Tara/Battles/2-28-08 - Battle of Aja

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Battle in Aja

No.RoleUnitCommanderRealmUnitFormationCS
1A+ES+ FirestormBorealisTalerium19 SFskirmish  614
2A2nd Nightstalker HordeBobbyTara10 Archline  256
3A7th Liao GuardsJoseTara33 Infline  438
4A=GD Chohua SarathiJyotisTalerium35 Cavwedge  588
5A=GD= 7th Siege GuardsTanTalerium48 Cavline  731
6A=GD= Desert warriors foreverDead Angel WGTalerium53 Infbox  728
7A=GD= Dune RaidersMalcolmTalerium19 Infline  239
8A=GD= The Lost GuardEonTalerium36 Archline  538
9AAll Hail MorboHakkiTara35 Infline  439
10AAragorn's BrutesAragornTalerium32 Infline  417
11ABedouin Border IncursionDrareTalerium45 Cavwedge  594
12ABermount's BabysittersBermountCarelia9 Infline  237
13ABlade's EdgeEoinCarelia15 Cavwedge  402
14ABlades of the rising SunPietrTalerium22 Infline  421
15ABlazing RidersSerraTalerium25 Infline  242
16ABlood SuckersNefastoDarka40 Infbox  512
17ABoldur's EliteBoldurDarka32 Infline  484
18AColtranes BestColtraneTara15 Archline  174
19ACompanion GuardZertinan JohannesTara22 Infbox  366
20ACrazy DevilsOmikronTalerium31 Infline  498
21ACrimson BladesDragonisTara30 Infline  386
22ADark GuardMacimaCarelia19 Infline  299
23ADe Montfort LongbowsIainCarelia24 Archline  437
24ADelphin GuardDelphinDarka30 Infline  381
25ADesert BloodAnkarieTalerium29 Infline  367
26ADesert GuardAragardTalerium14 SFbox  489
27ADesert LionsJaimeTalerium23 SFline  696
28ADesert NomadsMarkoTalerium25 Infline  328
29ADesert RatsEisenhowerTalerium24 Infline  396
30ADesert RosesLorasTalerium18 Cavbox  435
31AElite GhostsProfetCarelia14 Cavwedge  309
32AFencini MauradersLuciusCarelia29 Infline  453
33AFlower Power IVWind FlowerTara38 Infline  411
34AFlowin's KnightsFlowinDarka40 Infline  398
35AFoot SoldiersFionaTalerium19 Infline  362
36AGuardia ElfaFioraTara19 Archline  312
37AGuardiensAresTara25 Infbox  312
38AHawk GuardOmotTalerium18 Archline  267
39AHawsekarlsAbsolonDarka25 Infline  433
40AHusariaPatricDarka25 Cavwedge  548
41AInfiltrator SpecialistSonyaCarelia34 Archline  558
42AIongai ChucxiiGannTalerium25 Archline  481
43AKalanar's GuardKalanarTara18 Infline  173
44AKikuli WarriorsAlexeiDarka31 Infbox  415
45AKokechinaMuuneganDarka19 Cavwedge  494
46ALady's ArchersEricaTara24 Archline  418
47ALordPatriarch's GuardMorgothDarka12 Cavwedge  262
48Alords warriorslordDarka34 Infline  518
49AMaeve's Mixed InfantryMaeveDarka30 MIline  528
50AManky's SlashersMankyDarka28 Infline  509
51AMapaxal RangersGracusTalerium35 Archline  493
52AMedron's Monster MashMedronTara18 Archline  385
53AMis me ollaan OOPAgarwaenDarka27 Infbox  458
54AMonster-on-a-StickSimiusTalerium30 Archline  439
55ANuijamiehetMiriamTara21 Infline  321
56APainted BowsNormanTalerium29 Archline  360
57ARevilian GuardAverianTalerium27 Infline  408
58ARisembool RangersKurohyouTara17 Infline  251
59AShadow GuardDamienTara20 Infline  263
60AShock troopsAsherTara15 Infline  290
61ASky LancersKristofTalerium39 Cavwedge  684
62ASmelly soiled seniorsHaughtyTalerium19 SFline  529
63ASonya's VanguardGaruCarelia31 Infline  515
64ATalerium Light InfantryAlarinTalerium27 Infbox  512
65ATemplars of AloysiusGladiusTara35 Infline  495
66AThe ArrowsExcludeCarelia18 Archline  237
67AThe CompanionsIcargusTalerium15 Cavwedge  371
68AThe Long MarchFinnoreTara16 Infbox  121
69AThe MoraleHerotiousTalerium20 Cavbox  471
70AThe Wolf BrigadeMuratDarka25 Infline  350
71AThroc's RocksLeviCarelia18 Infline  378
72AVertical LimitZalTalerium20 Archline  227
73AVolcano RidersFeanorDarka18 Cavwedge  202
74AVolunteersDevlinnTara25 MIbox  359
75AYscar GuardTorenDarka32 Infline  411
76A[CG] Kure's Battle GuardKureshtinTalerium29 Infline  459
77A[CG] Dromedarian GuardSolakTalerium25 Infline  464
78A[CG]Blood RangersNoahTalerium44 Infline  734
79A[VG] Entire EliteDoromirDarka43 Infline  691
80A[VG] Herumors LegacyRachelDarka35 Infline  464
81DAjan Guard(militia/guard unit)Ash Sea Islands23 Infline  332
82DBlack CompanyGollumFalasan6 Cavwedge  190
83DBlack GuardImrahilFalasan24 Infline  406
84DBlack Rose KnightsKidoFalasan40 Cavwedge  712
85DBlades of EdorasEowynFalasan24 Infline  361
86DBowmen of ElrothBethesaFalasan26 Archline  307
87DChieftain's RetinueHengistFalasan30 Infbox  352
88DDBacksRavensFalasan24 Infline  488
89DFalasan GruntsMurdoFalasan46 Infline  577
90DFalasan GuardsHamFalasan28 Infline  516
91DFatih's Dervishes with bowsFatihFalasan29 Archline  501
92DMenedor Sword MarinesRonFalasan27 Infline  461
93DMenedor Sword MarinesDoblaFalasan30 Infline  386
94DPersonal GuardAchieeAsh Sea Islands20 Archline  205
95DPersonal GuardDrangFalasan34 Infline  456
96DPin PrickDesmanFalasan25 Archline  435
97DRain of Hell(militia/guard unit)Ash Sea Islands22 Archskirmish  359
98DRed ForceCasperFalasan30 Infline  341
99DRed LegsTrevorFalasan27 Infline  425
100DValkyrieHyaciaFalasan20 Archline  378
101D~=B.A=~ Eastern Lake ArchersFreidrochFalasan26 Archline  435
102D~=B.A=~ Falasan MarchersForwardFalasan20 Infline  400
103D~=B.A=~ Foul's CrecheFoulFalasan40 Archline  546
104D~=B.A=~ Furious FletchersAlixFalasan25 Archline  402
105D~=B.A=~ Last LineHagariousFalasan30 Archline  580
106D~=B.A=~ Lasten's LionsLastenFalasan32 Infline  457
107D~=B.A=~ RedSpaniardsDabugFalasan30 Infline  569
108D~=B.A=~ Shadow Fox'sJamboFalasan19 Archline  280
109D~=B.A=~ The Band of the HawkBragnixFalasan25 Infline  443
110D~=B.A=~ The Black SwordsLetoFalasan29 Infline  548
111D~=B.A=~ The BridgeCripFalasan14 Infline  344
112D~=B.A=~ShadowRidersLoronzoFalasan31 Cavwedge  541
113D~=B.A=~ShadowWalkersTyrionFalasan55 Infline  524
114D~=B.F=~ Astragal's FinestMartyFalasan17 Infline  348
115D~=B.F=~ Simmons' SkirmishersNathanFalasan16 Archline  360
116D~=BA=~ BrutesAinFalasan25 Infline  483
117D~=BA=~ Elite GuardJerrinFalasan24 Infline  481
118D~=BA=~ For HonorTrumpet IIFalasan28 Infline  468
119D~=BA=~ Iron Carnevalers IVUgoFalasan23 Cavwedge  499
120D~=BA=~ MarksmenTalimerFalasan40 Archline  473
121D~A~ Aja LongBowmen ~ 4(militia/guard unit)Ash Sea Islands24 Archline  331
122NConstant sharpshootersKerondEston25 Archline  398
123NDrake's AvengersDrake AlexanderEston30 Infline  287
124NWind DragonsTianaEston11 Cavwedge  299


Total:
80 attackers (1284 Inf, 55 MI, 355 Arch, 323 Cav, 75 SF)
41 defenders (646 Inf, 362 Arch, 100 Cav)
Total combat strengths: 33635 vs. 17700
3 neutral observers (984 combat strength).

The region owner Ash Sea Islands and their allies defend.
The Tara troops attack because they are at war with Ash Sea Islands.
The Carelia troops attack because they are at war with Ash Sea Islands.
[CG]Blood Rangers have attack orders.
Talerium Light Infantry have attack orders.
[VG] Entire Elite have attack orders.
lords warriors have attack orders.
=GD= Desert warriors forever have attack orders.
Hawsekarls have attack orders.
Revilian Guard have attack orders.
The Wolf Brigade have attack orders.
Desert Guard have attack orders.
Kikuli Warriors have attack orders.
Husaria have attack orders.
Blood Suckers have attack orders.
Yscar Guard have attack orders.
Manky's Slashers have attack orders.
Foot Soldiers have attack orders.
Desert Lions have attack orders.
Crazy Devils have attack orders.
Blades of the rising Sun have attack orders.
Desert Rats have attack orders.
[CG] Kure's Battle Guard have attack orders.
[VG] Herumors Legacy have attack orders.
LordPatriarch's Guard have attack orders.
Delphin Guard have attack orders.
Smelly soiled seniors have attack orders.
Boldur's Elite have attack orders.
=GD= Dune Raiders have attack orders.
[CG] Dromedarian Guard have attack orders.
Desert Blood have attack orders.
Aragorn's Brutes have attack orders.
Desert Nomads have attack orders.
Blazing Riders have attack orders.
Flowin's Knights have attack orders.
The Eston forces stay neutral because they have friends on both sides.
The Talerium units join in to support their realm-mates.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Fortress (5).
Lady Kureshtin Kestrel, Baroness of Quetli, Marshal of the Chocxal Guard takes command of his army.
Rachel Gary, Countess of Olzesa, Marshal of the Queen´s Army takes command of his army. They deploy in Infantry Charge formation.
Sonya Jimenez, Countess of Tarree, Marshal of the Blades of Carelia takes command of his army. They deploy in Infantry Charge formation.
Kristof Elvirez, Marshal of the Metemec Camel Corps takes command of his army.
Jose Dela Cruz, General of Tara, Marshal of the Army of Tara takes command of his army. They deploy in Infantry Charge formation.
Sir Dead Angel WG of the White Guardians, Marshal of the Army of the Golden Dunes takes command of his army. They deploy in Infantry Charge formation.
Gann MacColl, Viscount of Chucxi, Marshal of the Eternal Sun takes command of his army.
Leto Atreides, Count of Corniel, Marshal of the Black Army takes command of his army. They deploy in Fortification Defense formation.
Lady Bethesa Raynor, Marshal of the Army of Barad Gardor takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

 11 (45-C)
30 (18-C)
61 (39-C)
67 (15-C)
69 (20-C)
4 (35-C)
5 (48-C)
13 (15-C)
31 (14-C)
40 (25-C)
45 (19-C)
47 (12-C)
73 (18-C)
1 (19-S)
2 (10-A)
8 (36-A)
16 (40-I)
18 (15-A)
23 (24-A)
26 (14-S)
36 (19-A)
38 (18-A)
41 (34-A)
42 (25-A)
46 (24-A)
51 (35-A)
52 (18-A)
54 (30-A)
56 (29-A)
64 (27-I)
66 (18-A)
72 (20-A)
3 (33-I)
6 (53-I)
7 (19-I)
9 (35-I)
10 (32-I)
12 (9-I)
14 (22-I)
15 (25-I)
17 (32-I)
19 (22-I)
20 (31-I)
21 (30-I)
22 (19-I)
24 (30-I)
25 (29-I)
27 (23-S)
28 (25-I)
29 (24-I)
32 (29-I)
33 (38-I)
34 (40-I)
35 (19-I)
37 (25-I)
39 (25-I)
43 (18-I)
44 (31-I)
48 (34-I)
49 (30-M)
50 (28-I)
53 (27-I)
55 (21-I)
57 (27-I)
58 (17-I)
59 (20-I)
60 (15-I)
62 (19-S)
63 (31-I)
65 (35-I)
68 (16-I)
70 (25-I)
71 (18-I)
74 (25-M)
75 (32-I)
76 (29-I)
77 (25-I)
78 (44-I)
79 (43-I)
80 (35-I)
 83 (24-I)
85 (24-I)
86 (26-A)
87 (30-I)
89 (46-I)
90 (28-I)
91 (29-A)
92 (27-I)
96 (25-A)
98 (30-I)
100 (20-A)
101 (26-A)
102 (20-I)
103 (40-A)
104 (25-A)
105 (30-A)
106 (32-I)
107 (30-I)
108 (19-A)
109 (25-I)
110 (29-I)
111 (14-I)
113 (55-I)
115 (16-A)
116 (25-I)
117 (24-I)
118 (28-I)
120 (40-A)
81 (23-I)
88 (24-I)
93 (30-I)
95 (34-I)
97 (22-A)
99 (27-I)
114 (17-I)
121 (24-A)
94 (20-A)
112 (31-C)
119 (23-C)
82 (6-C)
84 (40-C)
 


