Church of Humanity/Ordo Sancte Proelium/Code of Battlefield Honours

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The Paladin's Code to Battlefield Honours

Also known as the "Glory Checklist."

Every Paladin who subscribes to this code must personally collect their own feats during and after an action. They then must submit these distinguishes in a record, with no falsifications or unclarities, to a superior or to a group of peers in order to win their glory. Decorations are earned by feats of action and in the processing of those actions. A Paladin may also earn the same decoration more than once for certain decorations. Decorations equal glory points for the Paladin. Decorations are worth a different amount of glory points depending on which Tier the feat of action belongs to. The more decorations you earn the higher your rank will be in the Order.

Ranks and Badges

The glorious badges of the Paladin's Code should be displayed freely and proudly by a Paladin.

Paladin errant sun.png Paladin-errant: 0 to 25 glory points

Paladin warden sun.png Paladin-warden: 25 to 75 glory points

Paladin superior sun.png Paladin-superior: 75 or more glory points

Decoration Board

Bottom Tier (earns 1 gpt)

• Attacking a fortress/defending a fortress
• Launching a takeover of an enemy region
• Participating in a major battle (reported to the continent)
• Participating in a field of battle
• Participating in ten battles
• Participating in twenty battles

Mid-Tier (earns 5 gpts)

• Participating in a siege against an enemy city
• Launching a takeover of an enemy city
• Most amount of damage inflicted to an enemy during a battle
• Most amount of damage received by an enemy during a battle
• First to strike the enemy (decorations issued for each type of soldier:, infantry, archers, cavalry and special forces)
• Are the last noble standing on a battlefield
• Was the last noble to fall on the battlefield for your side
• Participating in thirty battles
• Participating in fifty battles

Ultimate Tier (earns 10 gpts)

• Capturing an enemy noble during battle (+2 if enemy is a member of the government, +5 if enemy is ruler)
• Wounding an enemy noble during battle (+2 if enemy is a member of the government, +5 if enemy is ruler)
• Killing an enemy hero during battle (+5 if enemy is a member of the government, +10 if enemy is ruler)
• Participating in a siege against an enemy capital
• Launching a takeover of an enemy capital
• Participating in seventy-five battles
• Participating in one hundred battles