Ledoux Family/Aubin/2019/September/The Siege of Firbalt

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The Siege of Firbalt
Part of Glynkar's Folly

Date 9/26/2019
Location Baqua
Weather Calm wind
Result After 5 rounds, Attacker Victory
Territorial
changes
Firbalt
Combatants
Attackers Defenders
Thalmarkin
Gotland
Ar Agyr
Caelint
Commanders
Queen Baelunìataisharà Blue
Jandar Son
None
Strength
20389 cs
(542 Inf, 347 Arch, 65 Cav, 353 SF)
8370 cs
(108 Inf, 61 MI, 146 Arch, 122 SF)
Formations
no particular
no particular
fortification defense
Casualties
419 366


No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Azazel's CunningDo'UrdenThalmarkin114 Archskirmish  1030
2A Banner of the Bladed SunsAubinThalmarkin50 Infline  755
3A Black SwordsBranimir FranThalmarkin47 Infline  600
4A Brute BaebesBaelunìataisharàThalmarkin68 SFline  1586
5A Carnes GuardsMartinThalmarkin56 Infline  840
6A EhrenwacheGuinevereThalmarkin59 Infline  889
7AErikois GuardsYlermiGotland20 Infline  290
8AFire sticksThesseusGotland16 Archskirmish  293
9A Gale WolvesRobinThalmarkin44 Infline  701
10AGethsemene HerdEmileGotland51 Infline  679
11AGruff GoatsRemusGotland60 Archskirmish  950
12AKanianitesVantusGotland50 Infline  678
13AMordred's EliteFelmoureGotland69 SFline  1015
14A QuestorsRossythThalmarkin100 Archskirmish  1247
15A Rowan's RaidersRowanAr Agyr69 Infline  771
16A Royal FusileersAibhlidhnAr Agyr99 SFline  2086
17A SaputiNirteuThalmarkin43 Infline  620
18ASpeed GoatsJandarGotland28 Cavwedge  562
19A Stinging RainAlbericoThalmarkin57 Archskirmish  720
20A Thalmarkin's FinestMadeleineThalmarkin51 SFline  959
21A Uriah's Black OpsUriahThalmarkin66 SFline  1511
22A Velaryon SwordbearersAeravonThalmarkin53 Infline  808
23A Winged CavalryTamThalmarkin37 Cavwedge  799
24DArdall Infantry(militia/guard unit)Caelint22 Infline  366
25DFar Feathered Defenders(militia/guard unit)Caelint40 SFline  1061
26DFourth Firbalt Bolts(militia/guard unit)Caelint27 Archline  364
27DGuardians(militia/guard unit)Caelint24 Infline  455
28D Gull TalonsMarinaCaelint30 Archskirmish  401
29DHalf-Breed Home Boyz(militia/guard unit)Caelint36 MIline  651
30DHalo of Nembutals(militia/guard unit)Caelint68 SFline  1642
31DMixed Guard(militia/guard unit)Caelint25 MIbox  573
32D North HuntwomenDeliaCaelint40 Archline  596
33D PyroboysDuncanCaelint19 Archline  255
34DStrombran's Wardens(militia/guard unit)Caelint11 Infline  305
35DThe Malkin Jewel(militia/guard unit)Caelint30 Archline  594
36DThe Red Carpet(militia/guard unit)Caelint14 SFline  366
37D Undnac's Hot Naked SlavesUnd NacCaelint39 Infline  383
38DWall Maulers(militia/guard unit)Caelint12 Infline  358

Total:
23 attackers (542 Inf, 347 Arch, 65 Cav, 353 SF)
15 defenders (108 Inf, 61 MI, 146 Arch, 122 SF)
Total combat strengths: 20389 vs. 8370

The region owner Caelint and their allies defend.
The Thalmarkin troops attack because they are at war with Caelint.
The Ar Agyr troops attack because they are at war with Caelint.
The Gotland troops attack because they are at war with Caelint.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Fortress (5).