Infiltrator Specialist (41) fire on ~=B.A=~ Last Line (105), scoring 171 hits.
=GD= The Lost Guard (8) fire on Falasan Grunts (89), scoring 133 hits.
~=B.F=~ Simmons' Skirmishers (115) fire on [CG]Blood Rangers (78), scoring 145 hits.
Pin Prick (96) fire on =GD= Desert warriors forever (6), scoring 283 hits.
~A~ Aja LongBowmen ~ 4 (121) fire on Desert Lions (27), scoring 101 hits.
Iongai Chucxii (42) fire on ~=B.A=~ RedSpaniards (107), scoring 223 hits.
~=B.A=~ Last Line (105) fire on [VG] Entire Elite (79), scoring 315 hits.
Coltranes Best (18) fire on ~=B.A=~ The Black Swords (110), scoring 39 hits.
+ES+ Firestorm (1) fire on ~=B.A=~ Foul's Creche (103), scoring 125 hits.
~=B.A=~ Furious Fletchers (104) fire on Smelly soiled seniors (62), scoring 221 hits.
Rain of Hell (97) move closer to get better shots.
Volunteers (74) fire on Falasan Guards (90), scoring 77 hits.
Hawk Guard (38) move closer to get better shots.
De Montfort Longbows (23) fire on Fatih's Dervishes with bows (91), scoring 111 hits.
Vertical Limit (72) have no enemy in range and advance to better firing positions.
Lady's Archers (46) fire on ~=B.A=~ShadowWalkers (113), scoring 146 hits.
Guardia Elfa (36) fire on ~=BA=~ Elite Guard (117), scoring 56 hits.
Mapaxal Rangers (51) fire on ~=BA=~ Marksmen (120), scoring 118 hits.
~=B.A=~ Shadow Fox's (108) fire on Sonya's Vanguard (63), scoring 180 hits.
Personal Guard (94) fire on Maeve's Mixed Infantry (49), scoring 34 hits.
Valkyrie (100) fire on Desert Lions (27), scoring 154 hits.
2nd Nightstalker Horde (2) fire on ~=B.A=~ The Black Swords (110), scoring 86 hits.
The Arrows (66) fire on ~=BA=~ For Honor (118), scoring 81 hits.
Medron's Monster Mash (52) fire on ~=BA=~ Brutes (116), scoring 135 hits.
Monster-on-a-Stick (54) fire on ~=B.A=~ Lasten's Lions (106), scoring 185 hits.
~=B.A=~ Eastern Lake Archers (101) fire on lords warriors (48), scoring 241 hits.
Maeve's Mixed Infantry (49) fire on Menedor Sword Marines (92), scoring 264 hits.
Painted Bows (56) fire on ~=B.A=~ The Band of the Hawk (109), scoring 62 hits.
~=B.A=~ Foul's Creche (103) fire on Manky's Slashers (50), scoring 192 hits.
~=BA=~ Marksmen (120) fire on Crazy Devils (20), scoring 297 hits.
Bowmen of Elroth (86) fire on Boldur's Elite (17), scoring 147 hits.
Fatih's Dervishes with bows (91) fire on Templars of Aloysius (65), scoring 260 hits.
Black Rose Knights (84) stay in their defensive position, awaiting an opportunity to charge.
~=BA=~ Iron Carnevalers IV (119) stay in their defensive position, awaiting an opportunity to charge.
~=B.A=~ShadowRiders (112) stay in their defensive position, awaiting an opportunity to charge.
Black Company (82) stay in their defensive position, awaiting an opportunity to charge.
Desert Roses (30), Sky Lancers (61), Volcano Riders (73), Elite Ghosts (31), LordPatriarch's Guard (47), Husaria (40), The Morale (69), Kokechina (45), =GD= 7th Siege Guards (5), Bedouin Border Incursion (11), Blade's Edge (13), The Companions (67) and =GD Chohua Sarathi (4) ride on, closing in on the defenders.
Companion Guard (19), [CG] Dromedarian Guard (77), Throc's Rocks (71), Templars of Aloysius (65), Flowin's Knights (34), Guardiens (37), Blazing Riders (15), Blood Suckers (16), Hawsekarls (39), Delphin Guard (24), lords warriors (48), =GD= Desert warriors forever (6), The Wolf Brigade (70), Shock troops (60), Sonya's Vanguard (63), Fencini Mauraders (32), Risembool Rangers (58), Desert Guard (26), Desert Lions (27), Aragorn's Brutes (10), The Long March (68), Crazy Devils (20), Desert Blood (25), =GD= Dune Raiders (7), Dark Guard (22), Kalanar's Guard (43), [CG]Blood Rangers (78), Nuijamiehet (55), Foot Soldiers (35), [CG] Kure's Battle Guard (76), 7th Liao Guards (3), Mis me ollaan OOP (53), Flower Power IV (33), All Hail Morbo (9), Kikuli Warriors (44), Blades of the rising Sun (14), Crimson Blades (21), Desert Nomads (28), Revilian Guard (57), Smelly soiled seniors (62), Yscar Guard (75), Desert Rats (29), Talerium Light Infantry (64), [VG] Entire Elite (79), [VG] Herumors Legacy (80), Boldur's Elite (17), Bermount's Babysitters (12), Manky's Slashers (50) and Shadow Guard (59) advance towards the enemy.
Red Legs (99), Ajan Guard (81), Menedor Sword Marines (93), DBacks (88), Personal Guard (95) and ~=B.F=~ Astragal's Finest (114) move forward to take up positions at the outer wall.
~=BA=~ For Honor (118), Falasan Grunts (89), ~=B.A=~ RedSpaniards (107), Blades of Edoras (85), ~=B.A=~ The Band of the Hawk (109), ~=B.A=~ShadowWalkers (113), ~=BA=~ Brutes (116), ~=B.A=~ The Black Swords (110), Black Guard (83), Chieftain's Retinue (87), Red Force (98), Menedor Sword Marines (92), ~=B.A=~ Lasten's Lions (106), Falasan Guards (90), ~=B.A=~ Falasan Marchers (102), ~=B.A=~ The Bridge (111) and ~=BA=~ Elite Guard (117) hold their positions at the outer wall, waiting for the attack.

~=BA=~ For Honor (118) take 12 hits from archer fire (reduced due to fortifications). No casualties.
Templars of Aloysius (65) take 260 hits from archer fire, which cause 8 casualties.
Gladius Aloysius (Knight of Jagla, Tara) has been wounded.
Falasan Grunts (89) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
lords warriors (48) take 241 hits from archer fire, which cause 7 casualties.
=GD= Desert warriors forever (6) take 283 hits from archer fire, which cause 7 casualties.
~=B.A=~ Last Line (105) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ RedSpaniards (107) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Sonya's Vanguard (63) take 180 hits from archer fire, which cause 5 casualties.
~=B.A=~ The Band of the Hawk (109) take 9 hits from archer fire (reduced due to fortifications). No casualties.
~=B.A=~ShadowWalkers (113) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=BA=~ Brutes (116) take 20 hits from archer fire (reduced due to fortifications). No casualties.
Desert Lions (27) take 255 hits from archer fire, which cause 5 casualties.
~=B.A=~ The Black Swords (110) take 19 hits from archer fire (reduced due to fortifications). No casualties.
Crazy Devils (20) take 297 hits from archer fire, which cause 8 casualties.
[CG]Blood Rangers (78) take 145 hits from archer fire, which cause 4 casualties.
Menedor Sword Marines (92) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Lasten's Lions (106) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Falasan Guards (90) take 11 hits from archer fire (reduced due to fortifications). No casualties.
Maeve's Mixed Infantry (49) take 34 hits from archer fire, which cause 1 casualties.
Smelly soiled seniors (62) take 221 hits from archer fire, which cause 5 casualties.
~=B.A=~ Foul's Creche (103) take 19 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
[VG] Entire Elite (79) take 315 hits from archer fire, which cause 7 casualties.
Doromir McMahon, High Marshal of Darka has been wounded.
Boldur's Elite (17) take 147 hits from archer fire, which cause 4 casualties.
~=BA=~ Marksmen (120) take 18 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Fatih's Dervishes with bows (91) take 17 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=BA=~ Elite Guard (117) take 8 hits from archer fire (reduced due to fortifications). No casualties.
Manky's Slashers (50) take 192 hits from archer fire, which cause 4 casualties.
Total casualties: 65 attackers, 9 defenders

Turn No. 2

   1 (19-S)
2 (10-A)
8 (36-A)
11 (45-C)
18 (15-A)
23 (24-A)
30 (18-C)
36 (19-A)
41 (34-A)
42 (25-A)
46 (24-A)
51 (35-A)
52 (18-A)
54 (30-A)
56 (29-A)
61 (39-C)
66 (18-A)
67 (15-C)
69 (20-C)
4 (35-C)
5 (48-C)
13 (15-C)
16 (40-I)
26 (14-S)
31 (14-C)
38 (18-A)
40 (25-C)
45 (19-C)
47 (12-C)
49 (29-M)
64 (27-I)
72 (20-A)
73 (18-C)
74 (25-M)
3 (33-I)
6 (46-I)
7 (19-I)
9 (35-I)
10 (32-I)
12 (9-I)
14 (22-I)
15 (25-I)
17 (28-I)
19 (22-I)
20 (23-I)
21 (30-I)
22 (19-I)
24 (30-I)
25 (29-I)
27 (18-S)
28 (25-I)
29 (24-I)
32 (29-I)
33 (38-I)
34 (40-I)
35 (19-I)
37 (25-I)
39 (25-I)
43 (18-I)
44 (31-I)
48 (27-I)
50 (24-I)
53 (27-I)
55 (21-I)
57 (27-I)
58 (17-I)
59 (20-I)
60 (15-I)
62 (14-S)
63 (26-I)
65 (27-I)
68 (16-I)
70 (25-I)
71 (18-I)
75 (32-I)
76 (29-I)
77 (25-I)
78 (40-I)
79 (36-I)
80 (35-I)
81 (23-I)
83 (24-I)
85 (24-I)
86 (26-A)
87 (30-I)
88 (24-I)
89 (45-I)
90 (28-I)
91 (28-A)
92 (26-I)
93 (30-I)
95 (34-I)
96 (25-A)
97 (22-A)
98 (30-I)
99 (27-I)
100 (20-A)
101 (26-A)
102 (20-I)
103 (39-A)
104 (25-A)
105 (29-A)
106 (31-I)
107 (29-I)
108 (19-A)
109 (25-I)
110 (29-I)
111 (14-I)
113 (54-I)
114 (17-I)
115 (16-A)
116 (25-I)
117 (24-I)
118 (28-I)
120 (39-A)
121 (24-A)
94 (20-A)
112 (31-C)
119 (23-C)
82 (6-C)
84 (40-C)
 


