Difference between revisions of "Petterson Family/Battle Reports/Fiddleford Frenzy"

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(Turns 1 - 5 COMPLETE)
m (All text DONE. Just Battlefield views to do.)
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Loratil Raiders IV (30) fire on Haters (64), scoring 35 hits.<BR>
 
Loratil Raiders IV (30) fire on Haters (64), scoring 35 hits.<BR>
Line 1,840: Line 1,841:
 
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Arms n' Legs Legion (76) fire on Ariston Rangers (21), scoring 78 hits.
 
Makar Mercenaries (3) (95) fire on Skullhitters (16), scoring 30 hits.
 
Loratil Raiders IV (30) fire on Badger Slayers (65), scoring 19 hits.
 
Retributors (60) move closer to get better shots.
 
Fists of Iron (57) fire on Atalanta's Archers (9), scoring 21 hits.
 
The Golden Archers (71) fire on Atalanta's Archers (9), scoring 32 hits.
 
Viking Longbows (3) (89) fire on Ariston Rangers (21), scoring 19 hits.
 
Skullhitters (16) fire on Citadel Guardians (61), scoring 44 hits.
 
---[]- Death from Above (99) retreat towards safer positions.
 
Aim low (35) fire on Badger Slayers (65), scoring 71 hits.
 
Ariston Rangers (21) fire on Citadel Guardians (51), scoring 77 hits.
 
Citadel Guardians (51) fire on Atalanta's Archers (9), scoring 98 hits.
 
Citadel Guardians (61) fire on Skullhitters (16), scoring 51 hits.
 
Badger Slayers (65) retreat towards safer positions.
 
Viking Longbows (3) (86) hold their fire.
 
Desert Wind (23) fire on Retributors (60), scoring 76 hits.
 
---[]- Hammer Throwers (56) fire on Ariston Rangers (21), scoring 15 hits.
 
Lobbers of Sharp Pointed Sticks (67) have no viable target and wait for one to appear.
 
Atalanta's Archers (9) fire on Lobbers of Sharp Pointed Sticks (67), scoring 26 hits.
 
Dawgs (50) fire on Skullhitters (16), scoring 14 hits.
 
  
Close Combat:
+
Arms n' Legs Legion (76) fire on Ariston Rangers (21), scoring 78 hits.<BR>
2 Eston banners are visible in the melee.
+
Makar Mercenaries (3) (95) fire on Skullhitters (16), scoring 30 hits.<BR>
23 Talerium banners are visible in the melee.
+
Loratil Raiders IV (30) fire on Badger Slayers (65), scoring 19 hits.<BR>
2 Barony of Makar banners are visible in the melee.
+
Retributors (60) move closer to get better shots.<BR>
12 Norland banners are visible in the melee.
+
Fists of Iron (57) fire on Atalanta's Archers (9), scoring 21 hits.<BR>
Willingly in SFP (39) score 67 hits.
+
The Golden Archers (71) fire on Atalanta's Archers (9), scoring 32 hits.<BR>
Dragonski's Dragons (27) score 102 hits.
+
Viking Longbows (3) (89) fire on Ariston Rangers (21), scoring 19 hits.<BR>
Chronos Numbers (4) score 55 hits.
+
Skullhitters (16) fire on Citadel Guardians (61), scoring 44 hits.<BR>
Ptaphoc's Finest (28) score 154 hits.
+
---[]- Death from Above (99) retreat towards safer positions.<BR>
Knights of Fire (33) score 105 hits.
+
Aim low (35) fire on Badger Slayers (65), scoring 71 hits.<BR>
Were-Camel Commando (19) score 253 hits.
+
Ariston Rangers (21) fire on Citadel Guardians (51), scoring 77 hits.<BR>
who's you daddy? (43) score 231 hits.
+
Citadel Guardians (51) fire on Atalanta's Archers (9), scoring 98 hits.<BR>
8th Dragoons (22) score 177 hits.
+
Citadel Guardians (61) fire on Skullhitters (16), scoring 51 hits.<BR>
Haters (64) score 244 hits.
+
Badger Slayers (65) retreat towards safer positions.<BR>
Landlocked Sailors (45) score 70 hits.
+
Viking Longbows (3) (86) hold their fire.<BR>
Talerium Light Infantry (10) score 135 hits.
+
Desert Wind (23) fire on Retributors (60), scoring 76 hits.<BR>
Shadow Raiders (31) score 184 hits.
+
---[]- Hammer Throwers (56) fire on Ariston Rangers (21), scoring 15 hits.<BR>
Praetorian Legion (66) score 12 hits.
+
Lobbers of Sharp Pointed Sticks (67) have no viable target and wait for one to appear.<BR>
Valiant Knights of the Shadow (53) score 68 hits.
+
Atalanta's Archers (9) fire on Lobbers of Sharp Pointed Sticks (67), scoring 26 hits.<BR>
Personal Guard (62) score 165 hits.
+
Dawgs (50) fire on Skullhitters (16), scoring 14 hits.<BR>
Lacirith Knights (38) score 52 hits.
 
Shadow Hunters (36) score 203 hits.
 
Mythos (97) score 58 hits.
 
Eternals (17) score 73 hits.
 
Kure's Flock (13) score 153 hits.
 
Personal Guard (7) score 76 hits.
 
Glory in Death (47) score 149 hits.
 
Desert Riders (14) score 257 hits.
 
Northern Strike (25) score 135 hits.
 
Killing In The Name Of (11) score 394 hits.
 
The Dark Side (5) score 149 hits.
 
Makar Peasant Militia (92) score 6 hits.
 
Silver Ravens (20) score 149 hits.
 
Army of the North (46) score 111 hits.
 
Limeguard no. 11 (24) score 372 hits.
 
Crimson's Finest (37) score 54 hits.
 
Taxis d'Kammar (18) score 151 hits.
 
Ultraviolent Droogies (26) score 201 hits.
 
Gutbusters (84) score 36 hits.
 
Ariston Guard (2) score 167 hits.
 
Sale City Guard (78) score 89 hits.
 
Brave Strangers (29) score 115 hits.
 
Internet is for pr0n (75) score 130 hits.
 
Brigantium infantry (1) score 125 hits.
 
Rangers (41) score 170 hits.
 
Gilth's Rangers (77) score 33 hits.
 
Hid Coi's Horseless Norsemen (49) score 91 hits.
 
Legio II Infernalis (6) score 500 hits.
 
Out for Blood (12) score 76 hits.
 
---~ Jotunbane (82) score 8 hits.
 
Triton's Tridents (34) score 7 hits.
 
---[]- Mjolnir (73) score 94 hits.
 
Desert Fiends (40) score 188 hits.
 
Centurions (15) score 83 hits.
 
Desert wind (8) score 59 hits.
 
Pale Raiders (3) score 283 hits.
 
Blablabla Warriors (52) score 62 hits.
 
Huscarles with BIG Axes (100) score 207 hits.
 
Total hits suffered: Attackers: 1303, Defenders: 5985
 
  
Willingly in SFP (39) take 183 hits in close combat, which cause 6 casualties.
+
<B>Close Combat</B>:<BR>
Dragonski's Dragons (27) take 337 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
+
<FONT COLOR="#FF0033">2 Eston banners are visible in the melee.<BR>
Liliandra, Countess of Dondor has been wounded.
+
23 Talerium banners are visible in the melee.<BR>
Chronos Numbers (4) take 149 hits in close combat, which cause 5 casualties.
+
2 Barony of Makar banners are visible in the melee.<BR>
Jenos of Talerium has been wounded.
+
12 Norland banners are visible in the melee.<BR> </FONT>
Retributors (60) take 76 hits from archer fire, which cause 4 casualties.
+
Willingly in SFP (39) score 67 hits.<BR>
Ptaphoc's Finest (28) take 121 hits in close combat, which cause 3 casualties.
+
Dragonski's Dragons (27) score 102 hits.<BR>
Knights of Fire (33) take 118 hits in close combat, which cause 3 casualties.
+
Chronos Numbers (4) score 55 hits.<BR>
Were-Camel Commando (19) take 91 hits in close combat, which cause 2 casualties.
+
Ptaphoc's Finest (28) score 154 hits.<BR>
who's you daddy? (43) take 67 hits in close combat, which cause 2 casualties.
+
Knights of Fire (33) score 105 hits.<BR>
8th Dragoons (22) take 57 hits in close combat, which cause 1 casualties.
+
Were-Camel Commando (19) score 253 hits.<BR>
Skullhitters (16) take 95 hits from archer fire, which cause 2 casualties, making the unit retreat from the battlefield.
+
who's you daddy? (43) score 231 hits.<BR>
Haters (64) take 1625 hits in close combat, which cause 57 casualties.
+
8th Dragoons (22) score 177 hits.<BR>
Landlocked Sailors (45) take 63 hits in close combat, which cause 2 casualties.
+
Haters (64) score 244 hits.<BR>
Talerium Light Infantry (10) take 34 hits in close combat, which cause 1 casualties.
+
Landlocked Sailors (45) score 70 hits.<BR>
Shadow Raiders (31) take 44 hits in close combat, which cause 1 casualties.
+
Talerium Light Infantry (10) score 135 hits.<BR>
Praetorian Legion (66) take 1011 hits in close combat, which cause 15 casualties, wiping the unit out.
+
Shadow Raiders (31) score 184 hits.<BR>
Valiant Knights of the Shadow (53) take 806 hits in close combat, which cause 10 casualties, wiping the unit out.
+
Praetorian Legion (66) score 12 hits.<BR>
Ariston Rangers (21) take 112 hits from archer fire, which cause 3 casualties.
+
Valiant Knights of the Shadow (53) score 68 hits.<BR>
Personal Guard (62) take 608 hits in close combat, which cause 21 casualties. 2 Norland banners fall.
+
Personal Guard (62) score 165 hits.<BR>
Lacirith Knights (38) take 39 hits in close combat, which cause 2 casualties.
+
Lacirith Knights (38) score 52 hits.<BR>
Mythos (97) take 490 hits in close combat, which cause 25 casualties, making the unit retreat from the battlefield.
+
Shadow Hunters (36) score 203 hits.<BR>
Citadel Guardians (51) take 77 hits from archer fire, which cause 2 casualties.
+
Mythos (97) score 58 hits.<BR>
Makar Peasant Militia (92) take 230 hits in close combat, which cause 6 casualties, wiping the unit out.
+
Eternals (17) score 73 hits.<BR>
Jabeer IV, Count of Melmoor has been wounded.
+
Kure's Flock (13) score 153 hits.<BR>
Citadel Guardians (61) take 44 hits from archer fire, which cause 2 casualties.
+
Personal Guard (7) score 76 hits.<BR>
Badger Slayers (65) take 45 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
+
Glory in Death (47) score 149 hits.<BR>
Gutbusters (84) take 183 hits in close combat, which cause 7 casualties, wiping the unit out.
+
Desert Riders (14) score 257 hits.<BR>
Sale City Guard (78) take 307 hits in close combat, which cause 11 casualties, wiping the unit out.
+
Northern Strike (25) score 135 hits.<BR>
Internet is for pr0n (75) take 193 hits in close combat, which cause 8 casualties.
+
Killing In The Name Of (11) score 394 hits.<BR>
Lobbers of Sharp Pointed Sticks (67) take 26 hits from archer fire, which cause 1 casualties.
+
The Dark Side (5) score 149 hits.<BR>
Gilth's Rangers (77) take 109 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
+
Makar Peasant Militia (92) score 6 hits.<BR>
Hid Coi's Horseless Norsemen (49) take 117 hits in close combat, which cause 4 casualties.
+
Silver Ravens (20) score 149 hits.<BR>
---~ Jotunbane (82) take 95 hits in close combat, which cause 1 casualties, wiping the unit out.
+
Army of the North (46) score 111 hits.<BR>
---[]- Mjolnir (73) take 74 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
+
Limeguard no. 11 (24) score 372 hits.<BR>
Blablabla Warriors (52) take 71 hits in close combat, which cause 2 casualties.
+
Crimson's Finest (37) score 54 hits.<BR>
Huscarles with BIG Axes (100) take 66 hits in close combat, which cause 1 casualties.
+
Taxis d'Kammar (18) score 151 hits.<BR>
Atalanta's Archers (9) take 151 hits from archer fire, which cause 5 casualties.
+
Ultraviolent Droogies (26) score 201 hits.<BR>
 +
Gutbusters (84) score 36 hits.<BR>
 +
Ariston Guard (2) score 167 hits.<BR>
 +
Sale City Guard (78) score 89 hits.<BR>
 +
Brave Strangers (29) score 115 hits.<BR>
 +
Internet is for pr0n (75) score 130 hits.<BR>
 +
Brigantium infantry (1) score 125 hits.<BR>
 +
Rangers (41) score 170 hits.<BR>
 +
Gilth's Rangers (77) score 33 hits.<BR>
 +
Hid Coi's Horseless Norsemen (49) score 91 hits.<BR>
 +
Legio II Infernalis (6) score 500 hits.<BR>
 +
Out for Blood (12) score 76 hits.<BR>
 +
---~ Jotunbane (82) score 8 hits.<BR>
 +
Triton's Tridents (34) score 7 hits.<BR>
 +
---[]- Mjolnir (73) score 94 hits.<BR>
 +
Desert Fiends (40) score 188 hits.<BR>
 +
Centurions (15) score 83 hits.<BR>
 +
Desert wind (8) score 59 hits.<BR>
 +
Pale Raiders (3) score 283 hits.<BR>
 +
Blablabla Warriors (52) score 62 hits.<BR>
 +
Huscarles with BIG Axes (100) score 207 hits.<BR>
 +
 
 +
<B>Total Hits Suffered</B>:
 +
*Attackers: 1303
 +
*Defenders: 5985
 +
 
 +
Willingly in SFP (39) take 183 hits in close combat, which cause 6 casualties.<BR>
 +
Dragonski's Dragons (27) take 337 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.<BR>
 +
<FONT COLOR="#993300">Liliandra, Countess of Dondor has been wounded.<BR> </FONT>
 +
Chronos Numbers (4) take 149 hits in close combat, which cause 5 casualties.<BR>
 +
<FONT COLOR="#993300">Jenos of Talerium has been wounded.<BR> </FONT>
 +
Retributors (60) take 76 hits from archer fire, which cause 4 casualties.<BR>
 +
Ptaphoc's Finest (28) take 121 hits in close combat, which cause 3 casualties.<BR>
 +
Knights of Fire (33) take 118 hits in close combat, which cause 3 casualties.<BR>
 +
Were-Camel Commando (19) take 91 hits in close combat, which cause 2 casualties.<BR>
 +
who's you daddy? (43) take 67 hits in close combat, which cause 2 casualties.<BR>
 +
8th Dragoons (22) take 57 hits in close combat, which cause 1 casualties.<BR>
 +
Skullhitters (16) take 95 hits from archer fire, which cause 2 casualties, making the unit retreat from the battlefield.<BR>
 +
Haters (64) take 1625 hits in close combat, which cause 57 casualties.<BR>
 +
Landlocked Sailors (45) take 63 hits in close combat, which cause 2 casualties.<BR>
 +
Talerium Light Infantry (10) take 34 hits in close combat, which cause 1 casualties.<BR>
 +
Shadow Raiders (31) take 44 hits in close combat, which cause 1 casualties.<BR>
 +
Praetorian Legion (66) take 1011 hits in close combat, which cause 15 casualties, wiping the unit out.<BR>
 +
Valiant Knights of the Shadow (53) take 806 hits in close combat, which cause 10 casualties, wiping the unit out.<BR>
 +
Ariston Rangers (21) take 112 hits from archer fire, which cause 3 casualties.<BR>
 +
Personal Guard (62) take 608 hits in close combat, which cause 21 casualties. 2 Norland banners fall.<BR>
 +
Lacirith Knights (38) take 39 hits in close combat, which cause 2 casualties.<BR>
 +
Mythos (97) take 490 hits in close combat, which cause 25 casualties, making the unit retreat from the battlefield.<BR>
 +
Citadel Guardians (51) take 77 hits from archer fire, which cause 2 casualties.<BR>
 +
Makar Peasant Militia (92) take 230 hits in close combat, which cause 6 casualties, wiping the unit out.<BR>
 +
<FONT COLOR="#993300">Jabeer IV, Count of Melmoor has been wounded.<BR> </FONT>
 +
Citadel Guardians (61) take 44 hits from archer fire, which cause 2 casualties.<BR>
 +
Badger Slayers (65) take 45 hits from archer fire (reduced due to fortifications), which cause 1 casualties.<BR>
 +
Gutbusters (84) take 183 hits in close combat, which cause 7 casualties, wiping the unit out.<BR>
 +
Sale City Guard (78) take 307 hits in close combat, which cause 11 casualties, wiping the unit out.<BR>
 +
Internet is for pr0n (75) take 193 hits in close combat, which cause 8 casualties.<BR>
 +
Lobbers of Sharp Pointed Sticks (67) take 26 hits from archer fire, which cause 1 casualties.<BR>
 +
Gilth's Rangers (77) take 109 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.<BR>
 +
Hid Coi's Horseless Norsemen (49) take 117 hits in close combat, which cause 4 casualties.<BR>
 +
---~ Jotunbane (82) take 95 hits in close combat, which cause 1 casualties, wiping the unit out.<BR>
 +
---[]- Mjolnir (73) take 74 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.<BR>
 +
Blablabla Warriors (52) take 71 hits in close combat, which cause 2 casualties.<BR>
 +
Huscarles with BIG Axes (100) take 66 hits in close combat, which cause 1 casualties.<BR>
 +
Atalanta's Archers (9) take 151 hits from archer fire, which cause 5 casualties.<BR>
  
 
===Turn Seven===
 
===Turn Seven===
Line 1,975: Line 1,980:
 
|}
 
|}
  
Fists of Iron (57) fire on Ariston Rangers (21), scoring 14 hits.
 
Aim low (35) fire on Citadel Guardians (61), scoring 94 hits.
 
Citadel Guardians (51) fire on Ariston Rangers (21), scoring 51 hits.
 
Viking Longbows (3) (89) fire on Atalanta's Archers (9), scoring 17 hits.
 
Citadel Guardians (61) fire on Ariston Rangers (21), scoring 34 hits.
 
Atalanta's Archers (9) fire on Arms n' Legs Legion (76), scoring 24 hits.
 
Ariston Rangers (21) fire on Retributors (60), scoring 43 hits.
 
Retributors (60) fire on Atalanta's Archers (9), scoring 25 hits.
 
Arms n' Legs Legion (76) fire on Atalanta's Archers (9), scoring 75 hits.
 
----[]- Hammer Throwers (56) fire on Ariston Rangers (21), scoring 20 hits.
 
Badger Slayers (65) hold their fire.
 
The Golden Archers (71) fire on Ariston Rangers (21), scoring 30 hits.
 
Dawgs (50) fire on Atalanta's Archers (9), scoring 9 hits.
 
Lobbers of Sharp Pointed Sticks (67) retreat towards safer positions.
 
---[]- Death from Above (99) hold their fire.
 
Viking Longbows (3) (86) hold their fire.
 
Makar Mercenaries (3) (95) fire on Ariston Rangers (21), scoring 15 hits.
 
Loratil Raiders IV (30) fire on Citadel Guardians (51), scoring 24 hits.
 
Desert Wind (23) fire on The Golden Archers (71), scoring 54 hits.
 
Chronos Numbers (4) break through the frontlines!
 
Shadow Hunters (36) break through the frontlines!
 
Glory in Death (47) break through the frontlines!
 
Knights of Fire (33) break through the frontlines!
 
Triton's Tridents (34) break through the frontlines!
 