Queen Baelunìataisharà Blue is spotted wielding the Scintillating Staff of the Doomed.
Hoofspringer Jandar Son is spotted wielding the Bone Sabre of Julma Jaune's Femur.
General Alberico Mercator is spotted wearing the Ducal Ring of Nudists.
Knight Rowan Hawk is spotted wielding the Cane of Eno Chia.
Hoofspringer Jandar Son is spotted wearing the Cruel Ring of Sartania.
Baelunìataisharà Blue, Queen of Thalmarkin, Royal of Thalmarkin, Duchess of Sandefur, Marshal of the Northern Fury takes command of her army. They deploy in no particular formation.
Jandar Son, Hoofspringer of Gotland, Royal of Gotland, Marshal of the Goathorde takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 11 (60-A)
18 (28-C)
23 (37-C)
  16 (99-S)
1 (114-A)
2 (50-I)
3 (47-I)
4 (68-S)
5 (56-I)
6 (59-I)
7 (20-I)
8 (16-A)
9 (44-I)
10 (51-I)
12 (50-I)
13 (69-S)
14 (100-A)
15 (69-I)
17 (43-I)
19 (57-A)
20 (51-S)
21 (66-S)
22 (53-I)
  24 (22-I)
25 (40-S)
26 (27-A)
27 (24-I)
28 (30-A)
29 (36-M)
30 (68-S)
31 (25-M)
32 (40-A)
33 (19-A)
34 (11-I)
35 (30-A)
36 (14-S)
37 (39-I)
38 (12-I)
   

Royal Fusileers (16) fire on Halo of Nembutals (30), scoring 1054 hits.
Questors (14) fire on Far Feathered Defenders (25), scoring 442 hits.
Pyroboys (33) fire on Brute Baebes (4), scoring 83 hits.
Mixed Guard (31) fire on Uriah's Black Ops (21), scoring 270 hits.
The Red Carpet (36) fire on Azazel's Cunning (1), scoring 154 hits.
Uriah's Black Ops (21) move closer to get better shots.
North Huntwomen (32) fire on Mordred's Elite (13), scoring 347 hits.
Azazel's Cunning (1) fire on Half-Breed Home Boyz (29), scoring 330 hits.
Gull Talons (28) fire on Thalmarkin's Finest (20), scoring 141 hits.
Gruff Goats (11) move closer to get better shots.
Halo of Nembutals (30) fire on Ehrenwache (6), scoring 1145 hits.
Far Feathered Defenders (25) fire on Carnes Guards (5), scoring 486 hits.
Half-Breed Home Boyz (29) fire on Velaryon Swordbearers (22), scoring 185 hits.
Stinging Rain (19) fire on The Malkin Jewel (35), scoring 402 hits.
Mordred's Elite (13) fire on Guardians (27), scoring 788 hits.
The Malkin Jewel (35) fire on Rowan's Raiders (15), scoring 255 hits.
Fourth Firbalt Bolts (26) fire on Banner of the Bladed Suns (2), scoring 187 hits.
Brute Baebes (4) fire on Undnac's Hot Naked Slaves (37), scoring 1001 hits.
Fire sticks (8) fire on Ardall Infantry (24), scoring 225 hits.
Thalmarkin's Finest (20) fire on Wall Maulers (38), scoring 366 hits.
Total ranged hits suffered: Attackers: 3253, Defenders: 4608
Winged Cavalry (23) and Speed Goats (18) ride on, closing in on the defenders.
Rowan's Raiders (15), Ehrenwache (6), Velaryon Swordbearers (22), Erikois Guards (7), Gethsemene Herd (10), Saputi (17), Black Swords (3), Banner of the Bladed Suns (2), Kanianites (12), Carnes Guards (5) and Gale Wolves (9) advance towards the enemy.
Wall Maulers (38), Guardians (27), Strombran's Wardens (34), Undnac's Hot Naked Slaves (37) and Ardall Infantry (24) move forward to take up positions at the outer wall.


Wall Maulers (38) take 233 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Guardians (27) take 502 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Uriah's Black Ops (21) take 270 hits from archer fire, which cause 5 casualties.
Rowan's Raiders (15) take 255 hits from archer fire, which cause 9 casualties.
Azazel's Cunning (1) take 154 hits from archer fire, which cause 5 casualties.
Ehrenwache (6) take 1145 hits from archer fire, which cause 20 casualties.
Velaryon Swordbearers (22) take 185 hits from archer fire, which cause 3 casualties.
Halo of Nembutals (30) take 857 hits from archer fire (reduced due to fortifications), which cause 14 casualties.
Far Feathered Defenders (25) take 359 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Half-Breed Home Boyz (29) take 268 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Mordred's Elite (13) take 347 hits from archer fire, which cause 17 casualties.
Undnac's Hot Naked Slaves (37) take 638 hits from archer fire (reduced due to fortifications), which cause 16 casualties.
Und Nac Felsenbach, Knight of Firbalt has been wounded by Brute Baebes (4).
The Malkin Jewel (35) take 327 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Brute Baebes (4) take 83 hits from archer fire, which cause 2 casualties.
Ardall Infantry (24) take 143 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Thalmarkin's Finest (20) take 141 hits from archer fire, which cause 5 casualties.
Banner of the Bladed Suns (2) take 187 hits from archer fire, which cause 4 casualties.
Carnes Guards (5) take 486 hits from archer fire, which cause 9 casualties.
Total hits suffered: Attackers: 3253 (0 from close combat and 3253 from ranged), Defenders: 3327 (0 from close combat and 3327 from ranged)
Total casualties: 79 attackers, 63 defenders

