Tara/Battles/4-23-06 - Battle of Meldeen

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Battle in Meldeen, 4/23/2006:




No.RoleUnitCommanderRealmUnitFormationCS
1ARojer's FollyRojerCarelia16 SFbox  595
2AHuntersPhilippeRedSpan16 Infline  151
3AGolden BowmenBillyCarelia30 Archline  319
4AShadow GuardSilverowlCarelia50 Infline  532
5ApuffinmenjiffymanCarelia14 Infline  188
6ACarelia's elite CavalryHarpyCarelia16 Cavwedge  334
7APolo TraineesLeonidRedSpan20 Cavwedge  425
8ADumeric DogfacesGarthonCarelia47 Infline  554
9AYacon ArchersLeonAbington25 Archline  281
10AMarksmandesentRedSpan24 Archline  352
11ASV Stoneville BowmenRalph The ThirteenthAbington43 Archline  671
12AProphets of Da OneShamusRedSpan25 Infbox  379
13AThe AardwolfsTrechnosAbington40 Infline  342
14AThe Elite ArchersThe AssassinAbington20 Archline  364
15AAnnalise's ArrogantsAnnaliseRedSpan20 Infline  174
16AMore Work?OdiocerCarelia10 MIline  207
17Alouie's flyerslouieRedSpan25 Archline  368
18ATaiasin's GuardTaiasinRedSpan25 Archline  368
19APotemkin BrigadeMikhail SergeiAbington38 Infline  392
20AAdventurers of AtamaraEdward the RestlessCarelia30 MIline  389
21ADate's RevengenceAuslivaAbington24 Infbox  316
22Abearded goatsPhanthomRedSpan9 Infline  209
23ASuvillian Medium EnforcersHransaenAbington20 Infline  323
24ALard SlingersIrthianRedSpan35 Archline  327
25AIce wolvesValarAbington35 Infline  251
26APersonal GuardIainCarelia30 Infline  262
27AShadow BladesweiCarelia10 SFbox  348
28ATemplar ArchersSpiritmongerAbington40 Archline  402
29AManifestationsLeahAbington30 Infline  471
30AKorallean GuardUtharCarelia20 Infline  256
31ABattle LustXavionCarelia35 Infline  355
32AKnights of the Red HandDariusCarelia20 Infline  196
33AfoosguardsarskenCarelia35 Infline  364
34AMorten's SwordsmenMortenCarelia20 Infline  183
35AGrey WolvesDaffydCarelia25 Infline  276
36AShadow Guard MarksmenEltharionRedSpan22 Archline  343
37AHand of the Death MaidenCordeliaAbington31 Infline  379
38ALambs for SlaughterMotherRedSpan21 MIline  326
39ASharp edge of MalichiMalichiCarelia19 Cavwedge  344
40AMuthah PhucjahsPhlexAbington40 Infline  479
41APeasant Militia(militia/guard unit)RedSpan295 otherline  573
42AThe Swords of YavannaYavannaCarelia31 Infline  315
43ABaga's RedskirtsNagashRedSpan60 Archline  825
44APeltastKarasAbington18 Archline  367
45ASun eyeRayeeCarelia35 Infline  342
46ABucellariiPistalexiosCarelia19 MIline  284
47AClyderee Longbowers (4)JackCarelia40 Archline  391
48AMedium EnforcersAeglynAbington28 Infline  241
49AEquar fire unitJoannesRedSpan24 Archline  390
50ACapricornus IIIZwartRedSpan28 Infline  341
51ADaHat's RidersTonyRedSpan34 Cavwedge  519
52AGuardiansValanduilRedSpan27 Infline  433
53ASwanfolk ImmortalsHuillamAbington21 Infline  351
54AShadow GuardHutsaCarelia20 Infline  285
55ASerpenticidionsRicardRedSpan30 Infline  256
56ACy's BladesCymorilCarelia25 Infline  273
57AShadowguardsArasCarelia18 Infline  249
58ABlood of the HikariAzureiCarelia20 Infline  270
59AFor OneAn'tonRedSpan20 Infline  192
60ASaddle up and rideBlovecRedSpan15 Infline  239
61AShoot a Goatdeath inRedSpan19 Archline  347
62ASilverShiroganeAbington20 Archline  314
63AWelsh LongbowmenDannyAbington20 Archline  258
64ABlackAddersCrimsonDaggerRedSpan25 Infline  254
65AForone XVIIOmennRedSpan15 Infwedge  153
66AKogaBalthazarAbington17 Infline  255
67ABodom's BladesChild Of BodomCarelia32 Infline  363
68ADa Great Goat's InfantrywagonRedSpan17 MIline  237
69AExe*SoldiersDonovanCarelia27 Infline  235
70ATolumekian KnightsKushanaCarelia20 Infline  225
71Ashadow guardRoryAbington19 Archline  342
72ARainmakersIaanAbington36 Archline  289
73Adeath flowersTharanCarelia20 Infline  403
74A7th VanguardMiaAbington18 Archline  329
75APretty ProphetsJettiRedSpan30 Infline  314
76AThe Wayburg SquadAndyAbington15 SFline  502
77APikemen of Da OneLeonardRedSpan39 Infline  421
78ACurva FiesoleFabrizioCarelia31 Infline  348
79ANight GuardiansNight ElfCarelia75 Infline  723
80A{WB} Arch InfantryAshuriAbington40 Infline  343
81AShadowthornsZoltanAbington49 Archline  287
82AIron Hearts of CareliaHaldenCarelia26 Infline  276
83AFilador's GuardDieloRedSpan10 Archline  173
84APolice ForceRobertCarelia5 Archline  144
85A†Legion Snakes†GondorAbington16 Infline  218
86AGlorieRalph the thirdRedSpan47 Infline  421
87AMounted SistersAJRedSpan50 Cavwedge  737
88DHammer BoysBobaCagilan Empire50 Infbox  405
89DInfantryKhaludhCagilan Empire68 Infbox  384
90DDeath RaidersLotharCagilan Empire14 SFbox  313
91DThe DroggsKazakCagilan Empire45 Infbox  446
92DWolfbane's PrideHawkeyeCagilan Empire40 Infbox  363
93DShadow WarriorsBilliousTara33 Infbox  345
94DBakudo GuardiansKumaTara21 Archline  246
95DHeavy InfantryKaarleTara25 Infbox  181
96DYou Will DieJuliusCagilan Empire19 SFbox  570
97DEternal GuardArinCagilan Empire24 Infbox  250
98DShadow KnightsTrigiusCagilan Empire26 Infbox  296
99DHell StingsRolandCagilan Empire32 Archline  346
100DSoldiers of BlightWolvardCagilan Empire20 Infbox  356
101DThe FewPeinalasTara21 Infbox  153
102DRSF MeccaFloCagilan Empire30 Infbox  363
103DGarden's InfantryGardenCagilan Empire14 Infbox  196
104DBlack ScampsPrinceCagilan Empire35 Infbox  358
105DStimok'sStimokCagilan Empire49 Infbox  397
106DMermadensCascaTara34 Infbox  243
107DShannara's ShadowenlegolaszTara15 Archline  202
108DNecromancersDaddyCagilan Empire25 Infline  339
109DMoonlight GuardLoranCagilan Empire21 Infbox  150
110DThe Golden ArmyLancelotCagilan Empire28 Infline  352
111DSteel TentaclesWenluCagilan Empire33 Archline  365
112DScorpion StingAnkitCagilan Empire50 MIline  353
113DWhite GuardArdenCagilan Empire23 Infbox  273
114DVagabondsWalleniusTara15 Archline  233
115DTeikoku KakegidanSakuraCagilan Empire36 Infbox  382
116DRed CoreTerryCagilan Empire35 Infbox  340
117DTaran SnipersListerTara24 Archline  366
118DMen of WarLucasCagilan Empire2 Infline  43
119DBandit LordsKarrakTara18 Infbox  167
120Dlightfoot legionnairesfangdorCagilan Empire22 Infline  137
121DTraion's Undeadly'sTraieonCagilan Empire40 Infbox  412
122DTarasac LongswordsDrassechCagilan Empire14 Infbox  175
123D7th LegionArchymondCagilan Empire39 Infbox  365
124DAnbuSensoriCagilan Empire18 Archwedge  163
125D1st Unit of FootVladamirTara17 Infbox  158
126DForrest RaidersTyrusTara20 Infbox  137
127DAnonmuon BrigadePuncenafenCagilan Empire32 Infbox  375
128DCrazy SoldiersAethelmaerTara16 Infbox  185
129Dthe daethsasukeTara16 Infbox  164
130DDark KnightsSilentKnightTara10 Infbox  128
131DGodoryuSoltonTara57 Infbox  495
132DTara Imperial Center InfantryDeng ZilongTara18 Infbox  240
133DSharpshootersRagnarTara40 Archline  512
134DSwordmen of LoreBruceCagilan Empire24 Infbox  272
135DTidal TantrumHedonCagilan Empire29 Infbox  342
136DHyuuga Hinata's GuardianHinataCagilan Empire35 Infbox  380
137DBlue BloodhoundsNuno FreireCagilan Empire37 Infbox  427
138Dthe Killing MachineRyoTara20 Infbox  225
139DRogue MarksmenBlaineTara12 Archbox  326
140DGuard of BloodAlucartCagilan Empire16 Archline  305
141DWendell's WarriorsWendellCagilan Empire22 Infbox  360
142Dthe GalacticosBeckhamTara22 Infline  196
143DCagil's FinestArthurCagilan Empire23 Infbox  205
144DRolling Stones SFPUrpoTara29 Infbox  350
145D62nd MI "Roughnecks"ShinobuCagilan Empire30 Infbox  363
146DRapid FireJohnathanCagilan Empire50 Archline  610
147DShouten GuardGinTara15 Infbox  181
148DGuard of the GoddessAtheneTara10 Archbox  187
149DTriia's LegacyCengTara15 Archbox  215
150DMananan's Maraurdersthe manxyTara18 Cavwedge  379
151DHesson's Comrad CompanyHessonTara19 MIline  248
152DKnights of WinterDarrianTara20 Infline  164
153DValroux SwordsmenGaspardTara16 Infbox  197
154DTenas BastionTenarovCagilan Empire10 Infbox  201
155DSkuld BearerBronaTara20 Infbox  128
156DHell Raiders IIGorkaCagilan Empire39 Infbox  517
157DKurokishiKurohyouTara14 Infbox  170
158DJudgment of DeathOsirisCagilan Empire10 Archline  125
159DCaligan Imperial GuardArctourousCagilan Empire21 Infbox  207
160DVespidsheneryTara21 Cavwedge  354
161DFirebrand CavaliersFrederickCagilan Empire17 Cavwedge  346
162DMarga's WalkersMargaCagilan Empire41 Infbox  281
163DSwords of Kal'lonAerinonCagilan Empire35 Infbox  354
164DBlugeCahlilTara20 MIbox  141
165DCopperClaymoresClongashCagilan Empire72 Infbox  322
166DRed ScampsXaiaCagilan Empire31 Infbox  398
167DSilver ArrowsTsubasaCagilan Empire24 Archline  295
168DGodoryu ArchersKendrickTara16 Archline  154
169DTimberersOttarTara46 Infbox  426
170DThe Last RegimeShudmeyerTara25 Infbox  191
171DTiberius GuardTiberiusCagilan Empire30 Infbox  361
172DFlying MurderCorvusCagilan Empire29 Archline  357
173DEaglesBig BadCagilan Empire25 Infbox  257
174D(some of the) Infantry of Tara!AruthaTara27 Infbox  320
175DHello Kitty Destructivo BrigadeTsubakiCagilan Empire18 Cavwedge  345
176DImerpainAngelCagilan Empire32 Infbox  302
177DTaran BerserkersTredanTara35 Infbox  235
178DHit and GoSatrinaCagilan Empire23 Archline  261
179DHERES TARA!!ThorTara50 MIline  324
180DEpic CajaliAppiusTara30 Infbox  201
181DTakarchs VIHonorataCagilan Empire17 Archline  286
182DDeath from SticksJeffreyCagilan Empire30 Archline  327
183DHuman DeathSalconTara13 Archline  134
184DUchiha's ShinobihikariTara25 Infbox  177
185DTiburon Line DeuxRachel RouxCagilan Empire20 Infbox  151
186DGuard #1JungeCagilan Empire28 Infbox  385
187DCagil Elite BowmenRumpleCagilan Empire30 Archline  344
188DNardil RecruitsMaharbalCagilan Empire11 Infline  115
189DDragon go crunch, goat go splat!JonathonTara31 Infbox  346
190DKnights of AsuraOthinnCagilan Empire39 Infbox  356
191DRoman HordeRazzonardTara31 Infline  256
192DcrusadersAngelousTara28 Infbox  210
193DMorrigan's MaraudersMorriganCagilan Empire38 Infbox  514
194DShadow GuardsXeonTara26 Archskirmish  389
195DThe Last BastionSapereCagilan Empire14 Infline  170
196DStompersStriderCagilan Empire58 Infbox  489
197DWolfbane's PrideConallCagilan Empire24 Infbox  273
198DUchiha's HorseridershikaruCagilan Empire21 Cavwedge  361
199DTriia's LegacytempakoronTara30 Archline  360
200DPersonal MistSmokeCagilan Empire30 Infbox  272
201DAngardGoranCagilan Empire8 Infbox  193
202DThe TrumpetsTrumpetCagilan Empire24 Infbox  196
203DPersonal GuardmarnixTara16 Infbox  113
204Dthe Archers...JerleTara15 Archline  237
205DAutumn InfantryAutumnTara23 Infbox  201
206DTesillian GuardCeliaCagilan Empire30 Infbox  339
207DProtectors of the RealmWar lordCagilan Empire22 Infbox  245
208DThe CorruptCloudCagilan Empire31 Infline  329
209DGladiatorsMaximussCagilan Empire49 Infbox  448
210DMyrmidonsAchillesTara68 Infbox  409
211DDeath EatersKnuulTara25 Archline  344
212DKnights of WinterAramirCagilan Empire15 Infbox  187
213DFangolfs BroodFangolfTara25 Infbox  302
214DDefiant Pride TroixReed Cedric GarrettCagilan Empire9 Infbox  99
215DImperial WalkersNebukadnezarCagilan Empire47 Infbox  535


Total:
87 attackers (1402 Inf, 97 MI, 627 Arch, 139 Cav, 41 SF, 295 other)
128 defenders (2602 Inf, 139 MI, 589 Arch, 95 Cav, 33 SF)
Total combat strengths: 29842 vs. 37019

Scorpion Sting tried to evade foreign troops, but were spotted.
The forces from Tara brace as they prepare to defend their ongoing takeover.
The region owner RedSpan and their allies attack the takeover forces.
The confederates from Cagilan Empire join the defense.
The Abington troops attack because they are at war with Tara.
The RedSpan troops attack because they are at war with Tara.
death flowers have attack orders.
Bodom's Blades have attack orders.
Tolumekian Knights have attack orders.
Iron Hearts of Carelia have attack orders.
Exe*Soldiers have attack orders.
Night Guardians have attack orders.
Curva Fiesole have attack orders.
Rojer's Folly have attack orders.
Shadow Blades have attack orders.
Korallean Guard have attack orders.
Shadow Guard have attack orders.
puffinmen have attack orders.
Carelia's elite Cavalry have attack orders.
Battle Lust have attack orders.
Knights of the Red Hand have attack orders.
Personal Guard have attack orders.
Shadow Guard have attack orders.
Cy's Blades have attack orders.
Shadowguards have attack orders.
Blood of the Hikari have attack orders.
foosguard have attack orders.
Morten's Swordsmen have attack orders.
Grey Wolves have attack orders.
Dumeric Dogfaces have attack orders.
Sharp edge of Malichi have attack orders.
The Swords of Yavanna have attack orders.
Sun eye have attack orders.
The confederates from Carelia join the attacking forces.

It is quite windy and the archers will have to aim very carefully.
Night Elf, Duchess of Strombran, Marshal of the army of Strombran takes command of the attacker forces.
The attacker are set up in Archer Opening formation.
Sir Tsubaki, the Minister of Defense of Cagilan Empire, Duke of Tarasac, Marshal of the army of Tarasac takes command of the defender forces.
The defender are set up in none formation.


(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

 87 (50-C)
6 (16-C)
7 (20-C)
51 (34-C)
39 (19-C)
 73 (20-I)
67 (32-I)
70 (20-I)
86 (47-I)
77 (39-I)
80 (40-I)
82 (26-I)
64 (25-I)
85 (16-I)
69 (27-I)
79 (75-I)
66 (17-I)
65 (15-I)
75 (30-I)
76 (15-S)
78 (31-I)
1 (16-S)
19 (38-I)
21 (24-I)
22 (9-I)
23 (20-I)
25 (35-I)
27 (10-S)
29 (30-I)
30 (20-I)
15 (20-I)
2 (16-I)
4 (50-I)
5 (14-I)
12 (25-I)
13 (40-I)
31 (35-I)
32 (20-I)
26 (30-I)
50 (28-I)
52 (27-I)
53 (21-I)
54 (20-I)
55 (30-I)
56 (25-I)
57 (18-I)
58 (20-I)
59 (20-I)
60 (15-I)
48 (28-I)
33 (35-I)
34 (20-I)
35 (25-I)
37 (31-I)
8 (47-I)
40 (40-I)
41 (295-P)
42 (31-I)
45 (35-I)
81 (49-A)
71 (19-A)
72 (36-A)
84 (5-A)
63 (20-A)
68 (17-M)
83 (10-A)
74 (18-A)
18 (25-A)
20 (30-M)
24 (35-A)
28 (40-A)
17 (25-A)
16 (10-M)
3 (30-A)
9 (25-A)
10 (24-A)
11 (43-A)
14 (20-A)
49 (24-A)
61 (19-A)
47 (40-A)
46 (19-M)
36 (22-A)
38 (21-M)
43 (60-A)
44 (18-A)
62 (20-A)
 124 (18-A)
112 (50-M)
208 (31-I)
162 (41-I)
188 (11-I)
152 (20-I)
204 (15-A)
182 (30-A)
195 (14-I)
110 (28-I)
105 (49-I)
107 (15-A)
108 (25-I)
142 (22-I)
129 (16-I)
120 (22-I)
177 (35-I)
122 (14-I)
140 (16-A)
137 (37-I)
136 (35-I)
130 (10-I)
93 (33-I)
94 (21-A)
109 (21-I)
102 (30-I)
101 (21-I)
111 (33-A)
194 (26-A)
192 (28-I)
199 (30-A)
212 (15-I)
203 (16-I)
202 (24-I)
201 (8-I)
200 (30-I)
180 (30-I)
159 (21-I)
157 (14-I)
155 (20-I)
153 (16-I)
148 (10-A)
147 (15-I)
176 (32-I)
169 (46-I)
167 (24-A)
166 (31-I)
145 (30-I)
164 (20-M)
165 (72-I)
168 (16-A)
170 (25-I)
171 (30-I)
172 (29-A)
173 (25-I)
174 (27-I)
178 (23-A)
163 (35-I)
146 (50-A)
149 (15-A)
151 (19-M)
154 (10-I)
156 (39-I)
158 (10-A)
179 (50-M)
181 (17-A)
141 (22-I)
205 (23-I)
206 (30-I)
209 (49-I)
210 (68-I)
211 (25-A)
213 (25-I)
214 (9-I)
197 (24-I)
183 (13-A)
184 (25-I)
185 (20-I)
186 (28-I)
187 (30-A)
189 (31-I)
190 (39-I)
193 (38-I)
196 (58-I)
215 (47-I)
97 (24-I)
98 (26-I)
99 (32-A)
100 (20-I)
103 (14-I)
104 (35-I)
106 (34-I)
96 (19-S)
92 (40-I)
89 (68-I)
88 (50-I)
95 (25-I)
90 (14-S)
91 (45-I)
113 (23-I)
131 (57-I)
132 (18-I)
133 (40-A)
135 (29-I)
138 (20-I)
139 (12-A)
143 (23-I)
128 (16-I)
114 (15-A)
115 (36-I)
116 (35-I)
117 (24-A)
118 (2-I)
119 (18-I)
121 (40-I)
134 (24-I)
123 (39-I)
125 (17-I)
126 (20-I)
127 (32-I)
144 (29-I)
207 (22-I)
191 (31-I)
160 (21-C)
150 (18-C)
175 (18-C)
161 (17-C)
198 (21-C)
 


Welsh Longbowmen (63) fire on Stimok's (105), scoring 90 hits.

Equar fire unit (49) fire on Scorpion Sting (112), scoring 159 hits.
Taran Snipers (117) have no enemy in range and hold their fire.
HERES TARA!! (179) have no enemy in range and hold their fire.
Death from Sticks (182) fire on Baga's Redskirts (43), scoring 136 hits.
Judgment of Death (158) fire on SV Stoneville Bowmen (11), scoring 10 hits.
Steel Tentacles (111) fire on SV Stoneville Bowmen (11), scoring 143 hits.
Triia's Legacy (149) fire on Baga's Redskirts (43), scoring 86 hits.
More Work? (16) move in, hoping to reach close combat.
More Work? (16) fire on The Golden Army (110), scoring 41 hits.
Hesson's Comrad Company (151) move closer to get better shots.
Da Great Goat's Infantry (68) fire on Necromancers (108), scoring 52 hits.
Baga's Redskirts (43) fire on The Corrupt (208), scoring 457 hits.
SV Stoneville Bowmen (11) fire on Marga's Walkers (162), scoring 437 hits.
Shadow Guard Marksmen (36) fire on The Golden Army (110), scoring 139 hits.
Clyderee Longbowers (4) (47) fire on Necromancers (108), scoring 84 hits.
Cagil Elite Bowmen (187) fire on More Work? (16), scoring 132 hits.
Sharpshooters (133) fire on More Work? (16), scoring 206 hits.
Guard of Blood (140) fire on More Work? (16), scoring 129 hits.
Guard of the Goddess (148) fire on More Work? (16), scoring 117 hits.
Rogue Marksmen (139) fire on More Work? (16), scoring 146 hits.
Hit and Go (178) fire on More Work? (16), scoring 54 hits.
Flying Murder (172) fire on More Work? (16), scoring 99 hits.
7th Vanguard (74) fire on Hesson's Comrad Company (151), scoring 157 hits.
Lambs for Slaughter (38) move in, hoping to reach close combat.
Lambs for Slaughter (38) fire on Stimok's (105), scoring 124 hits.
Hell Stings (99) fire on Lambs for Slaughter (38), scoring 118 hits.
Bakudo Guardians (94) fire on Lambs for Slaughter (38), scoring 82 hits.
Templar Archers (28) fire on the Archers... (204), scoring 165 hits.
Human Death (183) fire on Lambs for Slaughter (38), scoring 75 hits.
Peltast (44) fire on the Galacticos (142), scoring 113 hits.
Death Eaters (211) fire on Lambs for Slaughter (38), scoring 207 hits.
Shadowthorns (81) fire on Shannara's Shadowen (107), scoring 37 hits.
Marksman (10) fire on The Last Bastion (195), scoring 135 hits.
Adventurers of Atamara (20) fire on Death from Sticks (182), scoring 60 hits.
Godoryu Archers (168) fire on Lambs for Slaughter (38), scoring 63 hits.
Bluge (164) move closer to get better shots.
Shoot a Goat (61) fire on the daeth (129), scoring 154 hits.
Silver Arrows (167) fire on Lambs for Slaughter (38), scoring 178 hits.
Shannara's Shadowen (107) fire on Lambs for Slaughter (38), scoring 66 hits.
Takarchs VI (181) fire on Lambs for Slaughter (38), scoring 119 hits.
Golden Bowmen (3) fire on Anbu (124), scoring 102 hits.
Anbu (124) fire on Lambs for Slaughter (38), scoring 39 hits.
The Elite Archers (14) fire on Knights of Winter (152), scoring 206 hits.
Yacon Archers (9) fire on lightfoot legionnaires (120), scoring 88 hits.
Vagabonds (114) fire on More Work? (16), scoring 107 hits.
louie's flyers (17) fire on Bluge (164), scoring 171 hits.
shadow guard (71) fire on Nardil Recruits (188), scoring 172 hits.
Rapid Fire (146) fire on Lambs for Slaughter (38), scoring 223 hits.
Taiasin's Guard (18) fire on Necromancers (108), scoring 147 hits.
Lard Slingers (24) fire on Death from Sticks (182), scoring 113 hits.
Filador's Guard (83) fire on Scorpion Sting (112), scoring 106 hits.
the Archers... (204) fire on More Work? (16), scoring 93 hits.
Shadow Guards (194) fire on More Work? (16), scoring 241 hits.
Police Force (84) fire on Shannara's Shadowen (107), scoring 55 hits.
Silver (62) fire on The Golden Army (110), scoring 212 hits.
Rainmakers (72) fire on the Galacticos (142), scoring 73 hits.
Scorpion Sting (112) move into close combat.
Triia's Legacy (199) move closer to get better shots.
Bucellarii (46) move closer to get better shots.
Mananan's Maraurders (150) stay in their defensive position, awaiting an opportunity to charge.
Hello Kitty Destructivo Brigade (175) stay in their defensive position, awaiting an opportunity to charge.
Vespids (160) stay in their defensive position, awaiting an opportunity to charge.
Firebrand Cavaliers (161) stay in their defensive position, awaiting an opportunity to charge.
Uchiha's Horseriders (198) stay in their defensive position, awaiting an opportunity to charge.
Sharp edge of Malichi (39), Polo Trainees (7), Mounted Sisters (87), Carelia's elite Cavalry (6) and DaHat's Riders (51) ride on, closing in on the defenders.
Tiburon Line Deux (185) stay behind their camp fortifications.
Wendell's Warriors (141) stay behind their camp fortifications.
Shadow Knights (98) stay behind their camp fortifications.
Hyuuga Hinata's Guardian (136) stay behind their camp fortifications.
Myrmidons (210) stay behind their camp fortifications.
Wolfbane's Pride (92) stay behind their camp fortifications.
Wolfbane's Pride (197) stay behind their camp fortifications.
the Galacticos (142) stay behind their camp fortifications.
Knights of Winter (212) stay behind their camp fortifications.
Hell Raiders II (156) stay behind their camp fortifications.
Taran Berserkers (177) stay behind their camp fortifications.
Black Scamps (104) stay behind their camp fortifications.
Uchiha's Shinobi (184) stay behind their camp fortifications.
Personal Mist (200) stay behind their camp fortifications.
The Golden Army (110) stay behind their camp fortifications.
Tara Imperial Center Infantry (132) stay behind their camp fortifications.
Fangolfs Brood (213) stay behind their camp fortifications.
7th Legion (123) stay behind their camp fortifications.
Autumn Infantry (205) stay behind their camp fortifications.
Epic Cajali (180) stay behind their camp fortifications.
Shadow Warriors (93) stay behind their camp fortifications.
Traion's Undeadly's (121) stay behind their camp fortifications.
1st Unit of Foot (125) stay behind their camp fortifications.
You Will Die (96) stay behind their camp fortifications.
Swordmen of Lore (134) stay behind their camp fortifications.
Heavy Infantry (95) stay behind their camp fortifications.
Stompers (196) stay behind their camp fortifications.
Imperial Walkers (215) stay behind their camp fortifications.
the Killing Machine (138) stay behind their camp fortifications.
Cagil's Finest (143) stay behind their camp fortifications.
Timberers (169) stay behind their camp fortifications.
Bandit Lords (119) stay behind their camp fortifications.
Blue Bloodhounds (137) stay behind their camp fortifications.
Hammer Boys (88) stay behind their camp fortifications.
Swords of Kal'lon (163) stay behind their camp fortifications.
The Few (101) stay behind their camp fortifications.
Dark Knights (130) stay behind their camp fortifications.
Crazy Soldiers (128) stay behind their camp fortifications.
Stimok's (105) stay behind their camp fortifications.
Valroux Swordsmen (153) stay behind their camp fortifications.
Gladiators (209) stay behind their camp fortifications.
Teikoku Kakegidan (115) stay behind their camp fortifications.
crusaders (192) stay behind their camp fortifications.
Death Raiders (90) stay behind their camp fortifications.
Kurokishi (157) stay behind their camp fortifications.
Moonlight Guard (109) stay behind their camp fortifications.
Tidal Tantrum (135) stay behind their camp fortifications.
Imerpain (176) stay behind their camp fortifications.
Marga's Walkers (162) stay behind their camp fortifications.
62nd MI "Roughnecks" (145) stay behind their camp fortifications.
Knights of Asura (190) stay behind their camp fortifications.
Protectors of the Realm (207) stay behind their camp fortifications.
Forrest Raiders (126) stay behind their camp fortifications.
Guard #1 (186) stay behind their camp fortifications.
Shouten Guard (147) stay behind their camp fortifications.
Personal Guard (203) stay behind their camp fortifications.
Caligan Imperial Guard (159) stay behind their camp fortifications.
Angard (201) stay behind their camp fortifications.
Tarasac Longswords (122) stay behind their camp fortifications.
CopperClaymores (165) stay behind their camp fortifications.
Garden's Infantry (103) stay behind their camp fortifications.
Defiant Pride Troix (214) stay behind their camp fortifications.
The Trumpets (202) stay behind their camp fortifications.
Skuld Bearer (155) stay behind their camp fortifications.
RSF Mecca (102) stay behind their camp fortifications.
Tiberius Guard (171) stay behind their camp fortifications.
Red Core (116) stay behind their camp fortifications.
Eternal Guard (97) stay behind their camp fortifications.
White Guard (113) stay behind their camp fortifications.
Godoryu (131) stay behind their camp fortifications.
Knights of Winter (152) stay behind their camp fortifications.
Eagles (173) stay behind their camp fortifications.
Dragon go crunch, goat go splat! (189) stay behind their camp fortifications.
Red Scamps (166) stay behind their camp fortifications.
Mermadens (106) stay behind their camp fortifications.
The Droggs (91) stay behind their camp fortifications.
Soldiers of Blight (100) stay behind their camp fortifications.
Infantry (89) stay behind their camp fortifications.
Rolling Stones SFP (144) stay behind their camp fortifications.
<-30328>Swanfolk Immortals (53), Hand of the Death Maiden (37), foosguard (33), puffinmen (5), Capricornus III (50), Morten's Swordsmen (34), Korallean Guard (30), Medium Enforcers (48), †Legion Snakes† (85), Serpenticidions (55), The Aardwolfs (13), Iron Hearts of Carelia (82), Muthah Phucjahs (40), Tolumekian Knights (70), Dumeric Dogfaces (8), Saddle up and ride (60), For One (59), The Swords of Yavanna (42), Manifestations (29), Potemkin Brigade (19), Shadow Guard (4), Blood of the Hikari (58), Forone XVII (65), Cy's Blades (56), The Wayburg Squad (76), Suvillian Medium Enforcers (23), Ice wolves (25), Glorie (86), Koga (66), Prophets of Da One (12), Peasant Militia (41), Annalise's Arrogants (15), Shadow Guard (54), Sun eye (45), Battle Lust (31), Grey Wolves (35), death flowers (73), Curva Fiesole (78), Pikemen of Da One (77), Personal Guard (26), {WB} Arch Infantry (80), Pretty Prophets (75), bearded goats (22), Shadow Blades (27), Knights of the Red Hand (32), Guardians (52), Exe*Soldiers (69), Hunters (2), BlackAdders (64), Shadowguards (57), Bodom's Blades (67), Night Guardians (79), Rojer's Folly (1) and Date's Revengence (21) advance towards the enemy.
<-30328>lightfoot legionnaires (120), Men of War (118), Anonmuon Brigade (127), Nardil Recruits (188), Roman Horde (191), the daeth (129), The Last Regime (170), Tenas Bastion (154), The Last Bastion (195), Necromancers (108), (some of the) Infantry of Tara! (174), Morrigan's Marauders (193), Tesillian Guard (206) and The Corrupt (208) advance towards the enemy.

