Taselak (SEI)/April 2007/Kail

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Battle of Kail (April 2007)
Part of 2nd South-East Island War

Date 10 April 2007
Location Kail
Weather Strong winds and gusts
Result After 5 rounds, Attacker Victory
Territorial
changes
No change
Combatants
Attackers Defenders
Taselak Toren
Commanders
None Averyll
Strength
51 (51 Inf - 752 CS) 97 (67 Inf, 5 Arch, 25 other - 938 CS)
Formations
None None
Casualties
21 65



Battle in Kail

In a classic example of a defeat in detail, four nobles and their troops from Taselak encountered and routed a larger force of Toren leaders and troops augmented by angry peasants. The Toren troops were fleeing from a recent defeat in Neralle and trying to avoid battle. With more than half of their forces starting out at the back of the formation and out of range of the fight, Toren forces met the Taselakians piece-meal. The peasants and three of the smaller infantry units suffered mightily while facing the united Taselakian troops. By the time the other half of the Toren forces reached the fight, they faced those units nearly alone. Thus, despite facing greater numbers of enemy troops, Taselak's forces triumphed, defeating small details of the Toren forces in turn to win the battle.












No.RoleUnitCommanderRealmUnitFormationCS
1AEnju PikemenHorusTaselak15 Infbox  178
2AFirst Kell HoundsDanielTaselak9 Infbox  219
3AThe Blades of LightElladarTaselak19 Infbox  219
4A~=HSG=~ Aeneas brutesaeneasTaselak8 Infbox  136
5DAngry Peasants(militia/guard unit)Toren25 otherline  94
6DApterous GuardAlbertToren5 Infline  87
7DAsmunder d' AveryllAveryllToren4 Infline  97
8DBerakor's BowsAncelinToren5 Archline  105
9DFennian GuardFinnToren2 Infline  50
10D|TR| SkirmishersDangToren12 Infbox  130
11D~BK~ 1st Haze LODHazeToren24 Infline  180
12D~BK~ Jerrin's MenJerrinToren20 Infline  195
13NFlying LionsGryphonToren2 Cavwedge  56
14NMuthuh PhucjahsPhettishToren12 Infbox  160

Total:
4 attackers (51 Inf)
8 defenders (67 Inf, 5 Arch, 25 other)
Total combat strengths: 752 vs. 938
2 neutral observers (216 combat strength).

~BK~ 1st Haze LOD tried to evade foreign troops, but were spotted.
~BK~ Jerrin's Men tried to evade foreign troops, but were spotted.
Berakor's Bows tried to evade foreign troops, but were spotted.
Flying Lions successfully evade the foreign troops.
Muthuh Phucjahs successfully evade the foreign troops.
Asmunder d' Averyll tried to evade foreign troops, but were spotted.
|TR| Skirmishers tried to evade foreign troops, but were spotted.
The troops from Toren set up defenses because they control the battlefield.
The Taselak troops attack because they are at war with Toren.

Strong winds and gusts are making ranged combat a game of luck.
Averyll, Pontifex of Toren, Marshal of the Army of Tor takes command of the defender forces.
The defenders are set up in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Turn No. 1
    1 (15-I)
2 (9-I)
3 (19-I)
4 (8-I)
 5 (25-P)
6 (5-I)
7 (4-I)
9 (2-I)
12 (20-I)
 11 (24-I)
8 (5-A)
10 (12-I)
 
Berakor's Bows (8) have no enemy in range and hold their fire.
~=HSG=~ Aeneas brutes (4), First Kell Hounds (2), Enju Pikemen (1) and The Blades of Light (3) advance towards the enemy.
~BK~ 1st Haze LOD (11), ~BK~ Jerrin's Men (12), Fennian Guard (9), Apterous Guard (6), Asmunder d' Averyll (7), |TR| Skirmishers (10) and Angry Peasants (5) advance towards the enemy.

Close Combat:
1 Taselak banners are visible in the melee.
1 Toren banners are visible in the melee.
~=HSG=~ Aeneas brutes (4) score 125 hits.
~BK~ Jerrin's Men (12) score 111 hits.
First Kell Hounds (2) score 138 hits.
Fennian Guard (9) score 29 hits.
Enju Pikemen (1) score 77 hits.
Apterous Guard (6) score 42 hits.
The Blades of Light (3) score 134 hits.
Asmunder d' Averyll (7) score 63 hits.
Angry Peasants (5) score 15 hits.
Total hits suffered: Attackers: 260, Defenders: 474

~=HSG=~ Aeneas brutes (4) take 96 hits in close combat, which cause 2 casualties.
~BK~ Jerrin's Men (12) take 177 hits in close combat, which cause 8 casualties.
First Kell Hounds (2) take 59 hits in close combat, which cause 2 casualties.
Fennian Guard (9) take 113 hits in close combat, which cause 2 casualties, wiping the unit out.
Enju Pikemen (1) take 59 hits in close combat, which cause 2 casualties.
Apterous Guard (6) take 69 hits in close combat, which cause 2 casualties.
The Blades of Light (3) take 46 hits in close combat, which cause 1 casualties.
Asmunder d' Averyll (7) take 56 hits in close combat, which cause 2 casualties.
Angry Peasants (5) take 59 hits in close combat, which cause 3 casualties.
Total casualties: 7 attackers, 17 defenders
Turn No. 2
     1 (13-I)
2 (7-I)
3 (18-I)
4 (6-I)
5 (22-P)
6 (3-I)
7 (2-I)
12 (12-I)
 11 (24-I)
10 (12-I)
8 (5-A)
 
Berakor's Bows (8) have no enemy in range and advance to better firing positions.
~BK~ 1st Haze LOD (11) and |TR| Skirmishers (10) advance towards the enemy.

