The Lion's Ash

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Scribe Note, 1 turns old:

Battle in Ashforth No. Role Unit Commander Realm Unit Formation CS 1 A ~=K.D.F.=~Iongai Leoini Rory Fontan 47 Inf box 590 2 A ~=K.D.F=~ Black Raven Haku Fontan 39 Inf box 489 3 A ~=K.D.F=~ Carnes Fanatics~ Elberan Fontan 44 Inf box 588 4 A ~=K.D.F=~ Dark Blades Kira Fontan 60 Inf box 655 5 A ~=K.D.F=~ Imperial Cagilan Guard Moira Fontan 63 Inf box 770 6 A ~=K.D.F=~ Lion's Shield Ertugrul Fontan 40 Inf box 539 7 A ~=K.D.F=~ Paladins of Darton Syntia Fontan 64 Inf box 755 8 A ~=K.D.F=~ The Lion's Beauty Suna Fontan 56 Inf box 627 9 A ~=K.D.F=~The True Swords Duncan Fontan 43 Inf box 520 10 D >>---| ARIES-|--->> Henry Old Rancagua 7 Arch line 124 11 D -=FL=-Kazan Army Patrick Old Rancagua 10 Inf box 123 12 D Darkstorm Riders Lycastus Old Rancagua 13 Cav wedge 319 13 D Fire on High Antan Old Rancagua 6 Arch line 73 14 D For One An'ton II Old Rancagua 19 Arch line 200 15 D For OR SY Old Rancagua 30 Inf line 378 16 D Giecke Squad Ariah Old Rancagua 9 Inf line 93 17 D Hellfire Sebasten Old Rancagua 6 Arch line 109 18 D Iron Garders Latisha Iron Old Rancagua 10 Inf line 135 19 D Kail's Revenge Kail Old Rancagua 7 Cav wedge 267 20 D Kazan Heavy Archers Alden Old Rancagua 11 Arch line 146 21 D Krav Maga Tarl Old Rancagua 26 Arch line 310 22 D Launchers of Light IV Emma Old Rancagua 7 Arch line 90 23 D ninjas Neji Old Rancagua 1 Arch line 28 24 D Oroyian Protectorate High Guard Old Rancagua 25 Inf box 316 25 D Red Blades Sirius Old Rancagua 14 Inf box 172 26 D Royal Templars Dekion Old Rancagua 15 Cav wedge 386 27 D Saltan Lancers Agis Old Rancagua 1 Cav line 28 28 D Stingers Poul Old Rancagua 21 Arch line 221 29 D Templar Arbalests Olaf Old Rancagua 31 Arch line 415 30 D Templar Infantry Gate Guard (militia/guard unit) Old Rancagua 15 Inf line 193 31 D Templar Infantry Gate Guard (militia/guard unit) Old Rancagua 30 Inf line 363 32 D Templars of Old Rancagua Aenarion Old Rancagua 7 Inf line 120 33 D Templars of the White Tree Sargeras Old Rancagua 20 Inf line 250 34 D Templars of the White Tree (militia/guard unit) Old Rancagua 30 Inf line 335 35 D Templars of the White Tree Tabitha Old Rancagua 15 Cav line 360 36 D The Cobalt Guard Cerulean Old Rancagua 10 Inf line 138 37 D Vengeance II Organ Old Rancagua 10 Inf box 135 38 D Warm Bodies Bert Old Rancagua 41 Arch line 179

Total: 9 attackers (456 Inf) 29 defenders (220 Inf, 176 Arch, 51 Cav) Total combat strengths: 5533 vs. 6006

The region owner Old Rancagua and their allies defend. The Fontan troops attack because they are at war with Old Rancagua.

There is almost no wind today, archers will be deadly. The defenders take up positions inside the Palisade (1).

Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wearing the Blessed Plate Mail of the Kings. Sir Elberan Carnes, Banker of Fontan, Count of An Najaf is spotted wearing the Ralag's Cloak of Piety. Sir High Guard Tezokian, High Marshal of Old Rancagua, Duke of Oroya, Marshal of the Templars of the White Tree is spotted wearing the Enchanted Chain Mail of the Maiden. Sir Ertugrul Kalkandelen, Marshal of the Lions takes command of his army. They deploy in Infantry Charge formation. Sir Tarl Buonare of Old Rancagua takes command of his army. They deploy in Fortification Defense formation. Sir High Guard Tezokian, High Marshal of Old Rancagua, Duke of Oroya, Marshal of the Templars of the White Tree takes command of his army. They deploy in Delay and Wound formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Turn No. 1

	 	 	 	1 (47-I)

