Ledoux Family/Élodie/2019/August/Daughter of the Sun's Defense of Aquitain

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Daughter of the Sun's Defense of Aquitain
Part of Monster Fighting

Date 8/26/2019
Location Aquitain
Weather Strong winds
Result After 4 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
Undead and Monsters Westgard
Commanders
None Goffredo Bande Nere
Strength
5530 cs
(151 Undead, 31 Monsters)
6967 cs
(243 Inf, 404 Arch, 145 SF)
Formations
no particular no particular
Casualties
182 100


No.RoleArmyUnitCommanderRealmUnitFormationCS
1AMonsters(Monsters)(rogue)31 otherline  2485
2AUndead Horde(Undead)(rogue)100 otherline  2255
3AUndead Horde(Undead)(rogue)51 otherline  790
4D Achenar ElitesHengistWestgard27 SFbox  727
5D Armoured AssassinsLaitheWestgard77 SFbox  1498
6D Erie soldiersMargeryWestgard23 Infbox  149
7D Gelene Silver ArrowsSonyaWestgard77 SFline  1272
8D Hidy's 5 HitersPanHildaWestgard35 SFbox  831
9D Honza's Hand XHonzaWestgard33 SFbox  849
10D Party peopleWilhelmWestgard40 Archbox  466
11D Sun's HammersÉlodieWestgard19 Infbox  284
12D Vengeful PorcupinesGoffredoWestgard65 Archbox  891


Total:
3 attackers (182 other)
9 defenders (42 Inf, 105 Arch, 249 SF)
Total combat strengths: 5530 vs. 6967

The region owner Westgard and their allies defend.
The (rogue) troops attack because they are at war with Westgard.

Strong winds and gusts are making ranged combat a game of luck.
Goffredo Bande Nere, Margrave of Farrowfield, Marshal of the Westgard Lightbearers takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  3 (51-U)
 1 (31-M)
2 (100-U)
   4 (27-S)
5 (77-S)
7 (77-S)
8 (35-S)
9 (33-S)
10 (40-A)
12 (65-A)
6 (23-I)
11 (19-I)
 

Vengeful Porcupines (12) fire on Monsters (1), scoring 200 hits.
Party people (10) fire on Undead Horde (2), scoring 194 hits.
Armoured Assassins (5) move closer to get better shots.
Honza's Hand X (9) move closer to get better shots.
Hidy's 5 Hiters (8) move closer to get better shots.
Achenar Elites (4) fire on Undead Horde (3), scoring 142 hits.
Gelene Silver Arrows (7) move closer to get better shots.
Total ranged hits suffered: Attackers: 536, Defenders: 0
Undead Horde (2), Undead Horde (3) and Monsters (1) advance towards the enemy.
Sun's Hammers (11) and Erie soldiers (6) advance towards the enemy.


Undead Horde (2) take 165 hits from archer fire, which cause 4 casualties.
Undead Horde (3) take 121 hits from archer fire, which cause 5 casualties.
Monsters (1) take 240 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 526 (0 from close combat and 526 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 11 attackers, 0 defenders

Turn No. 2

   3 (46-U)
 1 (29-M)
2 (96-U)
  4 (27-S)
5 (77-S)
7 (77-S)
8 (35-S)
9 (33-S)
6 (23-I)
10 (40-A)
11 (19-I)
12 (65-A)
  

Honza's Hand X (9) fire on Monsters (1), scoring 550 hits.
Hidy's 5 Hiters (8) fire on Undead Horde (2), scoring 321 hits.
Vengeful Porcupines (12) move closer to get better shots.
Party people (10) move closer to get better shots.
Achenar Elites (4) fire on Undead Horde (3), scoring 148 hits.
Armoured Assassins (5) fire on Undead Horde (3), scoring 702 hits.
Gelene Silver Arrows (7) fire on Undead Horde (3), scoring 378 hits.
Total ranged hits suffered: Attackers: 2099, Defenders: 0
Monsters (1), Undead Horde (2) and Undead Horde (3) advance towards the enemy.
Erie soldiers (6) and Sun's Hammers (11) advance towards the enemy.


Monsters (1) take 660 hits from archer fire, which cause 5 casualties.
Undead Horde (2) take 273 hits from archer fire, which cause 7 casualties.
Undead Horde (3) take 1044 hits from archer fire, which cause 41 casualties.
Total hits suffered: Attackers: 1977 (0 from close combat and 1977 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 53 attackers, 0 defenders

Turn No. 3

    3 (5-U)
 1 (24-M)
2 (89-U)
4 (27-S)
5 (77-S)
6 (23-I)
7 (77-S)
8 (35-S)
9 (33-S)
10 (40-A)
11 (19-I)
12 (65-A)
   

Vengeful Porcupines (12) fire on Undead Horde (2), scoring 606 hits.
Hidy's 5 Hiters (8) fire on Monsters (1), scoring 402 hits.
Achenar Elites (4) fire on Undead Horde (3), scoring 344 hits.
Gelene Silver Arrows (7) fire on Undead Horde (3), scoring 414 hits.
Honza's Hand X (9) fire on Undead Horde (3), scoring 510 hits.
Armoured Assassins (5) fire on Undead Horde (3), scoring 565 hits.
Party people (10) fire on Undead Horde (3), scoring 224 hits.
Total ranged hits suffered: Attackers: 3065, Defenders: 0
Undead Horde (2), Monsters (1) and Undead Horde (3) advance towards the enemy.


