Dubhaine Family/Cathal/Battles/1012/February

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Dubhaine Family
Fame 40
Wealth 19485
Home Region Ashforth
Home World East Continent

February 2nd - Abaka

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A 1. Inf CorpAlbertMinas Thalion32 Infline  308
2A Fortuna DraconisKhainMinas Thalion31 Infline  446
3A Golden ShieldsSinMinas Thalion23 Infline  240
4A IceBearsNalleMinas Thalion46 Infline  543
5A IceguardsNalokMinas Thalion30 Infline  365
6A Personal GuardJaxMinas Thalion32 Infbox  246
7A Republicans GuardsmenHendrikMinas Thalion52 Archskirmish  486
8A Swords of TruthVerityMinas Thalion19 Infline  211
9A The Harlequin GuardCathalMinas Thalion18 MIline  311
10A Vir el Mari LongbowsAnomalousMinas Thalion97 Archbox  979
11DPeasant Militia(militia/guard unit)Oritolon226 otherline  324


Total:
10 attackers (213 Inf, 18 MI, 149 Arch)
1 defenders (226 other)
Total combat strengths: 4135 vs. 324

The peasants of Oritolon and their allies defend.
The Minas Thalion troops attack because they are at war with Oritolon.

A calm wind blows, to the joy of the archers.
Khain Dragonborn, Marshal of the Imperial dragoons takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

     1 (32-I)
2 (31-I)
3 (23-I)
4 (46-I)
5 (30-I)
6 (32-I)
7 (52-A)
8 (19-I)
9 (18-M)
10 (97-A)
  <Char >11 (226-P)
</Char >
   

<Char > Republicans Guardsmen (7) fire on Peasant Militia (11), scoring 119 hits.
</Char ><Char > The Harlequin Guard (9) fire on Peasant Militia (11), scoring 69 hits.
</Char ><Char > Vir el Mari Longbows (10) fire on Peasant Militia (11), scoring 328 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 516
Personal Guard (6), Swords of Truth (8), IceBears (4), Fortuna Draconis (2), Iceguards (5), 1. Inf Corp (1) and Golden Shields (3) advance towards the enemy.
Peasant Militia (11) advance towards the enemy.


<Char >Peasant Militia (11) take 516 hits from archer fire, which cause 29 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 516 (0 from close combat and 516 from ranged)
Total casualties: 0 attackers, 29 defenders

Turn No. 2

     7 (52-A)
9 (18-M)
10 (97-A)
1 (32-I)
2 (31-I)
3 (23-I)
4 (46-I)
5 (30-I)
6 (32-I)
8 (19-I)
<Char >11 (197-P)
</Char >
    

<Char > Republicans Guardsmen (7) fire on Peasant Militia (11), scoring 181 hits.
</Char ><Char > The Harlequin Guard (9) fire on Peasant Militia (11), scoring 98 hits.
</Char ><Char > Vir el Mari Longbows (10) fire on Peasant Militia (11), scoring 407 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 686
Iceguards (5), IceBears (4), Personal Guard (6), Swords of Truth (8), 1. Inf Corp (1), Fortuna Draconis (2) and Golden Shields (3) advance towards the enemy.


Close Combat (Defender Line 1):
14 Minas Thalion banners are visible in the melee.
Iceguards (5) score 320 hits on Peasant Militia (11).
IceBears (4) score 357 hits on Peasant Militia (11).
Personal Guard (6) score 98 hits on Peasant Militia (11).
Swords of Truth (8) score 90 hits on Peasant Militia (11).
1. Inf Corp (1) score 128 hits on Peasant Militia (11).
<Char >Peasant Militia (11) score 2 hits on Fortuna Draconis (2).
</Char ><Char >Peasant Militia (11) score 3 hits on Iceguards (5).
</Char ><Char >Peasant Militia (11) score 7 hits on IceBears (4).
</Char ><Char >Peasant Militia (11) score 3 hits on 1. Inf Corp (1).
</Char ><Char >Peasant Militia (11) score 3 hits on Swords of Truth (8).
</Char ><Char >Peasant Militia (11) score 5 hits on Personal Guard (6).
</Char ><Char >Peasant Militia (11) score 4 hits on Golden Shields (3).
</Char > Fortuna Draconis (2) score 426 hits on Peasant Militia (11).
Golden Shields (3) score 105 hits on Peasant Militia (11).
Total close combat hits suffered: Attackers: 27, Defenders: 1524

Iceguards (5) take 3 hits in close combat. No casualties.
IceBears (4) take 7 hits in close combat. No casualties.
Personal Guard (6) take 5 hits in close combat. No casualties.
Swords of Truth (8) take 3 hits in close combat. No casualties.
1. Inf Corp (1) take 3 hits in close combat. No casualties.
<Char >Peasant Militia (11) take 2210 hits (1524 in close combat, 686 from archer fire), which cause 123 casualties.
</Char > Fortuna Draconis (2) take 2 hits in close combat. No casualties.
Golden Shields (3) take 4 hits in close combat. No casualties.
Total hits suffered: Attackers: 27 (27 from close combat and 0 from ranged), Defenders: 2210 (1524 from close combat and 686 from ranged)
Total casualties: 0 attackers, 123 defenders

Turn No. 3

     7 (52-A)
9 (18-M)
10 (97-A)
  1 (32-I)
2 (31-I)
3 (23-I)
4 (46-I)
5 (30-I)
6 (32-I)
8 (19-I)
<Char >11 (74-P)
</Char >
    

Republicans Guardsmen (7) hold their fire.
The Harlequin Guard (9) hold their fire.
Vir el Mari Longbows (10) hold their fire.


Close Combat (Defender Line 1):
14 Minas Thalion banners are visible in the melee.
1. Inf Corp (1) score 126 hits on Peasant Militia (11).
Fortuna Draconis (2) score 400 hits on Peasant Militia (11).
Swords of Truth (8) score 106 hits on Peasant Militia (11).
<Char >Peasant Militia (11) score 2 hits on Fortuna Draconis (2).
</Char ><Char >Peasant Militia (11) score 0 hits on Iceguards (5).
</Char ><Char >Peasant Militia (11) score 3 hits on IceBears (4).
</Char ><Char >Peasant Militia (11) score 3 hits on 1. Inf Corp (1).
</Char ><Char >Peasant Militia (11) score 1 hits on Swords of Truth (8).
</Char ><Char >Peasant Militia (11) score 4 hits on Personal Guard (6).
</Char ><Char >Peasant Militia (11) score 0 hits on Golden Shields (3).
</Char > Personal Guard (6) score 88 hits on Peasant Militia (11).
IceBears (4) score 393 hits on Peasant Militia (11).
Golden Shields (3) score 102 hits on Peasant Militia (11).
Iceguards (5) score 337 hits on Peasant Militia (11).
Total close combat hits suffered: Attackers: 13, Defenders: 1552

1. Inf Corp (1) take 3 hits in close combat. No casualties.
Fortuna Draconis (2) take 2 hits in close combat. No casualties.
Swords of Truth (8) take 1 hits in close combat. No casualties.
<Char >Peasant Militia (11) take 1552 hits in close combat, which cause 74 casualties, wiping the unit out.
</Char > Personal Guard (6) take 4 hits in close combat. No casualties.
IceBears (4) take 3 hits in close combat. No casualties.
Total hits suffered: Attackers: 13 (13 from close combat and 0 from ranged), Defenders: 1552 (1552 from close combat and 0 from ranged)
Total casualties: 0 attackers, 74 defenders

Attacker Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. You have improved your leadership skill. None of your men were killed in this battle. Morale of your troops falls by 4 points. Combat training increases by 1 points. Unit cohesion rises 4 points.

February 3rd - Abaka

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AUndead Horde(Undead)(rogue)31 otherline  333
2D 1. Inf CorpAlbertMinas Thalion32 Infline  319
3D Fell GuardJonathanMinas Thalion28 Infline  410
4D Fortuna DraconisKhainMinas Thalion31 Infline  450
5D Gellin's 11th Regular ArmyGellinMinas Thalion92 Infline  686
6D Golden ShieldsSinMinas Thalion23 Infline  246
7D IceBearsNalleMinas Thalion46 Infline  529
8D IceguardsNalokMinas Thalion30 Infline  365
9D Personal GuardJaxMinas Thalion32 Infbox  250
10D Republicans GuardsmenHendrikMinas Thalion52 Archskirmish  457
11D The Harlequin GuardCathalMinas Thalion18 MIline  315
12D Vir el Mari LongbowsAnomalousMinas Thalion97 Archbox  948


Total:
1 attackers (31 other)
11 defenders (314 Inf, 18 MI, 149 Arch)
Total combat strengths: 333 vs. 4975

The troops from Minas Thalion set up defenses because they control the battlefield.
The (rogue) troops attack because they are at war with Minas Thalion.

Strong winds and gusts are making ranged combat a game of luck.
Khain Dragonborn, Marshal of the Imperial dragoons takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    <Char >1 (31-U)
</Char >
  2 (32-I)
3 (28-I)
4 (31-I)
5 (92-I)
6 (23-I)
7 (46-I)
8 (30-I)
9 (32-I)
10 (52-A)
11 (18-M)
12 (97-A)
    

<Char > Vir el Mari Longbows (12) fire on Undead Horde (1), scoring 220 hits.
</Char ><Char > The Harlequin Guard (11) fire on Undead Horde (1), scoring 157 hits.
</Char ><Char > Republicans Guardsmen (10) fire on Undead Horde (1), scoring 218 hits.
</Char >Total ranged hits suffered: Attackers: 595, Defenders: 0
Undead Horde (1) advance towards the enemy.
Personal Guard (9), Fortuna Draconis (4), 1. Inf Corp (2), IceBears (7), Iceguards (8), Fell Guard (3), Gellin's 11th Regular Army (5) and Golden Shields (6) advance towards the enemy.
IceBears (7), Iceguards (8), Gellin's 11th Regular Army (5) and Golden Shields (6) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
8 Minas Thalion banners are visible in the melee.
Personal Guard (9) score 102 hits on Undead Horde (1).
Fortuna Draconis (4) score 319 hits on Undead Horde (1).
<Char >Undead Horde (1) score 11 hits on Fell Guard (3).
</Char ><Char >Undead Horde (1) score 8 hits on Fortuna Draconis (4).
</Char ><Char >Undead Horde (1) score 13 hits on 1. Inf Corp (2).
</Char ><Char >Undead Horde (1) score 10 hits on Personal Guard (9).
</Char > 1. Inf Corp (2) score 137 hits on Undead Horde (1).
Fell Guard (3) score 331 hits on Undead Horde (1).
Total close combat hits suffered: Attackers: 889, Defenders: 42

Personal Guard (9) take 10 hits in close combat. No casualties.
Fortuna Draconis (4) take 8 hits in close combat. No casualties.
<Char >Undead Horde (1) take 1484 hits (889 in close combat, 595 from archer fire), which cause 31 casualties, wiping the unit out.
</Char > 1. Inf Corp (2) take 13 hits in close combat. No casualties.
Fell Guard (3) take 11 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 1484 (889 from close combat and 595 from ranged), Defenders: 42 (42 from close combat and 0 from ranged)
Total casualties: 31 attackers, 1 defenders

Defender Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 4 points. Combat training increases by 1 points. Unit cohesion rises 3 points.

February 4th - Abaka

No.RoleArmyUnitCommanderRealmUnitFormationCS
1APeasant Militia(militia/guard unit)Oritolon257 otherline  469
2D 1. Inf CorpAlbertMinas Thalion32 Infline  326
3D Arrakis Home GuardAlp ArslanMinas Thalion30 Infbox  275
4D Fell GuardJonathanMinas Thalion28 Infline  411
5D Fortuna DraconisKhainMinas Thalion31 Infline  450
6D Gellin's 11th Regular ArmyGellinMinas Thalion92 Infline  691
7D Golden ShieldsSinMinas Thalion23 Infline  249
8D IceBearsNalleMinas Thalion46 Infline  516
9D IceguardsNalokMinas Thalion30 Infline  372
10D Personal GuardJaxMinas Thalion32 Infbox  251
11D Republicans GuardsmenHendrikMinas Thalion34 Archskirmish  334
12D The Harlequin GuardCathalMinas Thalion18 MIline  318
13D Vir el Mari LongbowsAnomalousMinas Thalion97 Archbox  955
14N Swords of TruthVerityMinas Thalion17 Infline  197


Total:
1 attackers (257 other)
12 defenders (344 Inf, 18 MI, 131 Arch)
Total combat strengths: 469 vs. 5148
1 neutral observers (197 combat strength).

Swords of Truth successfully evade the foreign troops.
The forces from Minas Thalion brace as they prepare to defend their ongoing takeover.
The region owner Oritolon and their allies attack the takeover forces.
The Oritolon troops attack because they are at war with Minas Thalion.

It is quite windy and the archers will have to aim very carefully.
Khain Dragonborn, Marshal of the Imperial dragoons takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   <Char >1 (257-P)
</Char >
   2 (32-I)
3 (30-I)
4 (28-I)
5 (31-I)
6 (92-I)
7 (23-I)
8 (46-I)
9 (30-I)
10 (32-I)
11 (34-A)
12 (18-M)
13 (97-A)
    

Republicans Guardsmen (11) move closer to get better shots.
<Char > Vir el Mari Longbows (13) fire on Peasant Militia (1), scoring 259 hits.
</Char ><Char > The Harlequin Guard (12) fire on Peasant Militia (1), scoring 89 hits.
</Char >Total ranged hits suffered: Attackers: 348, Defenders: 0
Personal Guard (10) stay behind their camp fortifications.
Peasant Militia (1) advance towards the enemy.
Fell Guard (4), Iceguards (9), Golden Shields (7), Gellin's 11th Regular Army (6), Arrakis Home Guard (3), 1. Inf Corp (2), Fortuna Draconis (5) and IceBears (8) advance towards the enemy.


<Char >Peasant Militia (1) take 348 hits from archer fire, which cause 15 casualties.
</Char >Total hits suffered: Attackers: 348 (0 from close combat and 348 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 15 attackers, 0 defenders

Turn No. 2

    <Char >1 (242-P)
</Char >
2 (32-I)
3 (30-I)
4 (28-I)
5 (31-I)
6 (92-I)
7 (23-I)
8 (46-I)
9 (30-I)
11 (34-A)
10 (32-I)
12 (18-M)
13 (97-A)
    

<Char > The Harlequin Guard (12) fire on Peasant Militia (1), scoring 95 hits.
</Char ><Char > Republicans Guardsmen (11) fire on Peasant Militia (1), scoring 131 hits.
</Char ><Char > Vir el Mari Longbows (13) fire on Peasant Militia (1), scoring 316 hits.
</Char >Total ranged hits suffered: Attackers: 542, Defenders: 0
IceBears (8), Arrakis Home Guard (3), Fortuna Draconis (5), Iceguards (9), Golden Shields (7), Gellin's 11th Regular Army (6), Personal Guard (10), Fell Guard (4) and 1. Inf Corp (2) advance towards the enemy.


Close Combat (Attacker Line 1):
14 Minas Thalion banners are visible in the melee.
IceBears (8) score 395 hits on Peasant Militia (1).
Arrakis Home Guard (3) score 122 hits on Peasant Militia (1).
Fortuna Draconis (5) score 480 hits on Peasant Militia (1).
Iceguards (9) score 328 hits on Peasant Militia (1).
Golden Shields (7) score 106 hits on Peasant Militia (1).
<Char >Peasant Militia (1) score 8 hits on Fell Guard (4).
</Char ><Char >Peasant Militia (1) score 10 hits on Fortuna Draconis (5).
</Char ><Char >Peasant Militia (1) score 8 hits on Iceguards (9).
</Char ><Char >Peasant Militia (1) score 13 hits on IceBears (8).
</Char ><Char >Peasant Militia (1) score 30 hits on Gellin's 11th Regular Army (6).
</Char ><Char >Peasant Militia (1) score 6 hits on 1. Inf Corp (2).
</Char ><Char >Peasant Militia (1) score 6 hits on Golden Shields (7).
</Char ><Char >Peasant Militia (1) score 6 hits on Arrakis Home Guard (3).
</Char > Gellin's 11th Regular Army (6) score 551 hits on Peasant Militia (1).
Fell Guard (4) score 245 hits on Peasant Militia (1).
1. Inf Corp (2) score 192 hits on Peasant Militia (1).
Total close combat hits suffered: Attackers: 2419, Defenders: 87

IceBears (8) take 13 hits in close combat. No casualties.
Arrakis Home Guard (3) take 6 hits in close combat. No casualties.
Fortuna Draconis (5) take 10 hits in close combat. No casualties.
Iceguards (9) take 8 hits in close combat. No casualties.
Golden Shields (7) take 6 hits in close combat. No casualties.
<Char >Peasant Militia (1) take 2961 hits (2419 in close combat, 542 from archer fire), which cause 132 casualties.
</Char > Gellin's 11th Regular Army (6) take 30 hits in close combat, which cause 1 casualties.
Fell Guard (4) take 8 hits in close combat, which cause 1 casualties.
1. Inf Corp (2) take 6 hits in close combat. No casualties.
Total hits suffered: Attackers: 2961 (2419 from close combat and 542 from ranged), Defenders: 87 (87 from close combat and 0 from ranged)
Total casualties: 132 attackers, 2 defenders

Turn No. 3

    <Char >1 (110-P)
</Char >
2 (32-I)
3 (30-I)
4 (27-I)
5 (31-I)
6 (91-I)
7 (23-I)
8 (46-I)
9 (30-I)
10 (32-I)
11 (34-A)
12 (18-M)
13 (97-A)
    

The Harlequin Guard (12) hold their fire.
Republicans Guardsmen (11) retreat towards safer positions.
Vir el Mari Longbows (13) hold their fire.
Personal Guard (10) advance towards the enemy.