2 (39-I) 3 (44-I) 4 (60-I) 5 (63-I) 6 (40-I) 7 (64-I) 8 (56-I) 9 (43-I) 11 (10-I) 16 (9-I) 18 (10-I) 21 (26-A) 25 (14-I) 27 (1-C) 32 (7-I) 36 (10-I) 37 (10-I) 13 (6-A) 14 (19-A) 17 (6-A) 20 (11-A) 22 (7-A) 23 (1-A) 29 (31-A) 30 (15-I) 31 (30-I) 34 (30-I) 38 (41-A) 10 (7-A) 28 (21-A) 33 (20-I) 12 (13-C) 15 (30-I) 19 (7-C) 24 (25-I) 26 (15-C) 35 (15-C)


ninjas (23) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 7 hits. Hellfire (17) fire on ~=K.D.F=~ Imperial Cagilan Guard (5), scoring 51 hits. Kazan Heavy Archers (20) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 65 hits. Templar Arbalests (29) fire on ~=K.D.F=~ Imperial Cagilan Guard (5), scoring 157 hits. >>---| ARIES-|--->> (10) have no enemy in range and hold their fire. Launchers of Light IV (22) fire on ~=K.D.F=~ Dark Blades (4), scoring 20 hits. Fire on High (13) fire on ~=K.D.F=~ The Lion's Beauty (8), scoring 5 hits. For One (14) fire on ~=K.D.F=~ The Lion's Beauty (8), scoring 55 hits. Warm Bodies (38) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 9 hits. Krav Maga (21) fire on ~=K.D.F=~ Dark Blades (4), scoring 197 hits. Stingers (28) fire on ~=K.D.F.=~Iongai Leoini (1), scoring 59 hits. Darkstorm Riders (12) stay in their defensive position, awaiting an opportunity to charge. Saltan Lancers (27) leave their fortified positions and attack the enemy Kail's Revenge (19) stay in their defensive position, awaiting an opportunity to charge. Templars of the White Tree (35) stay in their defensive position, awaiting an opportunity to charge. Royal Templars (26) stay in their defensive position, awaiting an opportunity to charge. ~=K.D.F=~ The Lion's Beauty (8) break through the frontlines! ~=K.D.F=~ Imperial Cagilan Guard (5) break through the frontlines! ~=K.D.F=~ Paladins of Darton (7) break through the frontlines! ~=K.D.F=~ Lion's Shield (6) break through the frontlines! ~=K.D.F=~ Dark Blades (4) break through the frontlines! ~=K.D.F=~The True Swords (9) break through the frontlines! ~=K.D.F=~ Carnes Fanatics~ (3) break through the frontlines! ~=K.D.F=~ Black Raven (2) break through the frontlines! ~=K.D.F.=~Iongai Leoini (1) break through the frontlines! Templar Infantry Gate Guard (31), Templar Infantry Gate Guard (30), Oroyian Protectorate (24), Templars of the White Tree (33), Templars of the White Tree (34) and For OR (15) move forward to take up positions at the outer wall. Iron Garders (18), Vengeance II (37), Red Blades (25), -=FL=-Kazan Army (11), Giecke Squad (16), The Cobalt Guard (36) and Templars of Old Rancagua (32) hold their positions at the outer wall, waiting for the attack.

~=K.D.F=~ The Lion's Beauty (8) take 60 hits from archer fire, which cause 3 casualties. ~=K.D.F=~ Imperial Cagilan Guard (5) take 208 hits from archer fire, which cause 5 casualties. ~=K.D.F=~ Paladins of Darton (7) take 81 hits from archer fire, which cause 2 casualties. ~=K.D.F=~ Dark Blades (4) take 217 hits from archer fire, which cause 6 casualties. ~=K.D.F.=~Iongai Leoini (1) take 59 hits from archer fire, which cause 2 casualties. Total casualties: 18 attackers, 0 defenders

Turn No. 2

	 	 	 	27 (1-C)

1 (45-I) 2 (39-I) 3 (44-I) 4 (54-I) 5 (58-I) 6 (40-I) 7 (62-I) 8 (53-I) 9 (43-I) 11 (10-I) 16 (9-I) 18 (10-I) 21 (26-A) 25 (14-I) 30 (15-I) 31 (30-I) 32 (7-I) 34 (30-I) 36 (10-I) 37 (10-I) 13 (6-A) 14 (19-A) 17 (6-A) 20 (11-A) 22 (7-A) 23 (1-A) 29 (31-A) 33 (20-I) 38 (41-A) 10 (7-A) 15 (30-I) 24 (25-I) 28 (21-A) 12 (13-C) 19 (7-C) 26 (15-C) 35 (15-C)


For One (14) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 56 hits. Kazan Heavy Archers (20) fire on ~=K.D.F=~ Imperial Cagilan Guard (5), scoring 91 hits. Krav Maga (21) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 177 hits. Stingers (28) fire on ~=K.D.F=~ The Lion's Beauty (8), scoring 45 hits. Hellfire (17) fire on ~=K.D.F=~ Dark Blades (4), scoring 82 hits. Warm Bodies (38) fire on ~=K.D.F.=~Iongai Leoini (1), scoring 14 hits. Fire on High (13) fire on ~=K.D.F=~ Carnes Fanatics~ (3), scoring 14 hits. >>---| ARIES-|--->> (10) move closer to get better shots. Launchers of Light IV (22) fire on ~=K.D.F=~ Lion's Shield (6), scoring 47 hits. Templar Arbalests (29) fire on ~=K.D.F.=~Iongai Leoini (1), scoring 247 hits. ninjas (23) fire on ~=K.D.F=~ Carnes Fanatics~ (3), scoring 16 hits. Royal Templars (26) stay in their defensive position, awaiting an opportunity to charge. Saltan Lancers (27) stay in their defensive position, awaiting an opportunity to charge. Kail's Revenge (19) stay in their defensive position, awaiting an opportunity to charge. Templars of the White Tree (35) stay in their defensive position, awaiting an opportunity to charge. Darkstorm Riders (12) stay in their defensive position, awaiting an opportunity to charge. There are 8 siege engines at the walls. ~=K.D.F=~ Carnes Fanatics~ (3) squeeze through the heavily overcrowded siege engines. ~=K.D.F=~ Lion's Shield (6) climb up through the overcrowded siege engines. ~=K.D.F.=~Iongai Leoini (1) climb up through the overcrowded siege engines. ~=K.D.F=~ The Lion's Beauty (8) climb up through the overcrowded siege engines. ~=K.D.F=~ Black Raven (2) attack the walls with slightly overcrowded siege engines. ~=K.D.F=~ Paladins of Darton (7) attack the walls with slightly overcrowded siege engines. ~=K.D.F=~The True Swords (9) attack the fortifications with siege engines! ~=K.D.F=~ Imperial Cagilan Guard (5) attack the fortifications with siege engines! ~=K.D.F=~ Dark Blades (4) attack the fortifications with siege engines! Templars of the White Tree (33), For OR (15) and Oroyian Protectorate (24) move forward to take up positions at the outer wall.