Centurions (15) break through the frontlines!
 
Brave Strangers (29) break through the frontlines!
 
Shadow Raiders (31) break through the frontlines!
 
Talerium Light Infantry (10) break through the frontlines!
 
Kure's Flock (13) break through the frontlines!
 
Desert Riders (14) break through the frontlines!
 
Personal Guard (7) break through the frontlines!
 
Crimson's Finest (37) break through the frontlines!
 
Silver Ravens (20) break through the frontlines!
 
Killing In The Name Of (11) break through the frontlines!
 
8th Dragoons (22) break through the frontlines!
 
Ultraviolent Droogies (26) break through the frontlines!
 
Willingly in SFP (39) break through the frontlines!
 
  
Close Combat:
+
Fists of Iron (57) fire on Ariston Rangers (21), scoring 14 hits.<BR>
12 Talerium banners are visible in the melee.
+
Aim low (35) fire on Citadel Guardians (61), scoring 94 hits.<BR>
7 Norland banners are visible in the melee.
+
Citadel Guardians (51) fire on Ariston Rangers (21), scoring 51 hits.<BR>
Desert wind (8) score 57 hits.
+
Viking Longbows (3) (89) fire on Atalanta's Archers (9), scoring 17 hits.<BR>
Huscarles with BIG Axes (100) score 202 hits.
+
Citadel Guardians (61) fire on Ariston Rangers (21), scoring 34 hits.<BR>
Blablabla Warriors (52) score 51 hits.
+
Atalanta's Archers (9) fire on Arms n' Legs Legion (76), scoring 24 hits.<BR>
Army of the North (46) score 147 hits.
+
Ariston Rangers (21) fire on Retributors (60), scoring 43 hits.<BR>
Hid Coi's Horseless Norsemen (49) score 68 hits.
+
Retributors (60) fire on Atalanta's Archers (9), scoring 25 hits.<BR>
Northern Strike (25) score 119 hits.
+
Arms n' Legs Legion (76) fire on Atalanta's Archers (9), scoring 75 hits.<BR>
who's you daddy? (43) score 242 hits.
+
---[]- Hammer Throwers (56) fire on Ariston Rangers (21), scoring 20 hits.<BR>
Pale Raiders (3) score 259 hits.
+
Badger Slayers (65) hold their fire.<BR>
Haters (64) score 110 hits.
+
The Golden Archers (71) fire on Ariston Rangers (21), scoring 30 hits.<BR>
Limeguard no. 11 (24) score 328 hits.
+
Dawgs (50) fire on Atalanta's Archers (9), scoring 9 hits.<BR>
Taxis d'Kammar (18) score 171 hits.
+
Lobbers of Sharp Pointed Sticks (67) retreat towards safer positions.<BR>
Landlocked Sailors (45) score 70 hits.
+
---[]- Death from Above (99) hold their fire.<BR>
Were-Camel Commando (19) score 238 hits.
+
Viking Longbows (3) (86) hold their fire.<BR>
Internet is for pr0n (75) score 97 hits.
+
Makar Mercenaries (3) (95) fire on Ariston Rangers (21), scoring 15 hits.<BR>
Brigantium infantry (1) score 113 hits.
+
Loratil Raiders IV (30) fire on Citadel Guardians (51), scoring 24 hits.<BR>
Ptaphoc's Finest (28) score 102 hits.
+
Desert Wind (23) fire on The Golden Archers (71), scoring 54 hits.<BR>
Desert Fiends (40) score 166 hits.
+
Chronos Numbers (4) break through the frontlines!<BR>
Personal Guard (62) score 103 hits.
+
Shadow Hunters (36) break through the frontlines!<BR>
Lacirith Knights (38) score 14 hits.
+
Glory in Death (47) break through the frontlines!<BR>
Eternals (17) score 88 hits.
+
Knights of Fire (33) break through the frontlines!<BR>
Rangers (41) score 152 hits.
+
Triton's Tridents (34) break through the frontlines!<BR>
Ariston Guard (2) score 180 hits.
+
Centurions (15) break through the frontlines!<BR>
Out for Blood (12) score 66 hits.
+
Brave Strangers (29) break through the frontlines!<BR>
The Dark Side (5) score 153 hits.
+
Shadow Raiders (31) break through the frontlines!<BR>
Legio II Infernalis (6) score 371 hits.
+
Talerium Light Infantry (10) break through the frontlines!<BR>
Total hits suffered: Attackers: 631, Defenders: 3036
+
Kure's Flock (13) break through the frontlines!<BR>
 +
Desert Riders (14) break through the frontlines!<BR>
 +
Personal Guard (7) break through the frontlines!<BR>
 +
Crimson's Finest (37) break through the frontlines!<BR>
 +
Silver Ravens (20) break through the frontlines!<BR>
 +
Killing In The Name Of (11) break through the frontlines!<BR>
 +
8th Dragoons (22) break through the frontlines!<BR>
 +
Ultraviolent Droogies (26) break through the frontlines!<BR>
 +
Willingly in SFP (39) break through the frontlines!<BR>
  
Close Combat:
+
<B>Close Combat</B>:<BR>
2 Eston banners are visible in the melee.
+
<FONT COLOR="#FF0033">12 Talerium banners are visible in the melee.<BR>
11 Talerium banners are visible in the melee.
+
7 Norland banners are visible in the melee.<BR> </FONT>
3 Norland banners are visible in the melee.
+
Desert wind (8) score 57 hits.<BR>
Chronos Numbers (4) score 50 hits.
+
Huscarles with BIG Axes (100) score 202 hits.<BR>
Shadow Hunters (36) score 180 hits.
+
Blablabla Warriors (52) score 51 hits.<BR>
Glory in Death (47) score 162 hits.
+
Army of the North (46) score 147 hits.<BR>
Fists of Iron (57) score 12 hits.
+
Hid Coi's Horseless Norsemen (49) score 68 hits.<BR>
Knights of Fire (33) score 117 hits.
+
Northern Strike (25) score 119 hits.<BR>
Citadel Guardians (51) score 33 hits.
+
who's you daddy? (43) score 242 hits.<BR>
Viking Longbows (3) (89) score 8 hits.
+
Pale Raiders (3) score 259 hits.<BR>
Triton's Tridents (34) score 9 hits.
+
Haters (64) score 110 hits.<BR>
Citadel Guardians (61) score 24 hits.
+
Limeguard no. 11 (24) score 328 hits.<BR>
Centurions (15) score 104 hits.
+
Taxis d'Kammar (18) score 171 hits.<BR>
Brave Strangers (29) score 124 hits.
+
Landlocked Sailors (45) score 70 hits.<BR>
Shadow Raiders (31) score 106 hits.
+
Were-Camel Commando (19) score 238 hits.<BR>
Talerium Light Infantry (10) score 143 hits.
+
Internet is for pr0n (75) score 97 hits.<BR>
Kure's Flock (13) score 156 hits.
+
Brigantium infantry (1) score 113 hits.<BR>
Desert Riders (14) score 246 hits.
+
Ptaphoc's Finest (28) score 102 hits.<BR>
Retributors (60) score 18 hits.
+
Desert Fiends (40) score 166 hits.<BR>
Arms n' Legs Legion (76) score 35 hits.
+
Personal Guard (62) score 103 hits.<BR>
Personal Guard (7) score 92 hits.
+
Lacirith Knights (38) score 14 hits.<BR>
Crimson's Finest (37) score 60 hits.
+
Eternals (17) score 88 hits.<BR>
Silver Ravens (20) score 159 hits.
+
Rangers (41) score 152 hits.<BR>
8th Dragoons (22) score 171 hits.
+
Ariston Guard (2) score 180 hits.<BR>
Killing In The Name Of (11) score 420 hits.
+
Out for Blood (12) score 66 hits.<BR>
Ultraviolent Droogies (26) score 231 hits.
+
The Dark Side (5) score 153 hits.<BR>
Willingly in SFP (39) score 61 hits.
+
Legio II Infernalis (6) score 371 hits.<BR>
The Golden Archers (71) score 20 hits.
+
 
Makar Mercenaries (3) (95) score 37 hits.
+
<B>Total Hits Suffered</B>:
Total hits suffered: Attackers: 187, Defenders: 2591
+
*Attackers: 631
 +
*Defenders: 3036
 +
 
 +
<B>Close Combat</B>:<BR>
 +
<FONT COLOR="#FF0033">2 Eston banners are visible in the melee.<BR>
 +
11 Talerium banners are visible in the melee.<BR>
 +
3 Norland banners are visible in the melee.<BR> </FONT>
 +
Chronos Numbers (4) score 50 hits.<BR>
 +
Shadow Hunters (36) score 180 hits.<BR>
 +
Glory in Death (47) score 162 hits.<BR>
 +
Fists of Iron (57) score 12 hits.<BR>
 +
Knights of Fire (33) score 117 hits.<BR>
 +
Citadel Guardians (51) score 33 hits.<BR>
 +
Viking Longbows (3) (89) score 8 hits.<BR>
 +
Triton's Tridents (34) score 9 hits.<BR>
 +
Citadel Guardians (61) score 24 hits.<BR>
 +
Centurions (15) score 104 hits.<BR>
 +
Brave Strangers (29) score 124 hits.<BR>
 +
Shadow Raiders (31) score 106 hits.<BR>
 +
Talerium Light Infantry (10) score 143 hits.<BR>
 +
Kure's Flock (13) score 156 hits.<BR>
 +
Desert Riders (14) score 246 hits.<BR>
 +
Retributors (60) score 18 hits.<BR>
 +
Arms n' Legs Legion (76) score 35 hits.<BR>
 +
Personal Guard (7) score 92 hits.<BR>
 +
Crimson's Finest (37) score 60 hits.<BR>
 +
Silver Ravens (20) score 159 hits.<BR>
 +
8th Dragoons (22) score 171 hits.<BR>
 +
Killing In The Name Of (11) score 420 hits.<BR>
 +
Ultraviolent Droogies (26) score 231 hits.<BR>
 +
Willingly in SFP (39) score 61 hits.<BR>
 +
The Golden Archers (71) score 20 hits.<BR>
 +
Makar Mercenaries (3) (95) score 37 hits.<BR>
  
Chronos Numbers (4) take 55 hits in close combat, which cause 2 casualties.
+
<B>Total Hits Suffered</B>:
Shadow Hunters (36) take 53 hits in close combat, which cause 1 casualties.
+
*Attackers: 187
Glory in Death (47) take 38 hits in close combat, which cause 1 casualties.
+
*Defenders: 2591
Fists of Iron (57) take 721 hits in close combat, which cause 18 casualties, wiping the unit out.
+
 
Knights of Fire (33) take 41 hits in close combat, which cause 1 casualties.
+
Chronos Numbers (4) take 55 hits in close combat, which cause 2 casualties.<BR>
Citadel Guardians (51) take 582 hits (558 in close combat, 24 from archer fire), which cause 17 casualties.
+
Shadow Hunters (36) take 53 hits in close combat, which cause 1 casualties.<BR>
Viking Longbows (3) (89) take 419 hits in close combat, which cause 18 casualties, wiping the unit out.
+
Glory in Death (47) take 38 hits in close combat, which cause 1 casualties.<BR>
Desert wind (8) take 108 hits in close combat, which cause 4 casualties.
+
Fists of Iron (57) take 721 hits in close combat, which cause 18 casualties, wiping the unit out.<BR>
Citadel Guardians (61) take 338 hits (244 in close combat, 94 from archer fire), which cause 13 casualties.
+
Knights of Fire (33) take 41 hits in close combat, which cause 1 casualties.<BR>
Atalanta's Archers (9) take 126 hits from archer fire, which cause 4 casualties, causing panicked flight among the survivors.
+
Citadel Guardians (51) take 582 hits (558 in close combat, 24 from archer fire), which cause 17 casualties.<BR>
Ariston Rangers (21) take 164 hits from archer fire, which cause 4 casualties, causing panicked flight among the survivors.
+
Viking Longbows (3) (89) take 419 hits in close combat, which cause 18 casualties, wiping the unit out.<BR>
Retributors (60) take 260 hits (217 in close combat, 43 from archer fire), which cause 12 casualties, wiping the unit out.
+
Desert wind (8) take 108 hits in close combat, which cause 4 casualties.<BR>
Arms n' Legs Legion (76) take 152 hits (128 in close combat, 24 from archer fire), which cause 5 casualties.
+
Citadel Guardians (61) take 338 hits (244 in close combat, 94 from archer fire), which cause 13 casualties.<BR>
Huscarles with BIG Axes (100) take 527 hits in close combat, which cause 12 casualties. 2 Norland banners fall.
+
Atalanta's Archers (9) take 126 hits from archer fire, which cause 4 casualties, causing panicked flight among the survivors.<BR>
Blablabla Warriors (52) take 701 hits in close combat, which cause 19 casualties.
+
Ariston Rangers (21) take 164 hits from archer fire, which cause 4 casualties, causing panicked flight among the survivors.<BR>
Army of the North (46) take 84 hits in close combat, which cause 2 casualties.
+
Retributors (60) take 260 hits (217 in close combat, 43 from archer fire), which cause 12 casualties, wiping the unit out.<BR>
Hid Coi's Horseless Norsemen (49) take 768 hits in close combat, which cause 10 casualties, wiping the unit out.
+
Arms n' Legs Legion (76) take 152 hits (128 in close combat, 24 from archer fire), which cause 5 casualties.<BR>
Condrid (Knight of Icegate) has been captured by Eston forces.
+
Huscarles with BIG Axes (100) take 527 hits in close combat, which cause 12 casualties. 2 Norland banners fall.<BR>
Northern Strike (25) take 106 hits in close combat, which cause 4 casualties.
+
Blablabla Warriors (52) take 701 hits in close combat, which cause 19 casualties.<BR>
who's you daddy? (43) take 80 hits in close combat, which cause 2 casualties.
+
Army of the North (46) take 84 hits in close combat, which cause 2 casualties.<BR>
Pale Raiders (3) take 47 hits in close combat, which cause 2 casualties.
+
Hid Coi's Horseless Norsemen (49) take 768 hits in close combat, which cause 10 casualties, wiping the unit out.<BR>
The Golden Archers (71) take 237 hits (183 in close combat, 54 from archer fire), which cause 14 casualties, making the unit retreat from the battlefield.
+
<FONT COLOR="#993300">Condrid (Knight of Icegate) has been captured by Eston forces.<BR> </FONT>
Zak (Knight of Egret's Rock) has been captured by Eston forces.
+
Northern Strike (25) take 106 hits in close combat, which cause 4 casualties.<BR>
Haters (64) take 456 hits in close combat, which cause 16 casualties.
+
who's you daddy? (43) take 80 hits in close combat, which cause 2 casualties.<BR>
Limeguard no. 11 (24) take 50 hits in close combat, which cause 1 casualties.
+
Pale Raiders (3) take 47 hits in close combat, which cause 2 casualties.<BR>
Taxis d'Kammar (18) take 50 hits in close combat, which cause 1 casualties.
+
The Golden Archers (71) take 237 hits (183 in close combat, 54 from archer fire), which cause 14 casualties, making the unit retreat from the battlefield.<BR>
Landlocked Sailors (45) take 41 hits in close combat, which cause 1 casualties.
+
Zak (Knight of Egret's Rock) has been captured by Eston forces.<BR>
Were-Camel Commando (19) take 16 hits in close combat. No casualties.
+
Haters (64) take 456 hits in close combat, which cause 16 casualties.<BR>
Internet is for pr0n (75) take 338 hits in close combat, which cause 13 casualties.
+
Limeguard no. 11 (24) take 50 hits in close combat, which cause 1 casualties.<BR>
Brigantium infantry (1) take 49 hits in close combat, which cause 2 casualties.
+
Taxis d'Kammar (18) take 50 hits in close combat, which cause 1 casualties.<BR>
Personal Guard (62) take 246 hits in close combat, which cause 9 casualties, wiping the unit out.
+
Landlocked Sailors (45) take 41 hits in close combat, which cause 1 casualties.<BR>
Makar Mercenaries (3) (95) take 121 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
+
Were-Camel Commando (19) take 16 hits in close combat. No casualties.<BR>
 +
Internet is for pr0n (75) take 338 hits in close combat, which cause 13 casualties.<BR>
 +
Brigantium infantry (1) take 49 hits in close combat, which cause 2 casualties.<BR>
 +
Personal Guard (62) take 246 hits in close combat, which cause 9 casualties, wiping the unit out.<BR>
 +
Makar Mercenaries (3) (95) take 121 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.<BR>
  
 
===Turn Eight===
 
===Turn Eight===
Line 2,123: Line 2,135:
 
|}
 
|}
  
Badger Slayers (65) retreat towards safer positions.
 
----[]- Hammer Throwers (56) move closer to get better shots.
 
Loratil Raiders IV (30) have no enemy in range and advance to better firing positions.
 
---[]- Death from Above (99) move closer to get better shots.
 
Desert Wind (23) have no enemy in range and advance to better firing positions.
 
Viking Longbows (3) (86) retreat towards safer positions.
 
Lobbers of Sharp Pointed Sticks (67) have no viable target and wait for one to appear.
 
Aim low (35) have no enemy in range and advance to better firing positions.
 
Dawgs (50) fire on Aim low (35), scoring 17 hits.
 
Shadow Raiders (31) break through the frontlines!
 
Ariston Guard (2) break through the frontlines!
 
who's you daddy? (43) break through the frontlines!
 
Desert Fiends (40) break through the frontlines!
 
Willingly in SFP (39) break through the frontlines!
 
Personal Guard (7) break through the frontlines!
 
Desert Riders (14) break through the frontlines!
 
Glory in Death (47) break through the frontlines!
 
Army of the North (46) break through the frontlines!
 
Brave Strangers (29) break through the frontlines!
 
Killing In The Name Of (11) break through the frontlines!
 
Out for Blood (12) break through the frontlines!
 
Ultraviolent Droogies (26) break through the frontlines!
 
Shadow Hunters (36) break through the frontlines!
 
Brigantium infantry (1) break through the frontlines!
 
Taxis d'Kammar (18) break through the frontlines!
 
Silver Ravens (20) break through the frontlines!
 
Centurions (15) break through the frontlines!
 
Legio II Infernalis (6) break through the frontlines!
 
Were-Camel Commando (19) break through the frontlines!
 
Rangers (41) break through the frontlines!
 
Talerium Light Infantry (10) break through the frontlines!
 
Chronos Numbers (4) break through the frontlines!
 
8th Dragoons (22) break through the frontlines!
 
Triton's Tridents (34) break through the frontlines!
 
Crimson's Finest (37) break through the frontlines!
 
Knights of Fire (33) break through the frontlines!
 
Kure's Flock (13) break through the frontlines!
 