Close Combat:
1 Cagilan Empire banners are visible in the melee.
1 Tara banners are visible in the melee.
lightfoot legionnaires (120) score 34 hits.
Nardil Recruits (188) score 23 hits.
More Work? (16) score 36 hits.
the daeth (129) score 72 hits.
Lambs for Slaughter (38) score 72 hits.
The Last Bastion (195) score 63 hits.
Necromancers (108) score 140 hits.
Scorpion Sting (112) score 83 hits.
The Corrupt (208) score 131 hits.
Bucellarii (46) score 96 hits.
Total hits suffered: Attackers: 546, Defenders: 204

lightfoot legionnaires (120) take 132 hits (44 in close combat, 88 from archer fire), which cause 6 casualties.
the Galacticos (142) take 93 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Death from Sticks (182) take 87 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
The Golden Army (110) take 196 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Nardil Recruits (188) take 216 hits (44 in close combat, 172 from archer fire), which cause 11 casualties, wiping the unit out.
More Work? (16) take 1537 hits (213 in close combat, 1324 from archer fire), which cause 10 casualties, wiping the unit out.
Odiocer of Carelia has been wounded.
Hesson's Comrad Company (151) take 157 hits from archer fire, which cause 5 casualties.
Baga's Redskirts (43) take 222 hits from archer fire, which cause 4 casualties.
SV Stoneville Bowmen (11) take 153 hits from archer fire, which cause 4 casualties.
the daeth (129) take 190 hits (36 in close combat, 154 from archer fire), which cause 6 casualties.
Stimok's (105) take 107 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Lambs for Slaughter (38) take 1366 hits (196 in close combat, 1170 from archer fire), which cause 21 casualties, wiping the unit out.
Mother of RedSpan has been wounded.
The Last Bastion (195) take 153 hits (18 in close combat, 135 from archer fire), which cause 7 casualties.
Necromancers (108) take 303 hits (20 in close combat, 283 from archer fire), which cause 11 casualties.
Marga's Walkers (162) take 219 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Bluge (164) take 171 hits from archer fire, which cause 8 casualties.
Shannara's Shadowen (107) take 46 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Anbu (124) take 51 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
the Archers... (204) take 83 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Knights of Winter (152) take 103 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Scorpion Sting (112) take 307 hits (42 in close combat, 265 from archer fire), which cause 14 casualties.
The Corrupt (208) take 457 hits from archer fire, which cause 16 casualties. One Cagilan Empire banner is lost.
Bucellarii (46) take 137 hits in close combat, which cause 3 casualties.
Total casualties: 42 attackers, 119 defenders


Turn No. 2

   87 (50-C)
6 (16-C)
7 (20-C)
51 (34-C)
39 (19-C)
81 (49-A)
71 (19-A)
73 (20-I)
67 (32-I)
70 (20-I)
86 (47-I)
77 (39-I)
80 (40-I)
82 (26-I)
72 (36-A)
64 (25-I)
84 (5-A)
63 (20-A)
68 (17-M)
85 (16-I)
83 (10-A)
69 (27-I)
74 (18-A)
79 (75-I)
66 (17-I)
65 (15-I)
75 (30-I)
76 (15-S)
78 (31-I)
1 (16-S)
18 (25-A)
19 (38-I)
20 (30-M)
21 (24-I)
22 (9-I)
23 (20-I)
24 (35-A)
25 (35-I)
27 (10-S)
28 (40-A)
29 (30-I)
30 (20-I)
17 (25-A)
15 (20-I)
2 (16-I)
3 (30-A)
4 (50-I)
5 (14-I)
9 (25-A)
10 (24-A)
11 (39-A)
12 (25-I)
13 (40-I)
14 (20-A)
31 (35-I)
32 (20-I)
26 (30-I)
49 (24-A)
50 (28-I)
52 (27-I)
53 (21-I)
54 (20-I)
55 (30-I)
56 (25-I)
57 (18-I)
58 (20-I)
59 (20-I)
60 (15-I)
61 (19-A)
48 (28-I)
47 (40-A)
33 (35-I)
34 (20-I)
35 (25-I)
36 (22-A)
37 (31-I)
8 (47-I)
40 (40-I)
41 (295-P)
42 (31-I)
43 (56-A)
44 (18-A)
45 (35-I)
62 (20-A)
112 (36-M)
208 (15-I)
195 (7-I)
108 (14-I)
46 (16-M)
129 (10-I)
120 (16-I)
124 (15-A)
199 (30-A)
162 (31-I)
164 (12-M)
170 (25-I)
174 (27-I)
151 (14-M)
152 (16-I)
154 (10-I)
204 (13-A)
206 (30-I)
182 (27-A)
193 (38-I)
110 (22-I)
105 (46-I)
107 (14-A)
142 (19-I)
118 (2-I)
127 (32-I)
177 (35-I)
122 (14-I)
140 (16-A)
137 (37-I)
136 (35-I)
130 (10-I)
93 (33-I)
94 (21-A)
109 (21-I)
102 (30-I)
101 (21-I)
111 (33-A)
194 (26-A)
192 (28-I)
212 (15-I)
203 (16-I)
202 (24-I)
201 (8-I)
200 (30-I)
180 (30-I)
159 (21-I)
157 (14-I)
155 (20-I)
153 (16-I)
148 (10-A)
147 (15-I)
176 (32-I)
169 (46-I)
167 (24-A)
166 (31-I)
145 (30-I)
165 (72-I)
168 (16-A)
171 (30-I)
172 (29-A)
173 (25-I)
178 (23-A)
163 (35-I)
146 (50-A)
149 (15-A)
156 (39-I)
158 (10-A)
179 (50-M)
181 (17-A)
141 (22-I)
205 (23-I)
209 (49-I)
210 (68-I)
211 (25-A)
213 (25-I)
214 (9-I)
197 (24-I)
183 (13-A)
184 (25-I)
185 (20-I)
186 (28-I)
187 (30-A)
189 (31-I)
190 (39-I)
191 (31-I)
196 (58-I)
215 (47-I)
97 (24-I)
98 (26-I)
99 (32-A)
100 (20-I)
103 (14-I)
104 (35-I)
106 (34-I)
96 (19-S)
92 (40-I)
89 (68-I)
88 (50-I)
95 (25-I)
90 (14-S)
91 (45-I)
113 (23-I)
131 (57-I)
132 (18-I)
133 (40-A)
135 (29-I)
138 (20-I)
139 (12-A)
143 (23-I)
128 (16-I)
114 (15-A)
115 (36-I)
116 (35-I)
117 (24-A)
119 (18-I)
121 (40-I)
134 (24-I)
123 (39-I)
125 (17-I)
126 (20-I)
144 (29-I)
207 (22-I)
160 (21-C)
150 (18-C)
175 (18-C)
161 (17-C)
198 (21-C)
 


Shadowthorns (81) fire on Morrigan's Marauders (193), scoring 55 hits.

louie's flyers (17) fire on Morrigan's Marauders (193), scoring 124 hits.
Welsh Longbowmen (63) fire on Anonmuon Brigade (127), scoring 87 hits.
Vagabonds (114) have no enemy in range and hold their fire.
Marksman (10) fire on Stimok's (105), scoring 103 hits.
Rapid Fire (146) fire on Baga's Redskirts (43), scoring 177 hits.
Golden Bowmen (3) fire on Triia's Legacy (199), scoring 153 hits.
Shadow Guards (194) have no enemy in range and hold their fire.
Hell Stings (99) fire on Night Guardians (79), scoring 71 hits.
7th Vanguard (74) fire on Tesillian Guard (206), scoring 106 hits.
Yacon Archers (9) fire on (some of the) Infantry of Tara! (174), scoring 99 hits.
Godoryu Archers (168) fire on Peasant Militia (41), scoring 52 hits.
Anbu (124) fire on SV Stoneville Bowmen (11), scoring 54 hits.
Taiasin's Guard (18) fire on Death from Sticks (182), scoring 157 hits.
Bakudo Guardians (94) fire on Rojer's Folly (1), scoring 39 hits.
Flying Murder (172) fire on Night Guardians (79), scoring 85 hits.
HERES TARA!! (179) have no enemy in range and hold their fire.
shadow guard (71) fire on The Golden Army (110), scoring 96 hits.
The Elite Archers (14) fire on Marga's Walkers (162), scoring 174 hits.
Rogue Marksmen (139) hold their fire.
Peltast (44) fire on Anonmuon Brigade (127), scoring 98 hits.
Hit and Go (178) fire on Dumeric Dogfaces (8), scoring 62 hits.
Rainmakers (72) fire on Hesson's Comrad Company (151), scoring 67 hits.
Death Eaters (211) fire on Shadow Guard (4), scoring 139 hits.
Clyderee Longbowers (4) (47) fire on Tenas Bastion (154), scoring 114 hits.
Cagil Elite Bowmen (187) fire on Peasant Militia (41), scoring 97 hits.
Hesson's Comrad Company (151) retreat towards safer positions.
Shannara's Shadowen (107) fire on Rojer's Folly (1), scoring 61 hits.
Templar Archers (28) fire on The Last Regime (170), scoring 137 hits.
Triia's Legacy (199) fire on SV Stoneville Bowmen (11), scoring 115 hits.
the Archers... (204) fire on Baga's Redskirts (43), scoring 111 hits.
Filador's Guard (83) fire on the Galacticos (142), scoring 77 hits.
Steel Tentacles (111) fire on The Wayburg Squad (76), scoring 158 hits.
Adventurers of Atamara (20) fire on Stimok's (105), scoring 108 hits.
Death from Sticks (182) fire on Muthah Phucjahs (40), scoring 160 hits.
Equar fire unit (49) fire on Morrigan's Marauders (193), scoring 211 hits.
Da Great Goat's Infantry (68) move closer to get better shots.
Shoot a Goat (61) fire on Knights of Winter (152), scoring 164 hits.
Silver (62) fire on Tesillian Guard (206), scoring 218 hits.
Takarchs VI (181) move closer to get better shots.
SV Stoneville Bowmen (11) fire on Takarchs VI (181), scoring 356 hits.
Shadow Guard Marksmen (36) fire on (some of the) Infantry of Tara! (174), scoring 141 hits.
Police Force (84) fire on Bluge (164), scoring 54 hits.
Baga's Redskirts (43) fire on The Golden Army (110), scoring 281 hits.
Sharpshooters (133) have no enemy in range and hold their fire.
Triia's Legacy (149) fire on Guardians (52), scoring 90 hits.
Guard of Blood (140) have no enemy in range and hold their fire.
Judgment of Death (158) fire on Manifestations (29), scoring 6 hits.
Silver Arrows (167) fire on Pikemen of Da One (77), scoring 106 hits.
Bluge (164) move in, hoping to reach close combat.
Bluge (164) fire on Manifestations (29), scoring 10 hits.
Human Death (183) hold their fire.
Guard of the Goddess (148) have no enemy in range and hold their fire.
Lard Slingers (24) fire on the Archers... (204), scoring 93 hits.
Taran Snipers (117) have no enemy in range and hold their fire.
Uchiha's Horseriders (198) stay in their defensive position, awaiting an opportunity to charge.
Firebrand Cavaliers (161) stay in their defensive position, awaiting an opportunity to charge.
Mananan's Maraurders (150) stay in their defensive position, awaiting an opportunity to charge.
Hello Kitty Destructivo Brigade (175) and Vespids (160) ride on, closing in on the enemy.
Mounted Sisters (87), Sharp edge of Malichi (39), Carelia's elite Cavalry (6), DaHat's Riders (51) and Polo Trainees (7) charge ahead, into the defenders' ranks.
Personal Mist (200) stay behind their camp fortifications.
Knights of Asura (190) stay behind their camp fortifications.
Swords of Kal'lon (163) stay behind their camp fortifications.
Marga's Walkers (162) stay behind their camp fortifications.
Fangolfs Brood (213) stay behind their camp fortifications.
Stompers (196) stay behind their camp fortifications.
Personal Guard (203) stay behind their camp fortifications.
Tarasac Longswords (122) stay behind their camp fortifications.
Soldiers of Blight (100) stay behind their camp fortifications.
Tiberius Guard (171) stay behind their camp fortifications.
Blue Bloodhounds (137) stay behind their camp fortifications.
1st Unit of Foot (125) stay behind their camp fortifications.
Protectors of the Realm (207) stay behind their camp fortifications.
Red Scamps (166) stay behind their camp fortifications.
Myrmidons (210) stay behind their camp fortifications.
Kurokishi (157) stay behind their camp fortifications.
Forrest Raiders (126) stay behind their camp fortifications.
Garden's Infantry (103) stay behind their camp fortifications.
Death Raiders (90) stay behind their camp fortifications.
Imerpain (176) stay behind their camp fortifications.
Hyuuga Hinata's Guardian (136) stay behind their camp fortifications.
Infantry (89) stay behind their camp fortifications.
Wendell's Warriors (141) stay behind their camp fortifications.
Defiant Pride Troix (214) stay behind their camp fortifications.
Skuld Bearer (155) stay behind their camp fortifications.
Cagil's Finest (143) stay behind their camp fortifications.
Tara Imperial Center Infantry (132) stay behind their camp fortifications.
Uchiha's Shinobi (184) stay behind their camp fortifications.
Wolfbane's Pride (197) stay behind their camp fortifications.
Angard (201) stay behind their camp fortifications.
Tidal Tantrum (135) stay behind their camp fortifications.
CopperClaymores (165) stay behind their camp fortifications.
White Guard (113) stay behind their camp fortifications.
You Will Die (96) stay behind their camp fortifications.
crusaders (192) stay behind their camp fortifications.
Knights of Winter (212) stay behind their camp fortifications.
Traion's Undeadly's (121) stay behind their camp fortifications.
Timberers (169) stay behind their camp fortifications.
Taran Berserkers (177) stay behind their camp fortifications.
62nd MI "Roughnecks" (145) stay behind their camp fortifications.
7th Legion (123) stay behind their camp fortifications.
The Few (101) stay behind their camp fortifications.
Caligan Imperial Guard (159) stay behind their camp fortifications.
RSF Mecca (102) stay behind their camp fortifications.
Black Scamps (104) stay behind their camp fortifications.
Bandit Lords (119) stay behind their camp fortifications.
Shadow Warriors (93) stay behind their camp fortifications.
Crazy Soldiers (128) stay behind their camp fortifications.
Valroux Swordsmen (153) stay behind their camp fortifications.
The Droggs (91) stay behind their camp fortifications.
Rolling Stones SFP (144) stay behind their camp fortifications.
the Killing Machine (138) stay behind their camp fortifications.
Shadow Knights (98) stay behind their camp fortifications.
Swordmen of Lore (134) stay behind their camp fortifications.
Dragon go crunch, goat go splat! (189) stay behind their camp fortifications.
Godoryu (131) stay behind their camp fortifications.
Stimok's (105) stay behind their camp fortifications.
Dark Knights (130) stay behind their camp fortifications.
Battle Lust (31) can not advance, because the front lines are too crowded.
Eagles (173) stay behind their camp fortifications.
Shouten Guard (147) stay behind their camp fortifications.
Imperial Walkers (215) stay behind their camp fortifications.
The Trumpets (202) stay behind their camp fortifications.
Wolfbane's Pride (92) stay behind their camp fortifications.
The Wayburg Squad (76) can not advance, because the front lines are too crowded.
Autumn Infantry (205) stay behind their camp fortifications.
Bodom's Blades (67) can not advance, because the front lines are too crowded.
Pretty Prophets (75) can not advance, because the front lines are too crowded.
Gladiators (209) stay behind their camp fortifications.
Heavy Infantry (95) stay behind their camp fortifications.
Red Core (116) stay behind their camp fortifications.
Mermadens (106) stay behind their camp fortifications.
†Legion Snakes† (85) can not advance, because the front lines are too crowded.
Guard #1 (186) stay behind their camp fortifications.
death flowers (73) can not advance, because the front lines are too crowded.
Moonlight Guard (109) stay behind their camp fortifications.
Korallean Guard (30) can not advance, because the front lines are too crowded.
Teikoku Kakegidan (115) stay behind their camp fortifications.
Tiburon Line Deux (185) stay behind their camp fortifications.
Eternal Guard (97) stay behind their camp fortifications.
Hammer Boys (88) stay behind their camp fortifications.
foosguard (33) can not advance, because the front lines are too crowded.
Epic Cajali (180) stay behind their camp fortifications.
Hell Raiders II (156) stay behind their camp fortifications.
Koga (66) can not advance, because the front lines are too crowded.
Grey Wolves (35) can not advance, because the front lines are too crowded.
<-30328>Shadow Guard (54), Dumeric Dogfaces (8), {WB} Arch Infantry (80), bearded goats (22), Curva Fiesole (78), Potemkin Brigade (19), Shadow Blades (27), Prophets of Da One (12), The Swords of Yavanna (42), Muthah Phucjahs (40), Saddle up and ride (60), Ice wolves (25), For One (59), Hunters (2), Capricornus III (50), Swanfolk Immortals (53), Hand of the Death Maiden (37), Cy's Blades (56), Forone XVII (65), Personal Guard (26), Knights of the Red Hand (32), Sun eye (45), Date's Revengence (21), Shadow Guard (4), Manifestations (29), Serpenticidions (55), puffinmen (5), Glorie (86), Morten's Swordsmen (34), Blood of the Hikari (58), Iron Hearts of Carelia (82), Tolumekian Knights (70), Pikemen of Da One (77), Medium Enforcers (48), Rojer's Folly (1), Suvillian Medium Enforcers (23), Exe*Soldiers (69), Peasant Militia (41), Guardians (52), Annalise's Arrogants (15), Shadowguards (57), BlackAdders (64), Night Guardians (79) and The Aardwolfs (13) advance towards the enemy.
<-30328>Tesillian Guard (206), Knights of Winter (152), Roman Horde (191), The Last Regime (170), The Golden Army (110), Morrigan's Marauders (193), Anonmuon Brigade (127), (some of the) Infantry of Tara! (174), Men of War (118), the Galacticos (142) and Tenas Bastion (154) advance towards the enemy.

Close Combat:
4 Cagilan Empire banners are visible in the melee.
13 Abington banners are visible in the melee.
1 Tara banners are visible in the melee.
16 RedSpan banners are visible in the melee.
8 Carelia banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Shadow Guard (54) score 163 hits.
Tesillian Guard (206) score 154 hits.
Necromancers (108) score 103 hits.
Dumeric Dogfaces (8) score 221 hits.
{WB} Arch Infantry (80) score 157 hits.
bearded goats (22) score 156 hits.
Curva Fiesole (78) score 139 hits.
Potemkin Brigade (19) score 153 hits.
Knights of Winter (152) score 46 hits.
Shadow Blades (27) score 290 hits.
The Last Regime (170) score 69 hits.
Prophets of Da One (12) score 288 hits.
The Swords of Yavanna (42) score 123 hits.
Muthah Phucjahs (40) score 343 hits.
Saddle up and ride (60) score 101 hits.
Ice wolves (25) score 32 hits.
the daeth (129) score 40 hits.
For One (59) score 67 hits.
lightfoot legionnaires (120) score 24 hits.
Hunters (2) score 72 hits.
The Golden Army (110) score 161 hits.
Capricornus III (50) score 234 hits.
Swanfolk Immortals (53) score 241 hits.
Bucellarii (46) score 98 hits.
Mounted Sisters (87) score 1237 hits.
Hand of the Death Maiden (37) score 122 hits.
Cy's Blades (56) score 117 hits.
Morrigan's Marauders (193) score 258 hits.
Forone XVII (65) score 69 hits.
Personal Guard (26) score 104 hits.
Anonmuon Brigade (127) score 155 hits.
Knights of the Red Hand (32) score 95 hits.
Sun eye (45) score 110 hits.
Date's Revengence (21) score 114 hits.
Shadow Guard (4) score 316 hits.
Manifestations (29) score 440 hits.
Serpenticidions (55) score 121 hits.
puffinmen (5) score 49 hits.
Glorie (86) score 125 hits.
Morten's Swordsmen (34) score 63 hits.
Sharp edge of Malichi (39) score 505 hits.
Blood of the Hikari (58) score 146 hits.
Iron Hearts of Carelia (82) score 67 hits.
Tolumekian Knights (70) score 72 hits.
Pikemen of Da One (77) score 190 hits.
Medium Enforcers (48) score 90 hits.
Rojer's Folly (1) score 301 hits.
Suvillian Medium Enforcers (23) score 254 hits.
Carelia's elite Cavalry (6) score 769 hits.
Exe*Soldiers (69) score 68 hits.
(some of the) Infantry of Tara! (174) score 134 hits.
Da Great Goat's Infantry (68) score 97 hits.
Peasant Militia (41) score 75 hits.
Guardians (52) score 212 hits.
DaHat's Riders (51) score 735 hits.
Annalise's Arrogants (15) score 39 hits.
Men of War (118) score 21 hits.
Shadowguards (57) score 120 hits.
the Galacticos (142) score 54 hits.
The Corrupt (208) score 84 hits.
BlackAdders (64) score 65 hits.
Night Guardians (79) score 299 hits.
Tenas Bastion (154) score 125 hits.
The Aardwolfs (13) score 74 hits.
The Last Bastion (195) score 54 hits.
Scorpion Sting (112) score 83 hits.
Bluge (164) score 11 hits.
Polo Trainees (7) score 693 hits.
Total hits suffered: Attackers: 1576, Defenders: 9319 (10831 before overkill)

Shadow Guard (54) take 284 hits in close combat, which cause 7 casualties.
Tesillian Guard (206) take 1402 hits (1078 in close combat, 324 from archer fire), which cause 30 casualties, wiping the unit out.
Celia of Cagilan Empire has been wounded.
Necromancers (108) take 1663 hits in close combat, which cause 14 casualties, wiping the unit out.
Daddy of Cagilan Empire has been wounded.
Dumeric Dogfaces (8) take 437 hits (375 in close combat, 62 from archer fire), which cause 12 casualties.
{WB} Arch Infantry (80) take 147 hits in close combat, which cause 4 casualties.
bearded goats (22) take 201 hits in close combat, which cause 5 casualties.
Curva Fiesole (78) take 69 hits in close combat, which cause 2 casualties.
Potemkin Brigade (19) take 151 hits in close combat, which cause 5 casualties.
Knights of Winter (152) take 1153 hits (989 in close combat, 164 from archer fire), which cause 16 casualties, wiping the unit out.
Marga's Walkers (162) take 87 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Shadow Blades (27) take 91 hits in close combat, which cause 2 casualties.
The Last Regime (170) take 832 hits (695 in close combat, 137 from archer fire), which cause 25 casualties, wiping the unit out.
Shudmeyer of Tara has been wounded.
Prophets of Da One (12) take 60 hits in close combat, which cause 1 casualties.
The Swords of Yavanna (42) take 48 hits in close combat, which cause 1 casualties.
Muthah Phucjahs (40) take 222 hits (62 in close combat, 160 from archer fire), which cause 5 casualties.
Saddle up and ride (60) take 36 hits in close combat, which cause 1 casualties.
Ice wolves (25) take 24 hits in close combat, which cause 1 casualties.
the daeth (129) take 670 hits in close combat, which cause 10 casualties, wiping the unit out.
For One (59) take 28 hits in close combat, which cause 1 casualties.
lightfoot legionnaires (120) take 1132 hits in close combat, which cause 16 casualties, wiping the unit out.
The Golden Army (110) take 1002 hits (625 in close combat, 377 from archer fire), which cause 22 casualties, wiping the unit out.
Lancelot of Cagilan Empire has been wounded.
Morrigan's Marauders (193) take 805 hits (415 in close combat, 390 from archer fire), which cause 21 casualties. 3 Cagilan Empire banners fall.
Hesson's Comrad Company (151) take 67 hits from archer fire, which cause 2 casualties.
Anonmuon Brigade (127) take 756 hits (571 in close combat, 185 from archer fire), which cause 23 casualties. One Cagilan Empire banner is lost.
Puncenafen of Cagilan Empire has been wounded.
Shadow Guard (4) take 139 hits from archer fire, which cause 4 casualties.
Manifestations (29) take 16 hits from archer fire. No casualties.
Triia's Legacy (199) take 153 hits from archer fire, which cause 4 casualties.
the Archers... (204) take 47 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Pikemen of Da One (77) take 106 hits from archer fire, which cause 3 casualties.
Rojer's Folly (1) take 100 hits from archer fire, which cause 2 casualties.
Death from Sticks (182) take 79 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
(some of the) Infantry of Tara! (174) take 489 hits (249 in close combat, 240 from archer fire), which cause 11 casualties.
Peasant Militia (41) take 149 hits from archer fire, which cause 8 casualties.
Guardians (52) take 90 hits from archer fire, which cause 3 casualties.
Takarchs VI (181) take 356 hits from archer fire, which cause 11 casualties.
Stimok's (105) take 106 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
SV Stoneville Bowmen (11) take 169 hits from archer fire, which cause 4 casualties.
The Wayburg Squad (76) take 158 hits from archer fire, which cause 3 casualties.
Men of War (118) take 366 hits in close combat, which cause 2 casualties, wiping the unit out.
Baga's Redskirts (43) take 288 hits from archer fire, which cause 6 casualties.
the Galacticos (142) take 246 hits (169 in close combat, 77 from archer fire), which cause 9 casualties.
The Corrupt (208) take 259 hits in close combat, which cause 9 casualties.
Night Guardians (79) take 156 hits from archer fire, which cause 4 casualties.
Tenas Bastion (154) take 271 hits (157 in close combat, 114 from archer fire), which cause 6 casualties.
The Last Bastion (195) take 100 hits in close combat, which cause 4 casualties.
Scorpion Sting (112) take 110 hits in close combat, which cause 5 casualties.
Bluge (164) take 125 hits (71 in close combat, 54 from archer fire), which cause 6 casualties.
Total casualties: 84 attackers, 257 defenders


Turn No. 3

    81 (49-A)
71 (19-A)
73 (20-I)
67 (32-I)
72 (36-A)
84 (5-A)
63 (20-A)
85 (16-I)
83 (10-A)
74 (18-A)
66 (17-I)
75 (30-I)
76 (12-S)
18 (25-A)
20 (30-M)
24 (35-A)
28 (40-A)
30 (20-I)
17 (25-A)
3 (30-A)
9 (25-A)
10 (24-A)
11 (35-A)
14 (20-A)
31 (35-I)
49 (24-A)
61 (19-A)
47 (40-A)
33 (35-I)
35 (25-I)
36 (22-A)
43 (50-A)
44 (18-A)
62 (20-A)
87 (50-C)
70 (20-I)
86 (47-I)
77 (36-I)
80 (36-I)
112 (31-M)
82 (26-I)
64 (25-I)
68 (17-M)
208 (6-I)
69 (27-I)
79 (71-I)
65 (15-I)
78 (29-I)
1 (14-S)
164 (6-M)
19 (33-I)
174 (16-I)
21 (24-I)
22 (4-I)
23 (20-I)
25 (34-I)
27 (8-S)
29 (30-I)
154 (4-I)
15 (20-I)
2 (16-I)
4 (46-I)
5 (14-I)
6 (16-C)
7 (20-C)
12 (24-I)
13 (40-I)
32 (20-I)
26 (30-I)
193 (17-I)
50 (28-I)
51 (34-C)
195 (3-I)
52 (24-I)
53 (21-I)
54 (13-I)
55 (30-I)
56 (25-I)
57 (18-I)
58 (20-I)
59 (19-I)
60 (14-I)
48 (28-I)
46 (16-M)
34 (20-I)
37 (31-I)
8 (35-I)
39 (19-C)
142 (10-I)
40 (35-I)
41 (287-P)
42 (30-I)
45 (35-I)
127 (9-I)
124 (15-A)
199 (26-A)
162 (27-I)
181 (6-A)
204 (12-A)
182 (24-A)
191 (31-I)
105 (43-I)
107 (14-A)
177 (35-I)
122 (14-I)
140 (16-A)
137 (37-I)
136 (35-I)
130 (10-I)
93 (33-I)
94 (21-A)
109 (21-I)
102 (30-I)
101 (21-I)
111 (33-A)
194 (26-A)
192 (28-I)
212 (15-I)
203 (16-I)
202 (24-I)
201 (8-I)
200 (30-I)
180 (30-I)
160 (21-C)
159 (21-I)
157 (14-I)
155 (20-I)
153 (16-I)
148 (10-A)
147 (15-I)
176 (32-I)
169 (46-I)
167 (24-A)
166 (31-I)
145 (30-I)
165 (72-I)
168 (16-A)
171 (30-I)
172 (29-A)
173 (25-I)
175 (18-C)
178 (23-A)
163 (35-I)
146 (50-A)
149 (15-A)
151 (12-M)
156 (39-I)
158 (10-A)
179 (50-M)
141 (22-I)
205 (23-I)
209 (49-I)
210 (68-I)
211 (25-A)
213 (25-I)
214 (9-I)
197 (24-I)
183 (13-A)
184 (25-I)
185 (20-I)
186 (28-I)
187 (30-A)
189 (31-I)
190 (39-I)
196 (58-I)
215 (47-I)
97 (24-I)
98 (26-I)
99 (32-A)
100 (20-I)
103 (14-I)
104 (35-I)
106 (34-I)
96 (19-S)
92 (40-I)
89 (68-I)
88 (50-I)
95 (25-I)
90 (14-S)
91 (45-I)
113 (23-I)
131 (57-I)
132 (18-I)
133 (40-A)
135 (29-I)
138 (20-I)
139 (12-A)
143 (23-I)
128 (16-I)
114 (15-A)
115 (36-I)
116 (35-I)
117 (24-A)
119 (18-I)
121 (40-I)
134 (24-I)
123 (39-I)
125 (17-I)
126 (20-I)
144 (29-I)
207 (22-I)
150 (18-C)
161 (17-C)
198 (21-C)
 


Rainmakers (72) fire on Stimok's (105), scoring 68 hits.

