Wetham (Realm)/Literature/Battles/Hulaferd10-26-07

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Battle in Hulaferd

No.RoleUnitCommanderRealmUnitFormationCS
1A1st Black CoatsCraftAlebad36 Archline  253
2AAlebadian ArtilleryPhonosAlebad47 Archskirmish  348
3AAngelina's ArchersAngelinaAlebad40 Archskirmish  369
4ADeath ArcheryDrakenAlebad20 Archskirmish  154
5AFighters(not present)Outer Tilog3 Infbox  68
6AFirmus SagitariusEugene IIAlebad118 Archskirmish  781
7AGlory RiderslederhosenAlebad32 Cavwedge  387
8ALion's PrideElanAlebad26 Infline  344
9AninjasShikamaruAlebad33 Infline  226
10AThe Mournful RainArdrryn DynrodeAlebad41 Archskirmish  249
11AWhat do you mean "army&quotBrokenOuter Tilog28 Cavwedge  370
12Azero armyzeroAlebad30 Archskirmish  356
13DAlbert's ArchersAlbertWetham4 Archline  73
14DAtilla's wrathAtticusWetham15 Infbox  210
15DAzure SwordsmenItsuneWetham28 Infbox  288
16DFrundi's FinestWasylisWetham31 Infbox  397
17DGellin's BladesGellinWetham29 Archline  279
18DKure's VowKureshtalWetham25 Infbox  180
19DRequiemEdwardWetham1 Infbox  21
20DRoyal GuardWolfgangWetham40 Infbox  488
21DThe Yellow BannerXuanyeWetham12 Infbox  159
22NBlackmark LancersBlackmarkAlebad0 Cavwedge  0
23NThe Death WishEnderAlebad0 SFline  0


Total:
12 attackers (62 Inf, 332 Arch, 60 Cav)
9 defenders (152 Inf, 33 Arch)
Total combat strengths: 3905 vs. 2095
2 neutral observers (0 combat strength).

The Death Wish have no combat-ready men and thus stay out of the battle.
Blackmark Lancers have no combat-ready men and thus stay out of the battle.
The region owner Wetham and their allies defend.
The Outer Tilog troops attack because they are at war with Wetham.
Lion's Pride have attack orders.
Glory Riders have attack orders.

It is quite windy and the archers will have to aim very carefully.
Phonos Decimus, Marshal of the army of Alebad takes command of his army. They deploy in Archer Opening formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

  7 (32-C)
11 (28-C)
5 (3-I)
8 (26-I)
9 (33-I)
1 (36-A)
2 (47-A)
3 (40-A)
4 (20-A)
6 (118-A)
10 (41-A)
12 (30-A)
 13 (4-A)
14 (15-I)
15 (28-I)
16 (31-I)
17 (29-A)
19 (1-I)
20 (40-I)
21 (12-I)
18 (25-I)
   

Angelina's Archers (3) fire on Royal Guard (20), scoring 49 hits.
Gellin's Blades (17) fire on Firmus Sagitarius (6), scoring 67 hits.
Death Archery (4) fire on Royal Guard (20), scoring 13 hits.
The Mournful Rain (10) fire on Frundi's Finest (16), scoring 123 hits.
Albert's Archers (13) fire on Firmus Sagitarius (6), scoring 12 hits.
1st Black Coats (1) fire on Royal Guard (20), scoring 36 hits.
Alebadian Artillery (2) fire on Royal Guard (20), scoring 90 hits.
Firmus Sagitarius (6) fire on Azure Swordsmen (15), scoring 301 hits.
zero army (12) fire on Atilla's wrath (14), scoring 138 hits.
Glory Riders (7) and What do you mean "army&quot (11) ride on, closing in on the defenders.
Fighters (5), Lion's Pride (8) and ninjas (9) advance towards the enemy.
Kure's Vow (18), Azure Swordsmen (15), Atilla's wrath (14), The Yellow Banner (21), Frundi's Finest (16), Requiem (19) and Royal Guard (20) advance towards the enemy.

Azure Swordsmen (15) take 301 hits from archer fire, which cause 11 casualties.
Atilla's wrath (14) take 138 hits from archer fire, which cause 4 casualties.
Frundi's Finest (16) take 123 hits from archer fire, which cause 3 casualties.
Firmus Sagitarius (6) take 79 hits from archer fire, which cause 2 casualties.
Royal Guard (20) take 188 hits from archer fire, which cause 6 casualties.
Total casualties: 2 attackers, 24 defenders</FONT

Turn No. 2

    1 (36-A)
2 (47-A)
3 (40-A)
4 (20-A)
5 (3-I)
6 (116-A)
7 (32-C)
8 (26-I)
9 (33-I)
10 (41-A)
11 (28-C)
12 (30-A)
14 (11-I)
15 (17-I)
16 (28-I)
19 (1-I)
20 (34-I)
21 (12-I)
13 (4-A)
17 (29-A)
18 (25-I)
    

