! (13).
~ K.D.F.~ Lion Roar (15) take 97 hits from archer fire, which cause 4 casualties.
Wildest Dreams (14) take 49 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 2412 (459 from close combat and 1953 from ranged), Defenders: 253 (156 from close combat and 97 from ranged)
Total casualties: 17 attackers, 10 defenders

Turn No. 2

  2 (47-A)
   13 (19-I)
14 (8-I)
3 (36-A)
4 (11-A)
5 (38-A)
6 (22-A)
7 (13-A)
10 (19-S)
11 (22-A)
12 (16-A)
15 (31-A)
8 (16-A)
9 (44-A)
  

Flaming Arrows (7) fire on Warriors of Caligus (2), scoring 92 hits.
Warriors of Caligus (2) fire on This Is Fontan! (13), scoring 204 hits.
Flamekin (6) fire on Warriors of Caligus (2), scoring 80 hits.
~ K.D.F.~ Lion Roar (15) fire on Warriors of Caligus (2), scoring 168 hits.
Burning Arrows (4) fire on Warriors of Caligus (2), scoring 101 hits.
For Fontan! (8) have no enemy in range and advance to better firing positions.
De Malbete Arquebusiers (5) have no enemy in range and advance to better firing positions.
The Black Swans (11) fire on Warriors of Caligus (2), scoring 77 hits.
Alodian Thingmen (3) move closer to get better shots.
Furion's Snipers (9) have no enemy in range and advance to better firing positions.
Negev Green Jackets (10) have no enemy in range and advance to better firing positions.
The Ragettes (12) fire on Warriors of Caligus (2), scoring 67 hits.
Total ranged hits suffered: Attackers: 585, Defenders: 204
Wildest Dreams (14) and This Is Fontan! (13) advance towards the enemy.


Warriors of Caligus (2) take 585 hits from archer fire, which cause 20 casualties.
This Is Fontan! (13) take 204 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 585 (0 from close combat and 585 from ranged), Defenders: 204 (0 from close combat and 204 from ranged)
Total casualties: 20 attackers, 7 defenders

Turn No. 3

  2 (27-A)
  13 (12-I)
14 (8-I)
3 (36-A)
5 (38-A)
10 (19-S)
4 (11-A)
6 (22-A)
7 (13-A)
8 (16-A)
11 (22-A)
12 (16-A)
15 (31-A)
9 (44-A)
   

Warriors of Caligus (2) fire on This Is Fontan! (13), scoring 153 hits.
The Ragettes (12) fire on Warriors of Caligus (2), scoring 68 hits.
De Malbete Arquebusiers (5) fire on Warriors of Caligus (2), scoring 164 hits.
Flamekin (6) move closer to get better shots.
Negev Green Jackets (10) have no enemy in range and advance to better firing positions.
For Fontan! (8) fire on Warriors of Caligus (2), scoring 73 hits.
Flaming Arrows (7) fire on Warriors of Caligus (2), scoring 59 hits.
Alodian Thingmen (3) move closer to get better shots.
~ K.D.F.~ Lion Roar (15) fire on Warriors of Caligus (2), scoring 131 hits.
The Black Swans (11) fire on Warriors of Caligus (2), scoring 115 hits.
Burning Arrows (4) fire on Warriors of Caligus (2), scoring 107 hits.
Furion's Snipers (9) move closer to get better shots.
Total ranged hits suffered: Attackers: 717, Defenders: 153
Wildest Dreams (14) and This Is Fontan! (13) advance towards the enemy.


Warriors of Caligus (2) take 717 hits from archer fire, which cause 24 casualties. One Caligus banner is lost.
This Is Fontan! (13) take 153 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 717 (0 from close combat and 717 from ranged), Defenders: 153 (0 from close combat and 153 from ranged)
Total casualties: 24 attackers, 5 defenders

Turn No. 4

  2 (3-A)
13 (7-I)
14 (8-I)
3 (36-A)
10 (19-S)
5 (38-A)
6 (22-A)
4 (11-A)
7 (13-A)
8 (16-A)
9 (44-A)
11 (22-A)
12 (16-A)
15 (31-A)
    

For Fontan! (8) fire on Warriors of Caligus (2), scoring 65 hits.
Burning Arrows (4) fire on Warriors of Caligus (2), scoring 123 hits.
Alodian Thingmen (3) fire on Warriors of Caligus (2), scoring 360 hits.
Flaming Arrows (7) move closer to get better shots.
~ K.D.F.~ Lion Roar (15) fire on Warriors of Caligus (2), scoring 166 hits.
Furion's Snipers (9) fire on Warriors of Caligus (2), scoring 72 hits.
The Black Swans (11) fire on Warriors of Caligus (2), scoring 73 hits.
De Malbete Arquebusiers (5) fire on Warriors of Caligus (2), scoring 121 hits.
Negev Green Jackets (10) fire on Warriors of Caligus (2), scoring 202 hits.
The Ragettes (12) fire on Warriors of Caligus (2), scoring 35 hits.
Flamekin (6) fire on Warriors of Caligus (2), scoring 188 hits.
Warriors of Caligus (2) fire on Wildest Dreams (14), scoring 40 hits.
Total ranged hits suffered: Attackers: 1405, Defenders: 40
This Is Fontan! (13) and Wildest Dreams (14) advance towards the enemy.


Close Combat (Attacker Line 3):
2 Fontan banners are visible in the melee.
This Is Fontan! (13) score 119 hits on Warriors of Caligus (2).
Warriors of Caligus (2) score 3 hits on This Is Fontan! (13).
Warriors of Caligus (2) score 7 hits on Wildest Dreams (14).
Wildest Dreams (14) score 139 hits on Warriors of Caligus (2).
Total close combat hits suffered: Attackers: 258, Defenders: 10

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

This Is Fontan! (13) take 3 hits in close combat. No casualties, making the unit retreat from the battlefield.
Warriors of Caligus (2) take 1663 hits (258 in close combat, 1405 from archer fire), which cause 3 casualties, wiping the unit out.
Destin Mcloud (Knight of Fontan, Caligus) has been wounded by The Black Swans (11).
Wildest Dreams (14) take 47 hits (7 in close combat, 40 from archer fire), which cause 2 casualties.
Total hits suffered: Attackers: 1663 (258 from close combat and 1405 from ranged), Defenders: 50 (10 from close combat and 40 from ranged)
Total casualties: 3 attackers, 2 defenders

Defender Victory!

Results

The battle lasted for 2 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 4 points. Your men's equipment suffers 1 % damage. Combat training increases by 1 points.

Sunset -- Oporto

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Kelperhurst guardWulfCaligus31 Infline  366
2D FlamekinPrandurFontan29 Archline  347
3D Negev Green JacketsRhidhanaFontan23 SFline  496
4DPeasant Militia(militia/guard unit)Fontan39 otherline  143
5DPeasant Militia(militia/guard unit)Fontan48 otherline  186
6D The RagettesYvonneFontan16 Archline  270
7D Wildest DreamsSterlingFontan7 Infbox  160
8D ~ K.D.F.~ Lion RoarMuratFontan33 Archline  448


Total:
1 attackers (31 Inf)
7 defenders (7 Inf, 78 Arch, 23 SF, 87 other)
Total combat strengths: 366 vs. 2050

The region owner Fontan and their allies defend.
The Caligus troops attack because they are at war with Fontan.

Strong winds and gusts are making ranged combat a game of luck.

Wulf Kelperhurst (Knight of Domus) is spotted reading from the Moaning Tome.
Wulf Kelperhurst (Knight of Domus) is spotted reading from the Enchanted Book of the Blessed.
Wulf Kelperhurst (Knight of Domus) is spotted wielding the Ornate Mace of Parrying.
Wulf Kelperhurst (Knight of Domus) is spotted wearing the Helm of the Maiden.
Sir Murat Kalkandelen (Knight of Negev, Fontan) takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

     1 (31-I)
  2 (29-A)
3 (23-S)
6 (16-A)
7 (7-I)
8 (33-A)
<Char >4 (39-P)
</Char ><Char >5 (48-P)
</Char >
   

The Ragettes (6) fire on Kelperhurst guard (1), scoring 82 hits.
Negev Green Jackets (3) fire on Kelperhurst guard (1), scoring 182 hits.
Flamekin (2) fire on Kelperhurst guard (1), scoring 154 hits.
~ K.D.F.~ Lion Roar (8) fire on Kelperhurst guard (1), scoring 285 hits.
Total ranged hits suffered: Attackers: 703, Defenders: 0
Kelperhurst guard (1) advance towards the enemy.
Peasant Militia (4), Wildest Dreams (7) and Peasant Militia (5) advance towards the enemy.


