New Experimental Trade System on Testing | September 27, 2007 |
A new experimental trade system has been made available on Testing islands. This new system allows region lords to send out caravans to other regions to sell or buy food, without the need for a trader. The new system is experimental, and the trades will not actually happen. You can read Tom's message here. |
--Indirik |
Council Position Holders are now Imperial Knights | September 10, 2007 |
A recent unannounced change to the game is that all characters holding council positions are now automatically set as Imperial Knights, and cannot swear oaths to a region lord. As a result, if a council member is a region lord that region is automatically an Imperial region. This is due to the fact that being a part of a duchy entails an oath of fealty to the duke, and council members cannot have an oath of fealty to anyone other than the ruler. |
--Indirik |
Be the Founder | August 31, 2007 |
A method has been developed allowing people to reclaim the founder rank even if your founder character has been subjecting to multiple deportations. Retrospective for most cases, this feature shall be available on testing soon. |
-- Gias Kay Lee |
Banner Contest in Second Round | August 26, 2007 |
The Dwilight Realm Banner Contest has taken its second step as Tom has culled out a load of submissions and placed the next round into a new league. These Good Submissions are eligible for vote. Will there be a third culling? It'll depend on how many more submissions are entered, and what Tom decides.
Note: Submissions are still open until Tom posts a note on the contest page that the contest is closed to further entries. -- Indirik |
-- Shenron |
Dwilight News | August 19, 2007 |
The Dwilight Realm Banner Contest is a good indication that the new island will be opening up soon. Players have been waiting for the 8th continent for quite a while now. |
-- Tom |
New Scout Report Format | August 13, 2007 |
A new scout report format is being tested on testing islands. When you scout a region, you will be provided the normal scout report, but at the top is a link to view the report in the new style. The new style provides a bit more information, and all the information is tabularized to split it into different categories. However, be aware that accessing the new format of scout reports will charge you an extra hour, and use up one more of your available scouts. |
-- Indirik |
Feature Migration | August 13, 2007 |
After a long time of heavy development work, the stable branch has recently been updated with all the code changes from testing, which means that among many other updates and bugfixes, the new oath and tax system is now available game-wide. Quote from the newsticker:
Stable Updated
We have updated the stable branch with the latest code version. During the day, allegiances will be updated to the new oaths system. That means everyone on stable will lose their liege and region lords need to offer oaths. Also, bankers take care to update the tax settings. Region lords, make sure you update your local regional taxes. |
-- Indirik |
New Attributes | August 9, 2007 |
The short-lived Repute system is being replaced on testing islands with a new system, referred to so far as New Attributes. The four new attributes are Achievements, Repute, Chivalry, and Notoriety. These attributes should provide an interesting new way to evaluate the past actions and behaviours of characters. |
-- Indirik |
Clean Up the Troubles | August 1, 2007 |
Several longstanding issues that were created by earlier versions of the new allegiance system codes have finally been addressed on testing islands today, including imperial regions not tagged as such, duchies experiencing realm mergers not recognized as part of the realm, adventurers having oaths and estates, paused knights still retaining their oaths and eating up shares, and some knights having multiple oaths. |
-- Gias Kay Lee |
|
September 25, 2007 |
Bug #3622 - Random inability to enter secret societies has been fixed. |
September 22, 2007 |
Bug #3664 - Armies on all islands and realms have disappeared. Nobles are no longer members of any armies. Armies that are created disappear at the next turn change. |
September 20, 2007 |
Bug #3622 - Prospective members are randomly denied entrance to secret societies with the message "There is no guild house for this guild here." |
September 19, 2007 |
The new tabularized scout reports and region details are now active on stable islands. |
September 17, 2007 |
On testing, regional taxes can no longer be changed arbitrarily, but have to be raised or lowered slowly. |
September 17, 2007 |
Bug #3518 - Defending troops leaving the walls in battle has been fixed. |
September 14, 2007 |
Bug #3607 - Taxes not being distributed has been fixed. |
September 13, 2007 |
Bug #3607 - Taxes in many realms are not being distributed on tax day. |
September 13, 2007 |
Bug #3577 - Ruler elections are fixed, and working properly once again. |
September 11, 2007 |
The new, tabularized scout report format is now the standard format on testing islands. |
September 11, 2007 |
Tax gold sent from regions to the realm is now subject to the "...overhead and the waste of a luxurious royal court...". The more gold that is sent from the regions to the realm, the greater the "Royal court expenditures" that will deducted off the top from the realm tax collection. |
September 10, 2007 |
Bug #3590 - Time stamps are now included on outgoing messages on testing islands. |
September 10, 2007 |
Bug #3577 - Ruler elections are not working properly. When a new ruler is to be elected, the results are not announced, and the new ruler does not get appointed. This apparently also affects the appointment of council positions for those that are not elected. |
September 10, 2007 |
Bug #3515 - The big secession/joining realm/immigrating bug has been fixed. |
September 4, 2007 |
Bug #3498 - Family names now appear in the signatures of messages sent by characters on all islands. |
August 28, 2007 |
Bug #3515 - Nobles emigrating to other islands, beginning their careers, or switching realms are arriving as rogues, rather than joining the desired realm. |
August 27, 2007 |
Bug #3489 - Nobles held in the dungeons can now hear the screams when other prisoners are dragged off for torture! |
August 20, 2007 |
Adventurers will soon be available on the stable islands. On the other hand, they will no longer be extra characters, but you can keep those you already have, even if they are extra. |
August 19, 2007 |
Bug #2513 - The long-standing bug of incorrect ranks has been fixed and should be online shortly. |
August 9, 2007 |
Bug #3328 - Council members on testing islands not receiving their position tax shares has been fixed. |
August 3, 2007 |
Region lords on testing islands can now add a roleplaying-oriented description to their regions. |
August 2, 2007 |
Bug #3328 - Council members on testing islands are not receiving the tax shares assigned to their positions. |
August 2, 2007 |
Bug #3327 - Fatigue gained from alternative methods of travel for adventurers has been significantly reduced. |
August 1, 2007 |
Rulers on testing islands now can assign their "Knights of the Crown" to armies. This is rather a bugfix than a new feature, hence the green background. |
|