Gellin's Blades (17) fire on Firmus Sagitarius (6), scoring 62 hits.
Alebadian Artillery (2) fire on Royal Guard (20), scoring 181 hits.
Firmus Sagitarius (6) fire on Frundi's Finest (16), scoring 317 hits.
1st Black Coats (1) fire on Azure Swordsmen (15), scoring 30 hits.
The Mournful Rain (10) fire on The Yellow Banner (21), scoring 143 hits.
Death Archery (4) fire on Atilla's wrath (14), scoring 19 hits.
zero army (12) fire on Azure Swordsmen (15), scoring 87 hits.
Albert's Archers (13) fire on Glory Riders (7), scoring 18 hits.
Angelina's Archers (3) fire on Atilla's wrath (14), scoring 49 hits.
What do you mean "army&quot (11) and Glory Riders (7) charge forward.
Lion's Pride (8), Fighters (5) and ninjas (9) advance towards the enemy.
Kure's Vow (18) advance towards the enemy.

Close Combat:
4 Wetham banners are visible in the melee.
2 Alebad banners are visible in the melee.
Kure's Vow (18) score 42 hits.
What do you mean "army&quot (11) score 440 hits.
Lion's Pride (8) score 211 hits.
Frundi's Finest (16) score 243 hits.
Fighters (5) score 33 hits.
Royal Guard (20) score 307 hits.
Glory Riders (7) score 540 hits.
Atilla's wrath (14) score 145 hits.
Requiem (19) score 9 hits.
ninjas (9) score 80 hits.
The Yellow Banner (21) score 182 hits.
Azure Swordsmen (15) score 91 hits.
Total hits suffered: Attackers: 1019, Defenders: 1304

Firmus Sagitarius (6) take 62 hits from archer fire, which cause 2 casualties.
Kure's Vow (18) take 292 hits in close combat, which cause 11 casualties.
What do you mean "army&quot (11) take 375 hits in close combat, which cause 12 casualties.
Lion's Pride (8) take 161 hits in close combat, which cause 5 casualties.
Frundi's Finest (16) take 492 hits (175 in close combat, 317 from archer fire), which cause 13 casualties.
Fighters (5) take 197 hits in close combat, which cause 3 casualties, wiping the unit out.
Royal Guard (20) take 494 hits (313 in close combat, 181 from archer fire), which cause 16 casualties.
Glory Riders (7) take 181 hits (163 in close combat, 18 from archer fire), which cause 5 casualties.
Atilla's wrath (14) take 248 hits (180 in close combat, 68 from archer fire), which cause 7 casualties.
Requiem (19) take 95 hits in close combat, which cause 1 casualties, wiping the unit out.
ninjas (9) take 123 hits in close combat, which cause 5 casualties.
The Yellow Banner (21) take 308 hits (165 in close combat, 143 from archer fire), which cause 8 casualties.
Azure Swordsmen (15) take 201 hits (84 in close combat, 117 from archer fire), which cause 7 casualties.
Total casualties: 32 attackers, 63 defenders</FONT

Turn No. 3

    1 (36-A)
2 (47-A)
3 (40-A)
4 (20-A)
6 (114-A)
10 (41-A)
12 (30-A)
7 (27-C)
8 (21-I)
9 (28-I)
11 (16-C)
14 (4-I)
15 (10-I)
16 (15-I)
18 (14-I)
20 (18-I)
21 (4-I)
13 (4-A)
17 (29-A)
    

zero army (12) fire on Gellin's Blades (17), scoring 134 hits.
Angelina's Archers (3) fire on Albert's Archers (13), scoring 34 hits.
Alebadian Artillery (2) fire on Gellin's Blades (17), scoring 142 hits.
Albert's Archers (13) fire on Firmus Sagitarius (6), scoring 22 hits.
Firmus Sagitarius (6) fire on Albert's Archers (13), scoring 254 hits.
The Mournful Rain (10) fire on Gellin's Blades (17), scoring 110 hits.
Death Archery (4) fire on Gellin's Blades (17), scoring 18 hits.
1st Black Coats (1) fire on Gellin's Blades (17), scoring 29 hits.
Gellin's Blades (17) fire on Firmus Sagitarius (6), scoring 44 hits.

Close Combat:
4 Wetham banners are visible in the melee.
2 Alebad banners are visible in the melee.
Kure's Vow (18) score 30 hits.
Azure Swordsmen (15) score 78 hits.
Atilla's wrath (14) score 86 hits.
Glory Riders (7) score 219 hits.
Frundi's Finest (16) score 190 hits.
Royal Guard (20) score 187 hits.
ninjas (9) score 73 hits.
Lion's Pride (8) score 158 hits.
The Yellow Banner (21) score 71 hits.
What do you mean "army&quot (11) score 124 hits.
Total hits suffered: Attackers: 642, Defenders: 574