  
Close Combat:
+
Badger Slayers (65) retreat towards safer positions.<BR>
6 Talerium banners are visible in the melee.
+
---[]- Hammer Throwers (56) move closer to get better shots.<BR>
5 Norland banners are visible in the melee.
+
Loratil Raiders IV (30) have no enemy in range and advance to better firing positions.<BR>
Lacirith Knights (38) score 15 hits.
+
---[]- Death from Above (99) move closer to get better shots.<BR>
Internet is for pr0n (75) score 65 hits.
+
Desert Wind (23) have no enemy in range and advance to better firing positions.<BR>
The Dark Side (5) score 157 hits.
+
Viking Longbows (3) (86) retreat towards safer positions.<BR>
Huscarles with BIG Axes (100) score 86 hits.
+
Lobbers of Sharp Pointed Sticks (67) have no viable target and wait for one to appear.<BR>
Haters (64) score 79 hits.
+
Aim low (35) have no enemy in range and advance to better firing positions.<BR>
Eternals (17) score 92 hits.
+
Dawgs (50) fire on Aim low (35), scoring 17 hits.<BR>
Landlocked Sailors (45) score 70 hits.
+
Shadow Raiders (31) break through the frontlines!<BR>
Blablabla Warriors (52) score 21 hits.
+
Ariston Guard (2) break through the frontlines!<BR>
Limeguard no. 11 (24) score 402 hits.
+
who's you daddy? (43) break through the frontlines!<BR>
Northern Strike (25) score 136 hits.
+
Desert Fiends (40) break through the frontlines!<BR>
Ptaphoc's Finest (28) score 126 hits.
+
Willingly in SFP (39) break through the frontlines!<BR>
Pale Raiders (3) score 271 hits.
+
Personal Guard (7) break through the frontlines!<BR>
Desert wind (8) score 11 hits.
+
Desert Riders (14) break through the frontlines!<BR>
Total hits suffered: Attackers: 251, Defenders: 1280
+
Glory in Death (47) break through the frontlines!<BR>
 +
Army of the North (46) break through the frontlines!<BR>
 +
Brave Strangers (29) break through the frontlines!<BR>
 +
Killing In The Name Of (11) break through the frontlines!<BR>
 +
Out for Blood (12) break through the frontlines!<BR>
 +
Ultraviolent Droogies (26) break through the frontlines!<BR>
 +
Shadow Hunters (36) break through the frontlines!<BR>
 +
Brigantium infantry (1) break through the frontlines!<BR>
 +
Taxis d'Kammar (18) break through the frontlines!<BR>
 +
Silver Ravens (20) break through the frontlines!<BR>
 +
Centurions (15) break through the frontlines!<BR>
 +
Legio II Infernalis (6) break through the frontlines!<BR>
 +
Were-Camel Commando (19) break through the frontlines!<BR>
 +
Rangers (41) break through the frontlines!<BR>
 +
Talerium Light Infantry (10) break through the frontlines!<BR>
 +
Chronos Numbers (4) break through the frontlines!<BR>
 +
8th Dragoons (22) break through the frontlines!<BR>
 +
Triton's Tridents (34) break through the frontlines!<BR>
 +
Crimson's Finest (37) break through the frontlines!<BR>
 +
Knights of Fire (33) break through the frontlines!<BR>
 +
Kure's Flock (13) break through the frontlines!<BR>
 +
 
 +
<B>Close Combat</B>:<BR>
 +
<FONT COLOR="#FF0033">6 Talerium banners are visible in the melee.<BR>
 +
5 Norland banners are visible in the melee.<BR> </FONT>
 +
Lacirith Knights (38) score 15 hits.<BR>
 +
Internet is for pr0n (75) score 65 hits.<BR>
 +
The Dark Side (5) score 157 hits.<BR>
 +
Huscarles with BIG Axes (100) score 86 hits.<BR>
 +
Haters (64) score 79 hits.<BR>
 +
Eternals (17) score 92 hits.<BR>
 +
Landlocked Sailors (45) score 70 hits.<BR>
 +
Blablabla Warriors (52) score 21 hits.<BR>
 +
Limeguard no. 11 (24) score 402 hits.<BR>
 +
Northern Strike (25) score 136 hits.<BR>
 +
Ptaphoc's Finest (28) score 126 hits.<BR>
 +
Pale Raiders (3) score 271 hits.<BR>
 +
Desert wind (8) score 11 hits.<BR>
 +
 
 +
<B>Total Hits Suffered</B>:
 +
*Attackers: 251
 +
*Defenders: 1280
  
Close Combat:
+
<B>Close Combat</B>:<BR>
6 Talerium banners are visible in the melee.
+
6 Talerium banners are visible in the melee.<BR>
Ariston Guard (2) score 182 hits.
+
Ariston Guard (2) score 182 hits.<BR>
----[]- Hammer Throwers (56) score 19 hits.
+
---[]- Hammer Throwers (56) score 19 hits.<BR>
Arms n' Legs Legion (76) score 54 hits.
+
Arms n' Legs Legion (76) score 54 hits.<BR>
who's you daddy? (43) score 193 hits.
+
who's you daddy? (43) score 193 hits.<BR>
Desert Fiends (40) score 153 hits.
+
Desert Fiends (40) score 153 hits.<BR>
---[]- Death from Above (99) score 26 hits.
+
---[]- Death from Above (99) score 26 hits.<BR>
Army of the North (46) score 136 hits.
+
Army of the North (46) score 136 hits.<BR>
Out for Blood (12) score 61 hits.
+
Out for Blood (12) score 61 hits.<BR>
Brigantium infantry (1) score 118 hits.
+
Brigantium infantry (1) score 118 hits.<BR>
Taxis d'Kammar (18) score 147 hits.
+
Taxis d'Kammar (18) score 147 hits.<BR>
Legio II Infernalis (6) score 455 hits.
+
Legio II Infernalis (6) score 455 hits.<BR>
Citadel Guardians (51) score 8 hits.
+
Citadel Guardians (51) score 8 hits.<BR>
Were-Camel Commando (19) score 217 hits.
+
Were-Camel Commando (19) score 217 hits.<BR>
Rangers (41) score 150 hits.
+
Rangers (41) score 150 hits.<BR>
Citadel Guardians (61) score 31 hits.
+
Citadel Guardians (61) score 31 hits.<BR>
Total hits suffered: Attackers: 138, Defenders: 1812
 
  
Close Combat:
+
<B>Total Hits Suffered</B>:
2 Eston banners are visible in the melee.
+
*Attackers: 138
11 Talerium banners are visible in the melee.
+
*Defenders: 1812
The attackers crowd around the outnumbered defenders - Overkill!
 
Shadow Raiders (31) score 223 hits.
 
Willingly in SFP (39) score 61 hits.
 
Personal Guard (7) score 92 hits.
 
Desert Riders (14) score 243 hits.
 
Glory in Death (47) score 119 hits.
 
Brave Strangers (29) score 138 hits.
 
Killing In The Name Of (11) score 316 hits.
 
Ultraviolent Droogies (26) score 197 hits.
 
Shadow Hunters (36) score 211 hits.
 
Silver Ravens (20) score 179 hits.
 
Lobbers of Sharp Pointed Sticks (67) score 56 hits.
 
Centurions (15) score 96 hits.
 
Talerium Light Infantry (10) score 142 hits.
 
Chronos Numbers (4) score 35 hits.
 
8th Dragoons (22) score 142 hits.
 
Triton's Tridents (34) score 9 hits.
 
Crimson's Finest (37) score 73 hits.
 
Knights of Fire (33) score 109 hits.
 
Dawgs (50) score 11 hits.
 
Kure's Flock (13) score 131 hits.
 
Total hits suffered: Attackers: 67, Defenders: 900 (2516 before overkill)
 
  
Shadow Raiders (31) take 22 hits in close combat, which cause 1 casualties.
+
<B>Close Combat</B>:<BR>
Ariston Guard (2) take 48 hits in close combat, which cause 1 casualties.
+
<FONT COLOR="#FF0033">2 Eston banners are visible in the melee.<BR>
----[]- Hammer Throwers (56) take 761 hits in close combat, which cause 19 casualties, wiping the unit out.
+
11 Talerium banners are visible in the melee.<BR>
Arms n' Legs Legion (76) take 316 hits in close combat, which cause 10 casualties.
+
The attackers crowd around the outnumbered defenders - Overkill!<BR> </FONT>
who's you daddy? (43) take 34 hits in close combat, which cause 1 casualties.
+
Shadow Raiders (31) score 223 hits.<BR>
Desert Fiends (40) take 16 hits in close combat. No casualties.
+
Willingly in SFP (39) score 61 hits.<BR>
Willingly in SFP (39) take 45 hits in close combat, which cause 1 casualties.
+
Personal Guard (7) score 92 hits.<BR>
---[]- Death from Above (99) take 320 hits in close combat, which cause 5 casualties, wiping the unit out.
+
Desert Riders (14) score 243 hits.<BR>
Maeloch (Knight of Brackhead) has been captured by Talerium forces.
+
Glory in Death (47) score 119 hits.<BR>
Lacirith Knights (38) take 51 hits in close combat, which cause 1 casualties, wiping the unit out.
+
Brave Strangers (29) score 138 hits.<BR>
Army of the North (46) take 40 hits in close combat, which cause 1 casualties.
+
Killing In The Name Of (11) score 316 hits.<BR>
Internet is for pr0n (75) take 600 hits in close combat, which cause 18 casualties, wiping the unit out.
+
Ultraviolent Droogies (26) score 197 hits.<BR>
The Dark Side (5) take 41 hits in close combat, which cause 1 casualties.
+
Shadow Hunters (36) score 211 hits.<BR>
Huscarles with BIG Axes (100) take 234 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
+
Silver Ravens (20) score 179 hits.<BR>
Haters (64) take 251 hits in close combat, which cause 9 casualties. 4 Norland banners fall.
+
Lobbers of Sharp Pointed Sticks (67) score 56 hits.<BR>
Lobbers of Sharp Pointed Sticks (67) take 353 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
+
Centurions (15) score 96 hits.<BR>
Eternals (17) take 39 hits in close combat, which cause 1 casualties.
+
Talerium Light Infantry (10) score 142 hits.<BR>
Citadel Guardians (51) take 179 hits in close combat, which cause 1 casualties, wiping the unit out.
+
Chronos Numbers (4) score 35 hits.<BR>
Alianora (Noble) has been captured by Talerium forces.
+
8th Dragoons (22) score 142 hits.<BR>
Citadel Guardians (61) take 236 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
+
Triton's Tridents (34) score 9 hits.<BR>
mummy (Lord) has been captured by Talerium forces.
+
Crimson's Finest (37) score 73 hits.<BR>
Landlocked Sailors (45) take 39 hits in close combat, which cause 1 casualties.
+
Knights of Fire (33) score 109 hits.<BR>
Blablabla Warriors (52) take 195 hits in close combat, which cause 5 casualties.
+
Dawgs (50) score 11 hits.<BR>
Limeguard no. 11 (24) take 26 hits in close combat, which cause 1 casualties.
+
Kure's Flock (13) score 131 hits.<BR>
Northern Strike (25) take 44 hits in close combat, which cause 1 casualties.
+
 
Ptaphoc's Finest (28) take 11 hits in close combat. No casualties.
+
<B>Total Hits Suffered</B>:
Aim low (35) take 17 hits from archer fire, which cause 1 casualties.
+
*Attackers: 67
Dawgs (50) take 497 hits in close combat (reduced due to fortifications), which cause 18 casualties, wiping the unit out.
+
*Defenders: 900
Lady Atala (Knight of Mansbridge) has been captured by Talerium forces.
+
**+1616 Before Overkill
 +
 
 +
Shadow Raiders (31) take 22 hits in close combat, which cause 1 casualties.<BR>
 +
Ariston Guard (2) take 48 hits in close combat, which cause 1 casualties.<BR>
 +
---[]- Hammer Throwers (56) take 761 hits in close combat, which cause 19 casualties, wiping the unit out.<BR>
 +
Arms n' Legs Legion (76) take 316 hits in close combat, which cause 10 casualties.<BR>
 +
who's you daddy? (43) take 34 hits in close combat, which cause 1 casualties.<BR>
 +
Desert Fiends (40) take 16 hits in close combat. No casualties.<BR>
 +
Willingly in SFP (39) take 45 hits in close combat, which cause 1 casualties.<BR>
 +
---[]- Death from Above (99) take 320 hits in close combat, which cause 5 casualties, wiping the unit out.<BR>
 +
<FONT COLOR="#993300">Maeloch (Knight of Brackhead) has been captured by Talerium forces.<BR> </FONT>
 +
Lacirith Knights (38) take 51 hits in close combat, which cause 1 casualties, wiping the unit out.<BR>
 +
Army of the North (46) take 40 hits in close combat, which cause 1 casualties.<BR>
 +
Internet is for pr0n (75) take 600 hits in close combat, which cause 18 casualties, wiping the unit out.<BR>
 +
The Dark Side (5) take 41 hits in close combat, which cause 1 casualties.<BR>
 +
Huscarles with BIG Axes (100) take 234 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.<BR>
 +
Haters (64) take 251 hits in close combat, which cause 9 casualties. 4 Norland banners fall.<BR>
 +
Lobbers of Sharp Pointed Sticks (67) take 353 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.<BR>
 +
Eternals (17) take 39 hits in close combat, which cause 1 casualties.<BR>
 +
Citadel Guardians (51) take 179 hits in close combat, which cause 1 casualties, wiping the unit out.<BR>
 +
<FONT COLOR="#993300">Alianora (Noble) has been captured by Talerium forces.<BR> </FONT>
 +
Citadel Guardians (61) take 236 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.<BR>
 +
<FONT COLOR="#993300">mummy (Lord) has been captured by Talerium forces.<BR> </FONT>
 +
Landlocked Sailors (45) take 39 hits in close combat, which cause 1 casualties.<BR>
 +
Blablabla Warriors (52) take 195 hits in close combat, which cause 5 casualties.<BR>
 +
Limeguard no. 11 (24) take 26 hits in close combat, which cause 1 casualties.<BR>
 +
Northern Strike (25) take 44 hits in close combat, which cause 1 casualties.<BR>
 +
Ptaphoc's Finest (28) take 11 hits in close combat. No casualties.<BR>
 +
Aim low (35) take 17 hits from archer fire, which cause 1 casualties.<BR>
 +
Dawgs (50) take 497 hits in close combat (reduced due to fortifications), which cause 18 casualties, wiping the unit out.<BR>
 +
<FONT COLOR="#993300">Lady Atala (Knight of Mansbridge) has been captured by Talerium forces.<BR> </FONT>
  
 
===Turn Nine===
 
===Turn Nine===
Line 2,269: Line 2,292:
 
|}
 
|}
  
Desert Wind (23) move closer to get better shots.
 
Loratil Raiders IV (30) hold their fire.
 
Viking Longbows (3) (86) fire on Killing In The Name Of (11), scoring 20 hits.
 
Aim low (35) hold their fire.
 
Badger Slayers (65) fire on Killing In The Name Of (11), scoring 77 hits.
 
Pale Raiders (3) break through the frontlines!
 
Northern Strike (25) break through the frontlines!
 
Landlocked Sailors (45) break through the frontlines!
 
Brigantium infantry (1) break through the frontlines!
 
Legio II Infernalis (6) break through the frontlines!
 
Taxis d'Kammar (18) break through the frontlines!
 
Were-Camel Commando (19) break through the frontlines!
 
who's you daddy? (43) break through the frontlines!
 
Rangers (41) break through the frontlines!
 
Limeguard no. 11 (24) break through the frontlines!
 
Shadow Raiders (31) can not advance, because the front lines are too crowded.
 
Out for Blood (12) break through the frontlines!
 
Ariston Guard (2) break through the frontlines!
 
Desert Fiends (40) break through the frontlines!
 
Desert Riders (14) can not advance, because the front lines are too crowded.
 
Willingly in SFP (39) can not advance, because the front lines are too crowded.
 
Killing In The Name Of (11) can not advance, because the front lines are too crowded.
 
Kure's Flock (13), Talerium Light Infantry (10), Brave Strangers (29), Personal Guard (7), Shadow Hunters (36), Ultraviolent Droogies (26), Triton's Tridents (34), Silver Ravens (20), Centurions (15), Glory in Death (47), Crimson's Finest (37), Chronos Numbers (4), 8th Dragoons (22) and Knights of Fire (33) advance towards the enemy.
 
  
Close Combat:
+
Desert Wind (23) move closer to get better shots.<BR>
1 Talerium banners are visible in the melee.
+
Loratil Raiders IV (30) hold their fire.<BR>
Haters (64) score 37 hits.
+
Viking Longbows (3) (86) fire on Killing In The Name Of (11), scoring 20 hits.<BR>
Blablabla Warriors (52) score 18 hits.
+
Aim low (35) hold their fire.<BR>
Eternals (17) score 81 hits.
+
Badger Slayers (65) fire on Killing In The Name Of (11), scoring 77 hits.<BR>
The Dark Side (5) score 142 hits.
+
Pale Raiders (3) break through the frontlines!<BR>
Desert wind (8) score 10 hits.
+
Northern Strike (25) break through the frontlines!<BR>
Ptaphoc's Finest (28) score 91 hits.
+
Landlocked Sailors (45) break through the frontlines!<BR>
Total hits suffered: Attackers: 55, Defenders: 324
+
Brigantium infantry (1) break through the frontlines!<BR>
 +
Legio II Infernalis (6) break through the frontlines!<BR>
 +
Taxis d'Kammar (18) break through the frontlines!<BR>
 +
Were-Camel Commando (19) break through the frontlines!<BR>
 +
who's you daddy? (43) break through the frontlines!<BR>
 +
Rangers (41) break through the frontlines!<BR>
 +
Limeguard no. 11 (24) break through the frontlines!<BR>
 +
Shadow Raiders (31) can not advance, because the front lines are too crowded.<BR>
 +
Out for Blood (12) break through the frontlines!<BR>
 +
Ariston Guard (2) break through the frontlines!<BR>
 +
Desert Fiends (40) break through the frontlines!<BR>
 +
Desert Riders (14) can not advance, because the front lines are too crowded.<BR>
 +
Willingly in SFP (39) can not advance, because the front lines are too crowded.<BR>
 +
Killing In The Name Of (11) can not advance, because the front lines are too crowded.<BR>
 +
Kure's Flock (13), Talerium Light Infantry (10), Brave Strangers (29), Personal Guard (7), Shadow Hunters (36), Ultraviolent Droogies (26), Triton's Tridents (34), Silver Ravens (20), Centurions (15), Glory in Death (47), Crimson's Finest (37), Chronos Numbers (4), 8th Dragoons (22) and Knights of Fire (33) advance towards the enemy.<BR>
  
Close Combat:
+
<B>Close Combat</B>:<BR>
6 Talerium banners are visible in the melee.
+
<FONT COLOR="#FF0033">1 Talerium banners are visible in the melee.<BR> </FONT>
The attackers crowd around the outnumbered defenders - Overkill!
+
Haters (64) score 37 hits.<BR>
Pale Raiders (3) score 296 hits.
+
Blablabla Warriors (52) score 18 hits.<BR>
Northern Strike (25) score 126 hits.
+
Eternals (17) score 81 hits.<BR>
Landlocked Sailors (45) score 57 hits.
+
The Dark Side (5) score 142 hits.<BR>
Army of the North (46) score 104 hits.
+
Desert wind (8) score 10 hits.<BR>
Limeguard no. 11 (24) score 387 hits.
+
Ptaphoc's Finest (28) score 91 hits.<BR>
Arms n' Legs Legion (76) score 8 hits.
 