Painted Bows (56) fire on Falasan Grunts (89), scoring 75 hits.
Vertical Limit (72) fire on ~=B.A=~ Last Line (105), scoring 126 hits.
~=B.A=~ Foul's Creche (103) fire on [CG]Blood Rangers (78), scoring 186 hits.
Iongai Chucxii (42) fire on ~=B.A=~ The Black Swords (110), scoring 137 hits.
The Arrows (66) fire on ~=B.A=~ RedSpaniards (107), scoring 116 hits.
Coltranes Best (18) fire on DBacks (88), scoring 25 hits.
2nd Nightstalker Horde (2) fire on Falasan Guards (90), scoring 89 hits.
Medron's Monster Mash (52) fire on Fatih's Dervishes with bows (91), scoring 144 hits.
Rain of Hell (97) fire on =GD= Desert warriors forever (6), scoring 132 hits.
~=B.A=~ Furious Fletchers (104) fire on [VG] Entire Elite (79), scoring 183 hits.
+ES+ Firestorm (1) fire on ~=B.A=~ShadowWalkers (113), scoring 246 hits.
Volunteers (74) move closer to get better shots.
Hawk Guard (38) fire on ~=BA=~ Elite Guard (117), scoring 99 hits.
~=B.A=~ Shadow Fox's (108) fire on Desert Lions (27), scoring 143 hits.
Lady's Archers (46) fire on ~=BA=~ For Honor (118), scoring 139 hits.
Infiltrator Specialist (41) fire on ~=BA=~ Marksmen (120), scoring 160 hits.
~=B.A=~ Last Line (105) fire on [VG] Herumors Legacy (80), scoring 329 hits.
Valkyrie (100) fire on Sonya's Vanguard (63), scoring 157 hits.
Pin Prick (96) fire on [CG] Kure's Battle Guard (76), scoring 258 hits.
Maeve's Mixed Infantry (49) fire on ~=BA=~ Brutes (116), scoring 204 hits.
Personal Guard (94) fire on [CG] Dromedarian Guard (77), scoring 41 hits.
Mapaxal Rangers (51) fire on ~=B.A=~ Eastern Lake Archers (101), scoring 198 hits.
~A~ Aja LongBowmen ~ 4 (121) fire on Fencini Mauraders (32), scoring 117 hits.
De Montfort Longbows (23) fire on DBacks (88), scoring 80 hits.
Bowmen of Elroth (86) fire on Boldur's Elite (17), scoring 118 hits.
=GD= The Lost Guard (8) move closer to get better shots.
Guardia Elfa (36) fire on ~=B.A=~ Lasten's Lions (106), scoring 42 hits.
Fatih's Dervishes with bows (91) fire on 7th Liao Guards (3), scoring 276 hits.
~=B.F=~ Simmons' Skirmishers (115) fire on All Hail Morbo (9), scoring 170 hits.
~=BA=~ Marksmen (120) fire on Manky's Slashers (50), scoring 165 hits.
~=B.A=~ Eastern Lake Archers (101) fire on Mis me ollaan OOP (53), scoring 194 hits.
Monster-on-a-Stick (54) fire on Menedor Sword Marines (92), scoring 144 hits.
Black Rose Knights (84) stay in their defensive position, awaiting an opportunity to charge.
Black Company (82) stay in their defensive position, awaiting an opportunity to charge.
~=BA=~ Iron Carnevalers IV (119) stay in their defensive position, awaiting an opportunity to charge.
~=B.A=~ShadowRiders (112) stay in their defensive position, awaiting an opportunity to charge.
Desert Roses (30), Sky Lancers (61), Bedouin Border Incursion (11), The Morale (69) and The Companions (67) ride on, closing in on the defenders.
Husaria (40), Volcano Riders (73), Blade's Edge (13), =GD= 7th Siege Guards (5), Elite Ghosts (31), =GD Chohua Sarathi (4), Kokechina (45) and LordPatriarch's Guard (47) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 23 siege engines at the walls.
Manky's Slashers (50) squeeze through the heavily overcrowded siege engines.
Smelly soiled seniors (62) squeeze through the heavily overcrowded siege engines.
Blazing Riders (15) squeeze through the heavily overcrowded siege engines.
Nuijamiehet (55) squeeze through the heavily overcrowded siege engines.
Guardiens (37) squeeze through the heavily overcrowded siege engines.
7th Liao Guards (3) squeeze through the heavily overcrowded siege engines.
Shock troops (60) squeeze through the heavily overcrowded siege engines.
Foot Soldiers (35) squeeze through the heavily overcrowded siege engines.
Shadow Guard (59) squeeze through the heavily overcrowded siege engines.
Throc's Rocks (71) squeeze through the heavily overcrowded siege engines.
Flower Power IV (33) climb up through the overcrowded siege engines.
Aragorn's Brutes (10) climb up through the overcrowded siege engines.
Bermount's Babysitters (12) climb up through the overcrowded siege engines.
Flowin's Knights (34) climb up through the overcrowded siege engines.
The Long March (68) climb up through the overcrowded siege engines.
Fencini Mauraders (32) climb up through the overcrowded siege engines.
Mis me ollaan OOP (53) climb up through the overcrowded siege engines.
Sonya's Vanguard (63) climb up through the overcrowded siege engines.
Templars of Aloysius (65) climb up through the overcrowded siege engines.
[CG] Dromedarian Guard (77) climb up through the overcrowded siege engines.
Kikuli Warriors (44) climb up through the overcrowded siege engines.
The Wolf Brigade (70) climb up through the overcrowded siege engines.
Blades of the rising Sun (14) climb up through the overcrowded siege engines.
Risembool Rangers (58) climb up through the overcrowded siege engines.
[CG] Kure's Battle Guard (76) climb up through the overcrowded siege engines.
[VG] Herumors Legacy (80) attack the walls with slightly overcrowded siege engines.
Boldur's Elite (17) attack the walls with slightly overcrowded siege engines.
Desert Nomads (28) attack the walls with slightly overcrowded siege engines.
lords warriors (48) attack the walls with slightly overcrowded siege engines.
Dark Guard (22) attack the walls with slightly overcrowded siege engines.
Desert Blood (25) attack the walls with slightly overcrowded siege engines.
Kalanar's Guard (43) attack the walls with slightly overcrowded siege engines.
Crazy Devils (20) attack the walls with slightly overcrowded siege engines.
Crimson Blades (21) attack the fortifications with siege engines!
Companion Guard (19) attack the fortifications with siege engines!
Hawsekarls (39) attack the fortifications with siege engines!
=GD= Dune Raiders (7) attack the fortifications with siege engines!
=GD= Desert warriors forever (6) attack the fortifications with siege engines!
Yscar Guard (75) attack the fortifications with siege engines!
Desert Lions (27) attack the fortifications with siege engines!
All Hail Morbo (9) attack the fortifications with siege engines!
[CG]Blood Rangers (78) attack the fortifications with siege engines!
Revilian Guard (57) attack the fortifications with siege engines!
[VG] Entire Elite (79) attack the fortifications with siege engines!
Desert Rats (29) attack the fortifications with siege engines!
Delphin Guard (24) attack the fortifications with siege engines!
Talerium Light Infantry (64), Blood Suckers (16) and Desert Guard (26) advance towards the enemy.
Menedor Sword Marines (92) and DBacks (88) hold their positions at the outer wall, waiting for the attack.

Close Combat:
45 Falasan banners are visible in the melee.
19 Talerium banners are visible in the melee.
15 Darka banners are visible in the melee.
16 Tara banners are visible in the melee.
5 Carelia banners are visible in the melee.
Menedor Sword Marines (92) score 216 hits.
DBacks (88) score 383 hits.
~=B.A=~ Foul's Creche (103) score 93 hits.
Manky's Slashers (50) score 177 hits.
Smelly soiled seniors (62) score 99 hits.
Blazing Riders (15) score 62 hits.
Nuijamiehet (55) score 61 hits.
~=B.A=~ The Black Swords (110) score 335 hits.
~=B.F=~ Astragal's Finest (114) score 164 hits.
Guardiens (37) score 38 hits.
7th Liao Guards (3) score 98 hits.
Shock troops (60) score 78 hits.
Foot Soldiers (35) score 94 hits.
Rain of Hell (97) score 33 hits.
~=B.A=~ Furious Fletchers (104) score 73 hits.
Shadow Guard (59) score 58 hits.
Throc's Rocks (71) score 139 hits.
Flower Power IV (33) score 101 hits.
Aragorn's Brutes (10) score 172 hits.
Bermount's Babysitters (12) score 48 hits.
~=B.A=~ The Band of the Hawk (109) score 218 hits.
~=BA=~ Brutes (116) score 351 hits.
Personal Guard (95) score 196 hits.
Flowin's Knights (34) score 139 hits.
The Long March (68) score 19 hits.
~=B.A=~ Shadow Fox's (108) score 62 hits.
Fencini Mauraders (32) score 122 hits.
Black Guard (83) score 199 hits.
~=B.A=~ Last Line (105) score 102 hits.
Mis me ollaan OOP (53) score 122 hits.
Sonya's Vanguard (63) score 142 hits.
Templars of Aloysius (65) score 93 hits.
Falasan Guards (90) score 291 hits.
Valkyrie (100) score 61 hits.
Pin Prick (96) score 73 hits.
[CG] Dromedarian Guard (77) score 190 hits.
Blades of Edoras (85) score 137 hits.
~=B.A=~ The Bridge (111) score 229 hits.
Falasan Grunts (89) score 342 hits.
Kikuli Warriors (44) score 103 hits.
The Wolf Brigade (70) score 115 hits.
Blades of the rising Sun (14) score 143 hits.
Chieftain's Retinue (87) score 130 hits.
Risembool Rangers (58) score 54 hits.
[CG] Kure's Battle Guard (76) score 213 hits.
[VG] Herumors Legacy (80) score 198 hits.
Boldur's Elite (17) score 172 hits.
~=BA=~ Elite Guard (117) score 328 hits.
~=B.A=~ Falasan Marchers (102) score 284 hits.
Desert Nomads (28) score 75 hits.
lords warriors (48) score 188 hits.
Bowmen of Elroth (86) score 63 hits.
~=B.A=~ Lasten's Lions (106) score 327 hits.
Dark Guard (22) score 57 hits.
Desert Blood (25) score 101 hits.
Kalanar's Guard (43) score 55 hits.
Crazy Devils (20) score 177 hits.
Crimson Blades (21) score 182 hits.
Companion Guard (19) score 133 hits.
Hawsekarls (39) score 233 hits.
=GD= Dune Raiders (7) score 72 hits.
Ajan Guard (81) score 245 hits.
=GD= Desert warriors forever (6) score 271 hits.
Yscar Guard (75) score 84 hits.
Desert Lions (27) score 453 hits.
~=BA=~ For Honor (118) score 242 hits.
All Hail Morbo (9) score 155 hits.
~=B.A=~ShadowWalkers (113) score 210 hits.
Red Legs (99) score 284 hits.
Fatih's Dervishes with bows (91) score 85 hits.
[CG]Blood Rangers (78) score 382 hits.
~=B.F=~ Simmons' Skirmishers (115) score 77 hits.
Revilian Guard (57) score 138 hits.
[VG] Entire Elite (79) score 380 hits.
Menedor Sword Marines (93) score 250 hits.
~=BA=~ Marksmen (120) score 76 hits.
Desert Rats (29) score 221 hits.
Delphin Guard (24) score 230 hits.
Red Force (98) score 239 hits.
~=B.A=~ Eastern Lake Archers (101) score 77 hits.
~=B.A=~ RedSpaniards (107) score 402 hits.
Total hits suffered: Attackers: 6877, Defenders: 6637

Menedor Sword Marines (92) take 994 hits (973 in close combat, 21 from archer fire) (reduced due to fortifications), which cause 26 casualties, wiping the unit out.
DBacks (88) take 602 hits (586 in close combat, 16 from archer fire) (reduced due to fortifications), which cause 12 casualties. 3 Falasan banners fall.
~=B.A=~ Foul's Creche (103) take 614 hits in close combat (reduced due to fortifications), which cause 20 casualties.
Manky's Slashers (50) take 1266 hits (1101 in close combat, 165 from archer fire), which cause 24 casualties, wiping the unit out.
Smelly soiled seniors (62) take 1329 hits in close combat, which cause 14 casualties, wiping the unit out.
Blazing Riders (15) take 1023 hits in close combat, which cause 25 casualties, wiping the unit out.
Serra Silverfox (Dame of Chohua, Talerium) has been wounded.
Nuijamiehet (55) take 720 hits in close combat, which cause 21 casualties, wiping the unit out.
Miriam Carpenter (Dame of Chagasu, Tara) has been captured by Falasan forces.
~=B.A=~ The Black Swords (110) take 246 hits (226 in close combat, 20 from archer fire) (reduced due to fortifications), which cause 5 casualties.
~=B.F=~ Astragal's Finest (114) take 293 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Guardiens (37) take 460 hits in close combat, which cause 19 casualties, throwing them back from the fortifications, causing another 1 casualties. One Tara banner is lost.
7th Liao Guards (3) take 636 hits (360 in close combat, 276 from archer fire), which cause 21 casualties, throwing them back from the fortifications. 2 Tara banners fall.
Shock troops (60) take 302 hits in close combat, which cause 10 casualties, throwing them back from the fortifications. 2 Tara banners fall.
Foot Soldiers (35) take 254 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
Rain of Hell (97) take 169 hits in close combat (reduced due to fortifications), which cause 5 casualties.
~=B.A=~ Furious Fletchers (104) take 301 hits in close combat (reduced due to fortifications), which cause 13 casualties. One Falasan banner is lost.
Shadow Guard (59) take 386 hits in close combat, which cause 13 casualties, throwing them back from the fortifications, causing another 1 casualties. One siege engine is destroyed during the attack.
Throc's Rocks (71) take 132 hits in close combat, which cause 4 casualties, throwing them back from the fortifications, causing another 2 casualties.
Flower Power IV (33) take 146 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Aragorn's Brutes (10) take 167 hits in close combat, which cause 5 casualties, throwing them back from the fortifications, causing another 1 casualties.
Bermount's Babysitters (12) take 85 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 1 casualties.
~=B.A=~ The Band of the Hawk (109) take 224 hits in close combat (reduced due to fortifications), which cause 6 casualties.
~=BA=~ Brutes (116) take 115 hits (85 in close combat, 30 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Personal Guard (95) take 83 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Flowin's Knights (34) take 95 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
The Long March (68) take 73 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
~=B.A=~ Shadow Fox's (108) take 75 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Fencini Mauraders (32) take 174 hits (57 in close combat, 117 from archer fire), which cause 5 casualties, throwing them back from the fortifications, causing another 3 casualties.
Black Guard (83) take 120 hits in close combat (reduced due to fortifications), which cause 3 casualties.
~=B.A=~ Last Line (105) take 91 hits (72 in close combat, 19 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Mis me ollaan OOP (53) take 240 hits (46 in close combat, 194 from archer fire), which cause 6 casualties, throwing them back from the fortifications.
Sonya's Vanguard (63) take 211 hits (54 in close combat, 157 from archer fire), which cause 6 casualties, throwing them back from the fortifications.
Templars of Aloysius (65) take 28 hits in close combat, which cause 1 casualties.
Falasan Guards (90) take 111 hits (98 in close combat, 13 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Valkyrie (100) take 47 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Pin Prick (96) take 45 hits in close combat (reduced due to fortifications), which cause 1 casualties.
[CG] Dromedarian Guard (77) take 73 hits (32 in close combat, 41 from archer fire), which cause 2 casualties.
Blades of Edoras (85) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ The Bridge (111) take 46 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Falasan Grunts (89) take 36 hits (25 in close combat, 11 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Kikuli Warriors (44) take 27 hits in close combat, which cause 1 casualties.
Chieftain's Retinue (87) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
[CG] Kure's Battle Guard (76) take 258 hits from archer fire, which cause 8 casualties, throwing them back from the fortifications.
[VG] Herumors Legacy (80) take 329 hits from archer fire, which cause 8 casualties, throwing them back from the fortifications.
Boldur's Elite (17) take 118 hits from archer fire, which cause 3 casualties, throwing them back from the fortifications.
~=BA=~ Elite Guard (117) take 38 hits (23 in close combat, 15 from archer fire) (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Falasan Marchers (102) take 13 hits in close combat (reduced due to fortifications). No casualties.
Bowmen of Elroth (86) take 15 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Lasten's Lions (106) take 35 hits (29 in close combat, 6 from archer fire) (reduced due to fortifications), which cause 1 casualties.
=GD= Desert warriors forever (6) take 132 hits from archer fire, which cause 3 casualties, throwing them back from the fortifications.
Desert Lions (27) take 143 hits from archer fire, which cause 3 casualties.
~=BA=~ For Honor (118) take 21 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
All Hail Morbo (9) take 170 hits from archer fire, which cause 5 casualties, throwing them back from the fortifications, causing another 2 casualties.
~=B.A=~ShadowWalkers (113) take 37 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Fatih's Dervishes with bows (91) take 21 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
[CG]Blood Rangers (78) take 186 hits from archer fire, which cause 5 casualties, throwing them back from the fortifications, causing another 2 casualties.
[VG] Entire Elite (79) take 183 hits from archer fire, which cause 4 casualties, throwing them back from the fortifications.
~=BA=~ Marksmen (120) take 24 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Eastern Lake Archers (101) take 30 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ RedSpaniards (107) take 17 hits from archer fire (reduced due to fortifications). No casualties.
Total casualties: 236 attackers, 126 defenders