Hesson's Comrad Company (151) move closer to get better shots.
Death from Sticks (182) fire on Baga's Redskirts (43), scoring 84 hits.
SV Stoneville Bowmen (11) fire on Triia's Legacy (199), scoring 240 hits.
Rogue Marksmen (139) hold their fire.
Triia's Legacy (199) fire on Baga's Redskirts (43), scoring 99 hits.
Silver Arrows (167) fire on Equar fire unit (49), scoring 90 hits.
Guard of Blood (140) have no enemy in range and hold their fire.
Marksman (10) fire on Roman Horde (191), scoring 115 hits.
7th Vanguard (74) fire on Stimok's (105), scoring 132 hits.
Judgment of Death (158) fire on The Wayburg Squad (76), scoring 9 hits.
Equar fire unit (49) fire on Marga's Walkers (162), scoring 193 hits.
shadow guard (71) fire on the Archers... (204), scoring 108 hits.
Death Eaters (211) fire on Baga's Redskirts (43), scoring 125 hits.
HERES TARA!! (179) have no enemy in range and hold their fire.
Shadowthorns (81) fire on Hesson's Comrad Company (151), scoring 53 hits.
Steel Tentacles (111) fire on The Wayburg Squad (76), scoring 174 hits.
Anbu (124) fire on Taiasin's Guard (18), scoring 40 hits.
Filador's Guard (83) fire on Shannara's Shadowen (107), scoring 73 hits.
Rapid Fire (146) fire on louie's flyers (17), scoring 126 hits.
Shadow Guard Marksmen (36) fire on Takarchs VI (181), scoring 176 hits.
Taran Snipers (117) have no enemy in range and hold their fire.
Bakudo Guardians (94) fire on death flowers (73), scoring 34 hits.
The Elite Archers (14) fire on Death from Sticks (182), scoring 162 hits.
Adventurers of Atamara (20) fire on Anbu (124), scoring 85 hits.
Shannara's Shadowen (107) fire on Templar Archers (28), scoring 88 hits.
Silver (62) fire on Hesson's Comrad Company (151), scoring 136 hits.
Templar Archers (28) fire on Roman Horde (191), scoring 155 hits.
Golden Bowmen (3) fire on Stimok's (105), scoring 149 hits.
Human Death (183) hold their fire.
Hit and Go (178) fire on Peltast (44), scoring 39 hits.
Takarchs VI (181) fire on Bodom's Blades (67), scoring 87 hits.
Cagil Elite Bowmen (187) fire on foosguard (33), scoring 88 hits.
Lard Slingers (24) fire on the Archers... (204), scoring 114 hits.
Shoot a Goat (61) fire on Shannara's Shadowen (107), scoring 131 hits.
Clyderee Longbowers (4) (47) fire on Anbu (124), scoring 77 hits.
Triia's Legacy (149) fire on Battle Lust (31), scoring 84 hits.
Godoryu Archers (168) fire on Pretty Prophets (75), scoring 47 hits.
Police Force (84) fire on Marga's Walkers (162), scoring 59 hits.
Flying Murder (172) fire on death flowers (73), scoring 99 hits.
Sharpshooters (133) have no enemy in range and hold their fire.
Guard of the Goddess (148) have no enemy in range and hold their fire.
Yacon Archers (9) fire on Death from Sticks (182), scoring 125 hits.
Hell Stings (99) fire on Taiasin's Guard (18), scoring 63 hits.
Baga's Redskirts (43) fire on Hesson's Comrad Company (151), scoring 378 hits.
louie's flyers (17) fire on Anbu (124), scoring 164 hits.
the Archers... (204) fire on Peltast (44), scoring 112 hits.
Vagabonds (114) move closer to get better shots.
Shadow Guards (194) have no enemy in range and hold their fire.
Peltast (44) fire on Vagabonds (114), scoring 113 hits.
Welsh Longbowmen (63) fire on Vagabonds (114), scoring 90 hits.
Taiasin's Guard (18) fire on Vagabonds (114), scoring 162 hits.
Mananan's Maraurders (150) stay in their defensive position, awaiting an opportunity to charge.
Firebrand Cavaliers (161) stay in their defensive position, awaiting an opportunity to charge.
Uchiha's Horseriders (198) stay in their defensive position, awaiting an opportunity to charge.
Hello Kitty Destructivo Brigade (175) and Vespids (160) charge ahead, into the attackers' ranks.
Exe*Soldiers (69) break through the frontlines!
the Killing Machine (138) stay behind their camp fortifications.
RSF Mecca (102) stay behind their camp fortifications.
Annalise's Arrogants (15) break through the frontlines!
Hell Raiders II (156) stay behind their camp fortifications.
Knights of Asura (190) stay behind their camp fortifications.
Myrmidons (210) stay behind their camp fortifications.
Roman Horde (191) break through the frontlines!
Epic Cajali (180) stay behind their camp fortifications.
Tara Imperial Center Infantry (132) stay behind their camp fortifications.
Tiburon Line Deux (185) stay behind their camp fortifications.
Shadow Knights (98) stay behind their camp fortifications.
foosguard (33) can not advance, because the front lines are too crowded.
Marga's Walkers (162) break through the frontlines!
Gladiators (209) stay behind their camp fortifications.
You Will Die (96) stay behind their camp fortifications.
Tidal Tantrum (135) stay behind their camp fortifications.
Rolling Stones SFP (144) stay behind their camp fortifications.
Date's Revengence (21) break through the frontlines!
Red Core (116) stay behind their camp fortifications.
Morten's Swordsmen (34) break through the frontlines!
Medium Enforcers (48) break through the frontlines!
The Trumpets (202) stay behind their camp fortifications.
puffinmen (5) break through the frontlines!
Knights of Winter (212) stay behind their camp fortifications.
Bodom's Blades (67) can not advance, because the front lines are too crowded.
Hand of the Death Maiden (37) break through the frontlines!
Timberers (169) stay behind their camp fortifications.
Moonlight Guard (109) stay behind their camp fortifications.
The Swords of Yavanna (42) break through the frontlines!
Defiant Pride Troix (214) stay behind their camp fortifications.
62nd MI "Roughnecks" (145) stay behind their camp fortifications.
Hammer Boys (88) stay behind their camp fortifications.
Personal Guard (26) break through the frontlines!
Battle Lust (31) can not advance, because the front lines are too crowded.
Muthah Phucjahs (40) break through the frontlines!
Wolfbane's Pride (197) stay behind their camp fortifications.
Stompers (196) stay behind their camp fortifications.
Uchiha's Shinobi (184) stay behind their camp fortifications.
Swordmen of Lore (134) stay behind their camp fortifications.
Taran Berserkers (177) stay behind their camp fortifications.
Pretty Prophets (75) can not advance, because the front lines are too crowded.
The Few (101) stay behind their camp fortifications.
7th Legion (123) stay behind their camp fortifications.
Eternal Guard (97) stay behind their camp fortifications.
Korallean Guard (30) can not advance, because the front lines are too crowded.
Heavy Infantry (95) stay behind their camp fortifications.
Soldiers of Blight (100) stay behind their camp fortifications.
Tarasac Longswords (122) stay behind their camp fortifications.
Dark Knights (130) stay behind their camp fortifications.
Forrest Raiders (126) stay behind their camp fortifications.
Caligan Imperial Guard (159) stay behind their camp fortifications.
Wendell's Warriors (141) stay behind their camp fortifications.
Cagil's Finest (143) stay behind their camp fortifications.
Traion's Undeadly's (121) stay behind their camp fortifications.
†Legion Snakes† (85) can not advance, because the front lines are too crowded.
The Droggs (91) stay behind their camp fortifications.
Red Scamps (166) stay behind their camp fortifications.
Hyuuga Hinata's Guardian (136) stay behind their camp fortifications.
Godoryu (131) stay behind their camp fortifications.
Death Raiders (90) stay behind their camp fortifications.
1st Unit of Foot (125) stay behind their camp fortifications.
Protectors of the Realm (207) stay behind their camp fortifications.
Black Scamps (104) stay behind their camp fortifications.
Eagles (173) stay behind their camp fortifications.
Angard (201) stay behind their camp fortifications.
Teikoku Kakegidan (115) stay behind their camp fortifications.
Swords of Kal'lon (163) stay behind their camp fortifications.
Tiberius Guard (171) stay behind their camp fortifications.
Personal Guard (203) stay behind their camp fortifications.
White Guard (113) stay behind their camp fortifications.
Wolfbane's Pride (92) stay behind their camp fortifications.
Garden's Infantry (103) stay behind their camp fortifications.
CopperClaymores (165) stay behind their camp fortifications.
Dragon go crunch, goat go splat! (189) stay behind their camp fortifications.
Fangolfs Brood (213) stay behind their camp fortifications.
Shadow Warriors (93) stay behind their camp fortifications.
Infantry (89) stay behind their camp fortifications.
death flowers (73) can not advance, because the front lines are too crowded.
The Wayburg Squad (76) can not advance, because the front lines are too crowded.
Personal Mist (200) stay behind their camp fortifications.
crusaders (192) stay behind their camp fortifications.
Bandit Lords (119) stay behind their camp fortifications.
Valroux Swordsmen (153) stay behind their camp fortifications.
Autumn Infantry (205) stay behind their camp fortifications.
Crazy Soldiers (128) stay behind their camp fortifications.
Mermadens (106) stay behind their camp fortifications.
Grey Wolves (35) can not advance, because the front lines are too crowded.
Shouten Guard (147) stay behind their camp fortifications.
Imerpain (176) stay behind their camp fortifications.
Skuld Bearer (155) stay behind their camp fortifications.
Imperial Walkers (215) stay behind their camp fortifications.
Kurokishi (157) stay behind their camp fortifications.
Guard #1 (186) stay behind their camp fortifications.
Blue Bloodhounds (137) stay behind their camp fortifications.
Koga (66) can not advance, because the front lines are too crowded.

Close Combat:
2 Cagilan Empire banners are visible in the melee.
7 Abington banners are visible in the melee.
16 RedSpan banners are visible in the melee.
6 Carelia banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Hello Kitty Destructivo Brigade (175) score 482 hits.
Roman Horde (191) score 91 hits.
Marga's Walkers (162) score 63 hits.
DaHat's Riders (51) score 328 hits.
Polo Trainees (7) score 327 hits.
Morrigan's Marauders (193) score 154 hits.
(some of the) Infantry of Tara! (174) score 85 hits.
Forone XVII (65) score 69 hits.
Bluge (164) score 18 hits.
The Corrupt (208) score 63 hits.
Saddle up and ride (60) score 99 hits.
Shadow Guard (4) score 327 hits.
Hunters (2) score 79 hits.
The Last Bastion (195) score 25 hits.
Serpenticidions (55) score 100 hits.
Glorie (86) score 113 hits.
Mounted Sisters (87) score 413 hits.
Bucellarii (46) score 116 hits.
Scorpion Sting (112) score 75 hits.
Guardians (52) score 188 hits.
Prophets of Da One (12) score 257 hits.
Shadow Guard (54) score 135 hits.
Capricornus III (50) score 228 hits.
For One (59) score 63 hits.
{WB} Arch Infantry (80) score 109 hits.
bearded goats (22) score 88 hits.
Shadowguards (57) score 153 hits.
Knights of the Red Hand (32) score 101 hits.
Rojer's Folly (1) score 640 hits.
Vespids (160) score 618 hits.
Ice wolves (25) score 32 hits.
Blood of the Hikari (58) score 168 hits.
Sun eye (45) score 112 hits.
Shadow Blades (27) score 146 hits.
Anonmuon Brigade (127) score 71 hits.
Dumeric Dogfaces (8) score 175 hits.
Iron Hearts of Carelia (82) score 64 hits.
The Aardwolfs (13) score 76 hits.
Tenas Bastion (154) score 55 hits.
Swanfolk Immortals (53) score 213 hits.
Carelia's elite Cavalry (6) score 269 hits.
Tolumekian Knights (70) score 85 hits.
Potemkin Brigade (19) score 130 hits.
Da Great Goat's Infantry (68) score 97 hits.
Manifestations (29) score 355 hits.
Suvillian Medium Enforcers (23) score 242 hits.
Sharp edge of Malichi (39) score 222 hits.
Pikemen of Da One (77) score 167 hits.
BlackAdders (64) score 65 hits.
the Galacticos (142) score 31 hits.
Cy's Blades (56) score 114 hits.
Night Guardians (79) score 272 hits.
Peasant Militia (41) score 94 hits.
Curva Fiesole (78) score 127 hits.
Total hits suffered: Attackers: 1831, Defenders: 4458 (7158 before overkill)

Close Combat:
1 Cagilan Empire banners are visible in the melee.
6 Abington banners are visible in the melee.
2 Carelia banners are visible in the melee.
Exe*Soldiers (69) score 63 hits.
Annalise's Arrogants (15) score 31 hits.
Hesson's Comrad Company (151) score 65 hits.
Death from Sticks (182) score 45 hits.
Date's Revengence (21) score 110 hits.
Morten's Swordsmen (34) score 58 hits.
Medium Enforcers (48) score 92 hits.
Triia's Legacy (199) score 47 hits.
puffinmen (5) score 45 hits.
Hand of the Death Maiden (37) score 131 hits.
The Swords of Yavanna (42) score 108 hits.
Personal Guard (26) score 114 hits.
Muthah Phucjahs (40) score 321 hits.
Anbu (124) score 14 hits.
Shannara's Shadowen (107) score 27 hits.
Takarchs VI (181) score 29 hits.
the Archers... (204) score 26 hits.
Vagabonds (114) score 82 hits.
Stimok's (105) score 173 hits.
Total hits suffered: Attackers: 508, Defenders: 1073

Exe*Soldiers (69) take 138 hits in close combat, which cause 5 casualties.
Hello Kitty Destructivo Brigade (175) take 928 hits in close combat, which cause 18 casualties, wiping the unit out.
Annalise's Arrogants (15) take 108 hits in close combat, which cause 3 casualties.
Hesson's Comrad Company (151) take 745 hits (178 in close combat, 567 from archer fire), which cause 12 casualties, wiping the unit out.
Death from Sticks (182) take 289 hits (145 in close combat, 144 from archer fire) (reduced due to fortifications), which cause 10 casualties.
Roman Horde (191) take 843 hits (573 in close combat, 270 from archer fire), which cause 31 casualties, wiping the unit out.
foosguard (33) take 88 hits from archer fire, which cause 2 casualties.
Marga's Walkers (162) take 765 hits (513 in close combat, 252 from archer fire), which cause 27 casualties, wiping the unit out.
DaHat's Riders (51) take 367 hits in close combat, which cause 8 casualties.
Date's Revengence (21) take 58 hits in close combat, which cause 2 casualties.
Polo Trainees (7) take 396 hits in close combat, which cause 8 casualties.
Morten's Swordsmen (34) take 41 hits in close combat, which cause 2 casualties.
Medium Enforcers (48) take 68 hits in close combat, which cause 2 casualties.
Triia's Legacy (199) take 382 hits (142 in close combat, 240 from archer fire), which cause 11 casualties.
puffinmen (5) take 34 hits in close combat, which cause 1 casualties.
Morrigan's Marauders (193) take 357 hits in close combat, which cause 9 casualties.
Bodom's Blades (67) take 87 hits from archer fire, which cause 2 casualties.
(some of the) Infantry of Tara! (174) take 339 hits in close combat, which cause 8 casualties.
Hand of the Death Maiden (37) take 16 hits in close combat. No casualties.
The Swords of Yavanna (42) take 45 hits in close combat, which cause 1 casualties.
Battle Lust (31) take 84 hits from archer fire, which cause 3 casualties.
Forone XVII (65) take 161 hits in close combat, which cause 5 casualties.
Bluge (164) take 539 hits in close combat, which cause 6 casualties, wiping the unit out.
The Corrupt (208) take 206 hits in close combat, which cause 6 casualties, wiping the unit out.
Pretty Prophets (75) take 47 hits from archer fire, which cause 1 casualties.
Saddle up and ride (60) take 155 hits in close combat, which cause 4 casualties.
Shadow Guard (4) take 189 hits in close combat, which cause 5 casualties.
Hunters (2) take 79 hits in close combat, which cause 2 casualties.
The Last Bastion (195) take 241 hits in close combat, which cause 3 casualties, wiping the unit out.
Equar fire unit (49) take 90 hits from archer fire, which cause 3 casualties.
Serpenticidions (55) take 97 hits in close combat, which cause 3 casualties.
Glorie (86) take 113 hits in close combat, which cause 3 casualties.
Mounted Sisters (87) take 66 hits in close combat, which cause 1 casualties.
Bucellarii (46) take 66 hits in close combat, which cause 2 casualties.
Pistalexios of Carelia has been wounded.
Scorpion Sting (112) take 306 hits in close combat, which cause 14 casualties.
Guardians (52) take 65 hits in close combat, which cause 2 casualties.
Prophets of Da One (12) take 30 hits in close combat, which cause 1 casualties.
Shadow Guard (54) take 47 hits in close combat, which cause 1 casualties.
Anbu (124) take 298 hits (135 in close combat, 163 from archer fire) (reduced due to fortifications), which cause 15 casualties, wiping the unit out.
Shannara's Shadowen (107) take 197 hits (95 in close combat, 102 from archer fire) (reduced due to fortifications), which cause 5 casualties.
legolasz of Tara has been wounded.
Vespids (160) take 188 hits in close combat, which cause 5 casualties.
Templar Archers (28) take 88 hits from archer fire, which cause 3 casualties.
Anonmuon Brigade (127) take 84 hits in close combat, which cause 3 casualties.
Takarchs VI (181) take 247 hits (71 in close combat, 176 from archer fire), which cause 6 casualties, wiping the unit out.
death flowers (73) take 133 hits from archer fire, which cause 3 casualties.
The Wayburg Squad (76) take 183 hits from archer fire, which cause 4 casualties.
Tenas Bastion (154) take 83 hits in close combat, which cause 2 casualties.
Baga's Redskirts (43) take 308 hits from archer fire, which cause 6 casualties.
louie's flyers (17) take 126 hits from archer fire, which cause 4 casualties.
the Archers... (204) take 229 hits (118 in close combat, 111 from archer fire) (reduced due to fortifications), which cause 6 casualties.
Vagabonds (114) take 438 hits (73 in close combat, 365 from archer fire), which cause 9 casualties.
Peltast (44) take 151 hits from archer fire, which cause 4 casualties.
Stimok's (105) take 235 hits (60 in close combat, 175 from archer fire) (reduced due to fortifications), which cause 7 casualties.
the Galacticos (142) take 101 hits in close combat, which cause 4 casualties.
Taiasin's Guard (18) take 103 hits from archer fire, which cause 3 casualties.
Total casualties: 99 attackers, 217 defenders


Turn No. 4

    81 (49-A)
71 (19-A)
73 (17-I)
67 (30-I)
72 (36-A)
84 (5-A)
63 (20-A)
85 (16-I)
83 (10-A)
74 (18-A)
66 (17-I)
75 (29-I)
76 (8-S)
18 (22-A)
20 (30-M)
24 (35-A)
28 (37-A)
30 (20-I)
17 (21-A)
3 (30-A)
9 (25-A)
10 (24-A)
11 (35-A)
14 (20-A)
31 (32-I)
49 (21-A)
61 (19-A)
47 (40-A)
33 (33-I)
35 (25-I)
36 (22-A)
43 (44-A)
44 (14-A)
62 (20-A)
87 (49-C)
70 (20-I)
86 (44-I)
77 (36-I)
80 (36-I)
112 (17-M)
82 (26-I)
64 (25-I)
68 (17-M)
160 (16-C)
79 (71-I)
65 (10-I)
78 (29-I)
1 (14-S)
19 (33-I)
174 (8-I)
22 (4-I)
23 (20-I)
25 (34-I)
27 (8-S)
29 (30-I)
154 (2-I)
2 (14-I)
4 (41-I)
6 (16-C)
7 (12-C)
12 (23-I)
13 (40-I)
32 (20-I)
193 (8-I)
50 (28-I)
51 (26-C)
52 (22-I)
53 (21-I)
54 (12-I)
55 (27-I)
56 (25-I)
57 (18-I)
58 (20-I)
59 (19-I)
60 (10-I)
46 (14-M)
8 (35-I)
39 (19-C)
142 (6-I)
41 (287-P)
45 (35-I)
127 (6-I)
199 (15-A)
69 (22-I)
21 (22-I)
15 (17-I)
5 (13-I)
204 (6-A)
182 (14-A)
26 (30-I)
105 (36-I)
107 (9-A)
48 (26-I)
34 (18-I)
37 (31-I)
40 (35-I)
114 (6-A)
42 (29-I)
177 (35-I)
122 (14-I)
140 (16-A)
137 (37-I)
136 (35-I)
130 (10-I)
93 (33-I)
94 (21-A)
109 (21-I)
102 (30-I)
101 (21-I)
111 (33-A)
194 (26-A)
192 (28-I)
212 (15-I)
203 (16-I)
202 (24-I)
201 (8-I)
200 (30-I)
180 (30-I)
159 (21-I)
157 (14-I)
155 (20-I)
153 (16-I)
148 (10-A)
147 (15-I)
176 (32-I)
169 (46-I)
167 (24-A)
166 (31-I)
145 (30-I)
165 (72-I)
168 (16-A)
171 (30-I)
172 (29-A)
173 (25-I)
178 (23-A)
163 (35-I)
146 (50-A)
149 (15-A)
156 (39-I)
158 (10-A)
179 (50-M)
141 (22-I)
205 (23-I)
209 (49-I)
210 (68-I)
211 (25-A)
213 (25-I)
214 (9-I)
197 (24-I)
183 (13-A)
184 (25-I)
185 (20-I)
186 (28-I)
187 (30-A)
189 (31-I)
190 (39-I)
196 (58-I)
215 (47-I)
97 (24-I)
98 (26-I)
99 (32-A)
100 (20-I)
103 (14-I)
104 (35-I)
106 (34-I)
96 (19-S)
92 (40-I)
89 (68-I)
88 (50-I)
95 (25-I)
90 (14-S)
91 (45-I)
113 (23-I)
131 (57-I)
132 (18-I)
133 (40-A)
135 (29-I)
138 (20-I)
139 (12-A)
143 (23-I)
128 (16-I)
115 (36-I)
116 (35-I)
117 (24-A)
119 (18-I)
121 (40-I)
134 (24-I)
123 (39-I)
125 (17-I)
126 (20-I)
144 (29-I)
207 (22-I)
150 (18-C)
161 (17-C)
198 (21-C)
 


SV Stoneville Bowmen (11) fire on Rapid Fire (146), scoring 180 hits.

Police Force (84) fire on You Will Die (96), scoring 20 hits.
Shadow Guards (194) retreat towards safer positions.
Shadow Guard Marksmen (36) fire on Imperial Walkers (215), scoring 123 hits.
Marksman (10) fire on You Will Die (96), scoring 105 hits.
Shadowthorns (81) fire on Hell Raiders II (156), scoring 25 hits.
The Elite Archers (14) fire on Sharpshooters (133), scoring 96 hits.
Flying Murder (172) fire on Baga's Redskirts (43), scoring 61 hits.
Clyderee Longbowers (4) (47) fire on Godoryu (131), scoring 56 hits.
Taiasin's Guard (18) fire on Stompers (196), scoring 125 hits.
Equar fire unit (49) move closer to get better shots.
7th Vanguard (74) fire on Hell Raiders II (156), scoring 106 hits.
Hell Stings (99) move closer to get better shots.
Sharpshooters (133) retreat towards safer positions.
Rainmakers (72) have no viable target and wait for one to appear.
Rogue Marksmen (139) have no viable target and wait for one to appear.
Peltast (44) fire on The Droggs (91), scoring 95 hits.
Hit and Go (178) fire on Baga's Redskirts (43), scoring 37 hits.
Human Death (183) retreat towards safer positions.
Triia's Legacy (149) fire on Baga's Redskirts (43), scoring 78 hits.
Judgment of Death (158) fire on Adventurers of Atamara (20), scoring 9 hits.
Golden Bowmen (3) fire on Gladiators (209), scoring 68 hits.
Guard of Blood (140) retreat towards safer positions.
Godoryu Archers (168) fire on Templar Archers (28), scoring 43 hits.
Silver (62) fire on Blue Bloodhounds (137), scoring 141 hits.
Yacon Archers (9) fire on Timberers (169), scoring 70 hits.
Taran Snipers (117) have no viable target and wait for one to appear.
Rapid Fire (146) fire on Adventurers of Atamara (20), scoring 143 hits.
Filador's Guard (83) fire on Traion's Undeadly's (121), scoring 71 hits.
HERES TARA!! (179) have no viable target and wait for one to appear.
Silver Arrows (167) fire on Baga's Redskirts (43), scoring 56 hits.
Bakudo Guardians (94) fire on death flowers (73), scoring 65 hits.
Lard Slingers (24) fire on Myrmidons (210), scoring 59 hits.
Welsh Longbowmen (63) fire on Hammer Boys (88), scoring 47 hits.
Steel Tentacles (111) fire on louie's flyers (17), scoring 161 hits.
louie's flyers (17) fire on Red Scamps (166), scoring 100 hits.
Adventurers of Atamara (20) move in, hoping to reach close combat.
Adventurers of Atamara (20) fire on Godoryu (131), scoring 44 hits.
Baga's Redskirts (43) move closer to get better shots.
Death Eaters (211) fire on Shoot a Goat (61), scoring 127 hits.
Templar Archers (28) fire on Guard #1 (186), scoring 93 hits.
Shoot a Goat (61) fire on Teikoku Kakegidan (115), scoring 105 hits.
Cagil Elite Bowmen (187) fire on shadow guard (71), scoring 98 hits.
Guard of the Goddess (148) have no viable target and wait for one to appear.
shadow guard (71) fire on Infantry (89), scoring 109 hits.
Mananan's Maraurders (150), Firebrand Cavaliers (161) and Uchiha's Horseriders (198) ride on, closing in on the enemy.
Battle Lust (31) can not advance, because the front lines are too crowded.
Tolumekian Knights (70) break through the frontlines!
For One (59) break through the frontlines!
Ice wolves (25) break through the frontlines!
Cy's Blades (56) break through the frontlines!
Rojer's Folly (1) break through the frontlines!
Glorie (86) break through the frontlines!
foosguard (33) can not advance, because the front lines are too crowded.
Curva Fiesole (78) break through the frontlines!
Shadow Blades (27) break through the frontlines!
Manifestations (29) break through the frontlines!
Korallean Guard (30) can not advance, because the front lines are too crowded.
Shadow Guard (54) break through the frontlines!
<-30328>Peasant Militia (41) break through the frontlines!
<-30328>bearded goats (22) break through the frontlines!
Serpenticidions (55) break through the frontlines!
Capricornus III (50) break through the frontlines!
Forone XVII (65) break through the frontlines!
Hunters (2) break through the frontlines!
{WB} Arch Infantry (80) break through the frontlines!
†Legion Snakes† (85) can not advance, because the front lines are too crowded.
Dumeric Dogfaces (8) break through the frontlines!
Guardians (52) break through the frontlines!
Grey Wolves (35) can not advance, because the front lines are too crowded.
Shadow Guard (4) break through the frontlines!
Suvillian Medium Enforcers (23) break through the frontlines!
Potemkin Brigade (19) break through the frontlines!
Prophets of Da One (12) break through the frontlines!
Bodom's Blades (67) can not advance, because the front lines are too crowded.
Shadowguards (57) break through the frontlines!
Pikemen of Da One (77) break through the frontlines!
Pretty Prophets (75) can not advance, because the front lines are too crowded.
Swanfolk Immortals (53) break through the frontlines!
Night Guardians (79) break through the frontlines!
Knights of the Red Hand (32) break through the frontlines!
Blood of the Hikari (58) break through the frontlines!
Saddle up and ride (60) break through the frontlines!
Sun eye (45) break through the frontlines!
Koga (66) can not advance, because the front lines are too crowded.
death flowers (73) can not advance, because the front lines are too crowded.
The Wayburg Squad (76) can not advance, because the front lines are too crowded.
Myrmidons (210), Valroux Swordsmen (153), Guard #1 (186), Godoryu (131), 1st Unit of Foot (125), Hammer Boys (88), Wolfbane's Pride (92), Swords of Kal'lon (163), Eagles (173), The Few (101), Timberers (169), Dragon go crunch, goat go splat! (189), Autumn Infantry (205), Red Core (116), Dark Knights (130), Blue Bloodhounds (137), Soldiers of Blight (100), Knights of Winter (212), crusaders (192), Personal Mist (200), Heavy Infantry (95), Moonlight Guard (109), Shadow Knights (98), Teikoku Kakegidan (115), The Trumpets (202), Bandit Lords (119), Imperial Walkers (215), Garden's Infantry (103), Eternal Guard (97), Mermadens (106), Knights of Asura (190), Crazy Soldiers (128), Death Raiders (90), 7th Legion (123), Forrest Raiders (126), Traion's Undeadly's (121), Fangolfs Brood (213), The Droggs (91), Uchiha's Shinobi (184), Tarasac Longswords (122), Tiburon Line Deux (185), Defiant Pride Troix (214), Tara Imperial Center Infantry (132), You Will Die (96), Wendell's Warriors (141), Tidal Tantrum (135), Stompers (196), Hell Raiders II (156), RSF Mecca (102), Shouten Guard (147), Shadow Warriors (93), the Killing Machine (138), Angard (201), White Guard (113), Black Scamps (104), Personal Guard (203), Swordmen of Lore (134), Tiberius Guard (171), Imerpain (176), Skuld Bearer (155), Rolling Stones SFP (144), Infantry (89), Cagil's Finest (143), Epic Cajali (180), Red Scamps (166), Caligan Imperial Guard (159), Hyuuga Hinata's Guardian (136), Kurokishi (157), CopperClaymores (165), Protectors of the Realm (207), Gladiators (209), 62nd MI "Roughnecks" (145), Taran Berserkers (177) and Wolfbane's Pride (197) advance towards the enemy.

