Assassins/Army of Shadows/Monsters in South Bakker 2

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Monsters in South Bakker

A report from Evil Revan (Lord)..



Battle in South Bakker   (17 days, 16 hours ago)

No. Role Unit Commander Realm Unit Formation CS
1 A Monsters (Monsters) (rogue) 5 other line   285
2 D Boaz's Platoon Boaz Assassins 6 Inf line   163
3 D Dark Guards Targ'n Assassins 21 Arch line   292
4 D Dark Guards Chance Assassins 7 Arch line   165
5 D Dark Guards Randy Assassins 9 Arch line   167
6 D Devotion Evil Assassins 10 Arch line   155
7 D Greyjoys Pride Jack Assassins 7 Arch line   129
8 D Mercy Innocent Assassins 9 Inf line   179
9 D People's Militia Gorefinder Assassins 32 Inf line   272
10 D Regret Darth Assassins 5 SF line   186
11 D Spear Heralds Randun Assassins 5 Arch line   97
12 D The Huntsmen Jalen Assassins 21 Inf line   251
13 D Wolves of Shadow thyra Assassins 12 SF line   367

Total:
1 attackers (5 other)
12 defenders (68 Inf, 59 Arch, 17 SF)
Total combat strengths: 285 vs. 2423

The region owner Assassins and their allies defend.
The (rogue) troops attack because they are at war with Assassins.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Palisade (1).
Randun Moonseek(Knight of Dark Citadel, Assassins) takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Turn No. 1
      1 (5-M)     3 (21-A)
4 (7-A)

5 (9-A)

6 (10-A)

7 (7-A)

10 (5-S)
11 (5-A)

13 (12-S)
2 (6-I)
8 (9-I)

9 (32-I)

12 (21-I)
     

Greyjoys Pride (7) fire on Monsters (1), scoring 55 hits.
Dark Guards (3) fire on Monsters (1), scoring 155 hits.
Regret (10) move closer to get better shots.
Dark Guards (4) fire on Monsters (1), scoring 69 hits.
Dark Guards (5) fire on Monsters (1), scoring 54 hits.
Devotion (6) fire on Monsters (1), scoring 50 hits.
Spear Heralds (11) fire on Monsters (1), scoring 41 hits.
Wolves of Shadow (13) fire on Monsters (1), scoring 114 hits.
Monsters (1) advance towards the enemy.
Mercy (8), Boaz's Platoon (2), People's Militia (9) and The Huntsmen (12) move forward to take up positions at the outer wall.

Monsters (1) take 538 hits from archer fire, which cause 5 casualties, wiping the unit out.
Total casualties: 5 attackers, 0 defenders

Defender Victory!



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