Turn No. 3

   1 (19-S)
2 (10-A)
18 (15-A)
23 (24-A)
36 (19-A)
41 (34-A)
42 (25-A)
46 (24-A)
51 (35-A)
52 (18-A)
54 (30-A)
56 (29-A)
66 (18-A)
4 (35-C)
5 (48-C)
8 (36-A)
13 (15-C)
31 (14-C)
38 (18-A)
40 (25-C)
45 (19-C)
47 (12-C)
49 (29-M)
72 (20-A)
73 (18-C)
3 (12-I)
6 (43-I)
9 (28-I)
10 (26-I)
11 (45-C)
12 (5-I)
16 (40-I)
17 (25-I)
26 (14-S)
30 (18-C)
32 (21-I)
33 (34-I)
34 (37-I)
35 (12-I)
37 (5-I)
53 (21-I)
59 (6-I)
60 (5-I)
61 (39-C)
63 (20-I)
64 (27-I)
67 (15-C)
68 (13-I)
69 (20-C)
71 (12-I)
74 (25-M)
76 (21-I)
78 (33-I)
79 (32-I)
80 (27-I)
7 (19-I)
14 (22-I)
19 (22-I)
20 (23-I)
21 (30-I)
22 (19-I)
24 (30-I)
25 (29-I)
27 (15-S)
28 (25-I)
29 (24-I)
39 (25-I)
43 (18-I)
44 (30-I)
48 (27-I)
57 (27-I)
58 (17-I)
65 (26-I)
70 (25-I)
75 (32-I)
77 (23-I)
81 (23-I)
83 (21-I)
85 (23-I)
86 (25-A)
87 (29-I)
88 (12-I)
89 (44-I)
90 (26-I)
91 (27-A)
93 (30-I)
95 (31-I)
96 (24-A)
97 (17-A)
98 (30-I)
99 (27-I)
100 (18-A)
101 (25-A)
102 (20-I)
103 (19-A)
104 (12-A)
105 (27-A)
106 (30-I)
107 (29-I)
108 (15-A)
109 (19-I)
110 (24-I)
111 (13-I)
113 (53-I)
114 (9-I)
115 (16-A)
116 (23-I)
117 (23-I)
118 (27-I)
120 (38-A)
121 (24-A)
94 (20-A)
112 (31-C)
119 (23-C)
82 (6-C)
84 (40-C)
 


Iongai Chucxii (42) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 113 hits.
Infiltrator Specialist (41) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 97 hits.
Medron's Monster Mash (52) have no enemy in range and advance to better firing positions.
+ES+ Firestorm (1) have no enemy in range and advance to better firing positions.
Painted Bows (56) move closer to get better shots.
De Montfort Longbows (23) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 60 hits.
~A~ Aja LongBowmen ~ 4 (121) fire on Sky Lancers (61), scoring 133 hits.
Volunteers (74) move in, hoping to reach close combat.
Volunteers (74) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 69 hits.
Coltranes Best (18) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 17 hits.
The Arrows (66) have no enemy in range and advance to better firing positions.
Hawk Guard (38) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 45 hits.
=GD= The Lost Guard (8) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 139 hits.
Lady's Archers (46) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 113 hits.
Monster-on-a-Stick (54) have no enemy in range and advance to better firing positions.
2nd Nightstalker Horde (2) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 43 hits.
Guardia Elfa (36) have no enemy in range and advance to better firing positions.
Mapaxal Rangers (51) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 122 hits.
Maeve's Mixed Infantry (49) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 92 hits.
Vertical Limit (72) hold their fire.
Personal Guard (94) fire on =GD= Desert warriors forever (6), scoring 66 hits.
~=BA=~ Iron Carnevalers IV (119) leave their fortified positions and attack the enemy
Black Rose Knights (84) stay in their defensive position, awaiting an opportunity to charge.
~=B.A=~ShadowRiders (112) leave their fortified positions and attack the enemy
Black Company (82) stay in their defensive position, awaiting an opportunity to charge.
Bedouin Border Incursion (11), Husaria (40), Volcano Riders (73), LordPatriarch's Guard (47), Kokechina (45), Blade's Edge (13), =GD= 7th Siege Guards (5), Sky Lancers (61), =GD Chohua Sarathi (4), Desert Roses (30), The Morale (69), The Companions (67) and Elite Ghosts (31) ride carefully through the breached fortifications.
There are 15 siege engines at the walls.
[CG]Blood Rangers (78) attack the walls with slightly overcrowded siege engines.
Fencini Mauraders (32) attack the walls with slightly overcrowded siege engines.
All Hail Morbo (9) attack the walls with slightly overcrowded siege engines.
Desert Guard (26) attack the walls with slightly overcrowded siege engines.
Throc's Rocks (71) attack the walls with slightly overcrowded siege engines.
Sonya's Vanguard (63) attack the walls with slightly overcrowded siege engines.
Boldur's Elite (17) attack the walls with slightly overcrowded siege engines.
Shadow Guard (59) attack the fortifications with siege engines!
[VG] Entire Elite (79) attack the fortifications with siege engines!
Foot Soldiers (35) attack the fortifications with siege engines!
Blood Suckers (16) attack the fortifications with siege engines!
[VG] Herumors Legacy (80) attack the fortifications with siege engines!
Flowin's Knights (34) attack the fortifications with siege engines!
[CG] Kure's Battle Guard (76) attack the fortifications with siege engines!
7th Liao Guards (3) attack the fortifications with siege engines!
Guardiens (37) attack the fortifications with siege engines!
Mis me ollaan OOP (53) attack the fortifications with siege engines!
Bermount's Babysitters (12) attack the fortifications with siege engines!
Aragorn's Brutes (10) attack the fortifications with siege engines!
Flower Power IV (33) attack the fortifications with siege engines!
=GD= Desert warriors forever (6) attack the fortifications with siege engines!
Shock troops (60) attack the fortifications with siege engines!
The Long March (68) attack the fortifications with siege engines!
Talerium Light Infantry (64) attack the fortifications with siege engines!

Close Combat:
42 Falasan banners are visible in the melee.
29 Talerium banners are visible in the melee.
17 Darka banners are visible in the melee.
11 Tara banners are visible in the melee.
6 Carelia banners are visible in the melee.
~=B.A=~ Last Line (105) score 192 hits.
Desert Blood (25) score 181 hits.
Desert Nomads (28) score 105 hits.
Kalanar's Guard (43) score 85 hits.
Crimson Blades (21) score 273 hits.
[CG]Blood Rangers (78) score 261 hits.
Fencini Mauraders (32) score 111 hits.
Chieftain's Retinue (87) score 150 hits.
~=B.A=~ Foul's Creche (103) score 119 hits.
All Hail Morbo (9) score 103 hits.
Bedouin Border Incursion (11) score 403 hits.
Desert Guard (26) score 339 hits.
~=B.F=~ Simmons' Skirmishers (115) score 150 hits.
Blades of the rising Sun (14) score 270 hits.
~=B.A=~ Shadow Fox's (108) score 111 hits.
~=B.A=~ShadowWalkers (113) score 215 hits.
Throc's Rocks (71) score 135 hits.
Desert Lions (27) score 529 hits.
Sonya's Vanguard (63) score 186 hits.
Husaria (40) score 393 hits.
Rain of Hell (97) score 34 hits.
~=BA=~ Iron Carnevalers IV (119) score 1014 hits.
Volcano Riders (73) score 147 hits.
Boldur's Elite (17) score 176 hits.
~=B.A=~ The Band of the Hawk (109) score 226 hits.
Fatih's Dervishes with bows (91) score 151 hits.
Valkyrie (100) score 129 hits.
Delphin Guard (24) score 308 hits.
Shadow Guard (59) score 53 hits.
LordPatriarch's Guard (47) score 201 hits.
Kokechina (45) score 393 hits.
[VG] Entire Elite (79) score 371 hits.
Blade's Edge (13) score 285 hits.
=GD= 7th Siege Guards (5) score 534 hits.
Foot Soldiers (35) score 110 hits.
~=B.A=~ RedSpaniards (107) score 404 hits.
[CG] Dromedarian Guard (77) score 411 hits.
~=BA=~ Brutes (116) score 283 hits.
Red Force (98) score 236 hits.
DBacks (88) score 237 hits.
Red Legs (99) score 270 hits.
Black Guard (83) score 233 hits.
Blood Suckers (16) score 169 hits.
~=BA=~ Elite Guard (117) score 341 hits.
Volunteers (74) score 50 hits.
Pin Prick (96) score 143 hits.
=GD= Dune Raiders (7) score 137 hits.
[VG] Herumors Legacy (80) score 199 hits.
Menedor Sword Marines (93) score 270 hits.
Flowin's Knights (34) score 199 hits.
Bowmen of Elroth (86) score 110 hits.
Sky Lancers (61) score 763 hits.
=GD Chohua Sarathi (4) score 362 hits.
[CG] Kure's Battle Guard (76) score 190 hits.
~=B.F=~ Astragal's Finest (114) score 117 hits.
~=B.A=~ Lasten's Lions (106) score 282 hits.
~=BA=~ For Honor (118) score 243 hits.
Risembool Rangers (58) score 120 hits.
7th Liao Guards (3) score 103 hits.
Guardiens (37) score 21 hits.
Desert Roses (30) score 364 hits.
lords warriors (48) score 266 hits.
~=B.A=~ShadowRiders (112) score 788 hits.
~=BA=~ Marksmen (120) score 172 hits.
Mis me ollaan OOP (53) score 149 hits.
Bermount's Babysitters (12) score 41 hits.
Hawsekarls (39) score 309 hits.
~=B.A=~ Eastern Lake Archers (101) score 158 hits.
~=B.A=~ Furious Fletchers (104) score 97 hits.
~=B.A=~ The Bridge (111) score 260 hits.
Aragorn's Brutes (10) score 219 hits.
Ajan Guard (81) score 205 hits.
Flower Power IV (33) score 135 hits.
Yscar Guard (75) score 124 hits.
Blades of Edoras (85) score 161 hits.
=GD= Desert warriors forever (6) score 272 hits.
The Morale (69) score 310 hits.
The Companions (67) score 377 hits.
Revilian Guard (57) score 195 hits.
Kikuli Warriors (44) score 190 hits.
Crazy Devils (20) score 292 hits.
Shock troops (60) score 54 hits.
Falasan Grunts (89) score 334 hits.
Falasan Guards (90) score 296 hits.
Elite Ghosts (31) score 359 hits.
The Wolf Brigade (70) score 210 hits.
Personal Guard (95) score 193 hits.
~=B.A=~ Falasan Marchers (102) score 232 hits.
Templars of Aloysius (65) score 186 hits.
Companion Guard (19) score 189 hits.
The Long March (68) score 20 hits.
Talerium Light Infantry (64) score 334 hits.
Desert Rats (29) score 309 hits.
~=B.A=~ The Black Swords (110) score 336 hits.
Dark Guard (22) score 109 hits.
Total hits suffered: Attackers: 8892, Defenders: 13689