Close Combat: 21 Fontan banners are visible in the melee. 1 Old Rancagua banners are visible in the melee. ~=K.D.F=~ Carnes Fanatics~ (3) score 290 hits. Templars of the White Tree (33) score 141 hits. Krav Maga (21) score 51 hits. The Cobalt Guard (36) score 72 hits. -=FL=-Kazan Army (11) score 45 hits. ~=K.D.F=~ Lion's Shield (6) score 289 hits. Templars of the White Tree (34) score 225 hits. ~=K.D.F.=~Iongai Leoini (1) score 337 hits. ~=K.D.F=~ The Lion's Beauty (8) score 421 hits. Vengeance II (37) score 86 hits. Red Blades (25) score 98 hits. ~=K.D.F=~ Black Raven (2) score 276 hits. Templar Infantry Gate Guard (31) score 201 hits. Iron Garders (18) score 82 hits. ~=K.D.F=~ Paladins of Darton (7) score 417 hits. Giecke Squad (16) score 33 hits. Templar Infantry Gate Guard (30) score 152 hits. ~=K.D.F=~The True Swords (9) score 330 hits. ~=K.D.F=~ Imperial Cagilan Guard (5) score 525 hits. ~=K.D.F=~ Dark Blades (4) score 433 hits. Templars of Old Rancagua (32) score 86 hits. Total hits suffered: Attackers: 1272, Defenders: 3318

~=K.D.F=~ Carnes Fanatics~ (3) take 380 hits (350 in close combat, 30 from archer fire), which cause 11 casualties. Templars of the White Tree (33) take 693 hits in close combat (reduced due to fortifications), which cause 18 casualties. Krav Maga (21) take 450 hits in close combat (reduced due to fortifications), which cause 14 casualties. The Cobalt Guard (36) take 377 hits in close combat (reduced due to fortifications), which cause 10 casualties, wiping the unit out. -=FL=-Kazan Army (11) take 177 hits in close combat (reduced due to fortifications), which cause 6 casualties. ~=K.D.F=~ Lion's Shield (6) take 273 hits (226 in close combat, 47 from archer fire), which cause 10 casualties. Templars of the White Tree (34) take 240 hits in close combat (reduced due to fortifications), which cause 6 casualties. ~=K.D.F.=~Iongai Leoini (1) take 473 hits (212 in close combat, 261 from archer fire), which cause 16 casualties. ~=K.D.F=~ The Lion's Beauty (8) take 194 hits (149 in close combat, 45 from archer fire), which cause 8 casualties. Vengeance II (37) take 172 hits in close combat (reduced due to fortifications), which cause 4 casualties. Organ Strongblade (Knight of Pucallpa, Old Rancagua) has been wounded. Red Blades (25) take 167 hits in close combat (reduced due to fortifications), which cause 4 casualties. ~=K.D.F=~ Black Raven (2) take 76 hits in close combat, which cause 3 casualties. Templar Infantry Gate Guard (31) take 162 hits in close combat (reduced due to fortifications), which cause 3 casualties. Iron Garders (18) take 58 hits in close combat (reduced due to fortifications), which cause 1 casualties. ~=K.D.F=~ Paladins of Darton (7) take 315 hits (82 in close combat, 233 from archer fire), which cause 7 casualties. Giecke Squad (16) take 129 hits in close combat (reduced due to fortifications), which cause 4 casualties. Templar Infantry Gate Guard (30) take 82 hits in close combat (reduced due to fortifications), which cause 2 casualties. ~=K.D.F=~The True Swords (9) take 69 hits in close combat, which cause 3 casualties. ~=K.D.F=~ Imperial Cagilan Guard (5) take 151 hits (60 in close combat, 91 from archer fire), which cause 3 casualties. ~=K.D.F=~ Dark Blades (4) take 130 hits (48 in close combat, 82 from archer fire), which cause 3 casualties. Templars of Old Rancagua (32) take 61 hits in close combat (reduced due to fortifications), which cause 2 casualties. Total casualties: 64 attackers, 74 defenders

Turn No. 3

	 	 	 	27 (1-C)

1 (29-I) 2 (36-I) 3 (33-I) 4 (51-I) 5 (55-I) 6 (30-I) 7 (55-I) 8 (45-I) 9 (40-I) 11 (4-I) 16 (5-I) 18 (9-I) 21 (12-A) 25 (10-I) 30 (13-I) 31 (27-I) 32 (5-I) 33 (2-I) 34 (24-I) 37 (6-I) 10 (7-A) 13 (6-A) 14 (19-A) 15 (30-I) 17 (6-A) 20 (11-A) 22 (7-A) 23 (1-A) 24 (25-I) 29 (31-A) 38 (41-A) 28 (21-A) 12 (13-C) 19 (7-C) 26 (15-C) 35 (15-C)