Close Combat:
1 Abington banners are visible in the melee.
5 RedSpan banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Vespids (160) score 259 hits.
Equar fire unit (49) score 112 hits.
Sharp edge of Malichi (39) score 185 hits.
Da Great Goat's Infantry (68) score 87 hits.
Scorpion Sting (112) score 56 hits.
Bucellarii (46) score 82 hits.
Tenas Bastion (154) score 33 hits.
(some of the) Infantry of Tara! (174) score 52 hits.
DaHat's Riders (51) score 278 hits.
the Galacticos (142) score 31 hits.
Carelia's elite Cavalry (6) score 311 hits.
The Aardwolfs (13) score 85 hits.
Adventurers of Atamara (20) score 67 hits.
Baga's Redskirts (43) score 212 hits.
Mounted Sisters (87) score 405 hits.
Polo Trainees (7) score 226 hits.
BlackAdders (64) score 66 hits.
Anonmuon Brigade (127) score 56 hits.
Morrigan's Marauders (193) score 101 hits.
Iron Hearts of Carelia (82) score 55 hits.
Total hits suffered: Attackers: 588, Defenders: 1649 (2171 before overkill)

Close Combat:
40 Cagilan Empire banners are visible in the melee.
12 Abington banners are visible in the melee.
12 Tara banners are visible in the melee.
12 RedSpan banners are visible in the melee.
8 Carelia banners are visible in the melee.
Myrmidons (210) score 118 hits.
Valroux Swordsmen (153) score 86 hits.
Guard #1 (186) score 236 hits.
Godoryu (131) score 227 hits.
Tolumekian Knights (70) score 91 hits.
For One (59) score 63 hits.
Ice wolves (25) score 34 hits.
1st Unit of Foot (125) score 57 hits.
Hammer Boys (88) score 201 hits.
Wolfbane's Pride (92) score 120 hits.
Swords of Kal'lon (163) score 154 hits.
Cy's Blades (56) score 103 hits.
Rojer's Folly (1) score 421 hits.
Glorie (86) score 134 hits.
Eagles (173) score 101 hits.
The Few (101) score 55 hits.
Timberers (169) score 139 hits.
Dragon go crunch, goat go splat! (189) score 122 hits.
Autumn Infantry (205) score 81 hits.
Curva Fiesole (78) score 130 hits.
Red Core (116) score 145 hits.
Dark Knights (130) score 57 hits.
Shadow Blades (27) score 289 hits.
Blue Bloodhounds (137) score 263 hits.
Manifestations (29) score 385 hits.
Soldiers of Blight (100) score 202 hits.
Death from Sticks (182) score 64 hits.
Shadow Guard (54) score 103 hits.
Knights of Winter (212) score 97 hits.
Peasant Militia (41) score 75 hits.
crusaders (192) score 83 hits.
bearded goats (22) score 83 hits.
Personal Mist (200) score 137 hits.
Hell Stings (99) score 70 hits.
Serpenticidions (55) score 103 hits.
Heavy Infantry (95) score 66 hits.
Moonlight Guard (109) score 39 hits.
Capricornus III (50) score 262 hits.
Shadow Knights (98) score 154 hits.
Forone XVII (65) score 59 hits.
Shannara's Shadowen (107) score 34 hits.
Teikoku Kakegidan (115) score 143 hits.
Hunters (2) score 69 hits.
{WB} Arch Infantry (80) score 137 hits.
The Trumpets (202) score 65 hits.
Annalise's Arrogants (15) score 27 hits.
Bandit Lords (119) score 54 hits.
Imperial Walkers (215) score 249 hits.
Garden's Infantry (103) score 83 hits.
Eternal Guard (97) score 84 hits.
Mermadens (106) score 81 hits.
Dumeric Dogfaces (8) score 157 hits.
Knights of Asura (190) score 117 hits.
Guardians (52) score 208 hits.
puffinmen (5) score 47 hits.
Crazy Soldiers (128) score 55 hits.
Shadow Guard (4) score 302 hits.
Death Raiders (90) score 107 hits.
7th Legion (123) score 150 hits.
Forrest Raiders (126) score 36 hits.
Suvillian Medium Enforcers (23) score 250 hits.
Traion's Undeadly's (121) score 194 hits.
Fangolfs Brood (213) score 113 hits.
Potemkin Brigade (19) score 142 hits.
The Droggs (91) score 178 hits.
Uchiha's Shinobi (184) score 77 hits.
Tarasac Longswords (122) score 54 hits.
Personal Guard (26) score 99 hits.
Tiburon Line Deux (185) score 30 hits.
The Swords of Yavanna (42) score 105 hits.
Defiant Pride Troix (214) score 51 hits.
Tara Imperial Center Infantry (132) score 84 hits.
You Will Die (96) score 320 hits.
Wendell's Warriors (141) score 167 hits.
Tidal Tantrum (135) score 224 hits.
Stompers (196) score 162 hits.
Hell Raiders II (156) score 254 hits.
RSF Mecca (102) score 200 hits.
Prophets of Da One (12) score 210 hits.
Shouten Guard (147) score 57 hits.
Shadowguards (57) score 144 hits.
Shadow Warriors (93) score 132 hits.
Stimok's (105) score 155 hits.
the Killing Machine (138) score 79 hits.
Angard (201) score 112 hits.
Muthah Phucjahs (40) score 344 hits.
Pikemen of Da One (77) score 160 hits.
the Archers... (204) score 38 hits.
Hand of the Death Maiden (37) score 139 hits.
White Guard (113) score 89 hits.
Black Scamps (104) score 131 hits.
Personal Guard (203) score 25 hits.
Swanfolk Immortals (53) score 248 hits.
Night Guardians (79) score 303 hits.
Swordmen of Lore (134) score 127 hits.
Knights of the Red Hand (32) score 81 hits.
Triia's Legacy (199) score 59 hits.
Blood of the Hikari (58) score 187 hits.
Tiberius Guard (171) score 105 hits.
Imerpain (176) score 109 hits.
Saddle up and ride (60) score 73 hits.
Skuld Bearer (155) score 29 hits.
Rolling Stones SFP (144) score 124 hits.
Infantry (89) score 108 hits.
Cagil's Finest (143) score 86 hits.
Exe*Soldiers (69) score 54 hits.
Morten's Swordsmen (34) score 53 hits.
Vagabonds (114) score 50 hits.
Epic Cajali (180) score 65 hits.
Red Scamps (166) score 188 hits.
Sun eye (45) score 117 hits.
Caligan Imperial Guard (159) score 73 hits.
Hyuuga Hinata's Guardian (136) score 153 hits.
Medium Enforcers (48) score 86 hits.
Kurokishi (157) score 69 hits.
CopperClaymores (165) score 99 hits.
Date's Revengence (21) score 137 hits.
Gladiators (209) score 187 hits.
62nd MI "Roughnecks" (145) score 157 hits.
Taran Berserkers (177) score 70 hits.
Wolfbane's Pride (197) score 101 hits.
Total hits suffered: Attackers: 9217, Defenders: 6214

Myrmidons (210) take 681 hits (622 in close combat, 59 from archer fire), which cause 28 casualties.
Valroux Swordsmen (153) take 1343 hits in close combat, which cause 16 casualties, wiping the unit out.
Guard #1 (186) take 858 hits (765 in close combat, 93 from archer fire), which cause 26 casualties.
Godoryu (131) take 658 hits (558 in close combat, 100 from archer fire), which cause 18 casualties.
Tolumekian Knights (70) take 1107 hits in close combat, which cause 20 casualties, wiping the unit out.
Kushana (Knight of Strombran) has been captured by Cagilan Empire forces.
For One (59) take 1704 hits in close combat, which cause 19 casualties, wiping the unit out.
Ice wolves (25) take 1025 hits in close combat, which cause 31 casualties.
1st Unit of Foot (125) take 732 hits in close combat, which cause 17 casualties, wiping the unit out.
Hammer Boys (88) take 486 hits (439 in close combat, 47 from archer fire), which cause 22 casualties.
Wolfbane's Pride (92) take 211 hits in close combat, which cause 8 casualties.
Swords of Kal'lon (163) take 309 hits in close combat, which cause 12 casualties.
Cy's Blades (56) take 969 hits in close combat, which cause 25 casualties, wiping the unit out.
Rojer's Folly (1) take 618 hits in close combat, which cause 10 casualties.
Glorie (86) take 683 hits in close combat, which cause 21 casualties.
Eagles (173) take 285 hits in close combat, which cause 10 casualties.
Vespids (160) take 532 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield.
henery of Tara has been wounded.
The Few (101) take 172 hits in close combat, which cause 7 casualties.
Timberers (169) take 211 hits (141 in close combat, 70 from archer fire), which cause 6 casualties.
Dragon go crunch, goat go splat! (189) take 128 hits in close combat, which cause 3 casualties.
Autumn Infantry (205) take 123 hits in close combat, which cause 4 casualties.
Curva Fiesole (78) take 685 hits in close combat, which cause 18 casualties, making the unit retreat from the battlefield.
Red Core (116) take 70 hits in close combat, which cause 3 casualties.
Dark Knights (130) take 72 hits in close combat, which cause 2 casualties.
Shadow Blades (27) take 292 hits in close combat, which cause 5 casualties.
Blue Bloodhounds (137) take 200 hits (59 in close combat, 141 from archer fire), which cause 6 casualties.
Manifestations (29) take 470 hits in close combat, which cause 12 casualties.
Equar fire unit (49) take 106 hits in close combat, which cause 3 casualties.
Soldiers of Blight (100) take 45 hits in close combat, which cause 1 casualties.
Death from Sticks (182) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Sharp edge of Malichi (39) take 82 hits in close combat, which cause 2 casualties.
Shadow Guard (54) take 400 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
Knights of Winter (212) take 39 hits in close combat, which cause 1 casualties.
Aramir of Cagilan Empire has been wounded.
Peasant Militia (41) take 165 hits in close combat, which cause 9 casualties.
crusaders (192) take 30 hits in close combat, which cause 1 casualties.
bearded goats (22) take 286 hits in close combat, which cause 4 casualties, wiping the unit out.
Personal Mist (200) take 41 hits in close combat, which cause 1 casualties.
Da Great Goat's Infantry (68) take 117 hits in close combat, which cause 4 casualties.
Serpenticidions (55) take 236 hits in close combat, which cause 7 casualties.
Capricornus III (50) take 104 hits in close combat, which cause 3 casualties.
Forone XVII (65) take 67 hits in close combat, which cause 2 casualties.
Teikoku Kakegidan (115) take 105 hits from archer fire, which cause 3 casualties.
Hunters (2) take 57 hits in close combat, which cause 1 casualties.
{WB} Arch Infantry (80) take 91 hits in close combat, which cause 3 casualties.
Annalise's Arrogants (15) take 65 hits in close combat, which cause 2 casualties.
Imperial Walkers (215) take 123 hits from archer fire, which cause 4 casualties.
Dumeric Dogfaces (8) take 44 hits in close combat, which cause 1 casualties.
Sharpshooters (133) take 48 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Ragnar of Tara has been wounded.
Scorpion Sting (112) take 365 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield.
Guardians (52) take 41 hits in close combat, which cause 1 casualties.
puffinmen (5) take 47 hits in close combat, which cause 1 casualties.
Shadow Guard (4) take 34 hits in close combat, which cause 1 casualties.
Suvillian Medium Enforcers (23) take 27 hits in close combat, which cause 1 casualties.
Traion's Undeadly's (121) take 71 hits from archer fire, which cause 2 casualties.
Bucellarii (46) take 51 hits in close combat, which cause 1 casualties.
The Droggs (91) take 95 hits from archer fire, which cause 3 casualties.
Tenas Bastion (154) take 136 hits in close combat, which cause 2 casualties, wiping the unit out.
You Will Die (96) take 125 hits from archer fire, which cause 4 casualties.
Stompers (196) take 125 hits from archer fire, which cause 5 casualties.
Hell Raiders II (156) take 131 hits from archer fire, which cause 3 casualties.
(some of the) Infantry of Tara! (174) take 254 hits in close combat, which cause 6 casualties.
Rapid Fire (146) take 90 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
DaHat's Riders (51) take 71 hits in close combat, which cause 1 casualties.
the Galacticos (142) take 131 hits in close combat, which cause 5 casualties, causing panicked flight among the survivors.
Infantry (89) take 109 hits from archer fire, which cause 6 casualties.
Carelia's elite Cavalry (6) take 42 hits in close combat, which cause 1 casualties.
Red Scamps (166) take 100 hits from archer fire, which cause 4 casualties.
The Aardwolfs (13) take 53 hits in close combat, which cause 2 casualties.
louie's flyers (17) take 161 hits from archer fire, which cause 5 casualties.
Adventurers of Atamara (20) take 190 hits (38 in close combat, 152 from archer fire), which cause 6 casualties.
Baga's Redskirts (43) take 260 hits (28 in close combat, 232 from archer fire), which cause 5 casualties.
Templar Archers (28) take 43 hits from archer fire, which cause 1 casualties.
Shoot a Goat (61) take 127 hits from archer fire, which cause 2 casualties.
death in of RedSpan has been wounded.
Gladiators (209) take 68 hits from archer fire, which cause 3 casualties.
Anonmuon Brigade (127) take 154 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Morrigan's Marauders (193) take 77 hits in close combat, which cause 2 casualties.
death flowers (73) take 65 hits from archer fire, which cause 2 casualties.
shadow guard (71) take 98 hits from archer fire, which cause 3 casualties.
Total casualties: 245 attackers, 285 defenders


Turn No. 5

    81 (49-A)
71 (16-A)
73 (15-I)
67 (30-I)
72 (36-A)
84 (5-A)
63 (20-A)
85 (16-I)
83 (10-A)
74 (18-A)
66 (17-I)
75 (29-I)
76 (8-S)
18 (22-A)
24 (35-A)
28 (36-A)
30 (20-I)
17 (16-A)
3 (30-A)
9 (25-A)
10 (24-A)
11 (35-A)
14 (20-A)
31 (32-I)
61 (17-A)
47 (40-A)
33 (33-I)
35 (25-I)
36 (22-A)
44 (14-A)
62 (20-A)
87 (49-C)
82 (26-I)
64 (25-I)
68 (13-M)
20 (24-M)
174 (2-I)
6 (15-C)
7 (12-C)
13 (38-I)
49 (18-A)
193 (6-I)
51 (25-C)
46 (13-M)
39 (17-C)
43 (39-A)
177 (35-I)
122 (14-I)
137 (31-I)
136 (35-I)
86 (23-I)
77 (36-I)
130 (8-I)
80 (33-I)
93 (33-I)
109 (21-I)
102 (30-I)
101 (14-I)
192 (27-I)
199 (15-A)
212 (14-I)
203 (16-I)
202 (24-I)
201 (8-I)
200 (29-I)
180 (30-I)
69 (22-I)
159 (21-I)
157 (14-I)
155 (20-I)
147 (15-I)
79 (71-I)
176 (32-I)
65 (8-I)
169 (40-I)
166 (27-I)
145 (30-I)
1 (4-S)
165 (72-I)
19 (33-I)
171 (30-I)
173 (15-I)
21 (22-I)
23 (19-I)
25 (3-I)
163 (23-I)
27 (3-S)
29 (18-I)
15 (15-I)
156 (36-I)
2 (13-I)
4 (40-I)
5 (12-I)
141 (22-I)
204 (6-A)
205 (19-I)
12 (23-I)
209 (46-I)
210 (40-I)
213 (25-I)
214 (9-I)
197 (24-I)
182 (13-A)
184 (25-I)
185 (20-I)
186 (2-I)
32 (20-I)
26 (30-I)
189 (28-I)
190 (39-I)
50 (25-I)
196 (53-I)
215 (43-I)
52 (21-I)
53 (21-I)
97 (24-I)
98 (26-I)
99 (32-A)
100 (19-I)
55 (20-I)
103 (14-I)
104 (35-I)
105 (36-I)
106 (34-I)
107 (9-A)
57 (18-I)
96 (15-S)
58 (20-I)
92 (32-I)
60 (10-I)
89 (62-I)
88 (28-I)
95 (25-I)
90 (14-S)
91 (42-I)
48 (26-I)
113 (23-I)
131 (39-I)
132 (18-I)
34 (18-I)
135 (29-I)
37 (31-I)
138 (20-I)
8 (34-I)
40 (35-I)
143 (23-I)
41 (278-P)
128 (16-I)
114 (6-A)
115 (33-I)
116 (32-I)
119 (18-I)
121 (38-I)
42 (29-I)
134 (24-I)
123 (39-I)
45 (35-I)
126 (20-I)
144 (29-I)
94 (21-A)
111 (33-A)
150 (18-C)
148 (10-A)
167 (24-A)
168 (16-A)
172 (29-A)
178 (23-A)
161 (17-C)
146 (47-A)
149 (15-A)
158 (10-A)
179 (50-M)
207 (22-I)
211 (25-A)
198 (21-C)
187 (30-A)
139 (12-A)
117 (24-A)
140 (16-A)
194 (26-A)
183 (13-A)
133 (39-A)
  


Rapid Fire (146) fire on SV Stoneville Bowmen (11), scoring 133 hits.

Death Eaters (211) fire on Shadow Guard Marksmen (36), scoring 157 hits.
Clyderee Longbowers (4) (47) fire on Mananan's Maraurders (150), scoring 30 hits.
HERES TARA!! (179) retreat towards safer positions.
The Elite Archers (14) fire on Taran Snipers (117), scoring 89 hits.
Human Death (183) hold their fire.
Flying Murder (172) fire on Marksman (10), scoring 75 hits.
Police Force (84) fire on Steel Tentacles (111), scoring 40 hits.
Welsh Longbowmen (63) fire on Uchiha's Horseriders (198), scoring 29 hits.
Shoot a Goat (61) fire on Firebrand Cavaliers (161), scoring 92 hits.
Templar Archers (28) fire on Cagil Elite Bowmen (187), scoring 77 hits.
Golden Bowmen (3) fire on Rogue Marksmen (139), scoring 105 hits.
Judgment of Death (158) fire on Taiasin's Guard (18), scoring 8 hits.
Silver (62) fire on Mananan's Maraurders (150), scoring 97 hits.
Shadow Guards (194) move closer to get better shots.
Guard of the Goddess (148) have no viable target and wait for one to appear.
SV Stoneville Bowmen (11) fire on Shadow Guards (194), scoring 156 hits.
Godoryu Archers (168) fire on Lard Slingers (24), scoring 54 hits.
Rogue Marksmen (139) retreat towards safer positions.
Shadow Guard Marksmen (36) fire on Uchiha's Horseriders (198), scoring 85 hits.
Sharpshooters (133) hold their fire.
Guard of Blood (140) hold their fire.
Taran Snipers (117) have no viable target and wait for one to appear.
Marksman (10) fire on Silver Arrows (167), scoring 70 hits.
louie's flyers (17) fire on Rapid Fire (146), scoring 54 hits.
Hit and Go (178) fire on Taiasin's Guard (18), scoring 60 hits.
Silver Arrows (167) fire on foosguard (33), scoring 110 hits.
7th Vanguard (74) fire on Steel Tentacles (111), scoring 82 hits.
Bakudo Guardians (94) fire on Bodom's Blades (67), scoring 44 hits.
shadow guard (71) fire on Protectors of the Realm (207), scoring 94 hits.
Peltast (44) move closer to get better shots.
Lard Slingers (24) fire on Triia's Legacy (149), scoring 79 hits.
Filador's Guard (83) fire on Taran Snipers (117), scoring 63 hits.
Cagil Elite Bowmen (187) fire on death flowers (73), scoring 89 hits.
Rainmakers (72) retreat towards safer positions.
Taiasin's Guard (18) fire on Rapid Fire (146), scoring 75 hits.
Yacon Archers (9) move closer to get better shots.
Triia's Legacy (149) fire on Pretty Prophets (75), scoring 80 hits.
Steel Tentacles (111) fire on The Wayburg Squad (76), scoring 143 hits.
Shadowthorns (81) fire on Guard of the Goddess (148), scoring 31 hits.
Firebrand Cavaliers (161), Uchiha's Horseriders (198) and Mananan's Maraurders (150) charge forward.
foosguard (33) can not advance, because the front lines are too crowded.
Pretty Prophets (75) can not advance, because the front lines are too crowded.
BlackAdders (64) break through the frontlines!
Battle Lust (31) can not advance, because the front lines are too crowded.
The Wayburg Squad (76) can not advance, because the front lines are too crowded.
Koga (66) can not advance, because the front lines are too crowded.
The Aardwolfs (13) break through the frontlines!
Korallean Guard (30) can not advance, because the front lines are too crowded.
Grey Wolves (35) can not advance, because the front lines are too crowded.
death flowers (73) can not advance, because the front lines are too crowded.
†Legion Snakes† (85) can not advance, because the front lines are too crowded.
Bodom's Blades (67) can not advance, because the front lines are too crowded.
Iron Hearts of Carelia (82) break through the frontlines!
Protectors of the Realm (207) advance towards the enemy.

Close Combat:
2 Abington banners are visible in the melee.
4 RedSpan banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Equar fire unit (49) score 106 hits.
Polo Trainees (7) score 195 hits.
Sharp edge of Malichi (39) score 156 hits.
Mounted Sisters (87) score 475 hits.
(some of the) Infantry of Tara! (174) score 16 hits.
Adventurers of Atamara (20) score 143 hits.
Morrigan's Marauders (193) score 81 hits.
Carelia's elite Cavalry (6) score 284 hits.
Baga's Redskirts (43) score 204 hits.
Bucellarii (46) score 75 hits.
DaHat's Riders (51) score 323 hits.
Peltast (44) score 81 hits.
Da Great Goat's Infantry (68) score 78 hits.
Yacon Archers (9) score 79 hits.
Total hits suffered: Attackers: 97, Defenders: 359 (2199 before overkill)

Close Combat:
43 Cagilan Empire banners are visible in the melee.
13 Abington banners are visible in the melee.
13 Tara banners are visible in the melee.
10 RedSpan banners are visible in the melee.
5 Carelia banners are visible in the melee.
Dark Knights (130) score 47 hits.
crusaders (192) score 68 hits.
Knights of Asura (190) score 120 hits.
the Archers... (204) score 44 hits.
Shadow Guard (4) score 291 hits.
The Droggs (91) score 191 hits.
Suvillian Medium Enforcers (23) score 236 hits.
Teikoku Kakegidan (115) score 145 hits.
Glorie (86) score 75 hits.
Prophets of Da One (12) score 229 hits.
Stimok's (105) score 154 hits.
Heavy Infantry (95) score 72 hits.
Death from Sticks (182) score 62 hits.
Capricornus III (50) score 194 hits.
Uchiha's Shinobi (184) score 68 hits.
Autumn Infantry (205) score 57 hits.
Vagabonds (114) score 48 hits.
Swords of Kal'lon (163) score 115 hits.
BlackAdders (64) score 60 hits.
Hand of the Death Maiden (37) score 137 hits.
Medium Enforcers (48) score 96 hits.
Garden's Infantry (103) score 99 hits.
puffinmen (5) score 34 hits.
Personal Mist (200) score 107 hits.
Rolling Stones SFP (144) score 153 hits.
Shadowguards (57) score 122 hits.
Manifestations (29) score 261 hits.
Red Scamps (166) score 173 hits.
Blood of the Hikari (58) score 174 hits.
Protectors of the Realm (207) score 95 hits.
You Will Die (96) score 460 hits.
Imerpain (176) score 125 hits.
Firebrand Cavaliers (161) score 552 hits.
Dumeric Dogfaces (8) score 155 hits.
{WB} Arch Infantry (80) score 117 hits.
Wolfbane's Pride (92) score 110 hits.
Defiant Pride Troix (214) score 51 hits.
Infantry (89) score 126 hits.
Tiberius Guard (171) score 131 hits.
Soldiers of Blight (100) score 170 hits.
Sun eye (45) score 125 hits.
Skuld Bearer (155) score 36 hits.
Bandit Lords (119) score 46 hits.
Kurokishi (157) score 73 hits.
Saddle up and ride (60) score 96 hits.
Tidal Tantrum (135) score 224 hits.
Black Scamps (104) score 139 hits.
The Aardwolfs (13) score 72 hits.
Stompers (196) score 200 hits.
Shadow Warriors (93) score 121 hits.
Fangolfs Brood (213) score 138 hits.
Muthah Phucjahs (40) score 301 hits.
Personal Guard (203) score 25 hits.
Morten's Swordsmen (34) score 60 hits.
Knights of Winter (212) score 91 hits.
Ice wolves (25) score 8 hits.
The Few (101) score 52 hits.
Swanfolk Immortals (53) score 195 hits.
Annalise's Arrogants (15) score 29 hits.
Wolfbane's Pride (197) score 108 hits.
Epic Cajali (180) score 82 hits.
CopperClaymores (165) score 90 hits.
The Swords of Yavanna (42) score 128 hits.
Exe*Soldiers (69) score 58 hits.
Pikemen of Da One (77) score 183 hits.
Myrmidons (210) score 88 hits.
Swordmen of Lore (134) score 102 hits.
Hell Stings (99) score 80 hits.
7th Legion (123) score 162 hits.
Imperial Walkers (215) score 316 hits.
Mermadens (106) score 75 hits.
Forone XVII (65) score 46 hits.
Hell Raiders II (156) score 278 hits.
Caligan Imperial Guard (159) score 71 hits.
Tiburon Line Deux (185) score 28 hits.
Potemkin Brigade (19) score 146 hits.
Forrest Raiders (126) score 34 hits.
Crazy Soldiers (128) score 72 hits.
Uchiha's Horseriders (198) score 490 hits.
Wendell's Warriors (141) score 176 hits.
Shannara's Shadowen (107) score 40 hits.
Timberers (169) score 161 hits.
Guard #1 (186) score 28 hits.
Guardians (52) score 152 hits.
the Killing Machine (138) score 95 hits.
Tara Imperial Center Infantry (132) score 86 hits.
Death Raiders (90) score 142 hits.
White Guard (113) score 100 hits.
Angard (201) score 106 hits.
Hyuuga Hinata's Guardian (136) score 180 hits.
Hunters (2) score 61 hits.
Peasant Militia (41) score 72 hits.
Blue Bloodhounds (137) score 248 hits.
Triia's Legacy (199) score 71 hits.
Traion's Undeadly's (121) score 174 hits.
Rojer's Folly (1) score 168 hits.
Godoryu (131) score 131 hits.
Shadow Blades (27) score 122 hits.
Cagil's Finest (143) score 77 hits.
Moonlight Guard (109) score 32 hits.
Eagles (173) score 61 hits.
RSF Mecca (102) score 162 hits.
Knights of the Red Hand (32) score 105 hits.
Hammer Boys (88) score 104 hits.
Night Guardians (79) score 343 hits.
The Trumpets (202) score 58 hits.
Dragon go crunch, goat go splat! (189) score 132 hits.
62nd MI "Roughnecks" (145) score 166 hits.
Mananan's Maraurders (150) score 766 hits.
Shouten Guard (147) score 61 hits.
Red Core (116) score 161 hits.
Personal Guard (26) score 102 hits.
Eternal Guard (97) score 81 hits.
Date's Revengence (21) score 101 hits.
Serpenticidions (55) score 71 hits.
Taran Berserkers (177) score 67 hits.
Shadow Knights (98) score 125 hits.
Iron Hearts of Carelia (82) score 58 hits.
Tarasac Longswords (122) score 66 hits.
Gladiators (209) score 220 hits.
Total hits suffered: Attackers: 10841, Defenders: 4983

Dark Knights (130) take 997 hits in close combat, which cause 8 casualties, wiping the unit out.
SilentKnight (Knight of Tandsu) has been captured by Carelia forces.
crusaders (192) take 917 hits in close combat, which cause 27 casualties, wiping the unit out.
Angelous of Tara has been wounded.
Knights of Asura (190) take 522 hits in close combat, which cause 19 casualties.
the Archers... (204) take 232 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out.
Jerle (Noble) has been captured by RedSpan forces.
Equar fire unit (49) take 36 hits in close combat, which cause 1 casualties.
Shadow Guard (4) take 2819 hits in close combat, which cause 40 casualties, wiping the unit out.
The Droggs (91) take 505 hits in close combat, which cause 17 casualties.
foosguard (33) take 110 hits from archer fire, which cause 3 casualties.
Suvillian Medium Enforcers (23) take 2166 hits in close combat, which cause 19 casualties, wiping the unit out.
Rapid Fire (146) take 65 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Teikoku Kakegidan (115) take 394 hits in close combat, which cause 12 casualties.
Glorie (86) take 1347 hits in close combat, which cause 23 casualties, wiping the unit out.
Ralph the third, Count of Atblane has been wounded.
Prophets of Da One (12) take 992 hits in close combat, which cause 23 casualties, wiping the unit out.
Stimok's (105) take 203 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Heavy Infantry (95) take 246 hits in close combat, which cause 9 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Polo Trainees (7) take 28 hits in close combat, which cause 1 casualties.
Death from Sticks (182) take 194 hits in close combat (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield. One Cagilan Empire banner is lost.
Capricornus III (50) take 915 hits in close combat, which cause 24 casualties, making the unit retreat from the battlefield.
Uchiha's Shinobi (184) take 107 hits in close combat, which cause 4 casualties.
Autumn Infantry (205) take 103 hits in close combat, which cause 3 casualties.
Vagabonds (114) take 51 hits in close combat, which cause 1 casualties.
Sharp edge of Malichi (39) take 33 hits in close combat, which cause 1 casualties.
Swords of Kal'lon (163) take 86 hits in close combat, which cause 3 casualties.
Pretty Prophets (75) take 80 hits from archer fire, which cause 2 casualties.
BlackAdders (64) take 339 hits in close combat, which cause 9 casualties.
CrimsonDagger of RedSpan has been wounded.
Hand of the Death Maiden (37) take 679 hits in close combat, which cause 20 casualties.
Medium Enforcers (48) take 476 hits in close combat, which cause 17 casualties.
Garden's Infantry (103) take 88 hits in close combat, which cause 3 casualties.
puffinmen (5) take 244 hits in close combat, which cause 7 casualties.
Personal Mist (200) take 53 hits in close combat, which cause 1 casualties.
Rolling Stones SFP (144) take 38 hits in close combat, which cause 1 casualties.
Shadowguards (57) take 113 hits in close combat, which cause 3 casualties.
Manifestations (29) take 143 hits in close combat, which cause 4 casualties.
Red Scamps (166) take 68 hits in close combat, which cause 2 casualties.
Blood of the Hikari (58) take 177 hits in close combat, which cause 4 casualties.
(some of the) Infantry of Tara! (174) take 158 hits in close combat, which cause 2 casualties, wiping the unit out.
Protectors of the Realm (207) take 128 hits (34 in close combat, 94 from archer fire), which cause 6 casualties.
You Will Die (96) take 40 hits in close combat, which cause 1 casualties.
The Wayburg Squad (76) take 143 hits from archer fire, which cause 3 casualties.
Imerpain (176) take 43 hits in close combat, which cause 2 casualties.
Firebrand Cavaliers (161) take 92 hits from archer fire, which cause 3 casualties.
Dumeric Dogfaces (8) take 78 hits in close combat, which cause 2 casualties.
{WB} Arch Infantry (80) take 68 hits in close combat, which cause 2 casualties.
Shadow Guards (194) take 156 hits from archer fire, which cause 3 casualties.
Sun eye (45) take 86 hits in close combat, which cause 2 casualties.
Guard of the Goddess (148) take 16 hits from archer fire (reduced due to fortifications). No casualties.
SV Stoneville Bowmen (11) take 133 hits from archer fire, which cause 3 casualties.
Saddle up and ride (60) take 39 hits in close combat, which cause 1 casualties.
Rogue Marksmen (139) take 105 hits from archer fire, which cause 2 casualties.
The Aardwolfs (13) take 71 hits in close combat, which cause 2 casualties.
Shadow Guard Marksmen (36) take 157 hits from archer fire, which cause 3 casualties.
Muthah Phucjahs (40) take 46 hits in close combat, which cause 1 casualties.
Morten's Swordsmen (34) take 43 hits in close combat, which cause 2 casualties.
Taran Snipers (117) take 76 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Morrigan's Marauders (193) take 201 hits in close combat, which cause 5 casualties, causing panicked flight among the survivors.
Marksman (10) take 75 hits from archer fire, which cause 2 casualties.
death flowers (73) take 89 hits from archer fire, which cause 2 casualties.
Silver Arrows (167) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Uchiha's Horseriders (198) take 114 hits from archer fire, which cause 3 casualties.
Lard Slingers (24) take 54 hits from archer fire, which cause 2 casualties.
Bodom's Blades (67) take 44 hits from archer fire, which cause 1 casualties.
Cagil Elite Bowmen (187) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Mananan's Maraurders (150) take 127 hits from archer fire, which cause 3 casualties.
Taiasin's Guard (18) take 68 hits from archer fire, which cause 2 casualties.
Triia's Legacy (149) take 40 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Steel Tentacles (111) take 61 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Total casualties: 231 attackers, 169 defenders


Turn No. 6

   72 (36-A)
81 (49-A)
71 (16-A)
73 (13-I)
67 (29-I)
84 (5-A)
63 (20-A)
85 (16-I)
83 (10-A)
74 (18-A)
66 (17-I)
75 (27-I)
76 (5-S)
18 (20-A)
24 (33-A)
28 (36-A)
30 (20-I)
17 (16-A)
3 (30-A)
10 (22-A)
11 (32-A)
14 (20-A)
31 (32-I)
61 (17-A)
47 (40-A)
33 (30-I)
35 (25-I)
36 (19-A)
62 (20-A)
87 (49-C)
68 (13-M)
20 (24-M)
6 (15-C)
7 (11-C)
9 (25-A)
49 (17-A)
51 (25-C)
46 (13-M)
39 (16-C)
43 (39-A)
44 (14-A)
177 (35-I)
122 (14-I)
137 (31-I)
136 (35-I)
77 (36-I)
80 (31-I)
82 (26-I)
93 (33-I)
109 (21-I)
102 (30-I)
64 (16-I)
101 (14-I)
199 (15-A)
212 (14-I)
203 (16-I)
202 (24-I)
201 (8-I)
200 (28-I)
180 (30-I)
69 (22-I)
159 (21-I)
157 (14-I)
155 (20-I)
150 (15-C)
147 (15-I)
79 (71-I)
176 (30-I)
65 (8-I)
169 (40-I)
166 (25-I)
145 (30-I)
1 (4-S)
165 (72-I)
19 (33-I)
171 (30-I)
173 (15-I)
21 (22-I)
25 (3-I)
163 (20-I)
27 (3-S)
161 (14-C)
29 (14-I)
15 (15-I)
156 (36-I)
2 (13-I)
5 (5-I)
141 (22-I)
205 (16-I)
207 (16-I)
13 (36-I)
209 (46-I)
210 (40-I)
213 (25-I)
214 (9-I)
198 (18-C)
197 (24-I)
184 (21-I)
185 (20-I)
186 (2-I)
32 (20-I)
26 (30-I)
189 (28-I)
190 (20-I)
196 (53-I)
215 (43-I)
52 (21-I)
53 (21-I)
97 (24-I)
98 (26-I)
99 (32-A)
100 (19-I)
55 (20-I)
103 (11-I)
104 (35-I)
105 (30-I)
106 (34-I)
107 (9-A)
57 (15-I)
96 (14-S)
58 (16-I)
92 (32-I)
60 (9-I)
89 (62-I)
88 (28-I)
90 (14-S)
91 (25-I)
48 (9-I)
113 (23-I)
131 (39-I)
132 (18-I)
34 (16-I)
135 (29-I)
37 (11-I)
138 (20-I)
8 (32-I)
40 (34-I)
143 (23-I)
41 (278-P)
128 (16-I)
114 (5-A)
115 (21-I)
116 (32-I)
119 (18-I)
121 (38-I)
42 (29-I)
134 (24-I)
123 (39-I)
45 (33-I)
126 (20-I)
144 (28-I)
94 (21-A)
111 (30-A)
194 (23-A)
148 (10-A)
167 (23-A)
168 (16-A)
172 (29-A)
178 (23-A)
146 (45-A)
149 (14-A)
158 (10-A)
211 (25-A)
187 (29-A)
117 (22-A)
140 (16-A)
179 (50-M)
183 (13-A)
133 (39-A)
139 (10-A)
  


Baga's Redskirts (43) fire on Rapid Fire (146), scoring 204 hits.

