Tara/Battles/3-24-06 - Battle of Atblane

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Battle of Atblane – 3/24/2006



Battle in Atblane

No.RoleUnitCommanderRealmUnitFormationCS
1AslayersKyrtharaRedSpan10 Infline  138
2AWikiwakawuFrostCarelia28 Cavwedge  540
3ADragon FurieRisfouCarelia27 Infline  251
4AVix UnoLuxorAbington16 Infline  169
5ADa Hat Rider'sTonyRedSpan21 Cavwedge  341
6ALeones RojosJoganRedSpan17 Archline  326
7AAmbermel Heavy InfantryPhilippeRedSpan36 Infline  582
8AThe HyenasTrechnosAbington25 Infline  340
9ATemplar KnightsDerekAbington15 Cavwedge  443
10AShoot a Goatdeath inRedSpan19 Archline  305
11AMother's KebabistsMotherRedSpan21 Infline  260
12AForone XIAn'tonRedSpan11 MIwedge  117
13ASons Of OdinBoricRedSpan20 Infbox  209
14ACentauri's StarsProximusAbington14 Infline  209
15ABows and Battle mastersOdiocerCarelia17 Archskirmish  285
16AThe WatchersArmitage IIIAbington42 Archline  440
17ADate's RevengenceAuslivaAbington43 Infline  525
18ASilver WardersStephaenAbington14 Infline  261
19Abearded goatsPhanthomRedSpan35 Infline  403
20ACheesecake SquadAjaxRedSpan20 Cavwedge  212
21ABlackaddersCrimsonDaggerRedSpan43 Infline  362
22A† Legion Dogs †GondorAbington59 Infline  436
23AExSoliderStrifeCarelia39 Infline  513
24ALevisGarCarelia30 Archline  242
25ATrager's Webgard BowmenTragerAbington45 Archline  597
26ARavens RoughnecksRavenCarelia24 Archline  301
27AThe Elite ArchersThe AssassinAbington37 Archline  517
28ACapricornus IIZwartRedSpan10 Infline  93
29ABattle LustXavionCarelia46 Infline  453
30AAim lowRegisCarelia23 Archline  377
31AIron Hearts of CareliaHaldenCarelia41 Infbox  510
32AMarksmandesentRedSpan29 Archline  372
33A!st Foot Shadow GuardEltharionRedSpan21 Archline  181
34AGolden BowmenBillyCarelia25 Archline  358
35A{RH} Arch CavalryAstriderAbington40 Cavwedge  421
36AFlying arrowsGroynynAbington57 Archline  521
37ARain of RuinDesperado OfAbington19 Archline  254
38ADa Goat FightersHarloninRedSpan12 Infline  162
39A7th FussknechtsUlricAbington100 Infbox  405
40ATax DoggersDenzelRedSpan38 Infline  362
41AEquar fire unitJoannesRedSpan25 Archline  320
42ASlashing SleetJettiRedSpan29 Infline  222
43AElites of WayfordgosenAbington29 Infline  422
44AUnforgivenTygerAbington20 Infline  183
45AFilador's GuardDieloRedSpan5 Archline  88
46APolo TraineesLeonidRedSpan60 Cavwedge  1051
47ASibe bannermenXuanyeAbington16 Infline  231
48ATrannyth's pointy sticksAdolaminRedSpan10 Infline  140
49AChivalric Men-at-ArmsDunpielAbington15 Infline  235
50APolice ForceRobertCarelia35 Archline  532
51A{WB} Arch InfantryAshuriAbington50 Infline  490
52ASun Rays of ApolloApolloCarelia8 Infline  139
53AShoot a GoatWrathRedSpan15 Archline  239
54AMounted SistersAJRedSpan51 Cavwedge  784
55ABaga's RedskirtsNagashRedSpan47 Archline  663
56APeltastKarasAbington26 Archline  425
57Ashadow guardRoryAbington20 Archline  367
58ANew infSHAbington26 Infline  382
59ABolgar PikemenrichaapRedSpan17 Infline  207
60AOccam's SnipersDeschainAbington31 Archline  362
61AFire Away!Best222Abington70 Archline  433
62A{SV} Water BuffaloesGrand PoopahAbington37 Infline  466
63AKorallean GuardUtharCarelia21 Infline  301
64AChimerian OrderKitiaraAbington22 Infline  289
65AMuthah PhucjahsPhlexAbington35 Infline  519
66AExe*SoldiersDonovanCarelia41 Infline  437
67AJohan's ArchersJohanCarelia24 Archline  286
68AKnights TemplarAlucardRedSpan33 Infline  354
69DSlayersArinCagilan Empire34 Infbox  252
70DStimok GruntsStimokCagilan Empire21 Infbox  242
71DThe DroggsKazakCagilan Empire10 Infbox  190
72DNardil RecruitsLoranCagilan Empire28 Infbox  226
73DTirion's MenTirionTara10 Infbox  142
74DImperial WalkersNebukadnezarCagilan Empire26 Infbox  368
75DMorrigan's MaraudersMorriganCagilan Empire29 Infbox  327
76DUndeadly'sFlamiusTara25 Infbox  163
77DElite Taran BowmenBilliousTara17 Archbox  263
78DImperial Meat ShieldsBig BadCagilan Empire8 Infbox  102
79D1st Unit of FootVladamirTara16 Infbox  137
80DEmma's FlowersLilyCagilan Empire4 Infbox  68
81DGodoryuSoltonTara26 Infbox  307
82DLords of Lightspindor the redCagilan Empire17 Infbox  333
83DTurin RidesTurinDarka18 Cavwedge  262
84DYou Will DieJuliusCagilan Empire12 SFbox  461
85DGallaton DefendersBrutusCagilan Empire21 Infbox  321
86DArmy Of PaladineOthinnCagilan Empire33 Infbox  288
87DTara Imperial Center GuardDeng ZilongTara15 Infbox  199
88DHalf.Squirrel.Half.ChickenUlmoDarka35 Infbox  323
89DChaos ArchersCloudCagilan Empire21 Archbox  347
90DRevenge of UusisRagnarTara14 Infbox  136
91DHawsekarlsAbsolonDarka16 Infbox  168
92DHakkapeliitatWalleniusTara12 Cavwedge  241
93DRed CoreTerryCagilan Empire30 Infbox  367
94DKerymPaigvenDarka21 Infbox  280
95DBlack ScampsPrinceCagilan Empire23 Infbox  291
96DRumple's RangersRumpleCagilan Empire14 Archline  228
97DRogue MarksmenBlaineTara5 Archbox  119
98DThe EnforcersMicahTara23 Infbox  198
99DDefiant Pride DeuxReed Cedric GarrettCagilan Empire23 Infbox  207
100DDragon ClubbersJonathonTara24 Infbox  316
101DTraion's Undeadly'sTraieonCagilan Empire12 Infbox  138
102DHesson's Comrad CompanyHessonTara18 Infline  160
103DHammer BoysBobaCagilan Empire41 Infbox  457
104DAngrelaAngeloCagilan Empire9 Infbox  137
105DMarchersNightbirdTara15 Infline  181
106DCrusadersheneryTara14 Cavwedge  253
107DHammerheadsBruceCagilan Empire19 Infbox  196
108DBrute SquadShaunCagilan Empire22 Infbox  274
109DLuke's KnightsLukeDarka17 Infbox  210
110DSFP Strikes BackUrpoTara38 Infbox  308
111DGet off our walls!!ListerTara25 Archbox  385
112DThe Dark HordeDorianCagilan Empire24 Cavwedge  429
113DGuard of the GoddessAtheneTara13 Archbox  221
114DAngels of HeavenLukesCagilan Empire20 Infbox  214
115DBlack Talon ElitePeakDarka5 Infbox  90
116DMarga's WalkersMargaCagilan Empire28 Infbox  246
117D4th Irregular PikemenEliasTara31 Infbox  227
118DDeath RaidersLotharCagilan Empire4 MIline  60
119DShadow GuardsXeonTara7 Archskirmish  145
120DApollon GuardApollonDarka20 Infline  325
121DBlack BanditsGerogeCagilan Empire18 Infbox  216
122DShadow WarriorsTwinBladeDarka40 Archline  354
123DReanimated Terracotta WarriorsKeungDarka36 Infbox  424
124DJump on it!!!OneCagilan Empire31 MIbox  305
125DFamily GuardsTrigiusCagilan Empire17 Infbox  190
126DWind StalkersNeoDarka20 Cavwedge  400
127DTidal TantrumHedonCagilan Empire22 Infline  259
128DThe Roaring DrachenIsabellaDarka29 Infbox  339
129DSpartan PhalanxEchetlaiosDarka15 MIbox  195
130DThe Peace MakersArchymondCagilan Empire34 Infbox  368
131DAngel's ShieldAngelCagilan Empire32 Infbox  372
132DBig Stick Diplomatic CorpsTsubakiCagilan Empire82 Archline  914
133DProtectorsRachelDarka24 Infline  292
134DCopperClaymoresClongashCagilan Empire28 Infline  159
135DTiberius GuardTiberiusCagilan Empire19 Infbox  250
136DFlying MurderCorvusCagilan Empire37 Archbox  359
137DAdams AntsAdamCagilan Empire30 Infbox  375
138DMeteor ShowersGwinevereCagilan Empire10 Archbox  158
139DTakarchs IIHonorataCagilan Empire15 Infbox  227
140DDelphin GuardDelphinDarka27 Infline  435
141DGladiatorsMaximussCagilan Empire30 Infbox  351
142DHerumor's Elite HaradrimHerumorDarka26 Infbox  352
143DAzzal InfantryAmancairDarka16 Infbox  196
144DInfantryKhaludhCagilan Empire15 Infbox  228
145DProtectors of the RealmWar lordCagilan Empire18 Infbox  198
146D61st Independent Maneuver UnitShinobuCagilan Empire24 Infbox  330
147DPersonal GuardjordyDarka16 Infbox  207
148DMyrmidonsAchillesTara69 Infbox  482
149DDemonic Hell-spawnKnuulTara31 Archbox  311
150DPersonal GuardSmokeCagilan Empire7 Cavwedge  224
151DDarkan Charging CataphractsGiovanniDarka26 Cavwedge  295
152DArutha's bowsAruthaTara15 Archbox  256
153DCold HandersShilockDarka15 Infbox  196
154DFuzzy MethodGorathDarka22 Infline  192
155DFlowin's EliteFlowinDarka25 Infline  240
156DWolvesTolanCagilan Empire14 Infbox  152
157DGodoryuKendrickTara4 Archbox  78
158DGhost AssasinsDolmerethCagilan Empire18 Archbox  182
159DDarkan MercenariesCrescentDarka25 Infbox  315
160DRapid FireJohnathanCagilan Empire26 Archbox  354
161DBlack RidersVengenceCagilan Empire20 Cavwedge  444
162DJo's MenJoDarka12 Infbox  163
163DHatecrewWlasbhemyDarka3 Infbox  60
164DElven AssasinsConallCagilan Empire16 SFbox  334
165DI'm Batman!BatmanDarka40 Infline  380


Total:
68 attackers (1058 Inf, 11 MI, 703 Arch, 235 Cav)
97 defenders (1528 Inf, 50 MI, 365 Arch, 141 Cav, 28 SF)
Total combat strengths: 24360 vs. 25639

The forces from Tara brace as they prepare to defend their ongoing takeover.
The region owner RedSpan and their allies attack the takeover forces.
The confederates from Cagilan Empire join the defense.
The Abington troops attack because they are at war with Tara.
The RedSpan troops attack because they are at war with Tara.
Wikiwakawu have attack orders.
ExSolider have attack orders.
Dragon Furie have attack orders.
The confederates from Carelia join the attacking forces.
The troops from Darka join the defense because of their alliance with Tara.

It is quite windy and the archers will have to aim very carefully.
Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.
Ulric, Count of Werdham, Marshal of the army of Suville takes command of the attacker forces.
The attacker are set up in Archer Opening formation.
Lister, the General of Tara, Marshal of the army of Foda takes command of the defender forces.


(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

 54 (51-C)
2 (28-C)
5 (21-C)
9 (15-C)
35 (40-C)
46 (60-C)
20 (20-C)
 59 (17-I)
58 (26-I)
52 (8-I)
51 (50-I)
44 (20-I)
47 (16-I)
43 (29-I)
66 (41-I)
62 (37-I)
64 (22-I)
42 (29-I)
13 (20-I)
17 (43-I)
19 (35-I)
11 (21-I)
4 (16-I)
7 (36-I)
22 (59-I)
31 (41-I)
29 (46-I)
23 (39-I)
28 (10-I)
40 (38-I)
39 (100-I)
38 (12-I)
21 (43-I)
14 (14-I)
3 (27-I)
18 (14-I)
1 (10-I)
68 (33-I)
63 (21-I)
8 (25-I)
65 (35-I)
48 (10-I)
49 (15-I)
57 (20-A)
53 (15-A)
50 (35-A)
60 (31-A)
67 (24-A)
12 (11-M)
16 (42-A)
34 (25-A)
36 (57-A)
37 (19-A)
32 (29-A)
25 (45-A)
26 (24-A)
27 (37-A)
30 (23-A)
41 (25-A)
24 (30-A)
33 (21-A)
6 (17-A)
10 (19-A)
15 (17-A)
61 (70-A)
45 (5-A)
55 (47-A)
56 (26-A)
 105 (15-I)
119 (7-A)
145 (18-I)
82 (17-I)
138 (10-A)
121 (18-I)
122 (40-A)
123 (36-I)
124 (31-M)
125 (17-I)
127 (22-I)
128 (29-I)
129 (15-M)
130 (34-I)
131 (32-I)
132 (82-A)
133 (24-I)
120 (20-I)
107 (19-I)
108 (22-I)
109 (17-I)
111 (25-A)
113 (13-A)
114 (20-I)
115 (5-I)
116 (28-I)
117 (31-I)
118 (4-M)
134 (28-I)
135 (19-I)
136 (37-A)
152 (15-A)
153 (15-I)
154 (22-I)
155 (25-I)
156 (14-I)
157 (4-A)
158 (18-A)
159 (25-I)
160 (26-A)
162 (12-I)
163 (3-I)
164 (16-S)
137 (30-I)
139 (15-I)
140 (27-I)
141 (30-I)
142 (26-I)
143 (16-I)
144 (15-I)
146 (24-I)
147 (16-I)
149 (31-A)
165 (40-I)
104 (9-I)
70 (21-I)
73 (10-I)
75 (29-I)
74 (26-I)
85 (21-I)
96 (14-A)
95 (23-I)
94 (21-I)
84 (12-S)
91 (16-I)
103 (41-I)
87 (15-I)
71 (10-I)
76 (25-I)
77 (17-A)
80 (4-I)
81 (26-I)
78 (8-I)
97 (5-A)
99 (23-I)
89 (21-A)
86 (33-I)
88 (35-I)
100 (24-I)
93 (30-I)
98 (23-I)
72 (28-I)
101 (12-I)
90 (14-I)
79 (16-I)
69 (34-I)
110 (38-I)
161 (20-C)
148 (69-I)
102 (18-I)
126 (20-C)
106 (14-C)
112 (24-C)
151 (26-C)
150 (7-C)
83 (18-C)
92 (12-C)
 


Flying arrows (36) fire on Lords of Light (82), scoring 178 hits.

Demonic Hell-spawn (149) fire on Baga's Redskirts (55), scoring 65 hits.
Forone XI (12) move in, hoping to reach close combat.
Forone XI (12) fire on Protectors of the Realm (145), scoring 24 hits.
Fire Away! (61) fire on Marchers (105), scoring 66 hits.
Baga's Redskirts (55) fire on Protectors of the Realm (145), scoring 393 hits.
Shoot a Goat (10) fire on Shadow Guards (119), scoring 124 hits.
Big Stick Diplomatic Corps (132) fire on Forone XI (12), scoring 538 hits.
Guard of the Goddess (113) fire on Forone XI (12), scoring 100 hits.
Equar fire unit (41) fire on Marchers (105), scoring 144 hits.
!st Foot Shadow Guard (33) fire on Lords of Light (82), scoring 63 hits.
Ravens Roughnecks (26) fire on Shadow Guards (119), scoring 73 hits.
Elite Taran Bowmen (77) fire on Forone XI (12), scoring 176 hits.
Arutha's bows (152) fire on Forone XI (12), scoring 129 hits.
Godoryu (157) fire on Forone XI (12), scoring 28 hits.
Filador's Guard (45) fire on Lords of Light (82), scoring 39 hits.
Leones Rojos (6) fire on Lords of Light (82), scoring 124 hits.
Trager's Webgard Bowmen (25) fire on Marchers (105), scoring 231 hits.
Flying Murder (136) fire on Forone XI (12), scoring 71 hits.
Ghost Assasins (158) fire on Forone XI (12), scoring 41 hits.
Get off our walls!! (111) fire on Forone XI (12), scoring 197 hits.
Johan's Archers (67) fire on Shadow Guards (119), scoring 75 hits.
Shadow Warriors (122) fire on Forone XI (12), scoring 109 hits.
The Elite Archers (27) fire on Shadow Guards (119), scoring 228 hits.
Rain of Ruin (37) fire on Lords of Light (82), scoring 67 hits.
Aim low (30) fire on Lords of Light (82), scoring 111 hits.
Police Force (50) fire on Protectors of the Realm (145), scoring 194 hits.
Occam's Snipers (60) fire on Marchers (105), scoring 128 hits.
Bows and Battle masters (15) fire on Lords of Light (82), scoring 121 hits.
Peltast (56) fire on Shadow Guards (119), scoring 117 hits.
Shoot a Goat (53) fire on Marchers (105), scoring 124 hits.
The Watchers (16) fire on Protectors of the Realm (145), scoring 165 hits.
Meteor Showers (138) fire on Forone XI (12), scoring 54 hits.
Jump on it!!! (124) fire on Forone XI (12), scoring 54 hits.
Spartan Phalanx (129) fire on Forone XI (12), scoring 51 hits.
shadow guard (57) fire on Lords of Light (82), scoring 142 hits.
Chaos Archers (89) fire on Forone XI (12), scoring 137 hits.
Rapid Fire (160) fire on Forone XI (12), scoring 182 hits.
Death Raiders (118) fire on Forone XI (12), scoring 8 hits.
Levis (24) fire on Shadow Guards (119), scoring 54 hits.
Golden Bowmen (34) fire on Shadow Guards (119), scoring 69 hits.
Marksman (32) fire on Marchers (105), scoring 108 hits.
Rumple's Rangers (96) fire on Forone XI (12), scoring 135 hits.
Rogue Marksmen (97) fire on Forone XI (12), scoring 67 hits.
Shadow Guards (119) fire on Forone XI (12), scoring 114 hits.
Darkan Charging Cataphracts (151) stay in their defensive position, awaiting an opportunity to charge.
Turin Rides (83) stay in their defensive position, awaiting an opportunity to charge.
Wind Stalkers (126) stay in their defensive position, awaiting an opportunity to charge.
Black Riders (161) stay in their defensive position, awaiting an opportunity to charge.
Personal Guard (150) stay in their defensive position, awaiting an opportunity to charge.
Templar Knights (9), Polo Trainees (46), Cheesecake Squad (20), Da Hat Rider's (5), {RH} Arch Cavalry (35), Wikiwakawu (2) and Mounted Sisters (54) ride on, closing in on the defenders.
Crusaders (106), The Dark Horde (112) and Hakkapeliitat (92) ride on, closing in on the enemy.
Fuzzy Method (154) stay behind their camp fortifications.
Cold Handers (153) stay behind their camp fortifications.
Gladiators (141) stay behind their camp fortifications.
Dragon Clubbers (100) stay behind their camp fortifications.
Hammer Boys (103) stay behind their camp fortifications.
Angel's Shield (131) stay behind their camp fortifications.
Emma's Flowers (80) stay behind their camp fortifications.
Delphin Guard (140) stay behind their camp fortifications.
Imperial Walkers (74) stay behind their camp fortifications.
Protectors of the Realm (145) stay behind their camp fortifications.
Black Scamps (95) stay behind their camp fortifications.
Tidal Tantrum (127) stay behind their camp fortifications.
Lords of Light (82) stay behind their camp fortifications.
Hatecrew (163) stay behind their camp fortifications.
Infantry (144) stay behind their camp fortifications.
Reanimated Terracotta Warriors (123) stay behind their camp fortifications.
Adams Ants (137) stay behind their camp fortifications.
Kerym (94) stay behind their camp fortifications.
Angrela (104) stay behind their camp fortifications.
Elven Assasins (164) stay behind their camp fortifications.
The Enforcers (98) stay behind their camp fortifications.
Luke's Knights (109) stay behind their camp fortifications.
Flowin's Elite (155) stay behind their camp fortifications.
Wolves (156) stay behind their camp fortifications.
Herumor's Elite Haradrim (142) stay behind their camp fortifications.
Gallaton Defenders (85) stay behind their camp fortifications.
The Peace Makers (130) stay behind their camp fortifications.
Tirion's Men (73) stay behind their camp fortifications.
Family Guards (125) stay behind their camp fortifications.
Brute Squad (108) stay behind their camp fortifications.
Personal Guard (147) stay behind their camp fortifications.
Tiberius Guard (135) stay behind their camp fortifications.
Tara Imperial Center Guard (87) stay behind their camp fortifications.
Godoryu (81) stay behind their camp fortifications.
Hawsekarls (91) stay behind their camp fortifications.
Slayers (69) stay behind their camp fortifications.
Half.Squirrel.Half.Chicken (88) stay behind their camp fortifications.
Revenge of Uusis (90) stay behind their camp fortifications.
You Will Die (84) stay behind their camp fortifications.
Apollon Guard (120) stay behind their camp fortifications.
Takarchs II (139) stay behind their camp fortifications.
Azzal Infantry (143) stay behind their camp fortifications.
Army Of Paladine (86) stay behind their camp fortifications.
Protectors (133) stay behind their camp fortifications.
Black Bandits (121) stay behind their camp fortifications.
Black Talon Elite (115) stay behind their camp fortifications.
Morrigan's Marauders (75) stay behind their camp fortifications.
Traion's Undeadly's (101) stay behind their camp fortifications.
Blackadders (21), slayers (1), New inf (58), 7th Fussknechts (39), {WB} Arch Infantry (51), Ambermel Heavy Infantry (7), Exe*Soldiers (66), Chivalric Men-at-Arms (49), Korallean Guard (63), The Hyenas (8), Chimerian Order (64), Elites of Wayford (43), Da Goat Fighters (38), Bolgar Pikemen (59), Dragon Furie (3), Mother's Kebabists (11), Silver Warders (18), Tax Doggers (40), Capricornus II (28), Date's Revengence (17), Centauri's Stars (14), ExSolider (23), Sun Rays of Apollo (52), Muthah Phucjahs (65), Battle Lust (29), Sons Of Odin (13), bearded goats (19), Knights Templar (68), Trannyth's pointy sticks (48), Iron Hearts of Carelia (31), † Legion Dogs † (22), Sibe bannermen (47), Slashing Sleet (42), Unforgiven (44), Vix Uno (4) and {SV} Water Buffaloes (62) advance towards the enemy.
Stimok Grunts (70), Hesson's Comrad Company (102), Jo's Men (162), 61st Independent Maneuver Unit (146), Red Core (93), Defiant Pride Deux (99), Angels of Heaven (114), The Roaring Drachen (128), Hammerheads (107), Myrmidons (148), Marga's Walkers (116), 1st Unit of Foot (79), 4th Irregular Pikemen (117), Darkan Mercenaries (159), I'm Batman! (165), Marchers (105), Undeadly's (76), SFP Strikes Back (110), CopperClaymores (134), Nardil Recruits (72), Imperial Meat Shields (78) and The Droggs (71) advance towards the enemy.