Turn No. 2

  11 (60-A)
16 (99-S)
18 (28-C)
23 (37-C)
1 (109-A)
4 (66-S)
8 (16-A)
13 (52-S)
14 (100-A)
19 (57-A)
20 (46-S)
2 (46-I)
3 (47-I)
5 (47-I)
6 (39-I)
7 (20-I)
9 (44-I)
10 (51-I)
12 (50-I)
15 (60-I)
17 (43-I)
21 (61-S)
22 (50-I)
24 (19-I)
27 (16-I)
34 (11-I)
37 (23-I)
38 (9-I)
25 (33-S)
26 (27-A)
28 (30-A)
29 (31-M)
30 (54-S)
31 (25-M)
32 (40-A)
33 (19-A)
35 (23-A)
36 (14-S)
   

Brute Baebes (4) fire on Guardians (27), scoring 1089 hits.
Mordred's Elite (13) fire on Ardall Infantry (24), scoring 842 hits.
Pyroboys (33) fire on Uriah's Black Ops (21), scoring 194 hits.
Azazel's Cunning (1) fire on Strombran's Wardens (34), scoring 743 hits.
Half-Breed Home Boyz (29) fire on Velaryon Swordbearers (22), scoring 273 hits.
Uriah's Black Ops (21) fire on Wall Maulers (38), scoring 1105 hits.
Far Feathered Defenders (25) fire on Kanianites (12), scoring 679 hits.
Questors (14) fire on Undnac's Hot Naked Slaves (37), scoring 800 hits.
Royal Fusileers (16) fire on Halo of Nembutals (30), scoring 862 hits.
The Malkin Jewel (35) fire on Carnes Guards (5), scoring 445 hits.
Fourth Firbalt Bolts (26) fire on Rowan's Raiders (15), scoring 225 hits.
Stinging Rain (19) fire on North Huntwomen (32), scoring 233 hits.
North Huntwomen (32) fire on Banner of the Bladed Suns (2), scoring 560 hits.
The Red Carpet (36) fire on Gale Wolves (9), scoring 208 hits.
Mixed Guard (31) fire on Gethsemene Herd (10), scoring 371 hits.
Thalmarkin's Finest (20) fire on Far Feathered Defenders (25), scoring 484 hits.
Gruff Goats (11) move closer to get better shots.
Gull Talons (28) fire on Ehrenwache (6), scoring 240 hits.
Fire sticks (8) fire on Mixed Guard (31), scoring 185 hits.
Halo of Nembutals (30) fire on Saputi (17), scoring 1498 hits.
Total ranged hits suffered: Attackers: 4693, Defenders: 6343
Winged Cavalry (23) and Speed Goats (18) ride on, closing in on the defenders.
There are 6 siege engines at the walls.
Erikois Guards (7) squeeze through the heavily overcrowded siege engines.
Ehrenwache (6) squeeze through the heavily overcrowded siege engines.
Saputi (17) squeeze through the heavily overcrowded siege engines.
Gethsemene Herd (10) squeeze through the heavily overcrowded siege engines.
Black Swords (3) squeeze through the heavily overcrowded siege engines.
Carnes Guards (5) squeeze through the heavily overcrowded siege engines.
Banner of the Bladed Suns (2) squeeze through the heavily overcrowded siege engines.
Rowan's Raiders (15) squeeze through the heavily overcrowded siege engines.
Velaryon Swordbearers (22) climb up through the overcrowded siege engines.
Gale Wolves (9) climb up through the overcrowded siege engines.
Kanianites (12) attack the walls with slightly overcrowded siege engines.


