Adventurer Theories

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Revision as of 21:29, 16 January 2007 by Mcsporran (talk | contribs) (→‎Investigation and Hunting: Added text)
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This is the page for the community to use to list their theories on adventurer actions, and what effect they have. Feel free to help out.

Gathering

Well, after researching into gathering for 2 weeks now, I have found the perfect gathering sequence:

  • Gather 4 hours, gather 4 hours, sleep 4 hours, and gather 4 hours again. I have found that gathering will result at a chance of 25% for each of the 4 hours. Which means, 1 item each time you gather 4 hours. (Note that this is variable, you can also find 0, or 2 items or even sometimes 3 in 4 hours; it is an average, not an absolute) Watch out, searching for 3 hours, ends up in finding only 1 item for each 5 hours spend, which is 20%. Significantly less in the long run, so it is important to stick to 4 hours.

Some other pointers:

  • Gather always with less than 10 fatigue. If you get the text: 'you are too tired to concentrate yourself', it means you would have found something if you had less fatigue. That's already 1 item you lost.
  • Gather in regions with few militia, preferingly none. Getting a report of militia interference most likely does not indicate you would have found an item if not for the militia, but it is an hour wasted.
  • Gather in regions with few population. Same as militia.
  • Don't get discouraged, you'll have yuor good days and your bad days.
  • Report your findings to the wiki, it's very handy for us all!

Foreign Curs 16:38, 15 January 2007 (CET)

Sages

I've only run into one kind of sage in the region I'm in, but run into this one a number of times. Perhaps only one kind of sage per region?

-Is it possible that sages are only to be found in certain scattered regions around the map? Then there could be the Mysterious Wise Sage of the Great ABC Plains, who you've heard about from other adventurers who saw him once. You go to find him to see if he'll make you a unique item, but he's nowhere to be found (perhaps they're only available randomly in their regions). And perhaps the Sage of one region always requires the same items from adventurers who want him to make them a unique item. Is there any way to test this idea?

Hint from Tom: The same sage will stay in the same region for a few days, during which you can encounter him more than once. "Same sage" here meaning that he will offer the same services each time you find him. After a few days, he will move on. You might later find a different sage in that same region, though.


Sage Encounter Texts

  • You have encountered a sage, a wise man, rumoured by many to have magical powers. He and his kind are the only people capable of repairing unique items.He also offers you to make an item for you, a very rare opportunity indeed. He will need special ingredients for this, and he can only help you if you bring these:
  • You have encountered a sage, a wise man, rumoured by many to have magical powers. He and his kind are the only people capable of repairing unique items.

Since you do not have any unique items, the sage can not offer you any repairs.


Sage Result Texts

  • You do not have all of these, so he shakes his head and tells you there is nothing he can do. Maybe if you could acquire them, within the hour?
  • Since you do not have any unique items, the sage can not offer you any repairs.

Investigation and Hunting

Just starting some research on this.

  • What are the various texts one can see on investigation? Which is the order of "less to most"?
  • What are the various sizes of monster/undead you can encounter? How do they relate to the investigation report?
  • When do you meet large monsters or undead champions? Any correlation to any of the above?


Investigation Texts

Monsters:

  • You hear of no monster activity.
  • There are some rumours of monsters.
  • There are rare rumors of monsters.
  • There are rumours of monsters and some apparently reliable reports.

Undead:

  • The few rumours you hear about undead are unreliable and old.
  • There are some rumours about undead.
  • You hear rumours about undead and a few who claim to have seen them from afar.
  • There are many rumours about the undead, and you encounter several eye witnesses of recent appearances.
  • Undead are roaming the countryside, and the locals stay within the settlements. You have seen signs of undead activity yourself.
  • It's an invasion! There are undead wherever you look!

Encounter Texts

Monsters:

  • you finally encounter a few monsters.
  • you finally encounter a small group of monsters.
  • you finally encounter a large group of monsters.

Undead:

  • you finally find a few disorganized undead.
  • you finally find a small group of undead.
  • you finally find a large group of undead.
  • you finally find a large and organized undead group.
  • you finally find an organized unit of undead.
  • you finally find a small undead army.
  • you finally find an organized undead army. They are lead by an undead champion, an evil creature with more power and intelligence than the usual lot.