Close Combat (Center Line):
1 Caligus banners are visible in the melee.
Kelperhurst guard (1) score 215 hits on Wildest Dreams (7).
Wildest Dreams (7) score 84 hits on Kelperhurst guard (1).
Total close combat hits suffered: Attackers: 84, Defenders: 215

Kelperhurst guard (1) take 787 hits (84 in close combat, 703 from archer fire), which cause 26 casualties.
Wulf Kelperhurst (Knight of Domus, Caligus) has been wounded by Flamekin (2).
Wildest Dreams (7) take 215 hits in close combat, which cause 7 casualties, wiping the unit out.
Total hits suffered: Attackers: 787 (84 from close combat and 703 from ranged), Defenders: 215 (215 from close combat and 0 from ranged)
Total casualties: 26 attackers, 7 defenders

Turn No. 2

      1 (5-I)
2 (29-A)
3 (23-S)
<Char >4 (39-P)
</Char ><Char >5 (48-P)
</Char > 6 (16-A)
8 (33-A)
    

Negev Green Jackets (3) fire on Kelperhurst guard (1), scoring 224 hits.
~ K.D.F.~ Lion Roar (8) fire on Kelperhurst guard (1), scoring 208 hits.
Flamekin (2) fire on Kelperhurst guard (1), scoring 236 hits.
The Ragettes (6) fire on Kelperhurst guard (1), scoring 112 hits.
Total ranged hits suffered: Attackers: 780, Defenders: 0
Peasant Militia (5) and Peasant Militia (4) advance towards the enemy.


Close Combat (Center Line):
1 Caligus banners are visible in the melee.
<Char >Peasant Militia (5) score 14 hits on Kelperhurst guard (1) (31 before overkill).
</Char ><Char >Peasant Militia (4) score 11 hits on Kelperhurst guard (1) (25 before overkill).
</Char > Kelperhurst guard (1) score 34 hits on Peasant Militia (4).
Kelperhurst guard (1) score 41 hits on Peasant Militia (5).
Total close combat hits suffered: Attackers: 25 (56 before overkill), Defenders: 75

<Char >Peasant Militia (5) take 41 hits in close combat, which cause 2 casualties.
</Char ><Char >Peasant Militia (4) take 34 hits in close combat, which cause 2 casualties.
</Char > Kelperhurst guard (1) take 805 hits (25 in close combat, 780 from archer fire), which cause 5 casualties, wiping the unit out.
Wulf Kelperhurst (Knight of Domus, Caligus) has been wounded by Peasant Militia (4).
Total hits suffered: Attackers: 805 (25 from close combat and 780 from ranged), Defenders: 75 (75 from close combat and 0 from ranged)
Total casualties: 5 attackers, 4 defenders

Defender Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Your unit gains 7 points of Morale. Combat training increases by 1 points. Unit cohesion rises 3 points.

May 4th

Sunset -- An Najaf

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Traemlin's FinestTraemlinCaligus15 Infline  152
2D Negev Green JacketsRhidhanaFontan27 SFline  617
3D ~ K.D.F.~ Lion RoarMuratFontan33 Archline  456


Total:
1 attackers (15 Inf)
2 defenders (33 Arch, 27 SF)
Total combat strengths: 152 vs. 1073

The troops from Fontan set up defenses.
The Caligus troops attack because they are at war with Fontan.

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

     1 (15-I)
  2 (27-S)
3 (33-A)
    

Negev Green Jackets (2) move closer to get better shots.
~ K.D.F.~ Lion Roar (3) fire on Traemlin's Finest (1), scoring 335 hits.
Total ranged hits suffered: Attackers: 335, Defenders: 0
Traemlin's Finest (1) advance towards the enemy.


Close Combat (Center Line):
5 Fontan banners are visible in the melee.
Traemlin's Finest (1) score 149 hits on Negev Green Jackets (2).
Negev Green Jackets (2) score 552 hits on Traemlin's Finest (1).
Total close combat hits suffered: Attackers: 552, Defenders: 149

Traemlin's Finest (1) take 887 hits (552 in close combat, 335 from archer fire), which cause 15 casualties, wiping the unit out.
Negev Green Jackets (2) take 149 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 887 (552 from close combat and 335 from ranged), Defenders: 149 (149 from close combat and 0 from ranged)
Total casualties: 15 attackers, 4 defenders

Defender Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. 3 of your men were killed and 1 were wounded in this battle. Morale of your troops falls by 3 points. Your men's equipment suffers 3 % damage. Combat training increases by 1 points. Unit cohesion rises 2 points.

May 4th

Sunrise -- An Najaf

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Followers of the ShadowShadow of GwynythCaligus14 Archline  230
2A Phantom GuardsLeonardoCaligus22 Infline  228
3D Arrows of FreedomBasiliusFontan17 Archline  302
4D Negev Green JacketsRhidhanaFontan26 SFline  597
5D ~ K.D.F.~ Lion RoarMuratFontan33 Archline  456


Total:
2 attackers (22 Inf, 14 Arch)
3 defenders (50 Arch, 26 SF)
Total combat strengths: 458 vs. 1355

The troops from Fontan set up defenses because they control the battlefield.
The Caligus troops attack because they are at war with Fontan.

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    1 (14-A)
2 (22-I)
  3 (17-A)
5 (33-A)
4 (26-S)
   

Arrows of Freedom (3) fire on Phantom Guards (2), scoring 143 hits.
~ K.D.F.~ Lion Roar (5) fire on Phantom Guards (2), scoring 187 hits.
Negev Green Jackets (4) have no enemy in range and advance to better firing positions.
Followers of the Shadow (1) fire on Negev Green Jackets (4), scoring 53 hits.
Total ranged hits suffered: Attackers: 330, Defenders: 53
Phantom Guards (2) advance towards the enemy.


Phantom Guards (2) take 330 hits from archer fire, which cause 15 casualties.
Negev Green Jackets (4) take 53 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 330 (0 from close combat and 330 from ranged), Defenders: 53 (0 from close combat and 53 from ranged)
Total casualties: 15 attackers, 2 defenders

Turn No. 2

    1 (14-A)
  2 (7-I)
3 (17-A)
4 (24-S)
5 (33-A)
    

Followers of the Shadow (1) fire on Negev Green Jackets (4), scoring 47 hits.
Negev Green Jackets (4) fire on Phantom Guards (2), scoring 151 hits.
Arrows of Freedom (3) fire on Phantom Guards (2), scoring 192 hits.
~ K.D.F.~ Lion Roar (5) fire on Phantom Guards (2), scoring 217 hits.
Total ranged hits suffered: Attackers: 560, Defenders: 47
Phantom Guards (2) advance towards the enemy.
~ K.D.F.~ Lion Roar (5) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
5 Fontan banners are visible in the melee.
Negev Green Jackets (4) score 209 hits on Phantom Guards (2).
Phantom Guards (2) score 50 hits on Arrows of Freedom (3).
Phantom Guards (2) score 64 hits on Negev Green Jackets (4).
Arrows of Freedom (3) score 57 hits on Phantom Guards (2).
Total close combat hits suffered: Attackers: 266, Defenders: 114

Negev Green Jackets (4) take 111 hits (64 in close combat, 47 from archer fire), which cause 3 casualties.
Rhidhana Dubhaine (Dame of Negev, Fontan) has been wounded by Followers of the Shadow (1).
Phantom Guards (2) take 826 hits (266 in close combat, 560 from archer fire), which cause 7 casualties, wiping the unit out.
Leonardo Francios (Lord of Caligus) has been wounded by Arrows of Freedom (3).
Arrows of Freedom (3) take 50 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 826 (266 from close combat and 560 from ranged), Defenders: 161 (114 from close combat and 47 from ranged)
Total casualties: 7 attackers, 5 defenders

Turn No. 3

    1 (14-A)
   3 (15-A)
4 (21-S)
5 (33-A)
    

~ K.D.F.~ Lion Roar (5) fire on Followers of the Shadow (1), scoring 161 hits.
Negev Green Jackets (4) have no enemy in range and advance to better firing positions.
Arrows of Freedom (3) fire on Followers of the Shadow (1), scoring 112 hits.
Followers of the Shadow (1) fire on Negev Green Jackets (4), scoring 67 hits.
Total ranged hits suffered: Attackers: 273, Defenders: 67


Negev Green Jackets (4) take 67 hits from archer fire, which cause 2 casualties.
Followers of the Shadow (1) take 273 hits from archer fire, which cause 8 casualties.
Total hits suffered: Attackers: 273 (0 from close combat and 273 from ranged), Defenders: 67 (0 from close combat and 67 from ranged)
Total casualties: 8 attackers, 2 defenders

Turn No. 4

    1 (6-A)
  4 (19-S)
3 (15-A)
5 (33-A)
    

~ K.D.F.~ Lion Roar (5) move closer to get better shots.
Arrows of Freedom (3) fire on Followers of the Shadow (1), scoring 84 hits.
Followers of the Shadow (1) fire on Negev Green Jackets (4), scoring 77 hits.
Negev Green Jackets (4) fire on Followers of the Shadow (1), scoring 255 hits.
Total ranged hits suffered: Attackers: 339, Defenders: 77


Followers of the Shadow (1) take 339 hits from archer fire, which cause 6 casualties, wiping the unit out.
Negev Green Jackets (4) take 77 hits from archer fire, which cause 2 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 339 (0 from close combat and 339 from ranged), Defenders: 77 (0 from close combat and 77 from ranged)
Total casualties: 6 attackers, 2 defenders

Defender Victory!

Results

You have been wounded during the battle in An Najaf. The battle lasted for 2 hours. You have gained 1 Honour. You have improved your leadership skill. 3 of your men were killed and 6 were wounded in this battle. Morale of your troops falls by 1 points. Your men's equipment suffers 12 % damage. Combat training increases by 1 points.