Close Combat (Defender Line 1):
31 Thalmarkin banners are visible in the melee.
4 Ar Agyr banners are visible in the melee.
2 Gotland banners are visible in the melee.
2 Caelint banners are visible in the melee.
Erikois Guards (7) score 42 hits on Strombran's Wardens (34).
Ardall Infantry (24) score 111 hits on Kanianites (12).
Ardall Infantry (24) score 103 hits on Gale Wolves (9).
Ardall Infantry (24) score 84 hits on Saputi (17).
Ehrenwache (6) score 101 hits on Wall Maulers (38) (133 before overkill).
Saputi (17) score 131 hits on Ardall Infantry (24).
Gethsemene Herd (10) score 134 hits on Guardians (27).
Black Swords (3) score 208 hits on Undnac's Hot Naked Slaves (37).
Wall Maulers (38) score 137 hits on Rowan's Raiders (15).
Wall Maulers (38) score 102 hits on Ehrenwache (6).
Carnes Guards (5) score 206 hits on Undnac's Hot Naked Slaves (37).
Undnac's Hot Naked Slaves (37) score 79 hits on Carnes Guards (5).
Undnac's Hot Naked Slaves (37) score 95 hits on Black Swords (3).
Banner of the Bladed Suns (2) score 239 hits on Strombran's Wardens (34).
Strombran's Wardens (34) score 195 hits on Banner of the Bladed Suns (2).
Strombran's Wardens (34) score 71 hits on Erikois Guards (7).
Rowan's Raiders (15) score 245 hits on Wall Maulers (38) (322 before overkill).
Velaryon Swordbearers (22) score 267 hits on Guardians (27).
Guardians (27) score 122 hits on Velaryon Swordbearers (22).
Guardians (27) score 161 hits on Gethsemene Herd (10).
Gale Wolves (9) score 255 hits on Ardall Infantry (24).
Kanianites (12) score 390 hits on Ardall Infantry (24).
Total close combat hits suffered: Attackers: 1260, Defenders: 2218 (2327 before overkill)

Erikois Guards (7) take 71 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Ardall Infantry (24) take 1030 hits (494 in close combat, 536 from archer fire) (reduced due to fortifications), which cause 19 casualties, wiping the unit out.
Ehrenwache (6) take 342 hits (102 in close combat, 240 from archer fire), which cause 6 casualties, throwing them back from the fortifications, causing another 4 casualties.
Saputi (17) take 1582 hits (84 in close combat, 1498 from archer fire), which cause 30 casualties, throwing them back from the fortifications.
Nirteu Licinius, Knight of Unger has been wounded by Halo of Nembutals (30).
Uriah's Black Ops (21) take 194 hits from archer fire, which cause 4 casualties.
Far Feathered Defenders (25) take 393 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Gethsemene Herd (10) take 532 hits (161 in close combat, 371 from archer fire), which cause 15 casualties, throwing them back from the fortifications.
Black Swords (3) take 95 hits in close combat, which cause 2 casualties.
Wall Maulers (38) take 924 hits (220 in close combat, 704 from archer fire) (reduced due to fortifications), which cause 9 casualties, wiping the unit out.
Carnes Guards (5) take 524 hits (79 in close combat, 445 from archer fire), which cause 10 casualties, throwing them back from the fortifications, causing another 1 casualties.
Undnac's Hot Naked Slaves (37) take 774 hits (264 in close combat, 510 from archer fire) (reduced due to fortifications), which cause 20 casualties, making the unit retreat from the battlefield. 2 Caelint banners fall.
Und Nac Felsenbach, Knight of Firbalt has been wounded by Carnes Guards (5).
Banner of the Bladed Suns (2) take 755 hits (195 in close combat, 560 from archer fire), which cause 14 casualties, throwing them back from the fortifications, causing another 1 casualties.
Strombran's Wardens (34) take 652 hits (179 in close combat, 473 from archer fire) (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield.
Rowan's Raiders (15) take 362 hits (137 in close combat, 225 from archer fire), which cause 12 casualties, throwing them back from the fortifications, causing another 1 casualties.
Velaryon Swordbearers (22) take 395 hits (122 in close combat, 273 from archer fire), which cause 7 casualties, throwing them back from the fortifications.
Guardians (27) take 949 hits (255 in close combat, 694 from archer fire) (reduced due to fortifications), which cause 15 casualties, making the unit retreat from the battlefield.
Gale Wolves (9) take 311 hits (103 in close combat, 208 from archer fire), which cause 7 casualties, throwing them back from the fortifications, causing another 2 casualties.
Kanianites (12) take 790 hits (111 in close combat, 679 from archer fire), which cause 20 casualties, throwing them back from the fortifications.
North Huntwomen (32) take 189 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Mixed Guard (31) take 150 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Halo of Nembutals (30) take 701 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Total hits suffered: Attackers: 5953 (1260 from close combat and 4693 from ranged), Defenders: 5762 (1412 from close combat and 4350 from ranged)
Total casualties: 139 attackers, 99 defenders