Close Combat:
1 Tara banners are visible in the melee.
Forone XI (12) score 16 hits.
Marchers (105) score 74 hits.
Total hits suffered: Attackers: 74, Defenders: 16

Forone XI (12) take 2265 hits (74 in close combat, 2191 from archer fire), which cause 11 casualties, wiping the unit out.
An'ton of RedSpan has been wounded.
Baga's Redskirts (55) take 65 hits from archer fire, which cause 1 casualties.
Protectors of the Realm (145) take 388 hits from archer fire (reduced due to fortifications), which cause 17 casualties.
War lord of Cagilan Empire has been wounded.
Lords of Light (82) take 423 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
Marchers (105) take 817 hits (16 in close combat, 801 from archer fire), which cause 15 casualties, wiping the unit out.
Nightbird of Tara has been wounded.
Shadow Guards (119) take 740 hits from archer fire, which cause 7 casualties, wiping the unit out.

Xeon of Tara has been wounded.

Turn No. 2

   54 (51-C)
2 (28-C)
5 (21-C)
9 (15-C)
35 (40-C)
46 (60-C)
20 (20-C)
59 (17-I)
58 (26-I)
57 (20-A)
53 (15-A)
52 (8-I)
51 (50-I)
44 (20-I)
47 (16-I)
43 (29-I)
50 (35-A)
60 (31-A)
67 (24-A)
66 (41-I)
62 (37-I)
64 (22-I)
42 (29-I)
13 (20-I)
16 (42-A)
17 (43-I)
19 (35-I)
11 (21-I)
4 (16-I)
7 (36-I)
22 (59-I)
34 (25-A)
36 (57-A)
37 (19-A)
32 (29-A)
31 (41-I)
25 (45-A)
26 (24-A)
27 (37-A)
29 (46-I)
30 (23-A)
23 (39-I)
41 (25-A)
28 (10-I)
24 (30-A)
40 (38-I)
39 (100-I)
38 (12-I)
33 (21-A)
21 (43-I)
6 (17-A)
14 (14-I)
3 (27-I)
10 (19-A)
18 (14-I)
15 (17-A)
1 (10-I)
68 (33-I)
63 (21-I)
8 (25-I)
65 (35-I)
61 (70-A)
45 (5-A)
48 (10-I)
49 (15-I)
55 (46-A)
56 (26-A)
 128 (29-I)
107 (19-I)
114 (20-I)
116 (28-I)
117 (31-I)
134 (28-I)
159 (25-I)
162 (12-I)
145 (1-I)
146 (24-I)
165 (40-I)
70 (21-I)
82 (6-I)
71 (10-I)
76 (25-I)
78 (8-I)
99 (23-I)
93 (30-I)
72 (28-I)
79 (16-I)
138 (10-A)
121 (18-I)
122 (40-A)
123 (36-I)
124 (31-M)
125 (17-I)
127 (22-I)
129 (15-M)
130 (34-I)
131 (32-I)
132 (82-A)
133 (24-I)
120 (20-I)
106 (14-C)
108 (22-I)
109 (17-I)
110 (38-I)
111 (25-A)
112 (24-C)
113 (13-A)
115 (5-I)
118 (4-M)
135 (19-I)
136 (37-A)
152 (15-A)
153 (15-I)
154 (22-I)
155 (25-I)
156 (14-I)
157 (4-A)
158 (18-A)
160 (26-A)
163 (3-I)
164 (16-S)
137 (30-I)
139 (15-I)
140 (27-I)
141 (30-I)
142 (26-I)
143 (16-I)
144 (15-I)
147 (16-I)
148 (69-I)
149 (31-A)
104 (9-I)
73 (10-I)
75 (29-I)
74 (26-I)
85 (21-I)
102 (18-I)
96 (14-A)
95 (23-I)
94 (21-I)
84 (12-S)
91 (16-I)
103 (41-I)
87 (15-I)
77 (17-A)
80 (4-I)
81 (26-I)
97 (5-A)
89 (21-A)
86 (33-I)
88 (35-I)
100 (24-I)
92 (12-C)
98 (23-I)
101 (12-I)
90 (14-I)
69 (34-I)
161 (20-C)
126 (20-C)
151 (26-C)
150 (7-C)
83 (18-C)
 


Get off our walls!! (111) have no enemy in range and hold their fire.

Johan's Archers (67) fire on I'm Batman! (165), scoring 105 hits.
Death Raiders (118) have no enemy in range and hold their fire.
Baga's Redskirts (55) fire on Red Core (93), scoring 357 hits.
Guard of the Goddess (113) have no enemy in range and advance to better firing positions.
Shoot a Goat (53) fire on The Roaring Drachen (128), scoring 93 hits.
Rapid Fire (160) fire on Ambermel Heavy Infantry (7), scoring 99 hits.
Fire Away! (61) fire on 61st Independent Maneuver Unit (146), scoring 65 hits.
Shoot a Goat (10) fire on Darkan Mercenaries (159), scoring 130 hits.
Demonic Hell-spawn (149) fire on Trager's Webgard Bowmen (25), scoring 53 hits.
The Elite Archers (27) fire on Marga's Walkers (116), scoring 311 hits.
Flying Murder (136) fire on Police Force (50), scoring 47 hits.
Bows and Battle masters (15) fire on Stimok Grunts (70), scoring 72 hits.
Levis (24) fire on Nardil Recruits (72), scoring 86 hits.
Spartan Phalanx (129) move closer to get better shots.
Police Force (50) fire on Angels of Heaven (114), scoring 160 hits.
shadow guard (57) fire on 4th Irregular Pikemen (117), scoring 164 hits.
Jump on it!!! (124) have no enemy in range and hold their fire.
Peltast (56) fire on Defiant Pride Deux (99), scoring 191 hits.
Golden Bowmen (34) fire on 61st Independent Maneuver Unit (146), scoring 75 hits.
Equar fire unit (41) fire on Guard of the Goddess (113), scoring 191 hits.
Flying arrows (36) fire on Hammerheads (107), scoring 220 hits.
Big Stick Diplomatic Corps (132) fire on Date's Revengence (17), scoring 215 hits.
Meteor Showers (138) fire on Muthah Phucjahs (65), scoring 39 hits.
Marksman (32) fire on The Droggs (71), scoring 131 hits.
The Watchers (16) fire on I'm Batman! (165), scoring 135 hits.
Arutha's bows (152) fire on Iron Hearts of Carelia (31), scoring 88 hits.
Trager's Webgard Bowmen (25) fire on Spartan Phalanx (129), scoring 208 hits.
Aim low (30) fire on Jo's Men (162), scoring 122 hits.
Filador's Guard (45) fire on Undeadly's (76), scoring 42 hits.
Rain of Ruin (37) fire on CopperClaymores (134), scoring 59 hits.
Occam's Snipers (60) fire on The Roaring Drachen (128), scoring 74 hits.
Ravens Roughnecks (26) fire on Lords of Light (82), scoring 95 hits.
Rogue Marksmen (97) have no enemy in range and hold their fire.
Godoryu (157) fire on ExSolider (23), scoring 27 hits.
Leones Rojos (6) fire on 1st Unit of Foot (79), scoring 187 hits.
Ghost Assasins (158) fire on {WB} Arch Infantry (51), scoring 43 hits.
Elite Taran Bowmen (77) have no enemy in range and hold their fire.
Rumple's Rangers (96) have no enemy in range and advance to better firing positions.
Shadow Warriors (122) fire on {SV} Water Buffaloes (62), scoring 85 hits.
!st Foot Shadow Guard (33) fire on Rumple's Rangers (96), scoring 45 hits.
Chaos Archers (89) fire on ExSolider (23), scoring 91 hits.
Hakkapeliitat (92), Black Riders (161), Turin Rides (83), Crusaders (106), Darkan Charging Cataphracts (151), Personal Guard (150) and Wind Stalkers (126) ride on, closing in on the enemy.
Templar Knights (9), Da Hat Rider's (5), Cheesecake Squad (20), {RH} Arch Cavalry (35), Polo Trainees (46), Wikiwakawu (2) and Mounted Sisters (54) charge ahead, into the defenders' ranks.
The Dark Horde (112) charge ahead, into the attackers' ranks.
Godoryu (81) stay behind their camp fortifications.
Reanimated Terracotta Warriors (123) stay behind their camp fortifications.
Revenge of Uusis (90) stay behind their camp fortifications.
Flowin's Elite (155) stay behind their camp fortifications.
Dragon Clubbers (100) stay behind their camp fortifications.
Protectors (133) stay behind their camp fortifications.
Black Bandits (121) stay behind their camp fortifications.
Black Talon Elite (115) stay behind their camp fortifications.
Cold Handers (153) stay behind their camp fortifications.
Elven Assasins (164) stay behind their camp fortifications.
Tara Imperial Center Guard (87) stay behind their camp fortifications.
Tidal Tantrum (127) stay behind their camp fortifications.
Black Scamps (95) stay behind their camp fortifications.
Protectors of the Realm (145) stay behind their camp fortifications.
Delphin Guard (140) stay behind their camp fortifications.
Fuzzy Method (154) stay behind their camp fortifications.
Slayers (69) stay behind their camp fortifications.
The Peace Makers (130) stay behind their camp fortifications.
Gladiators (141) stay behind their camp fortifications.
Takarchs II (139) stay behind their camp fortifications.
Army Of Paladine (86) stay behind their camp fortifications.
Herumor's Elite Haradrim (142) stay behind their camp fortifications.
Hammer Boys (103) stay behind their camp fortifications.
You Will Die (84) stay behind their camp fortifications.
Hawsekarls (91) stay behind their camp fortifications.
Gallaton Defenders (85) stay behind their camp fortifications.
Angel's Shield (131) stay behind their camp fortifications.
Personal Guard (147) stay behind their camp fortifications.
Hatecrew (163) stay behind their camp fortifications.
The Enforcers (98) stay behind their camp fortifications.
Tirion's Men (73) stay behind their camp fortifications.
Luke's Knights (109) stay behind their camp fortifications.
Kerym (94) stay behind their camp fortifications.
Infantry (144) stay behind their camp fortifications.
Wolves (156) stay behind their camp fortifications.
Adams Ants (137) stay behind their camp fortifications.
Morrigan's Marauders (75) stay behind their camp fortifications.
Emma's Flowers (80) stay behind their camp fortifications.
Angrela (104) stay behind their camp fortifications.
Family Guards (125) stay behind their camp fortifications.
Apollon Guard (120) stay behind their camp fortifications.
Imperial Walkers (74) stay behind their camp fortifications.
Brute Squad (108) stay behind their camp fortifications.
Traion's Undeadly's (101) stay behind their camp fortifications.
Tiberius Guard (135) stay behind their camp fortifications.
Half.Squirrel.Half.Chicken (88) stay behind their camp fortifications.
Azzal Infantry (143) stay behind their camp fortifications.
Chivalric Men-at-Arms (49), Mother's Kebabists (11), Slashing Sleet (42), Sun Rays of Apollo (52), Capricornus II (28), slayers (1), Tax Doggers (40), {WB} Arch Infantry (51), Korallean Guard (63), ExSolider (23), Chimerian Order (64), Vix Uno (4), {SV} Water Buffaloes (62), Dragon Furie (3), bearded goats (19), Centauri's Stars (14), 7th Fussknechts (39), Sons Of Odin (13), Sibe bannermen (47), Knights Templar (68), Da Goat Fighters (38), Silver Warders (18), The Hyenas (8), Unforgiven (44), New inf (58), Ambermel Heavy Infantry (7), Muthah Phucjahs (65), Iron Hearts of Carelia (31), Bolgar Pikemen (59), Trannyth's pointy sticks (48), Date's Revengence (17), Exe*Soldiers (66), Elites of Wayford (43), † Legion Dogs † (22), Battle Lust (29) and Blackadders (21) advance towards the enemy.
Imperial Meat Shields (78), 4th Irregular Pikemen (117), Lords of Light (82), Stimok Grunts (70), Hammerheads (107), Defiant Pride Deux (99), Angels of Heaven (114), The Droggs (71), 61st Independent Maneuver Unit (146), Jo's Men (162), Red Core (93), Darkan Mercenaries (159), Undeadly's (76), 1st Unit of Foot (79), Marga's Walkers (116), SFP Strikes Back (110), Nardil Recruits (72), I'm Batman! (165), The Roaring Drachen (128), CopperClaymores (134), Myrmidons (148) and Hesson's Comrad Company (102) advance towards the enemy.

Close Combat:
10 Cagilan Empire banners are visible in the melee.
29 Abington banners are visible in the melee.
1 Darka banners are visible in the melee.
2 Tara banners are visible in the melee.
15 RedSpan banners are visible in the melee.
3 Carelia banners are visible in the melee.
Imperial Meat Shields (78) score 30 hits.
4th Irregular Pikemen (117) score 77 hits.
Chivalric Men-at-Arms (49) score 155 hits.
Mother's Kebabists (11) score 121 hits.
Slashing Sleet (42) score 44 hits.
Lords of Light (82) score 62 hits.
Sun Rays of Apollo (52) score 74 hits.
Stimok Grunts (70) score 93 hits.
Capricornus II (28) score 18 hits.
slayers (1) score 109 hits.
Tax Doggers (40) score 212 hits.
{WB} Arch Infantry (51) score 210 hits.
Hammerheads (107) score 93 hits.
Hakkapeliitat (92) score 206 hits.
Korallean Guard (63) score 106 hits.
ExSolider (23) score 285 hits.
Chimerian Order (64) score 155 hits.
Defiant Pride Deux (99) score 41 hits.
Vix Uno (4) score 61 hits.
Angels of Heaven (114) score 94 hits.
The Droggs (71) score 107 hits.
{SV} Water Buffaloes (62) score 238 hits.
Dragon Furie (3) score 126 hits.
bearded goats (19) score 277 hits.
61st Independent Maneuver Unit (146) score 203 hits.
Jo's Men (162) score 86 hits.
Centauri's Stars (14) score 67 hits.
Red Core (93) score 160 hits.
7th Fussknechts (39) score 87 hits.
Sons Of Odin (13) score 92 hits.
Darkan Mercenaries (159) score 231 hits.
Undeadly's (76) score 46 hits.
Sibe bannermen (47) score 157 hits.
Crusaders (106) score 190 hits.
1st Unit of Foot (79) score 56 hits.
Knights Templar (68) score 164 hits.
Da Goat Fighters (38) score 87 hits.
Silver Warders (18) score 215 hits.
Marga's Walkers (116) score 76 hits.
The Hyenas (8) score 155 hits.
Unforgiven (44) score 42 hits.
New inf (58) score 200 hits.
Ambermel Heavy Infantry (7) score 419 hits.
Muthah Phucjahs (65) score 299 hits.
Templar Knights (9) score 1007 hits.
Da Hat Rider's (5) score 596 hits.
Iron Hearts of Carelia (31) score 202 hits.
Bolgar Pikemen (59) score 121 hits.
Trannyth's pointy sticks (48) score 62 hits.
Date's Revengence (17) score 239 hits.
Cheesecake Squad (20) score 223 hits.
Exe*Soldiers (66) score 173 hits.
Elites of Wayford (43) score 321 hits.
† Legion Dogs † (22) score 139 hits.
Battle Lust (29) score 216 hits.
{RH} Arch Cavalry (35) score 593 hits.
Nardil Recruits (72) score 63 hits.
Polo Trainees (46) score 2018 hits.
I'm Batman! (165) score 344 hits.
Wikiwakawu (2) score 1010 hits.
The Roaring Drachen (128) score 178 hits.
Mounted Sisters (54) score 1285 hits.
CopperClaymores (134) score 60 hits.
The Dark Horde (112) score 575 hits.
Blackadders (21) score 164 hits.
Total hits suffered: Attackers: 3071, Defenders: 12544

Imperial Meat Shields (78) take 2186 hits in close combat, which cause 8 casualties, wiping the unit out.
Big Bad of Cagilan Empire has been wounded.
4th Irregular Pikemen (117) take 1559 hits (1395 in close combat, 164 from archer fire), which cause 31 casualties, wiping the unit out.
Chivalric Men-at-Arms (49) take 707 hits in close combat, which cause 15 casualties, wiping the unit out.
Mother's Kebabists (11) take 639 hits in close combat, which cause 15 casualties.
Slashing Sleet (42) take 242 hits in close combat, which cause 7 casualties.
Lords of Light (82) take 2041 hits (1946 in close combat, 95 from archer fire), which cause 6 casualties, wiping the unit out.
spindor the red of Cagilan Empire has been wounded.
Sun Rays of Apollo (52) take 253 hits in close combat, which cause 8 casualties, wiping the unit out.
Stimok Grunts (70) take 888 hits (816 in close combat, 72 from archer fire), which cause 21 casualties, wiping the unit out.
Capricornus II (28) take 185 hits in close combat, which cause 6 casualties.
slayers (1) take 262 hits in close combat, which cause 6 casualties.
Guard of the Goddess (113) take 191 hits from archer fire, which cause 4 casualties.
Tax Doggers (40) take 196 hits in close combat, which cause 6 casualties.
{WB} Arch Infantry (51) take 155 hits (112 in close combat, 43 from archer fire), which cause 4 casualties.
Hammerheads (107) take 1832 hits (1612 in close combat, 220 from archer fire), which cause 19 casualties, wiping the unit out.
Hakkapeliitat (92) take 843 hits in close combat, which cause 12 casualties, wiping the unit out.
Korallean Guard (63) take 91 hits in close combat, which cause 2 casualties.
ExSolider (23) take 222 hits (104 in close combat, 118 from archer fire), which cause 5 casualties.
Chimerian Order (64) take 56 hits in close combat, which cause 2 casualties.
Defiant Pride Deux (99) take 786 hits (595 in close combat, 191 from archer fire), which cause 23 casualties, wiping the unit out.
Vix Uno (4) take 68 hits in close combat, which cause 2 casualties.
Angels of Heaven (114) take 868 hits (708 in close combat, 160 from archer fire), which cause 20 casualties, wiping the unit out.
Lukes of Cagilan Empire has been wounded.
The Droggs (71) take 664 hits (533 in close combat, 131 from archer fire), which cause 10 casualties, wiping the unit out.
{SV} Water Buffaloes (62) take 139 hits (54 in close combat, 85 from archer fire), which cause 5 casualties.
Dragon Furie (3) take 47 hits in close combat, which cause 2 casualties.
bearded goats (19) take 28 hits in close combat, which cause 1 casualties.
61st Independent Maneuver Unit (146) take 651 hits (511 in close combat, 140 from archer fire), which cause 21 casualties.
Jo's Men (162) take 300 hits (178 in close combat, 122 from archer fire), which cause 11 casualties.
Centauri's Stars (14) take 27 hits in close combat, which cause 1 casualties.
Red Core (93) take 659 hits (302 in close combat, 357 from archer fire), which cause 19 casualties. 2 Cagilan Empire banners fall.
Darkan Mercenaries (159) take 290 hits (160 in close combat, 130 from archer fire), which cause 10 casualties.
Undeadly's (76) take 228 hits (186 in close combat, 42 from archer fire), which cause 10 casualties.
Flamius of Tara has been wounded.
Crusaders (106) take 127 hits in close combat, which cause 3 casualties.
1st Unit of Foot (79) take 280 hits (93 in close combat, 187 from archer fire), which cause 10 casualties.
Spartan Phalanx (129) take 208 hits from archer fire, which cause 6 casualties.
Police Force (50) take 47 hits from archer fire, which cause 1 casualties.
Marga's Walkers (116) take 369 hits (58 in close combat, 311 from archer fire), which cause 13 casualties.
Ambermel Heavy Infantry (7) take 99 hits from archer fire, which cause 3 casualties.
Muthah Phucjahs (65) take 39 hits from archer fire, which cause 1 casualties.
Iron Hearts of Carelia (31) take 88 hits from archer fire, which cause 2 casualties.
Date's Revengence (17) take 215 hits from archer fire, which cause 6 casualties.
Trager's Webgard Bowmen (25) take 53 hits from archer fire, which cause 2 casualties.
Nardil Recruits (72) take 143 hits (57 in close combat, 86 from archer fire), which cause 6 casualties.
I'm Batman! (165) take 295 hits (55 in close combat, 240 from archer fire), which cause 12 casualties.
The Roaring Drachen (128) take 235 hits (68 in close combat, 167 from archer fire), which cause 7 casualties.
CopperClaymores (134) take 126 hits (67 in close combat, 59 from archer fire), which cause 6 casualties.
The Dark Horde (112) take 48 hits in close combat, which cause 1 casualties.
Rumple's Rangers (96) take 45 hits from archer fire, which cause 1 casualties.