May 8th

Sunrise -- An Najaf

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Aestus TO InfantyAlganharCaligus20 Infline  111
2A Cinereus KnightsKezokuCaligus31 Cavwedge  588
3A Forest BeggarsFernandoCaligus27 Infline  356
4A GroundbreakersLiviaCaligus65 Cavwedge  991
5A Regiment of ThunderSorivarCaligus42 Archline  483
6A SwordsmenCedricCaligus111 Infline  1015
7A Tokat's Light Longbow MenRotting CorpseCaligus45 Archline  462
8D Arrows of FreedomBasiliusFontan17 Archline  344
9D Black SwansSterlingFontan62 Archline  641
10DCieux KnightsCidFontan12 Infbox  178
11D De Malbete ArquebusiersIsabellaFontan1 Archline  20
12D Flaming ArrowsBrockFontan1 Archline  28
13D Fontanese YeomanryIndutiomarusFontan21 Infline  284
14D Furion's SnipersThorius FurionFontan44 Archline  400
15D Hyde IrregularsTrentonFontan1 Infbox  23
16D Negev Green JacketsRhidhanaFontan24 SFline  671
17D Ogren longshotsJon PaulFontan13 Archline  137
18D Oporto MarksmenSashaFontan29 Archline  316
19D This Is Fontan!SandraFontan16 Infline  274
20D ~ K.D.F.~ Lion RoarMuratFontan31 Archline  435


Total:
7 attackers (158 Inf, 87 Arch, 96 Cav)
13 defenders (50 Inf, 198 Arch, 24 SF)
Total combat strengths: 4006 vs. 3751

The troops from Fontan set up defenses because they control the battlefield.
The Caligus troops attack because they are at war with Fontan.

A calm wind blows, to the joy of the archers.

Kezoku Cinereus, Baron of Aestus is spotted wearing the Black Ring of the Undead.
Sir Murat Kalkandelen (Knight of Negev, Fontan) takes command of his army. They deploy in Fortification Defense formation.
Basilius Decimus of Fontan, Marshal of the Eagle Regiment takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  2 (31-C)
4 (65-C)
5 (42-A)
7 (45-A)
1 (20-I)
3 (27-I)
6 (111-I)
  8 (17-A)
9 (62-A)
10 (12-I)
11 (1-A)
12 (1-A)
13 (21-I)
14 (44-A)
15 (1-I)
16 (24-S)
17 (13-A)
18 (29-A)
19 (16-I)
20 (31-A)
    

Black Swans (9) fire on Swordsmen (6), scoring 258 hits.
Ogren longshots (17) fire on Swordsmen (6), scoring 57 hits.
Negev Green Jackets (16) fire on Swordsmen (6), scoring 343 hits.
Tokat's Light Longbow Men (7) fire on ~ K.D.F.~ Lion Roar (20), scoring 109 hits.
~ K.D.F.~ Lion Roar (20) fire on Forest Beggars (3), scoring 332 hits.
Furion's Snipers (14) fire on Aestus TO Infanty (1), scoring 147 hits.
De Malbete Arquebusiers (11) fire on Aestus TO Infanty (1), scoring 8 hits.
Oporto Marksmen (18) fire on Aestus TO Infanty (1), scoring 149 hits.
Regiment of Thunder (5) fire on Arrows of Freedom (8), scoring 108 hits.
Flaming Arrows (12) fire on Swordsmen (6), scoring 18 hits.
Arrows of Freedom (8) fire on Swordsmen (6), scoring 216 hits.
Total ranged hits suffered: Attackers: 1528, Defenders: 217
Cinereus Knights (2) and Groundbreakers (4) ride on, closing in on the defenders.
Forest Beggars (3), Swordsmen (6) and Aestus TO Infanty (1) advance towards the enemy.
Cieux Knights (10), Hyde Irregulars (15), This Is Fontan! (19) and Fontanese Yeomanry (13) advance towards the enemy.


Close Combat (Center Line):
2 Fontan banners are visible in the melee.
5 Caligus banners are visible in the melee.
Cieux Knights (10) score 173 hits on Aestus TO Infanty (1).
Forest Beggars (3) score 181 hits on This Is Fontan! (19).
Swordsmen (6) score 26 hits on Hyde Irregulars (15) (30 before overkill).
Swordsmen (6) score 662 hits on Fontanese Yeomanry (13) (769 before overkill).
Hyde Irregulars (15) score 16 hits on Swordsmen (6).
Aestus TO Infanty (1) score 19 hits on Cieux Knights (10).
This Is Fontan! (19) score 199 hits on Forest Beggars (3).
Fontanese Yeomanry (13) score 207 hits on Swordsmen (6).
Total close combat hits suffered: Attackers: 595, Defenders: 888 (999 before overkill)

Cieux Knights (10) take 19 hits in close combat, which cause 1 casualties.
Forest Beggars (3) take 531 hits (199 in close combat, 332 from archer fire), which cause 15 casualties.
Fernando Marcomanni (Knight of Mashhad, Caligus) has been wounded by This Is Fontan! (19).
Swordsmen (6) take 1115 hits (223 in close combat, 892 from archer fire), which cause 29 casualties.
~ K.D.F.~ Lion Roar (20) take 109 hits from archer fire, which cause 5 casualties.
Hyde Irregulars (15) take 26 hits in close combat, which cause 1 casualties, wiping the unit out.
Arrows of Freedom (8) take 108 hits from archer fire, which cause 4 casualties.
Aestus TO Infanty (1) take 477 hits (173 in close combat, 304 from archer fire), which cause 16 casualties.
Alganhar Nendan (Knight of An Najaf, Caligus) has been wounded by Cieux Knights (10).
This Is Fontan! (19) take 181 hits in close combat, which cause 6 casualties.
Fontanese Yeomanry (13) take 662 hits in close combat, which cause 18 casualties.
Total hits suffered: Attackers: 2123 (595 from close combat and 1528 from ranged), Defenders: 1105 (888 from close combat and 217 from ranged)
Total casualties: 60 attackers, 35 defenders

Turn No. 2

    2 (31-C)
5 (42-A)
7 (45-A)
4 (65-C)
1 (4-I)
3 (12-I)
6 (82-I)
10 (11-I)
13 (3-I)
19 (10-I)
8 (13-A)
9 (62-A)
11 (1-A)
12 (1-A)
14 (44-A)
16 (24-S)
17 (13-A)
18 (29-A)
20 (26-A)
    

Oporto Marksmen (18) fire on Groundbreakers (4), scoring 88 hits.
Tokat's Light Longbow Men (7) move closer to get better shots.
Regiment of Thunder (5) move closer to get better shots.
De Malbete Arquebusiers (11) fire on Groundbreakers (4), scoring 9 hits.
Black Swans (9) fire on Groundbreakers (4), scoring 180 hits.
Arrows of Freedom (8) fire on Groundbreakers (4), scoring 101 hits.
Ogren longshots (17) fire on Tokat's Light Longbow Men (7), scoring 37 hits.
Furion's Snipers (14) fire on Regiment of Thunder (5), scoring 199 hits.
~ K.D.F.~ Lion Roar (20) fire on Tokat's Light Longbow Men (7), scoring 177 hits.
Flaming Arrows (12) fire on Groundbreakers (4), scoring 10 hits.
Negev Green Jackets (16) fire on Groundbreakers (4), scoring 183 hits.
Total ranged hits suffered: Attackers: 984, Defenders: 0
Groundbreakers (4) are eager to charge, but the melee is too crowded already.
Cinereus Knights (2) charge ahead, into the defenders' ranks.
Forest Beggars (3) break through the frontlines!
De Malbete Arquebusiers (11), Black Swans (9), Arrows of Freedom (8), Ogren longshots (17), Furion's Snipers (14), ~ K.D.F.~ Lion Roar (20), Flaming Arrows (12) and Negev Green Jackets (16) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
2 Fontan banners are visible in the melee.
7 Caligus banners are visible in the melee.
Cinereus Knights (2) score 955 hits on Cieux Knights (10).
Cieux Knights (10) score 96 hits on Cinereus Knights (2).
Cieux Knights (10) score 13 hits on Aestus TO Infanty (1).
This Is Fontan! (19) score 141 hits on Forest Beggars (3).
Aestus TO Infanty (1) score 6 hits on Cieux Knights (10).
Fontanese Yeomanry (13) score 54 hits on Swordsmen (6).
Swordsmen (6) score 107 hits on Fontanese Yeomanry (13) (580 before overkill).
Total close combat hits suffered: Attackers: 304, Defenders: 1068 (1541 before overkill)

Close Combat (Defender Line 1):
4 Fontan banners are visible in the melee.
Oporto Marksmen (18) score 49 hits on Forest Beggars (3).
Forest Beggars (3) score 36 hits on This Is Fontan! (19).
Forest Beggars (3) score 108 hits on Oporto Marksmen (18).
Total close combat hits suffered: Attackers: 49, Defenders: 144