Warm Bodies (38) have no enemy in range and hold their fire. Stingers (28) have no enemy in range and hold their fire. Launchers of Light IV (22) have no enemy in range and hold their fire. Hellfire (17) retreat towards safer positions. ninjas (23) have no viable target and wait for one to appear. >>---| ARIES-|--->> (10) have no enemy in range and hold their fire. Templar Arbalests (29) have no enemy in range and hold their fire. For One (14) have no enemy in range and hold their fire. Fire on High (13) have no enemy in range and hold their fire. Kazan Heavy Archers (20) retreat towards safer positions. Templars of the White Tree (35) stay in their defensive position, awaiting an opportunity to charge. Royal Templars (26) stay in their defensive position, awaiting an opportunity to charge. Kail's Revenge (19) stay in their defensive position, awaiting an opportunity to charge. Saltan Lancers (27) stay in their defensive position, awaiting an opportunity to charge. Darkstorm Riders (12) ride on, closing in on the enemy. Oroyian Protectorate (24) and For OR (15) move forward to take up positions at the outer wall.

Close Combat: 21 Fontan banners are visible in the melee. 1 Old Rancagua banners are visible in the melee. ~=K.D.F=~ Imperial Cagilan Guard (5) score 522 hits. ~=K.D.F=~ Black Raven (2) score 306 hits. Giecke Squad (16) score 26 hits. Templar Infantry Gate Guard (31) score 144 hits. ~=K.D.F=~ Dark Blades (4) score 382 hits. Templar Infantry Gate Guard (30) score 140 hits. ~=K.D.F=~The True Swords (9) score 357 hits. Red Blades (25) score 68 hits. Templars of the White Tree (33) score 28 hits. Oroyian Protectorate (24) score 242 hits. Iron Garders (18) score 74 hits. -=FL=-Kazan Army (11) score 33 hits. For OR (15) score 282 hits. ~=K.D.F=~ Lion's Shield (6) score 293 hits. ~=K.D.F=~ Paladins of Darton (7) score 469 hits. Krav Maga (21) score 59 hits. ~=K.D.F.=~Iongai Leoini (1) score 342 hits. ~=K.D.F=~ Carnes Fanatics~ (3) score 365 hits. ~=K.D.F=~ The Lion's Beauty (8) score 423 hits. Templars of the White Tree (34) score 202 hits. Templars of Old Rancagua (32) score 56 hits. Vengeance II (37) score 69 hits. Total hits suffered: Attackers: 1423, Defenders: 3459

~=K.D.F=~ Imperial Cagilan Guard (5) take 242 hits in close combat, which cause 6 casualties. ~=K.D.F=~ Black Raven (2) take 252 hits in close combat, which cause 11 casualties. Giecke Squad (16) take 538 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out. Ariah Giecke (Dame of Kazan, Old Rancagua) has been wounded. Templar Infantry Gate Guard (31) take 303 hits in close combat (reduced due to fortifications), which cause 7 casualties. ~=K.D.F=~ Dark Blades (4) take 297 hits in close combat, which cause 8 casualties. Templar Infantry Gate Guard (30) take 290 hits in close combat (reduced due to fortifications), which cause 8 casualties. ~=K.D.F=~The True Swords (9) take 239 hits in close combat, which cause 9 casualties. Red Blades (25) take 409 hits in close combat (reduced due to fortifications), which cause 9 casualties. Templars of the White Tree (33) take 190 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out. Oroyian Protectorate (24) take 297 hits in close combat (reduced due to fortifications), which cause 7 casualties. Iron Garders (18) take 138 hits in close combat (reduced due to fortifications), which cause 3 casualties. -=FL=-Kazan Army (11) take 259 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out. For OR (15) take 127 hits in close combat (reduced due to fortifications), which cause 3 casualties. ~=K.D.F=~ Lion's Shield (6) take 85 hits in close combat, which cause 3 casualties. ~=K.D.F=~ Paladins of Darton (7) take 112 hits in close combat, which cause 2 casualties. Krav Maga (21) take 133 hits in close combat (reduced due to fortifications), which cause 4 casualties. ~=K.D.F.=~Iongai Leoini (1) take 55 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Carnes Fanatics~ (3) take 70 hits in close combat, which cause 2 casualties. ~=K.D.F=~ The Lion's Beauty (8) take 71 hits in close combat, which cause 3 casualties. Templars of the White Tree (34) take 76 hits in close combat (reduced due to fortifications), which cause 2 casualties. Templars of Old Rancagua (32) take 74 hits in close combat (reduced due to fortifications), which cause 3 casualties. Vengeance II (37) take 50 hits in close combat (reduced due to fortifications), which cause 1 casualties. Total casualties: 46 attackers, 58 defenders

Turn No. 4

	 	 	 	27 (1-C)