Turn No. 3

   11 (60-A)
16 (99-S)
1 (109-A)
4 (66-S)
8 (16-A)
13 (52-S)
14 (100-A)
19 (57-A)
20 (46-S)
2 (31-I)
5 (36-I)
6 (29-I)
7 (17-I)
9 (35-I)
10 (36-I)
12 (30-I)
15 (47-I)
17 (13-I)
18 (28-C)
21 (57-S)
22 (43-I)
23 (37-C)
3 (45-I)
25 (25-S)
26 (27-A)
28 (30-A)
29 (31-M)
30 (42-S)
31 (22-M)
32 (36-A)
33 (19-A)
35 (23-A)
36 (14-S)
   

Azazel's Cunning (1) fire on Halo of Nembutals (30), scoring 473 hits.
The Red Carpet (36) fire on Black Swords (3), scoring 337 hits.
Far Feathered Defenders (25) fire on Uriah's Black Ops (21), scoring 586 hits.
Stinging Rain (19) fire on North Huntwomen (32), scoring 389 hits.
Half-Breed Home Boyz (29) fire on Winged Cavalry (23), scoring 331 hits.
Fire sticks (8) fire on Mixed Guard (31), scoring 247 hits.
Royal Fusileers (16) fire on The Malkin Jewel (35), scoring 601 hits.
Mixed Guard (31) fire on Velaryon Swordbearers (22), scoring 309 hits.
Pyroboys (33) fire on Speed Goats (18), scoring 103 hits.
Fourth Firbalt Bolts (26) fire on Carnes Guards (5), scoring 226 hits.
North Huntwomen (32) fire on Rowan's Raiders (15), scoring 460 hits.
Gruff Goats (11) fire on Gull Talons (28), scoring 222 hits.
Brute Baebes (4) fire on Far Feathered Defenders (25), scoring 746 hits.
Halo of Nembutals (30) fire on Gale Wolves (9), scoring 1209 hits.
Mordred's Elite (13) fire on Half-Breed Home Boyz (29), scoring 517 hits.
The Malkin Jewel (35) fire on Gethsemene Herd (10), scoring 428 hits.
Uriah's Black Ops (21) fire on The Red Carpet (36), scoring 838 hits.
Questors (14) fire on Fourth Firbalt Bolts (26), scoring 831 hits.
Thalmarkin's Finest (20) fire on Pyroboys (33), scoring 150 hits.
Gull Talons (28) fire on Ehrenwache (6), scoring 302 hits.
Total ranged hits suffered: Attackers: 4291, Defenders: 5014
Speed Goats (18) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
Winged Cavalry (23) ride carefully through the breached fortifications.
There are 6 siege engines at the walls.
Saputi (17) squeeze through the heavily overcrowded siege engines.
Ehrenwache (6) squeeze through the heavily overcrowded siege engines.
Erikois Guards (7) squeeze through the heavily overcrowded siege engines.
Banner of the Bladed Suns (2) squeeze through the heavily overcrowded siege engines.
Carnes Guards (5) squeeze through the heavily overcrowded siege engines.
Velaryon Swordbearers (22) climb up through the overcrowded siege engines.
Gale Wolves (9) climb up through the overcrowded siege engines.
Rowan's Raiders (15) attack the walls with slightly overcrowded siege engines.
Kanianites (12) attack the walls with slightly overcrowded siege engines.
Gethsemene Herd (10) attack the fortifications with siege engines!
Black Swords (3) advance towards the enemy.
North Huntwomen (32), Halo of Nembutals (30) and Gull Talons (28) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 2):
5 Thalmarkin banners are visible in the melee.
The Red Carpet (36) score 124 hits on Black Swords (3).
Far Feathered Defenders (25) score 381 hits on Black Swords (3).
Half-Breed Home Boyz (29) score 197 hits on Black Swords (3).
Mixed Guard (31) score 152 hits on Black Swords (3).
Pyroboys (33) score 42 hits on Black Swords (3).
Fourth Firbalt Bolts (26) score 65 hits on Black Swords (3).
The Malkin Jewel (35) score 106 hits on Black Swords (3).
Black Swords (3) score 80 hits on The Malkin Jewel (35).
Black Swords (3) score 82 hits on Far Feathered Defenders (25).
Black Swords (3) score 81 hits on Mixed Guard (31).
Black Swords (3) score 105 hits on Fourth Firbalt Bolts (26).
Black Swords (3) score 39 hits on The Red Carpet (36).
Black Swords (3) score 120 hits on Half-Breed Home Boyz (29).
Black Swords (3) score 53 hits on Pyroboys (33).
Total close combat hits suffered: Attackers: 1067, Defenders: 560