Oporto Marksmen (18) take 108 hits in close combat, which cause 7 casualties.
Tokat's Light Longbow Men (7) take 214 hits from archer fire, which cause 8 casualties.
Regiment of Thunder (5) take 199 hits from archer fire, which cause 6 casualties.
Cinereus Knights (2) take 96 hits in close combat, which cause 2 casualties.
Forest Beggars (3) take 190 hits in close combat, which cause 6 casualties.
Cieux Knights (10) take 961 hits in close combat, which cause 11 casualties, wiping the unit out.
This Is Fontan! (19) take 36 hits in close combat, which cause 1 casualties.
Groundbreakers (4) take 571 hits from archer fire, which cause 12 casualties.
Aestus TO Infanty (1) take 13 hits in close combat. No casualties.
Fontanese Yeomanry (13) take 107 hits in close combat, which cause 3 casualties, wiping the unit out.
Swordsmen (6) take 54 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 1337 (353 from close combat and 984 from ranged), Defenders: 1212 (1212 from close combat and 0 from ranged)
Total casualties: 35 attackers, 22 defenders

Turn No. 3

     4 (53-C)
5 (36-A)
7 (37-A)
1 (4-I)
2 (29-C)
6 (81-I)
19 (9-I)
3 (6-I)
8 (13-A)
9 (62-A)
11 (1-A)
12 (1-A)
14 (44-A)
16 (24-S)
17 (13-A)
18 (22-A)
20 (26-A)
    

Regiment of Thunder (5) retreat towards safer positions.
Tokat's Light Longbow Men (7) have no viable target and wait for one to appear.
Groundbreakers (4) are eager to charge, but the melee is too crowded already.
Cinereus Knights (2) charge forward.
Aestus TO Infanty (1) advance towards the enemy.
Negev Green Jackets (16) and Arrows of Freedom (8) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
2 Fontan banners are visible in the melee.
5 Caligus banners are visible in the melee.
Swordsmen (6) score 277 hits on This Is Fontan! (19) (622 before overkill).
This Is Fontan! (19) score 163 hits on Swordsmen (6).
Total close combat hits suffered: Attackers: 163, Defenders: 277 (622 before overkill)

Close Combat (Defender Line 1):
9 Fontan banners are visible in the melee.
2 Caligus banners are visible in the melee.
~ K.D.F.~ Lion Roar (20) score 88 hits on Forest Beggars (3) (159 before overkill).
Forest Beggars (3) score 57 hits on Black Swans (9).
Forest Beggars (3) score 23 hits on ~ K.D.F.~ Lion Roar (20).
Aestus TO Infanty (1) score 0 hits on Arrows of Freedom (8).
Aestus TO Infanty (1) score 7 hits on Furion's Snipers (14).
De Malbete Arquebusiers (11) score 6 hits on Cinereus Knights (2).
Furion's Snipers (14) score 64 hits on Aestus TO Infanty (1) (115 before overkill).
Oporto Marksmen (18) score 109 hits on Cinereus Knights (2).
Cinereus Knights (2) score 294 hits on Negev Green Jackets (16).
Cinereus Knights (2) score 11 hits on Flaming Arrows (12).
Cinereus Knights (2) score 282 hits on Oporto Marksmen (18).
Cinereus Knights (2) score 14 hits on De Malbete Arquebusiers (11).
Cinereus Knights (2) score 159 hits on Ogren longshots (17).
Negev Green Jackets (16) score 569 hits on Cinereus Knights (2).
Flaming Arrows (12) score 12 hits on Cinereus Knights (2).
Ogren longshots (17) score 36 hits on Cinereus Knights (2).
Black Swans (9) score 102 hits on Forest Beggars (3) (185 before overkill).
Arrows of Freedom (8) score 56 hits on Aestus TO Infanty (1) (101 before overkill).
Total close combat hits suffered: Attackers: 1042 (1292 before overkill), Defenders: 847

~ K.D.F.~ Lion Roar (20) take 23 hits in close combat, which cause 1 casualties.
Forest Beggars (3) take 190 hits in close combat, which cause 6 casualties, wiping the unit out.
Swordsmen (6) take 163 hits in close combat, which cause 4 casualties.
This Is Fontan! (19) take 277 hits in close combat, which cause 9 casualties, wiping the unit out.
Aestus TO Infanty (1) take 120 hits in close combat, which cause 4 casualties, wiping the unit out.
De Malbete Arquebusiers (11) take 14 hits in close combat, which cause 1 casualties, wiping the unit out.
Isabella de Malbete (Dame of Negev, Fontan) has been seriously wounded by Cinereus Knights (2).
Furion's Snipers (14) take 7 hits in close combat. No casualties.
Oporto Marksmen (18) take 282 hits in close combat, which cause 19 casualties. 4 Fontan banners fall.
Cinereus Knights (2) take 732 hits in close combat, which cause 17 casualties. 2 Caligus banners fall.
Negev Green Jackets (16) take 294 hits in close combat, which cause 7 casualties.
Flaming Arrows (12) take 10 hits in close combat (reduced due to fortifications). No casualties.
Ogren longshots (17) take 159 hits in close combat, which cause 7 casualties.
Black Swans (9) take 57 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 1205 (1205 from close combat and 0 from ranged), Defenders: 1123 (1123 from close combat and 0 from ranged)
Total casualties: 31 attackers, 46 defenders

Turn No. 4

    5 (36-A)
4 (53-C)
7 (37-A)
6 (77-I)
2 (12-C)
8 (13-A)
9 (60-A)
12 (1-A)
14 (44-A)
16 (17-S)
17 (6-A)
18 (3-A)
20 (25-A)
    

Tokat's Light Longbow Men (7) hold their fire.
Regiment of Thunder (5) have no enemy in range and advance to better firing positions.
Groundbreakers (4) charge ahead, into the defenders' ranks.
Swordsmen (6) advance towards the enemy.
Arrows of Freedom (8) and Negev Green Jackets (16) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
5 Fontan banners are visible in the melee.
5 Caligus banners are visible in the melee.
Flaming Arrows (12) score 12 hits on Cinereus Knights (2).
Furion's Snipers (14) score 122 hits on Cinereus Knights (2).
Oporto Marksmen (18) score 19 hits on Swordsmen (6).
Ogren longshots (17) score 30 hits on Groundbreakers (4).
Arrows of Freedom (8) score 106 hits on Groundbreakers (4).
~ K.D.F.~ Lion Roar (20) score 141 hits on Swordsmen (6).
Groundbreakers (4) score 1083 hits on Arrows of Freedom (8).
Groundbreakers (4) score 488 hits on Ogren longshots (17).
Cinereus Knights (2) score 154 hits on Black Swans (9).
Cinereus Knights (2) score 1 hits on Flaming Arrows (12).
Cinereus Knights (2) score 114 hits on Furion's Snipers (14).
Black Swans (9) score 188 hits on Cinereus Knights (2).
Swordsmen (6) score 203 hits on Negev Green Jackets (16).
Swordsmen (6) score 49 hits on Oporto Marksmen (18).
Swordsmen (6) score 389 hits on ~ K.D.F.~ Lion Roar (20).
Negev Green Jackets (16) score 299 hits on Swordsmen (6).
Total close combat hits suffered: Attackers: 917, Defenders: 2481

Flaming Arrows (12) take 1 hits in close combat (reduced due to fortifications). No casualties.
Furion's Snipers (14) take 114 hits in close combat, which cause 4 casualties.
Oporto Marksmen (18) take 49 hits in close combat, which cause 3 casualties, wiping the unit out.
Ogren longshots (17) take 488 hits in close combat, which cause 6 casualties, wiping the unit out.
Jon Paul Ogren, Minister of Defense of Fontan has been wounded by Groundbreakers (4).
Arrows of Freedom (8) take 1083 hits in close combat, which cause 13 casualties, wiping the unit out.
Basilius Decimus of Fontan, Marshal of the Eagle Regiment has been wounded by Groundbreakers (4).
~ K.D.F.~ Lion Roar (20) take 389 hits in close combat, which cause 19 casualties, making the unit retreat from the battlefield.
Groundbreakers (4) take 136 hits in close combat, which cause 3 casualties.
Cinereus Knights (2) take 322 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Black Swans (9) take 154 hits in close combat, which cause 4 casualties.
Swordsmen (6) take 459 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
Negev Green Jackets (16) take 203 hits in close combat, which cause 5 casualties.
Total hits suffered: Attackers: 917 (917 from close combat and 0 from ranged), Defenders: 2481 (2481 from close combat and 0 from ranged)
Total casualties: 22 attackers, 54 defenders

Turn No. 5

     5 (36-A)
7 (37-A)
  4 (50-C)
9 (56-A)
12 (1-A)
14 (40-A)
16 (12-S)
    

Regiment of Thunder (5) hold their fire.
Tokat's Light Longbow Men (7) hold their fire.