1 (27-I) 2 (25-I) 3 (31-I) 4 (43-I) 5 (49-I) 6 (27-I) 7 (53-I) 8 (42-I) 9 (31-I) 15 (27-I) 18 (6-I) 21 (8-A) 24 (18-I) 25 (1-I) 30 (5-I) 31 (20-I) 32 (2-I) 34 (22-I) 37 (5-I) 10 (7-A) 12 (13-C) 13 (6-A) 14 (19-A) 22 (7-A) 23 (1-A) 29 (31-A) 38 (41-A) 17 (6-A) 20 (11-A) 28 (21-A) 19 (7-C) 26 (15-C) 35 (15-C)


Hellfire (17) hold their fire. Kazan Heavy Archers (20) hold their fire. For One (14) have no enemy in range and hold their fire. Warm Bodies (38) have no enemy in range and hold their fire. Templar Arbalests (29) have no enemy in range and hold their fire. Fire on High (13) have no enemy in range and hold their fire. Launchers of Light IV (22) have no enemy in range and hold their fire. ninjas (23) retreat towards safer positions. >>---| ARIES-|--->> (10) have no enemy in range and hold their fire. Stingers (28) have no enemy in range and hold their fire. Royal Templars (26) stay in their defensive position, awaiting an opportunity to charge. Kail's Revenge (19) stay in their defensive position, awaiting an opportunity to charge. Saltan Lancers (27) and Templars of the White Tree (35) ride on, closing in on the enemy. Darkstorm Riders (12) charge forward.

Close Combat: 21 Fontan banners are visible in the melee. 1 Old Rancagua banners are visible in the melee. ~=K.D.F=~ Lion's Shield (6) score 349 hits. Red Blades (25) score 12 hits. Krav Maga (21) score 43 hits. Vengeance II (37) score 65 hits. For OR (15) score 272 hits. ~=K.D.F=~ Carnes Fanatics~ (3) score 310 hits. Iron Garders (18) score 53 hits. Templar Infantry Gate Guard (31) score 122 hits. ~=K.D.F=~ Imperial Cagilan Guard (5) score 386 hits. ~=K.D.F=~ Paladins of Darton (7) score 424 hits. Templar Infantry Gate Guard (30) score 65 hits. ~=K.D.F=~The True Swords (9) score 336 hits. ~=K.D.F=~ Black Raven (2) score 252 hits. Oroyian Protectorate (24) score 160 hits. Templars of Old Rancagua (32) score 30 hits. ~=K.D.F=~ The Lion's Beauty (8) score 393 hits. ~=K.D.F.=~Iongai Leoini (1) score 283 hits. ~=K.D.F=~ Dark Blades (4) score 336 hits. Templars of the White Tree (34) score 192 hits. Darkstorm Riders (12) score 908 hits. Total hits suffered: Attackers: 1922, Defenders: 3069

~=K.D.F=~ Lion's Shield (6) take 394 hits in close combat, which cause 15 casualties. 3 Fontan banners fall. Red Blades (25) take 488 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out. Sir Sirius Aylward (Knight of Oroya, Old Rancagua) has been wounded. Krav Maga (21) take 502 hits in close combat (reduced due to fortifications), which cause 8 casualties, wiping the unit out. Vengeance II (37) take 289 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out. For OR (15) take 199 hits in close combat (reduced due to fortifications), which cause 5 casualties. ~=K.D.F=~ Carnes Fanatics~ (3) take 332 hits in close combat, which cause 10 casualties. Iron Garders (18) take 290 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out. Templar Infantry Gate Guard (31) take 211 hits in close combat (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield, 3 additional men get slaughtered during the retreat. ~=K.D.F=~ Imperial Cagilan Guard (5) take 347 hits in close combat, which cause 8 casualties. ~=K.D.F=~ Paladins of Darton (7) take 208 hits in close combat, which cause 5 casualties. Templar Infantry Gate Guard (30) take 158 hits in close combat (reduced due to fortifications), which cause 4 casualties, causing panicked flight among the survivors. ~=K.D.F=~The True Swords (9) take 262 hits in close combat, which cause 10 casualties. ~=K.D.F=~ Black Raven (2) take 151 hits in close combat, which cause 6 casualties. Oroyian Protectorate (24) take 138 hits in close combat (reduced due to fortifications), which cause 3 casualties. Templars of Old Rancagua (32) take 97 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out. ~=K.D.F=~ The Lion's Beauty (8) take 86 hits in close combat, which cause 4 casualties. ~=K.D.F.=~Iongai Leoini (1) take 70 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Dark Blades (4) take 72 hits in close combat, which cause 2 casualties. Templars of the White Tree (34) take 108 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield. Darkstorm Riders (12) take 78 hits in close combat (reduced due to fortifications), which cause 1 casualties. Total casualties: 62 attackers, 43 defenders

Turn No. 5

	 	27 (1-C)

1 (25-I) 2 (19-I) 3 (21-I) 4 (41-I) 5 (41-I) 6 (12-I) 7 (48-I) 8 (38-I) 9 (21-I) 12 (12-C) 15 (22-I) 24 (15-I) 10 (7-A) 13 (6-A) 14 (19-A) 22 (7-A) 29 (31-A) 35 (15-C) 38 (41-A) 17 (6-A) 20 (11-A) 23 (1-A) 28 (21-A) 19 (7-C) 26 (15-C)


For One (14) have no enemy in range and hold their fire. Templar Arbalests (29) have no enemy in range and hold their fire. Kazan Heavy Archers (20) hold their fire. Fire on High (13) have no enemy in range and hold their fire. >>---| ARIES-|--->> (10) retreat towards safer positions. ninjas (23) hold their fire. Warm Bodies (38) have no enemy in range and hold their fire. Launchers of Light IV (22) have no enemy in range and hold their fire. Hellfire (17) hold their fire. Stingers (28) have no enemy in range and hold their fire. Royal Templars (26) stay in their defensive position, awaiting an opportunity to charge. Kail's Revenge (19) stay in their defensive position, awaiting an opportunity to charge. Saltan Lancers (27) ride on, closing in on the enemy. Templars of the White Tree (35) charge forward.

