Assassins/Army of Shadows/Battle of Blood Creek

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The Battle of Blood Creek

A report from Evil Revan, General of Assassins



Battle of Blood Creek
Part of Wetham-Assassin War
3.jpg
Date 9, October 2007
Location South Bakker
Weather Strong winds
Result After 8 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
Assassins Wetham
Commanders
Nym Duskryn None
Strength
239 (38 Inf, 136 Arch, 32 SF, 33 other)-3582 CS 464 (317 Inf, 147 Arch)-4914 CS
Formations
None None
Casualties
164 162


Battle in South Bakker   (7 days, 2 hours ago)

No. Role Unit Commander Realm Unit Formation CS
1 A Boaz's Platoon Boaz Assassins 21 Inf line   333
2 A Birds of Prey Sedgewick Assassins 5 Arch line   92
3 A Dahlia Innocent Assassins 50 Arch line   714
4 A Dark Guards Chance Assassins 9 Arch line   138
5 A Dire Maul Gorefinder Assassins 5 Arch line   88
6 A Kybar's Silence Targ'n Assassins 15 SF line   487
7 A Nightkisses Nym Assassins 12 Inf line   196
8 A Partisans (militia/guard unit) (rogue) 33 other line   143
9 A Randun's Oath Randun Assassins 5 Inf line   131
10 A The Last Stand ToBe Assassins 18 Arch line   224
11 A the White hand Strider Assassins 10 Arch line   165
12 A Vengeance Evil Assassins 39 Arch line   468
13 A Wolves of Shadow thyra Assassins 17 SF line   403
14 D ---Brute Squad--=S= Boswick Wetham 30 Inf box   366
15 D Albert's Archers Albert Wetham 23 Arch line   261
16 D Archers Lance Wetham 13 Arch line   204
17 D Atticus' Archers Hermistophus Wetham 13 Arch line   185
18 D Azure Swordsmen Itsune Wetham 38 Inf box   414
19 D Banner Guard Jimmy Wetham 22 Inf box   198
20 D Felixian Gaurd Cornelius Felix Wetham 18 Inf box   159
21 D Gellin's Blades Gellin Wetham 30 Arch line   244
22 D Glitnir's Arrows Forseti Wetham 10 Arch line   175
23 D Guardians of Hope Gabrielle Wetham 21 Inf box   293
24 D Koja's Guards Koja Wetham 28 Inf box   339
25 D Ouchy Stings Bernard Wetham 30 Arch line   299
26 D Personal Guard Timothy Wetham 29 Inf box   230
27 D Requiem Edward Wetham 13 Inf box   182
28 D Royal Guard Wolfgang Wetham 51 Inf box   565
29 D Takeover Unit Tomas Wetham 67 Inf box   299
30 D Varangian Guard Constantine Wetham 11 Arch line   192
31 D Violet Fletches Hitran Wetham 17 Arch line   309

Total:
13 attackers (38 Inf, 136 Arch, 32 SF, 33 other)
18 defenders (317 Inf, 147 Arch)
Total combat strengths: 3582 vs. 4914

The forces from Wetham brace as they prepare to defend their ongoing takeover.
The region owner (rogue) and their allies attack the takeover forces.
The (rogue) troops attack because they are at war with Wetham.
The Assassins troops attack because they are at war with Wetham.

Strong winds and gusts are making ranged combat a game of luck.
Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.
Nym Duskryn, Marshal of the Army of Shadows takes command of her army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Turn No. 1
  1 (21-I)
4 (9-A)
7 (12-I)
9 (5-I)
11 (10-A)
2 (5-A)
3 (50-A)
5 (5-A)
6 (15-S)
10 (18-A)
12 (39-A)
13 (17-S)
8 (33-P)
  14 (30-I)
15 (23-A)
16 (13-A)
18 (38-I)
19 (22-I)
20 (18-I)
21 (30-A)
22 (10-A)
23 (21-I)
24 (28-I)
25 (30-A)
26 (29-I)
27 (13-I)
28 (51-I)
30 (11-A)
31 (17-A)
17 (13-A)
29 (67-I)
     