~=B.A=~ Last Line (105) take 959 hits in close combat (reduced due to fortifications), which cause 21 casualties.
Desert Blood (25) take 2312 hits in close combat, which cause 29 casualties, wiping the unit out.
Ankarie Mithras (Dame of Chocxal, Talerium) has been wounded.
Desert Nomads (28) take 1909 hits in close combat, which cause 25 casualties, wiping the unit out.
Sir Marko Malitia (Knight of Ptaphoc, Talerium) has been captured by Falasan forces.
Kalanar's Guard (43) take 608 hits in close combat, which cause 18 casualties, wiping the unit out.
Crimson Blades (21) take 1016 hits in close combat, which cause 30 casualties, wiping the unit out.
[CG]Blood Rangers (78) take 732 hits in close combat, which cause 19 casualties, throwing them back from the fortifications.
Fencini Mauraders (32) take 695 hits in close combat, which cause 21 casualties, wiping the unit out.
Sir Lucius Fencini, Count of Scarbran has been wounded.
Chieftain's Retinue (87) take 1397 hits in close combat (reduced due to fortifications), which cause 29 casualties, wiping the unit out.
Hengist Longobardi (Knight of Tucha, Falasan) has been captured by Talerium forces.
~=B.A=~ Foul's Creche (103) take 1082 hits in close combat (reduced due to fortifications), which cause 19 casualties, wiping the unit out.
All Hail Morbo (9) take 276 hits in close combat, which cause 9 casualties, throwing them back from the fortifications.
Bedouin Border Incursion (11) take 377 hits in close combat, which cause 14 casualties, throwing them back from the fortifications, causing another 3 casualties.
Desert Guard (26) take 242 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
~=B.F=~ Simmons' Skirmishers (115) take 634 hits in close combat (reduced due to fortifications), which cause 16 casualties, wiping the unit out.
Blades of the rising Sun (14) take 146 hits in close combat, which cause 4 casualties, throwing them back from the fortifications, causing another 2 casualties.
~=B.A=~ Shadow Fox's (108) take 697 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out.
~=B.A=~ShadowWalkers (113) take 672 hits in close combat (reduced due to fortifications), which cause 26 casualties.
Throc's Rocks (71) take 151 hits in close combat, which cause 4 casualties, throwing them back from the fortifications, causing another 1 casualties.
Desert Lions (27) take 125 hits in close combat, which cause 2 casualties.
Sonya's Vanguard (63) take 85 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 1 casualties.
Husaria (40) take 72 hits in close combat, which cause 2 casualties.
Rain of Hell (97) take 787 hits in close combat (reduced due to fortifications), which cause 17 casualties, wiping the unit out.
~=BA=~ Iron Carnevalers IV (119) take 573 hits in close combat (reduced due to fortifications), which cause 17 casualties.
Volcano Riders (73) take 48 hits in close combat, which cause 2 casualties.
Boldur's Elite (17) take 30 hits in close combat, which cause 1 casualties.
~=B.A=~ The Band of the Hawk (109) take 288 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Fatih's Dervishes with bows (91) take 391 hits in close combat (reduced due to fortifications), which cause 12 casualties.
Valkyrie (100) take 161 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Delphin Guard (24) take 24 hits in close combat, which cause 1 casualties.
Shadow Guard (59) take 44 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
~=B.A=~ RedSpaniards (107) take 269 hits in close combat (reduced due to fortifications), which cause 5 casualties.
~=BA=~ Brutes (116) take 129 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Red Force (98) take 96 hits in close combat (reduced due to fortifications), which cause 3 casualties.
DBacks (88) take 105 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Red Legs (99) take 106 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~A~ Aja LongBowmen ~ 4 (121) take 160 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Black Guard (83) take 94 hits in close combat (reduced due to fortifications), which cause 3 casualties.
~=BA=~ Elite Guard (117) take 39 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Pin Prick (96) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Menedor Sword Marines (93) take 51 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Bowmen of Elroth (86) take 37 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Sky Lancers (61) take 133 hits from archer fire, which cause 4 casualties.
~=B.F=~ Astragal's Finest (114) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Lasten's Lions (106) take 26 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=BA=~ For Honor (118) take 18 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ShadowRiders (112) take 15 hits in close combat (reduced due to fortifications). No casualties.
~=BA=~ Marksmen (120) take 29 hits in close combat (reduced due to fortifications), which cause 1 casualties.
=GD= Desert warriors forever (6) take 66 hits from archer fire, which cause 2 casualties.
Total casualties: 195 attackers, 217 defenders

Turn No. 4

   2 (10-A)
18 (15-A)
23 (24-A)
41 (34-A)
42 (25-A)
46 (24-A)
51 (35-A)
1 (19-S)
8 (36-A)
36 (19-A)
38 (18-A)
49 (29-M)
52 (18-A)
54 (30-A)
56 (29-A)
66 (18-A)
72 (20-A)
9 (19-I)
11 (28-C)
14 (16-I)
26 (9-S)
59 (5-I)
63 (17-I)
71 (7-I)
78 (14-I)
3 (12-I)
4 (35-C)
5 (48-C)
6 (41-I)
7 (19-I)
10 (26-I)
12 (5-I)
13 (15-C)
16 (40-I)
17 (24-I)
19 (22-I)
20 (23-I)
22 (19-I)
24 (29-I)
27 (13-S)
29 (24-I)
30 (18-C)
31 (14-C)
33 (34-I)
34 (37-I)
35 (12-I)
37 (5-I)
39 (25-I)
40 (23-C)
44 (30-I)
45 (19-C)
47 (12-C)
48 (27-I)
53 (21-I)
57 (27-I)
58 (17-I)
60 (5-I)
61 (35-C)
64 (27-I)
65 (26-I)
67 (15-C)
68 (13-I)
69 (20-C)
70 (25-I)
73 (16-C)
74 (25-M)
75 (32-I)
76 (21-I)
77 (23-I)
79 (32-I)
80 (27-I)
81 (23-I)
83 (18-I)
85 (23-I)
86 (23-A)
88 (10-I)
89 (44-I)
90 (26-I)
91 (15-A)
93 (28-I)
95 (31-I)
96 (23-A)
98 (27-I)
99 (25-I)
100 (12-A)
101 (25-A)
102 (20-I)
104 (12-A)
105 (6-A)
106 (29-I)
107 (24-I)
109 (12-I)
110 (24-I)
111 (13-I)
112 (31-C)
113 (27-I)
114 (8-I)
116 (21-I)
117 (22-I)
118 (26-I)
119 (6-C)
120 (37-A)
121 (19-A)
94 (20-A)
82 (6-C)
84 (40-C)
 


~A~ Aja LongBowmen ~ 4 (121) fire on Bedouin Border Incursion (11), scoring 84 hits.
Medron's Monster Mash (52) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 138 hits.
Coltranes Best (18) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 18 hits.
Lady's Archers (46) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 71 hits.
Monster-on-a-Stick (54) move closer to get better shots.
Hawk Guard (38) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 58 hits.
The Arrows (66) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 77 hits.
De Montfort Longbows (23) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 55 hits.
=GD= The Lost Guard (8) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 165 hits.
Maeve's Mixed Infantry (49) move in, hoping to reach close combat.
Maeve's Mixed Infantry (49) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 149 hits.
+ES+ Firestorm (1) move closer to get better shots.
Mapaxal Rangers (51) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 137 hits.
Vertical Limit (72) hold their fire.
Infiltrator Specialist (41) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 73 hits.
2nd Nightstalker Horde (2) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 43 hits.
Iongai Chucxii (42) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 85 hits.
Guardia Elfa (36) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 42 hits.
Painted Bows (56) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 83 hits.
Personal Guard (94) fire on +ES+ Firestorm (1), scoring 45 hits.
Black Company (82) stay in their defensive position, awaiting an opportunity to charge.
Black Rose Knights (84) stay in their defensive position, awaiting an opportunity to charge.
Bedouin Border Incursion (11) ride carefully through the breached fortifications.
There are 4 siege engines at the walls.
Sonya's Vanguard (63) climb up through the overcrowded siege engines.
Throc's Rocks (71) climb up through the overcrowded siege engines.
[CG]Blood Rangers (78) climb up through the overcrowded siege engines.
Shadow Guard (59) attack the walls with slightly overcrowded siege engines.
Blades of the rising Sun (14) attack the walls with slightly overcrowded siege engines.
Desert Guard (26) attack the walls with slightly overcrowded siege engines.
All Hail Morbo (9) attack the fortifications with siege engines!

Close Combat:
38 Falasan banners are visible in the melee.
26 Talerium banners are visible in the melee.
17 Darka banners are visible in the melee.
9 Tara banners are visible in the melee.
4 Carelia banners are visible in the melee.
Aragorn's Brutes (10) score 360 hits.
The Long March (68) score 27 hits.
~=B.A=~ The Band of the Hawk (109) score 185 hits.
Flowin's Knights (34) score 298 hits.
Kikuli Warriors (44) score 233 hits.
Yscar Guard (75) score 145 hits.
Falasan Grunts (89) score 404 hits.
Boldur's Elite (17) score 327 hits.
Kokechina (45) score 453 hits.
Shock troops (60) score 70 hits.
Foot Soldiers (35) score 171 hits.
DBacks (88) score 234 hits.
LordPatriarch's Guard (47) score 234 hits.
Red Legs (99) score 284 hits.
[VG] Entire Elite (79) score 554 hits.
Companion Guard (19) score 186 hits.
=GD Chohua Sarathi (4) score 328 hits.
Personal Guard (95) score 196 hits.
Husaria (40) score 403 hits.
[CG] Dromedarian Guard (77) score 348 hits.
Dark Guard (22) score 108 hits.
Sonya's Vanguard (63) score 137 hits.
Valkyrie (100) score 111 hits.
Pin Prick (96) score 141 hits.
Bedouin Border Incursion (11) score 295 hits.
Guardiens (37) score 36 hits.
Risembool Rangers (58) score 115 hits.
The Morale (69) score 280 hits.
Throc's Rocks (71) score 79 hits.
[CG]Blood Rangers (78) score 154 hits.
Mis me ollaan OOP (53) score 264 hits.
Blades of Edoras (85) score 142 hits.
~=B.A=~ Furious Fletchers (104) score 92 hits.
Volunteers (74) score 114 hits.
~=B.A=~ RedSpaniards (107) score 311 hits.
Talerium Light Infantry (64) score 422 hits.
Red Force (98) score 206 hits.
Flower Power IV (33) score 177 hits.
~=B.A=~ The Bridge (111) score 215 hits.
~=BA=~ Marksmen (120) score 174 hits.
Delphin Guard (24) score 302 hits.
=GD= 7th Siege Guards (5) score 587 hits.
Blood Suckers (16) score 272 hits.
Ajan Guard (81) score 249 hits.
Black Guard (83) score 191 hits.
Hawsekarls (39) score 331 hits.
~=B.A=~ Last Line (105) score 72 hits.
Blade's Edge (13) score 273 hits.
~=B.A=~ The Black Swords (110) score 322 hits.
[CG] Kure's Battle Guard (76) score 361 hits.
The Companions (67) score 384 hits.
Elite Ghosts (31) score 267 hits.
~=B.F=~ Astragal's Finest (114) score 120 hits.
Volcano Riders (73) score 130 hits.
Menedor Sword Marines (93) score 219 hits.
~=B.A=~ Eastern Lake Archers (101) score 130 hits.
Falasan Guards (90) score 281 hits.
~=BA=~ Elite Guard (117) score 349 hits.
Desert Roses (30) score 308 hits.
~=BA=~ Brutes (116) score 297 hits.
=GD= Dune Raiders (7) score 113 hits.
Bermount's Babysitters (12) score 74 hits.
Desert Lions (27) score 304 hits.
lords warriors (48) score 330 hits.
~=B.A=~ Lasten's Lions (106) score 293 hits.
~=BA=~ Iron Carnevalers IV (119) score 153 hits.
~=B.A=~ShadowRiders (112) score 330 hits.
=GD= Desert warriors forever (6) score 478 hits.
[VG] Herumors Legacy (80) score 374 hits.
Shadow Guard (59) score 36 hits.
The Wolf Brigade (70) score 214 hits.
Blades of the rising Sun (14) score 113 hits.
Sky Lancers (61) score 691 hits.
7th Liao Guards (3) score 139 hits.
Bowmen of Elroth (86) score 96 hits.
~=B.A=~ Falasan Marchers (102) score 240 hits.
Desert Guard (26) score 126 hits.
~=BA=~ For Honor (118) score 237 hits.
Fatih's Dervishes with bows (91) score 100 hits.
All Hail Morbo (9) score 111 hits.
Desert Rats (29) score 292 hits.
Templars of Aloysius (65) score 223 hits.
~=B.A=~ShadowWalkers (113) score 149 hits.
Revilian Guard (57) score 238 hits.
Crazy Devils (20) score 272 hits.
Total hits suffered: Attackers: 6523, Defenders: 13661