Battle Texts

Monsters:

  • The battle rages, you against the monsters. Your blows land true and you strike most of them down, while a few manage to flee.
  • You fight with everything you've got - but the monsters turn out too strong or too many for you. And then things start to go badly. You can not get away from them, and find yourself surrounded! You fight on, and they beat on you. You finally manage to break free and run for your life. You are exhausted and have suffered bruises and minor injuries, but nothing serious. A little rest and you will be ready again.

Undead:

  • The battle rages, you against the undead. Your blows land true, shattering them to dust left and right.
  • You fight with zeal and strength - but the undead are unimpressed. They feel neither pain nor fear, but you do. Lots of it. Finally, you manage to break free. You run for your life - and escape.
  • You fight with zeal and strength - but the undead are unimpressed. They feel neither pain nor fear, but you do. Lots of it. Then you give up trying to defeat them and you only try to get away - but you find yourself surrounded! You fight on, desperately trying, and they beat on you without end. After what seems like eternity, you manage to break through their ranks. Exhausted and bleeding from many small cuts, you escape. A little rest and you will be ready again.
  • You fight with zeal and strength - but the undead are unimpressed. They feel neither pain nor fear, but you do. Lots of it. Then you give up trying to defeat them and you only try to get away - but you find yourself surrounded! There are too many of them, they corner you and then the champion comes for you. It is a hard fight, and you put down a couple of them. But it is no use. Then, you feel a sharp pain as the rusty blade of the champion enters your abdomen. You don't feel it leaving you through the other side, thankfully. He stares at you with that undead grin on his face and watches you slowly bleed to death. You have been killed. Alone and outnumbered, you are dead.

Monsters and Undead

The text differences between monsters and undead might indicate that there are important differences between the two. What are they?

Resting

Is the rest for each hour a linear function or a polynomial? Supposedly resting is more effective when done for longer, and Tom insists the formula is not linear. Anyone is welcome to help out with recording different effectiveness.


Sleeping

Nr. of hours: On the Floor On a Bedroll In a small Tent In an old Tent Primitive Room Common Room Private Room
3hrs (4-5) fatigue 5/6 fatigue 5 fatigue 6 fatigue 8/9 fatigue 9 fatigue 11 fatigue/12 fatigue
4 hrs 6 fatigue, 7 fatigue 6 fatigue, 7 fatigue 7 fatigue 10 fatigue,
11+ fatigue
12 fatigue <16< fatigue
14 fatigue
5 hrs 7 fatigue, 8 fatigue 9 fatigue 9 fatigue
10 fatigue
12 fatigue
13+ fatigue
15 fatigue 21+ fatigue
6 hrs 8 fatigue

6 fatigue?

11 fatigue

10 fatigue?

11 fatigue 12 fatigue 15/16 fatigue
10 fatigue?
15+ fatigue
19 fatigue
20 fatigue (or even more)
16+ fatigue
23 fatigue
7 hrs 8, 10, 11 fatigue 13 fatigue 13 fatigue, 14 fatigue 17 fatigue,
18+ fatigue,
19+ fatigue
22+ fatigue,
23 fatigue
31 fatigue
8 hrs 11 fatigue
12 fatigue
13 fatigue 15 fatigue 15 fatigue 18+ fatigue,
22 fatigue
28+ fatigue 32+ fatigue
9 hrs 13 fatigue 14 fatigue 16 fatigue 17 fatigue 23+ fatigue
10 hrs 14-15 fatigue 16 fatigue 19 fatigue 25 fatigue 37 fatigue
11 hrs 16 fatigue 18+ fatigue
12 hrs 18 fatigue 29 fatigue
13 hrs 34 fatigue
14 hrs 20 fatigue
15 hrs +35 Fatigue
16 hrs 22
Linear Progression? 1.5/hour -.5 2/hour -1 2/hour -1 1.8/hour -.2 2.33/hour +1?
2.5/hour ?
3.33/hour -1.33 4/hour


The results also seem to be somewhat variable. Different results have been reported for the same hours/conditions. Perhaps based on how well-fed you are?

Bath & Massage

1 hour 2 hours 3 hours
9 fatigue

12 fatigue

14 fatigue 17 fatigue
17+ fatigue