Close Combat (Attacker Line 1):
17 Minas Thalion banners are visible in the melee.
IceBears (8) score 305 hits on Peasant Militia (1).
Arrakis Home Guard (3) score 106 hits on Peasant Militia (1).
Personal Guard (10) score 129 hits on Peasant Militia (1).
Gellin's 11th Regular Army (6) score 658 hits on Peasant Militia (1).
Fell Guard (4) score 274 hits on Peasant Militia (1).
Iceguards (9) score 281 hits on Peasant Militia (1).
Golden Shields (7) score 98 hits on Peasant Militia (1).
<Char >Peasant Militia (1) score 5 hits on Fell Guard (4).
</Char ><Char >Peasant Militia (1) score 2 hits on Fortuna Draconis (5).
</Char ><Char >Peasant Militia (1) score 2 hits on Iceguards (9).
</Char ><Char >Peasant Militia (1) score 9 hits on IceBears (8).
</Char ><Char >Peasant Militia (1) score 14 hits on Gellin's 11th Regular Army (6).
</Char ><Char >Peasant Militia (1) score 4 hits on 1. Inf Corp (2).
</Char ><Char >Peasant Militia (1) score 5 hits on Personal Guard (10).
</Char ><Char >Peasant Militia (1) score 2 hits on Golden Shields (7).
</Char ><Char >Peasant Militia (1) score 2 hits on Arrakis Home Guard (3).
</Char > 1. Inf Corp (2) score 151 hits on Peasant Militia (1).
Fortuna Draconis (5) score 342 hits on Peasant Militia (1).
Total close combat hits suffered: Attackers: 2344, Defenders: 45

IceBears (8) take 9 hits in close combat. No casualties.
Arrakis Home Guard (3) take 2 hits in close combat. No casualties.
Personal Guard (10) take 5 hits in close combat. No casualties.
Gellin's 11th Regular Army (6) take 14 hits in close combat. No casualties.
Fell Guard (4) take 5 hits in close combat. No casualties.
Iceguards (9) take 2 hits in close combat. No casualties.
Golden Shields (7) take 2 hits in close combat. No casualties.
<Char >Peasant Militia (1) take 2344 hits in close combat, which cause 104 casualties.
</Char > 1. Inf Corp (2) take 4 hits in close combat. No casualties.
Fortuna Draconis (5) take 2 hits in close combat. No casualties.
Total hits suffered: Attackers: 2344 (2344 from close combat and 0 from ranged), Defenders: 45 (45 from close combat and 0 from ranged)
Total casualties: 104 attackers, 0 defenders

Turn No. 4

    <Char >1 (6-P)
</Char >
2 (32-I)
3 (30-I)
4 (27-I)
5 (31-I)
6 (91-I)
7 (23-I)
8 (46-I)
9 (30-I)
10 (32-I)
  11 (34-A)
12 (18-M)
13 (97-A)
    

The Harlequin Guard (12) move closer to get better shots.
Vir el Mari Longbows (13) hold their fire.
Republicans Guardsmen (11) hold their fire.
1. Inf Corp (2), IceBears (8), Iceguards (9), Fortuna Draconis (5), Arrakis Home Guard (3), Golden Shields (7) and Gellin's 11th Regular Army (6) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
6 Minas Thalion banners are visible in the melee.
Personal Guard (10) score 87 hits on Peasant Militia (1) (101 before overkill).
Fell Guard (4) score 261 hits on Peasant Militia (1) (303 before overkill).
<Char >Peasant Militia (1) score 3 hits on Fell Guard (4).
</Char ><Char >Peasant Militia (1) score 5 hits on Personal Guard (10).
</Char >Total close combat hits suffered: Attackers: 348 (404 before overkill), Defenders: 8

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Personal Guard (10) take 5 hits in close combat. No casualties.
Fell Guard (4) take 3 hits in close combat. No casualties.
<Char >Peasant Militia (1) take 348 hits in close combat, which cause 6 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 348 (348 from close combat and 0 from ranged), Defenders: 8 (8 from close combat and 0 from ranged)
Total casualties: 6 attackers, 0 defenders

Defender Victory!

Results

The battle lasted for 2 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 4 points. Your men's equipment suffers 2 % damage. Unit cohesion rises 5 points.

February 5th

No.RoleArmyUnitCommanderRealmUnitFormationCS
1APartisans(militia/guard unit)Oritolon69 otherline  236
2AUndead Horde(Undead)(rogue)39 otherline  505
3D 1. Inf CorpAlbertMinas Thalion32 Infline  332
4D Arrakis Home GuardAlp ArslanMinas Thalion30 Infbox  278
5D Fell GuardJonathanMinas Thalion28 Infline  409
6D Fortuna DraconisKhainMinas Thalion31 Infline  446
7D Gellin's 11th Regular ArmyGellinMinas Thalion91 Infline  675
8D Golden ShieldsSinMinas Thalion23 Infline  258
9D IceBearsNalleMinas Thalion46 Infline  513
10D IceguardsNalokMinas Thalion30 Infline  366
11D Personal GuardJaxMinas Thalion32 Infbox  263
12D Republicans GuardsmenHendrikMinas Thalion34 Archskirmish  357
13D Swords of TruthVerityMinas Thalion17 Infline  200
14D The Harlequin GuardCathalMinas Thalion18 MIline  320
15D Vir el Mari LongbowsAnomalousMinas Thalion97 Archbox  939


Total:
2 attackers (108 other)
13 defenders (360 Inf, 18 MI, 131 Arch)
Total combat strengths: 741 vs. 5356

Swords of Truth tried to evade foreign troops, but were spotted.
The forces from Minas Thalion brace as they prepare to defend their ongoing takeover.
The region owner Oritolon and their allies attack the takeover forces.
The (rogue) troops attack because they are at war with Minas Thalion.
The Oritolon troops attack because they are at war with Minas Thalion.

The battle takes place in the middle of a storm, archers will be almost worthless.
Khain Dragonborn, Marshal of the Imperial dragoons takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    <Char >1 (69-P)
</Char ><Char >2 (39-U)
</Char >
  3 (32-I)
4 (30-I)
5 (28-I)
6 (31-I)
7 (91-I)
8 (23-I)
9 (46-I)
10 (30-I)
11 (32-I)
12 (34-A)
13 (17-I)
14 (18-M)
15 (97-A)
    

<Char > The Harlequin Guard (14) fire on Undead Horde (2), scoring 130 hits.
</Char ><Char > Republicans Guardsmen (12) fire on Partisans (1), scoring 122 hits.
</Char ><Char > Vir el Mari Longbows (15) fire on Undead Horde (2), scoring 249 hits.
</Char >Total ranged hits suffered: Attackers: 501, Defenders: 0
Partisans (1) and Undead Horde (2) advance towards the enemy.
Gellin's 11th Regular Army (7), Personal Guard (11), Golden Shields (8), Fell Guard (5), Iceguards (10), IceBears (9), Swords of Truth (13), Fortuna Draconis (6), 1. Inf Corp (3) and Arrakis Home Guard (4) advance towards the enemy.


Close Combat (Center Line):
20 Minas Thalion banners are visible in the melee.
Gellin's 11th Regular Army (7) score 472 hits on Undead Horde (2).
Personal Guard (11) score 128 hits on Partisans (1).
Golden Shields (8) score 112 hits on Partisans (1).
Fell Guard (5) score 274 hits on Partisans (1).
Iceguards (10) score 341 hits on Partisans (1).
IceBears (9) score 333 hits on Partisans (1).
Swords of Truth (13) score 72 hits on Undead Horde (2).
Fortuna Draconis (6) score 401 hits on Undead Horde (2).
<Char >Partisans (1) score 4 hits on Fell Guard (5).
</Char ><Char >Partisans (1) score 1 hits on Iceguards (10).
</Char ><Char >Partisans (1) score 4 hits on IceBears (9).
</Char ><Char >Partisans (1) score 3 hits on 1. Inf Corp (3).
</Char ><Char >Partisans (1) score 0 hits on Personal Guard (11).
</Char ><Char >Partisans (1) score 4 hits on Golden Shields (8).
</Char ><Char >Partisans (1) score 1 hits on Arrakis Home Guard (4).
</Char ><Char >Undead Horde (2) score 24 hits on Fortuna Draconis (6).
</Char ><Char >Undead Horde (2) score 67 hits on Gellin's 11th Regular Army (7).
</Char ><Char >Undead Horde (2) score 13 hits on Swords of Truth (13).
</Char > 1. Inf Corp (3) score 154 hits on Partisans (1).
Arrakis Home Guard (4) score 113 hits on Partisans (1).
Total close combat hits suffered: Attackers: 2400, Defenders: 121

Gellin's 11th Regular Army (7) take 67 hits in close combat, which cause 2 casualties.
Golden Shields (8) take 4 hits in close combat. No casualties.
Fell Guard (5) take 4 hits in close combat. No casualties.
Iceguards (10) take 1 hits in close combat. No casualties.
IceBears (9) take 4 hits in close combat. No casualties.
Swords of Truth (13) take 13 hits in close combat, which cause 1 casualties.
Fortuna Draconis (6) take 24 hits in close combat, which cause 1 casualties.
<Char >Partisans (1) take 1577 hits (1455 in close combat, 122 from archer fire), which cause 69 casualties, wiping the unit out.
</Char ><Char >Undead Horde (2) take 1324 hits (945 in close combat, 379 from archer fire), which cause 39 casualties, wiping the unit out.
</Char > 1. Inf Corp (3) take 3 hits in close combat. No casualties.
Arrakis Home Guard (4) take 1 hits in close combat. No casualties.
Total hits suffered: Attackers: 2901 (2400 from close combat and 501 from ranged), Defenders: 121 (121 from close combat and 0 from ranged)
Total casualties: 108 attackers, 4 defenders

Defender Victory! The battle does minor damage to the local infrastructure. Production falls 1 %. The locals are grateful for defeating the evil forces plaguing their region.

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Your unit gains 1 points of Morale. Combat training increases by 1 points. Unit cohesion rises 4 points.

February 6th

No.RoleArmyUnitCommanderRealmUnitFormationCS
1APeasant Militia(militia/guard unit)(rogue)541 otherline  577
2D 1. Inf CorpAlbertMinas Thalion32 Infline  342
3D A dozen or soSilksMinas Thalion30 Infline  269
4D Arrakis Home GuardAlp ArslanMinas Thalion30 Infbox  289
5D Fell GuardJonathanMinas Thalion28 Infline  411
6D Fortuna DraconisKhainMinas Thalion31 Infline  447
7D Gellin's 11th Regular ArmyGellinMinas Thalion89 Infline  675
8D Golden ShieldsSinMinas Thalion23 Infline  259
9D IceBearsNalleMinas Thalion46 Infline  496
10D IceguardsNalokMinas Thalion30 Infline  368
11D Republicans GuardsmenHendrikMinas Thalion34 Archskirmish  360
12D The Harlequin GuardCathalMinas Thalion18 MIline  323
13N Swords of TruthVerityMinas Thalion17 Infline  203


Total:
1 attackers (541 other)
11 defenders (339 Inf, 18 MI, 34 Arch)
Total combat strengths: 577 vs. 4239
1 neutral observers (203 combat strength).

Swords of Truth successfully evade the foreign troops.
The forces from Minas Thalion brace as they prepare to defend their ongoing takeover.
The region owner (rogue) and their allies attack the takeover forces.
The (rogue) troops attack because they are at war with Minas Thalion.

A calm wind blows, to the joy of the archers.
Khain Dragonborn, Marshal of the Imperial dragoons takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   <Char >1 (541-P)
</Char >
   2 (32-I)
3 (30-I)
4 (30-I)
5 (28-I)
6 (31-I)
7 (89-I)
8 (23-I)
9 (46-I)
10 (30-I)
11 (34-A)
12 (18-M)
    

<Char > Republicans Guardsmen (11) fire on Peasant Militia (1), scoring 74 hits.
</Char ><Char > The Harlequin Guard (12) fire on Peasant Militia (1), scoring 84 hits.
</Char >Total ranged hits suffered: Attackers: 158, Defenders: 0
Peasant Militia (1) advance towards the enemy.
Fortuna Draconis (6), IceBears (9), Fell Guard (5), A dozen or so (3), Gellin's 11th Regular Army (7), Arrakis Home Guard (4), 1. Inf Corp (2), Golden Shields (8) and Iceguards (10) advance towards the enemy.


<Char >Peasant Militia (1) take 158 hits from archer fire, which cause 7 casualties.
</Char >Total hits suffered: Attackers: 158 (0 from close combat and 158 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 7 attackers, 0 defenders

Turn No. 2

    <Char >1 (534-P)
</Char >
2 (32-I)
3 (30-I)
4 (30-I)
5 (28-I)
6 (31-I)
7 (89-I)
8 (23-I)
9 (46-I)
10 (30-I)
11 (34-A)
12 (18-M)
    

<Char > The Harlequin Guard (12) fire on Peasant Militia (1), scoring 97 hits.
</Char ><Char > Republicans Guardsmen (11) fire on Peasant Militia (1), scoring 192 hits.
</Char >Total ranged hits suffered: Attackers: 289, Defenders: 0
A dozen or so (3), Arrakis Home Guard (4), Iceguards (10), Fell Guard (5), Golden Shields (8), IceBears (9), Gellin's 11th Regular Army (7), 1. Inf Corp (2) and Fortuna Draconis (6) advance towards the enemy.


Close Combat (Attacker Line 1):
14 Minas Thalion banners are visible in the melee.
A dozen or so (3) score 135 hits on Peasant Militia (1).
Arrakis Home Guard (4) score 152 hits on Peasant Militia (1).
Iceguards (10) score 308 hits on Peasant Militia (1).
Fell Guard (5) score 380 hits on Peasant Militia (1).
Golden Shields (8) score 124 hits on Peasant Militia (1).
IceBears (9) score 430 hits on Peasant Militia (1).
Gellin's 11th Regular Army (7) score 687 hits on Peasant Militia (1).
<Char >Peasant Militia (1) score 9 hits on Fell Guard (5).
</Char ><Char >Peasant Militia (1) score 8 hits on Fortuna Draconis (6).
</Char ><Char >Peasant Militia (1) score 6 hits on Iceguards (10).
</Char ><Char >Peasant Militia (1) score 11 hits on IceBears (9).
</Char ><Char >Peasant Militia (1) score 27 hits on Gellin's 11th Regular Army (7).
</Char ><Char >Peasant Militia (1) score 8 hits on 1. Inf Corp (2).
</Char ><Char >Peasant Militia (1) score 5 hits on Golden Shields (8).
</Char ><Char >Peasant Militia (1) score 6 hits on Arrakis Home Guard (4).
</Char ><Char >Peasant Militia (1) score 7 hits on A dozen or so (3).
</Char > 1. Inf Corp (2) score 129 hits on Peasant Militia (1).
Fortuna Draconis (6) score 356 hits on Peasant Militia (1).
Total close combat hits suffered: Attackers: 2701, Defenders: 87

A dozen or so (3) take 7 hits in close combat. No casualties.
Arrakis Home Guard (4) take 6 hits in close combat. No casualties.
Iceguards (10) take 6 hits in close combat. No casualties.
Fell Guard (5) take 9 hits in close combat, which cause 1 casualties.
Golden Shields (8) take 5 hits in close combat, which cause 1 casualties.
IceBears (9) take 11 hits in close combat. No casualties.
Gellin's 11th Regular Army (7) take 27 hits in close combat, which cause 1 casualties.
<Char >Peasant Militia (1) take 2990 hits (2701 in close combat, 289 from archer fire), which cause 133 casualties.
</Char > 1. Inf Corp (2) take 8 hits in close combat. No casualties.
Fortuna Draconis (6) take 8 hits in close combat. No casualties.
Total hits suffered: Attackers: 2990 (2701 from close combat and 289 from ranged), Defenders: 87 (87 from close combat and 0 from ranged)
Total casualties: 133 attackers, 3 defenders

Turn No. 3

    <Char >1 (401-P)
</Char >
2 (32-I)
3 (30-I)
4 (30-I)
5 (27-I)
6 (31-I)
7 (88-I)
8 (22-I)
9 (46-I)
10 (30-I)
  11 (34-A)
12 (18-M)
    

The Harlequin Guard (12) move closer to get better shots.
Republicans Guardsmen (11) hold their fire.


Close Combat (Attacker Line 1):
14 Minas Thalion banners are visible in the melee.
Arrakis Home Guard (4) score 160 hits on Peasant Militia (1).
Iceguards (10) score 373 hits on Peasant Militia (1).
<Char >Peasant Militia (1) score 3 hits on Fell Guard (5).
</Char ><Char >Peasant Militia (1) score 8 hits on Fortuna Draconis (6).
</Char ><Char >Peasant Militia (1) score 5 hits on Iceguards (10).
</Char ><Char >Peasant Militia (1) score 9 hits on IceBears (9).
</Char ><Char >Peasant Militia (1) score 20 hits on Gellin's 11th Regular Army (7).
</Char ><Char >Peasant Militia (1) score 6 hits on 1. Inf Corp (2).
</Char ><Char >Peasant Militia (1) score 5 hits on Golden Shields (8).
</Char ><Char >Peasant Militia (1) score 8 hits on Arrakis Home Guard (4).
</Char ><Char >Peasant Militia (1) score 8 hits on A dozen or so (3).
</Char > Fell Guard (5) score 303 hits on Peasant Militia (1).
IceBears (9) score 357 hits on Peasant Militia (1).
A dozen or so (3) score 114 hits on Peasant Militia (1).
Gellin's 11th Regular Army (7) score 470 hits on Peasant Militia (1).
Fortuna Draconis (6) score 321 hits on Peasant Militia (1).
Golden Shields (8) score 95 hits on Peasant Militia (1).
1. Inf Corp (2) score 144 hits on Peasant Militia (1).
Total close combat hits suffered: Attackers: 2337, Defenders: 72

Arrakis Home Guard (4) take 8 hits in close combat. No casualties.
Iceguards (10) take 5 hits in close combat. No casualties.
<Char >Peasant Militia (1) take 2337 hits in close combat, which cause 104 casualties.
</Char > Fell Guard (5) take 3 hits in close combat. No casualties.
IceBears (9) take 9 hits in close combat. No casualties.
A dozen or so (3) take 8 hits in close combat. No casualties.
Gellin's 11th Regular Army (7) take 20 hits in close combat, which cause 1 casualties.
Fortuna Draconis (6) take 8 hits in close combat. No casualties.
Golden Shields (8) take 5 hits in close combat. No casualties.
1. Inf Corp (2) take 6 hits in close combat. No casualties.
Total hits suffered: Attackers: 2337 (2337 from close combat and 0 from ranged), Defenders: 72 (72 from close combat and 0 from ranged)
Total casualties: 104 attackers, 1 defenders

Turn No. 4

    <Char >1 (297-P)
</Char >
2 (32-I)
3 (30-I)
4 (30-I)
5 (27-I)
6 (31-I)
7 (87-I)
8 (22-I)
9 (46-I)
10 (30-I)
12 (18-M)
11 (34-A)
    

Republicans Guardsmen (11) hold their fire.
The Harlequin Guard (12) retreat towards safer positions.


