Shepard Family/Notable Battles/Defense of Nimh

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Battle of Nimh
No.RoleArmyUnitCommanderRealmUnitFormationCS
1AMonsters(Monsters)(rogue)51 otherline  5065
2DAuspicious Swords(militia/guard unit)Morek Empire27 Infline  349
3DAustere Guard(militia/guard unit)Morek Empire15 Cavwedge  305
4DMaddening's Rain(militia/guard unit)Morek Empire42 Archline  666
5DPrimal FuryArtoriasArnor50 SFbox  1201
Part of Morek Empire

Date Jan 15, 2019
Location Nimh
Weather Quite windy
Result After 4 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
(rogue) Morek Empire; Arnor
Commanders
Strength
5065 cs (51 other) 2521 cs (27 Inf, 42 Arch, 15 Cav, 50 SF)
Formations
Casualties
24 104



Battle in Nimh

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AMonsters(Monsters)(rogue)51 otherline  5065
2DAuspicious Swords(militia/guard unit)Morek Empire27 Infline  349
3DAustere Guard(militia/guard unit)Morek Empire15 Cavwedge  305
4DMaddening's Rain(militia/guard unit)Morek Empire42 Archline  666
5DPrimal FuryArtoriasArnor50 SFbox  1201


Total:
1 attackers (51 other)
4 defenders (27 Inf, 42 Arch, 15 Cav, 50 SF)
Total combat strengths: 5065 vs. 2521

The region owner Morek Empire and their allies defend.
The (rogue) troops attack because they are at war with Morek Empire.

It is quite windy and the archers will have to aim very carefully.

Duke Artorias Shepard is spotted wearing the Ruby-Studded Helmet.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Turn No. 1

    1 (51-M)
  2 (27-I)
3 (15-C)
4 (42-A)
5 (50-S)
   


Maddening's Rain (4) fire on Monsters (1), scoring 260 hits.
Primal Fury (5) fire on Monsters (1), scoring 533 hits.
Total ranged hits suffered: Attackers: 793, Defenders: 0
Austere Guard (3) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.
Auspicious Swords (2) advance towards the enemy.


Close Combat (Center Line):
Austere Guard (3) score 270 hits on Monsters (1).
Monsters (1) score 2881 hits on Austere Guard (3) (5018 before overkill).
Total close combat hits suffered: Attackers: 270, Defenders: 2881 (5018 before overkill)

Austere Guard (3) take 2881 hits in close combat, which cause 15 casualties, wiping the unit out.
Monsters (1) take 1222 hits (270 in close combat, 952 from archer fire), which cause 5 casualties.
Total hits suffered: Attackers: 1222 (270 from close combat and 952 from ranged), Defenders: 2881 (2881 from close combat and 0 from ranged)
Total casualties: 5 attackers, 15 defenders


Turn No. 2

     1 (46-M)
2 (27-I)
4 (42-A)
5 (50-S)
   


Primal Fury (5) fire on Monsters (1), scoring 1306 hits.
Maddening's Rain (4) fire on Monsters (1), scoring 442 hits.
Total ranged hits suffered: Attackers: 1748, Defenders: 0
Monsters (1) break through the frontlines!
Auspicious Swords (2) advance towards the enemy.


Monsters (1) take 2098 hits from archer fire, which cause 8 casualties.
Total hits suffered: Attackers: 2098 (0 from close combat and 2098 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 8 attackers, 0 defenders


Turn No. 3

     2 (27-I)
1 (38-M)
4 (42-A)
5 (50-S)
   


Auspicious Swords (2) move back towards the melee.
Primal Fury (5) fire carefully into the close combat near them.
Primal Fury (5) fire on Monsters (1), scoring 1087 hits.
Maddening's Rain (4) fire carefully into the close combat near them.
Maddening's Rain (4) fire on Monsters (1), scoring 342 hits.
Total ranged hits suffered: Attackers: 1429, Defenders: 0
Monsters (1) break through the frontlines!


Close Combat (Defender Line 2):
2 Arnor banners are visible in the melee.
Primal Fury (5) score 351 hits on Monsters (1).
Monsters (1) score 1280 hits on Maddening's Rain (4).
Monsters (1) score 849 hits on Auspicious Swords (2).
Monsters (1) score 1433 hits on Primal Fury (5).
Maddening's Rain (4) score 204 hits on Monsters (1).
Total close combat hits suffered: Attackers: 555, Defenders: 3562

Auspicious Swords (2) take 849 hits in close combat, which cause 16 casualties.
Primal Fury (5) take 1433 hits in close combat, which cause 34 casualties.
Monsters (1) take 2270 hits (555 in close combat, 1715 from archer fire), which cause 9 casualties.
Maddening's Rain (4) take 1280 hits in close combat, which cause 28 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 2270 (555 from close combat and 1715 from ranged), Defenders: 3562 (3562 from close combat and 0 from ranged)
Total casualties: 9 attackers, 78 defenders


Turn No. 4

      2 (11-I)
1 (29-M)
5 (16-S)
   


Monsters (1) move back towards the melee.
Primal Fury (5) fire carefully into the close combat near them.
Primal Fury (5) fire on Monsters (1), scoring 290 hits.
Total ranged hits suffered: Attackers: 290, Defenders: 0


Close Combat (Defender Line 1):
Monsters (1) score 2457 hits on Auspicious Swords (2) (3235 before overkill).
Auspicious Swords (2) score 162 hits on Monsters (1).
Total close combat hits suffered: Attackers: 162, Defenders: 2457 (3235 before overkill)

Monsters (1) take 510 hits (162 in close combat, 348 from archer fire), which cause 2 casualties, making the unit retreat from the battlefield.
Auspicious Swords (2) take 2457 hits in close combat, which cause 11 casualties, wiping the unit out.
Total hits suffered: Attackers: 510 (162 from close combat and 348 from ranged), Defenders: 2457 (2457 from close combat and 0 from ranged)
Total casualties: 2 attackers, 11 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 2 %.
The locals are grateful for defeating the evil forces plaguing their region.