Difference between revisions of "Talk:Beluaterra/Third Invasion"

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:::::::::: Or give it all but one, and make sure that none have everything they want. -[[User:Chénier|Chénier]] 18:37, 7 June 2007 (CEST)
 
:::::::::: Or give it all but one, and make sure that none have everything they want. -[[User:Chénier|Chénier]] 18:37, 7 June 2007 (CEST)
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::::::::::: Giving them anything at all is a bad idea. Each item puts them one item closer to what they want. They think their clever words will make their invasion easier; I say that we do not make it easier for them. If they want the items, let them come and claim them! [[User:AlexTurner|AlexTurner]] 23:16, 7 June 2007 (CEST)

Revision as of 22:16, 7 June 2007

Apparently the Ancient Sabre of Daemonslaying was created by a sage, so I don't know how the Necromancer can claim that it at least was stolen from him. --Jeffw 05:10, 5 June 2007 (CEST)

There is an artifact of the same name on Belluaterra that wasn't made by a sage. At least, I think so.AlexTurner

Report from Hannibal (2 hours, 11 minutes ago) Message sent to everyone in the region Villriil (6 recipients)

=======The Ground Rumbles, and Dark Clouds loom Overhead...as a Shadowy Darkness engulfs the outskirts of the region=======

I am Hannibal, Messenger of the Undead. I come to seek your aid in what may soon come to be. We are on a peaceful--for the most part--mission to find and secure relics taken from our Lords by Humans. Please, tell your masters, friends and family of our intentions.

Help us, and live...do nothing, or worse, stand against us--and die.

I will be moving further North, please vacate troops from my path.

Hannibal --Bannable 04:36, 6 June 2007 (CEST)

Bringers of doom?

Has anyone attempted to stab them? -Chénier 04:57, 6 June 2007 (CEST)

Yes, as far as I know an Alluran infiltrator successfully wounded Jezabel in or around Brovyl (unconfirmed). Which did not prevent her from raising a undead band in Bolkenia from where she marched towards her doom in Ardmore. TanSerrai 10:33, 6 June 2007 (CEST)
Are you sure? as far as I know, the only Alluran infiltrator lies in a dungeon, we defeated Jezabel in Brovyl and soon after he disappeared after cursing us. I may be wrong but ALluran has not wounded Jezabel Astinus 11:09, 6 June 2007 (CEST)
No infiltrator from Alluran attacked Jezabel. She attacked the fortifications in Brovyl and was defeated. Following the battle she delivered a warning against attacking their messengers, then sank into the ground. She apparently reappeared in Bolkenia. --Indirik 12:54, 6 June 2007 (CEST)
I tried in Nuzanki, but I couldn't, becausse game mechanics prevent me from attacking new characters. -Chénier 17:56, 6 June 2007 (CEST)

Unique items

Same demands

Noticed how the Monsters and the Undead want the same items? No, no, think about it. We've got undead and we've got monsters. So follow my reasoning.

  • We don't give either of them the artifacts: They come after us.
  • We give one of them the artifacts: The other one comes after us for giving away the item they also wanted.


So it's foolproof. Invasion in either case. Foreign Curs 20:30, 5 June 2007 (CEST)

So basically we have a choice now: do we give the items to the undead and cause a monster invasion, do we give them to the undead and cause a monster invasion, or do we keep them and get both invasions on Beluaterra... Van Peteghem 21:30, 5 June 2007 (CEST)
The monsters want a unique item, the undead want five. That's as far as I've heard from what they want. The undead also want the adventurers in and around Riombara to run around like lunatic and tear off their hairs yelling that an undead invasion will come over Beluaterra if they don't get their unique items, but that's not really important. Van Peteghem 23:12, 5 June 2007 (CEST)

Update: The mosters want two items now. And yes, it is yet again an item the undead also want. Foreign Curs 19:31, 6 June 2007 (CEST)

Undead will fight Monsters over items?

Or maybe they will both come just to attack each other. Like in an undead-monster-war. Where entire Beluaterra is their battlefield. As the undead have more or less stated, they hate monsters. Foreign Curs 19:31, 6 June 2007 (CEST)

I did not infer that the undead hate the monsters, just that if the humans are blood thirsty, perhaps they should kill monsters instead. Sounds more like an offer of truce for the living. Out in Atamara I have witnessed several first hand accounts of monstesrs and the undead working together, destroying different things. Usually the monsters kill villagers, and the undead damage production as they send people fleeing as they do whatever it is they do. People always get killed, however, and they undead tend to fight right alongside the monsters to wipe out Human troops.
there must be more information that just this. the monsters appeared in oepiud after my adv had been there for a while and out blasted a message that essentially had no beginning. perhaps the monsters made some demands elsewhere that's a bit more coherent than that? --Fodder 22:39, 5 June 2007 (CEST)
"By all means, kill the Monsters...they taint the blood of warriors, and make them unfit for transition...but never take from the undead." Quoted from one of the Undead warlords. They do hate the monsters.
I think you're still missing the point of "What happens IF we manage to get either party the items, cos i don't think they'll want to sit down and have tea...--Crazylozda 20:58, 6 June 2007 (CEST)
Give the undead what the monsters want, and the monsters what the undead want. Keep one of the undead's for leverage to make sure they both don't just trade for what they need. Hide that item in Sint. That's if you want to minimise losses... I'd just give them both what they want and have a crapload of realms destroyed. ;) -Chénier 04:17, 7 June 2007 (CEST)
I think you missed the fact that they want the same things. --The1exile 10:21, 7 June 2007 (CEST)
The monsters want less than the undead, no? Well give them what the undead want and they don't, and give the undead what the monsters want... -Chénier 14:20, 7 June 2007 (CEST)
Actually the monsters keep asking for more. I think it likely that they will seek the same items ultimately, putting the island between a rock and a hard place. --The1exile 17:21, 7 June 2007 (CEST)
How about we dont give them anything? Or just give them one thing that both of them want then they can fight themselves for it? ScottSabin 18:31, 7 June 2007 (CEST)
Or give it all but one, and make sure that none have everything they want. -Chénier 18:37, 7 June 2007 (CEST)
Giving them anything at all is a bad idea. Each item puts them one item closer to what they want. They think their clever words will make their invasion easier; I say that we do not make it easier for them. If they want the items, let them come and claim them! AlexTurner 23:16, 7 June 2007 (CEST)