Close Combat (Attacker Line 1):
14 Minas Thalion banners are visible in the melee.
Fell Guard (5) score 259 hits on Peasant Militia (1).
1. Inf Corp (2) score 141 hits on Peasant Militia (1).
Arrakis Home Guard (4) score 133 hits on Peasant Militia (1).
IceBears (9) score 420 hits on Peasant Militia (1).
Gellin's 11th Regular Army (7) score 517 hits on Peasant Militia (1).
A dozen or so (3) score 121 hits on Peasant Militia (1).
Golden Shields (8) score 77 hits on Peasant Militia (1).
Iceguards (10) score 294 hits on Peasant Militia (1).
Fortuna Draconis (6) score 319 hits on Peasant Militia (1).
<Char >Peasant Militia (1) score 4 hits on Fell Guard (5).
</Char ><Char >Peasant Militia (1) score 2 hits on Fortuna Draconis (6).
</Char ><Char >Peasant Militia (1) score 2 hits on Iceguards (10).
</Char ><Char >Peasant Militia (1) score 3 hits on IceBears (9).
</Char ><Char >Peasant Militia (1) score 10 hits on Gellin's 11th Regular Army (7).
</Char ><Char >Peasant Militia (1) score 3 hits on 1. Inf Corp (2).
</Char ><Char >Peasant Militia (1) score 1 hits on Golden Shields (8).
</Char ><Char >Peasant Militia (1) score 5 hits on Arrakis Home Guard (4).
</Char ><Char >Peasant Militia (1) score 3 hits on A dozen or so (3).
</Char >Total close combat hits suffered: Attackers: 2281, Defenders: 33

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Fell Guard (5) take 4 hits in close combat. No casualties.
1. Inf Corp (2) take 3 hits in close combat. No casualties.
Arrakis Home Guard (4) take 5 hits in close combat. No casualties.
IceBears (9) take 3 hits in close combat, which cause 1 casualties.
Gellin's 11th Regular Army (7) take 10 hits in close combat. No casualties.
A dozen or so (3) take 3 hits in close combat. No casualties.
Golden Shields (8) take 1 hits in close combat. No casualties.
Iceguards (10) take 2 hits in close combat. No casualties.
Fortuna Draconis (6) take 2 hits in close combat. No casualties.
<Char >Peasant Militia (1) take 2281 hits in close combat, which cause 101 casualties, causing panicked flight among the survivors, 43 additional men get slaughtered during the retreat.
</Char >Total hits suffered: Attackers: 2281 (2281 from close combat and 0 from ranged), Defenders: 33 (33 from close combat and 0 from ranged)
Total casualties: 144 attackers, 1 defenders

Defender Victory!

Results

The battle lasted for 2 hours. You have gained 0 Honour. You have improved your leadership skill. Your captain has improved his skill level. None of your men were killed in this battle. Morale of your troops falls by 4 points. Your men's equipment suffers 3 % damage. Unit cohesion rises 5 points.

February 8th - Alebad

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A *~HeLLBouND~*ThanatosLukon160 Infwedge  1338
2A Bloody AnchorsLucivarLukon43 Infwedge  370
3A Chault's MemoryNorumLukon61 Infwedge  729
4A Evensteel's SlavesFerielLukon39 Infwedge  384
5AJackson's GuardJacksonLukon35 Infwedge  275
6ALukon's Shadow ][/X~LullabyLukon59 Infline  681
7A Lukonian RageAresLukon137 Infwedge  1318
8A LukonitesMossdogLukon57 Infline  582
9A Lyon's PrideThianLukon50 SFwedge  1000
10A Olger's HordeOlgerLukon101 Infwedge  1002
11A Portion PaladinsRattleLukon83 Infwedge  977
12A Pride of LukonGarconLukon70 Infwedge  863
13A Raven's RavangersTimexxLukon57 Infline  792
14AThe DiehardsTimothyLukon43 Infline  481
15A The Long ShotsSadiLukon49 Archline  440
16A ~~V~~ValakyrieLukon63 Infwedge  799
17D !~V~!ValdrixMinas Thalion25 Cavwedge  340
18D 1. Inf CorpAlbertMinas Thalion31 Infline  340
19D A dozen or soSilksMinas Thalion40 Infline  344
20DAcwola(militia/guard unit)Minas Thalion41 Archline  485
21DArchery Defence #2(militia/guard unit)Minas Thalion42 Archline  440
22D Arrakis Home GuardAlp ArslanMinas Thalion48 Infbox  477
23D Gellin's 11th Regular ArmyGellinMinas Thalion87 Infline  727
24DGolitretuo(militia/guard unit)Minas Thalion25 Archline  272
25DHome Guard(militia/guard unit)Minas Thalion13 Infline  237
26D IceBearsNalleMinas Thalion46 Infline  501
27D IceguardsNalokMinas Thalion29 Infline  386
28DIrdalnian Hunters(militia/guard unit)Minas Thalion12 Archline  144
29DLast StandInnocentMinas Thalion25 Cavwedge  354
30DNoilaht Sanim(militia/guard unit)Minas Thalion30 Infline  351
31DNokul(militia/guard unit)Minas Thalion25 Archline  244
32DNolotiro(militia/guard unit)Minas Thalion25 Archline  245
33D Personal GuardJaxMinas Thalion41 Infbox  440
34DRemnants of Alowca(militia/guard unit)Minas Thalion15 Archskirmish  249
35DSnissassa(militia/guard unit)Minas Thalion30 Archline  385
36D Swords of TruthVerityMinas Thalion17 Infline  221
37D The Harlequin GuardCathalMinas Thalion68 MIline  735
38DTolbig(militia/guard unit)Minas Thalion20 Archline  275
39DVir el Mari Longbows(militia/guard unit)Minas Thalion30 Archline  339
40DVir el Mari Longbows(militia/guard unit)Minas Thalion30 Archline  339
41DVir el Mari Longbows(militia/guard unit)Minas Thalion49 Archbox  541
42D Vir el Mari MilitiaAnomalousMinas Thalion30 Infbox  259
43DVir el Mari Militia(militia/guard unit)Minas Thalion30 Infline  237


Total:
16 attackers (1008 Inf, 49 Arch, 50 SF)
27 defenders (442 Inf, 68 MI, 344 Arch, 50 Cav)
Total combat strengths: 12031 vs. 9907

The region owner Minas Thalion and their allies defend.
The Lukon troops attack because they are at war with Minas Thalion.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Fortress (5).
Thanatos Reaver, Marshal of the Army of the Black Ravens takes command of his army. They deploy in Infantry Charge formation.
Nalok IceBeard (Lord of Minas Thalion) takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    15 (49-A)
1 (160-I)
2 (43-I)
3 (61-I)
4 (39-I)
5 (35-I)
6 (59-I)
7 (137-I)
8 (57-I)
9 (50-S)
10 (101-I)
11 (83-I)
12 (70-I)
13 (57-I)
14 (43-I)
16 (63-I)
  18 (31-I)
19 (40-I)
22 (48-I)
23 (87-I)
26 (46-I)
27 (29-I)
33 (41-I)
36 (17-I)
37 (68-M)
42 (30-I)
<Char >20 (41-A)
</Char ><Char >21 (42-A)
</Char ><Char >24 (25-A)
</Char ><Char >25 (13-I)
</Char ><Char >28 (12-A)
</Char ><Char >30 (30-I)
</Char ><Char >31 (25-A)
</Char ><Char >32 (25-A)
</Char ><Char >34 (15-A)
</Char ><Char >35 (30-A)
</Char ><Char >38 (20-A)
</Char ><Char >39 (30-A)
</Char ><Char >40 (30-A)
</Char ><Char >41 (49-A)
</Char ><Char >43 (30-I)
</Char >
17 (25-C)
29 (25-C)
 

<Char >Vir el Mari Longbows (40) fire on *~HeLLBouND~* (1), scoring 47 hits.
</Char ><Char >Irdalnian Hunters (28) fire on Lukonian Rage (7), scoring 40 hits.
</Char ><Char >Golitretuo (24) fire on *~HeLLBouND~* (1), scoring 83 hits.
</Char ><Char >Remnants of Alowca (34) fire on Lukonian Rage (7), scoring 73 hits.
</Char > The Harlequin Guard (37) fire on Lukonian Rage (7), scoring 294 hits.
The Long Shots (15) fire on Gellin's 11th Regular Army (23), scoring 89 hits.
<Char >Nokul (31) fire on *~HeLLBouND~* (1), scoring 57 hits.
</Char ><Char >Acwola (20) fire on Lyon's Pride (9), scoring 157 hits.
</Char ><Char >Archery Defence #2 (21) fire on Olger's Horde (10), scoring 147 hits.
</Char ><Char >Vir el Mari Longbows (39) fire on Portion Paladins (11), scoring 103 hits.
</Char ><Char >Tolbig (38) fire on *~HeLLBouND~* (1), scoring 61 hits.
</Char ><Char >Nolotiro (32) fire on *~HeLLBouND~* (1), scoring 62 hits.
</Char ><Char >Snissassa (35) fire on Pride of Lukon (12), scoring 139 hits.
</Char ><Char >Vir el Mari Longbows (41) fire on ~~V~~ (16), scoring 120 hits.
</Char >Total ranged hits suffered: Attackers: 1383, Defenders: 89
Last Stand (29) stay in their defensive position, awaiting an opportunity to charge.
 !~V~! (17) stay in their defensive position, awaiting an opportunity to charge.
Chault's Memory (3), Jackson's Guard (5), Lukonites (8), ~~V~~ (16), Portion Paladins (11), *~HeLLBouND~* (1), Olger's Horde (10), Bloody Anchors (2), The Diehards (14), Evensteel's Slaves (4), Lyon's Pride (9), Pride of Lukon (12), Lukon's Shadow ][/X~ (6), Raven's Ravangers (13) and Lukonian Rage (7) advance towards the enemy.
Noilaht Sanim (30), Home Guard (25) and Vir el Mari Militia (43) move forward to take up positions at the outer wall.
Arrakis Home Guard (22), A dozen or so (19), 1. Inf Corp (18), Vir el Mari Militia (42), Gellin's 11th Regular Army (23), IceBears (26), Iceguards (27), Personal Guard (33) and Swords of Truth (36) hold their positions at the outer wall, waiting for the attack.


~~V~~ (16) take 120 hits from archer fire, which cause 3 casualties.
Portion Paladins (11) take 103 hits from archer fire, which cause 3 casualties.
*~HeLLBouND~* (1) take 310 hits from archer fire, which cause 9 casualties.
Olger's Horde (10) take 147 hits from archer fire, which cause 4 casualties.
Gellin's 11th Regular Army (23) take 16 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Lyon's Pride (9) take 157 hits from archer fire, which cause 3 casualties.
Pride of Lukon (12) take 139 hits from archer fire, which cause 4 casualties.
Lukonian Rage (7) take 407 hits from archer fire, which cause 11 casualties.
Total hits suffered: Attackers: 1383 (0 from close combat and 1383 from ranged), Defenders: 16 (0 from close combat and 16 from ranged)
Total casualties: 37 attackers, 1 defenders

Turn No. 2

    15 (49-A)
  1 (151-I)
2 (43-I)
3 (61-I)
4 (39-I)
5 (35-I)
6 (59-I)
7 (126-I)
8 (57-I)
9 (47-S)
10 (97-I)
11 (80-I)
12 (66-I)
13 (57-I)
14 (43-I)
16 (60-I)
18 (31-I)
19 (40-I)
22 (48-I)
23 (86-I)
<Char >25 (13-I)
</Char > 26 (46-I)
27 (29-I)
<Char >30 (30-I)
</Char > 33 (41-I)
36 (17-I)
37 (68-M)
42 (30-I)
<Char >43 (30-I)
</Char >
<Char >20 (41-A)
</Char ><Char >21 (42-A)
</Char ><Char >24 (25-A)
</Char ><Char >28 (12-A)
</Char ><Char >31 (25-A)
</Char ><Char >32 (25-A)
</Char ><Char >34 (15-A)
</Char ><Char >35 (30-A)
</Char ><Char >38 (20-A)
</Char ><Char >39 (30-A)
</Char ><Char >40 (30-A)
</Char ><Char >41 (49-A)
</Char >
17 (25-C)
29 (25-C)
 

<Char >Nolotiro (32) fire on *~HeLLBouND~* (1), scoring 78 hits.
</Char > The Long Shots (15) fire on The Harlequin Guard (37), scoring 133 hits.
<Char >Golitretuo (24) fire on Lukonian Rage (7), scoring 114 hits.
</Char ><Char >Irdalnian Hunters (28) fire on *~HeLLBouND~* (1), scoring 81 hits.
</Char ><Char >Remnants of Alowca (34) fire on Lukonian Rage (7), scoring 134 hits.
</Char ><Char >Nokul (31) fire on Olger's Horde (10), scoring 95 hits.
</Char ><Char >Archery Defence #2 (21) fire on *~HeLLBouND~* (1), scoring 138 hits.
</Char ><Char >Vir el Mari Longbows (41) fire on Lyon's Pride (9), scoring 243 hits.
</Char > The Harlequin Guard (37) fire on Portion Paladins (11), scoring 181 hits.
<Char >Tolbig (38) fire on Pride of Lukon (12), scoring 150 hits.
</Char ><Char >Snissassa (35) fire on Raven's Ravangers (13), scoring 160 hits.
</Char ><Char >Vir el Mari Longbows (39) fire on Olger's Horde (10), scoring 139 hits.
</Char ><Char >Vir el Mari Longbows (40) fire on ~~V~~ (16), scoring 136 hits.
</Char ><Char >Acwola (20) fire on Lukonian Rage (7), scoring 167 hits.
</Char >Total ranged hits suffered: Attackers: 1816, Defenders: 133
Last Stand (29) stay in their defensive position, awaiting an opportunity to charge.
 !~V~! (17) stay in their defensive position, awaiting an opportunity to charge.
There are 19 siege engines at the walls.
Lukonites (8) squeeze through the heavily overcrowded siege engines.
Raven's Ravangers (13) squeeze through the heavily overcrowded siege engines.
The Diehards (14) climb up through the overcrowded siege engines.
Olger's Horde (10) climb up through the overcrowded siege engines.
~~V~~ (16) climb up through the overcrowded siege engines.
Bloody Anchors (2) climb up through the overcrowded siege engines.
Evensteel's Slaves (4) attack the walls with slightly overcrowded siege engines.
Chault's Memory (3) attack the walls with slightly overcrowded siege engines.
Pride of Lukon (12) attack the walls with slightly overcrowded siege engines.
Lukon's Shadow ][/X~ (6) attack the walls with slightly overcrowded siege engines.
*~HeLLBouND~* (1) attack the fortifications with siege engines!
Lukonian Rage (7) attack the fortifications with siege engines!
Portion Paladins (11) attack the fortifications with siege engines!
Lyon's Pride (9) attack the fortifications with siege engines!
Jackson's Guard (5) attack the fortifications with siege engines!
Noilaht Sanim (30) and Iceguards (27) hold their positions at the outer wall, waiting for the attack.


Close Combat (Defender Line 1):
36 Lukon banners are visible in the melee.
24 Minas Thalion banners are visible in the melee.
<Char >Noilaht Sanim (30) score 361 hits on Lukonian Rage (7).
</Char > Iceguards (27) score 153 hits on Lyon's Pride (9).
Iceguards (27) score 171 hits on Lukon's Shadow ][/X~ (6).
Lukonites (8) score 101 hits on Home Guard (25).
Raven's Ravangers (13) score 311 hits on Vir el Mari Militia (43).
Swords of Truth (36) score 100 hits on *~HeLLBouND~* (1).
Arrakis Home Guard (22) score 304 hits on Olger's Horde (10).
The Diehards (14) score 85 hits on Gellin's 11th Regular Army (23).
Olger's Horde (10) score 329 hits on Arrakis Home Guard (22).
1. Inf Corp (18) score 165 hits on Pride of Lukon (12).
<Char >Home Guard (25) score 152 hits on Lukonites (8).
</Char > ~~V~~ (16) score 354 hits on Personal Guard (33).
Bloody Anchors (2) score 111 hits on Vir el Mari Militia (42).
Evensteel's Slaves (4) score 145 hits on IceBears (26).
<Char >Vir el Mari Militia (43) score 126 hits on Raven's Ravangers (13).
</Char > Chault's Memory (3) score 232 hits on The Harlequin Guard (37).
The Harlequin Guard (37) score 155 hits on Chault's Memory (3).
The Harlequin Guard (37) score 95 hits on Jackson's Guard (5).
Gellin's 11th Regular Army (23) score 588 hits on The Diehards (14).
Personal Guard (33) score 222 hits on ~~V~~ (16).
Pride of Lukon (12) score 372 hits on 1. Inf Corp (18).
Lukon's Shadow ][/X~ (6) score 224 hits on Iceguards (27).
A dozen or so (19) score 173 hits on Portion Paladins (11).
*~HeLLBouND~* (1) score 265 hits on Swords of Truth (36) (595 before overkill).
Lukonian Rage (7) score 928 hits on Noilaht Sanim (30).
Portion Paladins (11) score 520 hits on A dozen or so (19).
Vir el Mari Militia (42) score 159 hits on Bloody Anchors (2).
Lyon's Pride (9) score 353 hits on Iceguards (27).
Jackson's Guard (5) score 98 hits on The Harlequin Guard (37).
IceBears (26) score 404 hits on Evensteel's Slaves (4).
Total close combat hits suffered: Attackers: 3328, Defenders: 4428 (4758 before overkill)

