Ni'Tessine Family/Corwyn/First Major Battle

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Pincer Attack on Westmoor
Part of The Great Fontan War
41.jpg
Date 2009, October 22
Location Dale
Weather Calm winds
Result After 4 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Sirion Westmoor
Commanders
Ryu Hinamoto, Meristenzio Peristaltico Onliana Vellos
Strength
10695 (303 Inf, 279 Arch, 152 Cav) 4321(296 Inf, 28 Arch, 20 SF)
Formations
Archer Opening Infantry Wall
Casualties
106 (14.4%) 342 (99.4%)


The Sirion forces engaged in a pincer movement, trapping the Westmoor forces in Dale. The Army of Sirion attacked from the East from the region of Sermbar, whereas the Red Dragons attacked from the West from the region of Salta. The Westmoor forces, caught in-between by superior forces, suffered huge losses (>99%).

Forces

No. Role Unit Name Commander Realm Unit Formation Org CS
1 A -=OR=-Riding Ninjas Neji Sirion 10 Cav wedge 88 %   256
2 A Arrows of Fire Apoel Sirion 24 Arch line 7 %   225
3 A Burzum Guard Varg Sirion 25 Inf box 96 %   424
4 A Emerald Lances Norwal Sirion 22 Cav wedge 13 %   460
5 A General's Mounted Guard Meristenzio Sirion 20 Cav wedge 97 %   546
6 A HOHOHO SE Sirion 34 Inf line 92 %   440
7 A Ice Blades Nikko Sirion 32 Inf line 90 %   435
8 A Manner of Devia One Sirion 31 Arch line 93 %   361
9 A NiTessine Icon.gif Ni'Tessine's Marksmen Corwyn Sirion 34 Arch line 89 %   334
10 A Sepherix Snipers Tung Sirion 16 Arch line 17 %   355
11 A Stormriders Urimesai Sirion 21 Cav wedge 94 %   474
12 A Templars of the White Tree Ansiau Sirion 35 Inf line 89 %   386
13 A Temple Bastian Sirion 20 Inf box 95 %   223
14 A Valkyries of Seadak Seadak Sirion 44 Arch line 99 %   733
15 A ~†RD†~ The Concept Gavrilo Sirion 32 Arch line 93 %   419
16 A ~†RD†~ Akodo Champions Ryu Sirion 53 Inf box 91 %   564
17 A ~†RD†~ Ball of Lightning Romul Sirion 53 Arch line 92 %   571
18 A ~†RD†~ Cataphracts of Elmbar Dabrun Sirion 20 Cav wedge 87 %   350
19 A ~†RD†~ Daleth's Revenge Valorous Sirion 18 Cav wedge 91 %   368
20 A ~†RD†~ Elite Dracos Xavier Sirion 37 Inf box 92 %   488
21 A ~†RD†~ Lashers Brom Sirion 27 Inf box 93 %   400
22 A ~†RD†~ P.R.U. Anthony Sirion 41 Cav wedge 92 %   626
23 A ~†RD†~ PoS Mauricius Sirion 22 Arch line 95 %   373
24 A ~†RD†~ Right Claw Uther Sirion 40 Inf box 89 %   510
25 A ~†RD†~ The Murder Elf Fluturn Sirion 23 Arch line 94 %   374
26 D Best Pure Westmoor 28 Inf line 12 %   389
27 D Black Guard Balerion Westmoor 20 Inf line 14 %   278
28 D Dragoons Micna Westmoor 93 Inf line 14 %   926
29 D Les Chevaliers Noirs Pimprenelle Westmoor 20 SF line 92 %   496
30 D Sisters of NoMercy Merewyn Westmoor 28 Arch line 11 %   379
31 D The Oligarchians Onliana Westmoor 20 Inf line 92 %   289
32 D Tir'Ni's Blessing Aurelias Westmoor 25 Inf line 16 %   344
33 D Warriors of Westmorr Elbryan Westmoor 80 Inf line 85 %   775
34 D Westmoor Heavy Infantry Stella Westmoor 30 Inf line 12 %   445


Total:
25 attackers (303 Inf, 279 Arch, 152 Cav)
9 defenders (296 Inf, 28 Arch, 20 SF)
Total combat strengths: 10695 vs. 4321

The troops from Westmoor set up defenses because they control the battlefield.
The Sirion troops attack because they are at war with Westmoor.

A calm wind blows, to the joy of the archers.

