Fortification

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Revision as of 16:20, 7 October 2006 by The1exile (talk | contribs) (pretty sure that should be "Motte" not "Moat" but feel free to rv it if you have a scout report that says otherwise.)
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Fortifications give a defensive bonus to the defender side of a battle, and can be the deciding factor between victory and defeat. They can be overcome and damaged by enemy siege equipment. As well, they can be damaged by enemy troops occupying a region using the raze fortifications command, or repaired by region lords and large enough units.

There are several levels of fortifications, each with progressively stronger defenses and more expensive to construct:

  • Level 1: Palisades (Cannot be built in rural and badland regions once destroyed)
  • Level 2: Motte and Bailey
  • Level 3: Keep (Level 3 and stronger fortification available to cities and stronghold regions only)
  • Level 4: Stronghold
  • Level 5: Fortress
  • Level 6: Citadel (Can no longer be built in cities, possible to maintain already existing ones)

A fortification can be reduced in level through sufficient damage. It is possible to reduce one fortication level in a large battle.