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  • ...on. This is so because Mysticism is an absolute religion that collects all religions into one tradition. For mystics, all the religions are inherently mystical and therefore any religion can contain mystical fol
    1 KB (257 words) - 06:04, 5 October 2009
  • ...sticism does not need its own temples, priests or dogmas because all other religions serve as its engine of truth. A faithful can be devoted to their religion a ==How Mystics Treat Religions==
    2 KB (313 words) - 09:22, 26 December 2009
  • [[Category: Active Religions of Beluaterra]]
    362 bytes (51 words) - 22:43, 25 June 2022
  • ==Active Religions== ==Lost Religions==
    3 KB (321 words) - 20:29, 19 May 2019
  • ==Active Religions== ==Lost Religions==
    3 KB (349 words) - 05:27, 4 September 2023
  • | Active diplomatic ties with our neighbors | Queen Siana's approval, all religions welcomed, CoH policy uncertain
    1 KB (185 words) - 22:46, 11 August 2013
  • fee. The link is active regardles of his location, so long as he is not traveling. A to support only those he wants. The link is only active for 5 days, after which it
    3 KB (572 words) - 14:33, 5 August 2010
  • ===Priests/Religions=== 3) No sacking, looting or pillaging of temples of active religions. Additional temples/shrines can be built in regions with the permission of
    2 KB (398 words) - 22:01, 8 March 2014
  • :Knights who have decided to take a less active role in the Order. Must have held the title of knight for at least a year. ===Religions===
    2 KB (348 words) - 06:18, 5 April 2006
  • The following are writings by Winther Pope on religions in Atamara A religion based on alcoholism and animal worship. No longer active on a large scale.
    3 KB (511 words) - 04:15, 16 November 2008
  • ...chy with a rich history, a righteous and honorable aristocracy, and a very active group of nobles. Eston was one of the founding realms on [[Atamara]] and it ====-[[/Religions|Regarding Religions within Eston]]====
    4 KB (614 words) - 18:09, 16 September 2014
  • ===Priests/Religions=== 3) No sacking, looting or pillaging of temples of active religions. Additional temples/shrines can be built in regions with the permission of
    3 KB (518 words) - 22:01, 8 March 2014
  • ...hurch is in no single way active in any war, and will most likely never be active in a war. Our values are spreading the Word by peace, not by sword. However [[Category:Lost Religions of Beluaterra]]
    2 KB (378 words) - 05:43, 25 March 2014
  • [[Category:Active Religions of Beluaterra]]
    2 KB (250 words) - 09:52, 13 September 2019
  • =Approved/Active Laws= *Allow/Disallow preaching of religions
    4 KB (419 words) - 03:40, 9 January 2024
  • (710 active nobles, 12 realms. Avg. tax income: ca. 78 gold/week) (1096 active nobles, 16 realms. Avg. tax income: ca. 72 gold/week)
    11 KB (1,826 words) - 01:21, 8 February 2008
  • [[Category:Active Religions of Beluaterra]]
    2 KB (374 words) - 22:43, 5 February 2022
  • ...to work out well, I will start regular turns tomorrow. Startup will remain active for a few more days, so you can set up your lords, knights, estates as well |title = Religions being prepped for Dwilight
    11 KB (1,767 words) - 22:57, 7 February 2008
  • For a list of some Aenil who have taken an active interest in humanity, and of properties associated with them, see [[User:Hr ==Other Religions==
    10 KB (1,735 words) - 01:00, 18 July 2009
  • The oldest active brother, polyvalent '''Kerwyn''' started his career in the mightiest realm ...ny particular god, and because it helps him avoiding converters from other religions.
    4 KB (586 words) - 00:35, 9 March 2008

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