Ryu Hinamoto, Marshal of the Red Dragons is spotted wearing the Gauntlets of Protection.
Romul Galmel, Prime Minister of Sirion is spotted wearing the Sturdy Chain Mail.
Anthony Swinden (Knight of Slimbar) is spotted wearing the Sacred Jacket from the North.
Mauricius Swinden (Knight of Slimbar) is spotted wearing the Glowing Ring of Freedom.
Romul Galmel, Prime Minister of Sirion is spotted wielding the Spiked Arrow of Parrying.

Ryu Hinamoto, Marshal of the Red Dragons takes command of his army. They deploy in Archer Opening formation.
Sir Meristenzio Peristaltico, General of Sirion, Count of Lissambar, Marshal of the Army of Sirion takes command of his army. They deploy in Archer Opening formation.
Onliana Vellos, Countess of Greatbridge takes command of her army. They deploy in Infantry Wall formation.

Turn One

 

1 (10-C)
4 (22-C)
5 (20-C)
11 (21-C)
18 (20-C)
19 (18-C)
22 (41-C)

 

2 (24-A)
3 (25-I)
6 (34-I)
7 (32-I)
10 (16-A)
12 (35-I)
13 (20-I)
16 (53-I)
20 (37-I)
21 (27-I)
24 (40-I)

8 (31-A)
NiTessine Icon.gif 9 (34-A)
14 (44-A)
15 (32-A)
17 (53-A)
23 (22-A)
25 (23-A)

 

27 (20-I)
28 (93-I)
29 (20-S)
31 (20-I)
32 (25-I)
33 (80-I)

26 (28-I)
30 (28-A)
34 (30-I)

 

 

 

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Sisters of NoMercy (30) fire on Valkyries of Seadak (14), scoring 157 hits.
NiTessine Icon.gif Ni'Tessine's Marksmen (9) fire on Dragoons (28), scoring 169 hits.
Sepherix Snipers (10) fire on Warriors of Westmorr (33), scoring 97 hits.
~†RD†~ The Concept (15) fire on Dragoons (28), scoring 190 hits.
Manner of Devia (8) fire on Warriors of Westmorr (33), scoring 121 hits.
~†RD†~ Ball of Lightning (17) fire on Les Chevaliers Noirs (29), scoring 287 hits.
Arrows of Fire (2) fire on Warriors of Westmorr (33), scoring 35 hits.
~†RD†~ The Murder Elf (25) fire on Tir'Ni's Blessing (32), scoring 151 hits.
Valkyries of Seadak (14) fire on The Oligarchians (31), scoring 257 hits.
~†RD†~ PoS (23) fire on Black Guard (27), scoring 231 hits.
Stormriders (11), ~†RD†~ P.R.U. (22), ~†RD†~ Daleth's Revenge (19), ~†RD†~ Cataphracts of Elmbar (18), -=OR=-Riding Ninjas (1), Emerald Lances (4) and General's Mounted Guard (5) ride on, closing in on the defenders.
~†RD†~ Lashers (21), Ice Blades (7), ~†RD†~ Right Claw (24), Temple (13), HOHOHO (6), ~†RD†~ Elite Dracos (20), Burzum Guard (3), Templars of the White Tree (12) and ~†RD†~ Akodo Champions (16) advance towards the enemy.
Westmoor Heavy Infantry (34), Best (26), The Oligarchians (31), Tir'Ni's Blessing (32), Les Chevaliers Noirs (29), Warriors of Westmorr (33), Black Guard (27) and Dragoons (28) advance towards the enemy.

The Oligarchians (31) take 257 hits from archer fire, which cause 7 casualties.
Tir'Ni's Blessing (32) take 151 hits from archer fire, which cause 4 casualties.
Valkyries of Seadak (14) take 157 hits from archer fire, which cause 4 casualties.
Les Chevaliers Noirs (29) take 287 hits from archer fire, which cause 7 casualties.
Warriors of Westmorr (33) take 253 hits from archer fire, which cause 6 casualties.
Elbryan Nightbird (Knight of Oligarch, Westmoor) has been wounded.
Black Guard (27) take 231 hits from archer fire, which cause 6 casualties.
Dragoons (28) take 359 hits from archer fire, which cause 10 casualties.
Total casualties: 4 attackers, 40 defenders

Turn Two

 

 

 

1 (10-C)
2 (24-A)
4 (22-C)
5 (20-C)
10 (16-A)
11 (21-C)
18 (20-C)
19 (18-C)
22 (41-C)

3 (25-I)
6 (34-I)
7 (32-I)
8 (31-A)
NiTessine Icon.gif 9 (34-A)
12 (35-I)
13 (20-I)
14 (40-A)
15 (32-A)
16 (53-I)
17 (53-A)
20 (37-I)
21 (27-I)
23 (22-A)
24 (40-I)
25 (23-A)