Total hits suffered: Attackers: 8, Defenders: 53 (970 before overkill)
 
  
Close Combat:
+
<B>Total Hits Suffered</B>:
2 Eston banners are visible in the melee.
+
*Attackers: 55
9 Talerium banners are visible in the melee.
+
*Defenders: 324
The attackers crowd around the outnumbered defenders - Overkill!
+
 
Kure's Flock (13) score 133 hits.
+
<B>Close Combat</B>:<BR>
Talerium Light Infantry (10) score 168 hits.
+
<FONT COLOR="#FF0033">6 Talerium banners are visible in the melee.<BR>
Brave Strangers (29) score 130 hits.
+
The attackers crowd around the outnumbered defenders - Overkill!<BR> </FONT>
Personal Guard (7) score 97 hits.
+
Pale Raiders (3) score 296 hits.<BR>
Viking Longbows (3) (86) score 8 hits.
+
Northern Strike (25) score 126 hits.<BR>
Shadow Hunters (36) score 170 hits.
+
Landlocked Sailors (45) score 57 hits.<BR>
Ultraviolent Droogies (26) score 187 hits.
+
Army of the North (46) score 104 hits.<BR>
Triton's Tridents (34) score 8 hits.
+
Limeguard no. 11 (24) score 387 hits.<BR>
Silver Ravens (20) score 176 hits.
+
Arms n' Legs Legion (76) score 8 hits.<BR>
Centurions (15) score 85 hits.
+
 
Badger Slayers (65) score 20 hits.
+
<B>Total Hits Suffered</B>:
Glory in Death (47) score 121 hits.
+
*Attackers: 8
Crimson's Finest (37) score 70 hits.
+
*Defenders: 53
Chronos Numbers (4) score 34 hits.
+
**+917 Before Overkill
8th Dragoons (22) score 177 hits.
+
 
Knights of Fire (33) score 105 hits.
+
<B>Close Combat</B>:<BR>
Total hits suffered: Attackers: 28, Defenders: 1429 (1661 before overkill)
+
<FONT COLOR="#FF0033">2 Eston banners are visible in the melee.<BR>
 +
9 Talerium banners are visible in the melee.<BR>
 +
The attackers crowd around the outnumbered defenders - Overkill!<BR> </FONT>
 +
Kure's Flock (13) score 133 hits.<BR>
 +
Talerium Light Infantry (10) score 168 hits.<BR>
 +
Brave Strangers (29) score 130 hits.<BR>
 +
Personal Guard (7) score 97 hits.<BR>
 +
Viking Longbows (3) (86) score 8 hits.<BR>
 +
Shadow Hunters (36) score 170 hits.<BR>
 +
Ultraviolent Droogies (26) score 187 hits.<BR>
 +
Triton's Tridents (34) score 8 hits.<BR>
 +
Silver Ravens (20) score 176 hits.<BR>
 +
Centurions (15) score 85 hits.<BR>
 +
Badger Slayers (65) score 20 hits.<BR>
 +
Glory in Death (47) score 121 hits.<BR>
 +
Crimson's Finest (37) score 70 hits.<BR>
 +
Chronos Numbers (4) score 34 hits.<BR>
 +
8th Dragoons (22) score 177 hits.<BR>
 +
Knights of Fire (33) score 105 hits.<BR>
 +
 
 +
<B>Total Hits Suffered</B>:
 +
*Attackers: 28
 +
*Defenders: 1429  
 +
**+232 Before Overkill
  
The defenders are vastly outnumbered, and panic spreads throughout their ranks.
+
<FONT COLOR="#FF0033">The defenders are vastly outnumbered, and panic spreads throughout their ranks.<BR> </FONT>
  
Kure's Flock (13) take 28 hits in close combat, which cause 1 casualties.
+
Kure's Flock (13) take 28 hits in close combat, which cause 1 casualties.<BR>
Haters (64) take 198 hits in close combat, which cause 5 casualties, wiping the unit out.
+
Haters (64) take 198 hits in close combat, which cause 5 casualties, wiping the unit out.<BR>
Pale Raiders (3) take 8 hits in close combat. No casualties.
+
Pale Raiders (3) take 8 hits in close combat. No casualties.<BR>
Blablabla Warriors (52) take 126 hits in close combat, which cause 4 casualties, causing panicked flight among the survivors.
+
Blablabla Warriors (52) take 126 hits in close combat, which cause 4 casualties, causing panicked flight among the survivors.<BR>
Viking Longbows (3) (86) take 747 hits in close combat (reduced due to fortifications), which cause 20 casualties, wiping the unit out.
+
Viking Longbows (3) (86) take 747 hits in close combat (reduced due to fortifications), which cause 20 casualties, wiping the unit out.<BR>
Badger Slayers (65) take 552 hits in close combat (reduced due to fortifications), which cause 17 casualties, making the unit retreat from the battlefield.
+
Badger Slayers (65) take 552 hits in close combat (reduced due to fortifications), which cause 17 casualties, making the unit retreat from the battlefield.<BR>
Eternals (17) take 42 hits in close combat, which cause 1 casualties.
+
Eternals (17) take 42 hits in close combat, which cause 1 casualties.<BR>
The Dark Side (5) take 13 hits in close combat. No casualties.
+
The Dark Side (5) take 13 hits in close combat. No casualties.<BR>
Arms n' Legs Legion (76) take 53 hits in close combat, which cause 1 casualties, wiping the unit out.
+
Arms n' Legs Legion (76) take 53 hits in close combat, which cause 1 casualties, wiping the unit out.<BR>
Killing In The Name Of (11) take 97 hits from archer fire, which cause 3 casualties.
+
Killing In The Name Of (11) take 97 hits from archer fire, which cause 3 casualties.<BR>
  
  
Attacker Victory!
+
<FONT COLOR="#669966"><B>Attacker Victory!</B><BR>
  
  
The battle does extensive damage to the local infrastructure. Production falls 25 %.
+
The battle does extensive damage to the local infrastructure. Production falls 25 %.<BR></FONT>
  
  
 
[[Category:Battles]]
 
[[Category:Battles]]

Revision as of 20:21, 6 March 2006

Battle in Fiddleford, Norland on the evening turn of 4 March 2006

The Forces

No. Unit Commander Unit Formation CS
Eston (E) and Talerium (T) Forces - The Attackers.
001. Brigantium Infantry Brigo (E) 20 Infantry Line 254
002. Ariston Guard Basil (E) 50 Infantry Box 553
003. Pale Raiders Aragorn (T) 35 Infantry Box 495
004. Chronos Numbers Jenos (T) 16 Infantry Box 198
005. The Dark Side Shephard (E) 20 Cavalry Wedge 425
006. Legio II Infernalis Raolin (T) 40 Infantry Box 604
007. Personal Guard Rilt (T) 42 Infantry Box 401
008. Desert Wind Borealis (T) 16 Cavalry Wedge 305
009. Atalanta's Archers Atalanta (E) 15 Archers Line 160
010. Talerium Light Infantry Alarin (T) 30 Infantry Box 429
011. Killing In The Name Of Horace (T) 49 Infantry Box 549
012. Out For Blood Ivore (T) 30 Infantry Box 347
013. Kure's Flock Kureshtin (T) 28 Infantry Box 334
014. Desert Rid Yuuna (T) 54 Infantry Box 548
015. Centurions Leonardo (E) 7 Infantry Box 149
016. Skullhitters Pixie (E) 11 Archers Line 164
017. Eternals Goryans (T) 19 Cavalry Wedge 264
018. Taxis d'Kammar Tan (T) 22 Infantry Box 306
019. Were-Camel Commando Kristof (T) 27 Special Forces Box 719
020. Silver Ravens Guenwhyvar (T) 35 Infantry Box 503
021. Ariston Rangers Marsyas (E) 25 Archers Line 262
022. 8th Dragoons Marcus Magnus (E) 25 Infantry Box 310
023. Desert Wind Melfina (T) 17 Archers Line 332
024. Limeguard No. 11 Erland (T) 55 Infantry Box 679
025. Northern Strike Logan (E) 121 Infantry Box 673
026. Ultraviolent Droogies Simius (T) 22 Infantry Box 364
027. Dragonski's Dragons Liliandra (E) 36 Cavalry Wedge 315
028. Ptaphoc's Finest Hedge (T) 9 Infantry Box 188
029. Brave Strangers Simon (T) 23 Infantry Box 309
030. Loratil Raiders IV Christofer (E) 7 Special Forces Line 211
031. Shadow Raiders Atries (T) 11 Special Forces Box 268
032. Ptaphoc's Finest Head Hunters Greenleaf (T) 22 Infantry Box 110
033. Knights of Fire Kira (T) 37 Infantry Box 360
034. Triton's Tridents Triton (E) 15 Infantry Box 92
035. Aim Low Wulfgar (T) 32 Archers Line 481
036. Shadow Hunters Night Hawk (T) 19 Infantry Box 351
037. Crimson's Finest Crimson (T) 26 Infantry Box 258
038. Lacirith Knights Martin (E) 8 Cavalry Wedge 178
039. Willingly in SFP Flagellan (E) 20 Infantry Box 194
040. Desert Fiends Phineas (T) 29 Infantry Box 320
041. Rangers Noah (T) 29 Infantry Box 463
042. Wulf-gar's Warriors Farian (E) 15 Infantry Box 228
043. Who's Your Daddy? Voronwe (T) 29 Infantry Box 446
044. The Lollypop Guild Tiny (E) 21 Infantry Line 96
045. Landlocked Sailors Kepler (T) 30 Infantry Box 345
046. Army of the North Tolandruth (T) 23 Infantry Box 393
047. Glory in Death Dargoth (T) 29 Infantry Box 462


Barony of Makar (B) and Norland (N) Forces - The Defenders.
048. Some Guys with Axes Simone (B) 10 Infantry Line 138
049. Hid Coi's Horseless Norsemen Condrid (B) 20 Cavalry Line 235
050. Dawgs Atala (N) 18 Archers Line 180
051. Citadel Guardians Alianora (B) 20 Archers Line 270
052. Blablabla Warriors Epsilon (B) 36 Infantry Box 283
053. Valiant Knights of the Shadow Lazarus (N) 10 Infantry Line 92
054. Great Sword Great (N) 12 Infantry Box 151
055. Eagles of the Hikari Eien (N) 12 Infantry Line 188
056. ----[]- Hammer Throwers Cyrus (N) 19 Archers Line 181
057. Fists of Iron Sigurd (N) 18 Archers Line 172
058. The Bearded & The Restless Vanha (B) 20 Infantry Line 199
059. Gutbuster Brigade Edgar (B) 20 Infantry Line 147
060. Retributors Squall (N) 16 Archers Line 157
061. Citadel Guardians Mummy (B) 28 Archers Line 281
062. Personal Guard Evil (N) 36 Infantry Box 393
063. A Hero's Last Ride DrSeptre (B) 16 Cavalry Wedge 189
064. Haters Raud (N) 104 Infantry Box 739
065. Badger Slayers Lokie (B) 31 Archers Line 329
066. Praetorian Legion Maximus (N) 21 Infantry Line 99
067. Lobbers of Sharp Sticks Matthias (N) 15 Archers Line 169
068. Atrus' Wrath Atrus (B) 45 Cavalry Line 436
069. Green Guards Marcius (N) 21 Infantry Line 184
070. Hel´s Doomed Ian (B) 15 Infantry Box 229
071. The Golden Archers Zak (N) 18 Archers Line 180
072. Merry Murderers Lint (B) 20 Infantry Line 194
073. ----[]- Mjolnir Ludwig (N) 20 Infantry Line 186
074. Avengefull I3ErZeRkErS Haughty (N) 8 Infantry Box 121
075. Internet is for pr0n Lemonade (N) 46 Infantry Line 322
076. Arms n' Legs Legion Urdur (B) 16 Archers Line 256
077. Gilth's Rangers Gilth (B) 32 Infantry Wedge 233
078. Sale City Guard Arithon (B) 12 Infantry Line 204
079. Just Bring It! Syfo-Jaydon (N) 7 Mixed Infantry Line 111
080. Gli Arrapati Vendetta (B) 20 Infantry Box 147
081. Raving Lunatics with Axes Ender (B) 18 Infantry Line 163
082. -----~ Jotunbane (Militia / Guard) (N) 10 Infantry Line 123
083. Little Wooden Swords Arctus (N) 21 Infantry Line 127
084. Gutbusters Benay (N) 17 Infantry Line 179
085. Ichigawa's Honor Guards Soichiro (B) 20 Infantry Line 236
086. Viking Longbows (3) (Not Present) (N) 20 Archers Line 141
087. Dragon's Fangs Kat (N) 20 Infantry Line 158
088. Pagan Bilbo (B) 13 Infantry Line 149
089. Viking Longbows (3) Black Beard (N) 18 Archers Line 133
090. Dragon's Claws Blonde Beard (N) 15 Infantry Line 127
091. The 51st Regulars Gwain (B) 24 Infantry Skirmish 202
092. Makar Peasant Militia Jabeer IV (N) 10 Infantry Line 57
093. Keshik Reddard (N) 20 Infantry Box 272
094. Personal Guards Erkenbrandt (B) 7 Special Forces Line 230
095. Makar Mercenaries (3) Cormak (N) 13 Mixed Infantry Line 131
096. Odin's Men Great Mother (B) 18 Cavalry Line 203
097. Mythos Birdy (N) 45 Infantry Line 272
098. Ol'crazy Vikings Odrareg (N) 24 Mixed Infantry Line 272
099. ---[]- Death from Above Maeloch (N) 5 Archers Line 91
100. Huscarles with BIG Axes Mog (N) 25 Infantry Line 316
101. ===> Spear Holders Gorhero (N) 9 Infantry Line 165
102. Curse of the Jotnar Soren (B) 12 Cavalry Wedge 152
103. Swordsmen of the Waste Ariakas II (B) 17 Infantry Line 170
104. Ulfgar's Guards Ulfgar (B) 21 Infantry Line 166
105. ---)(- Kronus' Revenge I Fylbrandr the Foul (N) 17 Cavalry Wedge 190
106. Viking Divine Or'es Por (B) 19 Infantry Line 152
107. Followers of Aslan Lantas (N) 8 Infantry Line 154
108. Yaya! Miraiya (N) 11 Infantry Line 114


Neutral Forces.
109. Almogavers IV Karia (N) 18 Infantry Skirmish 285
110. ----)(- Crimson Swords Rhodry (N) 21 Infantry Skirmish 206

Total:

  • 47 Attackers
    • 1057 Inf
    • 100 Arch
    • 99 Cav
    • 45 SF
  • 61 Defenders
    • 818 Inf
    • 44 MI
    • 242 Arch
    • 128 Cav
    • 7 SF

Total Combat Strengths: 16390 vs. 12340

  • 2 Neutral Observers
    • 491 Combat Strength

Almogavers IV successfully evade the foreign troops.
---)(- Kronus' Revenge I tried to evade foreign troops, but were spotted.
---)(- Crimson Swords successfully evade the foreign troops.
The region owner Norland and their allies defend.
The Eston troops attack because they are at war with Barony of Makar.
Army of the North have attack orders.
who's you daddy? have attack orders.
Knights of Fire have attack orders.
Rangers have attack orders.
Ptaphoc's Finest Head Hunters have attack orders.
Glory in Death have attack orders.
Desert Fiends have attack orders.
Landlocked Sailors have attack orders.
Ptaphoc's Finest have attack orders.
Kure's Flock have attack orders.
Desert wind have attack orders.
Personal Guard have attack orders.
Ultraviolent Droogies have attack orders.
Silver Ravens have attack orders.
Eternals have attack orders.
Chronos Numbers have attack orders.
Taxis d'Kammar have attack orders.
Were-Camel Commando have attack orders.
Limeguard no. 11 have attack orders.
Desert Riders have attack orders.
Pale Raiders have attack orders.
Legio II Infernalis have attack orders.
Talerium Light Infantry have attack orders.
Killing In The Name Of have attack orders.
Out for Blood have attack orders.
Brave Strangers have attack orders.
Shadow Hunters have attack orders.
Crimson's Finest have attack orders.

Strong winds and gusts are making ranged combat a game of luck.

Voronwe, Marshal of the army of Metemec takes command of the attacker forces.
The attacker are set up in no particular formation.

gorhero, Marshal of the army of Makar takes command of the defender forces.
The defender are set up in Delay and Wound formation.

Legend

Units

  • I - Infantry
  • MI - Mixed Infantry
  • A - Archers
  • C - Cavalry
  • SF - Special Forces

Teams

Eston and Talerium
Barony of Makar and Norland

The Battle

Turn One

None 38 (8 C)
8 (16 C)
5 (20 C)
25 (121 I)
17 (19 C)
27 (36 C)
31 (11 SF)
39 (20 I)
34 (15 I)
30 (7 SF)
42 (15 I)
28 (9 I)
23 (17 A)
16 (11 A)
1 (20 I)
4 (16 I)
9 (15 A)
15 (7 I)
36 (19 I)
43 (29 I)
47 (29 I)
35 (32 A)
40 (29 I)
45 (30 I)
13 (28 I)
7 (42 I)
26 (22 I)
21 (25 A)
24 (55 I)
3 (35 I)
6 (40 I)
11 (49 I)
46 (23 I)
33 (37 I)
41 (29 I)
32 (22 I)
2 (50 I)
22 (25 I)
20 (35 I)
18 (22 I)
19 (27 SF)
14 (54 I)
10 (30 I)
12 (30 I)
29 (23 I)
44 (21 I)
37 (26 I)
None 79 (7 MI) 98 (24 MI)
61 (28 A)
65 (31 A)
82 (10 I)
84 (17 I)
85 (20 I)
86 (20 A)

87 (20 I)
88 (13 I)
89 (18 A)
81 (18 I)
80 (20 I)
72 (20 I)
73 (20 I)
74 (8 I)
76 (16 A)
78 (12 I)
90 (15 I)
101 (9 I)
103 (17 I)
106 (19 I)
107 (8 I)
108 (11 I)
99 (5 A)
95 (13 MI)
93 (20 I)
92 (10 I)
71 (18 A)
48 (10 I)
54 (12 I)
53 (10 I)
50 (18 A)
56 (19 A)
68 (45 C)
70 (15 I)
58 (20 I)
59 (20 I)
60 (16 A)
57 (18 A)
67 (15 A)
51 (20 A)
55 (12 I)

104 (21 I)
83 (21 I)
75 (46 I)
77 (32 I)
91 (24 I)
102 (12 C)
105 (17 C)
100 (25 I)
97 (45 I)
96 (18 C)
94 (7 SF)
49 (20 C)
52 (36 I)
69 (21 I)
66 (21 I)
63 (16 C)
62 (36 I)
64 (104 I)
None


