Difference between revisions of "Fortification"

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(pretty sure that should be "Motte" not "Moat" but feel free to rv it if you have a scout report that says otherwise.)
m (clarification on pre-existing level 1 and 2 fortifications)
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There are several levels of fortifications, each with progressively stronger defenses and more expensive to construct:
 
There are several levels of fortifications, each with progressively stronger defenses and more expensive to construct:
  
*Level 1: Palisades (Cannot be built in rural and badland regions once destroyed)
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*Level 1: Palisades (Can only be built in townsland, city, and stronghold regions.)
*Level 2: Motte and Bailey
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*Level 2: Mote and Bailey
*Level 3: Keep (Level 3 and stronger fortification available to cities and stronghold regions only)
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*Level 3: Keep (Level 3 and stronger fortifications are available in cities and stronghold regions only.)
 
*Level 4: Stronghold
 
*Level 4: Stronghold
 
*Level 5: Fortress
 
*Level 5: Fortress
 
*Level 6: Citadel (Can no longer be built in cities, possible to maintain already existing ones)
 
*Level 6: Citadel (Can no longer be built in cities, possible to maintain already existing ones)
  
A fortification can be reduced in level through sufficient damage. It is possible to reduce one fortication level in a large battle.
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A fortification can be reduced in level through sufficient damage. It is possible to reduce one fortification level in a large battle.
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''Note:'' It used to be possible to build Level 1 and 2 fortifications in ''rural'' and ''badlands'' regions, also, so some of these regions may have existing fortifications that were built under old rules. Existing fortifications in these areas will remain, but new fortifications may no longer be built, and existing fortifications cannot be improved. If a rural or badlands region has existing fortifications, they are permanently lost if destroyed.
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[[Category: War]]
 
[[Category: War]]

Revision as of 04:28, 12 October 2006

Fortifications give a defensive bonus to the defender side of a battle, and can be the deciding factor between victory and defeat. They can be overcome and damaged by enemy siege equipment. As well, they can be damaged by enemy troops occupying a region using the raze fortifications command, or repaired by region lords and large enough units.

There are several levels of fortifications, each with progressively stronger defenses and more expensive to construct:

  • Level 1: Palisades (Can only be built in townsland, city, and stronghold regions.)
  • Level 2: Mote and Bailey
  • Level 3: Keep (Level 3 and stronger fortifications are available in cities and stronghold regions only.)
  • Level 4: Stronghold
  • Level 5: Fortress
  • Level 6: Citadel (Can no longer be built in cities, possible to maintain already existing ones)

A fortification can be reduced in level through sufficient damage. It is possible to reduce one fortification level in a large battle.

Note: It used to be possible to build Level 1 and 2 fortifications in rural and badlands regions, also, so some of these regions may have existing fortifications that were built under old rules. Existing fortifications in these areas will remain, but new fortifications may no longer be built, and existing fortifications cannot be improved. If a rural or badlands region has existing fortifications, they are permanently lost if destroyed.