Difference between revisions of "The TattleMaster"

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|date = January 21, 2010
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|title = Upcoming Changes to Priest/Adventurer Hours
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|article = A new feature that will be added to testing servers at the next update: Elderly priests and adventurers will start getting fewer hours. Just as the regular character classes get fewer and fewer hours as they get older, so, too, will priests and adventurers.
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|author = {{Usr|Indirik}}}}
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|date = January 21, 2010
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|title = Server Update
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|article = A bit late on this, but the live servers were updated last week. The anticipated changes to long distance priest travel via ferry and new temple guard functions have bee implemented on the Test severs ''only''. Check the archives for more details on either of these changes. Also, all bug fixes up through Rev
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|author = {{Usr|Indirik}}}}
 
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|date = January 6, 2010
 
|date = January 6, 2010

Revision as of 16:22, 21 January 2010

TattleHeader.png
The TattleMaster is BattleMaster's first, and only, OOC newspaper dedicated to discussions about the game of BattleMaster itself. Here you will find information regarding bugfixes, new features, changes in game mechanics, and probably even a few FAQs and interviews.
Upcoming Changes to Priest/Adventurer HoursJanuary 21, 2010
A new feature that will be added to testing servers at the next update: Elderly priests and adventurers will start getting fewer hours. Just as the regular character classes get fewer and fewer hours as they get older, so, too, will priests and adventurers.
Indirik
Server UpdateJanuary 21, 2010
A bit late on this, but the live servers were updated last week. The anticipated changes to long distance priest travel via ferry and new temple guard functions have bee implemented on the Test severs only. Check the archives for more details on either of these changes. Also, all bug fixes up through Rev
Indirik
Temple Guard Changes Coming SoonJanuary 6, 2010
At the next server update, a change involving temple guards will go live on testing servers. Temple guards will now actively resist efforts by the region lord to sack or close the temple.
Indirik
Quick Glimpse of Proposed Combat System ChangesJanuary 6, 2010
The devs are working on some new changes to the combat system to overcome some limitations of the current overcrowding system. In addition, these changes will bring more intuitive combat behavior, exciting new features, and allows for great new aide for roleplaying opportunities.

Some highlights:

  • Units can bypass overcrowded lines and move into combat with units in the next line.
  • All units will battle specific other units, so you'll know who you're attacking, and who's attacking you!
Indirik


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