Terran/Laws Regarding Cultural Institutions

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PREAMBLE: 
In recognition of the fact that Terran's republican vision for its nobles rests in large part upon its firm foundations in solid faiths and cultural establishments, this law shall endeavor to provide suitable protections for the freedom and autonomy of lords to support those institutions which are regarded as essential to Terran's history, legacy, and future through long-term structures and investments in them. 

PROVISIONS: 
1. Establishment of Favored Institutions 
1.1 Given the history and geopolitical position of our republic, certain cultural institutions hold a special place in our republic's life. Those institutions are essential to our republic's life due to their position as conduits of information, providers of diplomatic connections, and as gateways to the souls of our common folk. Thus, the favored institutions of the Occidental Republic of Terran shall be recognized as Triunism, the Véinsørmoot, and Sanguis Astroism. 
1.2 The aforementioned favored institutions shall be granted the unique legal privilege of being forever exempt from any restriction on their membership or private practice; the republic of Terran shall never prohibit membership in any of these bodies, nor engage in onerous restrictions upon their practice and participation. 
1.3 In the event that the basic nature of one of these institutions should change such that it is fundamentally hostile to the existence of the republic, it may be stripped of its status by a 2/3 vote of both the realm on the whole and the Senate. 
1.4 It shall not be considered sufficient cause to define an institution as "fundamentally hostile" if entities associated with that institution are hostile to Terran. The institution itself must either declare its hostility to Terran, or else such hostility must be readily evident and impending upon the security of the realm. 

2. Protection of Cultural Establishments 
2.1 Any cultural establishment in Terran, be it guild or temple, once constructed, shall not be destroyed, sacked, razed, or otherwise meddled with except with the permission of a majority of the Senate. 
2.2 The Senate shall not approve such an action against any establishment unless it is requested by the Senator of the region, who believes that such an establishment's continuance is dangerous to the security of the republic. 
2.3 In the event that an establishment is dangerous to the republic, but the Senator of its region does not request its elimination, a 2/3 majority is required to compel the destruction of an establishment. 
2.4 In general, any guild or religion is protected under these provisions; though secret gatherings of an illicit and subtle nature are not. Specifically, favored institutions may only have their established temples and guilds meddled with by a 2/3 vote of both the realm and the Senate. 

3. Autonomy of the Senate 
3.1 While specific establishments are regarded as sacrosanct, it shall be the right of any Senator to regulate the preaching and religious conduct of his or her own region. 
3.2 Any Senator may determine which religions or individual priests may preach in his or her region; though simple movement and passage may not be restricted. 
3.3 No Senator shall have the power to regulate preaching in another Senator's lands, nor shall any faith's leadership, even that of a favored institution, have the authority to overrule the expressed opinion of any Senator regarding rights of preaching in his or her own region. 

4. Sanctity of the Republic 
4.1 It shall be recognized that the purpose of these laws is to strengthen the republic, and keep it united in the strength of its central convictions, notable among them its devotion to engagement of the entirety of Dwilight's culture. 
4.2 Moreover, it shall be recognized that the construction of a temple of any new faith not present in Terran since its early days shall require the vote of a majority of the Senate. These laws are set down in order to preserve the culture of Terran, which is founded on the sovereignty of the conscience of its nobles, and in order to protect it from either the domination of any single institution or sect, or from civil strife between its component parts. 
4.3 Any violation of these laws, be it in the unlawful sacking or razing of a temple, the unlawful restriction of preaching, or the unlawful incorporation of an exotic religion, shall be punishable by the full force of the law, so far as is deemed necessary by the Senate. 
4.4 This law shall not be construed to mandate the profession of any faith for any noble; nor shall it be construed to interfere with the regulations set down in the Treaty of the Maroccidens.