Kure's Vow (18) take 186 hits in close combat, which cause 7 casualties.
Azure Swordsmen (15) take 112 hits in close combat, which cause 4 casualties.
Atilla's wrath (14) take 106 hits in close combat, which cause 3 casualties.
Glory Riders (7) take 218 hits in close combat, which cause 6 casualties.
Frundi's Finest (16) take 65 hits in close combat, which cause 2 casualties.
Royal Guard (20) take 58 hits in close combat, which cause 2 casualties.
ninjas (9) take 214 hits in close combat, which cause 9 casualties.
Shikamaru naruto knights! (Knight of Alebad, Alebad) has been wounded.
Albert's Archers (13) take 288 hits from archer fire, which cause 4 casualties, wiping the unit out.
Firmus Sagitarius (6) take 66 hits from archer fire, which cause 2 casualties.
Lion's Pride (8) take 92 hits in close combat, which cause 3 casualties.
The Yellow Banner (21) take 47 hits in close combat, which cause 1 casualties.
What do you mean "army&quot (11) take 118 hits in close combat, which cause 4 casualties.
Gellin's Blades (17) take 433 hits from archer fire, which cause 16 casualties.
Total casualties: 24 attackers, 39 defenders</FONT

Turn No. 4

    1 (36-A)
2 (47-A)
3 (40-A)
4 (20-A)
6 (112-A)
10 (41-A)
12 (30-A)
7 (21-C)
8 (18-I)
9 (19-I)
11 (12-C)
14 (1-I)
15 (6-I)
16 (13-I)
18 (7-I)
20 (16-I)
21 (3-I)
17 (13-A)
    

Alebadian Artillery (2) fire on Gellin's Blades (17), scoring 124 hits.
Firmus Sagitarius (6) fire on Gellin's Blades (17), scoring 372 hits.
Gellin's Blades (17) fire on Angelina's Archers (3), scoring 31 hits.
Death Archery (4) fire on Gellin's Blades (17), scoring 16 hits.
The Mournful Rain (10) fire on Gellin's Blades (17), scoring 81 hits.
zero army (12) fire on Gellin's Blades (17), scoring 85 hits.
Angelina's Archers (3) fire on Gellin's Blades (17), scoring 37 hits.
1st Black Coats (1) fire on Gellin's Blades (17), scoring 27 hits.

Close Combat:
4 Wetham banners are visible in the melee.
2 Alebad banners are visible in the melee.
Kure's Vow (18) score 18 hits.
The Yellow Banner (21) score 54 hits.
Frundi's Finest (16) score 197 hits.
Lion's Pride (8) score 175 hits.
Royal Guard (20) score 157 hits.
What do you mean "army&quot (11) score 105 hits.
ninjas (9) score 56 hits.
Glory Riders (7) score 201 hits.
Azure Swordsmen (15) score 75 hits.
Atilla's wrath (14) score 28 hits.
Total hits suffered: Attackers: 529, Defenders: 537

Kure's Vow (18) take 155 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors.
Gellin's Blades (17) take 742 hits from archer fire, which cause 13 casualties, wiping the unit out.
The Yellow Banner (21) take 103 hits in close combat, which cause 3 casualties, wiping the unit out.
Frundi's Finest (16) take 130 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Lion's Pride (8) take 199 hits in close combat, which cause 6 casualties.
Royal Guard (20) take 58 hits in close combat, which cause 2 casualties.
What do you mean "army&quot (11) take 96 hits in close combat, which cause 3 casualties, causing panicked flight among the survivors.
ninjas (9) take 127 hits in close combat, which cause 5 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Glory Riders (7) take 107 hits in close combat, which cause 3 casualties.
Azure Swordsmen (15) take 46 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Angelina's Archers (3) take 31 hits from archer fire, which cause 1 casualties.
Atilla's wrath (14) take 45 hits in close combat, which cause 1 casualties, wiping the unit out.
Total casualties: 18 attackers, 30 defenders</FONT

Turn No. 5

    1 (36-A)
2 (47-A)
3 (39-A)
4 (20-A)
6 (112-A)
10 (41-A)
12 (30-A)
7 (18-C)
8 (12-I)
20 (14-I)
     

Angelina's Archers (3) retreat towards safer positions.
zero army (12) retreat from the close combat near them.
Death Archery (4) retreat towards safer positions.
Firmus Sagitarius (6) retreat towards safer positions.
Alebadian Artillery (2) retreat towards safer positions.
The Mournful Rain (10) have no viable target and wait for one to appear.
1st Black Coats (1) retreat towards safer positions.

Close Combat:
2 Wetham banners are visible in the melee.
2 Alebad banners are visible in the melee.
Royal Guard (20) score 193 hits.
Glory Riders (7) score 151 hits.
Lion's Pride (8) score 120 hits.
Total hits suffered: Attackers: 193, Defenders: 271

Royal Guard (20) take 271 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
Glory Riders (7) take 148 hits in close combat, which cause 4 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Lion's Pride (8) take 45 hits in close combat, which cause 1 casualties.
Total casualties: 5 attackers, 9 defenders</FONT

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 7 %.
The local roads network has also been damaged.