Turn No. 3

    57 (20-A)
53 (15-A)
50 (34-A)
60 (31-A)
67 (24-A)
16 (42-A)
34 (25-A)
36 (57-A)
37 (19-A)
32 (29-A)
25 (43-A)
26 (24-A)
27 (37-A)
30 (23-A)
41 (25-A)
24 (30-A)
33 (21-A)
6 (17-A)
10 (19-A)
15 (17-A)
61 (70-A)
45 (5-A)
55 (46-A)
56 (26-A)
59 (17-I)
54 (51-C)
58 (26-I)
51 (46-I)
44 (20-I)
128 (22-I)
47 (16-I)
43 (29-I)
106 (11-C)
66 (41-I)
62 (32-I)
112 (23-C)
64 (20-I)
42 (22-I)
116 (15-I)
134 (22-I)
13 (20-I)
17 (37-I)
19 (34-I)
11 (6-I)
2 (28-C)
4 (14-I)
5 (21-C)
7 (33-I)
159 (15-I)
9 (15-C)
162 (1-I)
22 (59-I)
35 (40-C)
46 (60-C)
31 (39-I)
146 (3-I)
29 (46-I)
165 (28-I)
23 (34-I)
28 (4-I)
40 (32-I)
39 (100-I)
38 (12-I)
21 (43-I)
20 (20-C)
14 (13-I)
3 (25-I)
18 (14-I)
76 (15-I)
1 (4-I)
68 (33-I)
63 (19-I)
8 (25-I)
65 (34-I)
93 (11-I)
72 (22-I)
48 (10-I)
79 (6-I)
129 (9-M)
110 (38-I)
113 (9-A)
161 (20-C)
145 (1-I)
148 (69-I)
102 (18-I)
96 (13-A)
138 (10-A)
121 (18-I)
122 (40-A)
123 (36-I)
124 (31-M)
125 (17-I)
126 (20-C)
127 (22-I)
130 (34-I)
131 (32-I)
132 (82-A)
133 (24-I)
120 (20-I)
108 (22-I)
109 (17-I)
111 (25-A)
115 (5-I)
118 (4-M)
135 (19-I)
136 (37-A)
152 (15-A)
153 (15-I)
154 (22-I)
155 (25-I)
156 (14-I)
157 (4-A)
158 (18-A)
160 (26-A)
163 (3-I)
164 (16-S)
151 (26-C)
150 (7-C)
137 (30-I)
139 (15-I)
140 (27-I)
141 (30-I)
142 (26-I)
143 (16-I)
144 (15-I)
147 (16-I)
149 (31-A)
104 (9-I)
73 (10-I)
75 (29-I)
83 (18-C)
74 (26-I)
85 (21-I)
95 (23-I)
94 (21-I)
84 (12-S)
91 (16-I)
103 (41-I)
87 (15-I)
77 (17-A)
80 (4-I)
81 (26-I)
97 (5-A)
89 (21-A)
86 (33-I)
88 (35-I)
100 (24-I)
98 (23-I)
101 (12-I)
90 (14-I)
69 (34-I)
   


Death Raiders (118) hold their fire.

Fire Away! (61) fire on Myrmidons (148), scoring 72 hits.
shadow guard (57) fire on Black Riders (161), scoring 72 hits.
Spartan Phalanx (129) move closer to get better shots.
Peltast (56) fire on Myrmidons (148), scoring 124 hits.
Rapid Fire (160) fire on Baga's Redskirts (55), scoring 96 hits.
Shoot a Goat (53) fire on SFP Strikes Back (110), scoring 132 hits.
Filador's Guard (45) fire on Black Riders (161), scoring 24 hits.
Flying arrows (36) fire on Black Riders (161), scoring 163 hits.
Elite Taran Bowmen (77) hold their fire.
Ghost Assasins (158) fire on Trager's Webgard Bowmen (25), scoring 26 hits.
The Watchers (16) fire on Rumple's Rangers (96), scoring 196 hits.
Baga's Redskirts (55) fire on Guard of the Goddess (113), scoring 384 hits.
Shadow Warriors (122) fire on Trager's Webgard Bowmen (25), scoring 55 hits.
Godoryu (157) fire on Police Force (50), scoring 20 hits.
Chaos Archers (89) fire on The Elite Archers (27), scoring 130 hits.
Meteor Showers (138) fire on Police Force (50), scoring 41 hits.
Arutha's bows (152) fire on Trager's Webgard Bowmen (25), scoring 60 hits.
Guard of the Goddess (113) fire on Police Force (50), scoring 129 hits.
Bows and Battle masters (15) fire on Hesson's Comrad Company (102), scoring 88 hits.
Flying Murder (136) fire on Aim low (30), scoring 38 hits.
Jump on it!!! (124) move closer to get better shots.
Rogue Marksmen (97) hold their fire.
Leones Rojos (6) fire on Jump on it!!! (124), scoring 138 hits.
Rain of Ruin (37) fire on Myrmidons (148), scoring 89 hits.
Johan's Archers (67) fire on SFP Strikes Back (110), scoring 75 hits.
Get off our walls!! (111) move closer to get better shots.
Ravens Roughnecks (26) fire on Get off our walls!! (111), scoring 132 hits.
!st Foot Shadow Guard (33) fire on Get off our walls!! (111), scoring 49 hits.
Big Stick Diplomatic Corps (132) fire on Marksman (32), scoring 371 hits.
Police Force (50) fire on Protectors of the Realm (145), scoring 231 hits.
Trager's Webgard Bowmen (25) fire on Jump on it!!! (124), scoring 236 hits.
Levis (24) fire on Get off our walls!! (111), scoring 45 hits.
Golden Bowmen (34) fire on Hesson's Comrad Company (102), scoring 138 hits.
Aim low (30) fire on Black Riders (161), scoring 63 hits.
Rumple's Rangers (96) fire on Occam's Snipers (60), scoring 139 hits.
Demonic Hell-spawn (149) fire on Equar fire unit (41), scoring 45 hits.
The Elite Archers (27) fire on Myrmidons (148), scoring 238 hits.
Shoot a Goat (10) fire on SFP Strikes Back (110), scoring 116 hits.
Occam's Snipers (60) fire on Get off our walls!! (111), scoring 107 hits.
Marksman (32) fire on Black Riders (161), scoring 131 hits.
Equar fire unit (41) fire on Rumple's Rangers (96), scoring 152 hits.
Black Riders (161) charge forward.
Darkan Charging Cataphracts (151), Turin Rides (83), Personal Guard (150) and Wind Stalkers (126) charge ahead, into the attackers' ranks.
Takarchs II (139), Angrela (104), Myrmidons (148), SFP Strikes Back (110), Godoryu (81), Personal Guard (147), Family Guards (125), The Peace Makers (130), Hatecrew (163), You Will Die (84), Protectors (133), Revenge of Uusis (90), Reanimated Terracotta Warriors (123), Gladiators (141), Azzal Infantry (143), Fuzzy Method (154), Angel's Shield (131), Gallaton Defenders (85), Hammer Boys (103), Hawsekarls (91), Protectors of the Realm (145), Wolves (156), Slayers (69), Adams Ants (137), Brute Squad (108), Traion's Undeadly's (101), Army Of Paladine (86), Black Scamps (95), Imperial Walkers (74), Apollon Guard (120), Elven Assasins (164), The Enforcers (98), Tidal Tantrum (127), Morrigan's Marauders (75), Tara Imperial Center Guard (87), Tirion's Men (73), Emma's Flowers (80), Tiberius Guard (135), Delphin Guard (140), Hesson's Comrad Company (102), Half.Squirrel.Half.Chicken (88), Black Bandits (121), Kerym (94), Dragon Clubbers (100), Luke's Knights (109), Cold Handers (153), Flowin's Elite (155), Herumor's Elite Haradrim (142), Infantry (144) and Black Talon Elite (115) advance towards the enemy.

Close Combat:
5 Cagilan Empire banners are visible in the melee.
29 Abington banners are visible in the melee.
6 Darka banners are visible in the melee.
15 RedSpan banners are visible in the melee.
3 Carelia banners are visible in the melee.
Templar Knights (9) score 422 hits.
The Hyenas (8) score 168 hits.
Myrmidons (148) score 153 hits.
7th Fussknechts (39) score 75 hits.
I'm Batman! (165) score 299 hits.
SFP Strikes Back (110) score 99 hits.
Iron Hearts of Carelia (31) score 152 hits.
Korallean Guard (63) score 84 hits.
Centauri's Stars (14) score 59 hits.
Nardil Recruits (72) score 54 hits.
Spartan Phalanx (129) score 83 hits.
New inf (58) score 215 hits.
The Dark Horde (112) score 287 hits.
Dragon Furie (3) score 147 hits.
Darkan Charging Cataphracts (151) score 399 hits.
slayers (1) score 43 hits.
Muthah Phucjahs (65) score 376 hits.
Bolgar Pikemen (59) score 100 hits.
bearded goats (19) score 277 hits.
Silver Warders (18) score 186 hits.
Undeadly's (76) score 24 hits.
1st Unit of Foot (79) score 27 hits.
Darkan Mercenaries (159) score 125 hits.
Blackadders (21) score 154 hits.
Red Core (93) score 94 hits.
Tax Doggers (40) score 169 hits.
Crusaders (106) score 141 hits.
Exe*Soldiers (66) score 192 hits.
Da Goat Fighters (38) score 95 hits.
The Roaring Drachen (128) score 158 hits.
Sibe bannermen (47) score 143 hits.
Protectors of the Realm (145) score 7 hits.
Capricornus II (28) score 10 hits.
{WB} Arch Infantry (51) score 200 hits.
Wikiwakawu (2) score 465 hits.
Turin Rides (83) score 316 hits.
CopperClaymores (134) score 47 hits.
Knights Templar (68) score 155 hits.
Slashing Sleet (42) score 37 hits.
Date's Revengence (17) score 210 hits.
Marga's Walkers (116) score 46 hits.
{SV} Water Buffaloes (62) score 229 hits.
Vix Uno (4) score 57 hits.
Mother's Kebabists (11) score 42 hits.
Cheesecake Squad (20) score 102 hits.
Polo Trainees (46) score 820 hits.
† Legion Dogs † (22) score 132 hits.
Sons Of Odin (13) score 96 hits.
Personal Guard (150) score 242 hits.
61st Independent Maneuver Unit (146) score 39 hits.
Jo's Men (162) score 15 hits.
Chimerian Order (64) score 148 hits.
{RH} Arch Cavalry (35) score 309 hits.
Mounted Sisters (54) score 601 hits.
Wind Stalkers (126) score 954 hits.
ExSolider (23) score 230 hits.
Hesson's Comrad Company (102) score 51 hits.
Trannyth's pointy sticks (48) score 66 hits.
Battle Lust (29) score 239 hits.
Da Hat Rider's (5) score 295 hits.
Unforgiven (44) score 43 hits.
Ambermel Heavy Infantry (7) score 421 hits.
Black Riders (161) score 621 hits.
Elites of Wayford (43) score 350 hits.
Total hits suffered: Attackers: 4281, Defenders: 8314

Templar Knights (9) take 514 hits in close combat, which cause 11 casualties.
The Hyenas (8) take 1018 hits in close combat, which cause 23 casualties.
Myrmidons (148) take 2519 hits (1996 in close combat, 523 from archer fire), which cause 69 casualties, wiping the unit out.
7th Fussknechts (39) take 440 hits in close combat, which cause 16 casualties.
I'm Batman! (165) take 885 hits in close combat, which cause 28 casualties, wiping the unit out.
SFP Strikes Back (110) take 1464 hits (1141 in close combat, 323 from archer fire), which cause 38 casualties, wiping the unit out.
Iron Hearts of Carelia (31) take 578 hits in close combat, which cause 11 casualties.
Korallean Guard (63) take 312 hits in close combat, which cause 8 casualties.
Centauri's Stars (14) take 384 hits in close combat, which cause 12 casualties.
Nardil Recruits (72) take 988 hits in close combat, which cause 22 casualties, wiping the unit out.
Spartan Phalanx (129) take 595 hits in close combat, which cause 9 casualties, wiping the unit out.
New inf (58) take 239 hits in close combat, which cause 6 casualties.
The Dark Horde (112) take 461 hits in close combat, which cause 12 casualties. One Cagilan Empire banner is lost.
Dragon Furie (3) take 168 hits in close combat, which cause 6 casualties.
Darkan Charging Cataphracts (151) take 518 hits in close combat, which cause 22 casualties.
slayers (1) take 151 hits in close combat, which cause 4 casualties, wiping the unit out.
Muthah Phucjahs (65) take 139 hits in close combat, which cause 3 casualties.
Bolgar Pikemen (59) take 55 hits in close combat, which cause 2 casualties.
bearded goats (19) take 60 hits in close combat, which cause 1 casualties.
Silver Warders (18) take 58 hits in close combat, which cause 1 casualties.
Undeadly's (76) take 381 hits in close combat, which cause 15 casualties, wiping the unit out.
1st Unit of Foot (79) take 230 hits in close combat, which cause 6 casualties, wiping the unit out.
Darkan Mercenaries (159) take 235 hits in close combat, which cause 8 casualties.
Baga's Redskirts (55) take 96 hits from archer fire, which cause 2 casualties.
Blackadders (21) take 50 hits in close combat, which cause 2 casualties.
Red Core (93) take 89 hits in close combat, which cause 3 casualties.
Tax Doggers (40) take 40 hits in close combat, which cause 1 casualties.
Crusaders (106) take 104 hits in close combat, which cause 3 casualties.
Exe*Soldiers (66) take 40 hits in close combat, which cause 1 casualties.
Da Goat Fighters (38) take 35 hits in close combat, which cause 1 casualties.
The Roaring Drachen (128) take 153 hits in close combat, which cause 4 casualties.
Guard of the Goddess (113) take 384 hits from archer fire, which cause 9 casualties, wiping the unit out.
Protectors of the Realm (145) take 339 hits (108 in close combat, 231 from archer fire), which cause 1 casualties, wiping the unit out.
Turin Rides (83) take 99 hits in close combat, which cause 3 casualties.
CopperClaymores (134) take 67 hits in close combat, which cause 3 casualties.
Jump on it!!! (124) take 374 hits from archer fire, which cause 15 casualties.
Get off our walls!! (111) take 333 hits from archer fire, which cause 9 casualties.
Marga's Walkers (116) take 60 hits in close combat, which cause 2 casualties.
Personal Guard (150) take 52 hits in close combat, which cause 1 casualties.
61st Independent Maneuver Unit (146) take 38 hits in close combat, which cause 1 casualties.
Jo's Men (162) take 36 hits in close combat, which cause 1 casualties, wiping the unit out.
Wind Stalkers (126) take 40 hits in close combat, which cause 1 casualties.
Police Force (50) take 190 hits from archer fire, which cause 5 casualties.
Trager's Webgard Bowmen (25) take 141 hits from archer fire, which cause 4 casualties.
Hesson's Comrad Company (102) take 264 hits (38 in close combat, 226 from archer fire), which cause 8 casualties.
Aim low (30) take 38 hits from archer fire, which cause 1 casualties.
Rumple's Rangers (96) take 348 hits from archer fire, which cause 9 casualties.
The Elite Archers (27) take 130 hits from archer fire, which cause 3 casualties.
Occam's Snipers (60) take 139 hits from archer fire, which cause 5 casualties.
Marksman (32) take 371 hits from archer fire, which cause 9 casualties.
Equar fire unit (41) take 45 hits from archer fire, which cause 1 casualties.
Black Riders (161) take 453 hits from archer fire, which cause 12 casualties.


Turn No. 4

    57 (20-A)
53 (15-A)
50 (29-A)
60 (26-A)
67 (24-A)
16 (42-A)
34 (25-A)
36 (57-A)
37 (19-A)
32 (20-A)
25 (39-A)
26 (24-A)
27 (34-A)
30 (22-A)
41 (24-A)
24 (30-A)
33 (21-A)
6 (17-A)
10 (19-A)
15 (17-A)
61 (70-A)
45 (5-A)
55 (44-A)
56 (26-A)
59 (15-I)
54 (51-C)
58 (20-I)
51 (46-I)
126 (19-C)
44 (20-I)
128 (18-I)
47 (16-I)
43 (29-I)
106 (8-C)
66 (40-I)
62 (32-I)
112 (11-C)
64 (20-I)
42 (22-I)
116 (13-I)
134 (19-I)
13 (20-I)
17 (37-I)
19 (33-I)
11 (6-I)
2 (28-C)
4 (14-I)
5 (21-C)
7 (33-I)
159 (7-I)
9 (4-C)
161 (8-C)
151 (4-C)
22 (59-I)
150 (6-C)
35 (40-C)
46 (60-C)
31 (28-I)
146 (2-I)
29 (46-I)
23 (34-I)
28 (4-I)
83 (15-C)
40 (31-I)
39 (84-I)
38 (11-I)
102 (10-I)
21 (41-I)
20 (20-C)
14 (1-I)
3 (19-I)
18 (13-I)
68 (33-I)
63 (11-I)
8 (2-I)
65 (31-I)
93 (8-I)
48 (10-I)
121 (18-I)
123 (36-I)
124 (16-M)
125 (17-I)
127 (22-I)
130 (34-I)
131 (32-I)
133 (24-I)
120 (20-I)
108 (22-I)
109 (17-I)
111 (16-A)
115 (5-I)
135 (19-I)
153 (15-I)
154 (22-I)
155 (25-I)
156 (14-I)
163 (3-I)
164 (16-S)
137 (30-I)
139 (15-I)
140 (27-I)
141 (30-I)
142 (26-I)
143 (16-I)
144 (15-I)
147 (16-I)
104 (9-I)
73 (10-I)
75 (29-I)
74 (26-I)
85 (21-I)
96 (4-A)
95 (23-I)
94 (21-I)
84 (12-S)
91 (16-I)
103 (41-I)
87 (15-I)
80 (4-I)
81 (26-I)
86 (33-I)
88 (35-I)
100 (24-I)
98 (23-I)
101 (12-I)
90 (14-I)
69 (34-I)
138 (10-A)
122 (40-A)
132 (82-A)
118 (4-M)
136 (37-A)
152 (15-A)
157 (4-A)
158 (18-A)
160 (26-A)
149 (31-A)
77 (17-A)
97 (5-A)
89 (21-A)
   


Levis (24) fire on You Will Die (84), scoring 52 hits.