Close Combat:
1 Taselak banners are visible in the melee.
1 Toren banners are visible in the melee.
Asmunder d' Averyll (7) score 27 hits.
First Kell Hounds (2) score 109 hits.
Angry Peasants (5) score 16 hits.
~BK~ Jerrin's Men (12) score 91 hits.
~=HSG=~ Aeneas brutes (4) score 82 hits.
The Blades of Light (3) score 160 hits.
Enju Pikemen (1) score 92 hits.
Apterous Guard (6) score 32 hits.
Total hits suffered: Attackers: 166, Defenders: 443

Asmunder d' Averyll (7) take 140 hits in close combat, which cause 2 casualties, wiping the unit out.
First Kell Hounds (2) take 48 hits in close combat, which cause 1 casualties.
Angry Peasants (5) take 137 hits in close combat, which cause 7 casualties.
~BK~ Jerrin's Men (12) take 109 hits in close combat, which cause 5 casualties.
~=HSG=~ Aeneas brutes (4) take 30 hits in close combat, which cause 1 casualties.
The Blades of Light (3) take 39 hits in close combat, which cause 1 casualties.
Enju Pikemen (1) take 49 hits in close combat, which cause 1 casualties.
Apterous Guard (6) take 57 hits in close combat, which cause 2 casualties.
Total casualties: 4 attackers, 16 defenders
Turn No. 3
     1 (12-I)
2 (6-I)
3 (17-I)
4 (5-I)
5 (15-P)
6 (1-I)
12 (7-I)
11 (24-I)
10 (12-I)
8 (5-A)
  
Berakor's Bows (8) have no enemy in range and advance to better firing positions.
~BK~ 1st Haze LOD (11) and |TR| Skirmishers (10) advance towards the enemy.

Close Combat:
1 Taselak banners are visible in the melee.
1 Toren banners are visible in the melee.
First Kell Hounds (2) score 105 hits.
~BK~ Jerrin's Men (12) score 67 hits.
~BK~ 1st Haze LOD (11) score 70 hits.
~=HSG=~ Aeneas brutes (4) score 89 hits.
Apterous Guard (6) score 11 hits.
The Blades of Light (3) score 146 hits.
Enju Pikemen (1) score 80 hits.
Angry Peasants (5) score 9 hits.
Total hits suffered: Attackers: 157, Defenders: 420

First Kell Hounds (2) take 48 hits in close combat, which cause 1 casualties.
~BK~ Jerrin's Men (12) take 89 hits in close combat, which cause 4 casualties.
~BK~ 1st Haze LOD (11) take 154 hits in close combat, which cause 7 casualties.
~=HSG=~ Aeneas brutes (4) take 46 hits in close combat, which cause 1 casualties.
Apterous Guard (6) take 74 hits in close combat, which cause 1 casualties, wiping the unit out.
The Blades of Light (3) take 32 hits in close combat, which cause 1 casualties.
Enju Pikemen (1) take 31 hits in close combat, which cause 1 casualties.
Angry Peasants (5) take 103 hits in close combat, which cause 5 casualties.
Total casualties: 4 attackers, 17 defenders
Turn No. 4
     1 (11-I)
2 (5-I)
3 (16-I)
4 (4-I)
5 (10-P)
11 (17-I)
12 (3-I)
10 (12-I)
8 (5-A)
   
Berakor's Bows (8) hold their fire.
|TR| Skirmishers (10) advance towards the enemy.

Close Combat:
1 Taselak banners are visible in the melee.
2 Toren banners are visible in the melee.
The Blades of Light (3) score 134 hits.
|TR| Skirmishers (10) score 50 hits.
Angry Peasants (5) score 9 hits.
~BK~ 1st Haze LOD (11) score 60 hits.
First Kell Hounds (2) score 80 hits.
~BK~ Jerrin's Men (12) score 28 hits.
Enju Pikemen (1) score 71 hits.
~=HSG=~ Aeneas brutes (4) score 75 hits.
Total hits suffered: Attackers: 147, Defenders: 360

The Blades of Light (3) take 59 hits in close combat, which cause 2 casualties.
|TR| Skirmishers (10) take 133 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Angry Peasants (5) take 74 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
~BK~ 1st Haze LOD (11) take 111 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
First Kell Hounds (2) take 28 hits in close combat, which cause 1 casualties.
~BK~ Jerrin's Men (12) take 42 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Enju Pikemen (1) take 38 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
~=HSG=~ Aeneas brutes (4) take 22 hits in close combat, which cause 1 casualties.
Total casualties: 5 attackers, 15 defenders
Turn No. 5
     2 (4-I)
3 (14-I)
4 (3-I)
 8 (5-A)
   
Berakor's Bows (8) fire on The Blades of Light (3), scoring 46 hits.
First Kell Hounds (2), ~=HSG=~ Aeneas brutes (4) and The Blades of Light (3) advance towards the enemy.
With no infantry cover left, Berakor's Bows (8) panic and retreat.

The Blades of Light (3) take 46 hits from archer fire, which cause 1 casualties.
Berakor's Bows (8) are shocked, causing panicked flight among the survivors.
Total casualties: 1 attackers, 0 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 6 %.