Kybar's Silence (6) move closer to get better shots.
Gellin's Blades (21) fire on Kybar's Silence (6), scoring 48 hits.
Atticus' Archers (17) fire on Kybar's Silence (6), scoring 42 hits.
Wolves of Shadow (13) move closer to get better shots.
Dahlia (3) fire on Royal Guard (28), scoring 182 hits.
Glitnir's Arrows (22) fire on Wolves of Shadow (13), scoring 50 hits.
Ouchy Stings (25) fire on Wolves of Shadow (13), scoring 110 hits.
Dire Maul (5) fire on Azure Swordsmen (18), scoring 45 hits.
Albert's Archers (15) fire on Kybar's Silence (6), scoring 99 hits.
Archers (16) fire on Partisans (8), scoring 48 hits.
Violet Fletches (31) fire on Partisans (8), scoring 67 hits.
the White hand (11) fire on ---Brute Squad--=S= (14), scoring 24 hits.
Birds of Prey (2) fire on ---Brute Squad--=S= (14), scoring 19 hits.
Vengeance (12) fire on Koja's Guards (24), scoring 184 hits.
The Last Stand (10) move closer to get better shots.
Dark Guards (4) have no enemy in range and advance to better firing positions.
Varangian Guard (30) fire on The Last Stand (10), scoring 72 hits.
Azure Swordsmen (18) stay behind their camp fortifications.
Royal Guard (28) stay behind their camp fortifications.
---Brute Squad--=S= (14) stay behind their camp fortifications.
Guardians of Hope (23) stay behind their camp fortifications.
Takeover Unit (29) stay behind their camp fortifications.
Requiem (27) stay behind their camp fortifications.
Koja's Guards (24) stay behind their camp fortifications.
Banner Guard (19) stay behind their camp fortifications.
Partisans (8), Boaz's Platoon (1), Randun's Oath (9) and Nightkisses (7) advance towards the enemy.
Personal Guard (26) and Felixian Gaurd (20) advance towards the enemy.

Close Combat:
1 Wetham banners are visible in the melee.
Personal Guard (26) score 76 hits.
Partisans (8) score 39 hits.
Felixian Gaurd (20) score 49 hits.
Total hits suffered: Attackers: 125, Defenders: 39

Azure Swordsmen (18) take 23 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Kybar's Silence (6) take 189 hits from archer fire, which cause 3 casualties.
Royal Guard (28) take 91 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
---Brute Squad--=S= (14) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Personal Guard (26) take 39 hits in close combat, which cause 2 casualties.
Wolves of Shadow (13) take 160 hits from archer fire, which cause 3 casualties.
thyra strongfoot (Dame of Dark Citadel, Assassins) has been wounded.
Partisans (8) take 240 hits (125 in close combat, 115 from archer fire), which cause 9 casualties.
Koja's Guards (24) take 92 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
The Last Stand (10) take 72 hits from archer fire, which cause 2 casualties.
Total casualties: 17 attackers, 9 defenders

Turn No. 2
    1 (21-I)
4 (9-A)
7 (12-I)
9 (5-I)
11 (10-A)
2 (5-A)
3 (50-A)
5 (5-A)
12 (39-A)
6 (12-S)
10 (16-A)
13 (14-S)
8 (24-P)
20 (18-I)
26 (27-I)
14 (29-I)
15 (23-A)
16 (13-A)
18 (37-I)
19 (22-I)
21 (30-A)
22 (10-A)
23 (21-I)
24 (26-I)
25 (30-A)
27 (13-I)
28 (48-I)
30 (11-A)
31 (17-A)
17 (13-A)
29 (67-I)
     