27 (14-I)
28 (83-I)
29 (13-S)
31 (13-I)
32 (21-I)
33 (74-I)

26 (28-I)
34 (30-I)

30 (28-A)

 

 

 


Arrows of Fire (2) fire on Dragoons (28), scoring 83 hits.
Manner of Devia (8) fire on Warriors of Westmorr (33), scoring 127 hits.
~†RD†~ PoS (23) fire on Dragoons (28), scoring 223 hits.
~†RD†~ Ball of Lightning (17) fire on Warriors of Westmorr (33), scoring 451 hits.
~†RD†~ The Concept (15) fire on Les Chevaliers Noirs (29), scoring 286 hits.
Sisters of NoMercy (30) fire on Valkyries of Seadak (14), scoring 106 hits.
Sepherix Snipers (10) fire on Tir'Ni's Blessing (32), scoring 181 hits.
Valkyries of Seadak (14) fire on Dragoons (28), scoring 291 hits.
~†RD†~ The Murder Elf (25) fire on The Oligarchians (31), scoring 133 hits.
NiTessine Icon.gif Ni'Tessine's Marksmen (9) fire on Black Guard (27), scoring 213 hits.
~†RD†~ Daleth's Revenge (19), General's Mounted Guard (5), -=OR=-Riding Ninjas (1), Stormriders (11), ~†RD†~ Cataphracts of Elmbar (18), Emerald Lances (4) and ~†RD†~ P.R.U. (22) charge ahead, into the defenders' ranks.
Temple (13), Burzum Guard (3), ~†RD†~ Lashers (21), ~†RD†~ Elite Dracos (20), Ice Blades (7), Templars of the White Tree (12), HOHOHO (6), ~†RD†~ Akodo Champions (16) and ~†RD†~ Right Claw (24) advance towards the enemy.
Best (26) and Westmoor Heavy Infantry (34) advance towards the enemy.

Close Combat:
22 Sirion banners are visible in the melee.
3 Westmoor banners are visible in the melee.
Tir'Ni's Blessing (32) score 184 hits.
Temple (13) score 162 hits.
Best (26) score 226 hits.
~†RD†~ Daleth's Revenge (19) score 852 hits.
General's Mounted Guard (5) score 1243 hits.
-=OR=-Riding Ninjas (1) score 327 hits.
Burzum Guard (3) score 183 hits.
Black Guard (27) score 117 hits.
Stormriders (11) score 1082 hits.
~†RD†~ Cataphracts of Elmbar (18) score 532 hits.
~†RD†~ Lashers (21) score 226 hits.
Dragoons (28) score 478 hits.
~†RD†~ Elite Dracos (20) score 328 hits.
Ice Blades (7) score 249 hits.
Templars of the White Tree (12) score 255 hits.
HOHOHO (6) score 344 hits.
~†RD†~ Akodo Champions (16) score 452 hits.
Emerald Lances (4) score 1084 hits.
Warriors of Westmorr (33) score 488 hits.
~†RD†~ P.R.U. (22) score 1347 hits.
Westmoor Heavy Infantry (34) score 337 hits.
The Oligarchians (31) score 139 hits.
~†RD†~ Right Claw (24) score 268 hits.
Les Chevaliers Noirs (29) score 173 hits.
Total hits suffered: Attackers: 2142, Defenders: 8934