Close Combat (Defender Line 1):
5 Fontan banners are visible in the melee.
Flaming Arrows (12) score 11 hits on Groundbreakers (4).
Furion's Snipers (14) score 114 hits on Groundbreakers (4).
Black Swans (9) score 151 hits on Groundbreakers (4).
Groundbreakers (4) score 244 hits on Black Swans (9).
Groundbreakers (4) score 67 hits on Negev Green Jackets (16).
Groundbreakers (4) score 5 hits on Flaming Arrows (12).
Groundbreakers (4) score 244 hits on Furion's Snipers (14).
Negev Green Jackets (16) score 397 hits on Groundbreakers (4).
Total close combat hits suffered: Attackers: 673, Defenders: 560

Flaming Arrows (12) take 5 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Furion's Snipers (14) take 244 hits in close combat, which cause 9 casualties.
Black Swans (9) take 244 hits in close combat, which cause 7 casualties.
Groundbreakers (4) take 673 hits in close combat, which cause 14 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat.
Negev Green Jackets (16) take 67 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 673 (673 from close combat and 0 from ranged), Defenders: 560 (560 from close combat and 0 from ranged)
Total casualties: 18 attackers, 19 defenders

Turn No. 6

     5 (36-A)
7 (37-A)
  9 (49-A)
14 (31-A)
    

Regiment of Thunder (5) fire on Black Swans (9), scoring 250 hits.
Furion's Snipers (14) fire on Tokat's Light Longbow Men (7), scoring 109 hits.
Tokat's Light Longbow Men (7) fire on Furion's Snipers (14), scoring 147 hits.
Black Swans (9) fire on Regiment of Thunder (5), scoring 195 hits.
Total ranged hits suffered: Attackers: 304, Defenders: 397


Regiment of Thunder (5) take 195 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
Furion's Snipers (14) take 147 hits from archer fire, which cause 5 casualties.
Tokat's Light Longbow Men (7) take 109 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Black Swans (9) take 250 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 304 (0 from close combat and 304 from ranged), Defenders: 397 (0 from close combat and 397 from ranged)
Total casualties: 10 attackers, 12 defenders

Defender Victory! The battle does some damage to the local infrastructure. Production falls 16 %.

Results

The battle lasted for 2 hours. You have gained 2 Honour. 6 of your men were killed and 8 were wounded in this battle. Morale of your troops falls by 1 points. Your men's equipment suffers 11 % damage. Combat training increases by 1 points.

May 10th

Sunrise -- Braga

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Negev Green JacketsRhidhanaFontan27 SFline  689
2DMonsters(Monsters)(rogue)3 otherline  295
3N Furion's SnipersThorius FurionFontan0 Archline  0


Total:
1 attackers (27 SF)
1 defenders (3 other)
Total combat strengths: 689 vs. 295
1 neutral observers (0 combat strength).

Furion's Snipers have no combat-ready men and thus stay out of the battle.
The troops from (rogue) set up defenses because they control the battlefield.
The Fontan troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    1 (27-S)
   <Char >2 (3-M)
</Char >
   

Negev Green Jackets (1) have no enemy in range and advance to better firing positions.
Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

     1 (27-S)
 <Char >2 (3-M)
</Char >
    

<Char > Negev Green Jackets (1) fire on Monsters (2), scoring 342 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 342
Monsters (2) advance towards the enemy.


<Char >Monsters (2) take 342 hits from archer fire, which cause 2 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 342 (0 from close combat and 342 from ranged)
Total casualties: 0 attackers, 2 defenders

Turn No. 3

     1 (27-S)
<Char >2 (1-M)
</Char >
     

<Char > Negev Green Jackets (1) fire on Monsters (2), scoring 261 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 261
Monsters (2) advance towards the enemy.


Close Combat (Attacker Line 1):
5 Fontan banners are visible in the melee.
Negev Green Jackets (1) score 121 hits on Monsters (2) (387 before overkill).
<Char >Monsters (2) score 71 hits on Negev Green Jackets (1).
</Char >Total close combat hits suffered: Attackers: 71, Defenders: 121 (387 before overkill)

Negev Green Jackets (1) take 71 hits in close combat, which cause 1 casualties.
<Char >Monsters (2) take 382 hits (121 in close combat, 261 from archer fire), which cause 1 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 71 (71 from close combat and 0 from ranged), Defenders: 382 (121 from close combat and 261 from ranged)
Total casualties: 1 attackers, 1 defenders

Attacker Victory!

Results

The battle lasted for 1 hours. You have gained 1 Honour. 1 of your men were killed in this battle. Morale of your troops falls by 2 points. Your men's equipment suffers 4 % damage. Combat training increases by 1 points. Unit cohesion rises 3 points.

Sunset -- Braga

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Ball BarrageBantaWestmoor40 Archline  475
2A Chosen of the GrandmasterMaedrosWestmoor36 SFbox  913
3A Freedom FightersEvalynnWestmoor32 Archline  398
4A Fuor Honour GuardKeltinWestmoor1 Cavwedge  34
5A Militia BowmanZaneWestmoor43 Archline  470
6A The Scarlet SentinelsThomasWestmoor19 Infline  355
7A Thorns of the RoseCassandraWestmoor8 Infline  181
8A Treasury GuardMalikiWestmoor26 Infline  364
9A Troyes' Auxiliary ArchersCrossWestmoor47 Archline  593
10A Westmoor's DefendersSezzilWestmoor27 Infline  359
11DAngry Peasants(militia/guard unit)Fontan43 otherline  119
12D Death from DistanceKorentinFontan1 Archline  23
13D Negev Green JacketsRhidhanaFontan26 SFline  669
14D ~ K.D.F.~ Lion RoarMuratFontan11 Archline  242


Total:
10 attackers (80 Inf, 162 Arch, 1 Cav, 36 SF)
4 defenders (12 Arch, 26 SF, 43 other)
Total combat strengths: 4142 vs. 1053

The region owner Fontan and their allies defend.
The Westmoor troops attack because they are at war with Fontan.

It is quite windy and the archers will have to aim very carefully.

Sir Thomas Foxglove, Lord General of Westmoor, Count of Poitiers is spotted wearing the Blessed Band of Freedom.
Sezzil Marley (Knight of Westmoor) is spotted wearing the Silver Cloak of the Maiden.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  4 (1-C)
  1 (40-A)
5 (43-A)
9 (47-A)
2 (36-S)
3 (32-A)
6 (19-I)
7 (8-I)
8 (26-I)
10 (27-I)
 <Char >11 (43-P)
</Char > 12 (1-A)
14 (11-A)
13 (26-S)
   

Militia Bowman (5) fire on ~ K.D.F.~ Lion Roar (14), scoring 65 hits.
Freedom Fighters (3) fire on ~ K.D.F.~ Lion Roar (14), scoring 145 hits.
<Char > Troyes' Auxiliary Archers (9) fire on Angry Peasants (11), scoring 152 hits.
</Char > Ball Barrage (1) move closer to get better shots.
Death from Distance (12) fire on Chosen of the Grandmaster (2), scoring 16 hits.
Negev Green Jackets (13) have no enemy in range and advance to better firing positions.
~ K.D.F.~ Lion Roar (14) fire on Chosen of the Grandmaster (2), scoring 158 hits.
Total ranged hits suffered: Attackers: 174, Defenders: 362
Fuor Honour Guard (4) ride on, closing in on the defenders.
Westmoor's Defenders (10), Chosen of the Grandmaster (2), Thorns of the Rose (7), The Scarlet Sentinels (6) and Treasury Guard (8) advance towards the enemy.
Angry Peasants (11) advance towards the enemy.


Close Combat (Center Line):
6 Westmoor banners are visible in the melee.
Westmoor's Defenders (10) score 216 hits on Angry Peasants (11).
Chosen of the Grandmaster (2) score 473 hits on Angry Peasants (11).
Thorns of the Rose (7) score 103 hits on Angry Peasants (11).
The Scarlet Sentinels (6) score 238 hits on Angry Peasants (11).
<Char >Angry Peasants (11) score 2 hits on The Scarlet Sentinels (6).
</Char ><Char >Angry Peasants (11) score 4 hits on Chosen of the Grandmaster (2).
</Char ><Char >Angry Peasants (11) score 2 hits on Thorns of the Rose (7).
</Char ><Char >Angry Peasants (11) score 4 hits on Treasury Guard (8).
</Char ><Char >Angry Peasants (11) score 4 hits on Westmoor's Defenders (10).
</Char > Treasury Guard (8) score 260 hits on Angry Peasants (11).
Total close combat hits suffered: Attackers: 16, Defenders: 1290

Westmoor's Defenders (10) take 4 hits in close combat. No casualties.
Chosen of the Grandmaster (2) take 178 hits (4 in close combat, 174 from archer fire), which cause 3 casualties.
Thorns of the Rose (7) take 2 hits in close combat. No casualties.
The Scarlet Sentinels (6) take 2 hits in close combat. No casualties.
<Char >Angry Peasants (11) take 1442 hits (1290 in close combat, 152 from archer fire), which cause 43 casualties, wiping the unit out.
</Char > Treasury Guard (8) take 4 hits in close combat. No casualties.
~ K.D.F.~ Lion Roar (14) take 210 hits from archer fire, which cause 11 casualties, wiping the unit out.
Total hits suffered: Attackers: 190 (16 from close combat and 174 from ranged), Defenders: 1652 (1290 from close combat and 362 from ranged)
Total casualties: 3 attackers, 54 defenders

Turn No. 2

    4 (1-C)
5 (43-A)
9 (47-A)
1 (40-A)
3 (32-A)
2 (33-S)
6 (19-I)
7 (8-I)
8 (26-I)
10 (27-I)
12 (1-A)
13 (26-S)
    

Troyes' Auxiliary Archers (9) fire on Negev Green Jackets (13), scoring 154 hits.
Ball Barrage (1) fire on Negev Green Jackets (13), scoring 234 hits.
Death from Distance (12) fire on Chosen of the Grandmaster (2), scoring 8 hits.
Negev Green Jackets (13) fire on Chosen of the Grandmaster (2), scoring 345 hits.
Freedom Fighters (3) fire on Death from Distance (12), scoring 168 hits.
Militia Bowman (5) fire on Death from Distance (12), scoring 70 hits.
Total ranged hits suffered: Attackers: 353, Defenders: 626
Fuor Honour Guard (4) ride on, closing in on the defenders.
Chosen of the Grandmaster (2), Westmoor's Defenders (10), The Scarlet Sentinels (6), Treasury Guard (8) and Thorns of the Rose (7) advance towards the enemy.