Dire Maul (5) fire on Royal Guard (28), scoring 36 hits.
Ouchy Stings (25) fire on Kybar's Silence (6), scoring 59 hits.
Glitnir's Arrows (22) fire on Wolves of Shadow (13), scoring 68 hits.
Atticus' Archers (17) fire on Kybar's Silence (6), scoring 43 hits.
Kybar's Silence (6) fire on Royal Guard (28), scoring 115 hits.
Dark Guards (4) fire on Azure Swordsmen (18), scoring 25 hits.
Birds of Prey (2) fire on ---Brute Squad--=S= (14), scoring 36 hits.
Violet Fletches (31) fire on The Last Stand (10), scoring 68 hits.
the White hand (11) fire on Azure Swordsmen (18), scoring 29 hits.
Archers (16) fire on Wolves of Shadow (13), scoring 57 hits.
Wolves of Shadow (13) fire on ---Brute Squad--=S= (14), scoring 139 hits.
Albert's Archers (15) fire on The Last Stand (10), scoring 92 hits.
Vengeance (12) fire on Koja's Guards (24), scoring 153 hits.
Varangian Guard (30) fire on Kybar's Silence (6), scoring 42 hits.
Gellin's Blades (21) fire on Kybar's Silence (6), scoring 51 hits.
The Last Stand (10) fire on Azure Swordsmen (18), scoring 87 hits.
Dahlia (3) fire on Guardians of Hope (23), scoring 233 hits.
Royal Guard (28) stay behind their camp fortifications.
Azure Swordsmen (18) stay behind their camp fortifications.
Requiem (27) stay behind their camp fortifications.
Guardians of Hope (23) stay behind their camp fortifications.
Koja's Guards (24) stay behind their camp fortifications.
---Brute Squad--=S= (14) stay behind their camp fortifications.
Banner Guard (19) stay behind their camp fortifications.
Takeover Unit (29) stay behind their camp fortifications.
Nightkisses (7), Randun's Oath (9) and Boaz's Platoon (1) advance towards the enemy.

Close Combat:
1 Wetham banners are visible in the melee.
Partisans (8) score 29 hits.
Personal Guard (26) score 85 hits.
Felixian Gaurd (20) score 57 hits.
Total hits suffered: Attackers: 142, Defenders: 29

Partisans (8) take 142 hits in close combat, which cause 5 casualties.
Royal Guard (28) take 76 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Kybar's Silence (6) take 195 hits from archer fire, which cause 4 casualties.
Azure Swordsmen (18) take 71 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Personal Guard (26) take 29 hits in close combat, which cause 1 casualties.
Guardians of Hope (23) take 117 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Koja's Guards (24) take 77 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
---Brute Squad--=S= (14) take 88 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Wolves of Shadow (13) take 125 hits from archer fire, which cause 2 casualties.
The Last Stand (10) take 160 hits from archer fire, which cause 4 casualties.
Total casualties: 15 attackers, 12 defenders

Turn No. 3
    4 (9-A)
11 (10-A)
1 (21-I)
2 (5-A)
3 (50-A)
5 (5-A)
7 (12-I)
9 (5-I)
12 (39-A)
6 (8-S)
10 (12-A)
13 (12-S)
8 (19-P)
20 (18-I)
26 (26-I)
14 (27-I)
15 (23-A)
16 (13-A)
18 (35-I)
19 (22-I)
21 (30-A)
22 (10-A)
23 (18-I)
24 (24-I)
25 (30-A)
27 (13-I)
28 (46-I)
30 (11-A)
31 (17-A)
17 (13-A)
29 (67-I)
     