Ehrenwache (6) take 302 hits from archer fire, which cause 5 casualties, throwing them back from the fortifications, causing another 2 casualties.
The Red Carpet (36) take 713 hits (32 in close combat, 681 from archer fire) (reduced due to fortifications), which cause 14 casualties, wiping the unit out.
Far Feathered Defenders (25) take 674 hits (67 in close combat, 607 from archer fire) (reduced due to fortifications), which cause 14 casualties, making the unit retreat from the battlefield.
Half-Breed Home Boyz (29) take 518 hits (98 in close combat, 420 from archer fire) (reduced due to fortifications), which cause 9 casualties.
Winged Cavalry (23) take 331 hits from archer fire, which cause 8 casualties, throwing them back from the fortifications.
Mixed Guard (31) take 267 hits (66 in close combat, 201 from archer fire) (reduced due to fortifications), which cause 5 casualties.
Speed Goats (18) take 103 hits from archer fire, which cause 3 casualties.
Carnes Guards (5) take 226 hits from archer fire, which cause 4 casualties, throwing them back from the fortifications.
Pyroboys (33) take 165 hits (43 in close combat, 122 from archer fire) (reduced due to fortifications), which cause 5 casualties.
Velaryon Swordbearers (22) take 309 hits from archer fire, which cause 5 casualties, throwing them back from the fortifications.
Fourth Firbalt Bolts (26) take 761 hits (85 in close combat, 676 from archer fire) (reduced due to fortifications), which cause 20 casualties, making the unit retreat from the battlefield.
North Huntwomen (32) take 316 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Halo of Nembutals (30) take 385 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Gale Wolves (9) take 1209 hits from archer fire, which cause 26 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One siege engine is destroyed during the attack. 2 Thalmarkin banners fall.
Robin Truegale, Knight of Sandefur has been wounded by Halo of Nembutals (30).
The Malkin Jewel (35) take 554 hits (65 in close combat, 489 from archer fire) (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield.
Rowan's Raiders (15) take 460 hits from archer fire, which cause 15 casualties, throwing them back from the fortifications.
Uriah's Black Ops (21) take 586 hits from archer fire, which cause 11 casualties.
Gethsemene Herd (10) take 428 hits from archer fire, which cause 12 casualties, throwing them back from the fortifications.
Gull Talons (28) take 180 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Black Swords (3) take 1404 hits (1067 in close combat, 337 from archer fire), which cause 25 casualties. 5 Thalmarkin banners fall.
Branimir Fran Menmenne, Knight of Pomatim has been wounded by The Malkin Jewel (35).
Total hits suffered: Attackers: 5358 (1067 from close combat and 4291 from ranged), Defenders: 4533 (456 from close combat and 4077 from ranged)
Total casualties: 116 attackers, 97 defenders

Turn No. 4

   11 (60-A)
16 (99-S)
1 (109-A)
4 (66-S)
8 (16-A)
13 (52-S)
14 (100-A)
19 (57-A)
20 (46-S)
5 (32-I)
6 (22-I)
10 (24-I)
15 (32-I)
18 (25-C)
21 (46-S)
22 (38-I)
23 (29-C)
2 (31-I)
7 (17-I)
12 (30-I)
17 (13-I)
3 (20-I)
28 (25-A)
29 (22-M)
30 (36-S)
31 (17-M)
32 (29-A)
33 (14-A)
   