Tir'Ni's Blessing (32) take 2227 hits (2046 in close combat, 181 from archer fire), which cause 21 casualties, wiping the unit out.
Aurelias Tian (Knight of Oligarch, Westmoor) has been wounded.
Temple (13) take 322 hits in close combat, which cause 9 casualties.
Best (26) take 1567 hits in close combat, which cause 28 casualties, wiping the unit out.
~†RD†~ Daleth's Revenge (19) take 346 hits in close combat, which cause 13 casualties.
General's Mounted Guard (5) take 443 hits in close combat, which cause 9 casualties.
-=OR=-Riding Ninjas (1) take 165 hits in close combat, which cause 6 casualties. 3 Sirion banners fall.
Burzum Guard (3) take 226 hits in close combat, which cause 5 casualties.
Black Guard (27) take 1998 hits (1785 in close combat, 213 from archer fire), which cause 14 casualties, wiping the unit out.
Balerion Serath (Knight of Westmoor, Westmoor) has been captured by Sirion forces.
Stormriders (11) take 161 hits in close combat, which cause 4 casualties.
~†RD†~ Cataphracts of Elmbar (18) take 77 hits in close combat, which cause 2 casualties.
~†RD†~ Lashers (21) take 77 hits in close combat, which cause 3 casualties.
Dragoons (28) take 1754 hits (1157 in close combat, 597 from archer fire), which cause 47 casualties.
~†RD†~ Elite Dracos (20) take 69 hits in close combat, which cause 2 casualties.
Ice Blades (7) take 52 hits in close combat, which cause 2 casualties.
Templars of the White Tree (12) take 62 hits in close combat, which cause 2 casualties.
HOHOHO (6) take 46 hits in close combat, which cause 2 casualties.
~†RD†~ Akodo Champions (16) take 46 hits in close combat, which cause 2 casualties.
Emerald Lances (4) take 24 hits in close combat. No casualties.
Warriors of Westmorr (33) take 1578 hits (1000 in close combat, 578 from archer fire), which cause 36 casualties.
Valkyries of Seadak (14) take 106 hits from archer fire, which cause 2 casualties.
~†RD†~ P.R.U. (22) take 26 hits in close combat, which cause 1 casualties.
Westmoor Heavy Infantry (34) take 430 hits in close combat, which cause 9 casualties.
The Oligarchians (31) take 681 hits (548 in close combat, 133 from archer fire), which cause 13 casualties, wiping the unit out.
Les Chevaliers Noirs (29) take 687 hits (401 in close combat, 286 from archer fire), which cause 13 casualties, wiping the unit out.
Total casualties: 64 attackers, 181 defenders

Turn Three

 

 

 

2 (24-A)
10 (16-A)

8 (31-A)
NiTessine Icon.gif 9 (34-A)
14 (38-A)
15 (32-A)
17 (53-A)
23 (22-A)
25 (23-A)

1 (4-C)
3 (20-I)
4 (22-C)
5 (11-C)
6 (32-I)
7 (30-I)
11 (17-C)
12 (33-I)
13 (11-I)
16 (51-I)
18 (18-C)
19 (5-C)
20 (35-I)
21 (24-I)
22 (40-C)
24 (40-I)
28 (36-I)
33 (38-I)
34 (21-I)

 

30 (28-A)

 

 

 


Valkyries of Seadak (14) fire on Sisters of NoMercy (30), scoring 260 hits.
~†RD†~ The Murder Elf (25) fire on Sisters of NoMercy (30), scoring 166 hits.
Sisters of NoMercy (30) fire on ~†RD†~ Ball of Lightning (17), scoring 127 hits.
~†RD†~ The Concept (15) fire on Sisters of NoMercy (30), scoring 228 hits.
NiTessine Icon.gif Ni'Tessine's Marksmen (9) fire on Sisters of NoMercy (30), scoring 149 hits.
Manner of Devia (8) fire on Sisters of NoMercy (30), scoring 104 hits.
Sepherix Snipers (10) fire on Sisters of NoMercy (30), scoring 120 hits.
~†RD†~ PoS (23) fire on Sisters of NoMercy (30), scoring 115 hits.
Arrows of Fire (2) fire on Sisters of NoMercy (30), scoring 45 hits.
~†RD†~ Ball of Lightning (17) fire on Sisters of NoMercy (30), scoring 260 hits.
~†RD†~ Elite Dracos (20) break through the frontlines!
~†RD†~ Lashers (21) break through the frontlines!

Close Combat:
14 Sirion banners are visible in the melee.
2 Westmoor banners are visible in the melee.
General's Mounted Guard (5) score 335 hits.
~†RD†~ Right Claw (24) score 296 hits.
Dragoons (28) score 244 hits.
Stormriders (11) score 301 hits.
~†RD†~ Akodo Champions (16) score 427 hits.
-=OR=-Riding Ninjas (1) score 63 hits.
Emerald Lances (4) score 437 hits.
Westmoor Heavy Infantry (34) score 210 hits.
Burzum Guard (3) score 212 hits.
Templars of the White Tree (12) score 292 hits.
~†RD†~ P.R.U. (22) score 493 hits.
HOHOHO (6) score 346 hits.
Temple (13) score 114 hits.
~†RD†~ Daleth's Revenge (19) score 206 hits.
Warriors of Westmorr (33) score 359 hits.
~†RD†~ Cataphracts of Elmbar (18) score 262 hits.
Ice Blades (7) score 295 hits.
Total hits suffered: Attackers: 813, Defenders: 4079