Aragorn's Brutes (10) take 1827 hits in close combat, which cause 26 casualties, wiping the unit out.
Aragorn DragonBreath of Talerium has been captured by Falasan forces.
The Long March (68) take 611 hits in close combat, which cause 13 casualties, wiping the unit out.
~=B.A=~ The Band of the Hawk (109) take 1915 hits in close combat (reduced due to fortifications), which cause 12 casualties, wiping the unit out.
Sir Bragnix Rai (Knight of Chuca, Falasan) has been wounded.
Flowin's Knights (34) take 981 hits in close combat, which cause 31 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One Darka banner is lost.
Kikuli Warriors (44) take 777 hits in close combat, which cause 18 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 2 casualties. One Darka banner is lost.
~A~ Aja LongBowmen ~ 4 (121) take 209 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Yscar Guard (75) take 396 hits in close combat, which cause 13 casualties, throwing them back from the fortifications.
Falasan Grunts (89) take 1290 hits in close combat (reduced due to fortifications), which cause 33 casualties.
Boldur's Elite (17) take 367 hits in close combat, which cause 9 casualties, throwing them back from the fortifications.
Kokechina (45) take 470 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One Darka banner is lost.
Shock troops (60) take 176 hits in close combat, which cause 5 casualties, wiping the unit out.
Foot Soldiers (35) take 202 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
DBacks (88) take 770 hits in close combat (reduced due to fortifications), which cause 10 casualties, wiping the unit out.
LordPatriarch's Guard (47) take 172 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Red Legs (99) take 898 hits in close combat (reduced due to fortifications), which cause 20 casualties, making the unit retreat from the battlefield.
Trevor Vance, Baron of Cori has been wounded.
[VG] Entire Elite (79) take 142 hits in close combat, which cause 3 casualties.
Companion Guard (19) take 74 hits in close combat, which cause 2 casualties.
=GD Chohua Sarathi (4) take 89 hits in close combat, which cause 3 casualties.
Personal Guard (95) take 843 hits in close combat (reduced due to fortifications), which cause 27 casualties, making the unit retreat from the battlefield. 3 Falasan banners fall.
Husaria (40) take 53 hits in close combat, which cause 1 casualties.
[CG] Dromedarian Guard (77) take 74 hits in close combat, which cause 2 casualties.
Dark Guard (22) take 32 hits in close combat, which cause 1 casualties.
Sonya's Vanguard (63) take 24 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Valkyrie (100) take 299 hits in close combat (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Hyacia Kaihu (Dame of Barad Gardor, Falasan) has been wounded.
Pin Prick (96) take 431 hits in close combat (reduced due to fortifications), which cause 12 casualties.
Bedouin Border Incursion (11) take 98 hits (14 in close combat, 84 from archer fire), which cause 4 casualties.
Guardiens (37) take 42 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat, throwing them back from the fortifications. One siege engine is destroyed during the attack.
+ES+ Firestorm (1) take 45 hits from archer fire, which cause 1 casualties.
Blades of Edoras (85) take 406 hits in close combat (reduced due to fortifications), which cause 14 casualties. One Falasan banner is lost.
~=B.A=~ Furious Fletchers (104) take 352 hits in close combat (reduced due to fortifications), which cause 12 casualties, wiping the unit out.
~=B.A=~ RedSpaniards (107) take 210 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Red Force (98) take 310 hits in close combat (reduced due to fortifications), which cause 10 casualties.
~=B.A=~ The Bridge (111) take 245 hits in close combat (reduced due to fortifications), which cause 5 casualties.
~=BA=~ Marksmen (120) take 118 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Ajan Guard (81) take 124 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Black Guard (83) take 64 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~=B.A=~ Last Line (105) take 99 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
~=B.A=~ The Black Swords (110) take 80 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~=B.F=~ Astragal's Finest (114) take 46 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Menedor Sword Marines (93) take 49 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Eastern Lake Archers (101) take 29 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Falasan Guards (90) take 46 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=BA=~ Elite Guard (117) take 31 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=BA=~ Brutes (116) take 14 hits in close combat (reduced due to fortifications). No casualties.
~=B.A=~ Lasten's Lions (106) take 17 hits in close combat (reduced due to fortifications). No casualties.
~=BA=~ Iron Carnevalers IV (119) take 19 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total casualties: 154 attackers, 192 defenders

Turn No. 5

   2 (10-A)
18 (15-A)
23 (24-A)
41 (34-A)
42 (25-A)
46 (24-A)
51 (35-A)
8 (36-A)
36 (19-A)
38 (18-A)
52 (18-A)
56 (29-A)
66 (18-A)
72 (20-A)
1 (18-S)
17 (15-I)
49 (29-M)
54 (30-A)
75 (19-I)
3 (12-I)
4 (32-C)
5 (48-C)
6 (41-I)
7 (19-I)
9 (19-I)
11 (24-C)
12 (5-I)
13 (15-C)
14 (16-I)
16 (40-I)
19 (20-I)
20 (23-I)
22 (18-I)
24 (29-I)
26 (9-S)
27 (13-S)
29 (24-I)
30 (18-C)
31 (14-C)
33 (34-I)
39 (25-I)
40 (22-C)
48 (27-I)
53 (21-I)
57 (27-I)
58 (17-I)
59 (5-I)
61 (35-C)
64 (27-I)
65 (26-I)
67 (15-C)
69 (20-C)
70 (25-I)
71 (7-I)
73 (16-C)
74 (25-M)
76 (21-I)
77 (21-I)
78 (14-I)
79 (29-I)
80 (27-I)
81 (21-I)
83 (16-I)
85 (9-I)
86 (23-A)
89 (11-I)
90 (25-I)
91 (15-A)
93 (27-I)
96 (11-A)
98 (17-I)
101 (24-A)
102 (20-I)
106 (29-I)
107 (20-I)
110 (22-I)
111 (8-I)
112 (31-C)
113 (27-I)
114 (7-I)
116 (21-I)
117 (21-I)
118 (26-I)
119 (5-C)
120 (34-A)
121 (13-A)
94 (20-A)
82 (6-C)
84 (40-C)
 


The Arrows (66) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 98 hits.
Vertical Limit (72) move closer to get better shots.
Mapaxal Rangers (51) move closer to get better shots.
~A~ Aja LongBowmen ~ 4 (121) fire on +ES+ Firestorm (1), scoring 79 hits.
Medron's Monster Mash (52) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 103 hits.
Infiltrator Specialist (41) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 81 hits.
De Montfort Longbows (23) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 102 hits.
Painted Bows (56) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 104 hits.
=GD= The Lost Guard (8) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 138 hits.
+ES+ Firestorm (1) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 260 hits.
Maeve's Mixed Infantry (49) retreat from the close combat near them.
Coltranes Best (18) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 24 hits.
Hawk Guard (38) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 32 hits.
2nd Nightstalker Horde (2) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 41 hits.
Monster-on-a-Stick (54) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 185 hits.
Guardia Elfa (36) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 47 hits.
Personal Guard (94) fire on Boldur's Elite (17), scoring 58 hits.
Iongai Chucxii (42) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 145 hits.
Lady's Archers (46) fire on ~A~ Aja LongBowmen ~ 4 (121), scoring 90 hits.
Black Company (82) stay in their defensive position, awaiting an opportunity to charge.
Black Rose Knights (84) stay in their defensive position, awaiting an opportunity to charge.
There are 2 siege engines at the walls.
Yscar Guard (75) squeeze through the heavily overcrowded siege engines.
Boldur's Elite (17) climb up through the overcrowded siege engines.

Close Combat:
32 Falasan banners are visible in the melee.
25 Talerium banners are visible in the melee.
14 Darka banners are visible in the melee.
9 Tara banners are visible in the melee.
2 Carelia banners are visible in the melee.
Mis me ollaan OOP (53) score 279 hits.
Ajan Guard (81) score 195 hits.
The Companions (67) score 366 hits.
Delphin Guard (24) score 272 hits.
All Hail Morbo (9) score 170 hits.
7th Liao Guards (3) score 133 hits.
Throc's Rocks (71) score 166 hits.
~=B.A=~ShadowRiders (112) score 412 hits.
~=BA=~ Elite Guard (117) score 267 hits.
[VG] Herumors Legacy (80) score 324 hits.
[CG] Kure's Battle Guard (76) score 348 hits.
Fatih's Dervishes with bows (91) score 106 hits.
Elite Ghosts (31) score 292 hits.
Blood Suckers (16) score 262 hits.
Dark Guard (22) score 99 hits.
Hawsekarls (39) score 294 hits.
Husaria (40) score 335 hits.
Volcano Riders (73) score 131 hits.
Desert Lions (27) score 327 hits.
Blades of Edoras (85) score 83 hits.
Pin Prick (96) score 88 hits.
Desert Roses (30) score 283 hits.
=GD= Desert warriors forever (6) score 401 hits.
Blade's Edge (13) score 275 hits.
Revilian Guard (57) score 223 hits.
~=B.A=~ Lasten's Lions (106) score 268 hits.
~=B.A=~ RedSpaniards (107) score 298 hits.
Crazy Devils (20) score 239 hits.
Falasan Guards (90) score 306 hits.
Companion Guard (19) score 157 hits.
=GD= Dune Raiders (7) score 105 hits.
Volunteers (74) score 111 hits.
Desert Guard (26) score 303 hits.
Red Force (98) score 163 hits.
~=BA=~ For Honor (118) score 257 hits.
[VG] Entire Elite (79) score 403 hits.
~=BA=~ Iron Carnevalers IV (119) score 106 hits.
Falasan Grunts (89) score 163 hits.
Bowmen of Elroth (86) score 111 hits.
The Wolf Brigade (70) score 183 hits.
Yscar Guard (75) score 50 hits.
=GD= 7th Siege Guards (5) score 570 hits.
=GD Chohua Sarathi (4) score 309 hits.
Bedouin Border Incursion (11) score 233 hits.
Black Guard (83) score 166 hits.
Boldur's Elite (17) score 126 hits.
Sky Lancers (61) score 564 hits.
Blades of the rising Sun (14) score 205 hits.
~=B.F=~ Astragal's Finest (114) score 96 hits.
Talerium Light Infantry (64) score 437 hits.
~=B.A=~ The Black Swords (110) score 325 hits.
~=B.A=~ Eastern Lake Archers (101) score 138 hits.
Desert Rats (29) score 314 hits.
~=BA=~ Marksmen (120) score 165 hits.
Flower Power IV (33) score 175 hits.
Shadow Guard (59) score 62 hits.
Bermount's Babysitters (12) score 56 hits.
Templars of Aloysius (65) score 218 hits.
[CG] Dromedarian Guard (77) score 348 hits.
[CG]Blood Rangers (78) score 321 hits.
~=BA=~ Brutes (116) score 311 hits.
Menedor Sword Marines (93) score 212 hits.
~=B.A=~ShadowWalkers (113) score 133 hits.
lords warriors (48) score 300 hits.
~=B.A=~ Falasan Marchers (102) score 223 hits.
~=B.A=~ The Bridge (111) score 182 hits.
The Morale (69) score 308 hits.
Risembool Rangers (58) score 100 hits.
Total hits suffered: Attackers: 4774, Defenders: 11177