Gruff Goats (11) move closer to get better shots.
Fire sticks (8) move closer to get better shots.
Mordred's Elite (13) move closer to get better shots.
Royal Fusileers (16) move closer to get better shots.
Brute Baebes (4) move closer to get better shots.
Stinging Rain (19) move closer to get better shots.
Questors (14) move closer to get better shots.
Azazel's Cunning (1) move closer to get better shots.
Thalmarkin's Finest (20) move closer to get better shots.
Uriah's Black Ops (21) move closer so they can fire safely into the melee.
Winged Cavalry (23) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
Speed Goats (18) ride carefully through the breached fortifications.
There are 8 siege engines at the walls.
Gethsemene Herd (10) squeeze through the heavily overcrowded siege engines.
Rowan's Raiders (15) squeeze through the heavily overcrowded siege engines.
Velaryon Swordbearers (22) squeeze through the heavily overcrowded siege engines.
Carnes Guards (5) squeeze through the heavily overcrowded siege engines.
Ehrenwache (6) squeeze through the heavily overcrowded siege engines.
Erikois Guards (7), Saputi (17), Banner of the Bladed Suns (2) and Kanianites (12) advance towards the enemy.
Half-Breed Home Boyz (29) and Pyroboys (33) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 2):
7 Thalmarkin banners are visible in the melee.
2 Gotland banners are visible in the melee.
Erikois Guards (7) score 185 hits on Halo of Nembutals (30).
Halo of Nembutals (30) score 625 hits on Erikois Guards (7).
Halo of Nembutals (30) score 577 hits on Black Swords (3).
Saputi (17) score 228 hits on Half-Breed Home Boyz (29).
Banner of the Bladed Suns (2) score 545 hits on Gull Talons (28).
Gull Talons (28) score 45 hits on Banner of the Bladed Suns (2).
Gull Talons (28) score 30 hits on Black Swords (3).
Black Swords (3) score 64 hits on Mixed Guard (31).
Black Swords (3) score 128 hits on Halo of Nembutals (30).
Black Swords (3) score 73 hits on Gull Talons (28).
Half-Breed Home Boyz (29) score 312 hits on Saputi (17).
Mixed Guard (31) score 402 hits on Black Swords (3).
North Huntwomen (32) score 209 hits on Kanianites (12).
Kanianites (12) score 134 hits on Pyroboys (33).
Kanianites (12) score 240 hits on North Huntwomen (32).
Pyroboys (33) score 64 hits on Kanianites (12).
Total close combat hits suffered: Attackers: 2264, Defenders: 1597

Erikois Guards (7) take 625 hits in close combat, which cause 17 casualties, wiping the unit out.
Halo of Nembutals (30) take 254 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Saputi (17) take 312 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Banner of the Bladed Suns (2) take 45 hits in close combat, which cause 1 casualties.
Gull Talons (28) take 502 hits in close combat (reduced due to fortifications), which cause 14 casualties, making the unit retreat from the battlefield.
Black Swords (3) take 1009 hits in close combat, which cause 18 casualties, making the unit retreat from the battlefield.
Half-Breed Home Boyz (29) take 185 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Mixed Guard (31) take 52 hits in close combat (reduced due to fortifications), which cause 1 casualties.
North Huntwomen (32) take 195 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Kanianites (12) take 273 hits in close combat, which cause 7 casualties.
Pyroboys (33) take 109 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Total hits suffered: Attackers: 2264 (2264 from close combat and 0 from ranged), Defenders: 1297 (1297 from close combat and 0 from ranged)
Total casualties: 49 attackers, 29 defenders

Turn No. 5

    11 (60-A)
16 (99-S)
1 (109-A)
4 (66-S)
8 (16-A)
13 (52-S)
14 (100-A)
19 (57-A)
20 (46-S)
23 (29-C)
5 (32-I)
6 (22-I)
10 (24-I)
15 (32-I)
18 (25-C)
21 (46-S)
22 (38-I)
2 (30-I)
12 (23-I)
29 (19-M)
30 (32-S)
31 (16-M)
32 (25-A)
33 (11-A)
   

Thalmarkin's Finest (20) move closer so they can fire safely into the melee.
Questors (14) move closer so they can fire safely into the melee.
Gruff Goats (11) move closer to get better shots.
Azazel's Cunning (1) move closer so they can fire safely into the melee.
Stinging Rain (19) move closer so they can fire safely into the melee.
Mordred's Elite (13) move closer so they can fire safely into the melee.
Fire sticks (8) move closer so they can fire safely into the melee.
Brute Baebes (4) move closer so they can fire safely into the melee.
Royal Fusileers (16) move closer to get better shots.
Uriah's Black Ops (21) move into the close combat just ahead.
Speed Goats (18) charge forward.
Winged Cavalry (23) ride carefully through the breached fortifications.
Carnes Guards (5), Velaryon Swordbearers (22), Ehrenwache (6), Gethsemene Herd (10) and Rowan's Raiders (15) advance towards the enemy.


