Template:Senate Philosophy

From BattleMaster Wiki
Jump to navigation Jump to search
Senate Philosophy
The Senate is the Emperor
With the mysterious passing of the Emperor and end to the Age of Blood, his heir, Aldo Unti, began to replace the autocratic rule with a Republican government much to the distrust of the Foederati and confusion of the Patricians. The new government took the form of an oligarchy. At first several handpicked representatives would speak for the Imperial office, and were considered, for legal purposes, to be extensions of the Emperor. To defy them was to defy him. To injure them was to commit the unthinkable: rebellion against the Emperor of Melhed himself. In time, the body of representatives grew and the rule of Melhed was passed from the single man to this collective, and their executive, dubbed the Senate and Consul respectively.

This means the Senate represents the old Imperial office and on the off chance that the Senate agrees down to the last man, not one abstention, nor vote against, their decision is considered to carry the full weight of divine authority, able to work even in direct counter to the laws of the Republic. To date it has never happened.

Order within...
Each Senator that is elected is given a region in the domain to administer. The implicit truth is that good governance of a region demonstrates the ability of the Senator to guide the whole of the Republic. Within their province a Senator is the final word on all matters, enforcing the laws, overseeing the day to day affairs of the region and collecting the taxes from the estates of the Patricians. Nothing is more damning for a Senator than a poorly governed province, causing whispers and scandal in the halls of the Senate.
...Chaos without.
After the devastation wrought by the Defensive Alliance war the Melite people became deeply mistrusting of foreigners. Thus the Senate has a very simple policy when it comes to foreign relations, foreigners should be kept foreign, and occupied. To that end the Senate is always in favour of sowing discord and chaos in the outer lands, picking no sides and funding all of them. The ideal situation for the Senate is for every barbarian nation to be so bloodied and broken they cannot begin to consider attacking the Republic.

Best of all, the system works. The Republic has avoided all conflict thanks in no small part to the Game of Thrones.

Game of Thrones
In summary the players of the game take hold of the outer lands, through means subtle and overt, and use the barbarian kings and people's as pawns. Each faction is goaded to compete with the other, the Senators pulling their strings profiting with each success of their pieces, proving their acumen and enriching their houses. The stakes are high and the 'rules' of the game complex beyond imagining. Layers and layers of agents keep the barbarians from understanding just where the gold and knowledge comes from, meaning they are never aware that their fortunes are made half by their skill, and half by the choices of Senators they might never meet.

The Game has claimed many in it's time, both players and pieces have risen and fallen as their fortunes shift and change. The machinations of the players bring ruin to their opponents, by destroying the pawns they have ensnared, never attacking the holdings of the player themselves. Thousands can die to bring humiliation to a player, the shame afflicted lowering the Senator's standing and costing their house. Thus no player of the Game, who last for long, holds only one faction in their control. Numerous agents are shifted around the board attempting to outflank and defeat opposing players. Tales of the more subtle end games speak of artful manoeuvres being made for nought as the controlling player has shifted resources against his former holdings, the actions of their opponents only aiding. Thus the plots and complexity of the Game increase, efforts being made by players to protect and destroy each other.

Dreams Manifest
With peace assured the Senate and Consul turned attention from war to the Melite people. Great efforts were made to foster the desires and dreams, helping each Patrician to reach their full potential. No expense was too great, no task too insignificant if it brought value and satisfaction. The welfare of the people was paramount.