<Char >Noilaht Sanim (30) take 640 hits in close combat (reduced due to fortifications), which cause 15 casualties.
</Char > Iceguards (27) take 398 hits in close combat (reduced due to fortifications), which cause 16 casualties.
Lukonites (8) take 152 hits in close combat, which cause 5 casualties, throwing them back from the fortifications, causing another 4 casualties.
Raven's Ravangers (13) take 286 hits (126 in close combat, 160 from archer fire), which cause 7 casualties, throwing them back from the fortifications.
Swords of Truth (36) take 183 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Arrakis Home Guard (22) take 227 hits in close combat (reduced due to fortifications), which cause 5 casualties.
The Diehards (14) take 588 hits in close combat, which cause 16 casualties, throwing them back from the fortifications.
Olger's Horde (10) take 538 hits (304 in close combat, 234 from archer fire), which cause 13 casualties, throwing them back from the fortifications, causing another 6 casualties.
1. Inf Corp (18) take 257 hits in close combat (reduced due to fortifications), which cause 8 casualties.
<Char >Home Guard (25) take 70 hits in close combat (reduced due to fortifications), which cause 2 casualties.
</Char > ~~V~~ (16) take 358 hits (222 in close combat, 136 from archer fire), which cause 9 casualties, throwing them back from the fortifications, causing another 2 casualties.
Bloody Anchors (2) take 159 hits in close combat, which cause 5 casualties, throwing them back from the fortifications, causing another 2 casualties.
Evensteel's Slaves (4) take 404 hits in close combat, which cause 12 casualties, throwing them back from the fortifications.
<Char >Vir el Mari Militia (43) take 214 hits in close combat (reduced due to fortifications), which cause 6 casualties.
</Char > Chault's Memory (3) take 155 hits in close combat, which cause 4 casualties.
The Harlequin Guard (37) take 252 hits (228 in close combat, 24 from archer fire) (reduced due to fortifications), which cause 5 casualties.
Gellin's 11th Regular Army (23) take 59 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Personal Guard (33) take 244 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Jax Sinclaire (Knight of Vir el Mari heights, Minas Thalion) has been wounded by ~~V~~ (16).
Pride of Lukon (12) take 315 hits (165 in close combat, 150 from archer fire), which cause 8 casualties, throwing them back from the fortifications, causing another 1 casualties.
Lukon's Shadow ][/X~ (6) take 171 hits in close combat, which cause 4 casualties.
A dozen or so (19) take 359 hits in close combat (reduced due to fortifications), which cause 10 casualties.
*~HeLLBouND~* (1) take 397 hits (100 in close combat, 297 from archer fire), which cause 12 casualties.
Lukonian Rage (7) take 776 hits (361 in close combat, 415 from archer fire), which cause 21 casualties, throwing them back from the fortifications, causing another 3 casualties.
Portion Paladins (11) take 354 hits (173 in close combat, 181 from archer fire), which cause 9 casualties.
Vir el Mari Militia (42) take 77 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Lyon's Pride (9) take 396 hits (153 in close combat, 243 from archer fire), which cause 8 casualties, throwing them back from the fortifications.
Jackson's Guard (5) take 95 hits in close combat, which cause 3 casualties.
IceBears (26) take 100 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Total hits suffered: Attackers: 5144 (3328 from close combat and 1816 from ranged), Defenders: 3080 (3056 from close combat and 24 from ranged)
Total casualties: 154 attackers, 87 defenders

Turn No. 3

    15 (49-A)
  2 (36-I)
4 (27-I)
7 (102-I)
8 (48-I)
9 (39-S)
10 (78-I)
12 (57-I)
13 (50-I)
14 (27-I)
16 (49-I)
1 (139-I)
3 (57-I)
5 (32-I)
6 (55-I)
11 (71-I)
18 (23-I)
19 (30-I)
22 (43-I)
23 (84-I)
<Char >25 (11-I)
</Char > 26 (43-I)
27 (13-I)
<Char >30 (15-I)
</Char > 33 (35-I)
36 (10-I)
37 (63-M)
42 (28-I)
<Char >43 (24-I)
</Char >
<Char >20 (41-A)
</Char ><Char >21 (42-A)
</Char ><Char >24 (25-A)
</Char ><Char >28 (12-A)
</Char ><Char >31 (25-A)
</Char ><Char >32 (25-A)
</Char ><Char >34 (15-A)
</Char ><Char >35 (30-A)
</Char ><Char >38 (20-A)
</Char ><Char >39 (30-A)
</Char ><Char >40 (30-A)
</Char ><Char >41 (49-A)
</Char >
17 (25-C)
29 (25-C)
 

<Char >Remnants of Alowca (34) fire on Lukonian Rage (7), scoring 82 hits.
</Char ><Char >Nolotiro (32) fire on Lukonian Rage (7), scoring 86 hits.
</Char ><Char >Nokul (31) fire on Lyon's Pride (9), scoring 72 hits.
</Char ><Char >Tolbig (38) fire on Olger's Horde (10), scoring 107 hits.
</Char ><Char >Golitretuo (24) fire on Lukonian Rage (7), scoring 126 hits.
</Char ><Char >Acwola (20) fire on Pride of Lukon (12), scoring 338 hits.
</Char ><Char >Snissassa (35) fire on Raven's Ravangers (13), scoring 156 hits.
</Char > The Long Shots (15) have no enemy in range and advance to better firing positions.
<Char >Vir el Mari Longbows (41) fire on Lyon's Pride (9), scoring 260 hits.
</Char ><Char >Irdalnian Hunters (28) fire on ~~V~~ (16), scoring 72 hits.
</Char ><Char >Vir el Mari Longbows (39) fire on Olger's Horde (10), scoring 116 hits.
</Char ><Char >Archery Defence #2 (21) fire on ~~V~~ (16), scoring 180 hits.
</Char ><Char >Vir el Mari Longbows (40) fire on Lukonites (8), scoring 117 hits.
</Char >Total ranged hits suffered: Attackers: 1712, Defenders: 0
Last Stand (29) stay in their defensive position, awaiting an opportunity to charge.
 !~V~! (17) leave their fortified positions and attack the enemy
There are 15 siege engines at the walls.
Pride of Lukon (12) attack the walls with slightly overcrowded siege engines.
Raven's Ravangers (13) attack the walls with slightly overcrowded siege engines.
Lukonian Rage (7) attack the walls with slightly overcrowded siege engines.
Bloody Anchors (2) attack the fortifications with siege engines!
The Diehards (14) attack the fortifications with siege engines!
Evensteel's Slaves (4) attack the fortifications with siege engines!
Lukonites (8) attack the fortifications with siege engines!
~~V~~ (16) attack the fortifications with siege engines!
Olger's Horde (10) attack the fortifications with siege engines!
Lyon's Pride (9) attack the fortifications with siege engines!


Close Combat (Defender Line 1):
36 Lukon banners are visible in the melee.
24 Minas Thalion banners are visible in the melee.
Pride of Lukon (12) score 259 hits on 1. Inf Corp (18).
Raven's Ravangers (13) score 308 hits on Swords of Truth (36).
Jackson's Guard (5) score 142 hits on The Harlequin Guard (37).
Jackson's Guard (5) score 47 hits on 1. Inf Corp (18).
Lukonian Rage (7) score 589 hits on !~V~! (17).
Bloody Anchors (2) score 119 hits on Personal Guard (33).
The Diehards (14) score 106 hits on Arrakis Home Guard (22).
<Char >Home Guard (25) score 146 hits on *~HeLLBouND~* (1).
</Char ><Char >Noilaht Sanim (30) score 81 hits on Lukonites (8).
</Char ><Char >Noilaht Sanim (30) score 90 hits on Chault's Memory (3).
</Char > Evensteel's Slaves (4) score 140 hits on A dozen or so (19).
Lukonites (8) score 214 hits on Noilaht Sanim (30).
~~V~~ (16) score 405 hits on Vir el Mari Militia (42).
Arrakis Home Guard (22) score 75 hits on The Diehards (14).
Arrakis Home Guard (22) score 235 hits on Portion Paladins (11).
1. Inf Corp (18) score 72 hits on Pride of Lukon (12).
1. Inf Corp (18) score 52 hits on Jackson's Guard (5).
Olger's Horde (10) score 498 hits on Vir el Mari Militia (43).
Personal Guard (33) score 61 hits on Bloody Anchors (2).
Personal Guard (33) score 112 hits on Lukon's Shadow ][/X~ (6).
 !~V~! (17) score 903 hits on Lukonian Rage (7).
A dozen or so (19) score 108 hits on *~HeLLBouND~* (1).
A dozen or so (19) score 24 hits on Evensteel's Slaves (4).
*~HeLLBouND~* (1) score 96 hits on Swords of Truth (36).
*~HeLLBouND~* (1) score 371 hits on A dozen or so (19).
*~HeLLBouND~* (1) score 256 hits on Vir el Mari Militia (42).
*~HeLLBouND~* (1) score 125 hits on Home Guard (25).
*~HeLLBouND~* (1) score 229 hits on Vir el Mari Militia (43).
Lukon's Shadow ][/X~ (6) score 149 hits on Iceguards (27).
Lukon's Shadow ][/X~ (6) score 324 hits on Personal Guard (33).
Portion Paladins (11) score 388 hits on IceBears (26).
Portion Paladins (11) score 377 hits on Arrakis Home Guard (22).
IceBears (26) score 508 hits on Portion Paladins (11).
Iceguards (27) score 276 hits on Lukon's Shadow ][/X~ (6).
Swords of Truth (36) score 79 hits on *~HeLLBouND~* (1).
Swords of Truth (36) score 26 hits on Raven's Ravangers (13).
<Char >Vir el Mari Militia (43) score 63 hits on *~HeLLBouND~* (1).
</Char ><Char >Vir el Mari Militia (43) score 34 hits on Olger's Horde (10).
</Char > Lyon's Pride (9) score 327 hits on The Harlequin Guard (37).
Gellin's 11th Regular Army (23) score 452 hits on Chault's Memory (3).
The Harlequin Guard (37) score 254 hits on Lyon's Pride (9).
The Harlequin Guard (37) score 201 hits on Jackson's Guard (5).
Chault's Memory (3) score 580 hits on Gellin's 11th Regular Army (23).
Chault's Memory (3) score 99 hits on Noilaht Sanim (30).
Vir el Mari Militia (42) score 100 hits on *~HeLLBouND~* (1).
Vir el Mari Militia (42) score 48 hits on ~~V~~ (16).
Total close combat hits suffered: Attackers: 4000, Defenders: 6148

Pride of Lukon (12) take 410 hits (72 in close combat, 338 from archer fire), which cause 11 casualties, throwing them back from the fortifications, causing another 3 casualties.
Raven's Ravangers (13) take 182 hits (26 in close combat, 156 from archer fire), which cause 4 casualties, throwing them back from the fortifications, causing another 2 casualties.
Jackson's Guard (5) take 253 hits in close combat, which cause 8 casualties, throwing them back from the fortifications, causing another 1 casualties.
Lukonian Rage (7) take 1197 hits (903 in close combat, 294 from archer fire), which cause 32 casualties, throwing them back from the fortifications, causing another 1 casualties.
Bloody Anchors (2) take 61 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 1 casualties.
The Diehards (14) take 75 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
<Char >Home Guard (25) take 86 hits in close combat (reduced due to fortifications), which cause 2 casualties.
</Char ><Char >Noilaht Sanim (30) take 216 hits in close combat (reduced due to fortifications), which cause 5 casualties.
</Char > Evensteel's Slaves (4) take 24 hits in close combat, which cause 1 casualties.
Lukonites (8) take 198 hits (81 in close combat, 117 from archer fire), which cause 6 casualties, throwing them back from the fortifications.
~~V~~ (16) take 300 hits (48 in close combat, 252 from archer fire), which cause 7 casualties, throwing them back from the fortifications.
Arrakis Home Guard (22) take 333 hits in close combat (reduced due to fortifications), which cause 8 casualties.
1. Inf Corp (18) take 211 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Olger's Horde (10) take 257 hits (34 in close combat, 223 from archer fire), which cause 6 casualties, throwing them back from the fortifications.
Personal Guard (33) take 306 hits in close combat (reduced due to fortifications), which cause 8 casualties.
 !~V~! (17) take 406 hits in close combat (reduced due to fortifications), which cause 10 casualties.
A dozen or so (19) take 352 hits in close combat (reduced due to fortifications), which cause 9 casualties.
Silks Noble (Noble of Minas Thalion) has been wounded by Evensteel's Slaves (4).
*~HeLLBouND~* (1) take 496 hits in close combat, which cause 15 casualties, throwing them back from the fortifications, causing another 4 casualties.
Lukon's Shadow ][/X~ (6) take 388 hits in close combat, which cause 9 casualties, throwing them back from the fortifications.
Portion Paladins (11) take 743 hits in close combat, which cause 18 casualties, throwing them back from the fortifications, causing another 1 casualties.
IceBears (26) take 268 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Iceguards (27) take 103 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Swords of Truth (36) take 279 hits in close combat (reduced due to fortifications), which cause 10 casualties, wiping the unit out.
<Char >Vir el Mari Militia (43) take 501 hits in close combat (reduced due to fortifications), which cause 15 casualties.
</Char > Lyon's Pride (9) take 586 hits (254 in close combat, 332 from archer fire), which cause 12 casualties, throwing them back from the fortifications, causing another 4 casualties.
Gellin's 11th Regular Army (23) take 400 hits in close combat (reduced due to fortifications), which cause 13 casualties.
The Harlequin Guard (37) take 323 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Chault's Memory (3) take 542 hits in close combat, which cause 15 casualties, throwing them back from the fortifications.
Vir el Mari Militia (42) take 456 hits in close combat (reduced due to fortifications), which cause 13 casualties.
Anomalous Psyche, Senator of Vir el Mari heights, Marshal of the Army of Commerce has been wounded by ~~V~~ (16).
Total hits suffered: Attackers: 5712 (4000 from close combat and 1712 from ranged), Defenders: 4240 (4240 from close combat and 0 from ranged)
Total casualties: 165 attackers, 117 defenders

Turn No. 4

     15 (49-A)
1 (120-I)
2 (33-I)
3 (42-I)
5 (23-I)
6 (46-I)
7 (69-I)
8 (42-I)
9 (23-S)
10 (72-I)
11 (52-I)
12 (43-I)
13 (44-I)
14 (25-I)
16 (42-I)
4 (26-I)
17 (15-C)
18 (17-I)
19 (21-I)
22 (35-I)
23 (71-I)
<Char >25 (9-I)
</Char > 26 (36-I)
27 (9-I)
<Char >30 (10-I)
</Char > 33 (27-I)
37 (56-M)
42 (15-I)
<Char >43 (9-I)
</Char >
<Char >20 (41-A)
</Char ><Char >21 (42-A)
</Char ><Char >24 (25-A)
</Char ><Char >28 (12-A)
</Char ><Char >31 (25-A)
</Char ><Char >32 (25-A)
</Char ><Char >34 (15-A)
</Char ><Char >35 (30-A)
</Char ><Char >38 (20-A)
</Char ><Char >39 (30-A)
</Char ><Char >40 (30-A)
</Char ><Char >41 (49-A)
</Char >
 29 (25-C)
 

<Char >Snissassa (35) fire on *~HeLLBouND~* (1), scoring 132 hits.
</Char ><Char >Irdalnian Hunters (28) fire on *~HeLLBouND~* (1), scoring 84 hits.
</Char ><Char >Nolotiro (32) fire on Lukonian Rage (7), scoring 90 hits.
</Char ><Char >Vir el Mari Longbows (39) fire on Olger's Horde (10), scoring 114 hits.
</Char ><Char >Vir el Mari Longbows (40) fire on Portion Paladins (11), scoring 159 hits.
</Char ><Char >Golitretuo (24) fire on *~HeLLBouND~* (1), scoring 78 hits.
</Char ><Char >Nokul (31) fire on Raven's Ravangers (13), scoring 62 hits.
</Char ><Char >Acwola (20) fire on Lukonian Rage (7), scoring 317 hits.
</Char ><Char > The Long Shots (15) fire on Vir el Mari Longbows (41), scoring 134 hits.
</Char ><Char >Vir el Mari Longbows (41) fire on Pride of Lukon (12), scoring 202 hits.
</Char ><Char >Tolbig (38) fire on ~~V~~ (16), scoring 182 hits.
</Char ><Char >Remnants of Alowca (34) fire on Lyon's Pride (9), scoring 88 hits.
</Char ><Char >Archery Defence #2 (21) fire on Olger's Horde (10), scoring 229 hits.
</Char >Total ranged hits suffered: Attackers: 1737, Defenders: 134
Last Stand (29) stay in their defensive position, awaiting an opportunity to charge.
 !~V~! (17) charge forward.
There are 19 siege engines at the walls.
Iceguards (27), Noilaht Sanim (30), 1. Inf Corp (18), Home Guard (25), Personal Guard (33), Vir el Mari Militia (43), Vir el Mari Militia (42) and Gellin's 11th Regular Army (23) hold their positions at the outer wall, waiting for the attack.
~~V~~ (16), Olger's Horde (10), Raven's Ravangers (13), Pride of Lukon (12), Bloody Anchors (2), Lyon's Pride (9), *~HeLLBouND~* (1), Chault's Memory (3), Lukonites (8), Lukon's Shadow ][/X~ (6) and The Diehards (14) cannot join the melee, as it is too crowded.
Iceguards (27), Noilaht Sanim (30), 1. Inf Corp (18), Home Guard (25), Personal Guard (33), Vir el Mari Militia (43), Vir el Mari Militia (42) and Gellin's 11th Regular Army (23) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
8 Lukon banners are visible in the melee.
Jackson's Guard (5) score 109 hits on !~V~! (17).
Portion Paladins (11) score 567 hits on !~V~! (17).
 !~V~! (17) score 213 hits on Lukonian Rage (7).
 !~V~! (17) score 173 hits on Portion Paladins (11).
 !~V~! (17) score 81 hits on Jackson's Guard (5).
Lukonian Rage (7) score 712 hits on !~V~! (17).
Total close combat hits suffered: Attackers: 467, Defenders: 1388

Close Combat (Defender Line 1):
7 Minas Thalion banners are visible in the melee.
Arrakis Home Guard (22) score 234 hits on Evensteel's Slaves (4).
A dozen or so (19) score 112 hits on Evensteel's Slaves (4).
IceBears (26) score 295 hits on Evensteel's Slaves (4).
The Harlequin Guard (37) score 410 hits on Evensteel's Slaves (4).
Evensteel's Slaves (4) score 61 hits on The Harlequin Guard (37).
Evensteel's Slaves (4) score 42 hits on IceBears (26).
Evensteel's Slaves (4) score 29 hits on Arrakis Home Guard (22).
Evensteel's Slaves (4) score 19 hits on A dozen or so (19).
Total close combat hits suffered: Attackers: 1051, Defenders: 151