Makar Mercenaries (3) (95) have no enemy in range and hold their fire.
Skullhitters (16) have no enemy in range and advance to better firing positions.
Viking Longbows (3) (89) move closer to get better shots.
Fists of Iron (57) move closer to get better shots.
Retributors (60) have no enemy in range and hold their fire.
Lobbers of Sharp Pointed Sticks (67) have no enemy in range and hold their fire.
Loratil Raiders IV (30) fire on Just Bring it! (79), scoring 29 hits.
Viking Longbows (3) (86) have no enemy in range and hold their fire.
Desert Wind (23) fire on Just Bring it! (79), scoring 88 hits.
Ariston Rangers (21) fire on Just Bring it! (79), scoring 83 hits.
Atalanta's Archers (9) have no enemy in range and advance to better firing positions.
Dawgs (50) fire on Were-Camel Commando (19), scoring 8 hits.
The Golden Archers (71) fire on Were-Camel Commando (19), scoring 19 hits.
Citadel Guardians (61) fire on Were-Camel Commando (19), scoring 35 hits.
Just Bring it! (79) fire on Were-Camel Commando (19), scoring 25 hits.
Badger Slayers (65) have no enemy in range and hold their fire.
---[]- Death from Above (99) have no enemy in range and advance to better firing positions.
Aim low (35) fire on Just Bring it! (79), scoring 140 hits.
---[]- Hammer Throwers (56) fire on Ariston Guard (2), scoring 12 hits.
Ol'crazy vikings (98) move closer to get better shots.
Citadel Guardians (51) fire on Desert Riders (14), scoring 65 hits.
Arms n' Legs Legion (76) fire on Were-Camel Commando (19), scoring 52 hits.
Odin's Men. (96) stay in their defensive position, awaiting an opportunity to charge.
Atrus' Wrath (68) stay in their defensive position, awaiting an opportunity to charge.
Hid Coi's Horseless Norsemen (49) stay in their defensive position, awaiting an opportunity to charge.
Desert wind (8), The Dark Side (5), Lacirith Knights (38), Dragonski's Dragons (27) and Eternals (17) ride on, closing in on the defenders.
A Hero's Last Ride (63), ---)(- Kronus' Revenge I (105) and Curse of the Jotnar (102) ride on, closing in on the enemy.
Keshik (93) stay behind their camp fortifications.
Haters (64) stay behind their camp fortifications.
Hel´s Doomed (70) stay behind their camp fortifications.
Raving Lunatics with Axes (81) stay behind their camp fortifications.
Ulfgar's guards (104) stay behind their camp fortifications.
Praetorian Legion (66) stay behind their camp fortifications.
Personal Guards (94) stay behind their camp fortifications.
---~ Jotunbane (82) stay behind their camp fortifications.
Dragon's Fangs (87) stay behind their camp fortifications.
===> Spear holders (101) stay behind their camp fortifications.
Little Wooden Swords (83) stay behind their camp fortifications.
Sale City Guard (78) stay behind their camp fortifications.
Personal Guard (62) stay behind their camp fortifications.
Huscarles with BIG Axes (100) stay behind their camp fortifications.
Valiant Knights of the Shadow (53) stay behind their camp fortifications.
Avengefull I3ErZeRkErS (74) stay behind their camp fortifications.
Dragon's Claws (90) stay behind their camp fortifications.
Legio II Infernalis (6), who's you daddy? (43), The Lollypop Guild (44), Army of the North (46), Talerium Light Infantry (10), Limeguard no. 11 (24), Chronos Numbers (4), Northern Strike (25), Rangers (41), Landlocked Sailors (45), Desert Riders (14), Taxis d'Kammar (18), Willingly in SFP (39), Killing In The Name Of (11), Centurions (15), Silver Ravens (20), Brigantium infantry (1), Crimson's Finest (37), Brave Strangers (29), Knights of Fire (33), Ultraviolent Droogies (26), Ptaphoc's Finest Head Hunters (32), Shadow Raiders (31), Ptaphoc's Finest (28), Pale Raiders (3), Were-Camel Commando (19), Ariston Guard (2), Personal Guard (7), 8th Dragoons (22), Shadow Hunters (36), Wulf-gar's Warriors (42), Desert Fiends (40), Kure's Flock (13), Out for Blood (12), Triton's Tridents (34) and Glory in Death (47) advance towards the enemy. Blablabla Warriors (52), ---[]- Mjolnir (73), Gutbusters (84), Merry Murderers (72), Mythos (97), Gutbuster Brigade (59), Gli Arrapati (80), Yaya! (108), Eagles of the Hikari (55), Some Guys with Axes (48), Viking Divine (106), Followers of Aslan (107), Pagan (88), Swordsmen of the Waste (103), Makar Peasant Militia (92), Great Sword (54), Green Guards (69), The 51st Regulars (91), Gilth's Rangers (77), Internet is for pr0n (75), The Bearded & The Restless (58) and Ichigawa's Honor Guards (85) advance towards the enemy.

Desert Riders (14) take 65 hits from archer fire, which cause 2 casualties.
Just Bring it! (79) take 170 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Were-Camel Commando (19) take 139 hits from archer fire, which cause 3 casualties.
Ariston Guard (2) take 12 hits from archer fire. No casualties.

Turn Two

None None 30 (7 SF)
25 (121 I)
23 (17 A)
31 (11 SF)
38 (8 C)
39 (20 I)
35 (32 A)
34 (15 I)
42 (15 I)
28 (9 I)
8 (16 C)
5 (20 C)
21 (25 A)
17 (19 C)
16 (11 A)
1 (20 I)
4 (16 I)
27 (36 C)
9 (15 A)
15 (7 I)
36 (19 I)
43 (29 I)
47 (29 I)
40 (29 I)
45 (30 I)
13 (28 I)
7 (42 I)
26 (22 I)
24 (55 I)
3 (35 I)
6 (40 I)
11 (49 I)
46 (23 I)
33 (37 I)
41 (29 I)
32 (22 I)
2 (50 I)
22 (25 I)
20 (35 I)
18 (22 I)
19 (24 SF)
14 (52 I)
10 (30 I)
12 (30 I)
29 (23 I)
44 (21 I)
37 (26 I)
79 (1 MI)
98 (24 MI)
84 (17 I)
85 (20 I)
88 (13 I)
89 (18 A)
80 (20 I)
72 (20 I)
73 (20 I)
102 (12 C)
103 (17 I)
105 (17 C)
106 (19 I)
107 (8 I)
108 (11 I)
99 (5 A)
92 (10 I)
48 (10 I)
54 (12 I)
63 (16 C)
61 (28 A)
65 (31 A)
58 (20 I)
59 (20 I)
57 (18 A)
55 (12 I)
82 (10 I)
86 (20 A)
87 (20 I)
81 (18 I)
74 (8 I)
75 (46 I)
76 (16 A)
77 (32 I)
78 (12 I)
90 (15 I)
91 (24 I)
101 (9 I)
97 (45 I)
95 (13 MI)
93 (20 I)
71 (18 A)
52 (36 I)
53 (10 I)
50 (18 A)
56 (19 A)
69 (21 I)
68 (45 C)
70 (15 I)
60 (16 A)
67 (15 A)
51 (20 A)
104 (21 I)
83 (21 I)
100 (25 I)
96 (18 C)
94 (7 SF)
49 (20 C)
66 (21 I)
62 (36 I)
64 (104 I)
None


Desert Wind (23) fire on Ol'crazy vikings (98), scoring 68 hits.
Citadel Guardians (51) fire on Were-Camel Commando (19), scoring 71 hits.
Just Bring it! (79) fire on Ariston Guard (2), scoring 6 hits.
---[]- Death from Above (99) fire on Ariston Guard (2), scoring 51 hits.
Viking Longbows (3) (86) fire on Desert Riders (14), scoring 13 hits.
---[]- Hammer Throwers (56) fire on Were-Camel Commando (19), scoring 18 hits.
Makar Mercenaries (3) (95) fire on Desert Riders (14), scoring 16 hits.
Badger Slayers (65) fire on Silver Ravens (20), scoring 79 hits.
Aim low (35) fire on Ol'crazy vikings (98), scoring 83 hits.
Dawgs (50) fire on Were-Camel Commando (19), scoring 23 hits.
Ariston Rangers (21) fire on Just Bring it! (79), scoring 54 hits.
Viking Longbows (3) (89) fire on Desert Riders (14), scoring 18 hits.
Retributors (60) fire on Rangers (41), scoring 38 hits.
Loratil Raiders IV (30) fire on Ol'crazy vikings (98), scoring 16 hits.
Arms n' Legs Legion (76) fire on Ariston Guard (2), scoring 66 hits.
Ol'crazy vikings (98) fire on Desert Riders (14), scoring 47 hits.
Lobbers of Sharp Pointed Sticks (67) have no enemy in range and advance to better firing positions.
Skullhitters (16) fire on Just Bring it! (79), scoring 42 hits.
The Golden Archers (71) fire on Were-Camel Commando (19), scoring 30 hits.
Citadel Guardians (61) fire on Talerium Light Infantry (10), scoring 83 hits.
Fists of Iron (57) fire on Army of the North (46), scoring 31 hits.
Atalanta's Archers (9) fire on Ol'crazy vikings (98), scoring 33 hits.
Odin's Men. (96), Hid Coi's Horseless Norsemen (49) and Atrus' Wrath (68) ride on, closing in on the enemy.
Eternals (17), The Dark Side (5), Lacirith Knights (38), Desert wind (8) and Dragonski's Dragons (27) charge ahead, into the defenders' ranks.
Curse of the Jotnar (102), A Hero's Last Ride (63) and ---)(- Kronus' Revenge I (105) charge ahead, into the attackers' ranks.
Ariston Guard (2) break through the frontlines!
Crimson's Finest (37) break through the frontlines!
Out for Blood (12) break through the frontlines!
Hel´s Doomed (70) stay behind their camp fortifications.
who's you daddy? (43) can not advance, because the front lines are too crowded.
Killing In The Name Of (11) can not advance, because the front lines are too crowded.
Landlocked Sailors (45) can not advance, because the front lines are too crowded.
Taxis d'Kammar (18) break through the frontlines!
8th Dragoons (22) break through the frontlines!
Pale Raiders (3) can not advance, because the front lines are too crowded.
Sale City Guard (78) stay behind their camp fortifications.
Desert Riders (14) break through the frontlines!
Were-Camel Commando (19) break through the frontlines!
Limeguard no. 11 (24) can not advance, because the front lines are too crowded.
Kure's Flock (13) can not advance, because the front lines are too crowded.
Legio II Infernalis (6) can not advance, because the front lines are too crowded.
Knights of Fire (33) break through the frontlines!
Avengefull I3ErZeRkErS (74) stay behind their camp fortifications.
Glory in Death (47) can not advance, because the front lines are too crowded.
The Lollypop Guild (44) break through the frontlines!
Ptaphoc's Finest Head Hunters (32) break through the frontlines!
Ultraviolent Droogies (26) can not advance, because the front lines are too crowded.
Haters (64) stay behind their camp fortifications.
Talerium Light Infantry (10) break through the frontlines!
---~ Jotunbane (82) stay behind their camp fortifications.
Brave Strangers (29) break through the frontlines!
Rangers (41) break through the frontlines!
Keshik (93) stay behind their camp fortifications.
Brigantium infantry (1), Shadow Hunters (36), Triton's Tridents (34), Centurions (15), Willingly in SFP (39), Chronos Numbers (4), Wulf-gar's Warriors (42), Ptaphoc's Finest (28), Desert Fiends (40), Shadow Raiders (31), Northern Strike (25) and Personal Guard (7) advance towards the enemy.
Followers of Aslan (107), Merry Murderers (72), Some Guys with Axes (48), Viking Divine (106), Gilth's Rangers (77), Dragon's Claws (90), Gli Arrapati (80), Praetorian Legion (66), Raving Lunatics with Axes (81), Pagan (88), Blablabla Warriors (52), Gutbuster Brigade (59), Personal Guard (62), Dragon's Fangs (87), Yaya! (108), Ulfgar's guards (104), Valiant Knights of the Shadow (53), ---[]- Mjolnir (73), ===> Spear holders (101), Little Wooden Swords (83), Internet is for pr0n (75), Great Sword (54), Eagles of the Hikari (55), The 51st Regulars (91), Huscarles with BIG Axes (100), Gutbusters (84), Makar Peasant Militia (92), Personal Guards (94), Green Guards (69), Ichigawa's Honor Guards (85), The Bearded & The Restless (58), Mythos (97) and Swordsmen of the Waste (103) advance towards the enemy.

Close Combat:
3 Talerium banners are visible in the melee.
2 Norland banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Curse of the Jotnar (102) score 178 hits.
Eternals (17) score 189 hits.
The Dark Side (5) score 686 hits.
A Hero's Last Ride (63) score 185 hits.
---)(- Kronus' Revenge I (105) score 237 hits.
Desert Fiends (40) score 200 hits.
Lacirith Knights (38) score 276 hits.
Army of the North (46) score 162 hits.
Desert wind (8) score 240 hits.
Silver Ravens (20) score 239 hits.
Personal Guard (7) score 167 hits.
Dragonski's Dragons (27) score 339 hits.

Total Hits Suffered:

  • Attackers: 600
  • Defenders: 2149
    • +349 Before Overkill

Close Combat:
1 Eston banners are visible in the melee.
4 Talerium banners are visible in the melee.
3 Barony of Makar banners are visible in the melee.
4 Norland banners are visible in the melee.
Ariston Guard (2) score 302 hits.
Followers of Aslan (107) score 78 hits.
Merry Murderers (72) score 42 hits.
Some Guys with Axes (48) score 57 hits.
Crimson's Finest (37) score 161 hits.
Out for Blood (12) score 88 hits.
Viking Divine (106) score 26 hits.
Just Bring it! (79) score 5 hits.
Gli Arrapati (80) score 28 hits.
Taxis d'Kammar (18) score 168 hits.
Atrus' Wrath (68) score 174 hits.
Pagan (88) score 54 hits.
Gutbuster Brigade (59) score 20 hits.
8th Dragoons (22) score 173 hits.
Desert Riders (14) score 328 hits.
Were-Camel Commando (19) score 285 hits.
Yaya! (108) score 28 hits.
---[]- Mjolnir (73) score 122 hits.
Great Sword (54) score 55 hits.
Knights of Fire (33) score 114 hits.
Eagles of the Hikari (55) score 81 hits.
The Lollypop Guild (44) score 8 hits.
Ptaphoc's Finest Head Hunters (32) score 46 hits.
Gutbusters (84) score 50 hits.
Ol'crazy vikings (98) score 75 hits.
Makar Peasant Militia (92) score 8 hits.
Talerium Light Infantry (10) score 161 hits.
Brave Strangers (29) score 132 hits.
Ichigawa's Honor Guards (85) score 68 hits.
Rangers (41) score 234 hits.
The Bearded & The Restless (58) score 63 hits.
Swordsmen of the Waste (103) score 59 hits.

Total Hits Suffered:

  • Attackers: 1093
  • Defenders: 2200

Ariston Guard (2) take 331 hits (208 in close combat, 123 from archer fire), which cause 9 casualties.
Followers of Aslan (107) take 397 hits in close combat, which cause 8 casualties, wiping the unit out.
Merry Murderers (72) take 451 hits in close combat, which cause 14 casualties.
Some Guys with Axes (48) take 284 hits in close combat, which cause 8 casualties.
Crimson's Finest (37) take 178 hits in close combat, which cause 5 casualties.
Out for Blood (12) take 142 hits in close combat, which cause 4 casualties.
Viking Divine (106) take 246 hits in close combat, which cause 7 casualties.
Just Bring it! (79) take 145 hits (97 in close combat, 48 from archer fire) (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Sir Syfo-Jaydon of Norland has been wounded.
Gli Arrapati (80) take 179 hits in close combat, which cause 5 casualties.
Curse of the Jotnar (102) take 735 hits in close combat, which cause 12 casualties, wiping the unit out.
Taxis d'Kammar (18) take 91 hits in close combat, which cause 2 casualties.
Atrus' Wrath (68) take 129 hits in close combat, which cause 4 casualties.
Pagan (88) take 57 hits in close combat, which cause 3 casualties.
Gutbuster Brigade (59) take 53 hits in close combat, which cause 2 casualties.
8th Dragoons (22) take 119 hits in close combat, which cause 2 casualties.
Desert Riders (14) take 180 hits (86 in close combat, 94 from archer fire), which cause 7 casualties.
Were-Camel Commando (19) take 199 hits (57 in close combat, 142 from archer fire), which cause 4 casualties.
Yaya! (108) take 50 hits in close combat, which cause 2 casualties.
---[]- Mjolnir (73) take 60 hits in close combat, which cause 2 casualties.
Eternals (17) take 115 hits in close combat, which cause 3 casualties.
The Dark Side (5) take 78 hits in close combat, which cause 2 casualties.
Great Sword (54) take 57 hits in close combat, which cause 2 casualties.
Knights of Fire (33) take 71 hits in close combat, which cause 2 casualties.
Eagles of the Hikari (55) take 41 hits in close combat, which cause 2 casualties.
The Lollypop Guild (44) take 45 hits in close combat, which cause 2 casualties.
Ptaphoc's Finest Head Hunters (32) take 28 hits in close combat, which cause 1 casualties.
Gutbusters (84) take 32 hits in close combat, which cause 1 casualties.
Ol'crazy vikings (98) take 228 hits (28 in close combat, 200 from archer fire), which cause 8 casualties.
Odrareg of Norland has been wounded.
Makar Peasant Militia (92) take 29 hits in close combat, which cause 1 casualties.
A Hero's Last Ride (63) take 802 hits in close combat, which cause 16 casualties, wiping the unit out.
Talerium Light Infantry (10) take 117 hits (34 in close combat, 83 from archer fire), which cause 3 casualties.
---)(- Kronus' Revenge I (105) take 612 hits in close combat, which cause 17 casualties, wiping the unit out.
Brave Strangers (29) take 34 hits in close combat, which cause 1 casualties.
Desert Fiends (40) take 94 hits in close combat, which cause 2 casualties.
Rangers (41) take 38 hits from archer fire, which cause 1 casualties.
Lacirith Knights (38) take 88 hits in close combat, which cause 5 casualties.
Army of the North (46) take 90 hits (59 in close combat, 31 from archer fire), which cause 2 casualties.
Desert wind (8) take 59 hits in close combat, which cause 2 casualties.
Silver Ravens (20) take 123 hits (44 in close combat, 79 from archer fire), which cause 4 casualties.
Personal Guard (7) take 28 hits in close combat, which cause 1 casualties.
Dragonski's Dragons (27) take 35 hits in close combat, which cause 1 casualties.

Turn Three

None None 30 (7 SF)
23 (17 A)
35 (32 A)
25 (121 I)
21 (25 A)
16 (11 A)
9 (15 A)
43 (29 I)
31 (11 SF)
39 (20 I)
47 (29 I)
34 (15 I)
45 (30 I)
42 (15 I)
28 (9 I)
13 (28 I)
26 (22 I)
1 (20 I)
4 (16 I)
24 (55 I)
3 (35 I)
6 (40 I)
11 (49 I)
15 (7 I)
36 (19 I)
46 (21 I)
38 (3 C)
40 (27 I)
8 (14 C)
7 (41 I)
5 (18 C)
20 (31 I)
17 (16 C)
27 (35 C)
33 (35 I)
41 (28 I)
32 (21 I)

84 (16 I)
85 (20 I)
88 (10 I)
80 (15 I)
72 (6 I)
73 (18 I)
103 (17 I)
2 (41 I)
106 (12 I)
108 (9 I)
98 (16 MI)
22 (23 I)
92 (9 I)
48 (2 I)
54 (10 I)
18 (20 I)
19 (20 SF)
68 (41 C)
14 (45 I)
10 (27 I)
12 (26 I)
58 (20 I)
29 (22 I)
59 (18 I)
44 (19 I)
37 (21 I)
55 (10 I)

87 (20 I)
89 (18 A)
81 (18 I)
75 (46 I)
77 (32 I)
90 (15 I)
91 (24 I)
101 (9 I)
99 (5 A)
97 (45 I)
96 (18 C)
49 (20 C)
52 (36 I)
53 (10 I)
69 (21 I)
61 (28 A)
65 (31 A)
57 (18 A)
67 (15 A)
104 (21 I)
82 (10 I)
83 (21 I)
86 (20 A)
74 (8 I)
76 (16 A)
78 (12 I)
100 (25 I)
95 (13 MI)
94 (7 SF)
93 (20 I)
71 (18 A)
50 (18 A)
56 (19 A)
66 (21 I)
70 (15 I)
60 (16 A)
62 (36 I)
51 (20 A)
64 (104 I) None


Dawgs (50) fire on Silver Ravens (20), scoring 13 hits.
Viking Longbows (3) (89) fire on Silver Ravens (20), scoring 20 hits.
Skullhitters (16) have no enemy in range and advance to better firing positions.
Citadel Guardians (51) fire on Personal Guard (7), scoring 62 hits.
Badger Slayers (65) fire on Silver Ravens (20), scoring 65 hits.
Fists of Iron (57) fire on The Dark Side (5), scoring 14 hits.
Viking Longbows (3) (86) fire on Army of the North (46), scoring 11 hits.
Desert Wind (23) have no enemy in range and advance to better firing positions.
Retributors (60) fire on The Dark Side (5), scoring 25 hits.
---[]- Death from Above (99) fire on Army of the North (46), scoring 55 hits.
Ariston Rangers (21) have no enemy in range and advance to better firing positions.
Arms n' Legs Legion (76) fire on The Dark Side (5), scoring 58 hits.
Lobbers of Sharp Pointed Sticks (67) fire on Dragonski's Dragons (27), scoring 68 hits.
Atalanta's Archers (9) have no enemy in range and advance to better firing positions.
The Golden Archers (71) move closer to get better shots.
Aim low (35) fire on Internet is for pr0n (75), scoring 106 hits.
Loratil Raiders IV (30) move closer to get better shots.
Makar Mercenaries (3) (95) fire on Personal Guard (7), scoring 22 hits.
Citadel Guardians (61) fire on Desert Fiends (40), scoring 48 hits.
---[]- Hammer Throwers (56) fire on Desert wind (8), scoring 16 hits.
Desert wind (8), Dragonski's Dragons (27), Odin's Men. (96), The Dark Side (5), Hid Coi's Horseless Norsemen (49), Eternals (17) and Lacirith Knights (38) charge forward.
Centurions (15), Glory in Death (47), Landlocked Sailors (45), Willingly in SFP (39), Kure's Flock (13), Silver Ravens (20), Killing In The Name Of (11), Legio II Infernalis (6), Limeguard no. 11 (24), Ultraviolent Droogies (26), Army of the North (46), Pale Raiders (3), Wulf-gar's Warriors (42), Shadow Raiders (31), Personal Guard (7), Northern Strike (25), Chronos Numbers (4), Ptaphoc's Finest (28), Desert Fiends (40), who's you daddy? (43), Brigantium infantry (1), Shadow Hunters (36) and Triton's Tridents (34) advance towards the enemy.
The 51st Regulars (91), Dragon's Fangs (87), Green Guards (69), ===> Spear holders (101), Gilth's Rangers (77), Little Wooden Swords (83), Personal Guard (62), Personal Guards (94), Blablabla Warriors (52), Huscarles with BIG Axes (100), ---~ Jotunbane (82), Raving Lunatics with Axes (81), Ulfgar's guards (104), Mythos (97), Dragon's Claws (90), Keshik (93), Sale City Guard (78), Valiant Knights of the Shadow (53), Internet is for pr0n (75), Avengefull I3ErZeRkErS (74), Hel´s Doomed (70), Praetorian Legion (66) and Haters (64) advance towards the enemy.