Mis me ollaan OOP (53) take 908 hits in close combat, which cause 21 casualties, wiping the unit out.
Agarwaen Lomion, Marshal of the La Guardia Del Doge has been captured by Falasan forces.
Ajan Guard (81) take 954 hits in close combat (reduced due to fortifications), which cause 17 casualties, making the unit retreat from the battlefield.
The Companions (67) take 542 hits in close combat, which cause 15 casualties, wiping the unit out.
Icargus Navarne (Knight of Metemec, Talerium) has been wounded.
Delphin Guard (24) take 499 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
All Hail Morbo (9) take 424 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One siege engine is destroyed during the attack. One Tara banner is lost.
7th Liao Guards (3) take 553 hits in close combat, which cause 12 casualties, wiping the unit out.
Throc's Rocks (71) take 407 hits in close combat, which cause 7 casualties, wiping the unit out.
~A~ Aja LongBowmen ~ 4 (121) take 254 hits from archer fire (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
~=B.A=~ShadowRiders (112) take 1177 hits in close combat (reduced due to fortifications), which cause 31 casualties, wiping the unit out.
Loronzo Grey (Knight of Chato, Falasan) has been wounded.
~=BA=~ Elite Guard (117) take 703 hits in close combat (reduced due to fortifications), which cause 14 casualties, making the unit retreat from the battlefield.
[VG] Herumors Legacy (80) take 231 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
[CG] Kure's Battle Guard (76) take 315 hits in close combat, which cause 10 casualties, throwing them back from the fortifications, causing another 1 casualties.
Fatih's Dervishes with bows (91) take 949 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out.
Elite Ghosts (31) take 162 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Blood Suckers (16) take 154 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Dark Guard (22) take 76 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 2 casualties.
Hawsekarls (39) take 126 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Husaria (40) take 69 hits in close combat, which cause 2 casualties.
Volcano Riders (73) take 78 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Desert Lions (27) take 53 hits in close combat, which cause 1 casualties.
Blades of Edoras (85) take 337 hits in close combat (reduced due to fortifications), which cause 9 casualties, wiping the unit out.
Eowyn Evenstar (Dame of Menedor, Falasan) has been wounded.
Pin Prick (96) take 333 hits in close combat (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield.
Desert Roses (30) take 59 hits in close combat, which cause 2 casualties.
=GD= Desert warriors forever (6) take 42 hits in close combat, which cause 1 casualties.
Blade's Edge (13) take 30 hits in close combat, which cause 1 casualties.
Revilian Guard (57) take 46 hits in close combat, which cause 2 casualties.
~=B.A=~ Lasten's Lions (106) take 459 hits in close combat (reduced due to fortifications), which cause 10 casualties.
~=B.A=~ RedSpaniards (107) take 313 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Falasan Guards (90) take 250 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Ham Hormondson, Count of Anfalas has been wounded.
+ES+ Firestorm (1) take 79 hits from archer fire, which cause 2 casualties.
Red Force (98) take 385 hits in close combat (reduced due to fortifications), which cause 13 casualties, making the unit retreat from the battlefield.
Casper Lander (Knight of Tucha, Falasan) has been wounded.
~=BA=~ For Honor (118) take 206 hits in close combat (reduced due to fortifications), which cause 6 casualties.
~=BA=~ Iron Carnevalers IV (119) take 227 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out.
Ugo Turrino (Knight of Nazgorn, Falasan) has been wounded.
Falasan Grunts (89) take 129 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
Bowmen of Elroth (86) take 182 hits in close combat (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
Black Guard (83) take 71 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Boldur's Elite (17) take 58 hits from archer fire, which cause 1 casualties, throwing them back from the fortifications, causing another 1 casualties.
~=B.F=~ Astragal's Finest (114) take 99 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
~=B.A=~ The Black Swords (110) take 90 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~=B.A=~ Eastern Lake Archers (101) take 66 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~=BA=~ Marksmen (120) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=BA=~ Brutes (116) take 45 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Menedor Sword Marines (93) take 43 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ShadowWalkers (113) take 28 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Falasan Marchers (102) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ The Bridge (111) take 9 hits in close combat (reduced due to fortifications). No casualties.
Total casualties: 126 attackers, 173 defenders

Turn No. 6

   2 (10-A)
18 (15-A)
23 (24-A)
41 (34-A)
42 (25-A)
46 (24-A)
8 (36-A)
36 (19-A)
38 (18-A)
49 (29-M)
51 (35-A)
52 (18-A)
56 (29-A)
66 (18-A)
1 (16-S)
16 (35-I)
17 (13-I)
22 (13-I)
39 (22-I)
54 (30-A)
72 (20-A)
73 (14-C)
76 (10-I)
80 (22-I)
4 (32-C)
5 (48-C)
6 (40-I)
7 (19-I)
11 (24-C)
12 (5-I)
13 (14-C)
14 (16-I)
19 (20-I)
20 (23-I)
26 (9-S)
27 (12-S)
29 (24-I)
30 (16-C)
33 (34-I)
40 (20-C)
48 (27-I)
57 (25-I)
58 (17-I)
59 (5-I)
61 (35-C)
64 (27-I)
65 (26-I)
69 (20-C)
70 (25-I)
74 (25-M)
75 (19-I)
77 (21-I)
78 (14-I)
79 (29-I)
83 (14-I)
90 (20-I)
93 (26-I)
101 (22-A)
102 (19-I)
106 (19-I)
107 (14-I)
110 (20-I)
111 (8-I)
113 (26-I)
116 (20-I)
118 (20-I)
120 (33-A)
 94 (20-A)
82 (6-C)
84 (40-C)
 


Mapaxal Rangers (51) fire on Personal Guard (94), scoring 85 hits.
Maeve's Mixed Infantry (49) hold their fire.
Iongai Chucxii (42) have no enemy in range and advance to better firing positions.
De Montfort Longbows (23) have no enemy in range and advance to better firing positions.
Monster-on-a-Stick (54) fire on Personal Guard (94), scoring 109 hits.
Infiltrator Specialist (41) move closer to get better shots.
Guardia Elfa (36) move closer to get better shots.
The Arrows (66) hold their fire.
Personal Guard (94) fire on +ES+ Firestorm (1), scoring 51 hits.
+ES+ Firestorm (1) fire on Personal Guard (94), scoring 183 hits.
=GD= The Lost Guard (8) fire on Personal Guard (94), scoring 126 hits.
Vertical Limit (72) have no viable target and wait for one to appear.
Coltranes Best (18) have no enemy in range and advance to better firing positions.
Medron's Monster Mash (52) hold their fire.
Hawk Guard (38) fire on Personal Guard (94), scoring 30 hits.
Lady's Archers (46) have no enemy in range and advance to better firing positions.
Painted Bows (56) hold their fire.
2nd Nightstalker Horde (2) move closer to get better shots.
Black Company (82) stay in their defensive position, awaiting an opportunity to charge.
Black Rose Knights (84) stay in their defensive position, awaiting an opportunity to charge.
Volcano Riders (73) ride carefully through the breached fortifications.
There are 5 siege engines at the walls.
[CG] Kure's Battle Guard (76) climb up through the overcrowded siege engines.
Boldur's Elite (17) climb up through the overcrowded siege engines.
Blood Suckers (16) climb up through the overcrowded siege engines.
Hawsekarls (39) attack the walls with slightly overcrowded siege engines.
Dark Guard (22) attack the fortifications with siege engines!
[VG] Herumors Legacy (80) attack the fortifications with siege engines!

Close Combat:
20 Falasan banners are visible in the melee.
24 Talerium banners are visible in the melee.
10 Darka banners are visible in the melee.
8 Tara banners are visible in the melee.
2 Carelia banners are visible in the melee.
Desert Lions (27) score 587 hits.
~=BA=~ Marksmen (120) score 139 hits.
~=B.A=~ShadowWalkers (113) score 127 hits.
Desert Roses (30) score 281 hits.
Volcano Riders (73) score 108 hits.
~=B.A=~ The Black Swords (110) score 328 hits.
Bedouin Border Incursion (11) score 252 hits.
[CG] Kure's Battle Guard (76) score 105 hits.
Falasan Guards (90) score 254 hits.
Husaria (40) score 395 hits.
~=BA=~ Brutes (116) score 257 hits.
~=B.A=~ Falasan Marchers (102) score 235 hits.
lords warriors (48) score 319 hits.
Blade's Edge (13) score 212 hits.
=GD Chohua Sarathi (4) score 378 hits.
=GD= Dune Raiders (7) score 108 hits.
Sky Lancers (61) score 580 hits.
Shadow Guard (59) score 66 hits.
Crazy Devils (20) score 236 hits.
Boldur's Elite (17) score 111 hits.
The Wolf Brigade (70) score 229 hits.
=GD= Desert warriors forever (6) score 362 hits.
Yscar Guard (75) score 109 hits.
Talerium Light Infantry (64) score 466 hits.
Black Guard (83) score 185 hits.
[VG] Entire Elite (79) score 527 hits.
Blood Suckers (16) score 118 hits.
[CG]Blood Rangers (78) score 287 hits.
Hawsekarls (39) score 164 hits.
~=B.A=~ RedSpaniards (107) score 235 hits.
Risembool Rangers (58) score 119 hits.
Bermount's Babysitters (12) score 63 hits.
Flower Power IV (33) score 201 hits.
Desert Guard (26) score 409 hits.
Dark Guard (22) score 59 hits.
Revilian Guard (57) score 176 hits.
~=BA=~ For Honor (118) score 222 hits.
Desert Rats (29) score 335 hits.
Menedor Sword Marines (93) score 215 hits.
~=B.A=~ Lasten's Lions (106) score 194 hits.
~=B.A=~ The Bridge (111) score 166 hits.
Templars of Aloysius (65) score 223 hits.
[CG] Dromedarian Guard (77) score 366 hits.
Volunteers (74) score 96 hits.
[VG] Herumors Legacy (80) score 175 hits.
~=B.A=~ Eastern Lake Archers (101) score 130 hits.
Blades of the rising Sun (14) score 200 hits.
Companion Guard (19) score 176 hits.
=GD= 7th Siege Guards (5) score 633 hits.
The Morale (69) score 294 hits.
Total hits suffered: Attackers: 2687, Defenders: 9525

Desert Lions (27) take 780 hits in close combat, which cause 12 casualties, wiping the unit out.
~=BA=~ Marksmen (120) take 770 hits in close combat (reduced due to fortifications), which cause 22 casualties.
~=B.A=~ShadowWalkers (113) take 950 hits in close combat (reduced due to fortifications), which cause 26 casualties, wiping the unit out.
Desert Roses (30) take 477 hits in close combat, which cause 16 casualties, wiping the unit out.
Loras Lannister (Knight of Cantril, Talerium) has been wounded.
Volcano Riders (73) take 258 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
~=B.A=~ The Black Swords (110) take 897 hits in close combat (reduced due to fortifications), which cause 18 casualties, making the unit retreat from the battlefield. 2 Falasan banners fall.
Bedouin Border Incursion (11) take 258 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield, 1 additional men get slaughtered during the retreat, throwing them back from the fortifications.
[CG] Kure's Battle Guard (76) take 183 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One Talerium banner is lost.
Falasan Guards (90) take 405 hits in close combat (reduced due to fortifications), which cause 9 casualties.
Husaria (40) take 96 hits in close combat, which cause 2 casualties.
~=BA=~ Brutes (116) take 752 hits in close combat (reduced due to fortifications), which cause 14 casualties, making the unit retreat from the battlefield.
Lady Ain Kindon (Dame of Tucha, Falasan) has been wounded.
~=B.A=~ Falasan Marchers (102) take 570 hits in close combat (reduced due to fortifications), which cause 13 casualties, making the unit retreat from the battlefield. 2 Falasan banners fall.
lords warriors (48) take 140 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Blade's Edge (13) take 139 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
=GD Chohua Sarathi (4) take 65 hits in close combat, which cause 2 casualties.
=GD= Dune Raiders (7) take 85 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 1 casualties.
Sky Lancers (61) take 57 hits in close combat, which cause 2 casualties.
Shadow Guard (59) take 40 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Crazy Devils (20) take 40 hits in close combat, which cause 1 casualties.
Boldur's Elite (17) take 18 hits in close combat. No casualties.
The Wolf Brigade (70) take 28 hits in close combat, which cause 1 casualties.
=GD= Desert warriors forever (6) take 23 hits in close combat, which cause 1 casualties.
Black Guard (83) take 347 hits in close combat (reduced due to fortifications), which cause 9 casualties. 2 Falasan banners fall.
~=B.A=~ RedSpaniards (107) take 418 hits in close combat (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
~=BA=~ For Honor (118) take 268 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Menedor Sword Marines (93) take 175 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Dobla Godoban (Knight of Elroth, Falasan) has been wounded.
~=B.A=~ Lasten's Lions (106) take 276 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Personal Guard (94) take 94 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
+ES+ Firestorm (1) take 51 hits from archer fire, which cause 1 casualties.
~=B.A=~ The Bridge (111) take 75 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Eastern Lake Archers (101) take 162 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Total casualties: 74 attackers, 147 defenders

Turn No. 7

    2 (10-A)
8 (36-A)
18 (15-A)
23 (24-A)
38 (18-A)
41 (34-A)
42 (25-A)
46 (24-A)
49 (29-M)
51 (35-A)
52 (18-A)
56 (29-A)
66 (18-A)
1 (15-S)
7 (15-I)
36 (19-A)
48 (23-I)
54 (30-A)
72 (20-A)
4 (30-C)
5 (48-C)
6 (39-I)
12 (5-I)
14 (16-I)
16 (35-I)
17 (13-I)
19 (20-I)
20 (22-I)
22 (13-I)
26 (9-S)
29 (24-I)
33 (34-I)
39 (22-I)
40 (18-C)
57 (25-I)
58 (17-I)
61 (33-C)
64 (27-I)
65 (26-I)
69 (20-C)
70 (24-I)
74 (25-M)
75 (19-I)
77 (21-I)
78 (14-I)
79 (29-I)
80 (22-I)
83 (5-I)
90 (11-I)
93 (21-I)
101 (17-A)
106 (13-I)
111 (7-I)
118 (12-I)
120 (11-A)
 94 (17-A)
82 (6-C)
84 (40-C)
 


Mapaxal Rangers (51) fire on Personal Guard (94), scoring 97 hits.
Personal Guard (94) fire on +ES+ Firestorm (1), scoring 22 hits.
Vertical Limit (72) retreat towards safer positions.
+ES+ Firestorm (1) fire on Personal Guard (94), scoring 165 hits.
Coltranes Best (18) fire on Personal Guard (94), scoring 27 hits.
Painted Bows (56) hold their fire.
Infiltrator Specialist (41) fire on Personal Guard (94), scoring 103 hits.
Iongai Chucxii (42) fire on Personal Guard (94), scoring 100 hits.
=GD= The Lost Guard (8) fire on Personal Guard (94), scoring 108 hits.
Medron's Monster Mash (52) hold their fire.
De Montfort Longbows (23) fire on Personal Guard (94), scoring 99 hits.
Maeve's Mixed Infantry (49) move closer to get better shots.
Monster-on-a-Stick (54) fire on Personal Guard (94), scoring 195 hits.
Hawk Guard (38) move closer to get better shots.
2nd Nightstalker Horde (2) fire on Personal Guard (94), scoring 60 hits.
Lady's Archers (46) fire on Personal Guard (94), scoring 146 hits.
Guardia Elfa (36) fire on Personal Guard (94), scoring 41 hits.
The Arrows (66) move closer to get better shots.
Black Company (82) and Black Rose Knights (84) ride on, closing in on the enemy.
There is one siege engine at the wall.
[CG] Dromedarian Guard (77) break through the frontlines!
Flower Power IV (33) break through the frontlines!
Crazy Devils (20) break through the frontlines!
Desert Guard (26) break through the frontlines!
Revilian Guard (57) break through the frontlines!
Templars of Aloysius (65) break through the frontlines!
Bermount's Babysitters (12) break through the frontlines!
=GD= Dune Raiders (7) squeeze through the heavily overcrowded siege engines.
Boldur's Elite (17) break through the frontlines!
lords warriors (48) squeeze through the heavily overcrowded siege engines.