Golden Bowmen (34) fire on Hammer Boys (103), scoring 84 hits.
Ravens Roughnecks (26) fire on Reanimated Terracotta Warriors (123), scoring 85 hits.
Shadow Warriors (122) fire on Baga's Redskirts (55), scoring 65 hits.
Fire Away! (61) fire on Delphin Guard (140), scoring 79 hits.
Equar fire unit (41) fire on Adams Ants (137), scoring 165 hits.
Johan's Archers (67) fire on Imperial Walkers (74), scoring 108 hits.
Godoryu (157) fire on Baga's Redskirts (55), scoring 21 hits.
Ghost Assasins (158) fire on Trager's Webgard Bowmen (25), scoring 35 hits.
Chaos Archers (89) fire on Baga's Redskirts (55), scoring 90 hits.
Shoot a Goat (53) fire on Angel's Shield (131), scoring 142 hits.
Rain of Ruin (37) fire on The Peace Makers (130), scoring 99 hits.
Bows and Battle masters (15) fire on Herumor's Elite Haradrim (142), scoring 80 hits.
Demonic Hell-spawn (149) fire on Flying arrows (36), scoring 56 hits.
Meteor Showers (138) fire on The Elite Archers (27), scoring 35 hits.
Elite Taran Bowmen (77) hold their fire.
shadow guard (57) fire on You Will Die (84), scoring 114 hits.
Death Raiders (118) hold their fire.
Filador's Guard (45) fire on Gladiators (141), scoring 38 hits.
Rumple's Rangers (96) fire on Trager's Webgard Bowmen (25), scoring 33 hits.
Marksman (32) fire on Elven Assasins (164), scoring 85 hits.
Big Stick Diplomatic Corps (132) fire on Police Force (50), scoring 329 hits.
Occam's Snipers (60) fire on Apollon Guard (120), scoring 101 hits.
The Watchers (16) fire on Half.Squirrel.Half.Chicken (88), scoring 121 hits.
Peltast (56) fire on Morrigan's Marauders (75), scoring 134 hits.
Flying arrows (36) fire on Gallaton Defenders (85), scoring 179 hits.
The Elite Archers (27) fire on Dragon Clubbers (100), scoring 183 hits.
Get off our walls!! (111) fire on Trager's Webgard Bowmen (25), scoring 196 hits.
Trager's Webgard Bowmen (25) fire on Godoryu (81), scoring 180 hits.
Arutha's bows (152) fire on Aim low (30), scoring 59 hits.
Jump on it!!! (124) fire on Leones Rojos (6), scoring 39 hits.
Rogue Marksmen (97) hold their fire.
Baga's Redskirts (55) fire on Hammer Boys (103), scoring 267 hits.
Aim low (30) fire on Black Scamps (95), scoring 123 hits.
Shoot a Goat (10) fire on Protectors (133), scoring 141 hits.
!st Foot Shadow Guard (33) fire on Kerym (94), scoring 68 hits.
Police Force (50) fire on Delphin Guard (140), scoring 162 hits.
Flying Murder (136) fire on Leones Rojos (6), scoring 59 hits.
Leones Rojos (6) fire on Army Of Paladine (86), scoring 203 hits.
Rapid Fire (160) fire on The Watchers (16), scoring 111 hits.
Reanimated Terracotta Warriors (123), Army Of Paladine (86), Gladiators (141), Cold Handers (153), Half.Squirrel.Half.Chicken (88), Delphin Guard (140), Family Guards (125), Azzal Infantry (143), Morrigan's Marauders (75), Revenge of Uusis (90), Infantry (144), Black Talon Elite (115), Godoryu (81), The Peace Makers (130), Takarchs II (139), The Enforcers (98), Angel's Shield (131), Protectors (133), Black Scamps (95), Tidal Tantrum (127), Wolves (156), Adams Ants (137), Dragon Clubbers (100), Emma's Flowers (80), Hatecrew (163), Hawsekarls (91), Tara Imperial Center Guard (87), Gallaton Defenders (85), Hammer Boys (103), Tirion's Men (73), You Will Die (84), Brute Squad (108), Apollon Guard (120), Imperial Walkers (74), Angrela (104), Kerym (94), Luke's Knights (109), Personal Guard (147), Herumor's Elite Haradrim (142), Slayers (69), Traion's Undeadly's (101), Elven Assasins (164), Tiberius Guard (135), Flowin's Elite (155), Fuzzy Method (154) and Black Bandits (121) advance towards the enemy.

Close Combat:
23 Cagilan Empire banners are visible in the melee.
29 Abington banners are visible in the melee.
13 Darka banners are visible in the melee.
6 Tara banners are visible in the melee.
15 RedSpan banners are visible in the melee.
3 Carelia banners are visible in the melee.
Reanimated Terracotta Warriors (123) score 349 hits.
Army Of Paladine (86) score 93 hits.
Silver Warders (18) score 215 hits.
Gladiators (141) score 209 hits.
Bolgar Pikemen (59) score 86 hits.
Black Riders (161) score 159 hits.
Cold Handers (153) score 95 hits.
Da Hat Rider's (5) score 264 hits.
ExSolider (23) score 249 hits.
Half.Squirrel.Half.Chicken (88) score 172 hits.
Delphin Guard (140) score 288 hits.
Family Guards (125) score 52 hits.
The Roaring Drachen (128) score 151 hits.
Azzal Infantry (143) score 167 hits.
Morrigan's Marauders (75) score 129 hits.
Personal Guard (150) score 113 hits.
Revenge of Uusis (90) score 35 hits.
Infantry (144) score 103 hits.
Marga's Walkers (116) score 49 hits.
Tax Doggers (40) score 177 hits.
Black Talon Elite (115) score 62 hits.
Godoryu (81) score 109 hits.
Chimerian Order (64) score 140 hits.
Templar Knights (9) score 103 hits.
CopperClaymores (134) score 43 hits.
Date's Revengence (17) score 178 hits.
The Peace Makers (130) score 154 hits.
Iron Hearts of Carelia (31) score 152 hits.
Takarchs II (139) score 113 hits.
Slashing Sleet (42) score 38 hits.
Exe*Soldiers (66) score 213 hits.
Hesson's Comrad Company (102) score 41 hits.
Da Goat Fighters (38) score 80 hits.
The Enforcers (98) score 73 hits.
Angel's Shield (131) score 217 hits.
Unforgiven (44) score 40 hits.
Protectors (133) score 103 hits.
Centauri's Stars (14) score 8 hits.
Black Scamps (95) score 154 hits.
Darkan Mercenaries (159) score 103 hits.
Trannyth's pointy sticks (48) score 56 hits.
Korallean Guard (63) score 61 hits.
Battle Lust (29) score 254 hits.
Tidal Tantrum (127) score 121 hits.
Sibe bannermen (47) score 150 hits.
Wolves (156) score 50 hits.
61st Independent Maneuver Unit (146) score 35 hits.
Adams Ants (137) score 188 hits.
Dragon Clubbers (100) score 118 hits.
The Hyenas (8) score 23 hits.
Emma's Flowers (80) score 25 hits.
{WB} Arch Infantry (51) score 243 hits.
Hatecrew (163) score 20 hits.
Capricornus II (28) score 9 hits.
Hawsekarls (91) score 102 hits.
Tara Imperial Center Guard (87) score 78 hits.
Polo Trainees (46) score 701 hits.
Sons Of Odin (13) score 93 hits.
{SV} Water Buffaloes (62) score 189 hits.
Gallaton Defenders (85) score 116 hits.
Red Core (93) score 78 hits.
Hammer Boys (103) score 193 hits.
Tirion's Men (73) score 54 hits.
New inf (58) score 187 hits.
Wind Stalkers (126) score 363 hits.
Dragon Furie (3) score 119 hits.
You Will Die (84) score 439 hits.
Crusaders (106) score 120 hits.
Mother's Kebabists (11) score 44 hits.
Brute Squad (108) score 157 hits.
Apollon Guard (120) score 266 hits.
Imperial Walkers (74) score 192 hits.
bearded goats (19) score 245 hits.
Mounted Sisters (54) score 565 hits.
Angrela (104) score 41 hits.
† Legion Dogs † (22) score 115 hits.
Kerym (94) score 138 hits.
Luke's Knights (109) score 142 hits.
Personal Guard (147) score 102 hits.
Herumor's Elite Haradrim (142) score 287 hits.
Vix Uno (4) score 65 hits.
Muthah Phucjahs (65) score 316 hits.
The Dark Horde (112) score 157 hits.
Elites of Wayford (43) score 291 hits.
Blackadders (21) score 152 hits.
7th Fussknechts (39) score 64 hits.
Slayers (69) score 86 hits.
Darkan Charging Cataphracts (151) score 72 hits.
Cheesecake Squad (20) score 100 hits.
Traion's Undeadly's (101) score 66 hits.
Turin Rides (83) score 127 hits.
Elven Assasins (164) score 67 hits.
Tiberius Guard (135) score 97 hits.
{RH} Arch Cavalry (35) score 317 hits.
Flowin's Elite (155) score 147 hits.
Ambermel Heavy Infantry (7) score 400 hits.
Fuzzy Method (154) score 131 hits.
Wikiwakawu (2) score 450 hits.
Black Bandits (121) score 105 hits.
Knights Templar (68) score 161 hits.
Total hits suffered: Attackers: 7816, Defenders: 7313

Reanimated Terracotta Warriors (123) take 1621 hits (1536 in close combat, 85 from archer fire), which cause 36 casualties, wiping the unit out.
Army Of Paladine (86) take 1359 hits (1156 in close combat, 203 from archer fire), which cause 33 casualties, wiping the unit out.
Silver Warders (18) take 2267 hits in close combat, which cause 13 casualties, wiping the unit out.
Gladiators (141) take 1148 hits (1110 in close combat, 38 from archer fire), which cause 30 casualties, wiping the unit out.
Bolgar Pikemen (59) take 1166 hits in close combat, which cause 15 casualties, wiping the unit out.
Black Riders (161) take 352 hits in close combat, which cause 8 casualties, wiping the unit out.
Cold Handers (153) take 664 hits in close combat, which cause 15 casualties, wiping the unit out.
Shilock of Darka has been wounded.
Da Hat Rider's (5) take 1096 hits in close combat, which cause 21 casualties, wiping the unit out.
ExSolider (23) take 987 hits in close combat, which cause 24 casualties. One Carelia banner is lost.
Half.Squirrel.Half.Chicken (88) take 446 hits (325 in close combat, 121 from archer fire), which cause 13 casualties, making the unit retreat from the battlefield.
Delphin Guard (140) take 784 hits (543 in close combat, 241 from archer fire), which cause 22 casualties. One Darka banner is lost.
Family Guards (125) take 375 hits in close combat, which cause 13 casualties.
The Roaring Drachen (128) take 138 hits in close combat, which cause 4 casualties.
Azzal Infantry (143) take 268 hits in close combat, which cause 9 casualties.
Morrigan's Marauders (75) take 304 hits (170 in close combat, 134 from archer fire), which cause 11 casualties.
Personal Guard (150) take 156 hits in close combat, which cause 4 casualties.
Revenge of Uusis (90) take 84 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Infantry (144) take 88 hits in close combat, which cause 2 casualties.
Marga's Walkers (116) take 56 hits in close combat, which cause 2 casualties.
Tax Doggers (40) take 369 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield, 3 additional men get slaughtered during the retreat.
Black Talon Elite (115) take 62 hits in close combat, which cause 2 casualties.
Godoryu (81) take 222 hits (42 in close combat, 180 from archer fire), which cause 6 casualties.
Chimerian Order (64) take 232 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Templar Knights (9) take 272 hits in close combat, which cause 4 casualties, wiping the unit out.
CopperClaymores (134) take 54 hits in close combat, which cause 3 casualties.
Date's Revengence (17) take 243 hits in close combat, which cause 7 casualties.
The Peace Makers (130) take 150 hits (51 in close combat, 99 from archer fire), which cause 5 casualties.
Iron Hearts of Carelia (31) take 202 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield, 3 additional men get slaughtered during the retreat.
Takarchs II (139) take 18 hits in close combat. No casualties.
Slashing Sleet (42) take 256 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Exe*Soldiers (66) take 189 hits in close combat, which cause 5 casualties.
Hesson's Comrad Company (102) take 24 hits in close combat, which cause 1 casualties.
Da Goat Fighters (38) take 65 hits in close combat, which cause 2 casualties.
The Enforcers (98) take 41 hits in close combat, which cause 2 casualties.
Angel's Shield (131) take 142 hits from archer fire, which cause 4 casualties.
Unforgiven (44) take 81 hits in close combat, which cause 4 casualties.
Protectors (133) take 141 hits from archer fire, which cause 5 casualties.
Centauri's Stars (14) take 71 hits in close combat, which cause 1 casualties, wiping the unit out.
Black Scamps (95) take 123 hits from archer fire, which cause 5 casualties.
Trannyth's pointy sticks (48) take 55 hits in close combat, which cause 1 casualties.
Korallean Guard (63) take 77 hits in close combat, which cause 2 casualties.
Battle Lust (29) take 38 hits in close combat, which cause 1 casualties.
Sibe bannermen (47) take 66 hits in close combat, which cause 2 casualties.
Adams Ants (137) take 165 hits from archer fire, which cause 5 casualties.
Dragon Clubbers (100) take 183 hits from archer fire, which cause 6 casualties.
The Hyenas (8) take 38 hits in close combat, which cause 1 casualties. One Abington banner is lost.
{WB} Arch Infantry (51) take 46 hits in close combat, which cause 1 casualties.
The Watchers (16) take 111 hits from archer fire, which cause 4 casualties.
Gallaton Defenders (85) take 179 hits from archer fire, which cause 6 casualties.
Hammer Boys (103) take 351 hits from archer fire, which cause 11 casualties.
Flying arrows (36) take 56 hits from archer fire, which cause 2 casualties.
You Will Die (84) take 166 hits from archer fire, which cause 4 casualties.
The Elite Archers (27) take 35 hits from archer fire, which cause 1 casualties.
Apollon Guard (120) take 101 hits from archer fire, which cause 3 casualties.
Imperial Walkers (74) take 108 hits from archer fire, which cause 3 casualties.
Trager's Webgard Bowmen (25) take 264 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Kerym (94) take 68 hits from archer fire, which cause 2 casualties.
Baga's Redskirts (55) take 176 hits from archer fire, which cause 4 casualties.
Herumor's Elite Haradrim (142) take 80 hits from archer fire, which cause 2 casualties.
Aim low (30) take 59 hits from archer fire, which cause 2 casualties.
Police Force (50) take 329 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Elven Assasins (164) take 85 hits from archer fire, which cause 2 casualties.
Leones Rojos (6) take 98 hits from archer fire, which cause 3 casualties.


Turn No. 5

    57 (20-A)
53 (15-A)
60 (26-A)
67 (24-A)
16 (38-A)
34 (25-A)
36 (55-A)
37 (19-A)
32 (20-A)
26 (24-A)
27 (33-A)
30 (20-A)
41 (24-A)
24 (30-A)
33 (21-A)
6 (14-A)
10 (19-A)
15 (17-A)
61 (70-A)
45 (5-A)
55 (40-A)
56 (26-A)
54 (51-C)
58 (20-I)
121 (18-I)
51 (45-I)
125 (4-I)
126 (19-C)
44 (16-I)
127 (22-I)
128 (14-I)
47 (14-I)
43 (29-I)
130 (29-I)
131 (28-I)
133 (19-I)
120 (17-I)
106 (8-C)
108 (22-I)
66 (35-I)
109 (17-I)
62 (32-I)
112 (11-C)
115 (3-I)
116 (11-I)
134 (16-I)
13 (20-I)
135 (19-I)
17 (30-I)
19 (33-I)
11 (6-I)
154 (22-I)
155 (25-I)
2 (28-C)
156 (14-I)
4 (14-I)
7 (33-I)
159 (7-I)
163 (3-I)
164 (14-S)
151 (4-C)
22 (59-I)
150 (2-C)
35 (40-C)
137 (25-I)
46 (60-C)
139 (15-I)
140 (5-I)
142 (24-I)
143 (7-I)
144 (13-I)
146 (2-I)
29 (45-I)
147 (16-I)
23 (10-I)
104 (9-I)
73 (10-I)
75 (18-I)
28 (4-I)
83 (15-C)
74 (23-I)
39 (84-I)
38 (9-I)
85 (15-I)
102 (9-I)
21 (41-I)
20 (20-C)
95 (18-I)
94 (19-I)
84 (8-S)
91 (16-I)
3 (19-I)
103 (30-I)
87 (15-I)
80 (4-I)
81 (20-I)
68 (33-I)
63 (9-I)
8 (1-I)
65 (31-I)
100 (18-I)
93 (8-I)
98 (21-I)
48 (9-I)
101 (12-I)
69 (34-I)
124 (16-M)
111 (16-A)
96 (4-A)
138 (10-A)
122 (40-A)
132 (82-A)
118 (4-M)
136 (37-A)
152 (15-A)
157 (4-A)
158 (18-A)
160 (26-A)
149 (31-A)
77 (17-A)
97 (5-A)
89 (21-A)
   


Occam's Snipers (60) fire on Get off our walls!! (111), scoring 111 hits.

Golden Bowmen (34) fire on Jump on it!!! (124), scoring 92 hits.
Demonic Hell-spawn (149) fire on Baga's Redskirts (55), scoring 39 hits.
Fire Away! (61) fire on Rumple's Rangers (96), scoring 68 hits.
Shoot a Goat (53) fire on Get off our walls!! (111), scoring 160 hits.
shadow guard (57) fire on Jump on it!!! (124), scoring 159 hits.
Shadow Warriors (122) fire on Baga's Redskirts (55), scoring 80 hits.
Equar fire unit (41) fire on Rumple's Rangers (96), scoring 147 hits.
Chaos Archers (89) fire on Flying arrows (36), scoring 139 hits.
Rapid Fire (160) fire on The Elite Archers (27), scoring 77 hits.
Marksman (32) fire on Get off our walls!! (111), scoring 92 hits.
The Elite Archers (27) fire on Jump on it!!! (124), scoring 248 hits.
!st Foot Shadow Guard (33) fire on Rumple's Rangers (96), scoring 63 hits.
Jump on it!!! (124) move closer to get better shots.
Big Stick Diplomatic Corps (132) fire on Peltast (56), scoring 227 hits.
Rumple's Rangers (96) fire on The Watchers (16), scoring 39 hits.
Godoryu (157) fire on Baga's Redskirts (55), scoring 21 hits.
Ravens Roughnecks (26) fire on Get off our walls!! (111), scoring 93 hits.
Leones Rojos (6) fire on Rumple's Rangers (96), scoring 169 hits.
Levis (24) fire on Get off our walls!! (111), scoring 53 hits.
Ghost Assasins (158) fire on Baga's Redskirts (55), scoring 29 hits.
Baga's Redskirts (55) fire on Get off our walls!! (111), scoring 324 hits.
Bows and Battle masters (15) fire on Rumple's Rangers (96), scoring 114 hits.
Meteor Showers (138) fire on Aim low (30), scoring 53 hits.
Peltast (56) fire on Rumple's Rangers (96), scoring 132 hits.
Aim low (30) fire on Rumple's Rangers (96), scoring 117 hits.
Flying Murder (136) fire on The Watchers (16), scoring 61 hits.
Shoot a Goat (10) fire on Get off our walls!! (111), scoring 99 hits.
Arutha's bows (152) fire on Johan's Archers (67), scoring 61 hits.
Johan's Archers (67) fire on Get off our walls!! (111), scoring 81 hits.
Rain of Ruin (37) fire on Rumple's Rangers (96), scoring 66 hits.
Death Raiders (118) hold their fire.
Rogue Marksmen (97) hold their fire.
The Watchers (16) fire on Rumple's Rangers (96), scoring 131 hits.
Elite Taran Bowmen (77) hold their fire.
Get off our walls!! (111) fire on Flying arrows (36), scoring 120 hits.
Filador's Guard (45) fire on Get off our walls!! (111), scoring 38 hits.
Flying arrows (36) fire on Get off our walls!! (111), scoring 178 hits.

Close Combat:
22 Cagilan Empire banners are visible in the melee.
24 Abington banners are visible in the melee.
9 Darka banners are visible in the melee.
4 Tara banners are visible in the melee.
12 RedSpan banners are visible in the melee.
1 Carelia banners are visible in the melee.
Black Talon Elite (115) score 57 hits.
Date's Revengence (17) score 168 hits.
Knights Templar (68) score 141 hits.
The Roaring Drachen (128) score 93 hits.
Personal Guard (150) score 41 hits.
Infantry (144) score 100 hits.
Mounted Sisters (54) score 581 hits.
{RH} Arch Cavalry (35) score 260 hits.
Darkan Charging Cataphracts (151) score 69 hits.
Adams Ants (137) score 190 hits.
Red Core (93) score 95 hits.
Muthah Phucjahs (65) score 346 hits.
bearded goats (19) score 305 hits.
61st Independent Maneuver Unit (146) score 34 hits.
Emma's Flowers (80) score 25 hits.
Wolves (156) score 58 hits.
Battle Lust (29) score 196 hits.
{WB} Arch Infantry (51) score 226 hits.
Elven Assasins (164) score 54 hits.
Dragon Furie (3) score 106 hits.
Vix Uno (4) score 60 hits.
Morrigan's Marauders (75) score 114 hits.
Tidal Tantrum (127) score 147 hits.
Da Goat Fighters (38) score 77 hits.
Azzal Infantry (143) score 82 hits.
Darkan Mercenaries (159) score 81 hits.
Angel's Shield (131) score 197 hits.
Family Guards (125) score 29 hits.
Godoryu (81) score 121 hits.
Trannyth's pointy sticks (48) score 52 hits.
Flowin's Elite (155) score 131 hits.
Unforgiven (44) score 41 hits.
Jump on it!!! (124) score 66 hits.
Fuzzy Method (154) score 117 hits.
Cheesecake Squad (20) score 104 hits.
Tirion's Men (73) score 61 hits.
The Hyenas (8) score 12 hits.
Herumor's Elite Haradrim (142) score 286 hits.
† Legion Dogs † (22) score 142 hits.
Personal Guard (147) score 100 hits.
7th Fussknechts (39) score 70 hits.
Black Scamps (95) score 133 hits.
The Peace Makers (130) score 111 hits.
Dragon Clubbers (100) score 118 hits.
Hesson's Comrad Company (102) score 38 hits.
New inf (58) score 176 hits.
CopperClaymores (134) score 38 hits.
Polo Trainees (46) score 844 hits.
Ambermel Heavy Infantry (7) score 431 hits.
Marga's Walkers (116) score 48 hits.
Delphin Guard (140) score 84 hits.
Hatecrew (163) score 19 hits.
{SV} Water Buffaloes (62) score 227 hits.
Takarchs II (139) score 118 hits.
Angrela (104) score 49 hits.
Capricornus II (28) score 9 hits.
Sons Of Odin (13) score 82 hits.
Hawsekarls (91) score 94 hits.
Tiberius Guard (135) score 74 hits.
ExSolider (23) score 105 hits.
Hammer Boys (103) score 202 hits.
The Dark Horde (112) score 158 hits.
Slayers (69) score 69 hits.
Apollon Guard (120) score 232 hits.
Sibe bannermen (47) score 153 hits.
Exe*Soldiers (66) score 186 hits.
Brute Squad (108) score 146 hits.
Mother's Kebabists (11) score 36 hits.
Turin Rides (83) score 124 hits.
Wikiwakawu (2) score 449 hits.
Wind Stalkers (126) score 340 hits.
Tara Imperial Center Guard (87) score 89 hits.
Traion's Undeadly's (101) score 55 hits.
Imperial Walkers (74) score 226 hits.
Blackadders (21) score 157 hits.
Gallaton Defenders (85) score 111 hits.
Crusaders (106) score 125 hits.
Elites of Wayford (43) score 316 hits.
Black Bandits (121) score 110 hits.
You Will Die (84) score 378 hits.
Protectors (133) score 89 hits.
The Enforcers (98) score 58 hits.
Korallean Guard (63) score 51 hits.
Kerym (94) score 128 hits.
Luke's Knights (109) score 165 hits.
Total hits suffered: Attackers: 6077, Defenders: 6109