The Elite Archers (14) fire on Flying Murder (172), scoring 106 hits.
Guard of Blood (140) hold their fire.
Equar fire unit (49) fire on Taran Snipers (117), scoring 95 hits.
Judgment of Death (158) fire on Mounted Sisters (87), scoring 10 hits.
Silver Arrows (167) fire on Mounted Sisters (87), scoring 77 hits.
Taiasin's Guard (18) fire on Steel Tentacles (111), scoring 116 hits.
Bakudo Guardians (94) fire on Mounted Sisters (87), scoring 50 hits.
Triia's Legacy (149) fire on Mounted Sisters (87), scoring 75 hits.
Godoryu Archers (168) fire on DaHat's Riders (51), scoring 53 hits.
Welsh Longbowmen (63) fire on Shadow Guards (194), scoring 30 hits.
Filador's Guard (83) fire on Death Eaters (211), scoring 51 hits.
Rapid Fire (146) fire on DaHat's Riders (51), scoring 118 hits.
Rogue Marksmen (139) move closer to get better shots.
Shadow Guards (194) fire on Adventurers of Atamara (20), scoring 152 hits.
7th Vanguard (74) fire on Cagil Elite Bowmen (187), scoring 97 hits.
Rainmakers (72) have no enemy in range and advance to better firing positions.
Silver (62) fire on Rogue Marksmen (139), scoring 123 hits.
HERES TARA!! (179) hold their fire.
Lard Slingers (24) fire on Hit and Go (178), scoring 46 hits.
Templar Archers (28) fire on Death Eaters (211), scoring 63 hits.
Adventurers of Atamara (20) move closer to get better shots.
Shadow Guard Marksmen (36) fire on Guard of the Goddess (148), scoring 79 hits.
Hit and Go (178) fire on Baga's Redskirts (43), scoring 95 hits.
Steel Tentacles (111) fire on Peltast (44), scoring 216 hits.
Peltast (44) fire on Taran Snipers (117), scoring 122 hits.
Sharpshooters (133) hold their fire.
Flying Murder (172) fire on Polo Trainees (7), scoring 121 hits.
Human Death (183) hold their fire.
louie's flyers (17) fire on Cagil Elite Bowmen (187), scoring 77 hits.
Shadowthorns (81) fire on Silver Arrows (167), scoring 33 hits.
Yacon Archers (9) fire on Bakudo Guardians (94), scoring 154 hits.
Clyderee Longbowers (4) (47) fire on Death Eaters (211), scoring 76 hits.
Shoot a Goat (61) fire on Shadow Guards (194), scoring 56 hits.
Cagil Elite Bowmen (187) fire on Carelia's elite Cavalry (6), scoring 109 hits.
Golden Bowmen (3) fire on Triia's Legacy (149), scoring 58 hits.
Da Great Goat's Infantry (68) fire on Godoryu Archers (168), scoring 39 hits.
Bucellarii (46) fire on Silver Arrows (167), scoring 51 hits.
shadow guard (71) fire on Judgment of Death (158), scoring 75 hits.
Marksman (10) fire on Hit and Go (178), scoring 52 hits.
Taran Snipers (117) fire on Mounted Sisters (87), scoring 104 hits.
Guard of the Goddess (148) fire on Sharp edge of Malichi (39), scoring 64 hits.
Death Eaters (211) fire on Sharp edge of Malichi (39), scoring 104 hits.
SV Stoneville Bowmen (11) move closer to get better shots.
Police Force (84) fire on Rogue Marksmen (139), scoring 26 hits.
Carelia's elite Cavalry (6), DaHat's Riders (51), Sharp edge of Malichi (39), Polo Trainees (7) and Mounted Sisters (87) charge forward.
Grey Wolves (35), Pretty Prophets (75), Koga (66), Bodom's Blades (67), Korallean Guard (30), Battle Lust (31), The Wayburg Squad (76), foosguard (33), †Legion Snakes† (85) and death flowers (73) advance towards the enemy.

Close Combat:
42 Cagilan Empire banners are visible in the melee.
12 Abington banners are visible in the melee.
13 Tara banners are visible in the melee.
7 RedSpan banners are visible in the melee.
5 Carelia banners are visible in the melee.
Mananan's Maraurders (150) score 291 hits.
The Trumpets (202) score 48 hits.
Potemkin Brigade (19) score 144 hits.
Red Core (116) score 189 hits.
You Will Die (96) score 499 hits.
Shannara's Shadowen (107) score 39 hits.
Medium Enforcers (48) score 48 hits.
Skuld Bearer (155) score 30 hits.
Uchiha's Shinobi (184) score 66 hits.
Black Scamps (104) score 182 hits.
Annalise's Arrogants (15) score 27 hits.
Carelia's elite Cavalry (6) score 704 hits.
Shadow Blades (27) score 74 hits.
Peasant Militia (41) score 71 hits.
Eternal Guard (97) score 67 hits.
BlackAdders (64) score 53 hits.
Teikoku Kakegidan (115) score 108 hits.
Tiburon Line Deux (185) score 22 hits.
Moonlight Guard (109) score 33 hits.
Rojer's Folly (1) score 156 hits.
Forrest Raiders (126) score 41 hits.
Tidal Tantrum (135) score 209 hits.
Blue Bloodhounds (137) score 246 hits.
Knights of Asura (190) score 60 hits.
Wolfbane's Pride (92) score 112 hits.
Swords of Kal'lon (163) score 143 hits.
{WB} Arch Infantry (80) score 127 hits.
Night Guardians (79) score 336 hits.
Knights of Winter (212) score 102 hits.
The Aardwolfs (13) score 62 hits.
Red Scamps (166) score 179 hits.
Eagles (173) score 62 hits.
Timberers (169) score 128 hits.
Caligan Imperial Guard (159) score 67 hits.
Firebrand Cavaliers (161) score 171 hits.
Knights of the Red Hand (32) score 105 hits.
Manifestations (29) score 189 hits.
Serpenticidions (55) score 78 hits.
White Guard (113) score 89 hits.
Protectors of the Realm (207) score 89 hits.
Shadow Knights (98) score 141 hits.
Sun eye (45) score 125 hits.
Morten's Swordsmen (34) score 48 hits.
Infantry (89) score 117 hits.
Muthah Phucjahs (40) score 309 hits.
Hell Raiders II (156) score 261 hits.
Traion's Undeadly's (121) score 182 hits.
Pikemen of Da One (77) score 188 hits.
Hunters (2) score 69 hits.
Hand of the Death Maiden (37) score 89 hits.
Crazy Soldiers (128) score 61 hits.
Personal Mist (200) score 110 hits.
Hell Stings (99) score 80 hits.
Fangolfs Brood (213) score 146 hits.
RSF Mecca (102) score 178 hits.
Defiant Pride Troix (214) score 39 hits.
Swordmen of Lore (134) score 136 hits.
Taran Berserkers (177) score 70 hits.
Adventurers of Atamara (20) score 136 hits.
7th Legion (123) score 196 hits.
Imperial Walkers (215) score 272 hits.
Shadow Warriors (93) score 140 hits.
Mermadens (106) score 75 hits.
Blood of the Hikari (58) score 141 hits.
DaHat's Riders (51) score 778 hits.
Sharp edge of Malichi (39) score 419 hits.
Death Raiders (90) score 98 hits.
Gladiators (209) score 181 hits.
CopperClaymores (165) score 116 hits.
Uchiha's Horseriders (198) score 237 hits.
Godoryu (131) score 171 hits.
Wendell's Warriors (141) score 197 hits.
Swanfolk Immortals (53) score 202 hits.
Polo Trainees (7) score 445 hits.
Saddle up and ride (60) score 71 hits.
Tiberius Guard (171) score 128 hits.
Autumn Infantry (205) score 63 hits.
Date's Revengence (21) score 129 hits.
Guardians (52) score 179 hits.
Triia's Legacy (199) score 62 hits.
Myrmidons (210) score 104 hits.
Vagabonds (114) score 47 hits.
the Killing Machine (138) score 95 hits.
The Droggs (91) score 118 hits.
Cagil's Finest (143) score 99 hits.
puffinmen (5) score 20 hits.
Dragon go crunch, goat go splat! (189) score 123 hits.
Kurokishi (157) score 65 hits.
Shouten Guard (147) score 54 hits.
Ice wolves (25) score 7 hits.
Bandit Lords (119) score 45 hits.
Soldiers of Blight (100) score 187 hits.
The Swords of Yavanna (42) score 126 hits.
Personal Guard (203) score 28 hits.
Dumeric Dogfaces (8) score 140 hits.
Forone XVII (65) score 49 hits.
Exe*Soldiers (69) score 63 hits.
Imerpain (176) score 133 hits.
Angard (201) score 126 hits.
Wolfbane's Pride (197) score 115 hits.
Mounted Sisters (87) score 1055 hits.
Hammer Boys (88) score 135 hits.
Tara Imperial Center Infantry (132) score 87 hits.
Garden's Infantry (103) score 82 hits.
Epic Cajali (180) score 68 hits.
Iron Hearts of Carelia (82) score 61 hits.
Guard #1 (186) score 26 hits.
62nd MI "Roughnecks" (145) score 221 hits.
Hyuuga Hinata's Guardian (136) score 158 hits.
The Few (101) score 53 hits.
Stimok's (105) score 105 hits.
Shadowguards (57) score 134 hits.
Personal Guard (26) score 118 hits.
Rolling Stones SFP (144) score 144 hits.
Stompers (196) score 154 hits.
Tarasac Longswords (122) score 60 hits.
Total hits suffered: Attackers: 9361, Defenders: 7275

Baga's Redskirts (43) take 95 hits from archer fire, which cause 2 casualties.
Mananan's Maraurders (150) take 1165 hits in close combat, which cause 15 casualties, wiping the unit out.
the manxy, the Executor of Tara, Count of Aigaling has been wounded.
The Trumpets (202) take 1406 hits in close combat, which cause 24 casualties, wiping the unit out.
Potemkin Brigade (19) take 2528 hits in close combat, which cause 33 casualties, wiping the unit out.
Red Core (116) take 1177 hits in close combat, which cause 32 casualties, wiping the unit out.
Terry of Cagilan Empire has been wounded.
You Will Die (96) take 776 hits in close combat, which cause 14 casualties, wiping the unit out.
Julius, Count of Lamoni has been captured by RedSpan forces.
Shannara's Shadowen (107) take 501 hits in close combat (reduced due to fortifications), which cause 9 casualties, wiping the unit out.
Medium Enforcers (48) take 1504 hits in close combat, which cause 9 casualties, wiping the unit out.
Aeglyn (Knight of Wynford) has been captured by Tara forces.
Skuld Bearer (155) take 265 hits in close combat, which cause 11 casualties.
Uchiha's Shinobi (184) take 426 hits in close combat, which cause 17 casualties, making the unit retreat from the battlefield.
Black Scamps (104) take 348 hits in close combat, which cause 14 casualties.
Annalise's Arrogants (15) take 640 hits in close combat, which cause 15 casualties, wiping the unit out.
Annalise (Knight of Ambermel) has been captured by Cagilan Empire forces.
Carelia's elite Cavalry (6) take 766 hits (657 in close combat, 109 from archer fire), which cause 15 casualties, wiping the unit out.
Shadow Blades (27) take 1049 hits in close combat, which cause 3 casualties, wiping the unit out.
wei, Count of Garnagi has been wounded.
Peasant Militia (41) take 746 hits in close combat, which cause 41 casualties, making the unit retreat from the battlefield, 18 additional men get slaughtered during the retreat.
Eternal Guard (97) take 128 hits in close combat, which cause 5 casualties.
Arin of Cagilan Empire has been wounded.
BlackAdders (64) take 627 hits in close combat, which cause 16 casualties, wiping the unit out.
CrimsonDagger (Noble) has been captured by Cagilan Empire forces.
Teikoku Kakegidan (115) take 104 hits in close combat, which cause 3 casualties.
Judgment of Death (158) take 38 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Tiburon Line Deux (185) take 186 hits in close combat, which cause 8 casualties.
Moonlight Guard (109) take 90 hits in close combat, which cause 5 casualties.
Rojer's Folly (1) take 371 hits in close combat, which cause 4 casualties, wiping the unit out.
Silver Arrows (167) take 42 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Forrest Raiders (126) take 131 hits in close combat, which cause 6 casualties.
Tidal Tantrum (135) take 115 hits in close combat, which cause 3 casualties.
Blue Bloodhounds (137) take 74 hits in close combat, which cause 2 casualties.
Knights of Asura (190) take 57 hits in close combat, which cause 2 casualties.
Bakudo Guardians (94) take 77 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Wolfbane's Pride (92) take 64 hits in close combat, which cause 3 casualties.
Swords of Kal'lon (163) take 45 hits in close combat, which cause 2 casualties.
{WB} Arch Infantry (80) take 310 hits in close combat, which cause 9 casualties.
Triia's Legacy (149) take 29 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Night Guardians (79) take 121 hits in close combat, which cause 3 casualties.
Godoryu Archers (168) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Knights of Winter (212) take 38 hits in close combat, which cause 1 casualties.
The Aardwolfs (13) take 154 hits in close combat, which cause 4 casualties.
Red Scamps (166) take 38 hits in close combat, which cause 1 casualties.
Eagles (173) take 22 hits in close combat, which cause 1 casualties.
Timberers (169) take 32 hits in close combat, which cause 1 casualties.
Rapid Fire (146) take 102 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Caligan Imperial Guard (159) take 37 hits in close combat, which cause 2 casualties.
Rogue Marksmen (139) take 149 hits from archer fire, which cause 3 casualties.
Knights of the Red Hand (32) take 125 hits in close combat, which cause 4 casualties.
Manifestations (29) take 143 hits in close combat, which cause 4 casualties.
Shadow Guards (194) take 86 hits from archer fire, which cause 2 casualties.
Serpenticidions (55) take 58 hits in close combat, which cause 2 casualties.
Sun eye (45) take 60 hits in close combat, which cause 2 casualties.
Morten's Swordsmen (34) take 62 hits in close combat, which cause 2 casualties.
Muthah Phucjahs (40) take 60 hits in close combat, which cause 1 casualties.
Pikemen of Da One (77) take 48 hits in close combat, which cause 1 casualties.
Hunters (2) take 41 hits in close combat, which cause 1 casualties.
Hand of the Death Maiden (37) take 16 hits in close combat. No casualties.
Adventurers of Atamara (20) take 193 hits (41 in close combat, 152 from archer fire), which cause 6 casualties.
Hit and Go (178) take 49 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Steel Tentacles (111) take 58 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Peltast (44) take 216 hits from archer fire, which cause 6 casualties.
DaHat's Riders (51) take 171 hits from archer fire, which cause 4 casualties.
Sharp edge of Malichi (39) take 168 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Flying Murder (172) take 53 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Polo Trainees (7) take 121 hits from archer fire, which cause 3 casualties.
Cagil Elite Bowmen (187) take 87 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Mounted Sisters (87) take 316 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
AJ, the Arch Priest of RedSpan, Duke of Stargard has been wounded.
Taran Snipers (117) take 109 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Guard of the Goddess (148) take 40 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Athene of Tara has been wounded.
Death Eaters (211) take 190 hits from archer fire, which cause 5 casualties.
Total casualties: 201 attackers, 217 defenders


Turn No. 7

    81 (49-A)
71 (16-A)
72 (36-A)
84 (5-A)
63 (20-A)
83 (10-A)
74 (18-A)
18 (20-A)
24 (33-A)
28 (36-A)
17 (16-A)
3 (30-A)
10 (22-A)
14 (20-A)
61 (17-A)
47 (40-A)
36 (19-A)
62 (20-A)
73 (13-I)
67 (29-I)
68 (13-M)
85 (16-I)
66 (17-I)
75 (27-I)
76 (5-S)
30 (20-I)
9 (25-A)
11 (32-A)
31 (32-I)
49 (17-A)
46 (13-M)
33 (30-I)
35 (25-I)
43 (37-A)
44 (8-A)
177 (35-I)
122 (14-I)
137 (29-I)
136 (35-I)
77 (35-I)
80 (22-I)
82 (26-I)
93 (33-I)
109 (16-I)
102 (30-I)
101 (14-I)
199 (15-A)
212 (13-I)
203 (16-I)
201 (8-I)
200 (28-I)
180 (30-I)
69 (22-I)
159 (19-I)
157 (14-I)
155 (9-I)
147 (15-I)
79 (68-I)
176 (30-I)
65 (8-I)
169 (39-I)
166 (24-I)
145 (30-I)
165 (72-I)
20 (18-M)
171 (30-I)
173 (14-I)
21 (22-I)
25 (3-I)
163 (18-I)
161 (14-C)
29 (10-I)
156 (36-I)
2 (12-I)
5 (5-I)
7 (8-C)
141 (22-I)
205 (16-I)
207 (16-I)
13 (32-I)
209 (46-I)
210 (40-I)
213 (25-I)
214 (9-I)
198 (18-C)
197 (24-I)
185 (12-I)
186 (2-I)
32 (16-I)
26 (30-I)
189 (28-I)
190 (18-I)
51 (21-C)
196 (53-I)
215 (43-I)
52 (21-I)
53 (21-I)
97 (19-I)
98 (26-I)
99 (32-A)
100 (19-I)
55 (18-I)
103 (11-I)
104 (21-I)
105 (30-I)
106 (34-I)
57 (15-I)
58 (16-I)
92 (29-I)
60 (9-I)
89 (62-I)
88 (28-I)
90 (14-S)
91 (25-I)
113 (23-I)
131 (39-I)
132 (18-I)
34 (14-I)
135 (26-I)
37 (11-I)
138 (20-I)
8 (32-I)
40 (33-I)
143 (23-I)
128 (16-I)
114 (5-A)
115 (18-I)
119 (18-I)
121 (38-I)
42 (29-I)
134 (24-I)
123 (39-I)
45 (31-I)
126 (14-I)
144 (28-I)
94 (18-A)
111 (27-A)
194 (21-A)
148 (9-A)
167 (22-A)
168 (15-A)
172 (27-A)
178 (21-A)
146 (41-A)
149 (13-A)
158 (8-A)
211 (20-A)
187 (26-A)
139 (7-A)
117 (19-A)
140 (16-A)
179 (50-M)
183 (13-A)
133 (39-A)
  


Peltast (44) fire on Rapid Fire (146), scoring 57 hits.

Taran Snipers (117) fire on Baga's Redskirts (43), scoring 198 hits.
Shadow Guards (194) fire on SV Stoneville Bowmen (11), scoring 193 hits.
Lard Slingers (24) fire on Rapid Fire (146), scoring 70 hits.
Shadow Guard Marksmen (36) fire on Flying Murder (172), scoring 124 hits.
Rainmakers (72) hold their fire.
Silver (62) fire on Steel Tentacles (111), scoring 108 hits.
Bucellarii (46) move in, hoping to reach close combat.
Bucellarii (46) fire on Cagil Elite Bowmen (187), scoring 41 hits.
Baga's Redskirts (43) fire on Rapid Fire (146), scoring 308 hits.
Steel Tentacles (111) fire on Equar fire unit (49), scoring 207 hits.
Death Eaters (211) fire on Bodom's Blades (67), scoring 186 hits.
7th Vanguard (74) fire on Silver Arrows (167), scoring 73 hits.
Yacon Archers (9) fire on Hit and Go (178), scoring 122 hits.
Flying Murder (172) fire on Battle Lust (31), scoring 104 hits.
Templar Archers (28) move closer to get better shots.
Filador's Guard (83) fire on Cagil Elite Bowmen (187), scoring 49 hits.
Shadowthorns (81) fire on Bakudo Guardians (94), scoring 27 hits.
Da Great Goat's Infantry (68) move closer to get better shots.
Taiasin's Guard (18) fire on Rogue Marksmen (139), scoring 89 hits.
HERES TARA!! (179) hold their fire.
shadow guard (71) fire on Triia's Legacy (149), scoring 90 hits.
Guard of Blood (140) hold their fire.
Equar fire unit (49) fire on Guard of the Goddess (148), scoring 113 hits.
Rogue Marksmen (139) fire on Templar Archers (28), scoring 129 hits.
SV Stoneville Bowmen (11) fire on Bakudo Guardians (94), scoring 190 hits.
Bakudo Guardians (94) fire on foosguard (33), scoring 90 hits.
Guard of the Goddess (148) fire on Pretty Prophets (75), scoring 86 hits.
Triia's Legacy (149) fire on death flowers (73), scoring 66 hits.
Cagil Elite Bowmen (187) fire on Grey Wolves (35), scoring 126 hits.
Police Force (84) fire on Shadow Guards (194), scoring 22 hits.
Welsh Longbowmen (63) fire on Godoryu Archers (168), scoring 51 hits.
The Elite Archers (14) fire on Taran Snipers (117), scoring 134 hits.
Human Death (183) hold their fire.
louie's flyers (17) fire on Death Eaters (211), scoring 89 hits.
Hit and Go (178) fire on Korallean Guard (30), scoring 66 hits.
Golden Bowmen (3) fire on Silver Arrows (167), scoring 74 hits.
Rapid Fire (146) fire on Koga (66), scoring 197 hits.
Silver Arrows (167) fire on The Wayburg Squad (76), scoring 144 hits.
Judgment of Death (158) fire on †Legion Snakes† (85), scoring 10 hits.
Clyderee Longbowers (4) (47) fire on Shadow Guards (194), scoring 35 hits.
Marksman (10) fire on Godoryu Archers (168), scoring 93 hits.
Godoryu Archers (168) fire on †Legion Snakes† (85), scoring 52 hits.
Shoot a Goat (61) fire on Judgment of Death (158), scoring 94 hits.
Sharpshooters (133) hold their fire.
foosguard (33), Pretty Prophets (75), Grey Wolves (35), Koga (66), death flowers (73), The Wayburg Squad (76), Bodom's Blades (67), Battle Lust (31), †Legion Snakes† (85) and Korallean Guard (30) advance towards the enemy.

Close Combat:
41 Cagilan Empire banners are visible in the melee.
12 Abington banners are visible in the melee.
12 Tara banners are visible in the melee.
7 RedSpan banners are visible in the melee.
8 Carelia banners are visible in the melee.
Bandit Lords (119) score 46 hits.
Firebrand Cavaliers (161) score 207 hits.
Knights of the Red Hand (32) score 86 hits.
Epic Cajali (180) score 90 hits.
Uchiha's Horseriders (198) score 207 hits.
Tiburon Line Deux (185) score 22 hits.
Polo Trainees (7) score 190 hits.
Hyuuga Hinata's Guardian (136) score 191 hits.
Red Scamps (166) score 141 hits.
Death Raiders (90) score 99 hits.
7th Legion (123) score 161 hits.
Night Guardians (79) score 341 hits.
Vagabonds (114) score 48 hits.
DaHat's Riders (51) score 266 hits.
Infantry (89) score 107 hits.
Hunters (2) score 61 hits.
Hell Raiders II (156) score 311 hits.
Rolling Stones SFP (144) score 153 hits.
Sun eye (45) score 122 hits.
Hand of the Death Maiden (37) score 75 hits.
The Droggs (91) score 129 hits.
foosguard (33) score 143 hits.
Shouten Guard (147) score 50 hits.
Defiant Pride Troix (214) score 40 hits.
Bucellarii (46) score 41 hits.
Forrest Raiders (126) score 27 hits.
Triia's Legacy (199) score 70 hits.
Tidal Tantrum (135) score 219 hits.
Personal Mist (200) score 123 hits.
Stompers (196) score 200 hits.
Adventurers of Atamara (20) score 117 hits.
Fangolfs Brood (213) score 108 hits.
Tara Imperial Center Infantry (132) score 99 hits.
Pretty Prophets (75) score 179 hits.
Exe*Soldiers (69) score 69 hits.
Grey Wolves (35) score 161 hits.
Shadow Knights (98) score 127 hits.
62nd MI "Roughnecks" (145) score 209 hits.
Da Great Goat's Infantry (68) score 78 hits.
Crazy Soldiers (128) score 67 hits.
Traion's Undeadly's (121) score 165 hits.
Imperial Walkers (215) score 301 hits.
Soldiers of Blight (100) score 159 hits.
Moonlight Guard (109) score 24 hits.
{WB} Arch Infantry (80) score 82 hits.
Tiberius Guard (171) score 125 hits.
Knights of Asura (190) score 60 hits.
Personal Guard (26) score 102 hits.
Pikemen of Da One (77) score 181 hits.
Hammer Boys (88) score 135 hits.
Garden's Infantry (103) score 82 hits.
Eternal Guard (97) score 58 hits.
Shadow Warriors (93) score 136 hits.
RSF Mecca (102) score 199 hits.
Taran Berserkers (177) score 71 hits.
Wendell's Warriors (141) score 216 hits.
Dumeric Dogfaces (8) score 137 hits.
Forone XVII (65) score 41 hits.
Gladiators (209) score 239 hits.
Eagles (173) score 68 hits.
Protectors of the Realm (207) score 89 hits.
Caligan Imperial Guard (159) score 64 hits.
Manifestations (29) score 180 hits.
Autumn Infantry (205) score 57 hits.
Koga (66) score 105 hits.
Knights of Winter (212) score 94 hits.
CopperClaymores (165) score 95 hits.
Wolfbane's Pride (92) score 88 hits.
Swordmen of Lore (134) score 127 hits.
Godoryu (131) score 169 hits.
Shadowguards (57) score 128 hits.
Swanfolk Immortals (53) score 239 hits.
Imerpain (176) score 127 hits.
Iron Hearts of Carelia (82) score 70 hits.
Skuld Bearer (155) score 20 hits.
Teikoku Kakegidan (115) score 114 hits.
death flowers (73) score 200 hits.
Stimok's (105) score 100 hits.
Muthah Phucjahs (40) score 256 hits.
puffinmen (5) score 21 hits.
Tarasac Longswords (122) score 65 hits.
The Wayburg Squad (76) score 205 hits.
The Few (101) score 42 hits.
Ice wolves (25) score 6 hits.
Kurokishi (157) score 60 hits.
Myrmidons (210) score 99 hits.
Bodom's Blades (67) score 162 hits.
Guard #1 (186) score 26 hits.
Battle Lust (31) score 156 hits.
Morten's Swordsmen (34) score 50 hits.
Personal Guard (203) score 26 hits.
Black Scamps (104) score 118 hits.
†Legion Snakes† (85) score 89 hits.
Guardians (52) score 163 hits.
Serpenticidions (55) score 64 hits.
Hell Stings (99) score 71 hits.
The Aardwolfs (13) score 72 hits.
the Killing Machine (138) score 90 hits.
Angard (201) score 104 hits.
Cagil's Finest (143) score 89 hits.
Blue Bloodhounds (137) score 205 hits.
Mermadens (106) score 98 hits.
Timberers (169) score 131 hits.
Saddle up and ride (60) score 92 hits.
Blood of the Hikari (58) score 153 hits.
Date's Revengence (21) score 102 hits.
Swords of Kal'lon (163) score 123 hits.
Korallean Guard (30) score 94 hits.
Wolfbane's Pride (197) score 94 hits.
The Swords of Yavanna (42) score 123 hits.
Dragon go crunch, goat go splat! (189) score 119 hits.
White Guard (113) score 110 hits.
Total hits suffered: Attackers: 8103, Defenders: 5202