Arrakis Home Guard (22) take 20 hits in close combat (reduced due to fortifications), which cause 1 casualties.
A dozen or so (19) take 13 hits in close combat (reduced due to fortifications). No casualties.
IceBears (26) take 29 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Jackson's Guard (5) take 81 hits in close combat, which cause 3 casualties.
Portion Paladins (11) take 332 hits (173 in close combat, 159 from archer fire), which cause 8 casualties, making the unit retreat from the battlefield.
~~V~~ (16) take 182 hits from archer fire, which cause 4 casualties.
Olger's Horde (10) take 343 hits from archer fire, which cause 8 casualties.
The Harlequin Guard (37) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties.
 !~V~! (17) take 1388 hits in close combat, which cause 15 casualties, wiping the unit out.
Valdrix Hendrix, Duke of Alebad, Duke of Alebad has been wounded by Jackson's Guard (5).
Raven's Ravangers (13) take 62 hits from archer fire, which cause 1 casualties.
Lukonian Rage (7) take 620 hits (213 in close combat, 407 from archer fire), which cause 17 casualties.
Ares Reaver, General of Lukon has been wounded by !~V~! (17).
Pride of Lukon (12) take 202 hits from archer fire, which cause 5 casualties.
Lyon's Pride (9) take 88 hits from archer fire, which cause 2 casualties, making the unit retreat from the battlefield.
*~HeLLBouND~* (1) take 294 hits from archer fire, which cause 9 casualties.
<Char >Vir el Mari Longbows (41) take 48 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
</Char > Evensteel's Slaves (4) take 1051 hits in close combat, which cause 26 casualties, wiping the unit out.
Feriel Evensteel (Dame of Rola Sierrie, Lukon) has been wounded by Arrakis Home Guard (22).
Total hits suffered: Attackers: 3255 (1518 from close combat and 1737 from ranged), Defenders: 1540 (1492 from close combat and 48 from ranged)
Total casualties: 83 attackers, 19 defenders

Turn No. 5

     15 (49-A)
1 (111-I)
2 (33-I)
3 (42-I)
5 (20-I)
6 (46-I)
7 (52-I)
8 (42-I)
10 (64-I)
12 (38-I)
13 (43-I)
14 (25-I)
16 (38-I)
18 (17-I)
19 (21-I)
22 (34-I)
23 (71-I)
<Char >25 (9-I)
</Char > 26 (35-I)
27 (9-I)
<Char >30 (10-I)
</Char > 33 (27-I)
37 (55-M)
42 (15-I)
<Char >43 (9-I)
</Char >
<Char >20 (41-A)
</Char ><Char >21 (42-A)
</Char ><Char >24 (25-A)
</Char ><Char >28 (12-A)
</Char ><Char >31 (25-A)
</Char ><Char >32 (25-A)
</Char ><Char >34 (15-A)
</Char ><Char >35 (30-A)
</Char ><Char >38 (20-A)
</Char ><Char >39 (30-A)
</Char ><Char >40 (30-A)
</Char ><Char >41 (48-A)
</Char >
 29 (25-C)
 

<Char >Golitretuo (24) fire on *~HeLLBouND~* (1), scoring 62 hits.
</Char ><Char >Vir el Mari Longbows (39) fire on *~HeLLBouND~* (1), scoring 143 hits.
</Char ><Char >Nokul (31) fire on Olger's Horde (10), scoring 59 hits.
</Char ><Char >Vir el Mari Longbows (41) fire on Raven's Ravangers (13), scoring 241 hits.
</Char ><Char >Vir el Mari Longbows (40) fire on Lukonian Rage (7), scoring 144 hits.
</Char ><Char >Tolbig (38) fire on *~HeLLBouND~* (1), scoring 140 hits.
</Char ><Char >Archery Defence #2 (21) fire on Olger's Horde (10), scoring 175 hits.
</Char ><Char >Snissassa (35) fire on Lukon's Shadow ][/X~ (6), scoring 185 hits.
</Char ><Char >Remnants of Alowca (34) fire on Chault's Memory (3), scoring 128 hits.
</Char ><Char >Acwola (20) fire on Pride of Lukon (12), scoring 299 hits.
</Char > The Harlequin Guard (37) fire on ~~V~~ (16), scoring 207 hits.
<Char >Irdalnian Hunters (28) fire on Lukonites (8), scoring 44 hits.
</Char > The Long Shots (15) fire on Gellin's 11th Regular Army (23), scoring 120 hits.
<Char >Nolotiro (32) fire on Lukonites (8), scoring 56 hits.
</Char >Total ranged hits suffered: Attackers: 1883, Defenders: 120
Last Stand (29) stay in their defensive position, awaiting an opportunity to charge.
There are 19 siege engines at the walls.
Lukonian Rage (7) attack the walls with slightly overcrowded siege engines.
*~HeLLBouND~* (1) attack the walls with slightly overcrowded siege engines.
Lukonites (8) attack the fortifications with siege engines!
Raven's Ravangers (13) attack the fortifications with siege engines!
Chault's Memory (3) attack the fortifications with siege engines!
Jackson's Guard (5) attack the fortifications with siege engines!
The Diehards (14) attack the fortifications with siege engines!
Pride of Lukon (12) attack the fortifications with siege engines!
Lukon's Shadow ][/X~ (6) attack the fortifications with siege engines!
Olger's Horde (10) attack the fortifications with siege engines!
~~V~~ (16) attack the fortifications with siege engines!
Bloody Anchors (2) attack the fortifications with siege engines!


Close Combat (Defender Line 1):
28 Lukon banners are visible in the melee.
21 Minas Thalion banners are visible in the melee.
Lukonian Rage (7) score 339 hits on The Harlequin Guard (37).
A dozen or so (19) score 82 hits on Lukon's Shadow ][/X~ (6).
*~HeLLBouND~* (1) score 196 hits on Home Guard (25) (588 before overkill).
Lukonites (8) score 142 hits on Iceguards (27).
Raven's Ravangers (13) score 318 hits on IceBears (26).
Chault's Memory (3) score 215 hits on Gellin's 11th Regular Army (23).
<Char >Noilaht Sanim (30) score 142 hits on Olger's Horde (10).
</Char > Personal Guard (33) score 188 hits on The Diehards (14).
<Char >Home Guard (25) score 177 hits on *~HeLLBouND~* (1).
</Char > Iceguards (27) score 207 hits on Lukonites (8).
Gellin's 11th Regular Army (23) score 619 hits on Chault's Memory (3).
<Char >Vir el Mari Militia (43) score 44 hits on Bloody Anchors (2).
</Char >Jackson's Guard (5) score 68 hits on 1. Inf Corp (18).
The Diehards (14) score 109 hits on Personal Guard (33).
1. Inf Corp (18) score 139 hits on Jackson's Guard (5).
Pride of Lukon (12) score 331 hits on Arrakis Home Guard (22).
Lukon's Shadow ][/X~ (6) score 276 hits on A dozen or so (19).
Olger's Horde (10) score 273 hits on Noilaht Sanim (30) (438 before overkill).
Arrakis Home Guard (22) score 250 hits on Pride of Lukon (12).
~~V~~ (16) score 414 hits on Vir el Mari Militia (42).
The Harlequin Guard (37) score 186 hits on Lukonian Rage (7).
IceBears (26) score 368 hits on Raven's Ravangers (13).
Vir el Mari Militia (42) score 86 hits on ~~V~~ (16).
Bloody Anchors (2) score 133 hits on Vir el Mari Militia (43).
Total close combat hits suffered: Attackers: 2488, Defenders: 2814 (3371 before overkill)

Lukonian Rage (7) take 330 hits (186 in close combat, 144 from archer fire), which cause 9 casualties.
A dozen or so (19) take 190 hits in close combat (reduced due to fortifications), which cause 5 casualties.
*~HeLLBouND~* (1) take 522 hits (177 in close combat, 345 from archer fire), which cause 16 casualties.
Lukonites (8) take 307 hits (207 in close combat, 100 from archer fire), which cause 9 casualties, throwing them back from the fortifications, causing another 4 casualties.
Raven's Ravangers (13) take 609 hits (368 in close combat, 241 from archer fire), which cause 15 casualties.
Chault's Memory (3) take 747 hits (619 in close combat, 128 from archer fire), which cause 21 casualties, throwing them back from the fortifications.
Norum Quasath (Knight of Wetham, Lukon) has been wounded by Gellin's 11th Regular Army (23).
<Char >Noilaht Sanim (30) take 188 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield.
</Char > Personal Guard (33) take 75 hits in close combat (reduced due to fortifications), which cause 2 casualties.
<Char >Home Guard (25) take 135 hits in close combat (reduced due to fortifications), which cause 3 casualties.
</Char > Iceguards (27) take 98 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield.
Gellin's 11th Regular Army (23) take 170 hits (148 in close combat, 22 from archer fire) (reduced due to fortifications), which cause 6 casualties.
<Char >Vir el Mari Militia (43) take 92 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
</Char >Jackson's Guard (5) take 139 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 2 casualties.
The Diehards (14) take 188 hits in close combat, which cause 5 casualties, throwing them back from the fortifications, causing another 2 casualties.
1. Inf Corp (18) take 47 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Pride of Lukon (12) take 549 hits (250 in close combat, 299 from archer fire), which cause 14 casualties, making the unit retreat from the battlefield.
Lukon's Shadow ][/X~ (6) take 267 hits (82 in close combat, 185 from archer fire), which cause 6 casualties.
Olger's Horde (10) take 376 hits (142 in close combat, 234 from archer fire), which cause 9 casualties.
Arrakis Home Guard (22) take 228 hits in close combat (reduced due to fortifications), which cause 5 casualties.
~~V~~ (16) take 293 hits (86 in close combat, 207 from archer fire), which cause 7 casualties.
The Harlequin Guard (37) take 234 hits in close combat (reduced due to fortifications), which cause 5 casualties.
IceBears (26) take 219 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Vir el Mari Militia (42) take 286 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Anomalous Psyche, Senator of Vir el Mari heights, Marshal of the Army of Commerce has been wounded by ~~V~~ (16).
Bloody Anchors (2) take 44 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 4371 (2488 from close combat and 1883 from ranged), Defenders: 1962 (1940 from close combat and 22 from ranged)
Total casualties: 125 attackers, 52 defenders

Turn No. 6

     15 (49-A)
3 (21-I)
8 (29-I)
14 (18-I)
1 (95-I)
2 (32-I)
6 (40-I)
7 (43-I)
10 (55-I)
13 (28-I)
16 (31-I)
18 (16-I)
19 (16-I)
22 (29-I)
23 (65-I)
<Char >25 (6-I)
</Char > 26 (29-I)
33 (25-I)
37 (50-M)
42 (7-I)
<Char >20 (41-A)
</Char ><Char >21 (42-A)
</Char ><Char >24 (25-A)
</Char ><Char >28 (12-A)
</Char ><Char >31 (25-A)
</Char ><Char >32 (25-A)
</Char ><Char >34 (15-A)
</Char ><Char >35 (30-A)
</Char ><Char >38 (20-A)
</Char ><Char >39 (30-A)
</Char ><Char >40 (30-A)
</Char ><Char >41 (48-A)
</Char >
 29 (25-C)
 

<Char >Nolotiro (32) fire on Lukonites (8), scoring 85 hits.
</Char ><Char >Vir el Mari Longbows (40) fire on Chault's Memory (3), scoring 92 hits.
</Char ><Char >Acwola (20) fire on The Diehards (14), scoring 292 hits.
</Char ><Char >Vir el Mari Longbows (39) fire on Lukonites (8), scoring 134 hits.
</Char ><Char >Snissassa (35) fire on Chault's Memory (3), scoring 148 hits.
</Char ><Char >Nokul (31) fire on Lukonites (8), scoring 81 hits.
</Char ><Char >Tolbig (38) fire on Chault's Memory (3), scoring 98 hits.
</Char ><Char > The Long Shots (15) fire on Vir el Mari Longbows (41), scoring 98 hits.
</Char ><Char >Irdalnian Hunters (28) fire on Lukonites (8), scoring 66 hits.
</Char ><Char >Golitretuo (24) fire on The Diehards (14), scoring 107 hits.
</Char ><Char >Archery Defence #2 (21) fire on Chault's Memory (3), scoring 119 hits.
</Char ><Char >Vir el Mari Longbows (41) fire on Lukonites (8), scoring 207 hits.
</Char ><Char >Remnants of Alowca (34) fire on The Diehards (14), scoring 100 hits.
</Char >Total ranged hits suffered: Attackers: 1529, Defenders: 98
Last Stand (29) stay in their defensive position, awaiting an opportunity to charge.
There are 3 siege engines at the walls.
The Diehards (14) attack the fortifications with siege engines!
Chault's Memory (3) attack the fortifications with siege engines!
Lukonites (8) attack the fortifications with siege engines!


Close Combat (Defender Line 1):
24 Lukon banners are visible in the melee.
18 Minas Thalion banners are visible in the melee.
IceBears (26) score 249 hits on Lukonian Rage (7).
Raven's Ravangers (13) score 318 hits on The Harlequin Guard (37).
<Char >Home Guard (25) score 108 hits on ~~V~~ (16).
</Char > Arrakis Home Guard (22) score 176 hits on Olger's Horde (10).
Personal Guard (33) score 156 hits on *~HeLLBouND~* (1).
The Diehards (14) score 80 hits on A dozen or so (19).
The Harlequin Guard (37) score 160 hits on Lukonites (8).
The Harlequin Guard (37) score 154 hits on Raven's Ravangers (13).
Vir el Mari Militia (42) score 17 hits on Chault's Memory (3).
Vir el Mari Militia (42) score 29 hits on Bloody Anchors (2).
~~V~~ (16) score 454 hits on Home Guard (25) (528 before overkill).
Lukonian Rage (7) score 328 hits on IceBears (26).
Lukonian Rage (7) score 161 hits on A dozen or so (19).
Bloody Anchors (2) score 137 hits on Gellin's 11th Regular Army (23).
Bloody Anchors (2) score 12 hits on Vir el Mari Militia (42).
Chault's Memory (3) score 223 hits on Vir el Mari Militia (42).
Gellin's 11th Regular Army (23) score 417 hits on Bloody Anchors (2).
1. Inf Corp (18) score 109 hits on Lukon's Shadow ][/X~ (6).
Lukon's Shadow ][/X~ (6) score 363 hits on 1. Inf Corp (18).
A dozen or so (19) score 65 hits on Lukonian Rage (7).
A dozen or so (19) score 22 hits on The Diehards (14).
*~HeLLBouND~* (1) score 713 hits on Personal Guard (33).
Lukonites (8) score 129 hits on The Harlequin Guard (37).
Olger's Horde (10) score 553 hits on Arrakis Home Guard (22).
Total close combat hits suffered: Attackers: 1662, Defenders: 3471 (3545 before overkill)

IceBears (26) take 226 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Raven's Ravangers (13) take 154 hits in close combat, which cause 4 casualties.
<Char >Home Guard (25) take 313 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out.
</Char > Arrakis Home Guard (22) take 381 hits in close combat (reduced due to fortifications), which cause 9 casualties.
Personal Guard (33) take 492 hits in close combat (reduced due to fortifications), which cause 12 casualties.
The Diehards (14) take 521 hits (22 in close combat, 499 from archer fire), which cause 14 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 2 casualties. 2 siege engines are destroyed in the assault.
Timothy LeBeau (Knight of Asker, Lukon) has been captured by Remnants of Alowca (34).
The Harlequin Guard (37) take 308 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Vir el Mari Militia (42) take 162 hits in close combat (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield.
Anomalous Psyche, Senator of Vir el Mari heights, Marshal of the Army of Commerce has been captured by Chault's Memory (3).
~~V~~ (16) take 108 hits in close combat, which cause 3 casualties.
Lukonian Rage (7) take 314 hits in close combat, which cause 8 casualties, throwing them back from the fortifications, causing another 4 casualties.
Bloody Anchors (2) take 446 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Chault's Memory (3) take 474 hits (17 in close combat, 457 from archer fire), which cause 13 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 2 casualties. 6 Lukon banners fall.
Gellin's 11th Regular Army (23) take 94 hits in close combat (reduced due to fortifications), which cause 3 casualties.
1. Inf Corp (18) take 250 hits in close combat (reduced due to fortifications), which cause 8 casualties. 2 Minas Thalion banners fall.
Lukon's Shadow ][/X~ (6) take 109 hits in close combat, which cause 3 casualties.
A dozen or so (19) take 166 hits in close combat (reduced due to fortifications), which cause 4 casualties.
<Char >Vir el Mari Longbows (41) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
</Char > *~HeLLBouND~* (1) take 156 hits in close combat, which cause 5 casualties.
Lukonites (8) take 733 hits (160 in close combat, 573 from archer fire), which cause 22 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One siege engine is destroyed during the attack. 4 Lukon banners fall.
Mossdog Falwood, Marshal of the Northern Horde has been wounded by The Harlequin Guard (37).
Olger's Horde (10) take 176 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 3191 (1662 from close combat and 1529 from ranged), Defenders: 2427 (2392 from close combat and 35 from ranged)
Total casualties: 99 attackers, 60 defenders

Turn No. 7

     15 (49-A)
7 (31-I)
1 (90-I)
6 (37-I)
10 (51-I)
13 (24-I)
16 (28-I)
18 (8-I)
19 (12-I)
22 (20-I)
23 (62-I)
26 (23-I)
33 (13-I)
37 (44-M)
<Char >20 (41-A)
</Char ><Char >21 (42-A)
</Char ><Char >24 (25-A)
</Char ><Char >28 (12-A)
</Char ><Char >31 (25-A)
</Char ><Char >32 (25-A)
</Char ><Char >34 (15-A)
</Char ><Char >35 (30-A)
</Char ><Char >38 (20-A)
</Char ><Char >39 (30-A)
</Char ><Char >40 (30-A)
</Char ><Char >41 (47-A)
</Char >
 29 (25-C)
 

<Char >Irdalnian Hunters (28) fire on Lukonian Rage (7), scoring 53 hits.
</Char ><Char >Nokul (31) fire on Lukonian Rage (7), scoring 105 hits.
</Char ><Char >Remnants of Alowca (34) fire on Lukonian Rage (7), scoring 110 hits.
</Char ><Char >Nolotiro (32) fire on Lukonian Rage (7), scoring 59 hits.
</Char ><Char >Vir el Mari Longbows (40) fire on Lukonian Rage (7), scoring 95 hits.
</Char ><Char >Snissassa (35) fire on Lukonian Rage (7), scoring 227 hits.
</Char ><Char >Vir el Mari Longbows (39) fire on Lukonian Rage (7), scoring 154 hits.
</Char ><Char >Tolbig (38) fire on Lukonian Rage (7), scoring 165 hits.
</Char ><Char >Acwola (20) fire on Lukonian Rage (7), scoring 229 hits.
</Char ><Char >Vir el Mari Longbows (41) fire on Lukonian Rage (7), scoring 247 hits.
</Char ><Char > The Long Shots (15) fire on Archery Defence #2 (21), scoring 104 hits.
</Char ><Char >Archery Defence #2 (21) fire on Lukonian Rage (7), scoring 123 hits.
</Char ><Char >Golitretuo (24) fire on Lukonian Rage (7), scoring 106 hits.
</Char >Total ranged hits suffered: Attackers: 1673, Defenders: 104
Last Stand (29) ride on, closing in on the enemy.
There are 4 siege engines at the walls.
Lukonian Rage (7) attack the fortifications with siege engines!