Birds of Prey (2) fire on Royal Guard (28), scoring 32 hits.
Ouchy Stings (25) fire on Kybar's Silence (6), scoring 89 hits.
Albert's Archers (15) fire on Wolves of Shadow (13), scoring 83 hits.
Glitnir's Arrows (22) fire on The Last Stand (10), scoring 44 hits.
The Last Stand (10) fire on Royal Guard (28), scoring 94 hits.
Vengeance (12) fire on Azure Swordsmen (18), scoring 121 hits.
Dark Guards (4) fire on ---Brute Squad--=S= (14), scoring 38 hits.
Kybar's Silence (6) fire on Violet Fletches (31), scoring 125 hits.
Dahlia (3) fire on Royal Guard (28), scoring 187 hits.
Violet Fletches (31) fire on Wolves of Shadow (13), scoring 129 hits.
Varangian Guard (30) fire on The Last Stand (10), scoring 68 hits.
Archers (16) fire on Kybar's Silence (6), scoring 75 hits.
Wolves of Shadow (13) fire on Koja's Guards (24), scoring 97 hits.
Gellin's Blades (21) fire on The Last Stand (10), scoring 43 hits.
Dire Maul (5) fire on ---Brute Squad--=S= (14), scoring 26 hits.
the White hand (11) fire on Guardians of Hope (23), scoring 48 hits.
Atticus' Archers (17) fire on Kybar's Silence (6), scoring 54 hits.
---Brute Squad--=S= (14) stay behind their camp fortifications.
Felixian Gaurd (20) break through the frontlines!
Koja's Guards (24) stay behind their camp fortifications.
Royal Guard (28) stay behind their camp fortifications.
Requiem (27) stay behind their camp fortifications.
Banner Guard (19) stay behind their camp fortifications.
Guardians of Hope (23) stay behind their camp fortifications.
Azure Swordsmen (18) stay behind their camp fortifications.
Takeover Unit (29) stay behind their camp fortifications.
Randun's Oath (9), Nightkisses (7) and Boaz's Platoon (1) advance towards the enemy.

Close Combat:
Randun's Oath (9) score 105 hits.
Nightkisses (7) score 175 hits.
Felixian Gaurd (20) score 52 hits.
The Last Stand (10) score 35 hits.
Kybar's Silence (6) score 145 hits.
Boaz's Platoon (1) score 277 hits.
Wolves of Shadow (13) score 132 hits.
Total hits suffered: Attackers: 52, Defenders: 869

Close Combat:
1 Wetham banners are visible in the melee.
Personal Guard (26) score 86 hits.
Partisans (8) score 19 hits.
Total hits suffered: Attackers: 86, Defenders: 19

Randun's Oath (9) take 30 hits in close combat, which cause 1 casualties.
---Brute Squad--=S= (14) take 32 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Nightkisses (7) take 22 hits in close combat. No casualties.
Felixian Gaurd (20) take 869 hits in close combat, which cause 18 casualties, wiping the unit out.
Koja's Guards (24) take 49 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Royal Guard (28) take 157 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Personal Guard (26) take 19 hits in close combat, which cause 1 casualties.
The Last Stand (10) take 155 hits from archer fire, which cause 4 casualties.
Kybar's Silence (6) take 218 hits from archer fire, which cause 4 casualties.
Violet Fletches (31) take 63 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Guardians of Hope (23) take 24 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Azure Swordsmen (18) take 61 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Wolves of Shadow (13) take 212 hits from archer fire, which cause 4 casualties.
Partisans (8) take 86 hits in close combat, which cause 3 casualties.
Total casualties: 16 attackers, 31 defenders

Turn No. 4
    4 (9-A)
11 (10-A)
2 (5-A)
3 (50-A)
5 (5-A)
12 (39-A)
1 (21-I)
6 (4-S)
7 (12-I)
9 (4-I)
10 (8-A)
13 (8-S)
8 (16-P)
26 (25-I)
14 (26-I)
15 (23-A)
16 (13-A)
18 (33-I)
19 (22-I)
21 (30-A)
22 (10-A)
23 (17-I)
24 (23-I)
25 (30-A)
27 (13-I)
28 (41-I)
30 (11-A)
31 (15-A)
17 (13-A)
29 (67-I)
     