Bandit Lords (119) take 677 hits in close combat, which cause 18 casualties, wiping the unit out.
Karrak (Knight of Jagla) has been captured by Carelia forces.
Firebrand Cavaliers (161) take 1132 hits in close combat, which cause 14 casualties, wiping the unit out.
Frederick (Knight of Lakota) has been captured by RedSpan forces.
Knights of the Red Hand (32) take 1297 hits in close combat, which cause 16 casualties, wiping the unit out.
Darius of Carelia has been wounded.
Taran Snipers (117) take 67 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Epic Cajali (180) take 611 hits in close combat, which cause 24 casualties. One Tara banner is lost.
Uchiha's Horseriders (198) take 501 hits in close combat, which cause 15 casualties. One Cagilan Empire banner is lost.
Shadow Guards (194) take 57 hits from archer fire, which cause 1 casualties.
Tiburon Line Deux (185) take 320 hits in close combat, which cause 12 casualties, wiping the unit out.
Rachel Roux (Knight of Tarasac) has been captured by RedSpan forces.
Polo Trainees (7) take 1498 hits in close combat, which cause 8 casualties, wiping the unit out.
Leonid of RedSpan has been wounded.
Hyuuga Hinata's Guardian (136) take 393 hits in close combat, which cause 12 casualties.
Red Scamps (166) take 220 hits in close combat, which cause 8 casualties.
Death Raiders (90) take 297 hits in close combat, which cause 9 casualties. One Cagilan Empire banner is lost.
7th Legion (123) take 148 hits in close combat, which cause 6 casualties.
Night Guardians (79) take 637 hits in close combat, which cause 15 casualties.
Vagabonds (114) take 136 hits in close combat, which cause 3 casualties.
DaHat's Riders (51) take 1075 hits in close combat, which cause 21 casualties, wiping the unit out.
Infantry (89) take 85 hits in close combat, which cause 4 casualties.
Hunters (2) take 468 hits in close combat, which cause 12 casualties, wiping the unit out.
Philippe (Knight of Ambermel) has been captured by Tara forces.
Hell Raiders II (156) take 69 hits in close combat, which cause 2 casualties.
Rolling Stones SFP (144) take 80 hits in close combat, which cause 2 casualties.
Sun eye (45) take 407 hits in close combat, which cause 11 casualties.
Hand of the Death Maiden (37) take 327 hits in close combat, which cause 9 casualties. 2 Abington banners fall.
Cordelia of Abington has been wounded.
The Droggs (91) take 64 hits in close combat, which cause 2 casualties.
foosguard (33) take 689 hits (599 in close combat, 90 from archer fire), which cause 18 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
Shouten Guard (147) take 113 hits in close combat, which cause 4 casualties.
Defiant Pride Troix (214) take 75 hits in close combat, which cause 4 casualties.
Bucellarii (46) take 539 hits in close combat, which cause 12 casualties, causing panicked flight among the survivors.
Forrest Raiders (126) take 72 hits in close combat, which cause 3 casualties.
Baga's Redskirts (43) take 198 hits from archer fire, which cause 4 casualties.
Steel Tentacles (111) take 54 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Death Eaters (211) take 89 hits from archer fire, which cause 2 casualties.
Flying Murder (172) take 62 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Triia's Legacy (199) take 74 hits in close combat, which cause 2 casualties.
Tidal Tantrum (135) take 50 hits in close combat, which cause 2 casualties.
Personal Mist (200) take 20 hits in close combat. No casualties.
Templar Archers (28) take 129 hits from archer fire, which cause 4 casualties.
Stompers (196) take 26 hits in close combat, which cause 1 casualties.
Adventurers of Atamara (20) take 201 hits in close combat, which cause 6 casualties.
Fangolfs Brood (213) take 39 hits in close combat, which cause 1 casualties.
Pretty Prophets (75) take 266 hits (180 in close combat, 86 from archer fire), which cause 7 casualties.
Exe*Soldiers (69) take 132 hits in close combat, which cause 5 casualties.
Grey Wolves (35) take 253 hits (127 in close combat, 126 from archer fire), which cause 7 casualties, making the unit retreat from the battlefield.
Da Great Goat's Infantry (68) take 111 hits in close combat, which cause 4 casualties.
{WB} Arch Infantry (80) take 86 hits in close combat, which cause 2 casualties.
Personal Guard (26) take 59 hits in close combat, which cause 2 casualties.
Pikemen of Da One (77) take 94 hits in close combat, which cause 3 casualties.
Dumeric Dogfaces (8) take 56 hits in close combat, which cause 1 casualties.
Forone XVII (65) take 74 hits in close combat, which cause 2 casualties.
Equar fire unit (49) take 207 hits from archer fire, which cause 6 casualties.
Rogue Marksmen (139) take 89 hits from archer fire, which cause 2 casualties.
Manifestations (29) take 34 hits in close combat, which cause 1 casualties.
SV Stoneville Bowmen (11) take 193 hits from archer fire, which cause 5 casualties.
Bakudo Guardians (94) take 109 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Guard of the Goddess (148) take 57 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Athene of Tara has been seriously wounded.
Koga (66) take 235 hits (38 in close combat, 197 from archer fire), which cause 8 casualties.
Triia's Legacy (149) take 45 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Cagil Elite Bowmen (187) take 45 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Shadowguards (57) take 36 hits in close combat, which cause 1 casualties.
Swanfolk Immortals (53) take 28 hits in close combat, which cause 1 casualties.
death flowers (73) take 66 hits from archer fire, which cause 2 casualties.
The Wayburg Squad (76) take 144 hits from archer fire, which cause 3 casualties.
Hit and Go (178) take 61 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Bodom's Blades (67) take 186 hits from archer fire, which cause 4 casualties.
Battle Lust (31) take 104 hits from archer fire, which cause 3 casualties.
Rapid Fire (146) take 218 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Silver Arrows (167) take 74 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
†Legion Snakes† (85) take 62 hits from archer fire, which cause 1 casualties.
Judgment of Death (158) take 47 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Godoryu Archers (168) take 72 hits from archer fire (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Korallean Guard (30) take 66 hits from archer fire, which cause 2 casualties.
Total casualties: 206 attackers, 185 defenders


Turn No. 8

    81 (49-A)
71 (16-A)
72 (36-A)
84 (5-A)
63 (20-A)
83 (10-A)
74 (18-A)
18 (20-A)
24 (33-A)
17 (16-A)
3 (30-A)
10 (22-A)
14 (20-A)
61 (17-A)
47 (40-A)
36 (19-A)
62 (20-A)
28 (32-A)
9 (25-A)
11 (27-A)
49 (11-A)
43 (33-A)
44 (8-A)
177 (35-I)
122 (14-I)
73 (11-I)
67 (25-I)
137 (29-I)
136 (23-I)
77 (32-I)
80 (20-I)
82 (26-I)
93 (33-I)
109 (16-I)
102 (30-I)
101 (14-I)
68 (9-M)
199 (13-A)
212 (13-I)
85 (15-I)
203 (16-I)
201 (8-I)
200 (28-I)
180 (6-I)
69 (17-I)
159 (19-I)
157 (14-I)
155 (9-I)
147 (11-I)
79 (53-I)
176 (30-I)
66 (9-I)
65 (6-I)
75 (20-I)
76 (2-S)
169 (39-I)
166 (16-I)
145 (30-I)
165 (72-I)
20 (12-M)
171 (30-I)
173 (14-I)
21 (22-I)
25 (3-I)
163 (18-I)
29 (9-I)
30 (18-I)
156 (34-I)
5 (5-I)
141 (22-I)
205 (16-I)
207 (16-I)
13 (32-I)
209 (46-I)
210 (40-I)
213 (24-I)
214 (5-I)
31 (29-I)
198 (3-C)
197 (24-I)
186 (2-I)
26 (28-I)
189 (28-I)
190 (18-I)
196 (52-I)
215 (43-I)
52 (21-I)
53 (20-I)
97 (19-I)
98 (26-I)
99 (32-A)
100 (19-I)
55 (18-I)
103 (11-I)
104 (21-I)
105 (30-I)
106 (34-I)
57 (14-I)
58 (16-I)
92 (29-I)
60 (9-I)
89 (58-I)
88 (28-I)
90 (5-S)
91 (23-I)
113 (23-I)
131 (39-I)
132 (18-I)
34 (14-I)
135 (24-I)
37 (2-I)
138 (20-I)
8 (31-I)
40 (33-I)
143 (23-I)
128 (16-I)
114 (2-A)
115 (18-I)
121 (38-I)
42 (29-I)
134 (24-I)
123 (33-I)
45 (20-I)
126 (11-I)
144 (26-I)
94 (14-A)
111 (24-A)
194 (20-A)
148 (8-A)
167 (20-A)
172 (25-A)
178 (18-A)
146 (33-A)
149 (12-A)
158 (5-A)
211 (18-A)
187 (25-A)
139 (5-A)
117 (17-A)
140 (16-A)
179 (50-M)
183 (13-A)
133 (39-A)
  


Triia's Legacy (149) fire on Baga's Redskirts (43), scoring 123 hits.

Silver Arrows (167) fire on SV Stoneville Bowmen (11), scoring 125 hits.
Yacon Archers (9) fire on Rapid Fire (146), scoring 132 hits.
Shadow Guard Marksmen (36) fire on Flying Murder (172), scoring 109 hits.
louie's flyers (17) move closer to get better shots.
Police Force (84) fire on Shadow Guards (194), scoring 16 hits.
shadow guard (71) fire on Steel Tentacles (111), scoring 60 hits.
Peltast (44) fire on Cagil Elite Bowmen (187), scoring 54 hits.
Clyderee Longbowers (4) (47) fire on Taran Snipers (117), scoring 43 hits.
Taiasin's Guard (18) fire on Shadow Guards (194), scoring 75 hits.
Equar fire unit (49) fire on Death Eaters (211), scoring 76 hits.
Bakudo Guardians (94) fire on Templar Archers (28), scoring 60 hits.
Filador's Guard (83) fire on Hit and Go (178), scoring 51 hits.
HERES TARA!! (179) hold their fire.
Silver (62) fire on Rapid Fire (146), scoring 127 hits.
The Elite Archers (14) fire on Taran Snipers (117), scoring 96 hits.
Rogue Marksmen (139) fire on Baga's Redskirts (43), scoring 74 hits.
Templar Archers (28) fire on Cagil Elite Bowmen (187), scoring 151 hits.
Guard of the Goddess (148) fire on louie's flyers (17), scoring 73 hits.
SV Stoneville Bowmen (11) fire on Steel Tentacles (111), scoring 208 hits.
Shadow Guards (194) fire on Baga's Redskirts (43), scoring 195 hits.
Steel Tentacles (111) fire on Yacon Archers (9), scoring 159 hits.
Welsh Longbowmen (63) fire on Silver Arrows (167), scoring 42 hits.
Baga's Redskirts (43) fire on Hit and Go (178), scoring 258 hits.
Hit and Go (178) fire on louie's flyers (17), scoring 76 hits.
Lard Slingers (24) fire on Flying Murder (172), scoring 45 hits.
Golden Bowmen (3) fire on Death Eaters (211), scoring 61 hits.
Marksman (10) fire on Judgment of Death (158), scoring 102 hits.
Cagil Elite Bowmen (187) fire on Equar fire unit (49), scoring 148 hits.
Rapid Fire (146) fire on Peltast (44), scoring 211 hits.
Flying Murder (172) fire on Templar Archers (28), scoring 167 hits.
7th Vanguard (74) move closer to get better shots.
Guard of Blood (140) hold their fire.
Shadowthorns (81) fire on Bakudo Guardians (94), scoring 34 hits.
Human Death (183) hold their fire.
Shoot a Goat (61) fire on Triia's Legacy (149), scoring 98 hits.
Judgment of Death (158) fire on 7th Vanguard (74), scoring 10 hits.
Death Eaters (211) fire on 7th Vanguard (74), scoring 112 hits.
Rainmakers (72) hold their fire.
Sharpshooters (133) hold their fire.
Taran Snipers (117) fire on 7th Vanguard (74), scoring 141 hits.

Close Combat:
38 Cagilan Empire banners are visible in the melee.
10 Abington banners are visible in the melee.
11 Tara banners are visible in the melee.
5 RedSpan banners are visible in the melee.
7 Carelia banners are visible in the melee.
Tiberius Guard (171) score 100 hits.
Dragon go crunch, goat go splat! (189) score 117 hits.
Protectors of the Realm (207) score 77 hits.
Manifestations (29) score 138 hits.
Stompers (196) score 172 hits.
†Legion Snakes† (85) score 80 hits.
Korallean Guard (30) score 105 hits.
Death Raiders (90) score 58 hits.
Shadow Knights (98) score 152 hits.
Fangolfs Brood (213) score 141 hits.
Eternal Guard (97) score 64 hits.
Kurokishi (157) score 71 hits.
Angard (201) score 128 hits.
Wolfbane's Pride (197) score 91 hits.
death flowers (73) score 201 hits.
RSF Mecca (102) score 154 hits.
Battle Lust (31) score 131 hits.
Taran Berserkers (177) score 65 hits.
Hell Stings (99) score 71 hits.
Forrest Raiders (126) score 21 hits.
Gladiators (209) score 202 hits.
Knights of Asura (190) score 71 hits.
The Swords of Yavanna (42) score 132 hits.
Infantry (89) score 123 hits.
Shouten Guard (147) score 49 hits.
Black Scamps (104) score 99 hits.
Personal Guard (26) score 96 hits.
Shadowguards (57) score 109 hits.
Triia's Legacy (199) score 66 hits.
Date's Revengence (21) score 125 hits.
Pikemen of Da One (77) score 143 hits.
Imperial Walkers (215) score 331 hits.
Exe*Soldiers (69) score 55 hits.
Moonlight Guard (109) score 29 hits.
Guard #1 (186) score 23 hits.
Garden's Infantry (103) score 75 hits.
Timberers (169) score 150 hits.
Dumeric Dogfaces (8) score 175 hits.
Autumn Infantry (205) score 65 hits.
The Few (101) score 45 hits.
Blood of the Hikari (58) score 162 hits.
Hyuuga Hinata's Guardian (136) score 117 hits.
Muthah Phucjahs (40) score 276 hits.
Forone XVII (65) score 42 hits.
Godoryu (131) score 134 hits.
Crazy Soldiers (128) score 56 hits.
The Wayburg Squad (76) score 94 hits.
Hammer Boys (88) score 124 hits.
Bodom's Blades (67) score 146 hits.
Guardians (52) score 205 hits.
The Aardwolfs (13) score 69 hits.
CopperClaymores (165) score 98 hits.
Swords of Kal'lon (163) score 115 hits.
7th Legion (123) score 166 hits.
Skuld Bearer (155) score 17 hits.
62nd MI "Roughnecks" (145) score 161 hits.
Hell Raiders II (156) score 268 hits.
Koga (66) score 71 hits.
White Guard (113) score 90 hits.
Soldiers of Blight (100) score 175 hits.
Myrmidons (210) score 88 hits.
Wendell's Warriors (141) score 177 hits.
Vagabonds (114) score 24 hits.
Swanfolk Immortals (53) score 187 hits.
Cagil's Finest (143) score 100 hits.
Tarasac Longswords (122) score 62 hits.
The Droggs (91) score 117 hits.
Night Guardians (79) score 251 hits.
Eagles (173) score 64 hits.
Serpenticidions (55) score 68 hits.
Sun eye (45) score 94 hits.
Morten's Swordsmen (34) score 45 hits.
Epic Cajali (180) score 23 hits.
Adventurers of Atamara (20) score 106 hits.
Caligan Imperial Guard (159) score 59 hits.
Ice wolves (25) score 7 hits.
Uchiha's Horseriders (198) score 52 hits.
puffinmen (5) score 27 hits.
Red Scamps (166) score 107 hits.
Saddle up and ride (60) score 75 hits.
Tara Imperial Center Infantry (132) score 104 hits.
{WB} Arch Infantry (80) score 87 hits.
Tidal Tantrum (135) score 184 hits.
Traion's Undeadly's (121) score 158 hits.
Personal Guard (203) score 27 hits.
Blue Bloodhounds (137) score 257 hits.
Mermadens (106) score 76 hits.
Pretty Prophets (75) score 156 hits.
the Killing Machine (138) score 94 hits.
Imerpain (176) score 119 hits.
Personal Mist (200) score 111 hits.
Swordmen of Lore (134) score 134 hits.
Defiant Pride Troix (214) score 35 hits.
Hand of the Death Maiden (37) score 20 hits.
Knights of Winter (212) score 94 hits.
Stimok's (105) score 116 hits.
Da Great Goat's Infantry (68) score 69 hits.
Shadow Warriors (93) score 122 hits.
Iron Hearts of Carelia (82) score 69 hits.
Rolling Stones SFP (144) score 109 hits.
Teikoku Kakegidan (115) score 100 hits.
Wolfbane's Pride (92) score 101 hits.
Total hits suffered: Attackers: 7145, Defenders: 3816

Tiberius Guard (171) take 687 hits in close combat, which cause 27 casualties. 2 Cagilan Empire banners fall.
Triia's Legacy (149) take 49 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Dragon go crunch, goat go splat! (189) take 783 hits in close combat, which cause 19 casualties.
Protectors of the Realm (207) take 259 hits in close combat, which cause 12 casualties.
Manifestations (29) take 1572 hits in close combat, which cause 9 casualties, wiping the unit out.
Leah, Marshal of the army of Narville has been wounded.
Stompers (196) take 230 hits in close combat, which cause 10 casualties.
†Legion Snakes† (85) take 1505 hits in close combat, which cause 15 casualties, wiping the unit out.
Gondor (Knight of Stoneville) has been captured by Tara forces.
Korallean Guard (30) take 855 hits in close combat, which cause 18 casualties, wiping the unit out.
Death Raiders (90) take 279 hits in close combat, which cause 5 casualties, wiping the unit out.
Shadow Knights (98) take 332 hits in close combat, which cause 10 casualties.
Fangolfs Brood (213) take 200 hits in close combat, which cause 6 casualties.
Eternal Guard (97) take 178 hits in close combat, which cause 7 casualties.
Kurokishi (157) take 218 hits in close combat, which cause 7 casualties.
Kurohyou of Tara has been wounded.
Angard (201) take 144 hits in close combat, which cause 5 casualties.
Silver Arrows (167) take 21 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Yacon Archers (9) take 159 hits from archer fire, which cause 5 casualties.
Wolfbane's Pride (197) take 122 hits in close combat, which cause 4 casualties.
death flowers (73) take 804 hits in close combat, which cause 11 casualties, wiping the unit out.
louie's flyers (17) take 149 hits from archer fire, which cause 4 casualties.
RSF Mecca (102) take 65 hits in close combat, which cause 2 casualties.
Battle Lust (31) take 434 hits in close combat, which cause 13 casualties.
Taran Berserkers (177) take 63 hits in close combat, which cause 2 casualties.
Hell Stings (99) take 51 hits in close combat, which cause 2 casualties.
Forrest Raiders (126) take 72 hits in close combat, which cause 3 casualties.
Gladiators (209) take 28 hits in close combat, which cause 1 casualties.
Peltast (44) take 211 hits from archer fire, which cause 6 casualties. One Abington banner is lost.
Karas, Count of Swanfolk has been wounded.
Knights of Asura (190) take 39 hits in close combat, which cause 1 casualties.
The Swords of Yavanna (42) take 415 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
Infantry (89) take 20 hits in close combat, which cause 1 casualties.
Shouten Guard (147) take 46 hits in close combat, which cause 2 casualties.
Personal Guard (26) take 359 hits in close combat, which cause 10 casualties.
Shadowguards (57) take 229 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Date's Revengence (21) take 234 hits in close combat, which cause 9 casualties.
Pikemen of Da One (77) take 126 hits in close combat, which cause 4 casualties.
Exe*Soldiers (69) take 86 hits in close combat, which cause 3 casualties.
Equar fire unit (49) take 148 hits from archer fire, which cause 4 casualties.
Bakudo Guardians (94) take 17 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Dumeric Dogfaces (8) take 79 hits in close combat, which cause 2 casualties.
Blood of the Hikari (58) take 85 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Muthah Phucjahs (40) take 69 hits in close combat, which cause 1 casualties.
Forone XVII (65) take 66 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Omenn (Knight of Stargard) has been captured by Tara forces.
The Wayburg Squad (76) take 72 hits in close combat, which cause 1 casualties.
Bodom's Blades (67) take 41 hits in close combat, which cause 1 casualties.
Guardians (52) take 44 hits in close combat, which cause 1 casualties.
The Aardwolfs (13) take 38 hits in close combat, which cause 1 casualties.
Templar Archers (28) take 227 hits from archer fire, which cause 8 casualties.
Koga (66) take 32 hits in close combat, which cause 1 casualties.
SV Stoneville Bowmen (11) take 125 hits from archer fire, which cause 3 casualties.
Shadow Guards (194) take 91 hits from archer fire, which cause 2 casualties.
Steel Tentacles (111) take 134 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Baga's Redskirts (43) take 392 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Hit and Go (178) take 155 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Cagil Elite Bowmen (187) take 103 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Rapid Fire (146) take 130 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Flying Murder (172) take 77 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
7th Vanguard (74) take 263 hits from archer fire, which cause 7 casualties.
Judgment of Death (158) take 51 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Death Eaters (211) take 137 hits from archer fire, which cause 3 casualties.
Taran Snipers (117) take 70 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Total casualties: 167 attackers, 162 defenders


Turn No. 9

    81 (49-A)
71 (16-A)
72 (36-A)
84 (5-A)
63 (20-A)
83 (10-A)
18 (20-A)
24 (33-A)
3 (30-A)
10 (22-A)
14 (20-A)
61 (17-A)
47 (40-A)
36 (19-A)
62 (20-A)
74 (11-A)
28 (24-A)
17 (12-A)
9 (20-A)
11 (24-A)
49 (7-A)
44 (2-A)
177 (33-I)
122 (14-I)
67 (24-I)
137 (29-I)
136 (23-I)
77 (28-I)
80 (20-I)
82 (26-I)
93 (33-I)
109 (16-I)
102 (28-I)
101 (14-I)
68 (9-M)
199 (13-A)
212 (13-I)
203 (16-I)
201 (3-I)
200 (28-I)
180 (6-I)
69 (14-I)
159 (19-I)
157 (7-I)
155 (9-I)
147 (9-I)
79 (53-I)
176 (30-I)
66 (8-I)
75 (20-I)
76 (1-S)
169 (39-I)
166 (16-I)
145 (30-I)
165 (72-I)
20 (12-M)
171 (3-I)
173 (14-I)
21 (13-I)
25 (3-I)
163 (18-I)
156 (34-I)
5 (5-I)
141 (22-I)
205 (16-I)
207 (4-I)
13 (31-I)
209 (45-I)
210 (40-I)
213 (18-I)
214 (5-I)
31 (16-I)
198 (3-C)
197 (20-I)
186 (2-I)
26 (18-I)
189 (9-I)
190 (17-I)
196 (42-I)
215 (43-I)
52 (20-I)
53 (20-I)
97 (12-I)
98 (16-I)
99 (30-A)
100 (19-I)
55 (18-I)
103 (11-I)
104 (21-I)
105 (30-I)
106 (34-I)
92 (29-I)
60 (9-I)
89 (57-I)
88 (28-I)
91 (23-I)
113 (23-I)
131 (39-I)
132 (18-I)
34 (14-I)
135 (24-I)
37 (2-I)
138 (20-I)
8 (29-I)
40 (32-I)
143 (23-I)
128 (16-I)
114 (2-A)
115 (18-I)
121 (38-I)
134 (24-I)
123 (33-I)
45 (20-I)
126 (8-I)
144 (26-I)
94 (13-A)
111 (18-A)
194 (18-A)
148 (8-A)
167 (19-A)
172 (22-A)
178 (12-A)
146 (28-A)
149 (11-A)
158 (2-A)
211 (15-A)
187 (22-A)
139 (5-A)
117 (15-A)
140 (16-A)
179 (50-M)
183 (13-A)
133 (39-A)
  


Shadow Guard Marksmen (36) fire on Rapid Fire (146), scoring 103 hits.

Sharpshooters (133) hold their fire.
Shadow Guards (194) fire on SV Stoneville Bowmen (11), scoring 210 hits.
louie's flyers (17) fire on Flying Murder (172), scoring 116 hits.
Police Force (84) fire on Cagil Elite Bowmen (187), scoring 38 hits.
Yacon Archers (9) fire on Taran Snipers (117), scoring 131 hits.
Equar fire unit (49) fire on Silver Arrows (167), scoring 61 hits.
Judgment of Death (158) fire on Templar Archers (28), scoring 3 hits.
Human Death (183) hold their fire.
Peltast (44) fire on Steel Tentacles (111), scoring 18 hits.
Triia's Legacy (149) fire on Templar Archers (28), scoring 106 hits.
The Elite Archers (14) fire on Death Eaters (211), scoring 87 hits.
Golden Bowmen (3) fire on Rapid Fire (146), scoring 68 hits.
Rapid Fire (146) fire on 7th Vanguard (74), scoring 130 hits.
Guard of Blood (140) hold their fire.
Taiasin's Guard (18) fire on Steel Tentacles (111), scoring 105 hits.
Silver Arrows (167) fire on louie's flyers (17), scoring 126 hits.
SV Stoneville Bowmen (11) fire on Cagil Elite Bowmen (187), scoring 165 hits.
Rogue Marksmen (139) fire on Yacon Archers (9), scoring 69 hits.
Death Eaters (211) fire on Equar fire unit (49), scoring 92 hits.
Flying Murder (172) fire on Templar Archers (28), scoring 96 hits.
Lard Slingers (24) fire on Hit and Go (178), scoring 66 hits.
Templar Archers (28) fire on Bakudo Guardians (94), scoring 96 hits.
shadow guard (71) fire on Guard of the Goddess (148), scoring 73 hits.
7th Vanguard (74) fire on Shadow Guards (194), scoring 72 hits.
Clyderee Longbowers (4) (47) fire on Triia's Legacy (149), scoring 59 hits.
Steel Tentacles (111) fire on Peltast (44), scoring 141 hits.
Taran Snipers (117) fire on Yacon Archers (9), scoring 104 hits.
Silver (62) move closer to get better shots.
Shadowthorns (81) fire on Rogue Marksmen (139), scoring 27 hits.
Shoot a Goat (61) fire on Hit and Go (178), scoring 84 hits.
Welsh Longbowmen (63) fire on Rogue Marksmen (139), scoring 45 hits.
HERES TARA!! (179) hold their fire.
Rainmakers (72) hold their fire.
Bakudo Guardians (94) fire on Silver (62), scoring 49 hits.
Marksman (10) move closer to get better shots.
Guard of the Goddess (148) fire on Marksman (10), scoring 107 hits.
Filador's Guard (83) fire on Judgment of Death (158), scoring 54 hits.
Hit and Go (178) fire on Silver (62), scoring 37 hits.
Cagil Elite Bowmen (187) fire on Silver (62), scoring 147 hits.

Close Combat:
36 Cagilan Empire banners are visible in the melee.
10 Abington banners are visible in the melee.
11 Tara banners are visible in the melee.
4 RedSpan banners are visible in the melee.
6 Carelia banners are visible in the melee.
Timberers (169) score 125 hits.
Moonlight Guard (109) score 26 hits.
Da Great Goat's Infantry (68) score 63 hits.
Night Guardians (79) score 281 hits.
Skuld Bearer (155) score 19 hits.
Stompers (196) score 154 hits.
Garden's Infantry (103) score 87 hits.
Forrest Raiders (126) score 21 hits.
Adventurers of Atamara (20) score 83 hits.
Hyuuga Hinata's Guardian (136) score 151 hits.
Crazy Soldiers (128) score 65 hits.
Tiberius Guard (171) score 22 hits.
Rolling Stones SFP (144) score 108 hits.
Cagil's Finest (143) score 91 hits.
Date's Revengence (21) score 108 hits.
Sun eye (45) score 87 hits.
Traion's Undeadly's (121) score 197 hits.
Bodom's Blades (67) score 179 hits.
The Few (101) score 39 hits.
Wendell's Warriors (141) score 227 hits.
Shouten Guard (147) score 42 hits.
Fangolfs Brood (213) score 89 hits.
Guardians (52) score 190 hits.
Kurokishi (157) score 42 hits.
The Droggs (91) score 114 hits.
Vagabonds (114) score 22 hits.
Saddle up and ride (60) score 77 hits.
the Killing Machine (138) score 87 hits.
Koga (66) score 72 hits.
Muthah Phucjahs (40) score 251 hits.
Exe*Soldiers (69) score 42 hits.
Tara Imperial Center Infantry (132) score 110 hits.
Uchiha's Horseriders (198) score 56 hits.
Battle Lust (31) score 91 hits.
{WB} Arch Infantry (80) score 84 hits.
Wolfbane's Pride (197) score 103 hits.
Protectors of the Realm (207) score 28 hits.
CopperClaymores (165) score 94 hits.
Knights of Asura (190) score 67 hits.
Dragon go crunch, goat go splat! (189) score 50 hits.
Gladiators (209) score 186 hits.
Swords of Kal'lon (163) score 136 hits.
7th Legion (123) score 183 hits.
Mermadens (106) score 77 hits.
Guard #1 (186) score 26 hits.
Black Scamps (104) score 129 hits.
Pikemen of Da One (77) score 153 hits.
Taran Berserkers (177) score 62 hits.
Imerpain (176) score 134 hits.
Pretty Prophets (75) score 148 hits.
Stimok's (105) score 106 hits.
Ice wolves (25) score 6 hits.
Shadow Knights (98) score 104 hits.
RSF Mecca (102) score 189 hits.
Angard (201) score 48 hits.
Godoryu (131) score 127 hits.
Swordmen of Lore (134) score 138 hits.
Hand of the Death Maiden (37) score 21 hits.
Soldiers of Blight (100) score 167 hits.
Imperial Walkers (215) score 297 hits.
Tarasac Longswords (122) score 70 hits.
The Aardwolfs (13) score 68 hits.
Blue Bloodhounds (137) score 223 hits.
Epic Cajali (180) score 20 hits.
Iron Hearts of Carelia (82) score 62 hits.
Triia's Legacy (199) score 53 hits.
Personal Mist (200) score 131 hits.
Hammer Boys (88) score 125 hits.
Autumn Infantry (205) score 53 hits.
Red Scamps (166) score 123 hits.
Personal Guard (203) score 31 hits.
Personal Guard (26) score 75 hits.
Knights of Winter (212) score 80 hits.
Serpenticidions (55) score 73 hits.
Myrmidons (210) score 100 hits.
Dumeric Dogfaces (8) score 155 hits.
Tidal Tantrum (135) score 167 hits.
Eagles (173) score 55 hits.
Shadow Warriors (93) score 150 hits.
Eternal Guard (97) score 57 hits.
Morten's Swordsmen (34) score 51 hits.
62nd MI "Roughnecks" (145) score 218 hits.
Defiant Pride Troix (214) score 29 hits.
Hell Stings (99) score 78 hits.
Hell Raiders II (156) score 266 hits.
Wolfbane's Pride (92) score 111 hits.
The Wayburg Squad (76) score 43 hits.
puffinmen (5) score 23 hits.
Infantry (89) score 113 hits.
Caligan Imperial Guard (159) score 57 hits.
Swanfolk Immortals (53) score 242 hits.
Teikoku Kakegidan (115) score 110 hits.
White Guard (113) score 110 hits.
Total hits suffered: Attackers: 6875, Defenders: 2728