Close Combat (Defender Line 1):
11 Lukon banners are visible in the melee.
16 Minas Thalion banners are visible in the melee.
Arrakis Home Guard (22) score 33 hits on Lukonian Rage (7).
Arrakis Home Guard (22) score 109 hits on *~HeLLBouND~* (1).
1. Inf Corp (18) score 75 hits on *~HeLLBouND~* (1).
The Harlequin Guard (37) score 362 hits on Lukon's Shadow ][/X~ (6).
Lukon's Shadow ][/X~ (6) score 287 hits on The Harlequin Guard (37).
IceBears (26) score 159 hits on ~~V~~ (16).
~~V~~ (16) score 315 hits on IceBears (26).
Olger's Horde (10) score 488 hits on Gellin's 11th Regular Army (23).
*~HeLLBouND~* (1) score 159 hits on 1. Inf Corp (18).
*~HeLLBouND~* (1) score 432 hits on Arrakis Home Guard (22).
*~HeLLBouND~* (1) score 190 hits on A dozen or so (19).
Gellin's 11th Regular Army (23) score 461 hits on Olger's Horde (10).
Lukonian Rage (7) score 253 hits on Arrakis Home Guard (22).
Raven's Ravangers (13) score 318 hits on Personal Guard (33).
Personal Guard (33) score 104 hits on Raven's Ravangers (13).
A dozen or so (19) score 51 hits on *~HeLLBouND~* (1).
Total close combat hits suffered: Attackers: 1354, Defenders: 2442

Arrakis Home Guard (22) take 472 hits in close combat (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield.
1. Inf Corp (18) take 110 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
The Harlequin Guard (37) take 198 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Lukon's Shadow ][/X~ (6) take 362 hits in close combat, which cause 8 casualties, throwing them back from the fortifications, causing another 1 casualties.
IceBears (26) take 217 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Nalle IceBeard (Knight of Alebad, Minas Thalion) has been wounded by ~~V~~ (16).
~~V~~ (16) take 159 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Olger's Horde (10) take 461 hits in close combat, which cause 11 casualties, throwing them back from the fortifications, causing another 3 casualties.
*~HeLLBouND~* (1) take 235 hits in close combat, which cause 7 casualties.
Gellin's 11th Regular Army (23) take 337 hits in close combat (reduced due to fortifications), which cause 11 casualties.
Lukonian Rage (7) take 1706 hits (33 in close combat, 1673 from archer fire), which cause 31 casualties, wiping the unit out.
Ares Reaver, General of Lukon has been wounded by Arrakis Home Guard (22).
<Char >Archery Defence #2 (21) take 37 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
</Char > Raven's Ravangers (13) take 104 hits in close combat, which cause 2 casualties.
Personal Guard (33) take 219 hits in close combat (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield.
A dozen or so (19) take 131 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 3027 (1354 from close combat and 1673 from ranged), Defenders: 1721 (1684 from close combat and 37 from ranged)
Total casualties: 67 attackers, 44 defenders

Turn No. 8

     15 (49-A)
6 (28-I)
10 (37-I)
1 (83-I)
13 (22-I)
23 (51-I)
26 (17-I)
37 (40-M)
<Char >20 (41-A)
</Char ><Char >21 (41-A)
</Char ><Char >24 (25-A)
</Char ><Char >28 (12-A)
</Char >29 (25-C)
<Char >31 (25-A)
</Char ><Char >32 (25-A)
</Char ><Char >34 (15-A)
</Char ><Char >35 (30-A)
</Char ><Char >38 (20-A)
</Char ><Char >39 (30-A)
</Char ><Char >40 (30-A)
</Char ><Char >41 (47-A)
</Char >
   

<Char >Snissassa (35) fire on Olger's Horde (10), scoring 144 hits.
</Char ><Char >Golitretuo (24) fire on Lukon's Shadow ][/X~ (6), scoring 78 hits.
</Char ><Char >Remnants of Alowca (34) fire on Lukon's Shadow ][/X~ (6), scoring 81 hits.
</Char ><Char >Irdalnian Hunters (28) fire on Olger's Horde (10), scoring 86 hits.
</Char ><Char >Nokul (31) fire on Lukon's Shadow ][/X~ (6), scoring 101 hits.
</Char ><Char >Vir el Mari Longbows (40) fire on Olger's Horde (10), scoring 126 hits.
</Char ><Char >Archery Defence #2 (21) fire on Lukon's Shadow ][/X~ (6), scoring 122 hits.
</Char ><Char >Vir el Mari Longbows (41) fire on Olger's Horde (10), scoring 205 hits.
</Char ><Char >Nolotiro (32) fire on Lukon's Shadow ][/X~ (6), scoring 96 hits.
</Char ><Char >Acwola (20) fire on Lukon's Shadow ][/X~ (6), scoring 234 hits.
</Char ><Char >Tolbig (38) fire on Olger's Horde (10), scoring 159 hits.
</Char ><Char >Vir el Mari Longbows (39) fire on Olger's Horde (10), scoring 101 hits.
</Char > The Long Shots (15) fire on Last Stand (29), scoring 101 hits.
Total ranged hits suffered: Attackers: 1533, Defenders: 101
Last Stand (29) charge forward.
There are 2 siege engines at the walls.
Lukon's Shadow ][/X~ (6) attack the walls with slightly overcrowded siege engines.
Olger's Horde (10) attack the fortifications with siege engines!


Close Combat (Defender Line 1):
10 Lukon banners are visible in the melee.
6 Minas Thalion banners are visible in the melee.
Lukon's Shadow ][/X~ (6) score 129 hits on Gellin's 11th Regular Army (23).
Last Stand (29) score 865 hits on Olger's Horde (10).
The Harlequin Guard (37) score 300 hits on Raven's Ravangers (13).
Raven's Ravangers (13) score 380 hits on The Harlequin Guard (37).
*~HeLLBouND~* (1) score 171 hits on IceBears (26).
*~HeLLBouND~* (1) score 456 hits on Gellin's 11th Regular Army (23).
IceBears (26) score 202 hits on *~HeLLBouND~* (1).
Olger's Horde (10) score 206 hits on Last Stand (29).
Gellin's 11th Regular Army (23) score 250 hits on *~HeLLBouND~* (1).
Gellin's 11th Regular Army (23) score 83 hits on Lukon's Shadow ][/X~ (6).
Total close combat hits suffered: Attackers: 1700, Defenders: 1342

Lukon's Shadow ][/X~ (6) take 795 hits (83 in close combat, 712 from archer fire), which cause 18 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Last Stand (29) take 160 hits (142 in close combat, 18 from archer fire) (reduced due to fortifications), which cause 4 casualties.
The Harlequin Guard (37) take 262 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Raven's Ravangers (13) take 300 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
*~HeLLBouND~* (1) take 452 hits in close combat, which cause 14 casualties, throwing them back from the fortifications, causing another 7 casualties.
IceBears (26) take 118 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Olger's Horde (10) take 1686 hits (865 in close combat, 821 from archer fire), which cause 37 casualties, wiping the unit out.
Olger Kvernes (Knight of Adaria, Lukon) has been wounded by Snissassa (35).
Gellin's 11th Regular Army (23) take 403 hits in close combat (reduced due to fortifications), which cause 13 casualties.
Total hits suffered: Attackers: 3233 (1700 from close combat and 1533 from ranged), Defenders: 943 (925 from close combat and 18 from ranged)
Total casualties: 83 attackers, 25 defenders

Turn No. 9

     15 (49-A)
1 (62-I)
23 (38-I)
26 (14-I)
29 (21-C)
37 (35-M)
<Char >20 (41-A)
</Char ><Char >21 (41-A)
</Char ><Char >24 (25-A)
</Char ><Char >28 (12-A)
</Char ><Char >31 (25-A)
</Char ><Char >32 (25-A)
</Char ><Char >34 (15-A)
</Char ><Char >35 (30-A)
</Char ><Char >38 (20-A)
</Char ><Char >39 (30-A)
</Char ><Char >40 (30-A)
</Char ><Char >41 (47-A)
</Char >
   

<Char >Nolotiro (32) fire on *~HeLLBouND~* (1), scoring 110 hits.
</Char ><Char >Remnants of Alowca (34) fire on *~HeLLBouND~* (1), scoring 89 hits.
</Char ><Char >Tolbig (38) fire on *~HeLLBouND~* (1), scoring 110 hits.
</Char ><Char >Snissassa (35) fire on *~HeLLBouND~* (1), scoring 207 hits.
</Char ><Char >Golitretuo (24) fire on *~HeLLBouND~* (1), scoring 92 hits.
</Char ><Char >Archery Defence #2 (21) fire on *~HeLLBouND~* (1), scoring 214 hits.
</Char ><Char >Acwola (20) fire on *~HeLLBouND~* (1), scoring 253 hits.
</Char ><Char >Vir el Mari Longbows (39) fire on *~HeLLBouND~* (1), scoring 142 hits.
</Char > The Long Shots (15) fire on The Harlequin Guard (37), scoring 118 hits.
<Char >Nokul (31) fire on *~HeLLBouND~* (1), scoring 69 hits.
</Char > The Harlequin Guard (37) fire on *~HeLLBouND~* (1), scoring 107 hits.
<Char >Irdalnian Hunters (28) fire on *~HeLLBouND~* (1), scoring 70 hits.
</Char ><Char >Vir el Mari Longbows (41) fire on *~HeLLBouND~* (1), scoring 258 hits.
</Char ><Char >Vir el Mari Longbows (40) fire on *~HeLLBouND~* (1), scoring 106 hits.
</Char >Total ranged hits suffered: Attackers: 1827, Defenders: 118
Last Stand (29) charge forward.
There are 2 siege engines at the walls.
IceBears (26) and Gellin's 11th Regular Army (23) hold their positions at the outer wall, waiting for the attack.


Close Combat (Center Line):
9 Lukon banners are visible in the melee.
Last Stand (29) score 467 hits on *~HeLLBouND~* (1).
*~HeLLBouND~* (1) score 615 hits on Last Stand (29).
Total close combat hits suffered: Attackers: 467, Defenders: 615

The Harlequin Guard (37) take 21 hits from archer fire (reduced due to fortifications). No casualties.
Last Stand (29) take 615 hits in close combat, which cause 15 casualties.
Innocent Noble (Lord of Minas Thalion) has been wounded by *~HeLLBouND~* (1).
*~HeLLBouND~* (1) take 2294 hits (467 in close combat, 1827 from archer fire), which cause 62 casualties, wiping the unit out.
Total hits suffered: Attackers: 2294 (467 from close combat and 1827 from ranged), Defenders: 636 (615 from close combat and 21 from ranged)
Total casualties: 62 attackers, 15 defenders

Turn No. 10

     15 (49-A)
29 (6-C)
23 (38-I)
26 (14-I)
37 (35-M)
<Char >20 (41-A)
</Char ><Char >21 (41-A)
</Char ><Char >24 (25-A)
</Char ><Char >28 (12-A)
</Char ><Char >31 (25-A)
</Char ><Char >32 (25-A)
</Char ><Char >34 (15-A)
</Char ><Char >35 (30-A)
</Char ><Char >38 (20-A)
</Char ><Char >39 (30-A)
</Char ><Char >40 (30-A)
</Char ><Char >41 (47-A)
</Char >
   

<Char >Nokul (31) fire on The Long Shots (15), scoring 58 hits.
</Char ><Char >Golitretuo (24) fire on The Long Shots (15), scoring 45 hits.
</Char ><Char >Vir el Mari Longbows (39) fire on The Long Shots (15), scoring 103 hits.
</Char ><Char >Nolotiro (32) fire on The Long Shots (15), scoring 35 hits.
</Char ><Char >Acwola (20) fire on The Long Shots (15), scoring 228 hits.
</Char ><Char >Tolbig (38) fire on The Long Shots (15), scoring 110 hits.
</Char ><Char >Irdalnian Hunters (28) fire on The Long Shots (15), scoring 37 hits.
</Char > The Long Shots (15) fire on Last Stand (29), scoring 150 hits.
<Char >Archery Defence #2 (21) fire on The Long Shots (15), scoring 127 hits.
</Char ><Char >Remnants of Alowca (34) move closer to get better shots.
</Char ><Char >Vir el Mari Longbows (41) fire on The Long Shots (15), scoring 161 hits.
</Char ><Char >Snissassa (35) fire on The Long Shots (15), scoring 118 hits.
</Char ><Char >Vir el Mari Longbows (40) fire on The Long Shots (15), scoring 123 hits.
</Char > The Harlequin Guard (37) fire on The Long Shots (15), scoring 136 hits.
Total ranged hits suffered: Attackers: 1281, Defenders: 150
Last Stand (29) charge forward.
Gellin's 11th Regular Army (23) leave the fortification, attacking the enemy.
IceBears (26) leave the fortification, attacking the enemy.


Close Combat (Attacker Line 1):
1 Lukon banners are visible in the melee.
Last Stand (29) score 249 hits on The Long Shots (15).
The Long Shots (15) score 33 hits on Last Stand (29) (65 before overkill).
Total close combat hits suffered: Attackers: 249, Defenders: 33 (65 before overkill)

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Last Stand (29) take 183 hits (33 in close combat, 150 from archer fire), which cause 5 casualties, making the unit retreat from the battlefield.
Innocent Noble (Lord of Minas Thalion) has been wounded by The Long Shots (15).
The Long Shots (15) take 1530 hits (249 in close combat, 1281 from archer fire), which cause 49 casualties, wiping the unit out.
Total hits suffered: Attackers: 1530 (249 from close combat and 1281 from ranged), Defenders: 183 (33 from close combat and 150 from ranged)
Total casualties: 49 attackers, 5 defenders

Defender Victory! The battle does minor damage to the local infrastructure. Production falls 5 %. The battle has heavily damaged the fortifications, and reduced them to Stronghold (4)

Results

The battle lasted for 3 hours. You have gained 4 Honour and 1 Prestige. 16 of your men were killed and 17 were wounded in this battle. Morale of your troops falls by 22 points. Your men's equipment suffers 23 % damage. Combat training increases by 4 points. Unit cohesion rises 6 points.

February 9th - Alebad

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AUndead Horde(Undead)(rogue)34 otherline  538
2DAcwola(militia/guard unit)Minas Thalion41 Archline  456
3DArchery Defence #2(militia/guard unit)Minas Thalion43 Archline  430
4D Arrakis Home GuardAlp ArslanMinas Thalion18 Infbox  223
5D Fell GuardJonathanMinas Thalion28 Infline  419
6D Gellin's 11th Regular ArmyGellinMinas Thalion48 Infline  480
7DGolitretuo(militia/guard unit)Minas Thalion25 Archline  273
8DHome Guard(militia/guard unit)Minas Thalion4 Infline  104
9D IceBearsNalleMinas Thalion25 Infline  323
10D IceguardsNalokMinas Thalion18 Infline  270
11DIrdalnian Hunters(militia/guard unit)Minas Thalion12 Archline  174
12DLast StandInnocentMinas Thalion4 Cavwedge  103
13DNokul(militia/guard unit)Minas Thalion25 Archline  247
14DNolotiro(militia/guard unit)Minas Thalion25 Archline  254
15D Personal GuardJaxMinas Thalion28 Infbox  307
16DRemnants of Alowca(militia/guard unit)Minas Thalion15 Archskirmish  248
17D Republicans GuardsmenHendrikMinas Thalion32 Archskirmish  359
18DSnissassa(militia/guard unit)Minas Thalion30 Archline  376
19D Swords of TruthVerityMinas Thalion3 Infline  74
20D The Harlequin GuardCathalMinas Thalion45 MIline  509
21DTolbig(militia/guard unit)Minas Thalion20 Archline  274
22DVir el Mari Longbows(militia/guard unit)Minas Thalion30 Archline  322
23DVir el Mari Longbows(militia/guard unit)Minas Thalion30 Archline  321
24DVir el Mari Longbows(militia/guard unit)Minas Thalion49 Archbox  555
25DVir el Mari Militia(militia/guard unit)Minas Thalion10 Infline  96


Total:
1 attackers (34 other)
24 defenders (182 Inf, 45 MI, 377 Arch, 4 Cav)
Total combat strengths: 538 vs. 7197

The region owner Minas Thalion and their allies defend.
The (rogue) troops attack because they are at war with Minas Thalion.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Stronghold (4).
Nalok IceBeard (Lord of Minas Thalion) takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    <Char >1 (34-U)
</Char >
  4 (18-I)
5 (28-I)
6 (48-I)
9 (25-I)
10 (18-I)
15 (28-I)
17 (32-A)
19 (3-I)
20 (45-M)
<Char >2 (41-A)
</Char ><Char >3 (43-A)
</Char ><Char >7 (25-A)
</Char ><Char >8 (4-I)
</Char ><Char >11 (12-A)
</Char ><Char >13 (25-A)
</Char ><Char >14 (25-A)
</Char ><Char >16 (15-A)
</Char ><Char >18 (30-A)
</Char ><Char >21 (20-A)
</Char ><Char >22 (30-A)
</Char ><Char >23 (30-A)
</Char ><Char >24 (49-A)
</Char ><Char >25 (10-I)
</Char >
 12 (4-C)
 

<Char > The Harlequin Guard (20) fire on Undead Horde (1), scoring 128 hits.
</Char ><Char ><Char >Vir el Mari Longbows (24) fire on Undead Horde (1), scoring 150 hits.
</Char ></Char ><Char ><Char >Nolotiro (14) fire on Undead Horde (1), scoring 50 hits.
</Char ></Char ><Char ><Char >Tolbig (21) fire on Undead Horde (1), scoring 107 hits.
</Char ></Char ><Char >Vir el Mari Longbows (22) move closer to get better shots.
</Char ><Char ><Char >Golitretuo (7) fire on Undead Horde (1), scoring 75 hits.
</Char ></Char ><Char ><Char >Snissassa (18) fire on Undead Horde (1), scoring 133 hits.
</Char ></Char ><Char ><Char >Acwola (2) fire on Undead Horde (1), scoring 118 hits.
</Char ></Char ><Char > Republicans Guardsmen (17) fire on Undead Horde (1), scoring 135 hits.
</Char ><Char ><Char >Archery Defence #2 (3) fire on Undead Horde (1), scoring 84 hits.
</Char ></Char ><Char ><Char >Nokul (13) fire on Undead Horde (1), scoring 48 hits.
</Char ></Char ><Char ><Char >Irdalnian Hunters (11) fire on Undead Horde (1), scoring 58 hits.
</Char ></Char ><Char ><Char >Remnants of Alowca (16) fire on Undead Horde (1), scoring 72 hits.
</Char ></Char ><Char >Vir el Mari Longbows (23) move closer to get better shots.
</Char >Total ranged hits suffered: Attackers: 1158, Defenders: 0
Last Stand (12) stay in their defensive position, awaiting an opportunity to charge.
Undead Horde (1) advance towards the enemy.
Home Guard (8) and Vir el Mari Militia (25) move forward to take up positions at the outer wall.
Iceguards (10), IceBears (9), Swords of Truth (19), Arrakis Home Guard (4), Gellin's 11th Regular Army (6), Personal Guard (15) and Fell Guard (5) hold their positions at the outer wall, waiting for the attack.


