Difference between revisions of "Title Systems"

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==== Simple ====
 
==== Simple ====
 
The simple system is very easy:
 
The simple system is very easy:
* Dukes are dukes
+
* Dukes are Dukes
* Lords of imperial regions are Viscounts
+
* Lords of Imperial regions are Viscounts
 
* Lords of other regions are Barons
 
* Lords of other regions are Barons
  

Revision as of 18:45, 12 October 2007

The contents on this page discuss a possible new feature. It may or may not be ever included in the game, and it may or may not be partially in testing somewhere (usually on the testing branch).
In short, consider this page is a sketchpad of sorts and don't rely too much on things written here until this notice disappears.
-- Tom

� BattleMaster offers realms several different systems by which to attribute titles. Here's a short explanation:


Simple

The simple system is very easy:

  • Dukes are Dukes
  • Lords of Imperial regions are Viscounts
  • Lords of other regions are Barons


Classic

This is the system we used for 6 years; many players grew used to it, so we keep it around. Titles are based on the region type you command:

  • City or Stronghold: Duke
  • Townsland: Marquis
  • Woodland/Rural: Count
  • everything else: Baron


Size

This system grants titles by the (nominal) population of your region:

  • Dukes are dukes, irrespective of size
  • > 12000 peasants: Marquess
  • 6000 - 12000 peasants: Earl
  • 2000 - 6000 peasants: Viscount
  • < 2000 peasants: Baron


Complex

This system grants titles by a combination of population, region type, fortification level and possibly other factors, in a way that only the realm bureaucrats really understand.


Republican / Democratic

These newfangled things should be avoided, as they only lead to the peasants getting ideas above their station.