Close Combat (Defender Line 2):
23 Thalmarkin banners are visible in the melee.
4 Ar Agyr banners are visible in the melee.
2 Gotland banners are visible in the melee.
Carnes Guards (5) score 488 hits on Half-Breed Home Boyz (29).
Halo of Nembutals (30) score 151 hits on Kanianites (12).
Halo of Nembutals (30) score 205 hits on Rowan's Raiders (15).
Halo of Nembutals (30) score 199 hits on Gethsemene Herd (10).
Banner of the Bladed Suns (2) score 161 hits on Mixed Guard (31).
Banner of the Bladed Suns (2) score 94 hits on Pyroboys (33).
Banner of the Bladed Suns (2) score 194 hits on North Huntwomen (32).
Velaryon Swordbearers (22) score 549 hits on Pyroboys (33).
Ehrenwache (6) score 309 hits on North Huntwomen (32).
Gethsemene Herd (10) score 485 hits on Halo of Nembutals (30).
Pyroboys (33) score 26 hits on Banner of the Bladed Suns (2).
Pyroboys (33) score 30 hits on Velaryon Swordbearers (22).
Kanianites (12) score 289 hits on Halo of Nembutals (30).
Kanianites (12) score 141 hits on Half-Breed Home Boyz (29).
Speed Goats (18) score 1377 hits on North Huntwomen (32).
Uriah's Black Ops (21) score 1163 hits on Mixed Guard (31).
Rowan's Raiders (15) score 457 hits on Halo of Nembutals (30).
North Huntwomen (32) score 65 hits on Speed Goats (18).
North Huntwomen (32) score 66 hits on Banner of the Bladed Suns (2).
North Huntwomen (32) score 43 hits on Ehrenwache (6).
Half-Breed Home Boyz (29) score 142 hits on Kanianites (12).
Half-Breed Home Boyz (29) score 214 hits on Carnes Guards (5).
Mixed Guard (31) score 155 hits on Uriah's Black Ops (21).
Mixed Guard (31) score 104 hits on Banner of the Bladed Suns (2).
Total close combat hits suffered: Attackers: 1400, Defenders: 5707

Carnes Guards (5) take 214 hits in close combat, which cause 4 casualties.
Halo of Nembutals (30) take 1001 hits in close combat (reduced due to fortifications), which cause 17 casualties, making the unit retreat from the battlefield.
Banner of the Bladed Suns (2) take 196 hits in close combat, which cause 4 casualties.
Velaryon Swordbearers (22) take 30 hits in close combat, which cause 1 casualties.
Ehrenwache (6) take 43 hits in close combat, which cause 1 casualties.
Gethsemene Herd (10) take 199 hits in close combat, which cause 6 casualties.
Pyroboys (33) take 523 hits in close combat (reduced due to fortifications), which cause 11 casualties, wiping the unit out.
Duncan Wilde, Knight of Firbalt has been wounded by Velaryon Swordbearers (22).
Kanianites (12) take 293 hits in close combat, which cause 8 casualties.
Speed Goats (18) take 65 hits in close combat, which cause 2 casualties.
Uriah's Black Ops (21) take 155 hits in close combat, which cause 3 casualties.
Rowan's Raiders (15) take 205 hits in close combat, which cause 7 casualties.
North Huntwomen (32) take 1528 hits in close combat (reduced due to fortifications), which cause 25 casualties, wiping the unit out.
Delia Ketchum, Mistress of Finance of Caelint, Viscountess of Hirzmet has been wounded by Banner of the Bladed Suns (2).
Half-Breed Home Boyz (29) take 511 hits in close combat (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield.
Mixed Guard (31) take 1076 hits in close combat (reduced due to fortifications), which cause 16 casualties, wiping the unit out.
Total hits suffered: Attackers: 1400 (1400 from close combat and 0 from ranged), Defenders: 4639 (4639 from close combat and 0 from ranged)
Total casualties: 36 attackers, 78 defenders

Attacker Victory!

The battle does 20 % damage to the fortifications.