Close Combat: 18 Fontan banners are visible in the melee. ~=K.D.F=~ Carnes Fanatics~ (3) score 219 hits. Oroyian Protectorate (24) score 175 hits. ~=K.D.F=~ Imperial Cagilan Guard (5) score 375 hits. ~=K.D.F=~ Paladins of Darton (7) score 400 hits. ~=K.D.F.=~Iongai Leoini (1) score 305 hits. ~=K.D.F=~ Lion's Shield (6) score 246 hits. Darkstorm Riders (12) score 236 hits. ~=K.D.F=~ Dark Blades (4) score 320 hits. ~=K.D.F=~The True Swords (9) score 203 hits. For OR (15) score 242 hits. ~=K.D.F=~ Black Raven (2) score 225 hits. ~=K.D.F=~ The Lion's Beauty (8) score 335 hits. Templars of the White Tree (35) score 570 hits. Total hits suffered: Attackers: 1223, Defenders: 2628

~=K.D.F=~ Carnes Fanatics~ (3) take 382 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield. Oroyian Protectorate (24) take 659 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out. ~=K.D.F=~ Imperial Cagilan Guard (5) take 150 hits in close combat, which cause 3 casualties. ~=K.D.F=~ Paladins of Darton (7) take 135 hits in close combat, which cause 3 casualties. ~=K.D.F.=~Iongai Leoini (1) take 208 hits in close combat, which cause 7 casualties. ~=K.D.F=~ Lion's Shield (6) take 62 hits in close combat, which cause 2 casualties. Darkstorm Riders (12) take 591 hits in close combat (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ Dark Blades (4) take 103 hits in close combat, which cause 3 casualties. ~=K.D.F=~The True Swords (9) take 87 hits in close combat, which cause 3 casualties. For OR (15) take 608 hits in close combat (reduced due to fortifications), which cause 16 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat. SY Chew, Baron of Pedrera has been wounded. ~=K.D.F=~ Black Raven (2) take 58 hits in close combat, which cause 2 casualties. ~=K.D.F=~ The Lion's Beauty (8) take 38 hits in close combat, which cause 2 casualties. Templars of the White Tree (35) take 332 hits in close combat (reduced due to fortifications), which cause 6 casualties. Total casualties: 36 attackers, 48 defenders

Turn No. 6 27 (1-C) 1 (18-I) 2 (17-I) 4 (38-I) 5 (38-I) 6 (10-I) 7 (45-I) 8 (36-I) 9 (18-I) 35 (9-C) 13 (6-A) 14 (19-A) 22 (7-A) 29 (31-A) 38 (41-A) 10 (7-A) 17 (6-A) 20 (11-A) 23 (1-A) 28 (21-A) 19 (7-C) 26 (15-C)


Templar Arbalests (29) have no enemy in range and hold their fire. Launchers of Light IV (22) retreat from the close combat near them. >>---| ARIES-|--->> (10) hold their fire. Stingers (28) have no enemy in range and hold their fire. ninjas (23) hold their fire. Kazan Heavy Archers (20) hold their fire. Fire on High (13) have no enemy in range and hold their fire. Warm Bodies (38) have no enemy in range and hold their fire. Hellfire (17) hold their fire. For One (14) have no enemy in range and hold their fire. Royal Templars (26) stay in their defensive position, awaiting an opportunity to charge. Kail's Revenge (19) stay in their defensive position, awaiting an opportunity to charge. Saltan Lancers (27) ride on, closing in on the enemy. ~=K.D.F=~The True Swords (9) break through the frontlines! ~=K.D.F=~ The Lion's Beauty (8) break through the frontlines! ~=K.D.F=~ Paladins of Darton (7) break through the frontlines! ~=K.D.F=~ Dark Blades (4) break through the frontlines! ~=K.D.F=~ Lion's Shield (6) break through the frontlines!

Close Combat: 7 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Templars of the White Tree (35) score 200 hits. ~=K.D.F=~ Black Raven (2) score 258 hits. ~=K.D.F=~ Imperial Cagilan Guard (5) score 299 hits. ~=K.D.F.=~Iongai Leoini (1) score 211 hits. Total hits suffered: Attackers: 200, Defenders: 384 (768 before overkill)

Close Combat: 8 Fontan banners are visible in the melee. 1 Old Rancagua banners are visible in the melee. Templar Arbalests (29) score 132 hits. ~=K.D.F=~The True Swords (9) score 248 hits. ~=K.D.F=~ The Lion's Beauty (8) score 323 hits. ~=K.D.F=~ Paladins of Darton (7) score 381 hits. ~=K.D.F=~ Dark Blades (4) score 399 hits. ~=K.D.F=~ Lion's Shield (6) score 195 hits. Fire on High (13) score 7 hits. Warm Bodies (38) score 12 hits. For One (14) score 49 hits. Total hits suffered: Attackers: 200, Defenders: 1546