Black Talon Elite (115) take 734 hits in close combat, which cause 3 casualties, wiping the unit out.
Peak of Darka has been wounded.
Date's Revengence (17) take 791 hits in close combat, which cause 22 casualties.
Knights Templar (68) take 846 hits in close combat, which cause 26 casualties.
The Roaring Drachen (128) take 699 hits in close combat, which cause 14 casualties, wiping the unit out.
Personal Guard (150) take 982 hits in close combat, which cause 2 casualties, wiping the unit out.
Infantry (144) take 813 hits in close combat, which cause 13 casualties, wiping the unit out.
Mounted Sisters (54) take 1333 hits in close combat, which cause 27 casualties.
{RH} Arch Cavalry (35) take 715 hits in close combat, which cause 23 casualties.
Darkan Charging Cataphracts (151) take 519 hits in close combat, which cause 4 casualties, wiping the unit out.
Giovanni, Marquis of Rantire has been wounded.
Adams Ants (137) take 591 hits in close combat, which cause 17 casualties.
Red Core (93) take 231 hits in close combat, which cause 7 casualties.
Muthah Phucjahs (65) take 431 hits in close combat, which cause 10 casualties.
bearded goats (19) take 314 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
61st Independent Maneuver Unit (146) take 185 hits in close combat, which cause 2 casualties, wiping the unit out.
Emma's Flowers (80) take 177 hits in close combat, which cause 4 casualties, wiping the unit out.
Wolves (156) take 177 hits in close combat, which cause 7 casualties.
Battle Lust (29) take 313 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
{WB} Arch Infantry (51) take 307 hits in close combat, which cause 9 casualties.
Elven Assasins (164) take 151 hits in close combat, which cause 5 casualties.
Dragon Furie (3) take 175 hits in close combat, which cause 6 casualties.
Vix Uno (4) take 120 hits in close combat, which cause 4 casualties.
Morrigan's Marauders (75) take 137 hits in close combat, which cause 5 casualties.
Tidal Tantrum (127) take 157 hits in close combat, which cause 5 casualties.
Da Goat Fighters (38) take 110 hits in close combat, which cause 3 casualties.
Azzal Infantry (143) take 117 hits in close combat, which cause 4 casualties.
The Elite Archers (27) take 77 hits from archer fire, which cause 2 casualties.
Darkan Mercenaries (159) take 66 hits in close combat, which cause 2 casualties.
Angel's Shield (131) take 75 hits in close combat, which cause 2 casualties.
Family Guards (125) take 57 hits in close combat, which cause 2 casualties.
Godoryu (81) take 62 hits in close combat, which cause 2 casualties.
Trannyth's pointy sticks (48) take 94 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Flowin's Elite (155) take 57 hits in close combat, which cause 2 casualties.
Unforgiven (44) take 111 hits in close combat, which cause 5 casualties.
Jump on it!!! (124) take 537 hits (38 in close combat, 499 from archer fire), which cause 16 casualties, wiping the unit out.
Rumple's Rangers (96) take 1007 hits from archer fire, which cause 4 casualties, wiping the unit out.
Rumple of Cagilan Empire has been wounded.
Fuzzy Method (154) take 32 hits in close combat, which cause 1 casualties.
Cheesecake Squad (20) take 76 hits in close combat, which cause 3 casualties.
Tirion's Men (73) take 24 hits in close combat, which cause 1 casualties.
The Hyenas (8) take 82 hits in close combat, which cause 1 casualties, wiping the unit out.
Trechnos (Knight of Dampinn) has been captured by Cagilan Empire forces.
Herumor's Elite Haradrim (142) take 28 hits in close combat, which cause 1 casualties.
† Legion Dogs † (22) take 70 hits in close combat, which cause 3 casualties.
Baga's Redskirts (55) take 169 hits from archer fire, which cause 4 casualties.
7th Fussknechts (39) take 55 hits in close combat, which cause 2 casualties.
New inf (58) take 39 hits in close combat, which cause 1 casualties.
Polo Trainees (46) take 26 hits in close combat, which cause 1 casualties.
Ambermel Heavy Infantry (7) take 36 hits in close combat, which cause 1 casualties.
Peltast (56) take 227 hits from archer fire, which cause 7 casualties.
Aim low (30) take 53 hits from archer fire, which cause 2 casualties.
{SV} Water Buffaloes (62) take 33 hits in close combat, which cause 1 casualties.
Johan's Archers (67) take 61 hits from archer fire, which cause 2 casualties, causing panicked flight among the survivors.
The Watchers (16) take 100 hits from archer fire, which cause 4 casualties.
Armitage III of Abington has been wounded.
Get off our walls!! (111) take 1229 hits from archer fire, which cause 16 casualties, wiping the unit out.
Lister, the General of Tara, Marshal of the army of Foda has been wounded.
Flying arrows (36) take 259 hits from archer fire, which cause 9 casualties.


Turn No. 6

    57 (20-A)
53 (15-A)
60 (26-A)
16 (34-A)
34 (25-A)
36 (46-A)
37 (19-A)
32 (20-A)
26 (24-A)
27 (31-A)
30 (18-A)
41 (24-A)
24 (30-A)
33 (21-A)
6 (14-A)
10 (19-A)
15 (17-A)
61 (70-A)
45 (5-A)
55 (36-A)
56 (19-A)
54 (24-C)
58 (19-I)
121 (18-I)
51 (36-I)
125 (2-I)
126 (19-C)
44 (11-I)
127 (17-I)
47 (14-I)
43 (29-I)
130 (29-I)
131 (26-I)
133 (19-I)
120 (17-I)
106 (8-C)
108 (22-I)
66 (35-I)
109 (17-I)
62 (31-I)
112 (11-C)
116 (11-I)
134 (16-I)
13 (20-I)
135 (19-I)
17 (8-I)
11 (6-I)
154 (21-I)
155 (23-I)
2 (28-C)
156 (7-I)
4 (10-I)
7 (32-I)
159 (5-I)
163 (3-I)
164 (9-S)
22 (56-I)
35 (17-C)
137 (8-I)
46 (59-C)
139 (15-I)
140 (5-I)
142 (23-I)
143 (3-I)
147 (16-I)
23 (10-I)
104 (9-I)
73 (9-I)
75 (13-I)
28 (4-I)
83 (15-C)
74 (23-I)
39 (82-I)
38 (6-I)
85 (15-I)
102 (9-I)
21 (41-I)
20 (17-C)
95 (18-I)
94 (19-I)
84 (8-S)
91 (16-I)
3 (13-I)
103 (30-I)
87 (15-I)
81 (18-I)
68 (7-I)
63 (9-I)
65 (21-I)
100 (18-I)
93 (1-I)
98 (21-I)
101 (12-I)
69 (34-I)
 138 (10-A)
122 (40-A)
132 (82-A)
118 (4-M)
136 (37-A)
152 (15-A)
157 (4-A)
158 (18-A)
160 (26-A)
149 (31-A)
77 (17-A)
97 (5-A)
89 (21-A)
   


Ravens Roughnecks (26) fire on Big Stick Diplomatic Corps (132), scoring 85 hits.

Death Raiders (118) hold their fire.
!st Foot Shadow Guard (33) fire on Big Stick Diplomatic Corps (132), scoring 32 hits.
Marksman (32) fire on Big Stick Diplomatic Corps (132), scoring 79 hits.
Chaos Archers (89) move closer to get better shots.
Bows and Battle masters (15) fire on Chaos Archers (89), scoring 98 hits.
Rapid Fire (160) fire on Baga's Redskirts (55), scoring 119 hits.
Levis (24) fire on Chaos Archers (89), scoring 80 hits.
Godoryu (157) fire on The Elite Archers (27), scoring 17 hits.
The Elite Archers (27) fire on Chaos Archers (89), scoring 229 hits.
Occam's Snipers (60) fire on Chaos Archers (89), scoring 116 hits.
Peltast (56) fire on Chaos Archers (89), scoring 88 hits.
Big Stick Diplomatic Corps (132) fire on Fire Away! (61), scoring 349 hits.
shadow guard (57) fire on Chaos Archers (89), scoring 157 hits.
The Watchers (16) fire on Chaos Archers (89), scoring 145 hits.
Equar fire unit (41) fire on Chaos Archers (89), scoring 158 hits.
Rain of Ruin (37) fire on Chaos Archers (89), scoring 54 hits.
Ghost Assasins (158) fire on Flying arrows (36), scoring 50 hits.
Leones Rojos (6) fire on Chaos Archers (89), scoring 144 hits.
Meteor Showers (138) fire on Baga's Redskirts (55), scoring 45 hits.
Fire Away! (61) fire on Chaos Archers (89), scoring 77 hits.
Aim low (30) fire on Chaos Archers (89), scoring 91 hits.
Baga's Redskirts (55) fire on Chaos Archers (89), scoring 288 hits.
Flying Murder (136) fire on Golden Bowmen (34), scoring 50 hits.
Rogue Marksmen (97) hold their fire.
Shadow Warriors (122) fire on Flying arrows (36), scoring 56 hits.
Flying arrows (36) fire on Chaos Archers (89), scoring 155 hits.
Shoot a Goat (10) fire on Chaos Archers (89), scoring 115 hits.
Elite Taran Bowmen (77) hold their fire.
Demonic Hell-spawn (149) fire on Shoot a Goat (53), scoring 40 hits.
Golden Bowmen (34) fire on Chaos Archers (89), scoring 133 hits.
Arutha's bows (152) move closer to get better shots.
Shoot a Goat (53) fire on Arutha's bows (152), scoring 142 hits.
Filador's Guard (45) fire on Arutha's bows (152), scoring 38 hits.

Close Combat:
19 Cagilan Empire banners are visible in the melee.
24 Abington banners are visible in the melee.
5 Darka banners are visible in the melee.
4 Tara banners are visible in the melee.
10 RedSpan banners are visible in the melee.
1 Carelia banners are visible in the melee.
Da Goat Fighters (38) score 64 hits.
Blackadders (21) score 131 hits.
Sibe bannermen (47) score 146 hits.
CopperClaymores (134) score 38 hits.
Elven Assasins (164) score 74 hits.
Gallaton Defenders (85) score 108 hits.
Mounted Sisters (54) score 280 hits.
Adams Ants (137) score 81 hits.
You Will Die (84) score 380 hits.
Capricornus II (28) score 10 hits.
Dragon Clubbers (100) score 115 hits.
Elites of Wayford (43) score 355 hits.
Morrigan's Marauders (75) score 74 hits.
Wind Stalkers (126) score 339 hits.
ExSolider (23) score 105 hits.
Marga's Walkers (116) score 48 hits.
Knights Templar (68) score 55 hits.
Angrela (104) score 40 hits.
Family Guards (125) score 12 hits.
Mother's Kebabists (11) score 43 hits.
Unforgiven (44) score 35 hits.
Black Bandits (121) score 111 hits.
Red Core (93) score 12 hits.
Tirion's Men (73) score 54 hits.
Apollon Guard (120) score 224 hits.
Flowin's Elite (155) score 130 hits.
{RH} Arch Cavalry (35) score 151 hits.
Date's Revengence (17) score 76 hits.
Cheesecake Squad (20) score 77 hits.
Tara Imperial Center Guard (87) score 97 hits.
Korallean Guard (63) score 57 hits.
Fuzzy Method (154) score 132 hits.
Black Scamps (95) score 100 hits.
The Enforcers (98) score 53 hits.
Hammer Boys (103) score 202 hits.
Hesson's Comrad Company (102) score 36 hits.
Darkan Mercenaries (159) score 91 hits.
Turin Rides (83) score 106 hits.
Muthah Phucjahs (65) score 253 hits.
The Peace Makers (130) score 136 hits.
Godoryu (81) score 99 hits.
Takarchs II (139) score 130 hits.
Hatecrew (163) score 21 hits.
Hawsekarls (91) score 100 hits.
Herumor's Elite Haradrim (142) score 233 hits.
Dragon Furie (3) score 88 hits.
{WB} Arch Infantry (51) score 187 hits.
Vix Uno (4) score 47 hits.
Ambermel Heavy Infantry (7) score 358 hits.
Exe*Soldiers (66) score 172 hits.
Brute Squad (108) score 130 hits.
Protectors (133) score 83 hits.
Tiberius Guard (135) score 82 hits.
Wolves (156) score 38 hits.
New inf (58) score 192 hits.
The Dark Horde (112) score 205 hits.
Imperial Walkers (74) score 191 hits.
Polo Trainees (46) score 676 hits.
{SV} Water Buffaloes (62) score 200 hits.
Sons Of Odin (13) score 92 hits.
Traion's Undeadly's (101) score 54 hits.
Angel's Shield (131) score 202 hits.
Slayers (69) score 86 hits.
Tidal Tantrum (127) score 104 hits.
Kerym (94) score 169 hits.
Delphin Guard (140) score 82 hits.
7th Fussknechts (39) score 83 hits.
Wikiwakawu (2) score 541 hits.
Crusaders (106) score 152 hits.
† Legion Dogs † (22) score 122 hits.
Luke's Knights (109) score 166 hits.
Personal Guard (147) score 87 hits.
Azzal Infantry (143) score 46 hits.
Total hits suffered: Attackers: 5253, Defenders: 4596

Da Goat Fighters (38) take 1051 hits in close combat, which cause 6 casualties, wiping the unit out.
Harlonin of RedSpan has been wounded.
Blackadders (21) take 1135 hits in close combat, which cause 34 casualties. 3 RedSpan banners fall.
CrimsonDagger of RedSpan has been wounded.
Sibe bannermen (47) take 522 hits in close combat, which cause 14 casualties, wiping the unit out.
Xuanye of Abington has been wounded.
CopperClaymores (134) take 920 hits in close combat, which cause 16 casualties, wiping the unit out.
Elven Assasins (164) take 809 hits in close combat, which cause 9 casualties, wiping the unit out.
Gallaton Defenders (85) take 373 hits in close combat, which cause 12 casualties. 2 Cagilan Empire banners fall.
Mounted Sisters (54) take 510 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
Adams Ants (137) take 574 hits in close combat, which cause 8 casualties, wiping the unit out.
Adam, the Minister of Finances of Cagilan Empire, Count of Etoge has been captured by Abington forces.
You Will Die (84) take 250 hits in close combat, which cause 6 casualties.
Chaos Archers (89) take 2128 hits from archer fire, which cause 21 casualties, wiping the unit out.
Cloud of Cagilan Empire has been wounded.
Capricornus II (28) take 346 hits in close combat, which cause 4 casualties, wiping the unit out.
Sir Zwart (Knight of Stargard) has been captured by Tara forces.
Dragon Clubbers (100) take 168 hits in close combat, which cause 5 casualties.
Elites of Wayford (43) take 423 hits in close combat, which cause 9 casualties.
Morrigan's Marauders (75) take 181 hits in close combat, which cause 6 casualties.
Wind Stalkers (126) take 265 hits in close combat, which cause 7 casualties.
ExSolider (23) take 304 hits in close combat, which cause 8 casualties.
Marga's Walkers (116) take 159 hits in close combat, which cause 6 casualties.
Knights Templar (68) take 260 hits in close combat, which cause 7 casualties, wiping the unit out.
Angrela (104) take 207 hits in close combat, which cause 6 casualties.
Family Guards (125) take 104 hits in close combat, which cause 2 casualties, wiping the unit out.
Mother's Kebabists (11) take 183 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Unforgiven (44) take 141 hits in close combat, which cause 7 casualties. One Abington banner is lost.
Sir Tyger of Abington has been wounded.
The Elite Archers (27) take 17 hits from archer fire. No casualties.
Black Bandits (121) take 71 hits in close combat, which cause 2 casualties.
Red Core (93) take 98 hits in close combat, which cause 1 casualties, wiping the unit out.
Terry of Cagilan Empire has been wounded.
Tirion's Men (73) take 51 hits in close combat, which cause 1 casualties.
Apollon Guard (120) take 52 hits in close combat, which cause 1 casualties.
Flowin's Elite (155) take 57 hits in close combat, which cause 2 casualties.
{RH} Arch Cavalry (35) take 53 hits in close combat, which cause 2 casualties.
Date's Revengence (17) take 72 hits in close combat, which cause 2 casualties.
Cheesecake Squad (20) take 56 hits in close combat, which cause 2 casualties.
Tara Imperial Center Guard (87) take 52 hits in close combat, which cause 2 casualties.
Korallean Guard (63) take 42 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Fuzzy Method (154) take 50 hits in close combat, which cause 2 casualties.
Black Scamps (95) take 59 hits in close combat, which cause 2 casualties.
The Enforcers (98) take 34 hits in close combat, which cause 1 casualties.
Hammer Boys (103) take 30 hits in close combat, which cause 1 casualties.
Hesson's Comrad Company (102) take 32 hits in close combat, which cause 1 casualties.
Muthah Phucjahs (65) take 63 hits in close combat, which cause 1 casualties.
Big Stick Diplomatic Corps (132) take 98 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Dragon Furie (3) take 48 hits in close combat, which cause 2 casualties.
{WB} Arch Infantry (51) take 44 hits in close combat, which cause 1 casualties.
Fire Away! (61) take 349 hits from archer fire, which cause 19 casualties.
Baga's Redskirts (55) take 164 hits from archer fire, which cause 3 casualties.
Flying arrows (36) take 106 hits from archer fire, which cause 4 casualties.
Golden Bowmen (34) take 50 hits from archer fire, which cause 2 casualties.
Arutha's bows (152) take 180 hits from archer fire, which cause 5 casualties.
Shoot a Goat (53) take 40 hits from archer fire, which cause 1 casualties.


Turn No. 7

    57 (20-A)
53 (14-A)
60 (26-A)
16 (34-A)
34 (23-A)
36 (42-A)
37 (19-A)
32 (20-A)
26 (24-A)
27 (31-A)
30 (18-A)
41 (24-A)
24 (30-A)
33 (21-A)
6 (14-A)
10 (19-A)
15 (17-A)
61 (51-A)
45 (5-A)
55 (33-A)
56 (19-A)
58 (19-I)
121 (16-I)
51 (35-I)
126 (12-C)
44 (4-I)
127 (17-I)
43 (20-I)
130 (29-I)
131 (26-I)
133 (19-I)
120 (16-I)
106 (8-C)
108 (22-I)
66 (35-I)
109 (17-I)
62 (31-I)
112 (11-C)
116 (5-I)
13 (20-I)
135 (19-I)
17 (6-I)
154 (19-I)
155 (21-I)
2 (28-C)
156 (7-I)
4 (10-I)
7 (32-I)
159 (5-I)
163 (3-I)
22 (56-I)
35 (15-C)
46 (59-C)
139 (15-I)
140 (5-I)
142 (23-I)
143 (3-I)
147 (16-I)
23 (2-I)
104 (3-I)
73 (8-I)
75 (7-I)
83 (15-C)
74 (23-I)
39 (82-I)
85 (3-I)
102 (8-I)
21 (7-I)
20 (15-C)
95 (16-I)
94 (19-I)
84 (2-S)
91 (16-I)
3 (11-I)
103 (29-I)
87 (13-I)
81 (18-I)
65 (20-I)
100 (13-I)
98 (20-I)
101 (12-I)
69 (34-I)
152 (10-A)
138 (10-A)
122 (40-A)
132 (79-A)
118 (4-M)
136 (37-A)
157 (4-A)
158 (18-A)
160 (26-A)
149 (31-A)
77 (17-A)
97 (5-A)
   


Big Stick Diplomatic Corps (132) fire on Baga's Redskirts (55), scoring 314 hits.

Godoryu (157) fire on The Elite Archers (27), scoring 29 hits.
Flying arrows (36) fire on Arutha's bows (152), scoring 162 hits.
Shadow Warriors (122) fire on The Elite Archers (27), scoring 64 hits.
Rogue Marksmen (97) hold their fire.
Arutha's bows (152) fire on The Watchers (16), scoring 60 hits.
Peltast (56) fire on Arutha's bows (152), scoring 139 hits.
Shoot a Goat (10) fire on Arutha's bows (152), scoring 172 hits.
Ravens Roughnecks (26) fire on Arutha's bows (152), scoring 100 hits.
Leones Rojos (6) fire on Arutha's bows (152), scoring 135 hits.
Death Raiders (118) hold their fire.
The Watchers (16) fire on Arutha's bows (152), scoring 173 hits.
!st Foot Shadow Guard (33) fire on Arutha's bows (152), scoring 70 hits.
Occam's Snipers (60) fire on Arutha's bows (152), scoring 81 hits.
Golden Bowmen (34) fire on Arutha's bows (152), scoring 83 hits.
Shoot a Goat (53) fire on Arutha's bows (152), scoring 128 hits.
Rain of Ruin (37) fire on Arutha's bows (152), scoring 60 hits.
Rapid Fire (160) fire on shadow guard (57), scoring 64 hits.
shadow guard (57) fire on Arutha's bows (152), scoring 142 hits.
Equar fire unit (41) fire on Arutha's bows (152), scoring 120 hits.
Filador's Guard (45) fire on Arutha's bows (152), scoring 26 hits.
Flying Murder (136) move closer to get better shots.
Levis (24) fire on Flying Murder (136), scoring 72 hits.
Baga's Redskirts (55) fire on Flying Murder (136), scoring 293 hits.
Fire Away! (61) fire on Flying Murder (136), scoring 96 hits.
Marksman (32) fire on Flying Murder (136), scoring 89 hits.
Aim low (30) fire on Flying Murder (136), scoring 117 hits.
Bows and Battle masters (15) fire on Flying Murder (136), scoring 82 hits.
Demonic Hell-spawn (149) fire on The Elite Archers (27), scoring 57 hits.
Ghost Assasins (158) fire on Flying arrows (36), scoring 34 hits.
Meteor Showers (138) fire on Peltast (56), scoring 37 hits.
Elite Taran Bowmen (77) hold their fire.
The Elite Archers (27) fire on Flying Murder (136), scoring 242 hits.