<Char >Undead Horde (1) take 1158 hits from archer fire, which cause 34 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 1158 (0 from close combat and 1158 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 34 attackers, 0 defenders

Defender Victory! The locals are grateful for defeating the evil forces plaguing their region.

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Combat training increases by 1 points. Unit cohesion rises 4 points.

February 10th - Alebad

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Solacesta EliteTantarLukon40 Infline  495
2DAcwola(militia/guard unit)Minas Thalion41 Archline  470
3DArchery Defence #2(militia/guard unit)Minas Thalion43 Archline  439
4D Arrakis Home GuardAlp ArslanMinas Thalion22 Infbox  291
5D Fell GuardJonathanMinas Thalion28 Infline  424
6D Fortuna DraconisKhainMinas Thalion28 Infline  399
7D Gellin's 11th Regular ArmyGellinMinas Thalion48 Infline  517
8DGolitretuo(militia/guard unit)Minas Thalion25 Archline  281
9D IceBearsNalleMinas Thalion30 Infline  383
10D IceguardsNalokMinas Thalion25 Infline  343
11DIrdalnian Hunters(militia/guard unit)Minas Thalion12 Archline  180
12DLast StandInnocentMinas Thalion8 Cavwedge  169
13DNoilaht Sanim(militia/guard unit)Minas Thalion10 Infline  129
14DNokul(militia/guard unit)Minas Thalion25 Archline  253
15DNolotiro(militia/guard unit)Minas Thalion25 Archline  259
16D Personal GuardJaxMinas Thalion31 Infbox  337
17DRemnants of Alowca(militia/guard unit)Minas Thalion15 Archskirmish  255
18D Republicans GuardsmenHendrikMinas Thalion32 Archskirmish  363
19DSnissassa(militia/guard unit)Minas Thalion30 Archline  386
20D Swords of TruthVerityMinas Thalion12 Infline  165
21D The Harlequin GuardCathalMinas Thalion36 MIline  458
22DTolbig(militia/guard unit)Minas Thalion20 Archline  279
23DVir el Mari Longbows(militia/guard unit)Minas Thalion49 Archbox  568
24DVir el Mari Longbows(militia/guard unit)Minas Thalion30 Archline  329
25DVir el Mari Longbows(militia/guard unit)Minas Thalion30 Archline  329
26DVir el Mari Militia(militia/guard unit)Minas Thalion10 Infline  101


Total:
1 attackers (40 Inf)
25 defenders (244 Inf, 36 MI, 377 Arch, 8 Cav)
Total combat strengths: 495 vs. 8107

The region owner Minas Thalion and their allies defend.
The Lukon troops attack because they are at war with Minas Thalion.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Stronghold (4).
Khain Dragonborn, Marshal of the Imperial dragoons takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

     1 (40-I)
  4 (22-I)
5 (28-I)
6 (28-I)
7 (48-I)
9 (30-I)
10 (25-I)
16 (31-I)
18 (32-A)
20 (12-I)
<Char >2 (41-A)
</Char ><Char >3 (43-A)
</Char ><Char >8 (25-A)
</Char ><Char >11 (12-A)
</Char ><Char >13 (10-I)
</Char ><Char >14 (25-A)
</Char ><Char >15 (25-A)
</Char ><Char >17 (15-A)
</Char ><Char >19 (30-A)
</Char > 21 (36-M)
<Char >22 (20-A)
</Char ><Char >23 (49-A)
</Char ><Char >24 (30-A)
</Char ><Char >25 (30-A)
</Char ><Char >26 (10-I)
</Char >
 12 (8-C)
 

<Char >Archery Defence #2 (3) fire on Solacesta Elite (1), scoring 111 hits.
</Char ><Char >Remnants of Alowca (17) move closer to get better shots.
</Char ><Char >Tolbig (22) fire on Solacesta Elite (1), scoring 118 hits.
</Char ><Char >Nokul (14) move closer to get better shots.
</Char ><Char >Vir el Mari Longbows (23) fire on Solacesta Elite (1), scoring 191 hits.
</Char ><Char >Snissassa (19) fire on Solacesta Elite (1), scoring 82 hits.
</Char ><Char >Acwola (2) fire on Solacesta Elite (1), scoring 171 hits.
</Char ><Char >Vir el Mari Longbows (24) fire on Solacesta Elite (1), scoring 90 hits.
</Char ><Char >Nolotiro (15) fire on Solacesta Elite (1), scoring 72 hits.
</Char > The Harlequin Guard (21) fire on Solacesta Elite (1), scoring 90 hits.
<Char >Irdalnian Hunters (11) fire on Solacesta Elite (1), scoring 67 hits.
</Char ><Char >Golitretuo (8) fire on Solacesta Elite (1), scoring 53 hits.
</Char ><Char >Vir el Mari Longbows (25) fire on Solacesta Elite (1), scoring 82 hits.
</Char > Republicans Guardsmen (18) fire on Solacesta Elite (1), scoring 120 hits.
Total ranged hits suffered: Attackers: 1247, Defenders: 0
Last Stand (12) stay in their defensive position, awaiting an opportunity to charge.
Fortuna Draconis (6) leave the fortification, attacking the enemy.
Solacesta Elite (1) advance towards the enemy.
Noilaht Sanim (13) and Vir el Mari Militia (26) move forward to take up positions at the outer wall.
Gellin's 11th Regular Army (7), Personal Guard (16), Swords of Truth (20), Arrakis Home Guard (4), Iceguards (10), IceBears (9) and Fell Guard (5) hold their positions at the outer wall, waiting for the attack.


Close Combat (Center Line):
Solacesta Elite (1) score 291 hits on Fortuna Draconis (6).
Fortuna Draconis (6) score 308 hits on Solacesta Elite (1).
Total close combat hits suffered: Attackers: 308, Defenders: 291

Solacesta Elite (1) take 1555 hits (308 in close combat, 1247 from archer fire), which cause 36 casualties.
Fortuna Draconis (6) take 291 hits in close combat, which cause 11 casualties.
Total hits suffered: Attackers: 1555 (308 from close combat and 1247 from ranged), Defenders: 291 (291 from close combat and 0 from ranged)
Total casualties: 36 attackers, 11 defenders

Turn No. 2

      1 (4-I)
6 (17-I)
4 (22-I)
5 (28-I)
7 (48-I)
9 (30-I)
10 (25-I)
<Char >13 (10-I)
</Char ><Char >14 (25-A)
</Char > 16 (31-I)
<Char >17 (15-A)
</Char > 18 (32-A)
20 (12-I)
<Char >26 (10-I)
</Char >
<Char >2 (41-A)
</Char ><Char >3 (43-A)
</Char ><Char >8 (25-A)
</Char ><Char >11 (12-A)
</Char ><Char >15 (25-A)
</Char ><Char >19 (30-A)
</Char > 21 (36-M)
<Char >22 (20-A)
</Char ><Char >23 (49-A)
</Char ><Char >24 (30-A)
</Char ><Char >25 (30-A)
</Char >
 12 (8-C)
 

The Harlequin Guard (21) move closer to get better shots.
<Char >Vir el Mari Longbows (24) have no enemy in range and hold their fire.
</Char ><Char >Tolbig (22) have no enemy in range and hold their fire.
</Char ><Char >Remnants of Alowca (17) have no enemy in range and hold their fire.
</Char ><Char >Golitretuo (8) have no enemy in range and hold their fire.
</Char ><Char >Nolotiro (15) have no enemy in range and hold their fire.
</Char > Republicans Guardsmen (18) have no enemy in range and hold their fire.
<Char >Nokul (14) retreat from the close combat near them.
</Char ><Char >Vir el Mari Longbows (23) have no enemy in range and hold their fire.
</Char ><Char >Irdalnian Hunters (11) have no enemy in range and hold their fire.
</Char ><Char >Snissassa (19) have no enemy in range and hold their fire.
</Char ><Char >Acwola (2) move closer to get better shots.
</Char ><Char >Vir el Mari Longbows (25) have no enemy in range and hold their fire.
</Char ><Char >Archery Defence #2 (3) have no enemy in range and hold their fire.
</Char >Last Stand (12) stay in their defensive position, awaiting an opportunity to charge.
Iceguards (10), Fell Guard (5), Vir el Mari Militia (26), Noilaht Sanim (13), Swords of Truth (20), Personal Guard (16), IceBears (9), Arrakis Home Guard (4) and Gellin's 11th Regular Army (7) hold their positions at the outer wall, waiting for the attack.


Close Combat (Center Line):
Solacesta Elite (1) score 59 hits on Fortuna Draconis (6).
Fortuna Draconis (6) score 302 hits on Solacesta Elite (1).
Total close combat hits suffered: Attackers: 302, Defenders: 59

Solacesta Elite (1) take 302 hits in close combat, which cause 4 casualties, wiping the unit out.
Fortuna Draconis (6) take 59 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 302 (302 from close combat and 0 from ranged), Defenders: 59 (59 from close combat and 0 from ranged)
Total casualties: 4 attackers, 2 defenders

Defender Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 3 points. Combat training increases by 2 points. Unit cohesion rises 2 points.

February 13th - Abaka

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A The Harlequin GuardCathalMinas Thalion42 MIline  547
2DPeasant Militia(militia/guard unit)(rogue)10 otherline  44


Total:
1 attackers (42 MI)
1 defenders (10 other)
Total combat strengths: 547 vs. 44

The peasants of (rogue) and their allies defend.
The Minas Thalion troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (42-M)
     <Char >2 (10-P)
</Char >
   

The Harlequin Guard (1) have no enemy in range and advance to better firing positions.
Peasant Militia (2) stay behind their camp fortifications.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

   1 (42-M)
    <Char >2 (10-P)
</Char >
   

The Harlequin Guard (1) have no enemy in range and advance to better firing positions.
Peasant Militia (2) stay behind their camp fortifications.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 3

    1 (42-M)
   <Char >2 (10-P)
</Char >
   

The Harlequin Guard (1) have no enemy in range and advance to better firing positions.
Peasant Militia (2) stay behind their camp fortifications.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 4

     1 (42-M)
  <Char >2 (10-P)
</Char >
   

The Harlequin Guard (1) move in, hoping to reach close combat.
<Char > The Harlequin Guard (1) fire on Peasant Militia (2), scoring 123 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 123
Peasant Militia (2) advance towards the enemy.


<Char >Peasant Militia (2) take 123 hits from archer fire, which cause 7 casualties, causing panicked flight among the survivors.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 123 (0 from close combat and 123 from ranged)
Total casualties: 0 attackers, 7 defenders

Attacker Victory!

Results

The battle lasted for 2 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 4 points. Unit cohesion rises 4 points.

February 17th - Bode Batura

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A 1. Inf CorpAlbertMinas Thalion17 Infline  248
2A A dozen or soSilksMinas Thalion20 Infline  209
3A Fell GuardJonathanMinas Thalion39 Infline  477
4A Gellin's 11th Regular ArmyGellinMinas Thalion69 Infline  623
5A Golden ShieldsSinMinas Thalion41 Infline  464
6ALast StandInnocentMinas Thalion27 Cavwedge  375
7A Republicans GuardsmenHendrikMinas Thalion28 Archskirmish  319
8A Swords of TruthVerityMinas Thalion18 Infline  193
9A The Harlequin GuardCathalMinas Thalion42 MIbox  548
10D *~HeLLBouND~*ThanatosLukon61 Infline  603
11D Chault's MemoryNorumLukon35 Infline  472
12D Evensteel's SlavesFerielLukon35 Infline  419
13D Jackson's GuardJacksonLukon20 Infwedge  188
14DLukon's Shadow ][/X~LullabyLukon24 Infline  319
15D LukonitesMossdogLukon25 Infline  330
16D Lyon's PrideThianLukon24 SFwedge  582
17Dmen with pointy thingsEragonLukon95 Infline  1119
18D Olger's HordeOlgerLukon38 Infwedge  478
19D Pride of LukonGarconLukon47 Infwedge  577
20D Raven's RavangersTimexxLukon34 Infline  481
21D steel dragonsDataLukon99 Infline  1149
22D The Long ShotsSadiLukon12 Archline  172
23D ~~V~~ValakyrieLukon28 Infwedge  372


Total:
9 attackers (204 Inf, 42 MI, 28 Arch, 27 Cav)
14 defenders (541 Inf, 12 Arch, 24 SF)
Total combat strengths: 3456 vs. 7261

Olger's Horde tried to evade foreign troops, but were spotted.
The troops from Lukon set up defenses because they control the battlefield.
The Minas Thalion troops attack because they are at war with Lukon.

It is quite windy and the archers will have to aim very carefully.
Thanatos Reaver, Marshal of the Army of the Black Ravens takes command of his army. They deploy in Infantry Wall formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 6 (27-C)
  2 (20-I)
4 (69-I)
9 (42-M)
1 (17-I)
3 (39-I)
5 (41-I)
7 (28-A)
8 (18-I)
  10 (61-I)
11 (35-I)
12 (35-I)
13 (20-I)
14 (24-I)
15 (25-I)
16 (24-S)
17 (95-I)
18 (38-I)
19 (47-I)
20 (34-I)
21 (99-I)
23 (28-I)
22 (12-A)
   

The Harlequin Guard (9) fire on steel dragons (21), scoring 137 hits.
Republicans Guardsmen (7) fire on men with pointy things (17), scoring 104 hits.
The Long Shots (22) fire on Fell Guard (3), scoring 39 hits.
Total ranged hits suffered: Attackers: 39, Defenders: 241
Last Stand (6) ride on, closing in on the defenders.
Fell Guard (3), Golden Shields (5), A dozen or so (2), Swords of Truth (8), 1. Inf Corp (1) and Gellin's 11th Regular Army (4) advance towards the enemy.
steel dragons (21), ~~V~~ (23), men with pointy things (17), Chault's Memory (11), Pride of Lukon (19), *~HeLLBouND~* (10), Lukonites (15), Raven's Ravangers (20), Jackson's Guard (13), Evensteel's Slaves (12), Lukon's Shadow ][/X~ (14), Olger's Horde (18) and Lyon's Pride (16) advance towards the enemy.
Lukon's Shadow ][/X~ (14) and Olger's Horde (18) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
11 Lukon banners are visible in the melee.
5 Minas Thalion banners are visible in the melee.
steel dragons (21) score 929 hits on Golden Shields (5).
~~V~~ (23) score 393 hits on Fell Guard (3).
Fell Guard (3) score 70 hits on Lyon's Pride (16).
Fell Guard (3) score 128 hits on Pride of Lukon (19).
Fell Guard (3) score 73 hits on Lukonites (15).
Fell Guard (3) score 94 hits on Raven's Ravangers (20).
Fell Guard (3) score 67 hits on ~~V~~ (23).
men with pointy things (17) score 793 hits on 1. Inf Corp (1) (1044 before overkill).
Chault's Memory (11) score 255 hits on Swords of Truth (8).
Pride of Lukon (19) score 566 hits on Fell Guard (3).
*~HeLLBouND~* (10) score 424 hits on Swords of Truth (8).
Golden Shields (5) score 148 hits on steel dragons (21).
Golden Shields (5) score 57 hits on Evensteel's Slaves (12).
Golden Shields (5) score 32 hits on Jackson's Guard (13).
Lukonites (15) score 152 hits on Fell Guard (3).
Swords of Truth (8) score 71 hits on *~HeLLBouND~* (10).
Swords of Truth (8) score 46 hits on Chault's Memory (11).
Raven's Ravangers (20) score 295 hits on Fell Guard (3).
Jackson's Guard (13) score 119 hits on Golden Shields (5).
1. Inf Corp (1) score 96 hits on men with pointy things (17).
Evensteel's Slaves (12) score 245 hits on Golden Shields (5).
Lyon's Pride (16) score 193 hits on Fell Guard (3).
Total close combat hits suffered: Attackers: 4364 (4615 before overkill), Defenders: 882

steel dragons (21) take 285 hits (148 in close combat, 137 from archer fire), which cause 8 casualties.
~~V~~ (23) take 67 hits in close combat, which cause 3 casualties.
Fell Guard (3) take 1638 hits (1599 in close combat, 39 from archer fire), which cause 39 casualties, wiping the unit out.
men with pointy things (17) take 200 hits (96 in close combat, 104 from archer fire), which cause 6 casualties.
Chault's Memory (11) take 46 hits in close combat, which cause 2 casualties.
Pride of Lukon (19) take 128 hits in close combat, which cause 5 casualties.
*~HeLLBouND~* (10) take 71 hits in close combat, which cause 3 casualties.
Golden Shields (5) take 1293 hits in close combat, which cause 28 casualties.
Lukonites (15) take 73 hits in close combat, which cause 3 casualties.
Swords of Truth (8) take 679 hits in close combat, which cause 18 casualties, wiping the unit out.
Raven's Ravangers (20) take 94 hits in close combat, which cause 3 casualties.
Jackson's Guard (13) take 32 hits in close combat, which cause 1 casualties.
1. Inf Corp (1) take 793 hits in close combat, which cause 17 casualties, wiping the unit out.
Evensteel's Slaves (12) take 57 hits in close combat, which cause 2 casualties.
Lyon's Pride (16) take 70 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 4403 (4364 from close combat and 39 from ranged), Defenders: 1123 (882 from close combat and 241 from ranged)
Total casualties: 102 attackers, 38 defenders