Templar Arbalests (29) take 560 hits in close combat (reduced due to fortifications), which cause 14 casualties. ~=K.D.F=~The True Swords (9) take 38 hits in close combat, which cause 1 casualties. ~=K.D.F=~ The Lion's Beauty (8) take 71 hits in close combat, which cause 3 casualties. ~=K.D.F=~ Paladins of Darton (7) take 38 hits in close combat, which cause 1 casualties. Templars of the White Tree (35) take 320 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ Dark Blades (4) take 28 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Lion's Shield (6) take 25 hits in close combat, which cause 1 casualties. Fire on High (13) take 322 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out. Warm Bodies (38) take 451 hits in close combat (reduced due to fortifications), which cause 25 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ Black Raven (2) take 82 hits in close combat, which cause 3 casualties. ~=K.D.F=~ Imperial Cagilan Guard (5) take 74 hits in close combat, which cause 2 casualties. For One (14) take 139 hits in close combat (reduced due to fortifications), which cause 4 casualties. ~=K.D.F.=~Iongai Leoini (1) take 44 hits in close combat, which cause 1 casualties. Total casualties: 13 attackers, 55 defenders

Turn No. 7 27 (1-C) 1 (17-I) 2 (14-I) 5 (36-I) 4 (37-I) 6 (9-I) 7 (44-I) 8 (33-I) 9 (17-I) 14 (15-A) 29 (17-A) 10 (7-A) 17 (6-A) 20 (11-A) 22 (7-A) 23 (1-A) 28 (21-A) 19 (7-C) 26 (15-C)


Kazan Heavy Archers (20) fire on ~=K.D.F=~ Imperial Cagilan Guard (5), scoring 144 hits. Launchers of Light IV (22) fire on ~=K.D.F.=~Iongai Leoini (1), scoring 39 hits. Hellfire (17) fire on ~=K.D.F=~ Black Raven (2), scoring 74 hits. Stingers (28) fire on ~=K.D.F.=~Iongai Leoini (1), scoring 88 hits. >>---| ARIES-|--->> (10) fire on ~=K.D.F=~ Imperial Cagilan Guard (5), scoring 43 hits. ninjas (23) fire on ~=K.D.F=~ Black Raven (2), scoring 17 hits. Royal Templars (26) leave their fortified positions and attack the enemy Kail's Revenge (19) leave their fortified positions and attack the enemy Saltan Lancers (27) ride on, closing in on the enemy. ~=K.D.F.=~Iongai Leoini (1), ~=K.D.F=~ Black Raven (2) and ~=K.D.F=~ Imperial Cagilan Guard (5) advance towards the enemy.

Close Combat: 15 Fontan banners are visible in the melee. 1 Old Rancagua banners are visible in the melee. ~=K.D.F.=~Iongai Leoini (1) score 240 hits. For One (14) score 44 hits. ~=K.D.F=~ Black Raven (2) score 212 hits. ~=K.D.F=~ Paladins of Darton (7) score 451 hits. Royal Templars (26) score 947 hits. Templar Arbalests (29) score 77 hits. ~=K.D.F=~ The Lion's Beauty (8) score 294 hits. Kail's Revenge (19) score 726 hits. ~=K.D.F=~ Dark Blades (4) score 317 hits. ~=K.D.F=~The True Swords (9) score 234 hits. ~=K.D.F=~ Imperial Cagilan Guard (5) score 295 hits. ~=K.D.F=~ Lion's Shield (6) score 183 hits. Total hits suffered: Attackers: 1794, Defenders: 2226

~=K.D.F.=~Iongai Leoini (1) take 650 hits (523 in close combat, 127 from archer fire), which cause 17 casualties, wiping the unit out. For One (14) take 737 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out. ~=K.D.F=~ Black Raven (2) take 344 hits (253 in close combat, 91 from archer fire), which cause 14 casualties, wiping the unit out. ~=K.D.F=~ Paladins of Darton (7) take 223 hits in close combat, which cause 5 casualties. Royal Templars (26) take 580 hits in close combat (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield. Templar Arbalests (29) take 491 hits in close combat (reduced due to fortifications), which cause 13 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ The Lion's Beauty (8) take 234 hits in close combat, which cause 10 casualties. Kail's Revenge (19) take 311 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ Dark Blades (4) take 219 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield. ~=K.D.F=~The True Swords (9) take 139 hits in close combat, which cause 5 casualties. ~=K.D.F=~ Imperial Cagilan Guard (5) take 300 hits (113 in close combat, 187 from archer fire), which cause 7 casualties. ~=K.D.F=~ Lion's Shield (6) take 90 hits in close combat, which cause 3 casualties. Total casualties: 67 attackers, 46 defenders

Turn No. 8 27 (1-C) 5 (29-I) 6 (6-I) 7 (39-I) 8 (23-I) 9 (12-I) 10 (7-A) 17 (6-A) 20 (11-A) 22 (7-A) 23 (1-A) 28 (21-A)


>>---| ARIES-|--->> (10) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 60 hits. Hellfire (17) fire on ~=K.D.F=~ Paladins of Darton (7), scoring 83 hits. Launchers of Light IV (22) fire on ~=K.D.F=~ Imperial Cagilan Guard (5), scoring 27 hits. Stingers (28) fire on ~=K.D.F=~ The Lion's Beauty (8), scoring 73 hits. ninjas (23) fire on ~=K.D.F=~ Imperial Cagilan Guard (5), scoring 13 hits. Kazan Heavy Archers (20) fire on ~=K.D.F=~ Imperial Cagilan Guard (5), scoring 86 hits. Saltan Lancers (27) ride on, closing in on the enemy. ~=K.D.F=~ Lion's Shield (6), ~=K.D.F=~ The Lion's Beauty (8), ~=K.D.F=~ Paladins of Darton (7), ~=K.D.F=~The True Swords (9) and ~=K.D.F=~ Imperial Cagilan Guard (5) advance towards the enemy.