Close Combat:
15 Cagilan Empire banners are visible in the melee.
21 Abington banners are visible in the melee.
5 Darka banners are visible in the melee.
4 Tara banners are visible in the melee.
5 RedSpan banners are visible in the melee.
1 Carelia banners are visible in the melee.
Hesson's Comrad Company (102) score 36 hits.
The Peace Makers (130) score 114 hits.
Apollon Guard (120) score 182 hits.
Exe*Soldiers (66) score 165 hits.
Fuzzy Method (154) score 101 hits.
Elites of Wayford (43) score 226 hits.
Ambermel Heavy Infantry (7) score 373 hits.
New inf (58) score 207 hits.
Kerym (94) score 170 hits.
Tirion's Men (73) score 44 hits.
Hatecrew (163) score 22 hits.
Turin Rides (83) score 136 hits.
Blackadders (21) score 45 hits.
ExSolider (23) score 26 hits.
{RH} Arch Cavalry (35) score 123 hits.
Dragon Clubbers (100) score 80 hits.
Angrela (104) score 24 hits.
Imperial Walkers (74) score 207 hits.
Date's Revengence (17) score 51 hits.
7th Fussknechts (39) score 81 hits.
Dragon Furie (3) score 77 hits.
Azzal Infantry (143) score 46 hits.
Morrigan's Marauders (75) score 53 hits.
Hammer Boys (103) score 177 hits.
Gallaton Defenders (85) score 28 hits.
Protectors (133) score 105 hits.
Wind Stalkers (126) score 199 hits.
Marga's Walkers (116) score 33 hits.
Delphin Guard (140) score 80 hits.
Flowin's Elite (155) score 129 hits.
Cheesecake Squad (20) score 77 hits.
Traion's Undeadly's (101) score 53 hits.
Black Scamps (95) score 129 hits.
Herumor's Elite Haradrim (142) score 286 hits.
Luke's Knights (109) score 159 hits.
Polo Trainees (46) score 676 hits.
Sons Of Odin (13) score 74 hits.
Tidal Tantrum (127) score 125 hits.
The Dark Horde (112) score 157 hits.
Crusaders (106) score 174 hits.
Hawsekarls (91) score 80 hits.
Vix Uno (4) score 44 hits.
Wikiwakawu (2) score 544 hits.
Unforgiven (44) score 20 hits.
Muthah Phucjahs (65) score 228 hits.
Slayers (69) score 71 hits.
{WB} Arch Infantry (51) score 161 hits.
Tiberius Guard (135) score 75 hits.
The Enforcers (98) score 63 hits.
You Will Die (84) score 43 hits.
{SV} Water Buffaloes (62) score 229 hits.
Darkan Mercenaries (159) score 81 hits.
† Legion Dogs † (22) score 112 hits.
Black Bandits (121) score 105 hits.
Angel's Shield (131) score 147 hits.
Tara Imperial Center Guard (87) score 67 hits.
Personal Guard (147) score 113 hits.
Wolves (156) score 29 hits.
Takarchs II (139) score 106 hits.
Godoryu (81) score 87 hits.
Brute Squad (108) score 165 hits.
Total hits suffered: Attackers: 4281, Defenders: 3539

Hesson's Comrad Company (102) take 744 hits in close combat, which cause 8 casualties, wiping the unit out.
The Peace Makers (130) take 476 hits in close combat, which cause 15 casualties. 2 Cagilan Empire banners fall.
Apollon Guard (120) take 557 hits in close combat, which cause 15 casualties.
Exe*Soldiers (66) take 1028 hits in close combat, which cause 26 casualties, causing panicked flight among the survivors.
Fuzzy Method (154) take 335 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield. 2 Darka banners fall.
Elites of Wayford (43) take 554 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
Ambermel Heavy Infantry (7) take 648 hits in close combat, which cause 17 casualties. One RedSpan banner is lost.
Philippe of RedSpan has been wounded.
New inf (58) take 390 hits in close combat, which cause 10 casualties.
Kerym (94) take 243 hits in close combat, which cause 7 casualties.
Tirion's Men (73) take 131 hits in close combat, which cause 3 casualties.
Hatecrew (163) take 169 hits in close combat, which cause 3 casualties, wiping the unit out.
Turin Rides (83) take 151 hits in close combat, which cause 5 casualties.
Blackadders (21) take 432 hits in close combat, which cause 7 casualties, wiping the unit out.
CrimsonDagger of RedSpan has been seriously wounded.
ExSolider (23) take 357 hits in close combat, which cause 2 casualties, wiping the unit out.
Strife of Carelia has been wounded.
{RH} Arch Cavalry (35) take 175 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Dragon Clubbers (100) take 81 hits in close combat, which cause 3 casualties.
Angrela (104) take 118 hits in close combat, which cause 3 casualties, wiping the unit out.
Flying arrows (36) take 34 hits from archer fire, which cause 1 casualties.
Imperial Walkers (74) take 65 hits in close combat, which cause 2 casualties.
Date's Revengence (17) take 168 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield. 2 Abington banners fall.
7th Fussknechts (39) take 80 hits in close combat, which cause 3 casualties.
Dragon Furie (3) take 90 hits in close combat, which cause 3 casualties.
Azzal Infantry (143) take 104 hits in close combat, which cause 3 casualties, wiping the unit out.
Arutha's bows (152) take 1591 hits from archer fire, which cause 10 casualties, wiping the unit out.
Arutha of Tara has been wounded.
Morrigan's Marauders (75) take 84 hits in close combat, which cause 3 casualties.
Hammer Boys (103) take 65 hits in close combat, which cause 2 casualties.
Peltast (56) take 37 hits from archer fire, which cause 1 casualties.
Gallaton Defenders (85) take 39 hits in close combat, which cause 1 casualties.
Protectors (133) take 51 hits in close combat, which cause 2 casualties.
The Watchers (16) take 60 hits from archer fire, which cause 2 casualties.
Wind Stalkers (126) take 42 hits in close combat, which cause 1 casualties.
Marga's Walkers (116) take 34 hits in close combat, which cause 1 casualties.
Delphin Guard (140) take 16 hits in close combat. No casualties.
shadow guard (57) take 64 hits from archer fire, which cause 2 casualties.
Flowin's Elite (155) take 34 hits in close combat, which cause 1 casualties.
Cheesecake Squad (20) take 94 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Flying Murder (136) take 991 hits from archer fire, which cause 31 casualties. One Cagilan Empire banner is lost.
Polo Trainees (46) take 72 hits in close combat, which cause 2 casualties.
Sons Of Odin (13) take 47 hits in close combat, which cause 1 casualties.
Baga's Redskirts (55) take 314 hits from archer fire, which cause 7 casualties, making the unit retreat from the battlefield.
Vix Uno (4) take 47 hits in close combat, which cause 1 casualties.
Wikiwakawu (2) take 39 hits in close combat, which cause 1 casualties.
Unforgiven (44) take 22 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Muthah Phucjahs (65) take 38 hits in close combat, which cause 1 casualties.
The Elite Archers (27) take 150 hits from archer fire, which cause 3 casualties.


Turn No. 8

    57 (18-A)
53 (14-A)
60 (26-A)
16 (32-A)
34 (23-A)
36 (41-A)
37 (19-A)
32 (20-A)
26 (24-A)
27 (28-A)
30 (18-A)
41 (24-A)
24 (30-A)
33 (21-A)
6 (14-A)
10 (19-A)
15 (17-A)
61 (51-A)
45 (5-A)
56 (18-A)
58 (9-I)
121 (16-I)
51 (35-I)
126 (11-C)
127 (17-I)
130 (14-I)
131 (26-I)
133 (17-I)
120 (1-I)
106 (8-C)
108 (22-I)
109 (17-I)
62 (31-I)
112 (11-C)
116 (4-I)
13 (19-I)
135 (19-I)
155 (20-I)
2 (27-C)
156 (7-I)
4 (9-I)
7 (15-I)
159 (5-I)
22 (56-I)
46 (57-C)
139 (15-I)
140 (5-I)
142 (23-I)
147 (16-I)
73 (5-I)
75 (4-I)
83 (10-C)
74 (21-I)
39 (79-I)
85 (2-I)
95 (16-I)
94 (12-I)
84 (2-S)
91 (16-I)
3 (8-I)
103 (27-I)
87 (13-I)
81 (18-I)
65 (19-I)
100 (10-I)
98 (20-I)
101 (12-I)
69 (34-I)
136 (6-A)
138 (10-A)
122 (40-A)
132 (79-A)
118 (4-M)
157 (4-A)
158 (18-A)
160 (26-A)
149 (31-A)
77 (17-A)
97 (5-A)
   


Peltast (56) fire on Flying Murder (136), scoring 134 hits.

Big Stick Diplomatic Corps (132) fire on The Elite Archers (27), scoring 288 hits.
<>Golden Bowmen (34) fire on Flying Murder (136), scoring 75 hits.
Fire Away! (61) fire on Flying Murder (136), scoring 57 hits.
Ravens Roughnecks (26) fire on Flying Murder (136), scoring 144 hits.
Shoot a Goat (53) fire on Flying Murder (136), scoring 154 hits.
Demonic Hell-spawn (149) fire on Flying arrows (36), scoring 40 hits.
Meteor Showers (138) move closer to get better shots.
Flying arrows (36) fire on Meteor Showers (138), scoring 144 hits.
Rogue Marksmen (97) hold their fire.
Death Raiders (118) hold their fire.
Bows and Battle masters (15) fire on Meteor Showers (138), scoring 114 hits.
Ghost Assasins (158) move closer to get better shots.
Leones Rojos (6) fire on Ghost Assasins (158), scoring 176 hits.
Rapid Fire (160) fire on The Watchers (16), scoring 131 hits.
Godoryu (157) fire on Equar fire unit (41), scoring 19 hits.
Aim low (30) fire on Ghost Assasins (158), scoring 124 hits.
The Elite Archers (27) fire on Meteor Showers (138), scoring 194 hits.
shadow guard (57) fire on Ghost Assasins (158), scoring 129 hits.
Equar fire unit (41) fire on Ghost Assasins (158), scoring 191 hits.
Rain of Ruin (37) fire on Meteor Showers (138), scoring 76 hits.
Levis (24) fire on Meteor Showers (138), scoring 52 hits.
Filador's Guard (45) fire on Flying Murder (136), scoring 46 hits.
Shadow Warriors (122) fire on Shoot a Goat (10), scoring 85 hits.
Shoot a Goat (10) fire on Meteor Showers (138), scoring 110 hits.
!st Foot Shadow Guard (33) fire on Ghost Assasins (158), scoring 63 hits.
Occam's Snipers (60) fire on Flying Murder (136), scoring 114 hits.
Flying Murder (136) fire on Marksman (32), scoring 27 hits.
Elite Taran Bowmen (77) hold their fire.
Marksman (32) fire on Ghost Assasins (158), scoring 102 hits.
The Watchers (16) fire on Meteor Showers (138), scoring 154 hits.

Close Combat:
13 Cagilan Empire banners are visible in the melee.
10 Abington banners are visible in the melee.
3 Darka banners are visible in the melee.
4 Tara banners are visible in the melee.
4 RedSpan banners are visible in the melee.
1 Carelia banners are visible in the melee.
Kerym (94) score 109 hits.
Black Scamps (95) score 120 hits.
Turin Rides (83) score 83 hits.
Dragon Clubbers (100) score 85 hits.
Black Bandits (121) score 94 hits.
Herumor's Elite Haradrim (142) score 286 hits.
Wolves (156) score 35 hits.
Ambermel Heavy Infantry (7) score 236 hits.
The Enforcers (98) score 51 hits.
Flowin's Elite (155) score 130 hits.
Brute Squad (108) score 157 hits.
The Dark Horde (112) score 158 hits.
Personal Guard (147) score 97 hits.
7th Fussknechts (39) score 67 hits.
Delphin Guard (140) score 86 hits.
Tirion's Men (73) score 36 hits.
Hammer Boys (103) score 143 hits.
Crusaders (106) score 158 hits.
You Will Die (84) score 79 hits.
Tara Imperial Center Guard (87) score 68 hits.
New inf (58) score 116 hits.
Protectors (133) score 85 hits.
Hawsekarls (91) score 78 hits.
Slayers (69) score 72 hits.
Muthah Phucjahs (65) score 196 hits.
The Peace Makers (130) score 78 hits.
Imperial Walkers (74) score 187 hits.
Sons Of Odin (13) score 87 hits.
Tiberius Guard (135) score 78 hits.
Traion's Undeadly's (101) score 56 hits.
Dragon Furie (3) score 57 hits.
Luke's Knights (109) score 170 hits.
Takarchs II (139) score 107 hits.
† Legion Dogs † (22) score 135 hits.
Vix Uno (4) score 48 hits.
Wikiwakawu (2) score 498 hits.
Tidal Tantrum (127) score 116 hits.
Godoryu (81) score 90 hits.
Apollon Guard (120) score 22 hits.
Angel's Shield (131) score 187 hits.
Polo Trainees (46) score 613 hits.
Wind Stalkers (126) score 231 hits.
{WB} Arch Infantry (51) score 202 hits.
Marga's Walkers (116) score 27 hits.
{SV} Water Buffaloes (62) score 228 hits.
Gallaton Defenders (85) score 16 hits.
Darkan Mercenaries (159) score 93 hits.
Morrigan's Marauders (75) score 40 hits.
Total hits suffered: Attackers: 3708, Defenders: 2483

Kerym (94) take 348 hits in close combat, which cause 11 casualties.
Black Scamps (95) take 321 hits in close combat, which cause 12 casualties.
Turin Rides (83) take 400 hits in close combat, which cause 10 casualties, wiping the unit out.
Dragon Clubbers (100) take 156 hits in close combat, which cause 5 casualties. One Tara banner is lost.
Black Bandits (121) take 265 hits in close combat, which cause 8 casualties.
Herumor's Elite Haradrim (142) take 209 hits in close combat, which cause 5 casualties.
Wolves (156) take 197 hits in close combat, which cause 7 casualties, wiping the unit out.
Meteor Showers (138) take 844 hits from archer fire, which cause 10 casualties, wiping the unit out.
Gwinevere of Cagilan Empire has been wounded.
Ambermel Heavy Infantry (7) take 545 hits in close combat, which cause 14 casualties.
Philippe of RedSpan has been seriously wounded.
The Enforcers (98) take 130 hits in close combat, which cause 5 casualties.
Flying arrows (36) take 40 hits from archer fire, which cause 1 casualties.
Flowin's Elite (155) take 74 hits in close combat, which cause 3 casualties.
Brute Squad (108) take 59 hits in close combat, which cause 2 casualties.
The Dark Horde (112) take 69 hits in close combat, which cause 2 casualties.
Ghost Assasins (158) take 785 hits from archer fire, which cause 18 casualties, wiping the unit out.
Personal Guard (147) take 66 hits in close combat, which cause 2 casualties.
7th Fussknechts (39) take 828 hits in close combat, which cause 31 casualties, causing panicked flight among the survivors, 6 additional men get slaughtered during the retreat.
Delphin Guard (140) take 42 hits in close combat, which cause 1 casualties.
Tirion's Men (73) take 51 hits in close combat, which cause 1 casualties.
Hammer Boys (103) take 40 hits in close combat, which cause 1 casualties.
Crusaders (106) take 24 hits in close combat, which cause 1 casualties.
You Will Die (84) take 32 hits in close combat, which cause 1 casualties.
New inf (58) take 360 hits in close combat, which cause 9 casualties, wiping the unit out.
Muthah Phucjahs (65) take 459 hits in close combat, which cause 10 casualties. 3 Abington banners fall.
Sons Of Odin (13) take 261 hits in close combat, which cause 7 casualties.
The Elite Archers (27) take 288 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
Equar fire unit (41) take 19 hits from archer fire, which cause 1 casualties.
Dragon Furie (3) take 235 hits in close combat, which cause 8 casualties, wiping the unit out.
Risfou of Carelia has been wounded.
Shoot a Goat (10) take 85 hits from archer fire, which cause 2 casualties.
† Legion Dogs † (22) take 281 hits in close combat, which cause 11 casualties.
Vix Uno (4) take 149 hits in close combat, which cause 5 casualties.
Wikiwakawu (2) take 186 hits in close combat, which cause 4 casualties.
Flying Murder (136) take 724 hits from archer fire, which cause 6 casualties, wiping the unit out.
Polo Trainees (46) take 198 hits in close combat, which cause 4 casualties.
Marksman (32) take 27 hits from archer fire, which cause 1 casualties.
{WB} Arch Infantry (51) take 120 hits in close combat, which cause 3 casualties.
The Watchers (16) take 131 hits from archer fire, which cause 5 casualties.
{SV} Water Buffaloes (62) take 86 hits in close combat, which cause 3 casualties.

Sir Grand Poopah, Marquis of Webgard, Marshal of the army of Stoneville has been wounded.

Turn No. 9

    57 (18-A)
53 (14-A)
60 (26-A)
16 (27-A)
34 (23-A)
36 (40-A)
37 (19-A)
32 (19-A)
26 (24-A)
30 (18-A)
41 (23-A)
24 (30-A)
33 (21-A)
6 (14-A)
10 (17-A)
15 (17-A)
61 (51-A)
45 (5-A)
56 (18-A)
121 (8-I)
51 (32-I)
126 (11-C)
127 (17-I)
130 (14-I)
131 (26-I)
133 (17-I)
120 (1-I)
106 (7-C)
108 (20-I)
109 (17-I)
62 (28-I)
112 (9-C)
116 (4-I)
13 (12-I)
135 (19-I)
155 (17-I)
2 (23-C)
4 (4-I)
7 (1-I)
159 (5-I)
22 (45-I)
46 (53-C)
139 (15-I)
140 (4-I)
142 (18-I)
147 (14-I)
73 (4-I)
75 (4-I)
74 (21-I)
85 (2-I)
95 (4-I)
94 (1-I)
84 (1-S)
91 (16-I)
103 (26-I)
87 (13-I)
81 (18-I)
65 (9-I)
100 (5-I)
98 (15-I)
101 (12-I)
69 (34-I)
 122 (40-A)
132 (79-A)
118 (4-M)
157 (4-A)
160 (26-A)
149 (31-A)
77 (17-A)
97 (5-A)
   


Flying arrows (36) fire on Big Stick Diplomatic Corps (132), scoring 103 hits.

Bows and Battle masters (15) fire on Big Stick Diplomatic Corps (132), scoring 50 hits.
!st Foot Shadow Guard (33) fire on Big Stick Diplomatic Corps (132), scoring 30 hits.
Levis (24) fire on Big Stick Diplomatic Corps (132), scoring 33 hits.
Equar fire unit (41) move closer to get better shots.
Peltast (56) fire on Big Stick Diplomatic Corps (132), scoring 89 hits.
Godoryu (157) fire on Fire Away! (61), scoring 24 hits.
Marksman (32) fire on Shadow Warriors (122), scoring 69 hits.
Rain of Ruin (37) fire on Rapid Fire (160), scoring 35 hits.
Death Raiders (118) hold their fire.
shadow guard (57) fire on Big Stick Diplomatic Corps (132), scoring 113 hits.
Occam's Snipers (60) fire on Demonic Hell-spawn (149), scoring 56 hits.
Big Stick Diplomatic Corps (132) fire on Golden Bowmen (34), scoring 339 hits.
Rapid Fire (160) fire on Aim low (30), scoring 82 hits.
Golden Bowmen (34) fire on Elite Taran Bowmen (77), scoring 80 hits.
Fire Away! (61) retreat towards safer positions.
Shadow Warriors (122) fire on The Watchers (16), scoring 54 hits.
Rogue Marksmen (97) hold their fire.
The Watchers (16) fire on Demonic Hell-spawn (149), scoring 69 hits.
Aim low (30) fire on Rogue Marksmen (97), scoring 52 hits.
Ravens Roughnecks (26) fire on Rapid Fire (160), scoring 56 hits.
Leones Rojos (6) fire on Elite Taran Bowmen (77), scoring 72 hits.
Shoot a Goat (10) fire on Demonic Hell-spawn (149), scoring 86 hits.
Filador's Guard (45) fire on Death Raiders (118), scoring 24 hits.
Demonic Hell-spawn (149) fire on Shoot a Goat (53), scoring 73 hits.
Elite Taran Bowmen (77) hold their fire.
Shoot a Goat (53) fire on Shadow Warriors (122), scoring 63 hits.