Close Combat:
8 Falasan banners are visible in the melee.
14 Talerium banners are visible in the melee.
9 Darka banners are visible in the melee.
3 Tara banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
~=B.A=~ The Bridge (111) score 128 hits.
~=B.A=~ Lasten's Lions (106) score 168 hits.
=GD Chohua Sarathi (4) score 263 hits.
=GD= 7th Siege Guards (5) score 629 hits.
~=BA=~ For Honor (118) score 161 hits.
Menedor Sword Marines (93) score 161 hits.
Hawsekarls (39) score 292 hits.
=GD= Dune Raiders (7) score 21 hits.
Sky Lancers (61) score 503 hits.
The Morale (69) score 283 hits.
[CG]Blood Rangers (78) score 295 hits.
=GD= Desert warriors forever (6) score 371 hits.
Black Guard (83) score 72 hits.
Blood Suckers (16) score 197 hits.
~=B.A=~ Eastern Lake Archers (101) score 119 hits.
~=BA=~ Marksmen (120) score 80 hits.
[VG] Herumors Legacy (80) score 257 hits.
Risembool Rangers (58) score 116 hits.
Dark Guard (22) score 86 hits.
Blades of the rising Sun (14) score 228 hits.
Desert Rats (29) score 338 hits.
lords warriors (48) score 56 hits.
Falasan Guards (90) score 198 hits.
Volunteers (74) score 125 hits.
Talerium Light Infantry (64) score 479 hits.
Husaria (40) score 392 hits.
Yscar Guard (75) score 92 hits.
[VG] Entire Elite (79) score 500 hits.
Companion Guard (19) score 197 hits.
The Wolf Brigade (70) score 211 hits.
Total hits suffered: Attackers: 1087, Defenders: 4505 (5931 before overkill)

Close Combat:
2 Falasan banners are visible in the melee.
4 Talerium banners are visible in the melee.
1 Darka banners are visible in the melee.
4 Tara banners are visible in the melee.
1 Carelia banners are visible in the melee.
[CG] Dromedarian Guard (77) score 412 hits.
Flower Power IV (33) score 170 hits.
Crazy Devils (20) score 280 hits.
Desert Guard (26) score 353 hits.
Revilian Guard (57) score 200 hits.
Templars of Aloysius (65) score 187 hits.
Bermount's Babysitters (12) score 57 hits.
Black Company (82) score 136 hits.
Boldur's Elite (17) score 218 hits.
Black Rose Knights (84) score 521 hits.
Total hits suffered: Attackers: 657, Defenders: 1877

[CG] Dromedarian Guard (77) take 190 hits in close combat, which cause 4 casualties.
Flower Power IV (33) take 128 hits in close combat, which cause 4 casualties.
Personal Guard (94) take 200 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
~=B.A=~ The Bridge (111) take 737 hits in close combat (reduced due to fortifications), which cause 7 casualties, wiping the unit out.
Crip Grindle (Knight of Elroth, Falasan) has been wounded.
Crazy Devils (20) take 92 hits in close combat, which cause 2 casualties.
~=B.A=~ Lasten's Lions (106) take 451 hits in close combat (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield.
Desert Guard (26) take 82 hits in close combat, which cause 2 casualties.
=GD Chohua Sarathi (4) take 327 hits in close combat, which cause 11 casualties, throwing them back from the fortifications.
+ES+ Firestorm (1) take 22 hits from archer fire, which cause 1 casualties, making the unit retreat from the battlefield.
Revilian Guard (57) take 52 hits in close combat, which cause 2 casualties.
=GD= 7th Siege Guards (5) take 229 hits in close combat, which cause 8 casualties.
~=BA=~ For Honor (118) take 373 hits in close combat (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield.
Templars of Aloysius (65) take 57 hits in close combat, which cause 2 casualties.
Menedor Sword Marines (93) take 400 hits in close combat (reduced due to fortifications), which cause 12 casualties. One Falasan banner is lost.
Bermount's Babysitters (12) take 26 hits in close combat, which cause 1 casualties.
Black Company (82) take 385 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out.
Hawsekarls (39) take 85 hits in close combat, which cause 2 casualties.
=GD= Dune Raiders (7) take 54 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Sky Lancers (61) take 106 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Boldur's Elite (17) take 30 hits in close combat, which cause 1 casualties.
The Morale (69) take 72 hits in close combat, which cause 2 casualties.
[CG]Blood Rangers (78) take 42 hits in close combat, which cause 1 casualties.
=GD= Desert warriors forever (6) take 50 hits in close combat, which cause 1 casualties.
Black Guard (83) take 260 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out.
Blood Suckers (16) take 44 hits in close combat, which cause 1 casualties.
~=B.A=~ Eastern Lake Archers (101) take 310 hits in close combat (reduced due to fortifications), which cause 10 casualties.
~=BA=~ Marksmen (120) take 212 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
[VG] Herumors Legacy (80) take 26 hits in close combat, which cause 1 casualties.
Risembool Rangers (58) take 24 hits in close combat, which cause 1 casualties.
Black Rose Knights (84) take 892 hits in close combat (reduced due to fortifications), which cause 24 casualties.
Dark Guard (22) take 28 hits in close combat, which cause 1 casualties.
Falasan Guards (90) take 127 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Total casualties: 54 attackers, 99 defenders

Turn No. 8

    2 (10-A)
8 (36-A)
18 (15-A)
23 (24-A)
41 (34-A)
42 (25-A)
46 (24-A)
51 (35-A)
52 (18-A)
56 (29-A)
72 (20-A)
4 (19-C)
7 (13-I)
36 (19-A)
38 (18-A)
49 (29-M)
54 (30-A)
66 (18-A)
5 (40-C)
6 (38-I)
14 (16-I)
16 (34-I)
19 (20-I)
22 (12-I)
29 (24-I)
39 (20-I)
40 (18-C)
48 (23-I)
58 (16-I)
64 (27-I)
69 (18-C)
70 (24-I)
74 (25-M)
75 (19-I)
78 (13-I)
79 (29-I)
80 (21-I)
90 (8-I)
93 (9-I)
101 (7-A)
12 (4-I)
17 (12-I)
20 (20-I)
26 (7-S)
33 (30-I)
57 (23-I)
65 (24-I)
77 (17-I)
84 (16-C)
94 (11-A)
  


Mapaxal Rangers (51) fire on Personal Guard (94), scoring 156 hits.
Iongai Chucxii (42) fire on Personal Guard (94), scoring 107 hits.
Monster-on-a-Stick (54) fire on Personal Guard (94), scoring 201 hits.
=GD= The Lost Guard (8) fire on Personal Guard (94), scoring 98 hits.
Lady's Archers (46) fire on Personal Guard (94), scoring 117 hits.
Personal Guard (94) fire on Maeve's Mixed Infantry (49), scoring 33 hits.
Vertical Limit (72) hold their fire.
The Arrows (66) fire on Personal Guard (94), scoring 87 hits.
Hawk Guard (38) retreat from the close combat near them.
Coltranes Best (18) fire on Personal Guard (94), scoring 27 hits.
Medron's Monster Mash (52) hold their fire.
Infiltrator Specialist (41) fire on Personal Guard (94), scoring 106 hits.
Painted Bows (56) hold their fire.
Guardia Elfa (36) retreat from the close combat near them.
Maeve's Mixed Infantry (49) fire on Personal Guard (94), scoring 105 hits.
2nd Nightstalker Horde (2) fire on Personal Guard (94), scoring 62 hits.
De Montfort Longbows (23) fire on Personal Guard (94), scoring 69 hits.
=GD Chohua Sarathi (4) ride carefully through the breached fortifications.
Hawsekarls (39) break through the frontlines!
[VG] Herumors Legacy (80) break through the frontlines!
=GD= Dune Raiders (7) scale the fortifications (reduced combat effectiveness for this turn).

Close Combat:
4 Falasan banners are visible in the melee.
14 Talerium banners are visible in the melee.
8 Darka banners are visible in the melee.
3 Tara banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
[CG]Blood Rangers (78) score 266 hits.
Risembool Rangers (58) score 97 hits.
Desert Rats (29) score 301 hits.
Talerium Light Infantry (64) score 360 hits.
Dark Guard (22) score 69 hits.
Blood Suckers (16) score 239 hits.
Husaria (40) score 351 hits.
lords warriors (48) score 237 hits.
The Morale (69) score 305 hits.
The Wolf Brigade (70) score 178 hits.
~=B.A=~ Eastern Lake Archers (101) score 62 hits.
Falasan Guards (90) score 161 hits.
Menedor Sword Marines (93) score 102 hits.
Blades of the rising Sun (14) score 218 hits.
Companion Guard (19) score 163 hits.
=GD= 7th Siege Guards (5) score 556 hits.
Yscar Guard (75) score 118 hits.
=GD= Desert warriors forever (6) score 422 hits.
=GD Chohua Sarathi (4) score 260 hits.
[VG] Entire Elite (79) score 398 hits.
=GD= Dune Raiders (7) score 17 hits.
Volunteers (74) score 109 hits.
Total hits suffered: Attackers: 325, Defenders: 1166 (4664 before overkill)

Close Combat:
2 Falasan banners are visible in the melee.
4 Talerium banners are visible in the melee.
2 Darka banners are visible in the melee.
4 Tara banners are visible in the melee.
1 Carelia banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Boldur's Elite (17) score 216 hits.
Crazy Devils (20) score 245 hits.
Bermount's Babysitters (12) score 46 hits.
Hawsekarls (39) score 237 hits.
[VG] Herumors Legacy (80) score 291 hits.
Revilian Guard (57) score 212 hits.
Flower Power IV (33) score 188 hits.
Desert Guard (26) score 238 hits.
[CG] Dromedarian Guard (77) score 308 hits.
Templars of Aloysius (65) score 210 hits.
Black Rose Knights (84) score 332 hits.
Total hits suffered: Attackers: 332, Defenders: 814 (2191 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

[CG]Blood Rangers (78) take 72 hits in close combat, which cause 2 casualties.
Risembool Rangers (58) take 50 hits in close combat, which cause 2 casualties.
Desert Rats (29) take 59 hits in close combat, which cause 2 casualties.
Talerium Light Infantry (64) take 59 hits in close combat, which cause 1 casualties.
Boldur's Elite (17) take 77 hits in close combat, which cause 2 casualties.
Dark Guard (22) take 46 hits in close combat, which cause 2 casualties.
Personal Guard (94) take 199 hits from archer fire (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
Achiee Bunkher (Knight of Aja, Ash Sea Islands) has been wounded.
Crazy Devils (20) take 74 hits in close combat, which cause 2 casualties.
Blood Suckers (16) take 39 hits in close combat, which cause 1 casualties.
Bermount's Babysitters (12) take 51 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
~=B.A=~ Eastern Lake Archers (101) take 249 hits in close combat (reduced due to fortifications), which cause 7 casualties, wiping the unit out.
Freidroch Tinsley (Knight of Menedor, Falasan) has been wounded.
Hawsekarls (39) take 40 hits in close combat, which cause 1 casualties.
[VG] Herumors Legacy (80) take 41 hits in close combat, which cause 1 casualties.
Revilian Guard (57) take 49 hits in close combat, which cause 2 casualties.
Falasan Guards (90) take 261 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
Menedor Sword Marines (93) take 232 hits in close combat (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
Maeve's Mixed Infantry (49) take 33 hits from archer fire, which cause 1 casualties.
Black Rose Knights (84) take 554 hits in close combat (reduced due to fortifications), which cause 15 casualties, making the unit retreat from the battlefield.
Total casualties: 21 attackers, 41 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 10 %.
The battle does 81 % damage to the fortifications.