Close Combat:
1 Eston banners are visible in the melee.
7 Talerium banners are visible in the melee.
4 Barony of Makar banners are visible in the melee.
10 Norland banners are visible in the melee.
Desert wind (8) score 236 hits.
Pagan (88) score 53 hits.
Yaya! (108) score 22 hits.
Crimson's Finest (37) score 105 hits.
Out for Blood (12) score 86 hits.
Rangers (41) score 245 hits.
The 51st Regulars (91) score 44 hits.
Ol'crazy vikings (98) score 90 hits.
Dragon's Fangs (87) score 49 hits.
Green Guards (69) score 93 hits.
Silver Ravens (20) score 195 hits.
===> Spear holders (101) score 104 hits.
Gilth's Rangers (77) score 47 hits.
---[]- Mjolnir (73) score 103 hits.
Gutbusters (84) score 55 hits.
Swordsmen of the Waste (103) score 53 hits.
Blablabla Warriors (52) score 73 hits.
Dragonski's Dragons (27) score 294 hits.
Army of the North (46) score 138 hits.
Odin's Men. (96) score 145 hits.
Knights of Fire (33) score 106 hits.
Some Guys with Axes (48) score 21 hits.
Eagles of the Hikari (55) score 80 hits.
Raving Lunatics with Axes (81) score 41 hits.
Ariston Guard (2) score 222 hits.
8th Dragoons (22) score 184 hits.
Talerium Light Infantry (10) score 155 hits.
Personal Guard (7) score 144 hits.
Makar Peasant Militia (92) score 9 hits.
Taxis d'Kammar (18) score 132 hits.
Desert Riders (14) score 293 hits.
Were-Camel Commando (19) score 509 hits.
Gutbuster Brigade (59) score 20 hits.
Mythos (97) score 89 hits.
Ptaphoc's Finest Head Hunters (32) score 54 hits.
The Lollypop Guild (44) score 7 hits.
Dragon's Claws (90) score 76 hits.
The Dark Side (5) score 525 hits.
Hid Coi's Horseless Norsemen (49) score 167 hits.
The Bearded & The Restless (58) score 70 hits.
Gli Arrapati (80) score 21 hits.
Viking Divine (106) score 19 hits.
Desert Fiends (40) score 149 hits.
Valiant Knights of the Shadow (53) score 61 hits.
Internet is for pr0n (75) score 125 hits.
Eternals (17) score 180 hits.
Merry Murderers (72) score 23 hits.
Lacirith Knights (38) score 101 hits.
Ichigawa's Honor Guards (85) score 86 hits.
Brave Strangers (29) score 121 hits.
Great Sword (54) score 53 hits.
Atrus' Wrath (68) score 139 hits.

Total Hits Suffered:

  • Attackers: 2031
  • Defenders: 4181

Desert wind (8) take 281 hits (265 in close combat, 16 from archer fire), which cause 9 casualties.
Pagan (88) take 837 hits in close combat, which cause 10 casualties, wiping the unit out. Bilbo of Barony of Makar has been wounded.
Yaya! (108) take 502 hits in close combat, which cause 9 casualties, wiping the unit out. Miraiya of Norland has been wounded.
Crimson's Finest (37) take 442 hits in close combat, which cause 12 casualties.
Out for Blood (12) take 318 hits in close combat, which cause 10 casualties.
Rangers (41) take 192 hits in close combat, which cause 5 casualties.
The 51st Regulars (91) take 398 hits in close combat, which cause 17 casualties.
Ol'crazy vikings (98) take 440 hits in close combat, which cause 15 casualties. One Norland banner is lost.
Dragon's Fangs (87) take 381 hits in close combat, which cause 13 casualties.
Green Guards (69) take 211 hits in close combat, which cause 8 casualties.
Silver Ravens (20) take 302 hits (204 in close combat, 98 from archer fire), which cause 10 casualties.
===> Spear holders (101) take 339 hits in close combat, which cause 9 casualties, wiping the unit out.
gorhero, Marshal of the army of Makar has been wounded.
Gilth's Rangers (77) take 108 hits in close combat, which cause 5 casualties.
---[]- Mjolnir (73) take 155 hits in close combat, which cause 4 casualties.
Gutbusters (84) take 203 hits in close combat, which cause 9 casualties.
Swordsmen of the Waste (103) take 128 hits in close combat, which cause 5 casualties.
Blablabla Warriors (52) take 72 hits in close combat, which cause 2 casualties.
Dragonski's Dragons (27) take 166 hits (98 in close combat, 68 from archer fire), which cause 6 casualties.
Army of the North (46) take 189 hits (123 in close combat, 66 from archer fire), which cause 5 casualties.
Odin's Men. (96) take 66 hits in close combat, which cause 2 casualties.
Knights of Fire (33) take 86 hits in close combat, which cause 2 casualties.
Some Guys with Axes (48) take 55 hits in close combat, which cause 1 casualties.
Eagles of the Hikari (55) take 62 hits in close combat, which cause 3 casualties.
Raving Lunatics with Axes (81) take 38 hits in close combat, which cause 1 casualties.
Ariston Guard (2) take 64 hits in close combat, which cause 2 casualties.
8th Dragoons (22) take 51 hits in close combat, which cause 1 casualties.
Talerium Light Infantry (10) take 48 hits in close combat, which cause 1 casualties.
Personal Guard (7) take 132 hits (48 in close combat, 84 from archer fire), which cause 4 casualties.
Makar Peasant Militia (92) take 71 hits in close combat, which cause 3 casualties.
Taxis d'Kammar (18) take 41 hits in close combat, which cause 1 casualties.
Desert Riders (14) take 16 hits in close combat, which cause 1 casualties.
Were-Camel Commando (19) take 35 hits in close combat, which cause 1 casualties.
Gutbuster Brigade (59) take 39 hits in close combat, which cause 2 casualties.
Mythos (97) take 28 hits in close combat, which cause 1 casualties.
Dragon's Claws (90) take 48 hits in close combat, which cause 2 casualties.
The Dark Side (5) take 97 hits from archer fire, which cause 2 casualties.
Desert Fiends (40) take 48 hits from archer fire, which cause 1 casualties.
Internet is for pr0n (75) take 106 hits from archer fire, which cause 4 casualties.

Turn Four

None None None 35 (32 A)
30 (7 SF)
23 (17 A)
25 (121 I)
21 (25 A)
16 (11 A)
9 (15 A)
43 (29 I)
31 (11 SF)
39 (20 I)
47 (29 I)
34 (15 I)
45 (30 I)
42 (15 I)
28 (9 I)
13 (28 I)
26 (22 I)
1 (20 I)
4 (16 I)
24 (55 I)
3 (35 I)
6 (40 I)
11 (49 I)
15 (7 I)
36 (19 I)
46 (16 I)
33 (33 I)
38 (3 C)
41 (23 I)
32 (21 I)
84 (7 I)
85 (20 I)
87 (7 I)
40 (26 I)
81 (17 I)
80 (15 I)
72 (6 I)
73 (14 I)
75 (42 I)
77 (27 I)
8 (5 C)
90 (13 I)
7 (37 I)
91 (7 I)
5 (16 C)
103 (12 I)
2 (39 I)
106 (12 I)
98 (1 MI)
22 (22 I)
97 (44 I)
20 (21 I)
96 (16 C)
17 (16 C)
92 (6 I)
48 (1 I)
49 (20 C)
52 (34 I)
54 (10 I)
53 (10 I)
18 (19 I)
19 (19 SF)
69 (13 I)
27 (29 C)
68 (41 C)
14 (44 I)
10 (26 I)
12 (16 I)
58 (20 I)
29 (22 I)
59 (16 I)
44 (19 I)
37 (9 I)
55 (7 I)
104 (21 I)
82 (10 I)
83 (21 I)
89 (18 A)
74 (8 I)
78 (12 I)
100 (25 I)
99 (5 A)
94 (7 SF)
93 (20 I)
71 (18 A)
66 (21 I)
61 (28 A)
65 (31 A)
70 (15 I)
62 (36 I)
57 (18 A)
67 (15 A)
86 (20 A)
76 (16 A)
95 (13 MI)
50 (18 A)
56 (19 A)
60 (16 A)
64 (104 I)
51 (20 A)
None None


Dawgs (50) fire on Limeguard no. 11 (24), scoring 19 hits.
Retributors (60) fire on Limeguard no. 11 (24), scoring 36 hits.
Atalanta's Archers (9) fire on Personal Guard (62), scoring 33 hits.
Desert Wind (23) fire on Personal Guard (62), scoring 40 hits.
---[]- Death from Above (99) fire on Legio II Infernalis (6), scoring 49 hits.
The Golden Archers (71) fire on Limeguard no. 11 (24), scoring 51 hits.
Citadel Guardians (51) move closer to get better shots.
Aim low (35) fire on Huscarles with BIG Axes (100), scoring 48 hits.
Skullhitters (16) fire on Badger Slayers (65), scoring 28 hits.
Badger Slayers (65) fire on Killing In The Name Of (11), scoring 58 hits.
Viking Longbows (3) (86) fire on Legio II Infernalis (6), scoring 19 hits.
Viking Longbows (3) (89) fire on Pale Raiders (3), scoring 28 hits.
Lobbers of Sharp Pointed Sticks (67) fire on Legio II Infernalis (6), scoring 92 hits.
---[]- Hammer Throwers (56) fire on Limeguard no. 11 (24), scoring 19 hits.
Arms n' Legs Legion (76) fire on who's you daddy? (43), scoring 89 hits.
Citadel Guardians (61) fire on Pale Raiders (3), scoring 86 hits.
Loratil Raiders IV (30) fire on Keshik (93), scoring 27 hits.
Makar Mercenaries (3) (95) fire on Killing In The Name Of (11), scoring 24 hits.
Ariston Rangers (21) fire on Personal Guard (62), scoring 77 hits.
Fists of Iron (57) fire on Limeguard no. 11 (24), scoring 29 hits.
who's you daddy? (43), Chronos Numbers (4), Limeguard no. 11 (24), Kure's Flock (13), Wulf-gar's Warriors (42), Landlocked Sailors (45), Glory in Death (47), Shadow Raiders (31), Willingly in SFP (39), Ultraviolent Droogies (26), Northern Strike (25), Legio II Infernalis (6), Centurions (15), Triton's Tridents (34), Shadow Hunters (36), Ptaphoc's Finest (28), Killing In The Name Of (11), Pale Raiders (3) and Brigantium infantry (1) advance towards the enemy.
Personal Guards (94), Keshik (93), Avengefull I3ErZeRkErS (74), Little Wooden Swords (83), Haters (64), Ulfgar's guards (104), ---~ Jotunbane (82), Hel´s Doomed (70), Sale City Guard (78), Huscarles with BIG Axes (100), Personal Guard (62) and Praetorian Legion (66) advance towards the enemy.

Close Combat:
2 Eston banners are visible in the melee.
23 Talerium banners are visible in the melee.
7 Barony of Makar banners are visible in the melee.
15 Norland banners are visible in the melee.
Were-Camel Commando (19) score 590 hits.
The Lollypop Guild (44) score 8 hits.
Dragon's Claws (90) score 88 hits.
Rangers (41) score 221 hits.
Desert Riders (14) score 248 hits.
Ol'crazy vikings (98) score 14 hits.
The Dark Side (5) score 224 hits.
Personal Guards (94) score 113 hits.
Personal Guard (7) score 158 hits.
who's you daddy? (43) score 276 hits.
Keshik (93) score 116 hits.
Chronos Numbers (4) score 57 hits.
Merry Murderers (72) score 18 hits.
Odin's Men. (96) score 87 hits.
Ariston Guard (2) score 239 hits.
Limeguard no. 11 (24) score 328 hits.
Avengefull I3ErZeRkErS (74) score 64 hits.
Out for Blood (12) score 69 hits.
Kure's Flock (13) score 147 hits.
Knights of Fire (33) score 118 hits.
Desert Fiends (40) score 161 hits.
Great Sword (54) score 51 hits.
The Bearded & The Restless (58) score 84 hits.
Mythos (97) score 96 hits.
Raving Lunatics with Axes (81) score 45 hits.
Wulf-gar's Warriors (42) score 119 hits.
Landlocked Sailors (45) score 67 hits.
Some Guys with Axes (48) score 11 hits.
Little Wooden Swords (83) score 30 hits.
Glory in Death (47) score 149 hits.
Shadow Raiders (31) score 133 hits.
Willingly in SFP (39) score 62 hits.
Viking Divine (106) score 23 hits.
Green Guards (69) score 79 hits.
Dragon's Fangs (87) score 24 hits.
Ultraviolent Droogies (26) score 180 hits.
Ulfgar's guards (104) score 32 hits.
Talerium Light Infantry (10) score 143 hits.
---~ Jotunbane (82) score 45 hits.
Gli Arrapati (80) score 17 hits.
Legio II Infernalis (6) score 500 hits.
Hel´s Doomed (70) score 104 hits.
8th Dragoons (22) score 153 hits.
Gutbuster Brigade (59) score 19 hits.
Ptaphoc's Finest Head Hunters (32) score 51 hits.
Centurions (15) score 72 hits.
Triton's Tridents (34) score 6 hits.
Shadow Hunters (36) score 184 hits.
Sale City Guard (78) score 91 hits.
Eagles of the Hikari (55) score 68 hits.
Swordsmen of the Waste (103) score 45 hits.
Huscarles with BIG Axes (100) score 183 hits.
Atrus' Wrath (68) score 164 hits.
---[]- Mjolnir (73) score 101 hits.
Personal Guard (62) score 217 hits.
Internet is for pr0n (75) score 123 hits.
Ichigawa's Honor Guards (85) score 69 hits.
Ptaphoc's Finest (28) score 115 hits.
Blablabla Warriors (52) score 56 hits.
Killing In The Name Of (11) score 342 hits.
The 51st Regulars (91) score 24 hits.
Pale Raiders (3) score 328 hits.
Brigantium infantry (1) score 121 hits.
Gutbusters (84) score 38 hits.
Eternals (17) score 70 hits.
Gilth's Rangers (77) score 45 hits.
Taxis d'Kammar (18) score 158 hits.
Lacirith Knights (38) score 51 hits.
Army of the North (46) score 108 hits.
Dragonski's Dragons (27) score 102 hits.
Crimson's Finest (37) score 71 hits.
Brave Strangers (29) score 109 hits.
Hid Coi's Horseless Norsemen (49) score 121 hits.
Desert wind (8) score 48 hits.
Silver Ravens (20) score 214 hits.
Valiant Knights of the Shadow (53) score 59 hits.
Makar Peasant Militia (92) score 6 hits.
Praetorian Legion (66) score 18 hits.

Total Hits Suffered:

  • Attackers: 2588
  • Defenders: 6500

Were-Camel Commando (19) take 544 hits in close combat, which cause 12 casualties.
The Lollypop Guild (44) take 348 hits in close combat, which cause 18 casualties, making the unit retreat from the battlefield.
Dragon's Claws (90) take 781 hits in close combat, which cause 13 casualties, wiping the unit out.
Rangers (41) take 306 hits in close combat, which cause 9 casualties.
Noah, Baron of Axzaloc has been wounded.
Desert Riders (14) take 223 hits in close combat, which cause 8 casualties.
Ol'crazy vikings (98) take 572 hits in close combat, which cause 1 casualties, wiping the unit out.
Odrareg of Norland has been killed.
The Dark Side (5) take 211 hits in close combat, which cause 5 casualties.
Personal Guards (94) take 670 hits in close combat, which cause 7 casualties, wiping the unit out.
Erkenbrandt of Barony of Makar has been wounded.
Personal Guard (7) take 287 hits in close combat, which cause 9 casualties.
who's you daddy? (43) take 284 hits (195 in close combat, 89 from archer fire), which cause 8 casualties.
Keshik (93) take 833 hits (806 in close combat, 27 from archer fire), which cause 20 casualties, wiping the unit out.
Chronos Numbers (4) take 67 hits in close combat, which cause 2 casualties.
Merry Murderers (72) take 845 hits in close combat, which cause 6 casualties, wiping the unit out.
Lint (Noble) has been captured by Talerium forces.
Odin's Men. (96) take 396 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield. One Barony of Makar banner is lost.
Great Mother of Barony of Makar has been wounded.
Ariston Guard (2) take 90 hits in close combat, which cause 2 casualties.
Limeguard no. 11 (24) take 217 hits (63 in close combat, 154 from archer fire), which cause 6 casualties.
Avengefull I3ErZeRkErS (74) take 316 hits in close combat, which cause 8 casualties, wiping the unit out.
Out for Blood (12) take 59 hits in close combat, which cause 2 casualties.
Kure's Flock (13) take 51 hits in close combat, which cause 1 casualties.
Knights of Fire (33) take 39 hits in close combat, which cause 1 casualties.
Desert Fiends (40) take 44 hits in close combat, which cause 1 casualties.
Great Sword (54) take 296 hits in close combat, which cause 10 casualties, wiping the unit out.
The Bearded & The Restless (58) take 346 hits in close combat, which cause 10 casualties.
Mythos (97) take 310 hits in close combat, which cause 16 casualties.
Raving Lunatics with Axes (81) take 221 hits in close combat, which cause 8 casualties, causing panicked flight among the survivors.
Ender, Duke of Icegate has been wounded.
Wulf-gar's Warriors (42) take 16 hits in close combat. No casualties.
Landlocked Sailors (45) take 45 hits in close combat, which cause 2 casualties.
Some Guys with Axes (48) take 179 hits in close combat, which cause 1 casualties, wiping the unit out.
Little Wooden Swords (83) take 130 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield, 3 additional men get slaughtered during the retreat.
Badger Slayers (65) take 14 hits from archer fire (reduced due to fortifications). No casualties.
Viking Divine (106) take 146 hits in close combat, which cause 4 casualties.
Green Guards (69) take 88 hits in close combat, which cause 3 casualties.
Dragon's Fangs (87) take 72 hits in close combat, which cause 3 casualties.
Ulfgar's guards (104) take 82 hits in close combat, which cause 3 casualties.
---~ Jotunbane (82) take 62 hits in close combat, which cause 3 casualties.
Gli Arrapati (80) take 63 hits in close combat, which cause 2 casualties.
Legio II Infernalis (6) take 160 hits from archer fire, which cause 4 casualties.
Hel´s Doomed (70) take 40 hits in close combat, which cause 1 casualties.
Gutbuster Brigade (59) take 16 hits in close combat, which cause 1 casualties.
Sale City Guard (78) take 22 hits in close combat, which cause 1 casualties.
Eagles of the Hikari (55) take 41 hits in close combat, which cause 2 casualties.
Huscarles with BIG Axes (100) take 48 hits from archer fire, which cause 1 casualties.
Personal Guard (62) take 150 hits from archer fire, which cause 5 casualties.
Killing In The Name Of (11) take 82 hits from archer fire, which cause 3 casualties.
Pale Raiders (3) take 114 hits from archer fire, which cause 4 casualties.
Sir Aragorn of Talerium has been wounded.