Turn No. 2

   6 (27-C)
9 (42-M)
2 (20-I)
4 (69-I)
7 (28-A)
5 (13-I)
10 (58-I)
11 (33-I)
12 (33-I)
13 (19-I)
14 (24-I)
15 (22-I)
16 (22-S)
17 (89-I)
18 (38-I)
19 (42-I)
20 (31-I)
21 (91-I)
23 (25-I)
  22 (12-A)
   

Republicans Guardsmen (7) fire on The Long Shots (22), scoring 90 hits.
The Long Shots (22) move closer to get better shots.
The Harlequin Guard (9) move in, hoping to reach close combat.
The Harlequin Guard (9) fire on The Long Shots (22), scoring 111 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 201
Last Stand (6) charge ahead, into the defenders' ranks.
Pride of Lukon (19) break through the frontlines!
Gellin's 11th Regular Army (4) and A dozen or so (2) advance towards the enemy.
*~HeLLBouND~* (10), men with pointy things (17) and steel dragons (21) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
2 Lukon banners are visible in the melee.
8 Minas Thalion banners are visible in the melee.
Pride of Lukon (19) score 154 hits on Republicans Guardsmen (7).
Pride of Lukon (19) score 209 hits on The Harlequin Guard (9).
Pride of Lukon (19) score 61 hits on Golden Shields (5).
Republicans Guardsmen (7) score 24 hits on Pride of Lukon (19).
The Harlequin Guard (9) score 147 hits on Pride of Lukon (19).
Total close combat hits suffered: Attackers: 424, Defenders: 171

Close Combat (Center Line):
10 Lukon banners are visible in the melee.
4 Minas Thalion banners are visible in the melee.
Gellin's 11th Regular Army (4) score 126 hits on steel dragons (21).
Gellin's 11th Regular Army (4) score 69 hits on Olger's Horde (18).
Gellin's 11th Regular Army (4) score 30 hits on Lukonites (15).
Gellin's 11th Regular Army (4) score 48 hits on Raven's Ravangers (20).
Gellin's 11th Regular Army (4) score 46 hits on Chault's Memory (11).
Gellin's 11th Regular Army (4) score 37 hits on ~~V~~ (23).
Gellin's 11th Regular Army (4) score 50 hits on Evensteel's Slaves (12).
Gellin's 11th Regular Army (4) score 28 hits on Jackson's Guard (13).
Gellin's 11th Regular Army (4) score 32 hits on Lukon's Shadow ][/X~ (14).
*~HeLLBouND~* (10) score 503 hits on A dozen or so (2).
~~V~~ (23) score 433 hits on Gellin's 11th Regular Army (4).
men with pointy things (17) score 1087 hits on Last Stand (6).
Golden Shields (5) score 38 hits on Lyon's Pride (16).
Golden Shields (5) score 76 hits on Pride of Lukon (19).
Olger's Horde (18) score 345 hits on Gellin's 11th Regular Army (4).
Raven's Ravangers (20) score 442 hits on Gellin's 11th Regular Army (4).
Evensteel's Slaves (12) score 327 hits on Gellin's 11th Regular Army (4).
Lyon's Pride (16) score 348 hits on Golden Shields (5).
A dozen or so (2) score 119 hits on *~HeLLBouND~* (10).
Chault's Memory (11) score 292 hits on Gellin's 11th Regular Army (4).
Last Stand (6) score 807 hits on men with pointy things (17).
Jackson's Guard (13) score 84 hits on Gellin's 11th Regular Army (4).
Lukon's Shadow ][/X~ (14) score 223 hits on Gellin's 11th Regular Army (4).
Lukonites (15) score 150 hits on Gellin's 11th Regular Army (4).
steel dragons (21) score 1040 hits on Gellin's 11th Regular Army (4).
Total close combat hits suffered: Attackers: 5274, Defenders: 1506

Pride of Lukon (19) take 247 hits in close combat, which cause 9 casualties.
Gellin's 11th Regular Army (4) take 3336 hits in close combat, which cause 69 casualties, wiping the unit out.
*~HeLLBouND~* (10) take 119 hits in close combat, which cause 5 casualties.
~~V~~ (23) take 37 hits in close combat, which cause 1 casualties.
men with pointy things (17) take 807 hits in close combat, which cause 23 casualties.
Golden Shields (5) take 409 hits in close combat, which cause 9 casualties.
Republicans Guardsmen (7) take 154 hits in close combat, which cause 13 casualties.
Olger's Horde (18) take 69 hits in close combat, which cause 2 casualties.
Raven's Ravangers (20) take 48 hits in close combat, which cause 2 casualties.
Evensteel's Slaves (12) take 50 hits in close combat, which cause 1 casualties.
Lyon's Pride (16) take 38 hits in close combat, which cause 1 casualties.
The Long Shots (22) take 201 hits from archer fire, which cause 9 casualties.
A dozen or so (2) take 503 hits in close combat, which cause 13 casualties.
The Harlequin Guard (9) take 209 hits in close combat, which cause 4 casualties.
Chault's Memory (11) take 46 hits in close combat, which cause 2 casualties.
Last Stand (6) take 1087 hits in close combat, which cause 27 casualties, wiping the unit out.
Jackson's Guard (13) take 28 hits in close combat, which cause 1 casualties.
Lukon's Shadow ][/X~ (14) take 32 hits in close combat, which cause 1 casualties.
Lukonites (15) take 30 hits in close combat, which cause 1 casualties.
steel dragons (21) take 126 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 5698 (5698 from close combat and 0 from ranged), Defenders: 1878 (1677 from close combat and 201 from ranged)
Total casualties: 135 attackers, 62 defenders

Turn No. 3

     7 (15-A)
9 (38-M)
19 (33-I)
2 (7-I)
5 (4-I)
10 (53-I)
11 (31-I)
12 (32-I)
13 (18-I)
14 (23-I)
15 (21-I)
16 (21-S)
17 (66-I)
18 (36-I)
20 (29-I)
21 (87-I)
23 (24-I)
22 (3-A)
    

The Long Shots (22) retreat towards safer positions.
Chault's Memory (11) break through the frontlines!
Lyon's Pride (16) break through the frontlines!
Evensteel's Slaves (12) break through the frontlines!
steel dragons (21) break through the frontlines!
Lukonites (15), men with pointy things (17), Lukon's Shadow ][/X~ (14), Raven's Ravangers (20), ~~V~~ (23), Olger's Horde (18), *~HeLLBouND~* (10) and Jackson's Guard (13) advance towards the enemy.
~~V~~ (23), Olger's Horde (18), *~HeLLBouND~* (10) and Jackson's Guard (13) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
9 Lukon banners are visible in the melee.
8 Minas Thalion banners are visible in the melee.
Chault's Memory (11) score 178 hits on Golden Shields (5) (286 before overkill).
Lyon's Pride (16) score 163 hits on Golden Shields (5) (262 before overkill).
Evensteel's Slaves (12) score 130 hits on A dozen or so (2) (277 before overkill).
Republicans Guardsmen (7) score 46 hits on Pride of Lukon (19).
Republicans Guardsmen (7) score 25 hits on Lukon's Shadow ][/X~ (14).
Lukonites (15) score 136 hits on The Harlequin Guard (9).
men with pointy things (17) score 722 hits on The Harlequin Guard (9).
Lukon's Shadow ][/X~ (14) score 196 hits on Republicans Guardsmen (7).
Raven's Ravangers (20) score 305 hits on The Harlequin Guard (9).
Pride of Lukon (19) score 104 hits on Republicans Guardsmen (7).
Pride of Lukon (19) score 283 hits on The Harlequin Guard (9).
The Harlequin Guard (9) score 100 hits on men with pointy things (17).
The Harlequin Guard (9) score 62 hits on Pride of Lukon (19).
The Harlequin Guard (9) score 34 hits on Lukonites (15).
The Harlequin Guard (9) score 44 hits on Raven's Ravangers (20).
steel dragons (21) score 347 hits on A dozen or so (2) (736 before overkill).
Total close combat hits suffered: Attackers: 2564 (3307 before overkill), Defenders: 311

Republicans Guardsmen (7) take 300 hits in close combat, which cause 15 casualties, wiping the unit out.
Lukonites (15) take 34 hits in close combat, which cause 1 casualties.
men with pointy things (17) take 100 hits in close combat, which cause 3 casualties.
Lukon's Shadow ][/X~ (14) take 25 hits in close combat, which cause 1 casualties.
Golden Shields (5) take 341 hits in close combat, which cause 4 casualties, wiping the unit out.
Sin Ravenwulf, Senator of Bode Batura has been wounded by Lyon's Pride (16).
Raven's Ravangers (20) take 44 hits in close combat, which cause 1 casualties.
Pride of Lukon (19) take 108 hits in close combat, which cause 4 casualties.
The Harlequin Guard (9) take 1446 hits in close combat, which cause 30 casualties.
Sir Cathal Dubhaine, Imperial Lord of Minas Thalion has been wounded by Pride of Lukon (19).
A dozen or so (2) take 477 hits in close combat, which cause 7 casualties, wiping the unit out.
Total hits suffered: Attackers: 2564 (2564 from close combat and 0 from ranged), Defenders: 311 (311 from close combat and 0 from ranged)
Total casualties: 56 attackers, 10 defenders

Turn No. 4

     9 (8-M)
10 (53-I)
11 (31-I)
12 (32-I)
13 (18-I)
14 (22-I)
15 (20-I)
16 (21-S)
17 (63-I)
18 (36-I)
19 (29-I)
20 (28-I)
21 (87-I)
23 (24-I)
   22 (3-A)
   

The Long Shots (22) have no enemy in range and advance to better firing positions.
Chault's Memory (11), Evensteel's Slaves (12), steel dragons (21), Olger's Horde (18), Raven's Ravangers (20), *~HeLLBouND~* (10), Lukonites (15), ~~V~~ (23), Jackson's Guard (13), Lukon's Shadow ][/X~ (14) and Pride of Lukon (19) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
3 Lukon banners are visible in the melee.
3 Minas Thalion banners are visible in the melee.
men with pointy things (17) score 570 hits on The Harlequin Guard (9) (707 before overkill).
The Harlequin Guard (9) score 25 hits on Lyon's Pride (16).
The Harlequin Guard (9) score 57 hits on men with pointy things (17).
Lyon's Pride (16) score 254 hits on The Harlequin Guard (9) (315 before overkill).
Total close combat hits suffered: Attackers: 824 (1022 before overkill), Defenders: 82

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

men with pointy things (17) take 57 hits in close combat, which cause 2 casualties.
The Harlequin Guard (9) take 824 hits in close combat, which cause 8 casualties, wiping the unit out.
Lyon's Pride (16) take 25 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 824 (824 from close combat and 0 from ranged), Defenders: 82 (82 from close combat and 0 from ranged)
Total casualties: 8 attackers, 3 defenders

Defender Victory! The battle does minor damage to the local infrastructure. Production falls 1 %.

Results

You have been wounded during the battle in Bode Batura. The healers say your condition is improving. In fact, they think you're well enough to be allowed to resume limited duties. You are recovering from your wounds, and able to act and send messages, though you can't do as much as usual in a day. The battle lasted for 2 hours. You have gained 2 Honour. 26 of your men were killed and 16 were wounded in this battle. Morale of your troops falls by 20 points. Your men's equipment suffers 10 % damage. Combat training increases by 2 points. Unit cohesion rises 1 points.

February 28th - Bode Batura

No.RoleArmyUnitCommanderRealmUnitFormationCS
1ASteadier HandsAnomalousMinas Thalion12 MIbox  205
2A The Harlequin GuardCathalMinas Thalion11 MIbox  228
3AUndead Horde(Undead)(rogue)46 otherline  600
4D Solacesta EliteTantarLukon8 Infline  180


Total:
3 attackers (23 MI, 46 other)
1 defenders (8 Inf)
Total combat strengths: 1033 vs. 180

The region owner Lukon and their allies defend.
The (rogue) troops attack because they are at war with Lukon.
The Minas Thalion troops attack because they are at war with Lukon.

Strong winds and gusts are making ranged combat a game of luck.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    2 (11-M)
1 (12-M)
<Char >3 (46-U)
</Char >
  4 (8-I)
    

The Harlequin Guard (2) move closer to get better shots.
Steadier Hands (1) move closer to get better shots.
Undead Horde (3) advance towards the enemy.
Solacesta Elite (4) advance towards the enemy.


Close Combat (Center Line):
<Char >Undead Horde (3) score 81 hits on Solacesta Elite (4).
</Char >Steadier Hands (1) score 89 hits on Solacesta Elite (4).
Solacesta Elite (4) score 26 hits on Steadier Hands (1).
Solacesta Elite (4) score 90 hits on Undead Horde (3).
Total close combat hits suffered: Attackers: 116, Defenders: 170

<Char >Undead Horde (3) take 90 hits in close combat, which cause 4 casualties.
</Char >Steadier Hands (1) take 26 hits in close combat, which cause 1 casualties.
Solacesta Elite (4) take 170 hits in close combat, which cause 6 casualties.
Total hits suffered: Attackers: 116 (116 from close combat and 0 from ranged), Defenders: 170 (170 from close combat and 0 from ranged)
Total casualties: 5 attackers, 6 defenders

Turn No. 2

     2 (11-M)
1 (11-M)
<Char >3 (42-U)
</Char >
4 (2-I)
     

The Harlequin Guard (2) retreat towards safer positions.


Close Combat (Center Line):
<Char >Undead Horde (3) score 21 hits on Solacesta Elite (4) (65 before overkill).
</Char >Steadier Hands (1) score 27 hits on Solacesta Elite (4) (85 before overkill).
Solacesta Elite (4) score 6 hits on Steadier Hands (1).
Solacesta Elite (4) score 24 hits on Undead Horde (3).
Total close combat hits suffered: Attackers: 30, Defenders: 48 (150 before overkill)

<Char >Undead Horde (3) take 24 hits in close combat, which cause 1 casualties.
</Char >Steadier Hands (1) take 6 hits in close combat. No casualties.
Solacesta Elite (4) take 48 hits in close combat, which cause 2 casualties, wiping the unit out.
Total hits suffered: Attackers: 30 (30 from close combat and 0 from ranged), Defenders: 48 (48 from close combat and 0 from ranged)
Total casualties: 1 attackers, 2 defenders

Attacker Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 4 points. Your men's equipment suffers 1 % damage. Combat training increases by 1 points. Unit cohesion rises 4 points.

February 29th - Vir el Mari Heights

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Personal GuardJaxMinas Thalion20 Infbox  163
2A The Harlequin GuardCathalMinas Thalion11 MIwedge  227
3DMonsters(Monsters)(rogue)4 otherline  245


Total:
2 attackers (20 Inf, 11 MI)
1 defenders (4 other)
Total combat strengths: 390 vs. 245

The region owner (rogue) and their allies defend.
The Minas Thalion troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    2 (11-M)
1 (20-I)
  <Char >3 (4-M)
</Char >
   

The Harlequin Guard (2) have no enemy in range and advance to better firing positions.
Personal Guard (1) advance towards the enemy.
Monsters (3) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

     2 (11-M)
1 (20-I)
<Char >3 (4-M)
</Char >
    

The Harlequin Guard (2) move in, hoping to reach close combat.
<Char > The Harlequin Guard (2) fire on Monsters (3), scoring 65 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 65
Monsters (3) advance towards the enemy.


Close Combat (Center Line):
7 Minas Thalion banners are visible in the melee.
<Char >Monsters (3) score 42 hits on The Harlequin Guard (2).
</Char ><Char >Monsters (3) score 74 hits on Personal Guard (1).
</Char > Personal Guard (1) score 64 hits on Monsters (3).
The Harlequin Guard (2) score 72 hits on Monsters (3).
Total close combat hits suffered: Attackers: 116, Defenders: 136

<Char >Monsters (3) take 201 hits (136 in close combat, 65 from archer fire), which cause 2 casualties.
</Char > Personal Guard (1) take 74 hits in close combat, which cause 2 casualties.
The Harlequin Guard (2) take 42 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 116 (116 from close combat and 0 from ranged), Defenders: 201 (136 from close combat and 65 from ranged)
Total casualties: 3 attackers, 2 defenders

Turn No. 3

      1 (18-I)
2 (10-M)
<Char >3 (2-M)
</Char >
     



Close Combat (Center Line):
7 Minas Thalion banners are visible in the melee.
Personal Guard (1) score 75 hits on Monsters (3).
The Harlequin Guard (2) score 127 hits on Monsters (3).
<Char >Monsters (3) score 30 hits on The Harlequin Guard (2).
</Char ><Char >Monsters (3) score 52 hits on Personal Guard (1).
</Char >Total close combat hits suffered: Attackers: 82, Defenders: 202

Personal Guard (1) take 52 hits in close combat, which cause 2 casualties.
The Harlequin Guard (2) take 30 hits in close combat, which cause 1 casualties.
<Char >Monsters (3) take 202 hits in close combat, which cause 2 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 82 (82 from close combat and 0 from ranged), Defenders: 202 (202 from close combat and 0 from ranged)
Total casualties: 3 attackers, 2 defenders

Attacker Victory! The locals are grateful for defeating the evil forces plaguing their region.

Results

The battle lasted for 1 hours. You have gained 1 Honour. Your captain has improved his skill level. 1 of your men were killed and 1 were wounded in this battle. Your men's equipment suffers 6 % damage. Combat training increases by 1 points. Unit cohesion rises 3 points.