Talk:Unit Roles

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Bait Troops

I think the thing from The TattleMaster about troops bypassing crowded lines may fiddle around with this a bit. It will still be useful of course. Half the enemy hitting the walls in a single turn is better than all of them hitting the walls, but traditionally those one or two MI who jump off the walls end up holding back 20kCS for several turns longer than what this may result in. Some instances the MI and Cavalry have jumped out in a way so that it takes up to 6 turns for the enemy to hit the walls... --Aerywyn 01:44, 20 January 2010 (UTC)