Difference between revisions of "Adventurer/Items/Materials"
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| Silver Stronghold = | | Silver Stronghold = | ||
| Gold City = 1 | | Gold City = 1 | ||
− | | Silver City = | + | | Silver City = |
| Found City = * | | Found City = * | ||
| Gold Townsland = | | Gold Townsland = | ||
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| Silver Rural = | | Silver Rural = | ||
| Gold Woodland = 3 | | Gold Woodland = 3 | ||
− | | Silver Woodland = | + | | Silver Woodland = |
| Gold Mountain = | | Gold Mountain = | ||
| Silver Mountain = | | Silver Mountain = | ||
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| Gold Stronghold = | | Gold Stronghold = | ||
| Silver Stronghold = | | Silver Stronghold = | ||
− | | Gold City = | + | | Gold City = |
| Silver City = 6 | | Silver City = 6 | ||
| Found City = * | | Found City = * | ||
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| Gold Stronghold = | | Gold Stronghold = | ||
| Silver Stronghold = | | Silver Stronghold = | ||
− | | Gold City = | + | | Gold City = |
| Silver City = 8 | | Silver City = 8 | ||
| Found City = * | | Found City = * | ||
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| Silver Rural = | | Silver Rural = | ||
| Gold Woodland = 1 | | Gold Woodland = 1 | ||
− | | Silver Woodland = | + | | Silver Woodland = |
| Gold Mountain = | | Gold Mountain = | ||
| Silver Mountain = | | Silver Mountain = |
Revision as of 22:13, 18 January 2007
Item Types: Animal Parts | Common | Gems | Materials | Usable
NOTE: When gathering, please record both the type (rural, woodland,...) and location (coast, river,...) of the region where the item was found for future refinement of this table.
Material | High Prices & Description/Comments ( * indicates item found in these regions) |
100 year Oak Bark | City |
Stronghold |
Townsland |
1 Rural* |
2 Woodland* |
Mountain |
Badlands |
None |
Bar of Soap | 1 City* |
Stronghold |
Townsland |
Rural |
Woodland |
Mountain |
Badlands |
A bar of soap. You have no idea what that is for. |
Fine Silk | 2 10 City |
Stronghold |
Townsland |
Rural |
3 Woodland |
Mountain |
Badlands |
Flintstone | City |
Stronghold |
Townsland |
4 Rural |
Woodland* |
5 Mountain* |
Badlands |
A piece of flintstone, very useful to make fire. |
Fool's Gold | 6 City* |
Stronghold |
Townsland |
6 Rural |
6 Woodland |
6 Mountain |
Badlands |
Some fool's gold. Not very valuable, but useful if you want to make something look golden. |
Hair of a Maiden | 8 City* |
Stronghold |
Townsland |
Rural* |
Woodland |
Mountain |
Badlands |
Strands of hair from a maiden who died without ever knowing a man. Rumoured to be useful to some witches for love potions. |
Hardened Leather | City |
Stronghold |
Townsland |
Rural |
1 Woodland |
Mountain |
Badlands |
Raw material for leather armour. |
Incense | 1 4 City |
Stronghold |
Townsland |
Rural |
Woodland |
Mountain |
Badlands |
None |
Iron Ore Pellets | 1 City |
Stronghold |
Townsland |
Rural |
Woodland |
1 1 Mountain* |
Badlands |
None |
Lump of Wax | City |
Stronghold |
Townsland |
4 Rural* |
5 Woodland* |
Mountain |
5 Badlands |
Some bee's wax. |
Patch of Rough Silk | 2 3 City* |
Stronghold |
Townsland |
Rural |
Woodland |
Mountain |
Badlands |
A patch of rough silk from a far away country. A valuable material for clothes, though not as expensive as fine silk. |
Quality Leather | City* |
Stronghold |
Townsland |
1 6 Rural |
1 8 Woodland* |
1 8 Mountain |
Badlands |
A well-sized piece of high-quality leather. Excellent material for armour. |
Rare mountain flower | 3 City |
Stronghold |
Townsland |
Rural |
Woodland |
3 Mountain* |
Badlands |
Only found in high mountains. |
Rare woodland flower | City |
Stronghold |
Townsland |
2 Rural |
2 Woodland* |
Mountain |
Badlands |
None |
Wootz | 6 2 City |
Stronghold |
Townsland |
5 7 Rural |
Woodland |
6 4 Mountain* |
Badlands |
A mystic material used in the forging of the very best steel. |