Close Combat:
12 Cagilan Empire banners are visible in the melee.
7 Abington banners are visible in the melee.
3 Darka banners are visible in the melee.
3 Tara banners are visible in the melee.
4 RedSpan banners are visible in the melee.
1 Carelia banners are visible in the melee.
You Will Die (84) score 33 hits.
The Enforcers (98) score 44 hits.
Wikiwakawu (2) score 444 hits.
Darkan Mercenaries (159) score 86 hits.
Hammer Boys (103) score 188 hits.
Equar fire unit (41) score 93 hits.
The Dark Horde (112) score 150 hits.
Apollon Guard (120) score 19 hits.
Personal Guard (147) score 79 hits.
Tirion's Men (73) score 29 hits.
Herumor's Elite Haradrim (142) score 223 hits.
Slayers (69) score 71 hits.
Black Scamps (95) score 38 hits.
Muthah Phucjahs (65) score 153 hits.
Polo Trainees (46) score 572 hits.
{WB} Arch Infantry (51) score 184 hits.
Wind Stalkers (126) score 190 hits.
Godoryu (81) score 115 hits.
Takarchs II (139) score 146 hits.
Black Bandits (121) score 60 hits.
The Peace Makers (130) score 68 hits.
Ambermel Heavy Infantry (7) score 18 hits.
† Legion Dogs † (22) score 90 hits.
Traion's Undeadly's (101) score 51 hits.
Morrigan's Marauders (75) score 42 hits.
Tara Imperial Center Guard (87) score 89 hits.
Delphin Guard (140) score 66 hits.
Tidal Tantrum (127) score 115 hits.
Luke's Knights (109) score 163 hits.
Vix Uno (4) score 31 hits.
Kerym (94) score 11 hits.
{SV} Water Buffaloes (62) score 221 hits.
Crusaders (106) score 146 hits.
Brute Squad (108) score 149 hits.
Gallaton Defenders (85) score 17 hits.
Angel's Shield (131) score 190 hits.
Flowin's Elite (155) score 119 hits.
Dragon Clubbers (100) score 54 hits.
Protectors (133) score 75 hits.
Sons Of Odin (13) score 70 hits.
Imperial Walkers (74) score 181 hits.
Tiberius Guard (135) score 90 hits.
Hawsekarls (91) score 80 hits.
Marga's Walkers (116) score 27 hits.
Total hits suffered: Attackers: 3204, Defenders: 1876

You Will Die (84) take 301 hits in close combat, which cause 1 casualties, wiping the unit out.
Julius, Count of Lamoni has been wounded.
The Enforcers (98) take 379 hits in close combat, which cause 15 casualties, wiping the unit out.
Wikiwakawu (2) take 628 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
Darkan Mercenaries (159) take 216 hits in close combat, which cause 5 casualties, wiping the unit out.
Hammer Boys (103) take 148 hits in close combat, which cause 5 casualties.
Equar fire unit (41) take 367 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
The Dark Horde (112) take 200 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Apollon Guard (120) take 114 hits in close combat, which cause 1 casualties, wiping the unit out.
Apollon of Darka has been wounded.
Personal Guard (147) take 73 hits in close combat, which cause 2 casualties.
Tirion's Men (73) take 58 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Herumor's Elite Haradrim (142) take 65 hits in close combat, which cause 2 casualties.
Slayers (69) take 74 hits in close combat, which cause 3 casualties.
Black Scamps (95) take 50 hits in close combat, which cause 2 casualties.
Death Raiders (118) take 12 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Muthah Phucjahs (65) take 424 hits in close combat, which cause 9 casualties, wiping the unit out.
Big Stick Diplomatic Corps (132) take 209 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Polo Trainees (46) take 417 hits in close combat, which cause 9 casualties.
Rapid Fire (160) take 46 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Golden Bowmen (34) take 339 hits from archer fire, which cause 11 casualties.
{WB} Arch Infantry (51) take 541 hits in close combat, which cause 16 casualties.
Wind Stalkers (126) take 48 hits in close combat, which cause 1 casualties.
Godoryu (81) take 46 hits in close combat, which cause 1 casualties.
Takarchs II (139) take 48 hits in close combat, which cause 1 casualties.
Fire Away! (61) take 24 hits from archer fire, which cause 1 casualties.
Black Bandits (121) take 24 hits in close combat, which cause 1 casualties.
Shadow Warriors (122) take 66 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Rogue Marksmen (97) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Watchers (16) take 54 hits from archer fire, which cause 2 casualties.
The Peace Makers (130) take 32 hits in close combat, which cause 1 casualties.
Ambermel Heavy Infantry (7) take 177 hits in close combat, which cause 1 casualties, wiping the unit out.
† Legion Dogs † (22) take 271 hits in close combat, which cause 11 casualties.
Aim low (30) take 82 hits from archer fire, which cause 3 casualties.
Vix Uno (4) take 135 hits in close combat, which cause 4 casualties, wiping the unit out.
{SV} Water Buffaloes (62) take 101 hits in close combat, which cause 4 casualties.
Demonic Hell-spawn (149) take 106 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Elite Taran Bowmen (77) take 76 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Sons Of Odin (13) take 143 hits in close combat, which cause 4 casualties.
Shoot a Goat (53) take 73 hits from archer fire, which cause 1 casualties.


Turn No. 10

   61 (50-A)
57 (18-A)
53 (13-A)
60 (26-A)
16 (25-A)
34 (12-A)
36 (40-A)
37 (19-A)
32 (19-A)
26 (24-A)
30 (15-A)
24 (30-A)
33 (21-A)
6 (14-A)
10 (17-A)
15 (17-A)
45 (5-A)
56 (18-A)
121 (7-I)
51 (16-I)
126 (10-C)
127 (17-I)
130 (13-I)
131 (26-I)
133 (17-I)
106 (7-C)
108 (20-I)
109 (17-I)
62 (24-I)
116 (4-I)
13 (8-I)
135 (19-I)
155 (17-I)
22 (34-I)
46 (44-C)
139 (14-I)
140 (4-I)
142 (16-I)
147 (12-I)
75 (4-I)
74 (21-I)
85 (2-I)
95 (2-I)
94 (1-I)
91 (16-I)
103 (21-I)
87 (13-I)
81 (17-I)
100 (5-I)
101 (12-I)
69 (31-I)
 122 (38-A)
132 (73-A)
118 (3-M)
157 (4-A)
160 (25-A)
149 (27-A)
77 (15-A)
97 (4-A)
   


Godoryu (157) fire on Flying arrows (36), scoring 18 hits.

Ravens Roughnecks (26) move closer to get better shots.
Elite Taran Bowmen (77) hold their fire.
Fire Away! (61) hold their fire.
Marksman (32) fire on Big Stick Diplomatic Corps (132), scoring 44 hits.
Golden Bowmen (34) fire on Big Stick Diplomatic Corps (132), scoring 41 hits.
Levis (24) fire on Big Stick Diplomatic Corps (132), scoring 42 hits.
Shoot a Goat (53) fire on Big Stick Diplomatic Corps (132), scoring 93 hits.
Demonic Hell-spawn (149) fire on Flying arrows (36), scoring 41 hits.
Shoot a Goat (10) fire on Big Stick Diplomatic Corps (132), scoring 82 hits.
!st Foot Shadow Guard (33) fire on Shadow Warriors (122), scoring 36 hits.
Rogue Marksmen (97) hold their fire.
Death Raiders (118) hold their fire.
Flying arrows (36) fire on Rapid Fire (160), scoring 74 hits.
Aim low (30) fire on Big Stick Diplomatic Corps (132), scoring 49 hits.
Occam's Snipers (60) fire on Shadow Warriors (122), scoring 58 hits.
Leones Rojos (6) fire on Elite Taran Bowmen (77), scoring 105 hits.
Rapid Fire (160) fire on shadow guard (57), scoring 100 hits.
shadow guard (57) fire on Big Stick Diplomatic Corps (132), scoring 87 hits.
Shadow Warriors (122) fire on Peltast (56), scoring 82 hits.
Rain of Ruin (37) fire on Demonic Hell-spawn (149), scoring 62 hits.
Filador's Guard (45) fire on Rogue Marksmen (97), scoring 32 hits.
Peltast (56) fire on Death Raiders (118), scoring 76 hits.
Bows and Battle masters (15) fire on Rogue Marksmen (97), scoring 76 hits.
The Watchers (16) fire on Godoryu (157), scoring 77 hits.
Big Stick Diplomatic Corps (132) fire on Leones Rojos (6), scoring 366 hits.

Close Combat:
12 Cagilan Empire banners are visible in the melee.
7 Abington banners are visible in the melee.
3 Darka banners are visible in the melee.
1 Tara banners are visible in the melee.
4 RedSpan banners are visible in the melee.
1 Carelia banners are visible in the melee.
Hammer Boys (103) score 132 hits.
Ravens Roughnecks (26) score 79 hits.
Luke's Knights (109) score 188 hits.
{WB} Arch Infantry (51) score 106 hits.
Protectors (133) score 76 hits.
{SV} Water Buffaloes (62) score 189 hits.
Tidal Tantrum (127) score 114 hits.
Delphin Guard (140) score 65 hits.
Crusaders (106) score 114 hits.
Wind Stalkers (126) score 184 hits.
Herumor's Elite Haradrim (142) score 201 hits.
Traion's Undeadly's (101) score 71 hits.
Hawsekarls (91) score 87 hits.
Personal Guard (147) score 92 hits.
Takarchs II (139) score 135 hits.
Dragon Clubbers (100) score 52 hits.
Black Scamps (95) score 21 hits.
Flowin's Elite (155) score 115 hits.
† Legion Dogs † (22) score 82 hits.
Polo Trainees (46) score 601 hits.
Gallaton Defenders (85) score 14 hits.
Morrigan's Marauders (75) score 37 hits.
Angel's Shield (131) score 170 hits.
Slayers (69) score 90 hits.
The Peace Makers (130) score 69 hits.
Tiberius Guard (135) score 97 hits.
Black Bandits (121) score 58 hits.
Kerym (94) score 12 hits.
Godoryu (81) score 105 hits.
Sons Of Odin (13) score 45 hits.
Tara Imperial Center Guard (87) score 74 hits.
Brute Squad (108) score 127 hits.
Imperial Walkers (74) score 213 hits.
Marga's Walkers (116) score 27 hits.
Total hits suffered: Attackers: 2740, Defenders: 1102

Godoryu (157) take 77 hits from archer fire, which cause 2 casualties.
Hammer Boys (103) take 144 hits in close combat, which cause 5 casualties.
Ravens Roughnecks (26) take 809 hits in close combat, which cause 22 casualties, making the unit retreat from the battlefield. One Carelia banner is lost.
Luke's Knights (109) take 144 hits in close combat, which cause 5 casualties.
{WB} Arch Infantry (51) take 734 hits in close combat, which cause 16 casualties, wiping the unit out.
Protectors (133) take 196 hits in close combat, which cause 7 casualties.
Elite Taran Bowmen (77) take 53 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
{SV} Water Buffaloes (62) take 340 hits in close combat, which cause 13 casualties.
Tidal Tantrum (127) take 99 hits in close combat, which cause 3 casualties.
Delphin Guard (140) take 63 hits in close combat, which cause 2 casualties.
Crusaders (106) take 73 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Wind Stalkers (126) take 77 hits in close combat, which cause 2 casualties.
Demonic Hell-spawn (149) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Herumor's Elite Haradrim (142) take 47 hits in close combat, which cause 1 casualties.
Traion's Undeadly's (101) take 60 hits in close combat, which cause 2 casualties.
Hawsekarls (91) take 39 hits in close combat, which cause 1 casualties.
Rogue Marksmen (97) take 54 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Personal Guard (147) take 42 hits in close combat, which cause 1 casualties.
Death Raiders (118) take 38 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Flying arrows (36) take 59 hits from archer fire, which cause 2 casualties.
Groynyn, Count of Sudfern has been wounded.
Takarchs II (139) take 48 hits in close combat, which cause 1 casualties.
Dragon Clubbers (100) take 30 hits in close combat, which cause 1 casualties.
Black Scamps (95) take 40 hits in close combat, which cause 1 casualties. One Cagilan Empire banner is lost.
† Legion Dogs † (22) take 293 hits in close combat, which cause 11 casualties.
Leones Rojos (6) take 366 hits from archer fire, which cause 13 casualties.
Polo Trainees (46) take 362 hits in close combat, which cause 8 casualties.
Rapid Fire (160) take 37 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
shadow guard (57) take 100 hits from archer fire, which cause 3 casualties.
Shadow Warriors (122) take 47 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Sons Of Odin (13) take 202 hits in close combat, which cause 5 casualties.
Peltast (56) take 82 hits from archer fire, which cause 2 casualties.
Big Stick Diplomatic Corps (132) take 219 hits from archer fire (reduced due to fortifications), which cause 6 casualties.


Turn No. 11

   61 (50-A)
57 (15-A)
53 (13-A)
60 (26-A)
16 (25-A)
34 (12-A)
36 (38-A)
37 (19-A)
32 (19-A)
30 (15-A)
24 (30-A)
33 (21-A)
6 (1-A)
10 (17-A)
15 (17-A)
45 (5-A)
56 (16-A)
121 (7-I)
126 (8-C)
127 (14-I)
130 (13-I)
131 (26-I)
133 (10-I)
108 (20-I)
109 (12-I)
62 (11-I)
116 (4-I)
13 (3-I)
135 (19-I)
155 (17-I)
22 (23-I)
46 (36-C)
139 (13-I)
140 (2-I)
142 (15-I)
147 (11-I)
75 (4-I)
74 (21-I)
85 (2-I)
95 (1-I)
94 (1-I)
91 (15-I)
103 (16-I)
87 (13-I)
81 (17-I)
100 (4-I)
101 (10-I)
69 (31-I)
 122 (36-A)
132 (67-A)
118 (1-M)
157 (2-A)
160 (24-A)
149 (26-A)
77 (14-A)
97 (3-A)
   


Bows and Battle masters (15) fire on Big Stick Diplomatic Corps (132), scoring 45 hits.

Peltast (56) fire on Big Stick Diplomatic Corps (132), scoring 57 hits.
Shoot a Goat (10) fire on Big Stick Diplomatic Corps (132), scoring 71 hits.
Marksman (32) fire on Big Stick Diplomatic Corps (132), scoring 47 hits.
Shadow Warriors (122) fire on Flying arrows (36), scoring 68 hits.
The Watchers (16) fire on Big Stick Diplomatic Corps (132), scoring 85 hits.
Death Raiders (118) move closer to get better shots.
Shoot a Goat (53) fire on Death Raiders (118), scoring 144 hits.
Golden Bowmen (34) fire on Death Raiders (118), scoring 87 hits.
Filador's Guard (45) fire on Death Raiders (118), scoring 44 hits.
Flying arrows (36) fire on Death Raiders (118), scoring 116 hits.
Rapid Fire (160) move closer to get better shots.
Occam's Snipers (60) fire on Rapid Fire (160), scoring 112 hits.
Godoryu (157) fire on shadow guard (57), scoring 17 hits.
!st Foot Shadow Guard (33) fire on Rapid Fire (160), scoring 60 hits.
shadow guard (57) fire on Rapid Fire (160), scoring 136 hits.
Demonic Hell-spawn (149) fire on Aim low (30), scoring 66 hits.
Fire Away! (61) hold their fire.
Aim low (30) fire on Rapid Fire (160), scoring 64 hits.
Leones Rojos (6) fire on Rapid Fire (160), scoring 16 hits.
Levis (24) fire on Rapid Fire (160), scoring 65 hits.
Big Stick Diplomatic Corps (132) fire on Rain of Ruin (37), scoring 181 hits.
Elite Taran Bowmen (77) hold their fire.
Rain of Ruin (37) fire on Rapid Fire (160), scoring 91 hits.
Rogue Marksmen (97) hold their fire.

Close Combat:
11 Cagilan Empire banners are visible in the melee.
2 Abington banners are visible in the melee.
3 Darka banners are visible in the melee.
1 Tara banners are visible in the melee.
4 RedSpan banners are visible in the melee.
Polo Trainees (46) score 500 hits.
Delphin Guard (140) score 38 hits.
Black Bandits (121) score 66 hits.
Hawsekarls (91) score 103 hits.
Gallaton Defenders (85) score 19 hits.
Tiberius Guard (135) score 92 hits.
The Peace Makers (130) score 71 hits.
Godoryu (81) score 105 hits.
Personal Guard (147) score 83 hits.
Brute Squad (108) score 161 hits.
Traion's Undeadly's (101) score 52 hits.
Marga's Walkers (116) score 28 hits.
Protectors (133) score 65 hits.
Black Scamps (95) score 13 hits.
Herumor's Elite Haradrim (142) score 202 hits.
Hammer Boys (103) score 120 hits.
Kerym (94) score 12 hits.
† Legion Dogs † (22) score 62 hits.
Wind Stalkers (126) score 203 hits.
Imperial Walkers (74) score 214 hits.
Takarchs II (139) score 98 hits.
Dragon Clubbers (100) score 36 hits.
Tara Imperial Center Guard (87) score 68 hits.
Sons Of Odin (13) score 26 hits.
Angel's Shield (131) score 159 hits.
Flowin's Elite (155) score 101 hits.
Slayers (69) score 81 hits.
{SV} Water Buffaloes (62) score 125 hits.
Morrigan's Marauders (75) score 41 hits.
Luke's Knights (109) score 139 hits.
Tidal Tantrum (127) score 92 hits.
Total hits suffered: Attackers: 2462, Defenders: 713

Polo Trainees (46) take 1219 hits in close combat, which cause 26 casualties. 4 RedSpan banners fall.
Delphin Guard (140) take 143 hits in close combat, which cause 2 casualties, wiping the unit out.
Delphin of Darka has been wounded.
Black Bandits (121) take 103 hits in close combat, which cause 3 casualties.
Hawsekarls (91) take 94 hits in close combat, which cause 3 casualties.
Gallaton Defenders (85) take 64 hits in close combat, which cause 2 casualties, wiping the unit out.
Tiberius Guard (135) take 59 hits in close combat, which cause 3 casualties.
The Peace Makers (130) take 42 hits in close combat, which cause 1 casualties.
Godoryu (81) take 66 hits in close combat, which cause 2 casualties.
Personal Guard (147) take 53 hits in close combat, which cause 2 casualties.
Death Raiders (118) take 391 hits from archer fire, which cause 1 casualties, wiping the unit out.
Brute Squad (108) take 24 hits in close combat, which cause 1 casualties.
Traion's Undeadly's (101) take 14 hits in close combat, which cause 1 casualties.
Marga's Walkers (116) take 20 hits in close combat, which cause 1 casualties.
Protectors (133) take 31 hits in close combat, which cause 1 casualties.
Flying arrows (36) take 68 hits from archer fire, which cause 2 casualties.
Rapid Fire (160) take 544 hits from archer fire, which cause 17 casualties.
† Legion Dogs † (22) take 734 hits in close combat, which cause 23 casualties, wiping the unit out.
shadow guard (57) take 17 hits from archer fire. No casualties.
Aim low (30) take 66 hits from archer fire, which cause 2 casualties.
Sons Of Odin (13) take 284 hits in close combat, which cause 3 casualties, wiping the unit out.
Boric of RedSpan has been wounded.
Big Stick Diplomatic Corps (132) take 153 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Rain of Ruin (37) take 181 hits from archer fire, which cause 8 casualties, causing panicked flight among the survivors.
{SV} Water Buffaloes (62) take 225 hits in close combat, which cause 8 casualties.


Turn No. 12

   61 (50-A)
57 (15-A)
53 (13-A)
60 (26-A)
16 (25-A)
34 (12-A)
36 (36-A)
32 (19-A)
30 (13-A)
24 (30-A)
33 (21-A)
6 (1-A)
10 (17-A)
15 (17-A)
45 (5-A)
56 (16-A)
121 (4-I)
126 (8-C)
127 (14-I)
130 (12-I)
131 (26-I)
133 (9-I)
108 (19-I)
109 (12-I)
62 (3-I)
116 (3-I)
135 (16-I)
155 (17-I)
46 (10-C)
139 (13-I)
142 (15-I)
147 (9-I)
75 (4-I)
74 (21-I)
95 (1-I)
94 (1-I)
91 (12-I)
103 (16-I)
87 (13-I)
81 (15-I)
100 (4-I)
101 (9-I)
69 (31-I)
160 (7-A)
122 (36-A)
132 (63-A)
157 (2-A)
149 (26-A)
77 (14-A)
97 (3-A)
   


Big Stick Diplomatic Corps (132) fire on Flying arrows (36), scoring 161 hits.

!st Foot Shadow Guard (33) fire on Rapid Fire (160), scoring 48 hits.
The Watchers (16) fire on Rapid Fire (160), scoring 129 hits.
Elite Taran Bowmen (77) hold their fire.
Filador's Guard (45) fire on Rapid Fire (160), scoring 43 hits.
Rogue Marksmen (97) hold their fire.
Peltast (56) fire on Rapid Fire (160), scoring 109 hits.
Shoot a Goat (53) fire on Rapid Fire (160), scoring 139 hits.
Rapid Fire (160) fire on Occam's Snipers (60), scoring 61 hits.
Occam's Snipers (60) fire on Rapid Fire (160), scoring 70 hits.
Golden Bowmen (34) fire on Rapid Fire (160), scoring 61 hits.
Demonic Hell-spawn (149) fire on shadow guard (57), scoring 50 hits.
Flying arrows (36) fire on Rapid Fire (160), scoring 121 hits.
Shoot a Goat (10) fire on Rapid Fire (160), scoring 173 hits.
Levis (24) fire on Rapid Fire (160), scoring 57 hits.
Godoryu (157) fire on Bows and Battle masters (15), scoring 14 hits.
Fire Away! (61) hold their fire.
Marksman (32) fire on Rapid Fire (160), scoring 97 hits.
Aim low (30) fire on Rapid Fire (160), scoring 57 hits.
Leones Rojos (6) fire on Rapid Fire (160), scoring 9 hits.
Bows and Battle masters (15) fire on Rapid Fire (160), scoring 77 hits.
shadow guard (57) fire on Rapid Fire (160), scoring 153 hits.
Shadow Warriors (122) fire on Peltast (56), scoring 55 hits.
Angel's Shield (131) break through the frontlines!
Kerym (94) break through the frontlines!
Godoryu (81) break through the frontlines!
The Peace Makers (130) break through the frontlines!
Slayers (69) break through the frontlines!
Brute Squad (108) break through the frontlines!
Hammer Boys (103) break through the frontlines!
Tidal Tantrum (127) break through the frontlines!
Black Bandits (121) break through the frontlines!
Protectors (133) break through the frontlines!
Imperial Walkers (74) break through the frontlines!
Flowin's Elite (155) break through the frontlines!
Hawsekarls (91) break through the frontlines!
Luke's Knights (109) break through the frontlines!