Close Combat: 8 Fontan banners are visible in the melee. ~=K.D.F=~ Lion's Shield (6) score 133 hits. >>---| ARIES-|--->> (10) score 16 hits. Hellfire (17) score 21 hits. ~=K.D.F=~ The Lion's Beauty (8) score 227 hits. Launchers of Light IV (22) score 10 hits. Stingers (28) score 30 hits. ninjas (23) score 4 hits. ~=K.D.F=~ Paladins of Darton (7) score 421 hits. ~=K.D.F=~The True Swords (9) score 150 hits. ~=K.D.F=~ Imperial Cagilan Guard (5) score 242 hits. Kazan Heavy Archers (20) score 38 hits. Total hits suffered: Attackers: 119, Defenders: 1173

~=K.D.F=~ Lion's Shield (6) take 38 hits in close combat, which cause 1 casualties. >>---| ARIES-|--->> (10) take 359 hits in close combat (reduced due to fortifications), which cause 7 casualties, wiping the unit out. Hellfire (17) take 149 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ The Lion's Beauty (8) take 97 hits (24 in close combat, 73 from archer fire), which cause 4 casualties. Launchers of Light IV (22) take 140 hits in close combat (reduced due to fortifications), which cause 5 casualties, causing panicked flight among the survivors. Stingers (28) take 257 hits in close combat (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield. ninjas (23) take 102 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out. ~=K.D.F=~ Paladins of Darton (7) take 179 hits (36 in close combat, 143 from archer fire), which cause 4 casualties. ~=K.D.F=~The True Swords (9) take 21 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Imperial Cagilan Guard (5) take 126 hits from archer fire, which cause 3 casualties, making the unit retreat from the battlefield. Kazan Heavy Archers (20) take 110 hits in close combat (reduced due to fortifications), which cause 3 casualties. Total casualties: 13 attackers, 27 defenders

Turn No. 9 27 (1-C) 6 (5-I) 7 (35-I) 8 (19-I) 9 (11-I) 20 (8-A)


Saltan Lancers (27) ride on, closing in on the enemy.

Close Combat: 6 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! ~=K.D.F=~The True Swords (9) score 196 hits. ~=K.D.F=~ The Lion's Beauty (8) score 224 hits. Kazan Heavy Archers (20) score 55 hits. ~=K.D.F=~ Paladins of Darton (7) score 379 hits. ~=K.D.F=~ Lion's Shield (6) score 111 hits. Total hits suffered: Attackers: 55, Defenders: 406 (910 before overkill)

~=K.D.F=~The True Swords (9) take 28 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ The Lion's Beauty (8) take 27 hits in close combat, which cause 1 casualties. Kazan Heavy Archers (20) take 387 hits in close combat (reduced due to fortifications), which cause 8 casualties, wiping the unit out. Alden Clarke (Knight of Osslamar, Old Rancagua) has been wounded. Total casualties: 2 attackers, 8 defenders

Turn No. 10 27 (1-C) 6 (5-I) 7 (35-I) 8 (18-I)


Saltan Lancers (27) ride on, closing in on the enemy. ~=K.D.F=~ The Lion's Beauty (8) move back towards the melee. ~=K.D.F=~ Paladins of Darton (7) move back towards the melee. ~=K.D.F=~ Lion's Shield (6) move back towards the melee.

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Saltan Lancers (27) are shocked.

Turn No. 11 27 (1-C) 6 (5-I) 7 (35-I) 8 (18-I)


Saltan Lancers (27) ride on, closing in on the enemy. ~=K.D.F=~ Paladins of Darton (7) move back towards the melee. ~=K.D.F=~ Lion's Shield (6) move back towards the melee. ~=K.D.F=~ The Lion's Beauty (8) move back towards the melee.

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Saltan Lancers (27) are shocked.

Turn No. 12 27 (1-C) 6 (5-I) 7 (35-I) 8 (18-I)


Saltan Lancers (27) ride on, closing in on the enemy. ~=K.D.F=~ Lion's Shield (6) move back towards the melee. ~=K.D.F=~ Paladins of Darton (7) move back towards the melee. ~=K.D.F=~ The Lion's Beauty (8) move back towards the melee.

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Saltan Lancers (27) are shocked.

Turn No. 13 27 (1-C) 6 (5-I) 7 (35-I) 8 (18-I)


Saltan Lancers (27) ride on, closing in on the enemy. There are 3 siege engines at the walls. ~=K.D.F=~ The Lion's Beauty (8) attack the fortifications with siege engines! ~=K.D.F=~ Paladins of Darton (7) attack the fortifications with siege engines! ~=K.D.F=~ Lion's Shield (6) attack the fortifications with siege engines!

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Saltan Lancers (27) are shocked, making the unit retreat from the battlefield.

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 6 %. The battle does 48 % damage to the fortifications.