Timberers (169) take 437 hits in close combat, which cause 12 casualties.
Moonlight Guard (109) take 573 hits in close combat, which cause 16 casualties, wiping the unit out.
Loran (Noble) has been captured by Carelia forces.
Da Great Goat's Infantry (68) take 1307 hits in close combat, which cause 9 casualties, wiping the unit out.
Skuld Bearer (155) take 258 hits in close combat, which cause 9 casualties, wiping the unit out.
Night Guardians (79) take 1393 hits in close combat, which cause 32 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat.
Night Elf, Duchess of Strombran, Marshal of the army of Strombran has been wounded.
Stompers (196) take 147 hits in close combat, which cause 6 casualties.
Garden's Infantry (103) take 276 hits in close combat, which cause 11 casualties, wiping the unit out.
Forrest Raiders (126) take 229 hits in close combat, which cause 8 casualties, wiping the unit out.
Adventurers of Atamara (20) take 585 hits in close combat, which cause 12 casualties, wiping the unit out.
Edward the Restless (Noble) has been captured by Cagilan Empire forces.
Hyuuga Hinata's Guardian (136) take 178 hits in close combat, which cause 5 casualties.
Shadow Guards (194) take 72 hits from archer fire, which cause 2 casualties.
Crazy Soldiers (128) take 145 hits in close combat, which cause 5 casualties.
Tiberius Guard (171) take 64 hits in close combat, which cause 3 casualties, wiping the unit out.
louie's flyers (17) take 126 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Rolling Stones SFP (144) take 64 hits in close combat, which cause 2 casualties.
Cagil's Finest (143) take 54 hits in close combat, which cause 2 casualties.
Yacon Archers (9) take 173 hits from archer fire, which cause 5 casualties.
Date's Revengence (21) take 719 hits in close combat, which cause 13 casualties, wiping the unit out.
Sun eye (45) take 661 hits in close combat, which cause 18 casualties, making the unit retreat from the battlefield. One Carelia banner is lost.
Traion's Undeadly's (121) take 76 hits in close combat, which cause 3 casualties.
Equar fire unit (49) take 92 hits from archer fire, which cause 3 casualties.
Bodom's Blades (67) take 487 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield, 2 additional men get slaughtered during the retreat.
Judgment of Death (158) take 27 hits from archer fire (reduced due to fortifications), which cause 2 casualties, wiping the unit out.
Osiris of Cagilan Empire has been wounded.
The Few (101) take 48 hits in close combat, which cause 2 casualties.
Wendell's Warriors (141) take 53 hits in close combat, which cause 2 casualties.
Shouten Guard (147) take 28 hits in close combat, which cause 1 casualties.
Peltast (44) take 141 hits from archer fire, which cause 2 casualties, wiping the unit out.
Karas, Count of Swanfolk has been seriously wounded.
Triia's Legacy (149) take 30 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Fangolfs Brood (213) take 36 hits in close combat, which cause 1 casualties.
Guardians (52) take 431 hits in close combat, which cause 12 casualties.
Kurokishi (157) take 20 hits in close combat, which cause 1 casualties.
The Droggs (91) take 42 hits in close combat, which cause 1 casualties.
Saddle up and ride (60) take 388 hits in close combat, which cause 9 casualties, wiping the unit out.
Blovec of RedSpan has been wounded.
Koga (66) take 145 hits in close combat, which cause 5 casualties. One Abington banner is lost.
Muthah Phucjahs (40) take 107 hits in close combat, which cause 2 casualties.
Exe*Soldiers (69) take 105 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Rapid Fire (146) take 86 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Johnathan, Count of Strahan has been wounded.
Battle Lust (31) take 137 hits in close combat, which cause 4 casualties.
{WB} Arch Infantry (80) take 99 hits in close combat, which cause 3 casualties.
Silver Arrows (167) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
SV Stoneville Bowmen (11) take 210 hits from archer fire, which cause 5 casualties.
Rogue Marksmen (139) take 72 hits from archer fire, which cause 1 casualties.
Death Eaters (211) take 87 hits from archer fire, which cause 2 casualties.
Flying Murder (172) take 58 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Pikemen of Da One (77) take 91 hits in close combat, which cause 3 casualties.
Pretty Prophets (75) take 67 hits in close combat, which cause 2 casualties.
Ice wolves (25) take 65 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield. One Abington banner is lost.
Templar Archers (28) take 205 hits from archer fire, which cause 7 casualties.
7th Vanguard (74) take 130 hits from archer fire, which cause 3 casualties.
Hand of the Death Maiden (37) take 44 hits in close combat, which cause 1 casualties.
Steel Tentacles (111) take 62 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Taran Snipers (117) take 66 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Silver (62) take 233 hits from archer fire, which cause 5 casualties.
The Aardwolfs (13) take 44 hits in close combat, which cause 1 casualties.
Bakudo Guardians (94) take 48 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Marksman (10) take 107 hits from archer fire, which cause 3 casualties.
Guard of the Goddess (148) take 37 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Hit and Go (178) take 75 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Cagil Elite Bowmen (187) take 102 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Total casualties: 181 attackers, 118 defenders


Turn No. 10

    81 (49-A)
71 (16-A)
72 (36-A)
84 (5-A)
63 (20-A)
83 (10-A)
18 (20-A)
24 (33-A)
3 (30-A)
14 (20-A)
61 (17-A)
47 (40-A)
36 (19-A)
74 (8-A)
28 (17-A)
9 (15-A)
10 (19-A)
11 (19-A)
49 (4-A)
62 (15-A)
177 (33-I)
122 (14-I)
137 (29-I)
136 (18-I)
77 (25-I)
80 (17-I)
82 (26-I)
93 (33-I)
102 (28-I)
101 (12-I)
199 (13-A)
212 (13-I)
203 (16-I)
201 (3-I)
200 (28-I)
180 (6-I)
159 (19-I)
157 (6-I)
147 (8-I)
176 (30-I)
66 (3-I)
75 (18-I)
76 (1-S)
169 (27-I)
166 (16-I)
145 (30-I)
165 (72-I)
173 (14-I)
163 (18-I)
156 (34-I)
5 (5-I)
141 (20-I)
205 (16-I)
207 (4-I)
13 (30-I)
209 (45-I)
210 (40-I)
213 (17-I)
214 (5-I)
31 (12-I)
198 (3-C)
197 (20-I)
186 (2-I)
26 (18-I)
189 (9-I)
190 (17-I)
196 (36-I)
215 (43-I)
52 (8-I)
53 (20-I)
97 (12-I)
98 (16-I)
99 (30-A)
100 (19-I)
55 (18-I)
104 (21-I)
105 (30-I)
106 (34-I)
92 (29-I)
89 (57-I)
88 (28-I)
91 (22-I)
113 (23-I)
131 (39-I)
132 (18-I)
34 (14-I)
135 (24-I)
37 (1-I)
138 (20-I)
8 (29-I)
40 (30-I)
143 (21-I)
128 (11-I)
114 (2-A)
115 (18-I)
121 (35-I)
134 (24-I)
123 (33-I)
144 (24-I)
94 (11-A)
111 (15-A)
194 (16-A)
148 (7-A)
167 (18-A)
172 (20-A)
178 (9-A)
146 (25-A)
149 (10-A)
211 (13-A)
187 (19-A)
139 (4-A)
117 (13-A)
140 (16-A)
179 (50-M)
183 (13-A)
133 (39-A)
  


Police Force (84) fire on Rapid Fire (146), scoring 20 hits.

HERES TARA!! (179) hold their fire.
Hit and Go (178) fire on SV Stoneville Bowmen (11), scoring 39 hits.
Templar Archers (28) fire on Rapid Fire (146), scoring 80 hits.
Lard Slingers (24) fire on Flying Murder (172), scoring 62 hits.
Golden Bowmen (3) fire on Shadow Guards (194), scoring 85 hits.
Silver Arrows (167) fire on Marksman (10), scoring 85 hits.
Guard of the Goddess (148) fire on SV Stoneville Bowmen (11), scoring 105 hits.
Bakudo Guardians (94) fire on Silver (62), scoring 47 hits.
Shadow Guard Marksmen (36) fire on Cagil Elite Bowmen (187), scoring 108 hits.
Taran Snipers (117) fire on 7th Vanguard (74), scoring 135 hits.
Cagil Elite Bowmen (187) fire on Yacon Archers (9), scoring 75 hits.
shadow guard (71) fire on Steel Tentacles (111), scoring 99 hits.
Triia's Legacy (149) fire on Silver (62), scoring 85 hits.
Filador's Guard (83) fire on Death Eaters (211), scoring 63 hits.
Yacon Archers (9) fire on Rapid Fire (146), scoring 84 hits.
Equar fire unit (49) fire on Flying Murder (172), scoring 51 hits.
Sharpshooters (133) hold their fire.
Marksman (10) fire on Rogue Marksmen (139), scoring 151 hits.
Steel Tentacles (111) fire on Templar Archers (28), scoring 125 hits.
Death Eaters (211) fire on SV Stoneville Bowmen (11), scoring 128 hits.
Welsh Longbowmen (63) fire on Silver Arrows (167), scoring 55 hits.
Human Death (183) hold their fire.
Rogue Marksmen (139) fire on Equar fire unit (49), scoring 57 hits.
Rapid Fire (146) fire on Marksman (10), scoring 180 hits.
7th Vanguard (74) fire on Taran Snipers (117), scoring 64 hits.
Clyderee Longbowers (4) (47) fire on Shadow Guards (194), scoring 34 hits.
SV Stoneville Bowmen (11) fire on Bakudo Guardians (94), scoring 243 hits.
Silver (62) fire on Hit and Go (178), scoring 177 hits.
Flying Murder (172) fire on Equar fire unit (49), scoring 122 hits.
Shadowthorns (81) fire on Triia's Legacy (149), scoring 43 hits.
Shoot a Goat (61) fire on Guard of the Goddess (148), scoring 94 hits.
The Elite Archers (14) fire on Shadow Guards (194), scoring 45 hits.
Taiasin's Guard (18) fire on Silver Arrows (167), scoring 67 hits.
Shadow Guards (194) fire on Yacon Archers (9), scoring 124 hits.
Rainmakers (72) hold their fire.
Guard of Blood (140) hold their fire.
Tidal Tantrum (135) break through the frontlines!
Imerpain (176) break through the frontlines!
Hyuuga Hinata's Guardian (136) break through the frontlines!

Close Combat:
2 Cagilan Empire banners are visible in the melee.
5 Abington banners are visible in the melee.
Tidal Tantrum (135) score 173 hits.
Templar Archers (28) score 27 hits.
Imerpain (176) score 145 hits.
Hyuuga Hinata's Guardian (136) score 118 hits.
Yacon Archers (9) score 31 hits.
Equar fire unit (49) score 18 hits.
Marksman (10) score 43 hits.
7th Vanguard (74) score 32 hits.
SV Stoneville Bowmen (11) score 83 hits.
Silver (62) score 50 hits.
Total hits suffered: Attackers: 436, Defenders: 284

Close Combat:
34 Cagilan Empire banners are visible in the melee.
7 Abington banners are visible in the melee.
10 Tara banners are visible in the melee.
3 RedSpan banners are visible in the melee.
4 Carelia banners are visible in the melee.
Triia's Legacy (199) score 65 hits.
Wendell's Warriors (141) score 195 hits.
Black Scamps (104) score 133 hits.
The Few (101) score 45 hits.
The Droggs (91) score 117 hits.
Traion's Undeadly's (121) score 161 hits.
Hand of the Death Maiden (37) score 9 hits.
{WB} Arch Infantry (80) score 66 hits.
Cagil's Finest (143) score 91 hits.
Infantry (89) score 98 hits.
Hammer Boys (88) score 131 hits.
the Killing Machine (138) score 82 hits.
Stimok's (105) score 135 hits.
Guard #1 (186) score 31 hits.
Shadow Warriors (93) score 126 hits.
RSF Mecca (102) score 169 hits.
Blue Bloodhounds (137) score 223 hits.
Rolling Stones SFP (144) score 134 hits.
Wolfbane's Pride (197) score 90 hits.
The Wayburg Squad (76) score 26 hits.
Knights of Asura (190) score 58 hits.
CopperClaymores (165) score 101 hits.
Caligan Imperial Guard (159) score 68 hits.
Red Scamps (166) score 135 hits.
Taran Berserkers (177) score 73 hits.
Kurokishi (157) score 32 hits.
Crazy Soldiers (128) score 47 hits.
Personal Guard (26) score 84 hits.
Swordmen of Lore (134) score 111 hits.
Stompers (196) score 146 hits.
Vagabonds (114) score 22 hits.
Muthah Phucjahs (40) score 316 hits.
Knights of Winter (212) score 78 hits.
The Aardwolfs (13) score 70 hits.
Eagles (173) score 67 hits.
Iron Hearts of Carelia (82) score 69 hits.
Personal Mist (200) score 106 hits.
Guardians (52) score 93 hits.
Hell Stings (99) score 81 hits.
Angard (201) score 50 hits.
Eternal Guard (97) score 50 hits.
Mermadens (106) score 83 hits.
Soldiers of Blight (100) score 147 hits.
Hell Raiders II (156) score 238 hits.
Swords of Kal'lon (163) score 104 hits.
Shadow Knights (98) score 88 hits.
Tara Imperial Center Infantry (132) score 103 hits.
Epic Cajali (180) score 24 hits.
Teikoku Kakegidan (115) score 93 hits.
Swanfolk Immortals (53) score 242 hits.
Dragon go crunch, goat go splat! (189) score 60 hits.
Serpenticidions (55) score 68 hits.
Fangolfs Brood (213) score 97 hits.
62nd MI "Roughnecks" (145) score 178 hits.
White Guard (113) score 113 hits.
7th Legion (123) score 188 hits.
Battle Lust (31) score 69 hits.
puffinmen (5) score 22 hits.
Autumn Infantry (205) score 60 hits.
Pikemen of Da One (77) score 135 hits.
Pretty Prophets (75) score 132 hits.
Tarasac Longswords (122) score 65 hits.
Wolfbane's Pride (92) score 100 hits.
Defiant Pride Troix (214) score 38 hits.
Morten's Swordsmen (34) score 50 hits.
Gladiators (209) score 191 hits.
Dumeric Dogfaces (8) score 149 hits.
Myrmidons (210) score 113 hits.
Timberers (169) score 105 hits.
Uchiha's Horseriders (198) score 57 hits.
Koga (66) score 28 hits.
Godoryu (131) score 171 hits.
Protectors of the Realm (207) score 33 hits.
Personal Guard (203) score 33 hits.
Shouten Guard (147) score 34 hits.
Imperial Walkers (215) score 295 hits.
Total hits suffered: Attackers: 6062, Defenders: 1628

Tidal Tantrum (135) take 124 hits in close combat, which cause 4 casualties.
Triia's Legacy (199) take 342 hits in close combat, which cause 10 casualties.
Hit and Go (178) take 89 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Templar Archers (28) take 249 hits (124 in close combat, 125 from archer fire), which cause 8 casualties.
Imerpain (176) take 100 hits in close combat, which cause 4 casualties.
Hyuuga Hinata's Guardian (136) take 60 hits in close combat, which cause 2 casualties.
Wendell's Warriors (141) take 142 hits in close combat, which cause 5 casualties.
Black Scamps (104) take 149 hits in close combat, which cause 6 casualties.
Silver Arrows (167) take 61 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Guard of the Goddess (148) take 47 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Few (101) take 120 hits in close combat, which cause 5 casualties.
The Droggs (91) take 106 hits in close combat, which cause 4 casualties.
Traion's Undeadly's (121) take 116 hits in close combat, which cause 4 casualties.
Hand of the Death Maiden (37) take 885 hits in close combat, which cause 1 casualties, wiping the unit out.
Cordelia of Abington has been seriously wounded.
{WB} Arch Infantry (80) take 1336 hits in close combat, which cause 17 casualties, wiping the unit out.
Ashuri of Abington has been wounded.
Bakudo Guardians (94) take 122 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Cagil's Finest (143) take 118 hits in close combat, which cause 5 casualties.
Taran Snipers (117) take 32 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Infantry (89) take 65 hits in close combat, which cause 3 casualties.
Hammer Boys (88) take 99 hits in close combat, which cause 4 casualties.
Cagil Elite Bowmen (187) take 54 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
the Killing Machine (138) take 86 hits in close combat, which cause 2 casualties.
Stimok's (105) take 53 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Guard #1 (186) take 66 hits in close combat, which cause 2 casualties, wiping the unit out.
Junge (Knight of Lamoni) has been captured by Abington forces.
Shadow Warriors (93) take 54 hits in close combat, which cause 1 casualties.
RSF Mecca (102) take 38 hits in close combat, which cause 1 casualties.
Blue Bloodhounds (137) take 36 hits in close combat, which cause 1 casualties.
Rolling Stones SFP (144) take 33 hits in close combat, which cause 1 casualties.
The Wayburg Squad (76) take 576 hits in close combat, which cause 1 casualties, wiping the unit out.
Sir Andy of Abington has been wounded.
Triia's Legacy (149) take 22 hits from archer fire (reduced due to fortifications). No casualties.
Personal Guard (26) take 538 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield.
Yacon Archers (9) take 273 hits (74 in close combat, 199 from archer fire), which cause 8 casualties. One Abington banner is lost.
Muthah Phucjahs (40) take 678 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield.
Equar fire unit (49) take 245 hits (66 in close combat, 179 from archer fire), which cause 4 casualties, wiping the unit out.
The Aardwolfs (13) take 601 hits in close combat, which cause 17 casualties, making the unit retreat from the battlefield.
Iron Hearts of Carelia (82) take 325 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
Marksman (10) take 307 hits (42 in close combat, 265 from archer fire), which cause 9 casualties.
Guardians (52) take 159 hits in close combat, which cause 4 casualties. 2 RedSpan banners fall.
Steel Tentacles (111) take 50 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Death Eaters (211) take 63 hits from archer fire, which cause 2 casualties.
Rogue Marksmen (139) take 151 hits from archer fire, which cause 3 casualties.
Rapid Fire (146) take 92 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
7th Vanguard (74) take 194 hits (59 in close combat, 135 from archer fire), which cause 5 casualties.
Swanfolk Immortals (53) take 138 hits in close combat, which cause 3 casualties.
SV Stoneville Bowmen (11) take 311 hits (39 in close combat, 272 from archer fire), which cause 8 casualties, making the unit retreat from the battlefield.
Serpenticidions (55) take 166 hits in close combat, which cause 5 casualties.
Silver (62) take 164 hits (32 in close combat, 132 from archer fire), which cause 4 casualties.
Flying Murder (172) take 57 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Battle Lust (31) take 227 hits in close combat, which cause 7 casualties. One Carelia banner is lost.
puffinmen (5) take 101 hits in close combat, which cause 3 casualties.
Pikemen of Da One (77) take 78 hits in close combat, which cause 2 casualties.
Pretty Prophets (75) take 74 hits in close combat, which cause 2 casualties.
Morten's Swordsmen (34) take 78 hits in close combat, which cause 3 casualties.
Dumeric Dogfaces (8) take 58 hits in close combat, which cause 2 casualties.
Koga (66) take 44 hits in close combat, which cause 1 casualties.
Shadow Guards (194) take 164 hits from archer fire, which cause 3 casualties.
Total casualties: 153 attackers, 95 defenders


Turn No. 11

    81 (49-A)
71 (16-A)
72 (36-A)
84 (5-A)
63 (20-A)
83 (10-A)
18 (20-A)
24 (33-A)
3 (30-A)
14 (20-A)
61 (17-A)
47 (40-A)
36 (19-A)
136 (16-I)
74 (3-A)
176 (26-I)
28 (9-A)
9 (7-A)
10 (10-A)
135 (20-I)
62 (11-A)
177 (33-I)
122 (14-I)
137 (28-I)
77 (23-I)
93 (32-I)
102 (27-I)
101 (7-I)
199 (3-A)
212 (13-I)
203 (16-I)
201 (3-I)
200 (28-I)
180 (6-I)
159 (19-I)
157 (6-I)
147 (8-I)
66 (2-I)
75 (16-I)
169 (27-I)
166 (16-I)
145 (30-I)
165 (72-I)
173 (14-I)
163 (18-I)
156 (34-I)
5 (2-I)
141 (15-I)
205 (16-I)
207 (4-I)
209 (45-I)
210 (40-I)
213 (17-I)
214 (5-I)
31 (5-I)
198 (3-C)
197 (20-I)
189 (9-I)
190 (17-I)
196 (36-I)
215 (43-I)
52 (4-I)
53 (17-I)
97 (12-I)
98 (16-I)
99 (30-A)
100 (19-I)
55 (13-I)
104 (15-I)
105 (28-I)
106 (34-I)
92 (29-I)
89 (54-I)
88 (24-I)
91 (18-I)
113 (23-I)
131 (39-I)
132 (18-I)
34 (11-I)
138 (18-I)
8 (27-I)
143 (16-I)
128 (11-I)
114 (2-A)
115 (18-I)
121 (31-I)
134 (24-I)
123 (33-I)
144 (23-I)
94 (7-A)
111 (13-A)
194 (13-A)
148 (6-A)
167 (16-A)
172 (18-A)
178 (5-A)
146 (22-A)
149 (10-A)
211 (11-A)
187 (17-A)
139 (1-A)
117 (12-A)
140 (16-A)
179 (50-M)
183 (13-A)
133 (39-A)
  


Shadow Guard Marksmen (36) fire on Rapid Fire (146), scoring 115 hits.

Taran Snipers (117) retreat towards safer positions.
Cagil Elite Bowmen (187) fire on Clyderee Longbowers (4) (47), scoring 61 hits.
Human Death (183) hold their fire.
Rapid Fire (146) fire on The Elite Archers (14), scoring 112 hits.
Triia's Legacy (149) move closer to get better shots.
Death Eaters (211) fire on Taiasin's Guard (18), scoring 43 hits.
Lard Slingers (24) fire on Flying Murder (172), scoring 51 hits.
Hit and Go (178) fire on Shoot a Goat (61), scoring 18 hits.
Steel Tentacles (111) fire on Golden Bowmen (3), scoring 78 hits.
Shadow Guards (194) have no viable target and wait for one to appear.
Guard of Blood (140) hold their fire.
Rogue Marksmen (139) retreat towards safer positions.
Taiasin's Guard (18) fire on Shadow Guards (194), scoring 53 hits.
Flying Murder (172) fire on shadow guard (71), scoring 51 hits.
Shoot a Goat (61) fire on Silver Arrows (167), scoring 123 hits.
Welsh Longbowmen (63) fire on Guard of the Goddess (148), scoring 47 hits.
Sharpshooters (133) hold their fire.
Silver Arrows (167) fire on Rainmakers (72), scoring 41 hits.
Clyderee Longbowers (4) (47) fire on Bakudo Guardians (94), scoring 54 hits.
Guard of the Goddess (148) retreat towards safer positions.
Bakudo Guardians (94) fire on Shadowthorns (81), scoring 18 hits.
Rainmakers (72) retreat towards safer positions.
Filador's Guard (83) fire on Shadow Guards (194), scoring 31 hits.
shadow guard (71) fire on Cagil Elite Bowmen (187), scoring 113 hits.
HERES TARA!! (179) hold their fire.
Golden Bowmen (3) fire on Steel Tentacles (111), scoring 72 hits.
The Elite Archers (14) fire on Death Eaters (211), scoring 87 hits.
Police Force (84) fire on Hit and Go (178), scoring 37 hits.
Shadowthorns (81) move closer to get better shots.
Fangolfs Brood (213) break through the frontlines!
Hammer Boys (88) break through the frontlines!
Dragon go crunch, goat go splat! (189) break through the frontlines!
Eagles (173) break through the frontlines!
Traion's Undeadly's (121) break through the frontlines!
RSF Mecca (102) break through the frontlines!
Caligan Imperial Guard (159) break through the frontlines!
Timberers (169) break through the frontlines!
Angard (201) break through the frontlines!
Knights of Winter (212) break through the frontlines!
Shouten Guard (147) break through the frontlines!
Gladiators (209) break through the frontlines!
Rolling Stones SFP (144) break through the frontlines!
Tarasac Longswords (122) break through the frontlines!
Protectors of the Realm (207) break through the frontlines!
Swords of Kal'lon (163) break through the frontlines!
White Guard (113) break through the frontlines!
Personal Mist (200) break through the frontlines!
Swordmen of Lore (134) break through the frontlines!
Stimok's (105) break through the frontlines!
CopperClaymores (165) break through the frontlines!
Defiant Pride Troix (214) break through the frontlines!
Soldiers of Blight (100) break through the frontlines!
Knights of Asura (190) break through the frontlines!
Teikoku Kakegidan (115) break through the frontlines!
Tara Imperial Center Infantry (132) break through the frontlines!
Wolfbane's Pride (92) break through the frontlines!
62nd MI "Roughnecks" (145) break through the frontlines!
Hyuuga Hinata's Guardian (136) break through the frontlines!
Tidal Tantrum (135) break through the frontlines!

Close Combat:
2 Cagilan Empire banners are visible in the melee.
1 Abington banners are visible in the melee.
2 RedSpan banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Shadow Guard Marksmen (36) score 60 hits.
Lard Slingers (24) score 42 hits.
Taiasin's Guard (18) score 47 hits.
Hyuuga Hinata's Guardian (136) score 107 hits.
Shoot a Goat (61) score 51 hits.
Welsh Longbowmen (63) score 29 hits.
Clyderee Longbowers (4) (47) score 31 hits.
Filador's Guard (83) score 36 hits.
shadow guard (71) score 43 hits.
Golden Bowmen (3) score 42 hits.
Tidal Tantrum (135) score 182 hits.
The Elite Archers (14) score 62 hits.
Police Force (84) score 18 hits.
Total hits suffered: Attackers: 289, Defenders: 287 (461 before overkill)

Close Combat:
17 Cagilan Empire banners are visible in the melee.
3 Abington banners are visible in the melee.
3 Tara banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Fangolfs Brood (213) score 117 hits.
7th Vanguard (74) score 23 hits.
Marksman (10) score 50 hits.
Hammer Boys (88) score 117 hits.
Dragon go crunch, goat go splat! (189) score 48 hits.
Eagles (173) score 56 hits.
Traion's Undeadly's (121) score 137 hits.
RSF Mecca (102) score 145 hits.
Caligan Imperial Guard (159) score 59 hits.
Timberers (169) score 97 hits.
Angard (201) score 50 hits.
Knights of Winter (212) score 84 hits.
Shouten Guard (147) score 41 hits.
Gladiators (209) score 227 hits.
Imerpain (176) score 120 hits.
Rolling Stones SFP (144) score 104 hits.
Tarasac Longswords (122) score 63 hits.
Protectors of the Realm (207) score 30 hits.
Swords of Kal'lon (163) score 112 hits.
White Guard (113) score 90 hits.
Personal Mist (200) score 121 hits.
Swordmen of Lore (134) score 119 hits.
Stimok's (105) score 111 hits.
Yacon Archers (9) score 36 hits.
CopperClaymores (165) score 94 hits.
Defiant Pride Troix (214) score 32 hits.
Soldiers of Blight (100) score 167 hits.
Knights of Asura (190) score 60 hits.
Teikoku Kakegidan (115) score 115 hits.
Tara Imperial Center Infantry (132) score 90 hits.
Wolfbane's Pride (92) score 84 hits.
62nd MI "Roughnecks" (145) score 208 hits.
Templar Archers (28) score 35 hits.
Silver (62) score 73 hits.
Shadowthorns (81) score 37 hits.
Total hits suffered: Attackers: 1664 (2898 before overkill), Defenders: 254

Close Combat:
15 Cagilan Empire banners are visible in the melee.
8 Tara banners are visible in the melee.
1 RedSpan banners are visible in the melee.
2 Carelia banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Pikemen of Da One (77) score 121 hits.
Pretty Prophets (75) score 121 hits.
Dumeric Dogfaces (8) score 138 hits.
Uchiha's Horseriders (198) score 77 hits.
Triia's Legacy (149) score 54 hits.
Battle Lust (31) score 46 hits.
Koga (66) score 17 hits.
Crazy Soldiers (128) score 49 hits.
Guardians (52) score 44 hits.
Stompers (196) score 156 hits.
Personal Guard (203) score 32 hits.
Wolfbane's Pride (197) score 86 hits.
Imperial Walkers (215) score 243 hits.
Vagabonds (114) score 23 hits.
Triia's Legacy (199) score 24 hits.
Black Scamps (104) score 106 hits.
Blue Bloodhounds (137) score 216 hits.
Wendell's Warriors (141) score 141 hits.
Godoryu (131) score 171 hits.
Morten's Swordsmen (34) score 35 hits.
Hell Raiders II (156) score 250 hits.
Mermadens (106) score 81 hits.
Shadow Knights (98) score 103 hits.
puffinmen (5) score 12 hits.
Shadow Warriors (93) score 147 hits.
Swanfolk Immortals (53) score 195 hits.
the Killing Machine (138) score 100 hits.
Myrmidons (210) score 114 hits.
The Droggs (91) score 123 hits.
Eternal Guard (97) score 57 hits.
The Few (101) score 35 hits.
Epic Cajali (180) score 24 hits.
Autumn Infantry (205) score 61 hits.
Hell Stings (99) score 72 hits.
Cagil's Finest (143) score 72 hits.
Kurokishi (157) score 38 hits.
7th Legion (123) score 141 hits.
Infantry (89) score 90 hits.
Serpenticidions (55) score 59 hits.
Taran Berserkers (177) score 67 hits.
Red Scamps (166) score 147 hits.
Total hits suffered: Attackers: 2355 (3100 before overkill), Defenders: 788