Glitnir's Arrows (22) fire on Boaz's Platoon (1), scoring 38 hits.
Dahlia (3) fire on Royal Guard (28), scoring 178 hits.
Dark Guards (4) fire on Azure Swordsmen (18), scoring 50 hits.
Atticus' Archers (17) fire on Boaz's Platoon (1), scoring 56 hits.
Vengeance (12) fire on ---Brute Squad--=S= (14), scoring 147 hits.
the White hand (11) fire on Violet Fletches (31), scoring 38 hits.
Dire Maul (5) fire on Ouchy Stings (25), scoring 27 hits.
Birds of Prey (2) fire on Koja's Guards (24), scoring 33 hits.
Kybar's Silence (6) fire on Albert's Archers (15), scoring 67 hits.
Wolves of Shadow (13) fire on Azure Swordsmen (18), scoring 64 hits.
Violet Fletches (31) fire on Nightkisses (7), scoring 83 hits.
Varangian Guard (30) fire on Boaz's Platoon (1), scoring 42 hits.
Gellin's Blades (21) fire on The Last Stand (10), scoring 40 hits.
Archers (16) fire on Wolves of Shadow (13), scoring 65 hits.
Albert's Archers (15) fire on Randun's Oath (9), scoring 84 hits.
Ouchy Stings (25) fire on Kybar's Silence (6), scoring 113 hits.
The Last Stand (10) fire on Guardians of Hope (23), scoring 90 hits.
Nightkisses (7), Boaz's Platoon (1) and Randun's Oath (9) advance towards the enemy.
Requiem (27), Koja's Guards (24), Banner Guard (19), Takeover Unit (29), Guardians of Hope (23), ---Brute Squad--=S= (14), Azure Swordsmen (18) and Royal Guard (28) advance towards the enemy.

Close Combat:
8 Wetham banners are visible in the melee.
Requiem (27) score 111 hits.
Koja's Guards (24) score 228 hits.
Banner Guard (19) score 103 hits.
Nightkisses (7) score 162 hits.
Boaz's Platoon (1) score 316 hits.
Randun's Oath (9) score 85 hits.
Guardians of Hope (23) score 185 hits.
Personal Guard (26) score 68 hits.
---Brute Squad--=S= (14) score 266 hits.
Partisans (8) score 17 hits.
Azure Swordsmen (18) score 198 hits.
Royal Guard (28) score 276 hits.
Total hits suffered: Attackers: 1435, Defenders: 580

Requiem (27) take 142 hits in close combat, which cause 5 casualties.
Koja's Guards (24) take 111 hits (78 in close combat, 33 from archer fire), which cause 3 casualties.
Kybar's Silence (6) take 113 hits from archer fire, which cause 2 casualties, making the unit retreat from the battlefield.
Wolves of Shadow (13) take 65 hits from archer fire, which cause 1 casualties, making the unit retreat from the battlefield.
Banner Guard (19) take 118 hits in close combat, which cause 5 casualties.
Nightkisses (7) take 481 hits (398 in close combat, 83 from archer fire), which cause 9 casualties, causing panicked flight among the survivors.
Boaz's Platoon (1) take 703 hits (567 in close combat, 136 from archer fire), which cause 12 casualties.
Violet Fletches (31) take 19 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Randun's Oath (9) take 356 hits (272 in close combat, 84 from archer fire), which cause 4 casualties, wiping the unit out.
Randun Moonseek (Knight of Dark Citadel, Assassins) has been wounded.
Guardians of Hope (23) take 152 hits (62 in close combat, 90 from archer fire), which cause 4 casualties.
Personal Guard (26) take 63 hits in close combat, which cause 3 casualties.
---Brute Squad--=S= (14) take 200 hits (53 in close combat, 147 from archer fire), which cause 5 casualties.
Partisans (8) take 198 hits in close combat, which cause 7 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
Azure Swordsmen (18) take 148 hits (34 in close combat, 114 from archer fire), which cause 4 casualties.
Albert's Archers (15) take 34 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Royal Guard (28) take 208 hits (30 in close combat, 178 from archer fire), which cause 6 casualties.
Ouchy Stings (25) take 14 hits from archer fire (reduced due to fortifications). No casualties.
The Last Stand (10) take 40 hits from archer fire, which cause 1 casualties, causing panicked flight among the survivors.
Total casualties: 36 attackers, 37 defenders