Close Combat (Defender Line 1):
5 Fontan banners are visible in the melee.
6 Westmoor banners are visible in the melee.
Chosen of the Grandmaster (2) score 236 hits on Negev Green Jackets (13).
Westmoor's Defenders (10) score 40 hits on Death from Distance (12) (193 before overkill).
The Scarlet Sentinels (6) score 43 hits on Death from Distance (12) (207 before overkill).
Treasury Guard (8) score 210 hits on Negev Green Jackets (13).
Thorns of the Rose (7) score 70 hits on Negev Green Jackets (13).
Death from Distance (12) score 3 hits on The Scarlet Sentinels (6).
Death from Distance (12) score 1 hits on Westmoor's Defenders (10).
Negev Green Jackets (13) score 162 hits on Chosen of the Grandmaster (2).
Negev Green Jackets (13) score 49 hits on Thorns of the Rose (7).
Negev Green Jackets (13) score 126 hits on Treasury Guard (8).
Total close combat hits suffered: Attackers: 341, Defenders: 599 (916 before overkill)

Chosen of the Grandmaster (2) take 515 hits (162 in close combat, 353 from archer fire), which cause 10 casualties.
Westmoor's Defenders (10) take 1 hits in close combat. No casualties.
The Scarlet Sentinels (6) take 3 hits in close combat. No casualties.
Treasury Guard (8) take 126 hits in close combat, which cause 4 casualties.
Thorns of the Rose (7) take 49 hits in close combat, which cause 1 casualties.
Death from Distance (12) take 321 hits (83 in close combat, 238 from archer fire), which cause 1 casualties, wiping the unit out.
Korentin Sarracenia (Knight of Dulbin, Fontan) has been seriously wounded by The Scarlet Sentinels (6).
Negev Green Jackets (13) take 904 hits (516 in close combat, 388 from archer fire), which cause 19 casualties.
Total hits suffered: Attackers: 694 (341 from close combat and 353 from ranged), Defenders: 1225 (599 from close combat and 626 from ranged)
Total casualties: 15 attackers, 20 defenders

Turn No. 3

    5 (43-A)
9 (47-A)
1 (40-A)
3 (32-A)
4 (1-C)
2 (23-S)
6 (19-I)
7 (7-I)
8 (22-I)
10 (27-I)
13 (7-S)
    

Militia Bowman (5) have no enemy in range and advance to better firing positions.
Freedom Fighters (3) hold their fire.
Ball Barrage (1) hold their fire.
Troyes' Auxiliary Archers (9) have no enemy in range and advance to better firing positions.
Fuor Honour Guard (4) are eager to charge, but the melee is too crowded already.
Chosen of the Grandmaster (2) and Westmoor's Defenders (10) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
5 Fontan banners are visible in the melee.
4 Westmoor banners are visible in the melee.
Thorns of the Rose (7) score 116 hits on Negev Green Jackets (13).
Treasury Guard (8) score 270 hits on Negev Green Jackets (13).
The Scarlet Sentinels (6) score 251 hits on Negev Green Jackets (13).
Negev Green Jackets (13) score 141 hits on The Scarlet Sentinels (6).
Negev Green Jackets (13) score 49 hits on Thorns of the Rose (7).
Negev Green Jackets (13) score 123 hits on Treasury Guard (8).
Total close combat hits suffered: Attackers: 313, Defenders: 637

Thorns of the Rose (7) take 49 hits in close combat, which cause 1 casualties.
Treasury Guard (8) take 123 hits in close combat, which cause 4 casualties.
The Scarlet Sentinels (6) take 141 hits in close combat, which cause 3 casualties.
Negev Green Jackets (13) take 637 hits in close combat, which cause 7 casualties, wiping the unit out.
Rhidhana Dubhaine (Dame of Negev, Fontan) has been wounded by The Scarlet Sentinels (6).
Total hits suffered: Attackers: 313 (313 from close combat and 0 from ranged), Defenders: 637 (637 from close combat and 0 from ranged)
Total casualties: 8 attackers, 7 defenders

Attacker Victory!

Results

You have been wounded during the battle in Braga. The battle lasted for 1 hours. You have gained 2 Honour. You have improved your leadership skill. 19 of your men were killed and 7 were wounded in this battle. Morale of your troops falls by 16 points. Your men's equipment suffers 8 % damage. Combat training increases by 1 points. Unit cohesion rises 1 points.

May 11th

Sunset -- Krimml

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A RoughnecksArmstrongWestmoor21 Infline  206
2D Arrows of FreedomBasiliusFontan40 Archline  355
3D Braga BeserkersZartosFontan9 Infline  146
4D Carnes LegionArianaFontan29 SFline  652
5DClybr Rangers(militia/guard unit)Fontan2 Archline  48
6DFlaming Arrows(militia/guard unit)Fontan22 Archline  288
7DFlaming Arrows(militia/guard unit)Fontan15 Archline  199
8DFlaming Arrows(militia/guard unit)Fontan11 Archline  144
9D General MenJon PaulFontan20 Infline  281
10D Negev Green JacketsRhidhanaFontan6 SFline  254
11D Negev LongshotsTrentonFontan8 Archline  98
12D Negev LongshotsKaysaFontan35 Archline  329
13DOporto Musketeers(militia/guard unit)Fontan10 MIline  128


Total:
1 attackers (21 Inf)
12 defenders (29 Inf, 10 MI, 133 Arch, 35 SF)
Total combat strengths: 206 vs. 2922

Carnes Legion tried to evade foreign troops, but were spotted.
The region owner Fontan and their allies defend.
The Westmoor troops attack because they are at war with Fontan.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Palisade (1).
Basilius Decimus of Fontan, Marshal of the Eagle Regiment takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

     1 (21-I)
  2 (40-A)
3 (9-I)
4 (29-S)
9 (20-I)
10 (6-S)
11 (8-A)
12 (35-A)
<Char >5 (2-A)
</Char ><Char >6 (22-A)
</Char ><Char >7 (15-A)
</Char ><Char >8 (11-A)
</Char ><Char >13 (10-M)
</Char >
   

Negev Green Jackets (10) wait on top of the fortifications for the attack.
<Char >Clybr Rangers (5) move closer to get better shots.
</Char > Carnes Legion (4) have no enemy in range and hold their fire.
<Char >Oporto Musketeers (13) move closer to get better shots.
</Char ><Char >Flaming Arrows (8) fire on Roughnecks (1), scoring 60 hits.
</Char > Arrows of Freedom (2) fire on Roughnecks (1), scoring 194 hits.
<Char >Flaming Arrows (7) fire on Roughnecks (1), scoring 78 hits.
</Char > Negev Longshots (11) fire on Roughnecks (1), scoring 31 hits.
Negev Longshots (12) fire on Roughnecks (1), scoring 186 hits.
<Char >Flaming Arrows (6) fire on Roughnecks (1), scoring 139 hits.
</Char >Total ranged hits suffered: Attackers: 688, Defenders: 0
Roughnecks (1) advance towards the enemy.
General Men (9) and Braga Beserkers (3) hold their positions at the outer wall, waiting for the attack.


Roughnecks (1) take 688 hits from archer fire, which cause 21 casualties, wiping the unit out.
Total hits suffered: Attackers: 688 (0 from close combat and 688 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 21 attackers, 0 defenders

Defender Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. Your captain has improved his skill level. None of your men were killed in this battle. Morale of your troops falls by 6 points. Combat training increases by 1 points. Unit cohesion rises 4 points.