Fangolfs Brood (213) take 54 hits in close combat, which cause 2 casualties.
7th Vanguard (74) take 387 hits in close combat, which cause 3 casualties, wiping the unit out.
Mia (Knight of Stoneville) has been captured by Tara forces.
Shadow Guard Marksmen (36) take 84 hits in close combat, which cause 2 casualties.
Pikemen of Da One (77) take 546 hits in close combat, which cause 16 casualties.
Marksman (10) take 355 hits in close combat, which cause 10 casualties, wiping the unit out.
Hammer Boys (88) take 47 hits in close combat, which cause 2 casualties.
Dragon go crunch, goat go splat! (189) take 38 hits in close combat, which cause 1 casualties.
Eagles (173) take 42 hits in close combat, which cause 1 casualties.
Cagil Elite Bowmen (187) take 57 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Traion's Undeadly's (121) take 34 hits in close combat, which cause 1 casualties.
Rapid Fire (146) take 58 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Pretty Prophets (75) take 396 hits in close combat, which cause 10 casualties.
Dumeric Dogfaces (8) take 442 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
RSF Mecca (102) take 39 hits in close combat, which cause 1 casualties.
Uchiha's Horseriders (198) take 95 hits in close combat, which cause 3 casualties, wiping the unit out.
Triia's Legacy (149) take 118 hits in close combat, which cause 3 casualties.
Death Eaters (211) take 87 hits from archer fire, which cause 2 casualties.
Lard Slingers (24) take 72 hits in close combat, which cause 3 casualties.
Hit and Go (178) take 19 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Steel Tentacles (111) take 36 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Shadow Guards (194) take 84 hits from archer fire, which cause 2 casualties.
Yacon Archers (9) take 254 hits in close combat, which cause 7 casualties, wiping the unit out.
Battle Lust (31) take 338 hits in close combat, which cause 5 casualties, wiping the unit out.
Taiasin's Guard (18) take 79 hits (36 in close combat, 43 from archer fire), which cause 2 casualties.
Koga (66) take 249 hits in close combat, which cause 2 casualties, wiping the unit out.
Hyuuga Hinata's Guardian (136) take 193 hits in close combat, which cause 6 casualties.
Crazy Soldiers (128) take 87 hits in close combat, which cause 3 casualties.
Flying Murder (172) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Shoot a Goat (61) take 62 hits (44 in close combat, 18 from archer fire), which cause 1 casualties.
Guardians (52) take 122 hits in close combat, which cause 3 casualties.
Stompers (196) take 74 hits in close combat, which cause 3 casualties.
Personal Guard (203) take 104 hits in close combat, which cause 4 casualties.
Wolfbane's Pride (197) take 72 hits in close combat, which cause 2 casualties.
Templar Archers (28) take 204 hits in close combat, which cause 7 casualties, causing panicked flight among the survivors.
Imperial Walkers (215) take 59 hits in close combat, which cause 2 casualties.
Welsh Longbowmen (63) take 22 hits in close combat, which cause 1 casualties.
Vagabonds (114) take 40 hits in close combat, which cause 1 casualties.
Triia's Legacy (199) take 45 hits in close combat, which cause 1 casualties.
Black Scamps (104) take 36 hits in close combat, which cause 1 casualties.
Blue Bloodhounds (137) take 30 hits in close combat, which cause 1 casualties.
Wendell's Warriors (141) take 28 hits in close combat, which cause 1 casualties.
Morten's Swordsmen (34) take 74 hits in close combat, which cause 3 casualties.
Morten of Carelia has been wounded.
Silver Arrows (167) take 62 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Clyderee Longbowers (4) (47) take 92 hits (31 in close combat, 61 from archer fire), which cause 4 casualties.
Guard of the Goddess (148) take 24 hits from archer fire (reduced due to fortifications). No casualties.
Bakudo Guardians (94) take 27 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Rainmakers (72) take 41 hits from archer fire, which cause 2 casualties.
puffinmen (5) take 71 hits in close combat, which cause 2 casualties, wiping the unit out.
Swanfolk Immortals (53) take 52 hits in close combat, which cause 1 casualties.
shadow guard (71) take 51 hits from archer fire, which cause 1 casualties.
Silver (62) take 197 hits in close combat, which cause 5 casualties.
Golden Bowmen (3) take 78 hits from archer fire, which cause 3 casualties.
Tidal Tantrum (135) take 94 hits in close combat, which cause 3 casualties.
The Elite Archers (14) take 112 hits from archer fire, which cause 2 casualties.
Serpenticidions (55) take 65 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Shadowthorns (81) take 285 hits (267 in close combat, 18 from archer fire), which cause 17 casualties.
Total casualties: 126 attackers, 57 defenders


Turn No. 12

   72 (34-A)
71 (15-A)
136 (10-I)
84 (5-A)
63 (19-A)
83 (10-A)
18 (18-A)
24 (30-A)
3 (27-A)
14 (18-A)
61 (16-A)
47 (36-A)
135 (17-I)
36 (17-A)
81 (32-A)
122 (14-I)
102 (26-I)
212 (13-I)
201 (3-I)
200 (28-I)
159 (19-I)
147 (8-I)
176 (26-I)
169 (27-I)
145 (30-I)
165 (72-I)
173 (13-I)
163 (18-I)
207 (4-I)
209 (45-I)
213 (15-I)
214 (5-I)
189 (8-I)
190 (17-I)
100 (19-I)
105 (28-I)
92 (29-I)
88 (22-I)
113 (23-I)
132 (18-I)
115 (18-I)
121 (30-I)
134 (24-I)
62 (6-A)
144 (23-I)
177 (33-I)
137 (27-I)
77 (7-I)
93 (32-I)
101 (7-I)
199 (2-A)
203 (12-I)
180 (6-I)
157 (6-I)
75 (6-I)
166 (16-I)
149 (7-A)
156 (34-I)
141 (14-I)
205 (16-I)
210 (40-I)
197 (18-I)
196 (33-I)
215 (41-I)
52 (1-I)
53 (16-I)
97 (12-I)
98 (16-I)
99 (30-A)
104 (14-I)
106 (34-I)
89 (54-I)
91 (18-I)
131 (39-I)
34 (8-I)
138 (18-I)
143 (16-I)
128 (8-I)
114 (1-A)
123 (33-I)
94 (6-A)
111 (11-A)
194 (11-A)
167 (14-A)
172 (17-A)
178 (4-A)
146 (20-A)
211 (9-A)
187 (15-A)
140 (16-A)
148 (6-A)
179 (50-M)
183 (13-A)
133 (39-A)
139 (1-A)
117 (12-A)
  


Rogue Marksmen (139) hold their fire.

Bakudo Guardians (94) move closer to get better shots.
Hit and Go (178) have no viable target and wait for one to appear.
Sharpshooters (133) hold their fire.
Rapid Fire (146) retreat towards safer positions.
Shadow Guards (194) move closer to get better shots.
Human Death (183) move closer to get better shots.
Flying Murder (172) retreat towards safer positions.
Rainmakers (72) move closer to get better shots.
HERES TARA!! (179) hold their fire.
Death Eaters (211) retreat towards safer positions.
Steel Tentacles (111) have no viable target and wait for one to appear.
Silver Arrows (167) have no viable target and wait for one to appear.
Cagil Elite Bowmen (187) retreat towards safer positions.
Guard of the Goddess (148) hold their fire.
Taran Snipers (117) hold their fire.
Guard of Blood (140) hold their fire.
Gladiators (209) break through the frontlines!
White Guard (113) break through the frontlines!
Wolfbane's Pride (197) break through the frontlines!
Imerpain (176) break through the frontlines!
Fangolfs Brood (213) break through the frontlines!
Infantry (89) break through the frontlines!
Soldiers of Blight (100) break through the frontlines!
Teikoku Kakegidan (115) break through the frontlines!
Stompers (196) break through the frontlines!
Mermadens (106) break through the frontlines!
7th Legion (123) break through the frontlines!
RSF Mecca (102) break through the frontlines!
Epic Cajali (180) break through the frontlines!
Timberers (169) break through the frontlines!
Wendell's Warriors (141) break through the frontlines!
Shadow Warriors (93) break through the frontlines!
Shadow Knights (98) break through the frontlines!
Godoryu (131) break through the frontlines!
Autumn Infantry (205) break through the frontlines!
Protectors of the Realm (207) break through the frontlines!
Crazy Soldiers (128) break through the frontlines!
Tara Imperial Center Infantry (132) break through the frontlines!
Red Scamps (166) break through the frontlines!
Hammer Boys (88) break through the frontlines!
Hell Raiders II (156) break through the frontlines!
Personal Guard (203) break through the frontlines!
Kurokishi (157) break through the frontlines!
Rolling Stones SFP (144) break through the frontlines!
Wolfbane's Pride (92) break through the frontlines!
Eagles (173) break through the frontlines!
Shouten Guard (147) break through the frontlines!
Angard (201) break through the frontlines!
Dragon go crunch, goat go splat! (189) break through the frontlines!
Myrmidons (210) break through the frontlines!
Knights of Asura (190) break through the frontlines!
Caligan Imperial Guard (159) break through the frontlines!
Personal Mist (200) break through the frontlines!
Eternal Guard (97) break through the frontlines!
Tarasac Longswords (122) break through the frontlines!
Swords of Kal'lon (163) break through the frontlines!
Knights of Winter (212) break through the frontlines!
Swordmen of Lore (134) break through the frontlines!
Stimok's (105) break through the frontlines!
62nd MI "Roughnecks" (145) break through the frontlines!
Traion's Undeadly's (121) break through the frontlines!
Defiant Pride Troix (214) break through the frontlines!
CopperClaymores (165) break through the frontlines!

Close Combat:
19 Cagilan Empire banners are visible in the melee.
1 Abington banners are visible in the melee.
3 Tara banners are visible in the melee.
2 RedSpan banners are visible in the melee.
Gladiators (209) score 207 hits.
White Guard (113) score 116 hits.
Imerpain (176) score 104 hits.
Fangolfs Brood (213) score 106 hits.
Tidal Tantrum (135) score 161 hits.
Soldiers of Blight (100) score 149 hits.
Clyderee Longbowers (4) (47) score 59 hits.
Teikoku Kakegidan (115) score 114 hits.
Lard Slingers (24) score 67 hits.
RSF Mecca (102) score 166 hits.
Filador's Guard (83) score 67 hits.
Timberers (169) score 96 hits.
shadow guard (71) score 90 hits.
Taiasin's Guard (18) score 102 hits.
Protectors of the Realm (207) score 29 hits.
Tara Imperial Center Infantry (132) score 83 hits.
Police Force (84) score 37 hits.
Hammer Boys (88) score 100 hits.
Rolling Stones SFP (144) score 101 hits.
Wolfbane's Pride (92) score 98 hits.
Eagles (173) score 68 hits.
Shouten Guard (147) score 39 hits.
Angard (201) score 46 hits.
Hyuuga Hinata's Guardian (136) score 68 hits.
The Elite Archers (14) score 119 hits.
Dragon go crunch, goat go splat! (189) score 54 hits.
Knights of Asura (190) score 56 hits.
Caligan Imperial Guard (159) score 76 hits.
Personal Mist (200) score 101 hits.
Shadow Guard Marksmen (36) score 104 hits.
Rainmakers (72) score 41 hits.
Tarasac Longswords (122) score 60 hits.
Swords of Kal'lon (163) score 115 hits.
Knights of Winter (212) score 97 hits.
Swordmen of Lore (134) score 119 hits.
Welsh Longbowmen (63) score 46 hits.
Shoot a Goat (61) score 119 hits.
Stimok's (105) score 114 hits.
62nd MI "Roughnecks" (145) score 218 hits.
Traion's Undeadly's (121) score 141 hits.
Golden Bowmen (3) score 86 hits.
Defiant Pride Troix (214) score 33 hits.
CopperClaymores (165) score 98 hits.
Total hits suffered: Attackers: 3133, Defenders: 937

Close Combat:
11 Cagilan Empire banners are visible in the melee.
3 Abington banners are visible in the melee.
6 Tara banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Shadowthorns (81) score 32 hits.
Wolfbane's Pride (197) score 90 hits.
Infantry (89) score 104 hits.
Stompers (196) score 134 hits.
Mermadens (106) score 86 hits.
7th Legion (123) score 167 hits.
Epic Cajali (180) score 25 hits.
Wendell's Warriors (141) score 170 hits.
Shadow Warriors (93) score 139 hits.
Shadow Knights (98) score 88 hits.
Godoryu (131) score 180 hits.
Autumn Infantry (205) score 61 hits.
Crazy Soldiers (128) score 43 hits.
Red Scamps (166) score 144 hits.
Silver (62) score 42 hits.
Hell Raiders II (156) score 246 hits.
Personal Guard (203) score 26 hits.
Kurokishi (157) score 38 hits.
Myrmidons (210) score 115 hits.
Eternal Guard (97) score 48 hits.
Total hits suffered: Attackers: 708 (1904 before overkill), Defenders: 74

Close Combat:
4 Cagilan Empire banners are visible in the melee.
2 Tara banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Bakudo Guardians (94) score 26 hits.
Triia's Legacy (149) score 37 hits.
Guardians (52) score 12 hits.
Pretty Prophets (75) score 49 hits.
Shadow Guards (194) score 58 hits.
Swanfolk Immortals (53) score 152 hits.
Blue Bloodhounds (137) score 218 hits.
Cagil's Finest (143) score 69 hits.
Triia's Legacy (199) score 16 hits.
The Few (101) score 34 hits.
Taran Berserkers (177) score 85 hits.
Hell Stings (99) score 73 hits.
Imperial Walkers (215) score 316 hits.
Black Scamps (104) score 91 hits.
Vagabonds (114) score 13 hits.
Morten's Swordsmen (34) score 31 hits.
the Killing Machine (138) score 88 hits.
Pikemen of Da One (77) score 50 hits.
The Droggs (91) score 89 hits.
Total hits suffered: Attackers: 828 (1213 before overkill), Defenders: 294

Gladiators (209) take 197 hits in close combat, which cause 8 casualties.
Maximuss, Count of Vornion, Marshal of the army of Calis has been wounded.
Shadowthorns (81) take 629 hits in close combat, which cause 32 casualties, wiping the unit out.
White Guard (113) take 186 hits in close combat, which cause 7 casualties.
Wolfbane's Pride (197) take 28 hits in close combat, which cause 1 casualties.
Bakudo Guardians (94) take 68 hits in close combat, which cause 2 casualties.
Imerpain (176) take 106 hits in close combat, which cause 4 casualties.
Fangolfs Brood (213) take 108 hits in close combat, which cause 3 casualties.
Infantry (89) take 46 hits in close combat, which cause 2 casualties.
Tidal Tantrum (135) take 79 hits in close combat, which cause 2 casualties.
Soldiers of Blight (100) take 66 hits in close combat, which cause 2 casualties.
Clyderee Longbowers (4) (47) take 772 hits in close combat, which cause 36 casualties, wiping the unit out.
Teikoku Kakegidan (115) take 39 hits in close combat, which cause 1 casualties.
Lard Slingers (24) take 352 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
RSF Mecca (102) take 41 hits in close combat, which cause 1 casualties.
Filador's Guard (83) take 435 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Timberers (169) take 24 hits in close combat, which cause 1 casualties.
shadow guard (71) take 436 hits in close combat, which cause 12 casualties.
Triia's Legacy (149) take 62 hits in close combat, which cause 1 casualties.
Taiasin's Guard (18) take 388 hits in close combat, which cause 11 casualties. One RedSpan banner is lost.
Guardians (52) take 169 hits in close combat, which cause 1 casualties, wiping the unit out.
Protectors of the Realm (207) take 36 hits in close combat, which cause 2 casualties. One Cagilan Empire banner is lost.
Pretty Prophets (75) take 168 hits in close combat, which cause 4 casualties.
Tara Imperial Center Infantry (132) take 14 hits in close combat. No casualties.
Silver (62) take 79 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Shadow Guards (194) take 41 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Police Force (84) take 208 hits in close combat, which cause 5 casualties, wiping the unit out.
Robert of Carelia has been wounded.
Hammer Boys (88) take 41 hits in close combat, which cause 2 casualties.
Swanfolk Immortals (53) take 287 hits in close combat, which cause 7 casualties.
Hyuuga Hinata's Guardian (136) are shocked.
The Elite Archers (14) take 181 hits in close combat, which cause 4 casualties.
Shadow Guard Marksmen (36) take 98 hits in close combat, which cause 2 casualties.
Rainmakers (72) take 92 hits in close combat, which cause 5 casualties.
Blue Bloodhounds (137) take 38 hits in close combat, which cause 1 casualties.
Cagil's Finest (143) take 40 hits in close combat, which cause 2 casualties.
Triia's Legacy (199) take 45 hits in close combat, which cause 1 casualties.
Morten's Swordsmen (34) take 94 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Welsh Longbowmen (63) take 69 hits in close combat, which cause 2 casualties.
Shoot a Goat (61) take 47 hits in close combat, which cause 1 casualties.
Pikemen of Da One (77) take 110 hits in close combat, which cause 3 casualties.
Golden Bowmen (3) take 55 hits in close combat, which cause 2 casualties.
Total casualties: 153 attackers, 44 defenders


Turn No. 13

    122 (14-I)
71 (3-A)
136 (10-I)
72 (29-A)
102 (25-I)
63 (17-A)
212 (13-I)
201 (3-I)
200 (28-I)
159 (19-I)
147 (8-I)
176 (22-I)
169 (26-I)
145 (30-I)
165 (72-I)
18 (7-A)
173 (13-I)
163 (18-I)
3 (25-A)
207 (2-I)
209 (37-I)
14 (14-A)
213 (12-I)
214 (5-I)
189 (8-I)
190 (17-I)
100 (17-I)
105 (28-I)
92 (29-I)
88 (20-I)
61 (15-A)
113 (16-I)
132 (18-I)
135 (15-I)
36 (15-A)
115 (17-I)
121 (30-I)
134 (24-I)
144 (23-I)
93 (32-I)
203 (12-I)
180 (6-I)
157 (6-I)
166 (16-I)
156 (34-I)
141 (14-I)
205 (16-I)
210 (40-I)
197 (17-I)
196 (33-I)
97 (12-I)
98 (16-I)
106 (34-I)
89 (52-I)
131 (39-I)
128 (8-I)
123 (33-I)
177 (33-I)
137 (26-I)
77 (4-I)
94 (4-A)
101 (7-I)
199 (1-A)
75 (2-I)
149 (6-A)
215 (41-I)
53 (9-I)
99 (30-A)
104 (14-I)
91 (18-I)
138 (18-I)
143 (14-I)
114 (1-A)
111 (11-A)
167 (14-A)
178 (4-A)
183 (13-A)
140 (16-A)
148 (6-A)
172 (17-A)
146 (20-A)
179 (50-M)
211 (9-A)
187 (15-A)
133 (39-A)
139 (1-A)
117 (12-A)
  


Guard of the Goddess (148) hold their fire.

Rogue Marksmen (139) hold their fire.
Guard of Blood (140) hold their fire.
Hit and Go (178) retreat towards safer positions.
Cagil Elite Bowmen (187) hold their fire.
Rapid Fire (146) hold their fire.
Death Eaters (211) hold their fire.
Silver Arrows (167) retreat towards safer positions.
Human Death (183) retreat towards safer positions.
Sharpshooters (133) hold their fire.
Taran Snipers (117) hold their fire.
Steel Tentacles (111) move closer to get better shots.
HERES TARA!! (179) hold their fire.
Flying Murder (172) hold their fire.
Kurokishi (157) can not advance, because the front lines are too crowded.
Hell Raiders II (156) can not advance, because the front lines are too crowded.
7th Legion (123) can not advance, because the front lines are too crowded.
Shadow Knights (98) can not advance, because the front lines are too crowded.
Red Scamps (166) can not advance, because the front lines are too crowded.
Infantry (89) can not advance, because the front lines are too crowded.
Personal Guard (203) can not advance, because the front lines are too crowded.
Mermadens (106) can not advance, because the front lines are too crowded.
Black Scamps (104) break through the frontlines!
Eternal Guard (97) can not advance, because the front lines are too crowded.
The Few (101) break through the frontlines!
The Droggs (91) break through the frontlines!
the Killing Machine (138) break through the frontlines!
Epic Cajali (180) can not advance, because the front lines are too crowded.
Wendell's Warriors (141) can not advance, because the front lines are too crowded.
Myrmidons (210) can not advance, because the front lines are too crowded.
Blue Bloodhounds (137) break through the frontlines!
Autumn Infantry (205) can not advance, because the front lines are too crowded.
Wolfbane's Pride (197) can not advance, because the front lines are too crowded.
Stompers (196) can not advance, because the front lines are too crowded.
Godoryu (131) can not advance, because the front lines are too crowded.
Shadow Warriors (93) can not advance, because the front lines are too crowded.
Taran Berserkers (177) break through the frontlines!
Crazy Soldiers (128) advance towards the enemy.

Close Combat:
18 Cagilan Empire banners are visible in the melee.
1 Abington banners are visible in the melee.
3 Tara banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Soldiers of Blight (100) score 146 hits.
Crazy Soldiers (128) score 50 hits.
Caligan Imperial Guard (159) score 59 hits.
Angard (201) score 51 hits.
White Guard (113) score 90 hits.
Taiasin's Guard (18) score 50 hits.
The Elite Archers (14) score 95 hits.
Timberers (169) score 104 hits.
62nd MI "Roughnecks" (145) score 212 hits.
Hyuuga Hinata's Guardian (136) score 86 hits.
Welsh Longbowmen (63) score 45 hits.
Eagles (173) score 56 hits.
Golden Bowmen (3) score 73 hits.
Imerpain (176) score 89 hits.
Defiant Pride Troix (214) score 31 hits.
Swordmen of Lore (134) score 123 hits.
Knights of Asura (190) score 62 hits.
RSF Mecca (102) score 166 hits.
Rainmakers (72) score 43 hits.
Wolfbane's Pride (92) score 92 hits.
shadow guard (71) score 25 hits.
Tidal Tantrum (135) score 138 hits.
Rolling Stones SFP (144) score 107 hits.
Swords of Kal'lon (163) score 129 hits.
Teikoku Kakegidan (115) score 93 hits.
Shouten Guard (147) score 35 hits.
Stimok's (105) score 105 hits.
Fangolfs Brood (213) score 88 hits.
CopperClaymores (165) score 94 hits.
Knights of Winter (212) score 94 hits.
Dragon go crunch, goat go splat! (189) score 46 hits.
Hammer Boys (88) score 100 hits.
Tarasac Longswords (122) score 65 hits.
Protectors of the Realm (207) score 15 hits.
Shadow Guard Marksmen (36) score 88 hits.
Shoot a Goat (61) score 99 hits.
Traion's Undeadly's (121) score 162 hits.
Personal Mist (200) score 117 hits.
Gladiators (209) score 208 hits.
Tara Imperial Center Infantry (132) score 95 hits.
Total hits suffered: Attackers: 2674 (3108 before overkill), Defenders: 518

Close Combat:
1 Tara banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Pikemen of Da One (77) score 36 hits.
Pretty Prophets (75) score 25 hits.
Triia's Legacy (149) score 36 hits.
Vagabonds (114) score 12 hits.
Swanfolk Immortals (53) score 131 hits.
Bakudo Guardians (94) score 20 hits.
Hell Stings (99) score 74 hits.
Steel Tentacles (111) score 63 hits.
Cagil's Finest (143) score 71 hits.
Triia's Legacy (199) score 9 hits.
Imperial Walkers (215) score 224 hits.
Total hits suffered: Attackers: 292 (509 before overkill), Defenders: 192

Soldiers of Blight (100) take 52 hits in close combat, which cause 2 casualties.
Crazy Soldiers (128) take 117 hits in close combat, which cause 4 casualties.
Caligan Imperial Guard (159) take 60 hits in close combat, which cause 3 casualties.
Angard (201) take 57 hits in close combat, which cause 2 casualties.
Pikemen of Da One (77) take 108 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
White Guard (113) take 71 hits in close combat, which cause 3 casualties.
Taiasin's Guard (18) take 568 hits in close combat, which cause 7 casualties, wiping the unit out.
The Elite Archers (14) take 395 hits in close combat, which cause 8 casualties.
Timberers (169) take 50 hits in close combat, which cause 1 casualties.
62nd MI "Roughnecks" (145) take 44 hits in close combat, which cause 1 casualties.
Hyuuga Hinata's Guardian (136) take 22 hits in close combat, which cause 1 casualties.
Pretty Prophets (75) take 87 hits in close combat, which cause 2 casualties, wiping the unit out.
Welsh Longbowmen (63) take 541 hits in close combat, which cause 17 casualties, wiping the unit out.
Eagles (173) take 45 hits in close combat, which cause 2 casualties.
Triia's Legacy (149) take 50 hits in close combat, which cause 1 casualties.
Golden Bowmen (3) take 385 hits in close combat, which cause 14 casualties.
Vagabonds (114) take 32 hits in close combat, which cause 1 casualties, wiping the unit out.
Rainmakers (72) take 211 hits in close combat, which cause 11 casualties.
shadow guard (71) take 306 hits in close combat, which cause 3 casualties, wiping the unit out.
Tidal Tantrum (135) are shocked.
Swanfolk Immortals (53) take 97 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors.
Bakudo Guardians (94) take 41 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Hell Stings (99) take 40 hits in close combat, which cause 2 casualties.
Shadow Guard Marksmen (36) take 123 hits in close combat, which cause 2 casualties.
Shoot a Goat (61) take 145 hits in close combat, which cause 3 casualties.
Steel Tentacles (111) take 29 hits in close combat, which cause 1 casualties.
Total casualties: 72 attackers, 25 defenders


Turn No. 14

    122 (14-I)
136 (9-I)
72 (18-A)
102 (25-I)
212 (13-I)
201 (1-I)
200 (28-I)
159 (16-I)
147 (8-I)
176 (22-I)
169 (25-I)
145 (29-I)
165 (72-I)
173 (11-I)
163 (18-I)
3 (11-A)
207 (2-I)
209 (37-I)
14 (6-A)
213 (12-I)
214 (5-I)
189 (8-I)
190 (17-I)
100 (15-I)
105 (28-I)
92 (29-I)
88 (20-I)
61 (12-A)
113 (13-I)
132 (18-I)
135 (15-I)
36 (13-A)
128 (4-I)
115 (17-I)
121 (30-I)
134 (24-I)
144 (23-I)
177 (33-I)
137 (26-I)
93 (32-I)
101 (7-I)
203 (12-I)
180 (6-I)
157 (6-I)
166 (16-I)
156 (34-I)
141 (14-I)
205 (16-I)
210 (40-I)
197 (17-I)
196 (33-I)
97 (12-I)
98 (16-I)
104 (14-I)
106 (34-I)
89 (52-I)
91 (18-I)
131 (39-I)
138 (18-I)
123 (33-I)
111 (10-A)
199 (1-A)
149 (5-A)
215 (41-I)
99 (28-A)
143 (14-I)
 140 (16-A)
148 (6-A)
167 (14-A)
172 (17-A)
178 (4-A)
146 (20-A)
179 (50-M)
211 (9-A)
183 (13-A)
187 (15-A)
133 (39-A)
139 (1-A)
117 (12-A)
  


Sharpshooters (133) have no enemy in range and advance to better firing positions.

Flying Murder (172) move closer to get better shots.
Hit and Go (178) have no enemy in range and advance to better firing positions.
Steel Tentacles (111) hold their fire.
Human Death (183) have no enemy in range and advance to better firing positions.
Guard of Blood (140) have no enemy in range and advance to better firing positions.
Cagil Elite Bowmen (187) have no enemy in range and advance to better firing positions.
HERES TARA!! (179) have no enemy in range and advance to better firing positions.
Hell Stings (99) hold their fire.
Death Eaters (211) have no enemy in range and advance to better firing positions.
Rapid Fire (146) have no enemy in range and advance to better firing positions.
Triia's Legacy (199) hold their fire.
Taran Snipers (117) have no enemy in range and advance to better firing positions.
Triia's Legacy (149) hold their fire.
Rogue Marksmen (139) have no enemy in range and advance to better firing positions.
Silver Arrows (167) have no enemy in range and advance to better firing positions.
Guard of the Goddess (148) have no enemy in range and advance to better firing positions.
Shadow Warriors (93) can not advance, because the front lines are too crowded.
Mermadens (106) can not advance, because the front lines are too crowded.
Wolfbane's Pride (197) can not advance, because the front lines are too crowded.
Autumn Infantry (205) can not advance, because the front lines are too crowded.
Stompers (196) can not advance, because the front lines are too crowded.
The Few (101) can not advance, because the front lines are too crowded.
Myrmidons (210) can not advance, because the front lines are too crowded.
Black Scamps (104) can not advance, because the front lines are too crowded.
Shadow Knights (98) can not advance, because the front lines are too crowded.
Epic Cajali (180) can not advance, because the front lines are too crowded.
Personal Guard (203) can not advance, because the front lines are too crowded.
Kurokishi (157) can not advance, because the front lines are too crowded.
Godoryu (131) can not advance, because the front lines are too crowded.
The Droggs (91) can not advance, because the front lines are too crowded.
Eternal Guard (97) can not advance, because the front lines are too crowded.
Blue Bloodhounds (137) can not advance, because the front lines are too crowded.
Red Scamps (166) can not advance, because the front lines are too crowded.
Infantry (89) can not advance, because the front lines are too crowded.
Hell Raiders II (156) can not advance, because the front lines are too crowded.
Taran Berserkers (177) can not advance, because the front lines are too crowded.
the Killing Machine (138) can not advance, because the front lines are too crowded.
7th Legion (123) can not advance, because the front lines are too crowded.
Wendell's Warriors (141) can not advance, because the front lines are too crowded.
Imperial Walkers (215) and Cagil's Finest (143) advance towards the enemy.

Close Combat:
18 Cagilan Empire banners are visible in the melee.
3 Tara banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
White Guard (113) score 72 hits.
Soldiers of Blight (100) score 139 hits.
Teikoku Kakegidan (115) score 89 hits.
Wolfbane's Pride (92) score 90 hits.
CopperClaymores (165) score 111 hits.
Timberers (169) score 109 hits.
Shadow Guard Marksmen (36) score 75 hits.
Crazy Soldiers (128) score 26 hits.
Fangolfs Brood (213) score 87 hits.
Swordmen of Lore (134) score 120 hits.
Rolling Stones SFP (144) score 99 hits.
Hyuuga Hinata's Guardian (136) score 76 hits.
Swords of Kal'lon (163) score 139 hits.
Traion's Undeadly's (121) score 167 hits.
Tarasac Longswords (122) score 65 hits.
The Elite Archers (14) score 56 hits.
Protectors of the Realm (207) score 18 hits.
Rainmakers (72) score 26 hits.
Hammer Boys (88) score 108 hits.
Stimok's (105) score 99 hits.
Shouten Guard (147) score 40 hits.
Knights of Asura (190) score 68 hits.
Tidal Tantrum (135) score 152 hits.
Shoot a Goat (61) score 86 hits.
Golden Bowmen (3) score 48 hits.
Angard (201) score 14 hits.
Tara Imperial Center Infantry (132) score 87 hits.
Eagles (173) score 57 hits.
Gladiators (209) score 216 hits.
Caligan Imperial Guard (159) score 68 hits.
RSF Mecca (102) score 141 hits.
Defiant Pride Troix (214) score 34 hits.
Personal Mist (200) score 138 hits.
Knights of Winter (212) score 80 hits.
Imerpain (176) score 107 hits.
Dragon go crunch, goat go splat! (189) score 55 hits.
62nd MI "Roughnecks" (145) score 211 hits.
Total hits suffered: Attackers: 1247 (3082 before overkill), Defenders: 291

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

White Guard (113) take 71 hits in close combat, which cause 3 casualties.
Soldiers of Blight (100) take 38 hits in close combat, which cause 1 casualties.
Teikoku Kakegidan (115) take 63 hits in close combat, which cause 2 casualties.
Wolfbane's Pride (92) take 30 hits in close combat, which cause 1 casualties.
CopperClaymores (165) take 34 hits in close combat, which cause 1 casualties.
Timberers (169) take 28 hits in close combat, which cause 1 casualties.
Shadow Guard Marksmen (36) take 394 hits in close combat, which cause 8 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Eltharion (Knight of Stargard) has been captured by Cagilan Empire forces.
Crazy Soldiers (128) take 27 hits in close combat, which cause 1 casualties.
Hyuuga Hinata's Guardian (136) are shocked.
The Elite Archers (14) take 336 hits in close combat, which cause 6 casualties, wiping the unit out.
Rainmakers (72) take 243 hits in close combat, which cause 12 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Tidal Tantrum (135) are shocked.
Shoot a Goat (61) take 125 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Golden Bowmen (3) take 149 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Total casualties: 33 attackers, 10 defenders

Defender Victory!

The battle does extensive damage to the local infrastructure. Production falls 41 %.