General's Mounted Guard (5) take 204 hits in close combat, which cause 4 casualties.
~†RD†~ Right Claw (24) take 159 hits in close combat, which cause 4 casualties.
Dragoons (28) take 2278 hits in close combat, which cause 36 casualties, wiping the unit out.
Lady Micna Kiri-Jolith, Queen of Westmoor has been wounded.
Stormriders (11) take 86 hits in close combat, which cause 2 casualties.
~†RD†~ Akodo Champions (16) take 73 hits in close combat, which cause 3 casualties.
-=OR=-Riding Ninjas (1) take 82 hits in close combat, which cause 3 casualties.
Emerald Lances (4) take 59 hits in close combat, which cause 1 casualties.
Sisters of NoMercy (30) take 1447 hits from archer fire, which cause 28 casualties, wiping the unit out.
Westmoor Heavy Infantry (34) take 791 hits in close combat, which cause 16 casualties.
Burzum Guard (3) take 48 hits in close combat, which cause 1 casualties.
Templars of the White Tree (12) take 39 hits in close combat, which cause 1 casualties.
~†RD†~ P.R.U. (22) take 38 hits in close combat, which cause 1 casualties.
HOHOHO (6) take 25 hits in close combat, which cause 1 casualties.
Warriors of Westmorr (33) take 1010 hits in close combat, which cause 23 casualties.
~†RD†~ Ball of Lightning (17) take 127 hits from archer fire, which cause 4 casualties.
Total casualties: 25 attackers, 103 defenders

Turn Four

 

 

 

2 (24-A)
10 (16-A)

8 (31-A)
NiTessine Icon.gif 9 (34-A)
14 (38-A)
15 (32-A)
17 (49-A)
23 (22-A)
25 (23-A)

1 (1-C)
3 (19-I)
4 (21-C)
5 (7-C)
6 (31-I)
7 (30-I)
11 (15-C)
12 (32-I)
13 (11-I)
16 (48-I)
18 (18-C)
19 (5-C)
22 (39-C)
24 (36-I)
33 (15-I)
34 (5-I)

20 (35-I)
21 (24-I)

 

 

 

 


~†RD†~ Lashers (21) move back towards the melee.
~†RD†~ Elite Dracos (20) move back towards the melee.
~†RD†~ PoS (23) retreat towards safer positions.
Valkyries of Seadak (14) retreat towards safer positions.
~†RD†~ Ball of Lightning (17) retreat towards safer positions.
~†RD†~ The Murder Elf (25) retreat towards safer positions.
Sepherix Snipers (10) move closer to get better shots.
Manner of Devia (8) have no viable target and wait for one to appear.
Arrows of Fire (2) move closer to get better shots.
NiTessine Icon.gif Ni'Tessine's Marksmen (9) have no viable target and wait for one to appear.
~†RD†~ The Concept (15) retreat towards safer positions.

Close Combat:
19 Sirion banners are visible in the melee.
2 Westmoor banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Ice Blades (7) score 289 hits.
Warriors of Westmorr (33) score 156 hits.
Templars of the White Tree (12) score 299 hits.
Westmoor Heavy Infantry (34) score 109 hits.
~†RD†~ Cataphracts of Elmbar (18) score 235 hits.
~†RD†~ P.R.U. (22) score 596 hits.
~†RD†~ Akodo Champions (16) score 401 hits.
General's Mounted Guard (5) score 272 hits.
HOHOHO (6) score 295 hits.
Emerald Lances (4) score 451 hits.
~†RD†~ Lashers (21) score 218 hits.
~†RD†~ Right Claw (24) score 330 hits.
~†RD†~ Daleth's Revenge (19) score 158 hits.
-=OR=-Riding Ninjas (1) score 21 hits.
Stormriders (11) score 268 hits.
Burzum Guard (3) score 193 hits.
Temple (13) score 92 hits.
~†RD†~ Elite Dracos (20) score 290 hits.
Total hits suffered: Attackers: 265, Defenders: 1080 (4408 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Ice Blades (7) take 61 hits in close combat, which cause 2 casualties.
Warriors of Westmorr (33) take 936 hits in close combat, which cause 15 casualties, wiping the unit out.
Templars of the White Tree (12) take 44 hits in close combat, which cause 1 casualties.
Westmoor Heavy Infantry (34) take 144 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
~†RD†~ Cataphracts of Elmbar (18) take 63 hits in close combat, which cause 2 casualties.
~†RD†~ P.R.U. (22) take 40 hits in close combat, which cause 1 casualties.
~†RD†~ Akodo Champions (16) take 22 hits in close combat, which cause 1 casualties.
General's Mounted Guard (5) take 35 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Total casualties: 8 attackers, 18 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 5 %.



Outcome:

  • Corwyn gained 3 Honour and 1 Prestige.
  • None of Corwyn's elves were killed in this battle.
  • Morale of his troops falls by 12 points.
  • His men's equipment suffers 1 % damage.
  • Combat training increases by 2 points.
  • Unit cohesion rises 3 points.