Close Combat (Defender Line 2):
1 Westgard banners are visible in the melee.
Undead Horde (2) score 139 hits on Honza's Hand X (9).
Undead Horde (2) score 302 hits on Armoured Assassins (5).
Undead Horde (2) score 87 hits on Achenar Elites (4).
Undead Horde (2) score 306 hits on Gelene Silver Arrows (7).
Undead Horde (2) score 145 hits on Hidy's 5 Hiters (8).
Undead Horde (2) score 89 hits on Erie soldiers (6).
Undead Horde (2) score 80 hits on Sun's Hammers (11).
Vengeful Porcupines (12) score 224 hits on Monsters (1).
Hidy's 5 Hiters (8) score 235 hits on Undead Horde (2).
Sun's Hammers (11) score 184 hits on Undead Horde (2).
Achenar Elites (4) score 217 hits on Undead Horde (2).
Monsters (1) score 776 hits on Vengeful Porcupines (12).
Monsters (1) score 498 hits on Party people (10).
Gelene Silver Arrows (7) score 764 hits on Undead Horde (2).
Erie soldiers (6) score 30 hits on Undead Horde (2).
Honza's Hand X (9) score 213 hits on Undead Horde (2).
Armoured Assassins (5) score 626 hits on Undead Horde (2).
Party people (10) score 102 hits on Monsters (1).
Total close combat hits suffered: Attackers: 2595, Defenders: 2422

Undead Horde (2) take 2784 hits (2269 in close combat, 515 from archer fire), which cause 69 casualties.
Vengeful Porcupines (12) take 776 hits in close combat, which cause 22 casualties.
Hidy's 5 Hiters (8) take 145 hits in close combat, which cause 3 casualties.
Sun's Hammers (11) take 80 hits in close combat, which cause 2 casualties.
Achenar Elites (4) take 87 hits in close combat, which cause 2 casualties.
Monsters (1) take 808 hits (326 in close combat, 482 from archer fire), which cause 6 casualties.
Gelene Silver Arrows (7) take 306 hits in close combat, which cause 10 casualties.
Erie soldiers (6) take 89 hits in close combat, which cause 3 casualties.
Honza's Hand X (9) take 139 hits in close combat, which cause 3 casualties.
Undead Horde (3) take 1748 hits from archer fire, which cause 5 casualties, wiping the unit out.
Armoured Assassins (5) take 302 hits in close combat, which cause 8 casualties.
Laithe Songslayer, Knight of Golden Farrow has been wounded by Undead Horde (2).
Party people (10) take 498 hits in close combat, which cause 14 casualties.
Total hits suffered: Attackers: 5340 (2595 from close combat and 2745 from ranged), Defenders: 2422 (2422 from close combat and 0 from ranged)
Total casualties: 80 attackers, 67 defenders

Turn No. 4

       1 (18-M)
2 (20-U)
4 (25-S)
5 (69-S)
6 (20-I)
7 (67-S)
8 (32-S)
9 (30-S)
10 (26-A)
11 (17-I)
12 (43-A)
   



Close Combat (Defender Line 2):
1 Westgard banners are visible in the melee.
Monsters (1) score 127 hits on Honza's Hand X (9).
Monsters (1) score 263 hits on Armoured Assassins (5).
Monsters (1) score 126 hits on Achenar Elites (4).
Monsters (1) score 118 hits on Hidy's 5 Hiters (8).
Monsters (1) score 92 hits on Erie soldiers (6).
Monsters (1) score 119 hits on Party people (10).
Monsters (1) score 66 hits on Sun's Hammers (11).
Gelene Silver Arrows (7) score 773 hits on Undead Horde (2).
Hidy's 5 Hiters (8) score 477 hits on Monsters (1).
Armoured Assassins (5) score 1141 hits on Monsters (1).
Vengeful Porcupines (12) score 255 hits on Undead Horde (2).
Honza's Hand X (9) score 385 hits on Monsters (1).
Sun's Hammers (11) score 121 hits on Monsters (1).
Achenar Elites (4) score 508 hits on Monsters (1).
Party people (10) score 166 hits on Monsters (1).
Undead Horde (2) score 136 hits on Vengeful Porcupines (12).
Undead Horde (2) score 254 hits on Gelene Silver Arrows (7).
Erie soldiers (6) score 33 hits on Monsters (1).
Total close combat hits suffered: Attackers: 3859, Defenders: 1301

Monsters (1) take 2831 hits in close combat, which cause 18 casualties, wiping the unit out.
Gelene Silver Arrows (7) take 254 hits in close combat, which cause 7 casualties.
Hidy's 5 Hiters (8) take 118 hits in close combat, which cause 2 casualties.
Armoured Assassins (5) take 263 hits in close combat, which cause 7 casualties.
Vengeful Porcupines (12) take 136 hits in close combat, which cause 4 casualties.
Honza's Hand X (9) take 127 hits in close combat, which cause 3 casualties.
Sun's Hammers (11) take 66 hits in close combat, which cause 1 casualties.
Achenar Elites (4) take 126 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Hengist deLacy, Knight of Eidulb has been wounded by Monsters (1).
Party people (10) take 119 hits in close combat, which cause 3 casualties.
Undead Horde (2) take 1028 hits in close combat, which cause 20 casualties, wiping the unit out.
Erie soldiers (6) take 92 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 3859 (3859 from close combat and 0 from ranged), Defenders: 1301 (1301 from close combat and 0 from ranged)
Total casualties: 38 attackers, 33 defenders

Defender Victory!

The battle does extensive damage to the local infrastructure. Production falls 24 %.

The local roads network has also been damaged.

The locals are grateful for defeating the evil forces plaguing their region.