Turn No. 5
    4 (9-A)
11 (10-A)
2 (5-A)
3 (50-A)
5 (5-A)
12 (39-A)
  1 (9-I)
14 (21-I)
18 (29-I)
19 (17-I)
23 (13-I)
24 (20-I)
26 (22-I)
27 (8-I)
28 (35-I)
15 (22-A)
16 (13-A)
21 (30-A)
22 (10-A)
25 (30-A)
29 (67-I)
30 (11-A)
31 (14-A)
17 (13-A)
     

Archers (16) fire on Dahlia (3), scoring 32 hits.
Ouchy Stings (25) fire on Dahlia (3), scoring 49 hits.
Vengeance (12) fire on Violet Fletches (31), scoring 153 hits.
Atticus' Archers (17) hold their fire.
Varangian Guard (30) fire on Dahlia (3), scoring 42 hits.
Dahlia (3) fire on Takeover Unit (29), scoring 310 hits.
Gellin's Blades (21) fire on Vengeance (12), scoring 28 hits.
Dark Guards (4) fire on Albert's Archers (15), scoring 30 hits.
the White hand (11) fire on Albert's Archers (15), scoring 40 hits.
Glitnir's Arrows (22) fire on Vengeance (12), scoring 47 hits.
Dire Maul (5) fire on Ouchy Stings (25), scoring 30 hits.
Albert's Archers (15) fire on Dahlia (3), scoring 55 hits.
Birds of Prey (2) fire on Gellin's Blades (21), scoring 19 hits.
Violet Fletches (31) fire on Vengeance (12), scoring 54 hits.
Guardians of Hope (23) break through the frontlines!
Banner Guard (19) break through the frontlines!
Personal Guard (26) break through the frontlines!
Royal Guard (28) break through the frontlines!
Takeover Unit (29) can not advance, because the front lines are too crowded.
---Brute Squad--=S= (14) break through the frontlines!

Close Combat:
1 Wetham banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Requiem (27) score 83 hits.
Azure Swordsmen (18) score 170 hits.
Boaz's Platoon (1) score 155 hits.
Koja's Guards (24) score 175 hits.
Total hits suffered: Attackers: 267 (428 before overkill), Defenders: 155

Takeover Unit (29) take 310 hits from archer fire, which cause 13 casualties.
Ouchy Stings (25) take 15 hits from archer fire (reduced due to fortifications). No casualties.
Vengeance (12) take 129 hits from archer fire, which cause 3 casualties.
Dahlia (3) take 178 hits from archer fire, which cause 4 casualties.
Requiem (27) take 48 hits in close combat, which cause 2 casualties.
Gellin's Blades (21) take 10 hits from archer fire (reduced due to fortifications). No casualties.
Azure Swordsmen (18) take 65 hits in close combat, which cause 2 casualties.
Albert's Archers (15) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Boaz's Platoon (1) take 267 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Violet Fletches (31) take 77 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Koja's Guards (24) take 42 hits in close combat, which cause 1 casualties.
Total casualties: 12 attackers, 21 defenders

Turn No. 6
    4 (9-A)
11 (10-A)
2 (5-A)
3 (46-A)
5 (5-A)
12 (36-A)
14 (21-I)
19 (17-I)
23 (13-I)
26 (22-I)
28 (35-I)
18 (27-I)
24 (19-I)
27 (6-I)
15 (21-A)
16 (13-A)
21 (30-A)
22 (10-A)
25 (30-A)
29 (54-I)
30 (11-A)
31 (12-A)
17 (13-A)
     