Close Combat:
8 Cagilan Empire banners are visible in the melee.
4 Abington banners are visible in the melee.
2 Darka banners are visible in the melee.
1 Carelia banners are visible in the melee.
Angel's Shield (131) score 178 hits.
Kerym (94) score 15 hits.
Godoryu (81) score 94 hits.
!st Foot Shadow Guard (33) score 20 hits.
The Watchers (16) score 38 hits.
The Peace Makers (130) score 68 hits.
Slayers (69) score 77 hits.
Brute Squad (108) score 139 hits.
Hammer Boys (103) score 116 hits.
Tidal Tantrum (127) score 91 hits.
Filador's Guard (45) score 14 hits.
Black Bandits (121) score 46 hits.
Peltast (56) score 38 hits.
Shoot a Goat (53) score 39 hits.
Protectors (133) score 62 hits.
Occam's Snipers (60) score 35 hits.
Golden Bowmen (34) score 30 hits.
Imperial Walkers (74) score 168 hits.
Flowin's Elite (155) score 97 hits.
Hawsekarls (91) score 80 hits.
Luke's Knights (109) score 146 hits.
Flying arrows (36) score 38 hits.
Shoot a Goat (10) score 48 hits.
Levis (24) score 24 hits.
Marksman (32) score 34 hits.
Aim low (30) score 32 hits.
Leones Rojos (6) score 5 hits.
Bows and Battle masters (15) score 28 hits.
shadow guard (57) score 46 hits.
Total hits suffered: Attackers: 1377, Defenders: 469

Close Combat:
3 Cagilan Empire banners are visible in the melee.
1 Darka banners are visible in the melee.
1 Tara banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Wind Stalkers (126) score 216 hits.
{SV} Water Buffaloes (62) score 32 hits.
Polo Trainees (46) score 233 hits.
Tara Imperial Center Guard (87) score 83 hits.
Black Scamps (95) score 10 hits.
Marga's Walkers (116) score 24 hits.
Morrigan's Marauders (75) score 40 hits.
Dragon Clubbers (100) score 37 hits.
Herumor's Elite Haradrim (142) score 192 hits.
Tiberius Guard (135) score 69 hits.
Takarchs II (139) score 104 hits.
Personal Guard (147) score 67 hits.
Traion's Undeadly's (101) score 56 hits.
Total hits suffered: Attackers: 479 (898 before overkill), Defenders: 265

Angel's Shield (131) take 52 hits in close combat, which cause 1 casualties.
Kerym (94) take 101 hits in close combat, which cause 1 casualties, wiping the unit out.
Paigven of Darka has been wounded.
Godoryu (81) take 68 hits in close combat, which cause 2 casualties.
!st Foot Shadow Guard (33) take 331 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
Eltharion (Knight of Stargard) has been captured by Darka forces.
The Watchers (16) take 136 hits in close combat, which cause 5 casualties.
The Peace Makers (130) take 38 hits in close combat, which cause 1 casualties.
Slayers (69) take 53 hits in close combat, which cause 2 casualties.
Brute Squad (108) take 48 hits in close combat, which cause 1 casualties.
Hammer Boys (103) take 40 hits in close combat, which cause 1 casualties.
Tidal Tantrum (127) take 32 hits in close combat, which cause 1 casualties.
Filador's Guard (45) take 255 hits in close combat, which cause 5 casualties, wiping the unit out.
Black Bandits (121) take 37 hits in close combat, which cause 1 casualties.
Peltast (56) take 167 hits (112 in close combat, 55 from archer fire), which cause 5 casualties, making the unit retreat from the battlefield.
Shoot a Goat (53) take 163 hits in close combat, which cause 3 casualties.
Rapid Fire (160) take 1343 hits from archer fire, which cause 7 casualties, wiping the unit out.
Johnathan, Count of Strahan has been wounded.
Occam's Snipers (60) take 126 hits (65 in close combat, 61 from archer fire), which cause 4 casualties.
Wind Stalkers (126) take 65 hits in close combat, which cause 2 casualties.
Golden Bowmen (34) take 60 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
{SV} Water Buffaloes (62) take 118 hits in close combat, which cause 3 casualties, wiping the unit out.
Flying arrows (36) take 227 hits (66 in close combat, 161 from archer fire), which cause 8 casualties, making the unit retreat from the battlefield.
Polo Trainees (46) take 361 hits in close combat, which cause 8 casualties.
Tara Imperial Center Guard (87) take 71 hits in close combat, which cause 2 casualties.
Shoot a Goat (10) take 50 hits in close combat, which cause 1 casualties.
Black Scamps (95) take 30 hits in close combat, which cause 1 casualties, wiping the unit out.
Levis (24) take 62 hits in close combat, which cause 3 casualties.
Marga's Walkers (116) take 44 hits in close combat, which cause 2 casualties.
Morrigan's Marauders (75) take 18 hits in close combat, which cause 1 casualties.
Dragon Clubbers (100) take 37 hits in close combat, which cause 1 casualties.
Marksman (32) take 38 hits in close combat, which cause 1 casualties.
Aim low (30) take 39 hits in close combat, which cause 1 casualties.
Bows and Battle masters (15) take 14 hits from archer fire, which cause 1 casualties.
shadow guard (57) take 50 hits from archer fire, which cause 1 casualties.


Turn No. 13

   61 (50-A)
57 (14-A)
121 (3-I)
53 (10-A)
127 (13-I)
130 (11-I)
131 (25-I)
133 (9-I)
60 (22-A)
108 (18-I)
109 (12-I)
16 (20-A)
155 (17-I)
32 (18-A)
30 (12-A)
24 (27-A)
74 (21-I)
91 (12-I)
6 (1-A)
103 (15-I)
10 (16-A)
15 (16-A)
81 (13-I)
69 (29-I)
126 (6-C)
116 (1-I)
135 (16-I)
46 (2-C)
139 (13-I)
142 (15-I)
147 (9-I)
75 (3-I)
87 (11-I)
100 (3-I)
101 (9-I)
 122 (36-A)
132 (63-A)
157 (2-A)
149 (26-A)
77 (14-A)
97 (3-A)
   


Demonic Hell-spawn (149) fire on Fire Away! (61), scoring 39 hits.

Shadow Warriors (122) hold their fire.
Elite Taran Bowmen (77) move closer to get better shots.
Godoryu (157) fire on Fire Away! (61), scoring 8 hits.
Big Stick Diplomatic Corps (132) hold their fire.
Fire Away! (61) retreat towards safer positions.
Rogue Marksmen (97) hold their fire.
Traion's Undeadly's (101) break through the frontlines!
Tiberius Guard (135) break through the frontlines!
Takarchs II (139) break through the frontlines!
Personal Guard (147) break through the frontlines!
Marga's Walkers (116) break through the frontlines!
Herumor's Elite Haradrim (142) break through the frontlines!
Tara Imperial Center Guard (87) break through the frontlines!

Close Combat:
11 Cagilan Empire banners are visible in the melee.
3 Abington banners are visible in the melee.
2 Darka banners are visible in the melee.
1 Tara banners are visible in the melee.
1 Carelia banners are visible in the melee.
Levis (24) score 47 hits.
Imperial Walkers (74) score 180 hits.
The Peace Makers (130) score 63 hits.
Shoot a Goat (53) score 59 hits.
Luke's Knights (109) score 111 hits.
Traion's Undeadly's (101) score 56 hits.
Tiberius Guard (135) score 80 hits.
Godoryu (81) score 87 hits.
The Watchers (16) score 68 hits.
Takarchs II (139) score 112 hits.
Shoot a Goat (10) score 99 hits.
Hawsekarls (91) score 89 hits.
Bows and Battle masters (15) score 39 hits.
Hammer Boys (103) score 125 hits.
Black Bandits (121) score 32 hits.
Personal Guard (147) score 78 hits.
Marga's Walkers (116) score 8 hits.
Slayers (69) score 75 hits.
Brute Squad (108) score 150 hits.
Herumor's Elite Haradrim (142) score 188 hits.
Angel's Shield (131) score 171 hits.
Tidal Tantrum (127) score 94 hits.
Marksman (32) score 69 hits.
Flowin's Elite (155) score 121 hits.
Tara Imperial Center Guard (87) score 75 hits.
Leones Rojos (6) score 10 hits.
Occam's Snipers (60) score 69 hits.
Aim low (30) score 55 hits.
Protectors (133) score 62 hits.
shadow guard (57) score 92 hits.
Total hits suffered: Attackers: 1957, Defenders: 607

Close Combat:
1 Darka banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Wind Stalkers (126) score 203 hits.
Polo Trainees (46) score 45 hits.
Morrigan's Marauders (75) score 27 hits.
Dragon Clubbers (100) score 30 hits.
Total hits suffered: Attackers: 178 (260 before overkill), Defenders: 45

Levis (24) take 627 hits in close combat, which cause 27 casualties, wiping the unit out.
Imperial Walkers (74) take 79 hits in close combat, which cause 2 casualties.
The Peace Makers (130) take 96 hits in close combat, which cause 3 casualties.
Shoot a Goat (53) take 285 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Wrath of RedSpan has been wounded.
Luke's Knights (109) take 87 hits in close combat, which cause 3 casualties.
Traion's Undeadly's (101) take 83 hits in close combat, which cause 3 casualties.
Tiberius Guard (135) take 68 hits in close combat, which cause 3 casualties.
Godoryu (81) take 50 hits in close combat, which cause 1 casualties.
The Watchers (16) take 364 hits in close combat, which cause 13 casualties.
Takarchs II (139) take 38 hits in close combat, which cause 1 casualties.
Shoot a Goat (10) take 122 hits in close combat, which cause 3 casualties.
Hawsekarls (91) take 28 hits in close combat, which cause 1 casualties.
Bows and Battle masters (15) take 158 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Hammer Boys (103) take 34 hits in close combat, which cause 1 casualties.
Black Bandits (121) take 44 hits in close combat, which cause 1 casualties.
Fire Away! (61) take 47 hits from archer fire, which cause 3 casualties.
Wind Stalkers (126) take 45 hits in close combat, which cause 1 casualties.
Marksman (32) take 153 hits in close combat, which cause 4 casualties.
Polo Trainees (46) take 178 hits in close combat, which cause 2 casualties, wiping the unit out.
Leones Rojos (6) take 105 hits in close combat, which cause 1 casualties, wiping the unit out.
Occam's Snipers (60) take 53 hits in close combat, which cause 2 casualties.
Aim low (30) take 52 hits in close combat, which cause 2 casualties.
shadow guard (57) take 38 hits in close combat, which cause 1 casualties.


Turn No. 14

  61 (47-A)
 57 (13-A)
121 (2-I)
127 (13-I)
130 (8-I)
131 (25-I)
133 (9-I)
60 (20-A)
108 (18-I)
109 (9-I)
116 (1-I)
135 (13-I)
16 (7-A)
155 (17-I)
139 (12-I)
32 (14-A)
142 (15-I)
30 (10-A)
147 (9-I)
74 (19-I)
91 (11-I)
103 (14-I)
10 (13-A)
87 (11-I)
81 (12-I)
101 (6-I)
69 (29-I)
126 (5-C)
75 (3-I)
100 (3-I)
77 (14-A)
122 (36-A)
132 (63-A)
157 (2-A)
149 (26-A)
97 (3-A)
   


Elite Taran Bowmen (77) move closer to get better shots.

Fire Away! (61) hold their fire.
Godoryu (157) have no enemy in range and advance to better firing positions.
Demonic Hell-spawn (149) have no enemy in range and advance to better firing positions.
Rogue Marksmen (97) have no enemy in range and advance to better firing positions.
Shadow Warriors (122) have no enemy in range and advance to better firing positions.
Big Stick Diplomatic Corps (132) have no enemy in range and advance to better firing positions.
Wind Stalkers (126) charge forward.
Morrigan's Marauders (75) and Dragon Clubbers (100) advance towards the enemy.

Close Combat:
11 Cagilan Empire banners are visible in the melee.
3 Abington banners are visible in the melee.
3 Darka banners are visible in the melee.
1 Tara banners are visible in the melee.
1 Carelia banners are visible in the melee.
Godoryu (81) score 82 hits.
Tidal Tantrum (127) score 89 hits.
Takarchs II (139) score 112 hits.
Hawsekarls (91) score 88 hits.
The Peace Makers (130) score 67 hits.
The Watchers (16) score 40 hits.
Herumor's Elite Haradrim (142) score 192 hits.
Imperial Walkers (74) score 152 hits.
Marksman (32) score 58 hits.
Flowin's Elite (155) score 96 hits.
shadow guard (57) score 92 hits.
Black Bandits (121) score 21 hits.
Tara Imperial Center Guard (87) score 63 hits.
Traion's Undeadly's (101) score 49 hits.
Marga's Walkers (116) score 6 hits.
Protectors (133) score 57 hits.
Hammer Boys (103) score 107 hits.
Slayers (69) score 66 hits.
Brute Squad (108) score 122 hits.
Wind Stalkers (126) score 312 hits.
Luke's Knights (109) score 114 hits.
Morrigan's Marauders (75) score 24 hits.
Personal Guard (147) score 77 hits.
Angel's Shield (131) score 161 hits.
Shoot a Goat (10) score 73 hits.
Dragon Clubbers (100) score 31 hits.
Occam's Snipers (60) score 66 hits.
Aim low (30) score 60 hits.
Tiberius Guard (135) score 85 hits.
Total hits suffered: Attackers: 2173, Defenders: 389

Godoryu (81) take 65 hits in close combat, which cause 2 casualties.
Tidal Tantrum (127) take 75 hits in close combat, which cause 3 casualties.
Takarchs II (139) take 72 hits in close combat, which cause 2 casualties.
Hawsekarls (91) take 48 hits in close combat, which cause 2 casualties.
The Peace Makers (130) take 48 hits in close combat, which cause 2 casualties.
The Watchers (16) take 832 hits in close combat, which cause 7 casualties, wiping the unit out.
Armitage III (Imperial Knight) has been captured by Tara forces.
Herumor's Elite Haradrim (142) take 36 hits in close combat, which cause 1 casualties.
Imperial Walkers (74) take 45 hits in close combat, which cause 1 casualties.
Marksman (32) take 310 hits in close combat, which cause 8 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
shadow guard (57) take 373 hits in close combat, which cause 10 casualties, causing panicked flight among the survivors.
Rory (Knight of Riverholm) has been captured by Tara forces.
Shoot a Goat (10) take 190 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Occam's Snipers (60) take 286 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
Aim low (30) take 182 hits in close combat, which cause 6 casualties. One Carelia banner is lost.


Turn No. 15

  61 (47-A)
 121 (2-I)
126 (5-C)
127 (10-I)
130 (6-I)
131 (25-I)
133 (9-I)
108 (18-I)
109 (9-I)
116 (1-I)
135 (13-I)
155 (17-I)
139 (10-I)
142 (14-I)
30 (4-A)
147 (9-I)
75 (3-I)
74 (18-I)
91 (9-I)
103 (14-I)
87 (11-I)
81 (10-I)
100 (3-I)
101 (6-I)
69 (29-I)
77 (14-A)
122 (36-A)
132 (63-A)
157 (2-A)
149 (26-A)
97 (3-A)
    


Rogue Marksmen (97) hold their fire.

Godoryu (157) fire on Fire Away! (61), scoring 9 hits.
Elite Taran Bowmen (77) retreat towards safer positions.
Fire Away! (61) hold their fire.
Shadow Warriors (122) hold their fire.
Demonic Hell-spawn (149) move closer to get better shots.
Big Stick Diplomatic Corps (132) hold their fire.
Slayers (69) break through the frontlines!
Black Bandits (121) break through the frontlines!
Angel's Shield (131) break through the frontlines!
Hawsekarls (91) break through the frontlines!
Dragon Clubbers (100) break through the frontlines!
Herumor's Elite Haradrim (142) break through the frontlines!
Brute Squad (108) break through the frontlines!
Tara Imperial Center Guard (87) break through the frontlines!
Tiberius Guard (135) break through the frontlines!
Morrigan's Marauders (75) break through the frontlines!
Marga's Walkers (116) break through the frontlines!
Godoryu (81) break through the frontlines!
Luke's Knights (109) break through the frontlines!
Personal Guard (147) break through the frontlines!
Tidal Tantrum (127) break through the frontlines!
Protectors (133) break through the frontlines!
Takarchs II (139) break through the frontlines!
Flowin's Elite (155) break through the frontlines!
Imperial Walkers (74) break through the frontlines!
The Peace Makers (130) break through the frontlines!

Close Combat:
2 Cagilan Empire banners are visible in the melee.
1 Darka banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Aim low (30) score 19 hits.
Wind Stalkers (126) score 173 hits.
Traion's Undeadly's (101) score 48 hits.
Hammer Boys (103) score 96 hits.
Total hits suffered: Attackers: 197 (317 before overkill), Defenders: 19

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Aim low (30) take 197 hits in close combat, which cause 4 casualties, wiping the unit out.
Regis of Carelia has been wounded.
Fire Away! (61) take 9 hits from archer fire, which cause 1 casualties.
Wind Stalkers (126) take 19 hits in close combat, which cause 1 casualties.


Turn No. 16

  61 (46-A)
121 (2-I)
127 (10-I)
130 (6-I)
131 (25-I)
133 (9-I)
108 (18-I)
109 (9-I)
116 (1-I)
135 (13-I)
155 (17-I)
139 (10-I)
142 (14-I)
147 (9-I)
75 (3-I)
74 (18-I)
91 (9-I)
87 (11-I)
81 (10-I)
100 (3-I)
69 (29-I)
126 (4-C)
103 (14-I)
101 (6-I)
149 (26-A)
122 (36-A)
132 (63-A)
157 (2-A)
77 (14-A)
97 (3-A)
    


Big Stick Diplomatic Corps (132) have no enemy in range and advance to better firing positions.

Shadow Warriors (122) have no enemy in range and advance to better firing positions.
Rogue Marksmen (97) have no enemy in range and advance to better firing positions.
Godoryu (157) fire on Fire Away! (61), scoring 8 hits.
Demonic Hell-spawn (149) fire on Fire Away! (61), scoring 42 hits.
Fire Away! (61) fire on Angel's Shield (131), scoring 78 hits.
Elite Taran Bowmen (77) move closer to get better shots.
Wind Stalkers (126) charge ahead, into the attackers' ranks.
Protectors (133), Dragon Clubbers (100), Morrigan's Marauders (75), Slayers (69), Tidal Tantrum (127), Imperial Walkers (74), Brute Squad (108), Hammer Boys (103), Marga's Walkers (116), Angel's Shield (131), Tiberius Guard (135), Tara Imperial Center Guard (87), Takarchs II (139), Godoryu (81), Flowin's Elite (155), Luke's Knights (109), Personal Guard (147), Black Bandits (121), The Peace Makers (130), Traion's Undeadly's (101), Herumor's Elite Haradrim (142) and Hawsekarls (91) advance towards the enemy.

Close Combat:
9 Cagilan Empire banners are visible in the melee.
3 Darka banners are visible in the melee.
1 Tara banners are visible in the melee.
Protectors (133) score 57 hits.
Dragon Clubbers (100) score 32 hits.
Morrigan's Marauders (75) score 27 hits.
Slayers (69) score 80 hits.
Tidal Tantrum (127) score 91 hits.
Imperial Walkers (74) score 159 hits.
Brute Squad (108) score 119 hits.
Marga's Walkers (116) score 6 hits.
Angel's Shield (131) score 187 hits.
Fire Away! (61) score 23 hits.
Tiberius Guard (135) score 74 hits.
Tara Imperial Center Guard (87) score 61 hits.
Takarchs II (139) score 83 hits.
Godoryu (81) score 63 hits.
Flowin's Elite (155) score 106 hits.
Wind Stalkers (126) score 303 hits.
Luke's Knights (109) score 109 hits.
Personal Guard (147) score 71 hits.
Black Bandits (121) score 24 hits.
The Peace Makers (130) score 50 hits.
Herumor's Elite Haradrim (142) score 179 hits.
Hawsekarls (91) score 65 hits.
Total hits suffered: Attackers: 1946, Defenders: 23

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Protectors (133) take 23 hits in close combat, which cause 1 casualties.
Angel's Shield (131) take 78 hits from archer fire, which cause 2 casualties.
Fire Away! (61) take 1996 hits (1946 in close combat, 50 from archer fire), which cause 46 casualties, wiping the unit out.

Defender Victory!

The battle does extensive damage to the local infrastructure. Production falls 53 %.