May 12th

Sunset -- Krimml

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Freedom FightersEvalynnWestmoor40 Archline  464
2D Arrows of FreedomBasiliusFontan40 Archline  360
3D Black RainZadekFontan21 Archline  255
4D Braga BeserkersZartosFontan13 Infline  201
5D Braga FootmenSashaFontan4 Infline  60
6D Carnes LegionArianaFontan29 SFline  667
7D FlamekinPrandurFontan25 Archline  378
8DFlaming Arrows(militia/guard unit)Fontan13 Archline  173
9DFlaming Arrows(militia/guard unit)Fontan17 Archline  224
10DFlaming Arrows(militia/guard unit)Fontan22 Archline  294
11D General MenJon PaulFontan20 Infline  287
12D GreenjacketsManoi RhodageveauFontan1 Archline  27
13D Hunting PartyGuis'waFontan15 Infline  232
14D Lyrichtsars LegionairesRomanFontan48 Infline  358
15D Majikal Men At ArmsSangahFontan3 Infline  72
16D Negev Green JacketsRhidhanaFontan9 SFline  337
17D Negev LongshotsTrentonFontan8 Archline  105
18D Negev LongshotsKaysaFontan35 Archline  338
19D ~ K.D.F.~ Lion RoarMuratFontan20 Archline  294


Total:
1 attackers (40 Arch)
18 defenders (103 Inf, 202 Arch, 38 SF)
Total combat strengths: 464 vs. 4662

Carnes Legion tried to evade foreign troops, but were spotted.
The region owner Fontan and their allies defend.
The Westmoor troops attack because they are at war with Fontan.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Palisade (1).
Basilius Decimus of Fontan, Marshal of the Eagle Regiment takes command of his army. They deploy in Fortification Defense formation.
Sir Murat Kalkandelen (Knight of Negev, Fontan) takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

     1 (40-A)
  2 (40-A)
3 (21-A)
4 (13-I)
5 (4-I)
6 (29-S)
7 (25-A)
11 (20-I)
12 (1-A)
13 (15-I)
14 (48-I)
15 (3-I)
16 (9-S)
17 (8-A)
18 (35-A)
19 (20-A)
<Char >8 (13-A)
</Char ><Char >9 (17-A)
</Char ><Char >10 (22-A)
</Char >
   

Greenjackets (12) fire on Freedom Fighters (1), scoring 18 hits.
<Char >Flaming Arrows (9) fire on Freedom Fighters (1), scoring 101 hits.
</Char ><Char >Flaming Arrows (8) fire on Freedom Fighters (1), scoring 63 hits.
</Char > ~ K.D.F.~ Lion Roar (19) fire on Freedom Fighters (1), scoring 253 hits.
Negev Green Jackets (16) fire on Freedom Fighters (1), scoring 130 hits.
<Char >Flaming Arrows (10) fire on Freedom Fighters (1), scoring 124 hits.
</Char > Negev Longshots (18) fire on Freedom Fighters (1), scoring 122 hits.
Negev Longshots (17) fire on Freedom Fighters (1), scoring 54 hits.
Arrows of Freedom (2) fire on Freedom Fighters (1), scoring 187 hits.
Carnes Legion (6) have no enemy in range and hold their fire.
Flamekin (7) fire on Freedom Fighters (1), scoring 304 hits.
Black Rain (3) fire on Freedom Fighters (1), scoring 140 hits.
Freedom Fighters (1) fire on Carnes Legion (6), scoring 137 hits.
Total ranged hits suffered: Attackers: 1496, Defenders: 137
Braga Beserkers (4) leave the fortification, attacking the enemy.
Hunting Party (13) leave the fortification, attacking the enemy.
General Men (11) leave the fortification, attacking the enemy.
Lyrichtsars Legionaires (14) leave the fortification, attacking the enemy.
Majikal Men At Arms (15) leave the fortification, attacking the enemy.
Braga Footmen (5) leave the fortification, attacking the enemy.


Carnes Legion (6) take 49 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Freedom Fighters (1) take 1496 hits from archer fire, which cause 40 casualties, wiping the unit out.
Total hits suffered: Attackers: 1496 (0 from close combat and 1496 from ranged), Defenders: 49 (0 from close combat and 49 from ranged)
Total casualties: 40 attackers, 1 defenders

Defender Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 6 points. Combat training increases by 1 points. Unit cohesion rises 3 points.

May 19th

Sunset -- Evora

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Mailler's MountedElizaWestmoor23 Cavwedge  403
2A Ravier's RedeemersRavierWestmoor34 Cavwedge  586
3D Arrows of FreedomBasiliusFontan40 Archline  330
4D Black RainZadekFontan34 Archline  352
5D Braga FootmenSashaFontan40 Infline  373
6D General MenJon PaulFontan35 Infline  413
7D Negev Green JacketsRhidhanaFontan18 SFline  461
8D Negev LongshotsTrentonFontan21 Archline  206
9D Negev LongshotsThorius FurionFontan26 Archline  263


Total:
2 attackers (57 Cav)
7 defenders (75 Inf, 121 Arch, 18 SF)
Total combat strengths: 989 vs. 2398

The forces from Fontan brace as they prepare to defend their ongoing takeover.
The region owner Westmoor and their allies attack the takeover forces.
The Westmoor troops attack because they are at war with Fontan.

Strong winds and gusts are making ranged combat a game of luck.
Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.
Basilius Decimus of Fontan, Marshal of the Eagle Regiment takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (23-C)
2 (34-C)
     3 (40-A)
4 (34-A)
5 (40-I)
6 (35-I)
7 (18-S)
8 (21-A)
9 (26-A)
    

Arrows of Freedom (3) have no enemy in range and hold their fire.
Arrows of Freedom (3) fire on Ravier's Redeemers (2), scoring 36 hits.
Black Rain (4) have no enemy in range and hold their fire.
Black Rain (4) fire on Ravier's Redeemers (2), scoring 40 hits.
Negev Longshots (8) have no enemy in range and hold their fire.
Negev Longshots (8) fire on Ravier's Redeemers (2), scoring 20 hits.
Negev Longshots (9) have no enemy in range and hold their fire.
Negev Longshots (9) fire on Ravier's Redeemers (2), scoring 26 hits.
Negev Green Jackets (7) have no enemy in range and hold their fire.
Negev Green Jackets (7) fire on Mailler's Mounted (1), scoring 54 hits.
Total ranged hits suffered: Attackers: 176, Defenders: 0
Mailler's Mounted (1) and Ravier's Redeemers (2) ride on, closing in on the defenders.
General Men (6) and Braga Footmen (5) advance towards the enemy.


Mailler's Mounted (1) take 54 hits from archer fire, which cause 1 casualties.
Ravier's Redeemers (2) take 122 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 176 (0 from close combat and 176 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 4 attackers, 0 defenders

Turn No. 2

    1 (22-C)
2 (31-C)
  5 (40-I)
6 (35-I)
3 (40-A)
4 (34-A)
7 (18-S)
8 (21-A)
9 (26-A)
    

Arrows of Freedom (3) fire on Ravier's Redeemers (2), scoring 84 hits.
Negev Longshots (9) fire on Ravier's Redeemers (2), scoring 83 hits.
Negev Green Jackets (7) move closer to get better shots.
Negev Green Jackets (7) fire on Mailler's Mounted (1), scoring 84 hits.
Negev Longshots (8) fire on Ravier's Redeemers (2), scoring 61 hits.
Black Rain (4) fire on Mailler's Mounted (1), scoring 89 hits.
Total ranged hits suffered: Attackers: 401, Defenders: 0
Mailler's Mounted (1) and Ravier's Redeemers (2) charge ahead, into the defenders' ranks.


Close Combat (Center Line):
5 Fontan banners are visible in the melee.
3 Westmoor banners are visible in the melee.
Braga Footmen (5) score 269 hits on Ravier's Redeemers (2).
General Men (6) score 306 hits on Mailler's Mounted (1).
Negev Green Jackets (7) score 273 hits on Mailler's Mounted (1).
Mailler's Mounted (1) score 217 hits on Negev Green Jackets (7).
Mailler's Mounted (1) score 396 hits on General Men (6).
Ravier's Redeemers (2) score 1142 hits on Braga Footmen (5).
Total close combat hits suffered: Attackers: 848, Defenders: 1755

Braga Footmen (5) take 1142 hits in close combat, which cause 40 casualties, wiping the unit out.
Sasha Ogren of Fontan, Countess of Oporto has been captured by Ravier's Redeemers (2).
General Men (6) take 396 hits in close combat, which cause 12 casualties.
Negev Green Jackets (7) take 217 hits in close combat, which cause 5 casualties.
Mailler's Mounted (1) take 752 hits (579 in close combat, 173 from archer fire), which cause 19 casualties, making the unit retreat from the battlefield.
Ravier's Redeemers (2) take 497 hits (269 in close combat, 228 from archer fire), which cause 14 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 1249 (848 from close combat and 401 from ranged), Defenders: 1755 (1755 from close combat and 0 from ranged)
Total casualties: 33 attackers, 57 defenders

Defender Victory!

Results

The battle lasted for 1 hours. You have gained 1 Honour. 1 of your men were killed and 4 were wounded in this battle. Morale of your troops falls by 2 points. Your men's equipment suffers 4 % damage. Combat training increases by 1 points. Unit cohesion rises 4 points.

May 20th

Sunrise - Evora

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Evorian GuardGwenevereWestmoor33 Infline  516
2A Mailler's MountedElizaWestmoor6 Cavwedge  184
3A Ravier's RedeemersRavierWestmoor26 Cavwedge  467
4A Troyes' Auxiliary ArchersCrossWestmoor59 Archline  639
5A Westmoor Heavy InfantryFeoranWestmoor47 Infline  450
6A Westmoor's DefendersSezzilWestmoor51 Infline  615
7D Arrows of FreedomBasiliusFontan40 Archline  319
8D Black RainZadekFontan34 Archline  352
9D General MenJon PaulFontan26 Infline  325
10D Negev Green JacketsRhidhanaFontan16 SFline  429
11D Negev LongshotsTrentonFontan21 Archline  213
12D Negev LongshotsThorius FurionFontan26 Archline  262


Total:
6 attackers (131 Inf, 59 Arch, 32 Cav)
6 defenders (26 Inf, 121 Arch, 16 SF)
Total combat strengths: 2871 vs. 1900

The forces from Fontan brace as they prepare to defend their ongoing takeover.
The region owner Westmoor and their allies attack the takeover forces.
The Westmoor troops attack because they are at war with Fontan.