Atticus' Archers (17) move closer to get better shots.
Gellin's Blades (21) move closer to get better shots.
Glitnir's Arrows (22) fire on Dahlia (3), scoring 27 hits.
Birds of Prey (2) fire on Royal Guard (28), scoring 49 hits.
Violet Fletches (31) fire on Dahlia (3), scoring 41 hits.
Albert's Archers (15) fire on Dahlia (3), scoring 35 hits.
Dire Maul (5) fire on Royal Guard (28), scoring 79 hits.
Dahlia (3) fire on ---Brute Squad--=S= (14), scoring 347 hits.
the White hand (11) fire on Royal Guard (28), scoring 118 hits.
Varangian Guard (30) move closer to get better shots.
Dark Guards (4) fire on Guardians of Hope (23), scoring 77 hits.
Ouchy Stings (25) fire on Vengeance (12), scoring 55 hits.
Vengeance (12) fire on Personal Guard (26), scoring 241 hits.
Archers (16) fire on Dahlia (3), scoring 35 hits.
---Brute Squad--=S= (14), Requiem (27), Personal Guard (26), Koja's Guards (24), Banner Guard (19), Azure Swordsmen (18), Guardians of Hope (23), Royal Guard (28) and Takeover Unit (29) advance towards the enemy.

Close Combat:
7 Wetham banners are visible in the melee.
---Brute Squad--=S= (14) score 240 hits.
Personal Guard (26) score 62 hits.
Banner Guard (19) score 73 hits.
Birds of Prey (2) score 19 hits.
Dire Maul (5) score 20 hits.
Dahlia (3) score 143 hits.
Guardians of Hope (23) score 190 hits.
Royal Guard (28) score 248 hits.
Vengeance (12) score 94 hits.
Total hits suffered: Attackers: 813, Defenders: 276

---Brute Squad--=S= (14) take 444 hits (97 in close combat, 347 from archer fire), which cause 10 casualties.
Sir Boswick Biggie, Arch Priest of Wetham has been wounded.
Personal Guard (26) take 313 hits (72 in close combat, 241 from archer fire), which cause 13 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat. One Wetham banner is lost.
Banner Guard (19) take 44 hits in close combat, which cause 2 casualties.
Birds of Prey (2) take 206 hits in close combat, which cause 5 casualties, wiping the unit out.
Dire Maul (5) take 270 hits in close combat, which cause 5 casualties, wiping the unit out.
Dahlia (3) take 319 hits (181 in close combat, 138 from archer fire), which cause 7 casualties.
Guardians of Hope (23) take 101 hits (24 in close combat, 77 from archer fire), which cause 2 casualties.
Royal Guard (28) take 285 hits (39 in close combat, 246 from archer fire), which cause 8 casualties.
Vengeance (12) take 211 hits (156 in close combat, 55 from archer fire), which cause 6 casualties, making the unit retreat from the battlefield.
Total casualties: 23 attackers, 35 defenders

Turn No. 7
    4 (9-A)
11 (10-A)
3 (39-A)
14 (11-I)
19 (15-I)
23 (11-I)
28 (27-I)
18 (27-I)
24 (19-I)
27 (6-I)
21 (30-A)
29 (54-I)
30 (11-A)
15 (21-A)
16 (13-A)
17 (13-A)
22 (10-A)
25 (30-A)
31 (12-A)
       

the White hand (11) fire on Azure Swordsmen (18), scoring 82 hits.
Dark Guards (4) fire on Koja's Guards (24), scoring 62 hits.
Archers (16) move closer to get better shots.
Glitnir's Arrows (22) move closer to get better shots.
Albert's Archers (15) have no enemy in range and advance to better firing positions.
Gellin's Blades (21) fire on the White hand (11), scoring 44 hits.
Ouchy Stings (25) have no enemy in range and advance to better firing positions.
Atticus' Archers (17) have no enemy in range and advance to better firing positions.
Varangian Guard (30) move closer to get better shots.
Violet Fletches (31) have no enemy in range and advance to better firing positions.
Koja's Guards (24), Azure Swordsmen (18), Requiem (27) and Takeover Unit (29) advance towards the enemy.