Turn Five

None None None 35 (32 A)
30 (7 SF)
23 (17 A)
21 (25 A)
16 (11 A)
9 (15 A)
25 (121 I) 46 (16 I)
43 (21 I)
104 (18 I)
31 (11 SF)
33 (32 I)
82 (7 I)
38 (3 C)
41 (14 I)
32 (21 I)
39 (20 I)
84 (7 I)
47 (29 I)
85 (20 I)
34 (15 I)
87 (4 I)
40 (25 I)
80 (13 I)
73 (14 I)
45 (28 I)
42 (15 I)
75 (42 I)
28 (9 I)
13 (27 I)
77 (27 I)
78 (11 I)
8 (5 C)
7 (28 I)
91 (7 I)
5 (11 C)
103 (12 I)
2 (37 I)
106 (8 I)
26 (22 I)
100 (24 I)
22 (22 I)
97 (28 I)
20 (21 I)
17 (16 C)
92 (6 I)
1 (20 I)
4 (14 I)
49 (20 C)
52 (34 I)
53 (10 I)
18 (19 I)
19 (7 SF)
24 (49 I)
69 (10 I)
27 (29 C)
68 (41 C)
14 (36 I)
66 (21 I)
3 (31 I)
6 (36 I)
10 (26 I)
11 (46 I)
12 (14 I)
70 (14 I)
15 (7 I)
58 (10 I)
29 (22 I)
59 (15 I)
62 (31 I)
36 (19 I)
37 (9 I)
55 (5 I)
89 (18 A)
99 (5 A)
71 (18 A)
61 (28 A)
65 (31 A)
64 (104 I)
57 (18 A)
67 (15 A)
51 (20 A)
86 (20 A)
76 (16 A)
95 (13 MI)
50 (18 A)
56 (19 A)
60 (16 A)
None None


Loratil Raiders IV (30) fire on Haters (64), scoring 35 hits.
Citadel Guardians (51) fire on Northern Strike (25), scoring 96 hits.
Lobbers of Sharp Pointed Sticks (67) fire on Northern Strike (25), scoring 60 hits.
---[]- Hammer Throwers (56) fire on Northern Strike (25), scoring 17 hits.
Skullhitters (16) fire on Haters (64), scoring 24 hits.
Retributors (60) fire on Northern Strike (25), scoring 41 hits.
Ariston Rangers (21) fire on Haters (64), scoring 63 hits.
Badger Slayers (65) fire on Northern Strike (25), scoring 46 hits.
Desert Wind (23) fire on Haters (64), scoring 59 hits.
Viking Longbows (3) (86) fire on Northern Strike (25), scoring 16 hits.
---[]- Death from Above (99) fire on Northern Strike (25), scoring 35 hits.
Viking Longbows (3) (89) fire on Northern Strike (25), scoring 26 hits.
The Golden Archers (71) fire on Northern Strike (25), scoring 54 hits.
Makar Mercenaries (3) (95) move closer to get better shots.
Fists of Iron (57) fire on Northern Strike (25), scoring 37 hits.
Citadel Guardians (61) fire on Northern Strike (25), scoring 57 hits.
Atalanta's Archers (9) fire on Haters (64), scoring 34 hits.
Dawgs (50) fire on Northern Strike (25), scoring 17 hits.
Arms n' Legs Legion (76) move closer to get better shots.
Aim low (35) fire on Haters (64), scoring 86 hits.
Northern Strike (25) advance towards the enemy.
Haters (64) advance towards the enemy.

Close Combat:
2 Eston banners are visible in the melee.
23 Talerium banners are visible in the melee.
6 Barony of Makar banners are visible in the melee.
15 Norland banners are visible in the melee.
Personal Guard (7) score 104 hits.
Wulf-gar's Warriors (42) score 125 hits.
The Bearded & The Restless (58) score 46 hits.
Atrus' Wrath (68) score 166 hits.
Ariston Guard (2) score 217 hits.
Dragonski's Dragons (27) score 113 hits.
Silver Ravens (20) score 195 hits.
Pale Raiders (3) score 370 hits.
Landlocked Sailors (45) score 83 hits.
Dragon's Fangs (87) score 16 hits.
Brigantium infantry (1) score 119 hits.
Willingly in SFP (39) score 77 hits.
Hel´s Doomed (70) score 103 hits.
Ulfgar's guards (104) score 26 hits.
Gutbuster Brigade (59) score 15 hits.
Ultraviolent Droogies (26) score 180 hits.
Viking Divine (106) score 14 hits.
Ptaphoc's Finest Head Hunters (32) score 64 hits.
Glory in Death (47) score 158 hits.
Hid Coi's Horseless Norsemen (49) score 111 hits.
Kure's Flock (13) score 164 hits.
Ichigawa's Honor Guards (85) score 70 hits.
Gli Arrapati (80) score 15 hits.
Eagles of the Hikari (55) score 58 hits.
Shadow Raiders (31) score 290 hits.
Triton's Tridents (34) score 8 hits.
Swordsmen of the Waste (103) score 47 hits.
Haters (64) score 323 hits.
---~ Jotunbane (82) score 39 hits.
Gilth's Rangers (77) score 43 hits.
Praetorian Legion (66) score 16 hits.
Chronos Numbers (4) score 51 hits.
Desert Fiends (40) score 145 hits.
Blablabla Warriors (52) score 54 hits.
Ptaphoc's Finest (28) score 158 hits.
The 51st Regulars (91) score 24 hits.
Desert Riders (14) score 222 hits.
Centurions (15) score 81 hits.
Huscarles with BIG Axes (100) score 208 hits.
Internet is for pr0n (75) score 114 hits.
Mythos (97) score 67 hits.
Personal Guard (62) score 196 hits.
Green Guards (69) score 68 hits.
who's you daddy? (43) score 226 hits.
Rangers (41) score 188 hits.
Legio II Infernalis (6) score 358 hits.
Limeguard no. 11 (24) score 374 hits.
Knights of Fire (33) score 102 hits.
Shadow Hunters (36) score 173 hits.
---[]- Mjolnir (73) score 95 hits.
Northern Strike (25) score 167 hits.
Gutbusters (84) score 39 hits.
Brave Strangers (29) score 140 hits.
Army of the North (46) score 135 hits.
Were-Camel Commando (19) score 246 hits.
Eternals (17) score 80 hits.
Taxis d'Kammar (18) score 143 hits.
8th Dragoons (22) score 151 hits.
Desert wind (8) score 50 hits.
Makar Peasant Militia (92) score 6 hits.
Lacirith Knights (38) score 40 hits.
Crimson's Finest (37) score 74 hits.
Sale City Guard (78) score 94 hits.
The Dark Side (5) score 149 hits.
Talerium Light Infantry (10) score 132 hits.
Killing In The Name Of (11) score 394 hits.
Out for Blood (12) score 76 hits.
Valiant Knights of the Shadow (53) score 61 hits.

Total Hits Suffered:

  • Attackers: 2134
  • Defenders: 6322

Personal Guard (7) take 363 hits in close combat, which cause 11 casualties.
Wulf-gar's Warriors (42) take 372 hits in close combat, which cause 10 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Farian of Eston has been wounded.
The Bearded & The Restless (58) take 1012 hits in close combat, which cause 10 casualties, wiping the unit out.
Vanha (Lord) has been captured by Talerium forces.
Atrus' Wrath (68) take 691 hits in close combat, which cause 22 casualties, making the unit retreat from the battlefield. 2 Barony of Makar banners fall.
Atrus, the General of Barony of Makar, Baron of Lower Tell has been wounded.
Ariston Guard (2) take 336 hits in close combat, which cause 9 casualties.
Dragonski's Dragons (27) take 298 hits in close combat, which cause 11 casualties.
Silver Ravens (20) take 131 hits in close combat, which cause 4 casualties.
Pale Raiders (3) take 140 hits in close combat, which cause 5 casualties.
Landlocked Sailors (45) take 99 hits in close combat, which cause 3 casualties.
Dragon's Fangs (87) take 693 hits in close combat, which cause 4 casualties, wiping the unit out.
Kat of Norland has been wounded.
Brigantium infantry (1) take 60 hits in close combat, which cause 2 casualties.
Willingly in SFP (39) take 78 hits in close combat, which cause 2 casualties.
Hel´s Doomed (70) take 455 hits in close combat, which cause 14 casualties, wiping the unit out.
Ulfgar's guards (104) take 432 hits in close combat, which cause 14 casualties, causing panicked flight among the survivors.
Ulfgar (Knight of Sale) has been captured by Eston forces.
Gutbuster Brigade (59) take 639 hits in close combat, which cause 15 casualties, wiping the unit out.
Ultraviolent Droogies (26) take 59 hits in close combat, which cause 1 casualties.
Viking Divine (106) take 361 hits in close combat, which cause 8 casualties, wiping the unit out.
Ptaphoc's Finest Head Hunters (32) take 54 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Glory in Death (47) take 53 hits in close combat, which cause 2 casualties.
Hid Coi's Horseless Norsemen (49) take 204 hits in close combat, which cause 6 casualties. Kure's Flock (13) take 44 hits in close combat, which cause 1 casualties.
Ichigawa's Honor Guards (85) take 386 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield.
Soichiro of Barony of Makar has been wounded.
Gli Arrapati (80) take 174 hits in close combat, which cause 4 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Vendetta (Knight of Icegate) has been captured by Eston forces.
Eagles of the Hikari (55) take 179 hits in close combat, which cause 5 casualties, wiping the unit out.
Shadow Raiders (31) take 47 hits in close combat, which cause 1 casualties.
Swordsmen of the Waste (103) take 132 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors.
Haters (64) take 475 hits (174 in close combat, 301 from archer fire), which cause 17 casualties.
---~ Jotunbane (82) take 103 hits in close combat, which cause 6 casualties.
Gilth's Rangers (77) take 152 hits in close combat, which cause 6 casualties.
Praetorian Legion (66) take 124 hits in close combat, which cause 6 casualties.
Blablabla Warriors (52) take 63 hits in close combat, which cause 2 casualties.
The 51st Regulars (91) take 70 hits in close combat, which cause 3 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Gwain of Barony of Makar has been wounded.
Huscarles with BIG Axes (100) take 56 hits in close combat, which cause 1 casualties.
Internet is for pr0n (75) take 71 hits in close combat, which cause 3 casualties.
Mythos (97) take 42 hits in close combat, which cause 2 casualties.
Personal Guard (62) take 42 hits in close combat, which cause 1 casualties.
Green Guards (69) take 28 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
---[]- Mjolnir (73) take 39 hits in close combat, which cause 1 casualties.
Northern Strike (25) take 502 hits from archer fire, which cause 17 casualties.

Turn Six

None None None None None None None None None None None


Arms n' Legs Legion (76) fire on Ariston Rangers (21), scoring 78 hits.
Makar Mercenaries (3) (95) fire on Skullhitters (16), scoring 30 hits.
Loratil Raiders IV (30) fire on Badger Slayers (65), scoring 19 hits.
Retributors (60) move closer to get better shots.
Fists of Iron (57) fire on Atalanta's Archers (9), scoring 21 hits.
The Golden Archers (71) fire on Atalanta's Archers (9), scoring 32 hits.
Viking Longbows (3) (89) fire on Ariston Rangers (21), scoring 19 hits.
Skullhitters (16) fire on Citadel Guardians (61), scoring 44 hits.
---[]- Death from Above (99) retreat towards safer positions.
Aim low (35) fire on Badger Slayers (65), scoring 71 hits.
Ariston Rangers (21) fire on Citadel Guardians (51), scoring 77 hits.
Citadel Guardians (51) fire on Atalanta's Archers (9), scoring 98 hits.
Citadel Guardians (61) fire on Skullhitters (16), scoring 51 hits.
Badger Slayers (65) retreat towards safer positions.
Viking Longbows (3) (86) hold their fire.
Desert Wind (23) fire on Retributors (60), scoring 76 hits.
---[]- Hammer Throwers (56) fire on Ariston Rangers (21), scoring 15 hits.
Lobbers of Sharp Pointed Sticks (67) have no viable target and wait for one to appear.
Atalanta's Archers (9) fire on Lobbers of Sharp Pointed Sticks (67), scoring 26 hits.
Dawgs (50) fire on Skullhitters (16), scoring 14 hits.

Close Combat:
2 Eston banners are visible in the melee.
23 Talerium banners are visible in the melee.
2 Barony of Makar banners are visible in the melee.
12 Norland banners are visible in the melee.
Willingly in SFP (39) score 67 hits.
Dragonski's Dragons (27) score 102 hits.
Chronos Numbers (4) score 55 hits.
Ptaphoc's Finest (28) score 154 hits.
Knights of Fire (33) score 105 hits.
Were-Camel Commando (19) score 253 hits.
who's you daddy? (43) score 231 hits.
8th Dragoons (22) score 177 hits.
Haters (64) score 244 hits.
Landlocked Sailors (45) score 70 hits.
Talerium Light Infantry (10) score 135 hits.
Shadow Raiders (31) score 184 hits.
Praetorian Legion (66) score 12 hits.
Valiant Knights of the Shadow (53) score 68 hits.
Personal Guard (62) score 165 hits.
Lacirith Knights (38) score 52 hits.
Shadow Hunters (36) score 203 hits.
Mythos (97) score 58 hits.
Eternals (17) score 73 hits.
Kure's Flock (13) score 153 hits.
Personal Guard (7) score 76 hits.
Glory in Death (47) score 149 hits.
Desert Riders (14) score 257 hits.
Northern Strike (25) score 135 hits.
Killing In The Name Of (11) score 394 hits.
The Dark Side (5) score 149 hits.
Makar Peasant Militia (92) score 6 hits.
Silver Ravens (20) score 149 hits.
Army of the North (46) score 111 hits.
Limeguard no. 11 (24) score 372 hits.
Crimson's Finest (37) score 54 hits.
Taxis d'Kammar (18) score 151 hits.
Ultraviolent Droogies (26) score 201 hits.
Gutbusters (84) score 36 hits.
Ariston Guard (2) score 167 hits.
Sale City Guard (78) score 89 hits.
Brave Strangers (29) score 115 hits.
Internet is for pr0n (75) score 130 hits.
Brigantium infantry (1) score 125 hits.
Rangers (41) score 170 hits.
Gilth's Rangers (77) score 33 hits.
Hid Coi's Horseless Norsemen (49) score 91 hits.
Legio II Infernalis (6) score 500 hits.
Out for Blood (12) score 76 hits.
---~ Jotunbane (82) score 8 hits.
Triton's Tridents (34) score 7 hits.
---[]- Mjolnir (73) score 94 hits.
Desert Fiends (40) score 188 hits.
Centurions (15) score 83 hits.
Desert wind (8) score 59 hits.
Pale Raiders (3) score 283 hits.
Blablabla Warriors (52) score 62 hits.
Huscarles with BIG Axes (100) score 207 hits.

Total Hits Suffered:

  • Attackers: 1303
  • Defenders: 5985

Willingly in SFP (39) take 183 hits in close combat, which cause 6 casualties.
Dragonski's Dragons (27) take 337 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
Liliandra, Countess of Dondor has been wounded.
Chronos Numbers (4) take 149 hits in close combat, which cause 5 casualties.
Jenos of Talerium has been wounded.
Retributors (60) take 76 hits from archer fire, which cause 4 casualties.
Ptaphoc's Finest (28) take 121 hits in close combat, which cause 3 casualties.
Knights of Fire (33) take 118 hits in close combat, which cause 3 casualties.
Were-Camel Commando (19) take 91 hits in close combat, which cause 2 casualties.
who's you daddy? (43) take 67 hits in close combat, which cause 2 casualties.
8th Dragoons (22) take 57 hits in close combat, which cause 1 casualties.
Skullhitters (16) take 95 hits from archer fire, which cause 2 casualties, making the unit retreat from the battlefield.
Haters (64) take 1625 hits in close combat, which cause 57 casualties.
Landlocked Sailors (45) take 63 hits in close combat, which cause 2 casualties.
Talerium Light Infantry (10) take 34 hits in close combat, which cause 1 casualties.
Shadow Raiders (31) take 44 hits in close combat, which cause 1 casualties.
Praetorian Legion (66) take 1011 hits in close combat, which cause 15 casualties, wiping the unit out.
Valiant Knights of the Shadow (53) take 806 hits in close combat, which cause 10 casualties, wiping the unit out.
Ariston Rangers (21) take 112 hits from archer fire, which cause 3 casualties.
Personal Guard (62) take 608 hits in close combat, which cause 21 casualties. 2 Norland banners fall.
Lacirith Knights (38) take 39 hits in close combat, which cause 2 casualties.
Mythos (97) take 490 hits in close combat, which cause 25 casualties, making the unit retreat from the battlefield.
Citadel Guardians (51) take 77 hits from archer fire, which cause 2 casualties.
Makar Peasant Militia (92) take 230 hits in close combat, which cause 6 casualties, wiping the unit out.
Jabeer IV, Count of Melmoor has been wounded.
Citadel Guardians (61) take 44 hits from archer fire, which cause 2 casualties.
Badger Slayers (65) take 45 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Gutbusters (84) take 183 hits in close combat, which cause 7 casualties, wiping the unit out.
Sale City Guard (78) take 307 hits in close combat, which cause 11 casualties, wiping the unit out.
Internet is for pr0n (75) take 193 hits in close combat, which cause 8 casualties.
Lobbers of Sharp Pointed Sticks (67) take 26 hits from archer fire, which cause 1 casualties.
Gilth's Rangers (77) take 109 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Hid Coi's Horseless Norsemen (49) take 117 hits in close combat, which cause 4 casualties.
---~ Jotunbane (82) take 95 hits in close combat, which cause 1 casualties, wiping the unit out.
---[]- Mjolnir (73) take 74 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Blablabla Warriors (52) take 71 hits in close combat, which cause 2 casualties.
Huscarles with BIG Axes (100) take 66 hits in close combat, which cause 1 casualties.
Atalanta's Archers (9) take 151 hits from archer fire, which cause 5 casualties.