A calm wind blows, to the joy of the archers.
Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.

Sezzil Marley (Knight of Westmoor) is spotted wearing the Silver Cloak of the Maiden.
Sir Ravier Nebehn of Westmoor, Marshal of the Westmoorian Column takes command of his army. They deploy in Infantry Charge formation.
Basilius Decimus of Fontan, Marshal of the Eagle Regiment takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   2 (6-C)
3 (26-C)
4 (59-A)
1 (33-I)
5 (47-I)
6 (51-I)
  7 (40-A)
8 (34-A)
9 (26-I)
10 (16-S)
11 (21-A)
12 (26-A)
    

Black Rain (8) fire on Westmoor's Defenders (6), scoring 274 hits.
Negev Longshots (11) fire on Evorian Guard (1), scoring 118 hits.
Negev Green Jackets (10) fire on Westmoor Heavy Infantry (5), scoring 510 hits.
Arrows of Freedom (7) fire on Evorian Guard (1), scoring 179 hits.
Negev Longshots (12) fire on Westmoor's Defenders (6), scoring 193 hits.
Troyes' Auxiliary Archers (4) fire on General Men (9), scoring 263 hits.
Total ranged hits suffered: Attackers: 1274, Defenders: 263
Mailler's Mounted (2) and Ravier's Redeemers (3) ride on, closing in on the defenders.
Westmoor Heavy Infantry (5), Evorian Guard (1) and Westmoor's Defenders (6) advance towards the enemy.
General Men (9) advance towards the enemy.
Westmoor's Defenders (6) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
2 Fontan banners are visible in the melee.
1 Westmoor banners are visible in the melee.
Westmoor Heavy Infantry (5) score 186 hits on General Men (9).
Evorian Guard (1) score 367 hits on General Men (9).
General Men (9) score 131 hits on Evorian Guard (1).
General Men (9) score 220 hits on Westmoor Heavy Infantry (5).
Total close combat hits suffered: Attackers: 351, Defenders: 553

Westmoor Heavy Infantry (5) take 730 hits (220 in close combat, 510 from archer fire), which cause 32 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
Evorian Guard (1) take 428 hits (131 in close combat, 297 from archer fire), which cause 11 casualties.
General Men (9) take 816 hits (553 in close combat, 263 from archer fire), which cause 26 casualties, wiping the unit out.
Westmoor's Defenders (6) take 467 hits from archer fire, which cause 11 casualties.
Total hits suffered: Attackers: 1625 (351 from close combat and 1274 from ranged), Defenders: 816 (553 from close combat and 263 from ranged)
Total casualties: 57 attackers, 26 defenders

Turn No. 2

    4 (59-A)
2 (6-C)
3 (26-C)
1 (22-I)
6 (40-I)
7 (40-A)
8 (34-A)
10 (16-S)
11 (21-A)
12 (26-A)
    

Negev Green Jackets (10) fire on Westmoor's Defenders (6), scoring 448 hits.
Black Rain (8) fire on Evorian Guard (1), scoring 155 hits.
Troyes' Auxiliary Archers (4) fire on Arrows of Freedom (7), scoring 335 hits.
Arrows of Freedom (7) fire on Evorian Guard (1), scoring 213 hits.
Negev Longshots (11) fire on Evorian Guard (1), scoring 145 hits.
Negev Longshots (12) fire on Westmoor's Defenders (6), scoring 164 hits.
Total ranged hits suffered: Attackers: 1125, Defenders: 335
Mailler's Mounted (2) and Ravier's Redeemers (3) charge ahead, into the defenders' ranks.
Westmoor's Defenders (6) and Evorian Guard (1) advance towards the enemy.


Close Combat (Defender Line 1):
2 Fontan banners are visible in the melee.
6 Westmoor banners are visible in the melee.
Negev Green Jackets (10) score 128 hits on Westmoor's Defenders (6).
Mailler's Mounted (2) score 275 hits on Arrows of Freedom (7).
Black Rain (8) score 56 hits on Ravier's Redeemers (3).
Westmoor's Defenders (6) score 355 hits on Negev Green Jackets (10).
Arrows of Freedom (7) score 34 hits on Mailler's Mounted (2) (54 before overkill).
Evorian Guard (1) score 138 hits on Negev Longshots (11).
Evorian Guard (1) score 157 hits on Negev Longshots (12).
Negev Longshots (11) score 34 hits on Evorian Guard (1).
Ravier's Redeemers (3) score 926 hits on Black Rain (8).
Negev Longshots (12) score 32 hits on Evorian Guard (1).
Total close combat hits suffered: Attackers: 284 (304 before overkill), Defenders: 1851

Negev Green Jackets (10) take 355 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
Mailler's Mounted (2) take 34 hits in close combat, which cause 1 casualties.
Black Rain (8) take 926 hits in close combat, which cause 31 casualties, causing panicked flight among the survivors.
Westmoor's Defenders (6) take 740 hits (128 in close combat, 612 from archer fire), which cause 17 casualties.
Arrows of Freedom (7) take 610 hits (275 in close combat, 335 from archer fire), which cause 19 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
Evorian Guard (1) take 579 hits (66 in close combat, 513 from archer fire), which cause 15 casualties, making the unit retreat from the battlefield. One Westmoor banner is lost.
Negev Longshots (11) take 138 hits in close combat, which cause 5 casualties.
Ravier's Redeemers (3) take 56 hits in close combat, which cause 2 casualties.
Negev Longshots (12) take 157 hits in close combat, which cause 6 casualties.
Total hits suffered: Attackers: 1409 (284 from close combat and 1125 from ranged), Defenders: 2186 (1851 from close combat and 335 from ranged)
Total casualties: 35 attackers, 73 defenders

Turn No. 3

    4 (59-A)
   2 (5-C)
3 (24-C)
6 (23-I)
11 (16-A)
12 (20-A)
    

Troyes' Auxiliary Archers (4) move closer to get better shots.


Close Combat (Defender Line 1):
1 Fontan banners are visible in the melee.
5 Westmoor banners are visible in the melee.
Westmoor's Defenders (6) score 291 hits on Negev Longshots (12).
Negev Longshots (11) score 59 hits on Ravier's Redeemers (3).
Negev Longshots (11) score 9 hits on Mailler's Mounted (2).
Mailler's Mounted (2) score 146 hits on Negev Longshots (11).
Ravier's Redeemers (3) score 380 hits on Negev Longshots (11).
Negev Longshots (12) score 55 hits on Westmoor's Defenders (6).
Total close combat hits suffered: Attackers: 123, Defenders: 817

Westmoor's Defenders (6) take 55 hits in close combat, which cause 1 casualties.
Negev Longshots (11) take 526 hits in close combat, which cause 16 casualties, wiping the unit out.
Mailler's Mounted (2) take 9 hits in close combat. No casualties.
Ravier's Redeemers (3) take 59 hits in close combat, which cause 2 casualties.
Negev Longshots (12) take 291 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 123 (123 from close combat and 0 from ranged), Defenders: 817 (817 from close combat and 0 from ranged)
Total casualties: 3 attackers, 26 defenders

Attacker Victory! The battle does minor damage to the local infrastructure. Production falls 3 %.

Results

The battle lasted for 1 hours. You have gained 1 Honour. You have improved your leadership skill. 5 of your men were killed and 4 were wounded in this battle. Morale of your troops falls by 7 points. Your men's equipment suffers 5 % damage. Combat training increases by 1 points. Unit cohesion rises 1 points.

May 31st

Sunset - Braga

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Carnes LegionArianaFontan50 SFline  1149
2A Negev Green JacketsRhidhanaFontan10 SFskirmish  423
3D The Blue WallMathrosWestmoor38 Infline  397


Total:
2 attackers (60 SF)
1 defenders (38 Inf)
Total combat strengths: 1572 vs. 397

The region owner Westmoor and their allies defend.
The Fontan troops attack because they are at war with Westmoor.

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    2 (10-S)
1 (50-S)
  3 (38-I)
    

Carnes Legion (1) move closer so they can fire safely into the melee.
Carnes Legion (1) fire on The Blue Wall (3), scoring 871 hits.
Negev Green Jackets (2) move closer to get better shots.
Negev Green Jackets (2) fire on The Blue Wall (3), scoring 324 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1195
The Blue Wall (3) advance towards the enemy.


Close Combat (Center Line):
5 Fontan banners are visible in the melee.
The Blue Wall (3) score 397 hits on Carnes Legion (1).
Carnes Legion (1) score 224 hits on The Blue Wall (3).
Total close combat hits suffered: Attackers: 397, Defenders: 224

The Blue Wall (3) take 1419 hits (224 in close combat, 1195 from archer fire), which cause 38 casualties, wiping the unit out.
Mathros Hagakure of Westmoor, Earl of Bruck has been wounded by Carnes Legion (1).
Carnes Legion (1) take 397 hits in close combat, which cause 7 casualties.
Total hits suffered: Attackers: 397 (397 from close combat and 0 from ranged), Defenders: 1419 (224 from close combat and 1195 from ranged)
Total casualties: 7 attackers, 38 defenders

Attacker Victory!

Results

The battle lasted for 1 hours. You have gained 1 Honour. None of your men were killed in this battle. Morale of your troops falls by 6 points. Combat training increases by 1 points. Unit cohesion rises 2 points.