Close Combat:
7 Wetham banners are visible in the melee.
Koja's Guards (24) score 212 hits.
Azure Swordsmen (18) score 142 hits.
Requiem (27) score 55 hits.
Banner Guard (19) score 70 hits.
Guardians of Hope (23) score 160 hits.
Royal Guard (28) score 204 hits.
Dahlia (3) score 216 hits.
---Brute Squad--=S= (14) score 149 hits.
Total hits suffered: Attackers: 992, Defenders: 216
With no infantry cover left, Dark Guards (4) panic and retreat.

Koja's Guards (24) take 114 hits (52 in close combat, 62 from archer fire), which cause 3 casualties.
Azure Swordsmen (18) take 124 hits (42 in close combat, 82 from archer fire), which cause 3 casualties.
Requiem (27) take 40 hits in close combat, which cause 1 casualties.
the White hand (11) take 44 hits from archer fire, which cause 1 casualties.
Dark Guards (4) are shocked, causing panicked flight among the survivors.
Banner Guard (19) take 26 hits in close combat, which cause 1 casualties.
Guardians of Hope (23) take 22 hits in close combat, which cause 1 casualties.
Royal Guard (28) take 34 hits in close combat, which cause 1 casualties.
Dahlia (3) take 992 hits in close combat, which cause 22 casualties.
Total casualties: 23 attackers, 10 defenders

Turn No. 8
    11 (9-A)
3 (17-A)
14 (11-I)
18 (24-I)
19 (14-I)
23 (10-I)
24 (16-I)
27 (5-I)
28 (26-I)
29 (54-I)
30 (11-A)
15 (21-A)
16 (13-A)
17 (13-A)
21 (30-A)
22 (10-A)
25 (30-A)
31 (12-A)
         

Glitnir's Arrows (22) fire on the White hand (11), scoring 31 hits.
Varangian Guard (30) fire on the White hand (11), scoring 78 hits.
the White hand (11) fire on Takeover Unit (29), scoring 73 hits.
Albert's Archers (15) fire on the White hand (11), scoring 38 hits.
Atticus' Archers (17) fire on the White hand (11), scoring 49 hits.
Archers (16) fire on the White hand (11), scoring 33 hits.
Violet Fletches (31) fire on the White hand (11), scoring 56 hits.
Gellin's Blades (21) fire on the White hand (11), scoring 30 hits.
Ouchy Stings (25) fire on the White hand (11), scoring 40 hits.
Takeover Unit (29) can not advance, because the front lines are too crowded.

Close Combat:
7 Wetham banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Dahlia (3) score 141 hits.
Koja's Guards (24) score 170 hits.
Azure Swordsmen (18) score 143 hits.
Guardians of Hope (23) score 122 hits.
Royal Guard (28) score 233 hits.
---Brute Squad--=S= (14) score 148 hits.
Requiem (27) score 48 hits.
Banner Guard (19) score 60 hits.
Total hits suffered: Attackers: 631 (924 before overkill), Defenders: 141

Dahlia (3) take 631 hits in close combat, which cause 14 casualties, causing panicked flight among the survivors.
Koja's Guards (24) take 34 hits in close combat, which cause 1 casualties.
Takeover Unit (29) take 73 hits from archer fire, which cause 3 casualties.
the White hand (11) take 355 hits from archer fire, which cause 8 casualties, causing panicked flight among the survivors.
Azure Swordsmen (18) take 22 hits in close combat, which cause 1 casualties.
Guardians of Hope (23) take 36 hits in close combat, which cause 1 casualties.
Royal Guard (28) take 49 hits in close combat, which cause 1 casualties.
Total casualties: 22 attackers, 7 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 10 %.



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