Turn Seven

None None None None None None None None None None None


Fists of Iron (57) fire on Ariston Rangers (21), scoring 14 hits.
Aim low (35) fire on Citadel Guardians (61), scoring 94 hits.
Citadel Guardians (51) fire on Ariston Rangers (21), scoring 51 hits.
Viking Longbows (3) (89) fire on Atalanta's Archers (9), scoring 17 hits.
Citadel Guardians (61) fire on Ariston Rangers (21), scoring 34 hits.
Atalanta's Archers (9) fire on Arms n' Legs Legion (76), scoring 24 hits.
Ariston Rangers (21) fire on Retributors (60), scoring 43 hits.
Retributors (60) fire on Atalanta's Archers (9), scoring 25 hits.
Arms n' Legs Legion (76) fire on Atalanta's Archers (9), scoring 75 hits.
---[]- Hammer Throwers (56) fire on Ariston Rangers (21), scoring 20 hits.
Badger Slayers (65) hold their fire.
The Golden Archers (71) fire on Ariston Rangers (21), scoring 30 hits.
Dawgs (50) fire on Atalanta's Archers (9), scoring 9 hits.
Lobbers of Sharp Pointed Sticks (67) retreat towards safer positions.
---[]- Death from Above (99) hold their fire.
Viking Longbows (3) (86) hold their fire.
Makar Mercenaries (3) (95) fire on Ariston Rangers (21), scoring 15 hits.
Loratil Raiders IV (30) fire on Citadel Guardians (51), scoring 24 hits.
Desert Wind (23) fire on The Golden Archers (71), scoring 54 hits.
Chronos Numbers (4) break through the frontlines!
Shadow Hunters (36) break through the frontlines!
Glory in Death (47) break through the frontlines!
Knights of Fire (33) break through the frontlines!
Triton's Tridents (34) break through the frontlines!
Centurions (15) break through the frontlines!
Brave Strangers (29) break through the frontlines!
Shadow Raiders (31) break through the frontlines!
Talerium Light Infantry (10) break through the frontlines!
Kure's Flock (13) break through the frontlines!
Desert Riders (14) break through the frontlines!
Personal Guard (7) break through the frontlines!
Crimson's Finest (37) break through the frontlines!
Silver Ravens (20) break through the frontlines!
Killing In The Name Of (11) break through the frontlines!
8th Dragoons (22) break through the frontlines!
Ultraviolent Droogies (26) break through the frontlines!
Willingly in SFP (39) break through the frontlines!

Close Combat:
12 Talerium banners are visible in the melee.
7 Norland banners are visible in the melee.
Desert wind (8) score 57 hits.
Huscarles with BIG Axes (100) score 202 hits.
Blablabla Warriors (52) score 51 hits.
Army of the North (46) score 147 hits.
Hid Coi's Horseless Norsemen (49) score 68 hits.
Northern Strike (25) score 119 hits.
who's you daddy? (43) score 242 hits.
Pale Raiders (3) score 259 hits.
Haters (64) score 110 hits.
Limeguard no. 11 (24) score 328 hits.
Taxis d'Kammar (18) score 171 hits.
Landlocked Sailors (45) score 70 hits.
Were-Camel Commando (19) score 238 hits.
Internet is for pr0n (75) score 97 hits.
Brigantium infantry (1) score 113 hits.
Ptaphoc's Finest (28) score 102 hits.
Desert Fiends (40) score 166 hits.
Personal Guard (62) score 103 hits.
Lacirith Knights (38) score 14 hits.
Eternals (17) score 88 hits.
Rangers (41) score 152 hits.
Ariston Guard (2) score 180 hits.
Out for Blood (12) score 66 hits.
The Dark Side (5) score 153 hits.
Legio II Infernalis (6) score 371 hits.

Total Hits Suffered:

  • Attackers: 631
  • Defenders: 3036

Close Combat:
2 Eston banners are visible in the melee.
11 Talerium banners are visible in the melee.
3 Norland banners are visible in the melee.
Chronos Numbers (4) score 50 hits.
Shadow Hunters (36) score 180 hits.
Glory in Death (47) score 162 hits.
Fists of Iron (57) score 12 hits.
Knights of Fire (33) score 117 hits.
Citadel Guardians (51) score 33 hits.
Viking Longbows (3) (89) score 8 hits.
Triton's Tridents (34) score 9 hits.
Citadel Guardians (61) score 24 hits.
Centurions (15) score 104 hits.
Brave Strangers (29) score 124 hits.
Shadow Raiders (31) score 106 hits.
Talerium Light Infantry (10) score 143 hits.
Kure's Flock (13) score 156 hits.
Desert Riders (14) score 246 hits.
Retributors (60) score 18 hits.
Arms n' Legs Legion (76) score 35 hits.
Personal Guard (7) score 92 hits.
Crimson's Finest (37) score 60 hits.
Silver Ravens (20) score 159 hits.
8th Dragoons (22) score 171 hits.
Killing In The Name Of (11) score 420 hits.
Ultraviolent Droogies (26) score 231 hits.
Willingly in SFP (39) score 61 hits.
The Golden Archers (71) score 20 hits.
Makar Mercenaries (3) (95) score 37 hits.

Total Hits Suffered:

  • Attackers: 187
  • Defenders: 2591

Chronos Numbers (4) take 55 hits in close combat, which cause 2 casualties.
Shadow Hunters (36) take 53 hits in close combat, which cause 1 casualties.
Glory in Death (47) take 38 hits in close combat, which cause 1 casualties.
Fists of Iron (57) take 721 hits in close combat, which cause 18 casualties, wiping the unit out.
Knights of Fire (33) take 41 hits in close combat, which cause 1 casualties.
Citadel Guardians (51) take 582 hits (558 in close combat, 24 from archer fire), which cause 17 casualties.
Viking Longbows (3) (89) take 419 hits in close combat, which cause 18 casualties, wiping the unit out.
Desert wind (8) take 108 hits in close combat, which cause 4 casualties.
Citadel Guardians (61) take 338 hits (244 in close combat, 94 from archer fire), which cause 13 casualties.
Atalanta's Archers (9) take 126 hits from archer fire, which cause 4 casualties, causing panicked flight among the survivors.
Ariston Rangers (21) take 164 hits from archer fire, which cause 4 casualties, causing panicked flight among the survivors.
Retributors (60) take 260 hits (217 in close combat, 43 from archer fire), which cause 12 casualties, wiping the unit out.
Arms n' Legs Legion (76) take 152 hits (128 in close combat, 24 from archer fire), which cause 5 casualties.
Huscarles with BIG Axes (100) take 527 hits in close combat, which cause 12 casualties. 2 Norland banners fall.
Blablabla Warriors (52) take 701 hits in close combat, which cause 19 casualties.
Army of the North (46) take 84 hits in close combat, which cause 2 casualties.
Hid Coi's Horseless Norsemen (49) take 768 hits in close combat, which cause 10 casualties, wiping the unit out.
Condrid (Knight of Icegate) has been captured by Eston forces.
Northern Strike (25) take 106 hits in close combat, which cause 4 casualties.
who's you daddy? (43) take 80 hits in close combat, which cause 2 casualties.
Pale Raiders (3) take 47 hits in close combat, which cause 2 casualties.
The Golden Archers (71) take 237 hits (183 in close combat, 54 from archer fire), which cause 14 casualties, making the unit retreat from the battlefield.
Zak (Knight of Egret's Rock) has been captured by Eston forces.
Haters (64) take 456 hits in close combat, which cause 16 casualties.
Limeguard no. 11 (24) take 50 hits in close combat, which cause 1 casualties.
Taxis d'Kammar (18) take 50 hits in close combat, which cause 1 casualties.
Landlocked Sailors (45) take 41 hits in close combat, which cause 1 casualties.
Were-Camel Commando (19) take 16 hits in close combat. No casualties.
Internet is for pr0n (75) take 338 hits in close combat, which cause 13 casualties.
Brigantium infantry (1) take 49 hits in close combat, which cause 2 casualties.
Personal Guard (62) take 246 hits in close combat, which cause 9 casualties, wiping the unit out.
Makar Mercenaries (3) (95) take 121 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.

Turn Eight

None None None None None None None None None None None


Badger Slayers (65) retreat towards safer positions.
---[]- Hammer Throwers (56) move closer to get better shots.
Loratil Raiders IV (30) have no enemy in range and advance to better firing positions.
---[]- Death from Above (99) move closer to get better shots.
Desert Wind (23) have no enemy in range and advance to better firing positions.
Viking Longbows (3) (86) retreat towards safer positions.
Lobbers of Sharp Pointed Sticks (67) have no viable target and wait for one to appear.
Aim low (35) have no enemy in range and advance to better firing positions.
Dawgs (50) fire on Aim low (35), scoring 17 hits.
Shadow Raiders (31) break through the frontlines!
Ariston Guard (2) break through the frontlines!
who's you daddy? (43) break through the frontlines!
Desert Fiends (40) break through the frontlines!
Willingly in SFP (39) break through the frontlines!
Personal Guard (7) break through the frontlines!
Desert Riders (14) break through the frontlines!
Glory in Death (47) break through the frontlines!
Army of the North (46) break through the frontlines!
Brave Strangers (29) break through the frontlines!
Killing In The Name Of (11) break through the frontlines!
Out for Blood (12) break through the frontlines!
Ultraviolent Droogies (26) break through the frontlines!
Shadow Hunters (36) break through the frontlines!
Brigantium infantry (1) break through the frontlines!
Taxis d'Kammar (18) break through the frontlines!
Silver Ravens (20) break through the frontlines!
Centurions (15) break through the frontlines!
Legio II Infernalis (6) break through the frontlines!
Were-Camel Commando (19) break through the frontlines!
Rangers (41) break through the frontlines!
Talerium Light Infantry (10) break through the frontlines!
Chronos Numbers (4) break through the frontlines!
8th Dragoons (22) break through the frontlines!
Triton's Tridents (34) break through the frontlines!
Crimson's Finest (37) break through the frontlines!
Knights of Fire (33) break through the frontlines!
Kure's Flock (13) break through the frontlines!

Close Combat:
6 Talerium banners are visible in the melee.
5 Norland banners are visible in the melee.
Lacirith Knights (38) score 15 hits.
Internet is for pr0n (75) score 65 hits.
The Dark Side (5) score 157 hits.
Huscarles with BIG Axes (100) score 86 hits.
Haters (64) score 79 hits.
Eternals (17) score 92 hits.
Landlocked Sailors (45) score 70 hits.
Blablabla Warriors (52) score 21 hits.
Limeguard no. 11 (24) score 402 hits.
Northern Strike (25) score 136 hits.
Ptaphoc's Finest (28) score 126 hits.
Pale Raiders (3) score 271 hits.
Desert wind (8) score 11 hits.

Total Hits Suffered:

  • Attackers: 251
  • Defenders: 1280

Close Combat:
6 Talerium banners are visible in the melee.
Ariston Guard (2) score 182 hits.
---[]- Hammer Throwers (56) score 19 hits.
Arms n' Legs Legion (76) score 54 hits.
who's you daddy? (43) score 193 hits.
Desert Fiends (40) score 153 hits.
---[]- Death from Above (99) score 26 hits.
Army of the North (46) score 136 hits.
Out for Blood (12) score 61 hits.
Brigantium infantry (1) score 118 hits.
Taxis d'Kammar (18) score 147 hits.
Legio II Infernalis (6) score 455 hits.
Citadel Guardians (51) score 8 hits.
Were-Camel Commando (19) score 217 hits.
Rangers (41) score 150 hits.
Citadel Guardians (61) score 31 hits.

Total Hits Suffered:

  • Attackers: 138
  • Defenders: 1812

Close Combat:
2 Eston banners are visible in the melee.
11 Talerium banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Shadow Raiders (31) score 223 hits.
Willingly in SFP (39) score 61 hits.
Personal Guard (7) score 92 hits.
Desert Riders (14) score 243 hits.
Glory in Death (47) score 119 hits.
Brave Strangers (29) score 138 hits.
Killing In The Name Of (11) score 316 hits.
Ultraviolent Droogies (26) score 197 hits.
Shadow Hunters (36) score 211 hits.
Silver Ravens (20) score 179 hits.
Lobbers of Sharp Pointed Sticks (67) score 56 hits.
Centurions (15) score 96 hits.
Talerium Light Infantry (10) score 142 hits.
Chronos Numbers (4) score 35 hits.
8th Dragoons (22) score 142 hits.
Triton's Tridents (34) score 9 hits.
Crimson's Finest (37) score 73 hits.
Knights of Fire (33) score 109 hits.
Dawgs (50) score 11 hits.
Kure's Flock (13) score 131 hits.

Total Hits Suffered:

  • Attackers: 67
  • Defenders: 900
    • +1616 Before Overkill

Shadow Raiders (31) take 22 hits in close combat, which cause 1 casualties.
Ariston Guard (2) take 48 hits in close combat, which cause 1 casualties.
---[]- Hammer Throwers (56) take 761 hits in close combat, which cause 19 casualties, wiping the unit out.
Arms n' Legs Legion (76) take 316 hits in close combat, which cause 10 casualties.
who's you daddy? (43) take 34 hits in close combat, which cause 1 casualties.
Desert Fiends (40) take 16 hits in close combat. No casualties.
Willingly in SFP (39) take 45 hits in close combat, which cause 1 casualties.
---[]- Death from Above (99) take 320 hits in close combat, which cause 5 casualties, wiping the unit out.
Maeloch (Knight of Brackhead) has been captured by Talerium forces.
Lacirith Knights (38) take 51 hits in close combat, which cause 1 casualties, wiping the unit out.
Army of the North (46) take 40 hits in close combat, which cause 1 casualties.
Internet is for pr0n (75) take 600 hits in close combat, which cause 18 casualties, wiping the unit out.
The Dark Side (5) take 41 hits in close combat, which cause 1 casualties.
Huscarles with BIG Axes (100) take 234 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Haters (64) take 251 hits in close combat, which cause 9 casualties. 4 Norland banners fall.
Lobbers of Sharp Pointed Sticks (67) take 353 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
Eternals (17) take 39 hits in close combat, which cause 1 casualties.
Citadel Guardians (51) take 179 hits in close combat, which cause 1 casualties, wiping the unit out.
Alianora (Noble) has been captured by Talerium forces.
Citadel Guardians (61) take 236 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
mummy (Lord) has been captured by Talerium forces.
Landlocked Sailors (45) take 39 hits in close combat, which cause 1 casualties.
Blablabla Warriors (52) take 195 hits in close combat, which cause 5 casualties.
Limeguard no. 11 (24) take 26 hits in close combat, which cause 1 casualties.
Northern Strike (25) take 44 hits in close combat, which cause 1 casualties.
Ptaphoc's Finest (28) take 11 hits in close combat. No casualties.
Aim low (35) take 17 hits from archer fire, which cause 1 casualties.
Dawgs (50) take 497 hits in close combat (reduced due to fortifications), which cause 18 casualties, wiping the unit out.
Lady Atala (Knight of Mansbridge) has been captured by Talerium forces.

Turn Nine

None None None None None None None None None None None


Desert Wind (23) move closer to get better shots.
Loratil Raiders IV (30) hold their fire.
Viking Longbows (3) (86) fire on Killing In The Name Of (11), scoring 20 hits.
Aim low (35) hold their fire.
Badger Slayers (65) fire on Killing In The Name Of (11), scoring 77 hits.
Pale Raiders (3) break through the frontlines!
Northern Strike (25) break through the frontlines!
Landlocked Sailors (45) break through the frontlines!
Brigantium infantry (1) break through the frontlines!
Legio II Infernalis (6) break through the frontlines!
Taxis d'Kammar (18) break through the frontlines!
Were-Camel Commando (19) break through the frontlines!
who's you daddy? (43) break through the frontlines!
Rangers (41) break through the frontlines!
Limeguard no. 11 (24) break through the frontlines!
Shadow Raiders (31) can not advance, because the front lines are too crowded.
Out for Blood (12) break through the frontlines!
Ariston Guard (2) break through the frontlines!
Desert Fiends (40) break through the frontlines!
Desert Riders (14) can not advance, because the front lines are too crowded.
Willingly in SFP (39) can not advance, because the front lines are too crowded.
Killing In The Name Of (11) can not advance, because the front lines are too crowded.
Kure's Flock (13), Talerium Light Infantry (10), Brave Strangers (29), Personal Guard (7), Shadow Hunters (36), Ultraviolent Droogies (26), Triton's Tridents (34), Silver Ravens (20), Centurions (15), Glory in Death (47), Crimson's Finest (37), Chronos Numbers (4), 8th Dragoons (22) and Knights of Fire (33) advance towards the enemy.

Close Combat:
1 Talerium banners are visible in the melee.
Haters (64) score 37 hits.
Blablabla Warriors (52) score 18 hits.
Eternals (17) score 81 hits.
The Dark Side (5) score 142 hits.
Desert wind (8) score 10 hits.
Ptaphoc's Finest (28) score 91 hits.

Total Hits Suffered:

  • Attackers: 55
  • Defenders: 324

Close Combat:
6 Talerium banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Pale Raiders (3) score 296 hits.
Northern Strike (25) score 126 hits.
Landlocked Sailors (45) score 57 hits.
Army of the North (46) score 104 hits.
Limeguard no. 11 (24) score 387 hits.
Arms n' Legs Legion (76) score 8 hits.

Total Hits Suffered:

  • Attackers: 8
  • Defenders: 53
    • +917 Before Overkill

Close Combat:
2 Eston banners are visible in the melee.
9 Talerium banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Kure's Flock (13) score 133 hits.
Talerium Light Infantry (10) score 168 hits.
Brave Strangers (29) score 130 hits.
Personal Guard (7) score 97 hits.
Viking Longbows (3) (86) score 8 hits.
Shadow Hunters (36) score 170 hits.
Ultraviolent Droogies (26) score 187 hits.
Triton's Tridents (34) score 8 hits.
Silver Ravens (20) score 176 hits.
Centurions (15) score 85 hits.
Badger Slayers (65) score 20 hits.
Glory in Death (47) score 121 hits.
Crimson's Finest (37) score 70 hits.
Chronos Numbers (4) score 34 hits.
8th Dragoons (22) score 177 hits.
Knights of Fire (33) score 105 hits.

Total Hits Suffered:

  • Attackers: 28
  • Defenders: 1429
    • +232 Before Overkill

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Kure's Flock (13) take 28 hits in close combat, which cause 1 casualties.
Haters (64) take 198 hits in close combat, which cause 5 casualties, wiping the unit out.
Pale Raiders (3) take 8 hits in close combat. No casualties.
Blablabla Warriors (52) take 126 hits in close combat, which cause 4 casualties, causing panicked flight among the survivors.
Viking Longbows (3) (86) take 747 hits in close combat (reduced due to fortifications), which cause 20 casualties, wiping the unit out.
Badger Slayers (65) take 552 hits in close combat (reduced due to fortifications), which cause 17 casualties, making the unit retreat from the battlefield.
Eternals (17) take 42 hits in close combat, which cause 1 casualties.
The Dark Side (5) take 13 hits in close combat. No casualties.
Arms n' Legs Legion (76) take 53 hits in close combat, which cause 1 casualties, wiping the unit out.
Killing In The Name Of (11) take 97 hits from archer fire, which cause 3 casualties.


Attacker Victory!


The battle does extensive damage to the local infrastructure. Production falls 25 %.