Killer Family

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Killer family originates from Malor, Atamara.

Currently it has three noble brothers: Piro, Kromm and Mars. Cousin Filth is a bastard child and commoner; noble members of the family have no idea of his existence.

Family founder received his noble title of the battlefield. There also were rumors that he prepared some rather convinient deaths of his and his lords enemies. Now even his descendants do not know if stories about their founder's killing business are true. But the fact is that most family members enjoy fierce battles and none of them is known as too soft. Asking for mercy is considered as the most dishonorable act by the family.

Piro

Piro is the oldest son. He is ambitious, arrogant and (some would say) deceitful. Usually he will do everything to achieve his goals. His loyalty is never given - it always must be earned. Because of this some people might call him disloyal, but, actually, he can be very true to those who earned his trust.
Piro started as a noble of Darka (Atamara). It was a time when Darka, as a member of Northern Alliance, was fighting with CE and their allies. Piro was assigned to offensive army, but soon he became frustrated with the war, the authority and with Darka itself. Together with his fellow knights from Marcomanni family he raided mountains of Nazia, Alaise and surrounding regions. He had some tense conversations with Darkan authorities and after a while was labeled as traitor and banned from the realm. On his way for the new home he was attacked by Darkan infiltrator. This only added to his hatred towards Darka.
Piro joined the biggest Darkan enemy - Cagilan Empire in hope to fight Darkans and eventually destroy them.
After Eston surrendered, Piro, with CE army, marshed towards Agnilar, which was belonging at that time to Darka. There a huge battle with Darkans was fought. CE lost two rounds, but won third, securing the region. Piro met his ex-realm-mates and fought in a duel with lady Misericordia. It was a duel till death. Piro correctly guessed his opponent's strategy and won. Also, after the battle he send his soldiers to forage the battlefield and they brought him a book lost by Darkan king Kostaja Kosunen (Yast's Book of Necromancy).

Titles: knight of Bisquez (Darka), knight of Hidale (CE).
Units: Black company I (inf), KRB squad (inf), CC squad (cav), Avengers (inf), Swords of Anger (inf).
Religion: darkanism.
Bans: 1 (Darka).
Assasinated: 3 times.
Duels: 1 (till death, won).


EVENTS

Banned from Darka by Muunegan Baatarsaikhan on 2012-09-06.
Failure to follow orders;
Gross disrespect;
Disloyalty.
Darka may need warriors. Darka does not need this sort of warrior.

Misericordia Cancelot, Baroness of Ixzal meets her challenger Piro Killer, Knight of Hidale for the agreed duel till death.
Piro has decided to use the 'defensive' strategy while Misericordia has chosen the 'overrun' strategy, giving Piro the advantage.
The duel goes as planned, then badly for Misericordia. She suffers several slight wounds, then a final, fatal blow. The healers hurry, but they are too late. Since there was a bounty out on her, Piro gladly collects.

Kromm

Kromm - Piro's younger brother. He is more honest (Piro would say naive) and loyal to his authorities than his brother, but as many other family members he values strength and enjoys fighting.
Being very young he left family house to join the "war of Southern Queens" (between Eponllyn and Armonia on the East Continent). Once he arrived to Eponllyn, he recruited unit and headed to the battlefield. However, the war finished sooner than he expected. Kromm spent some time working for his country betterment - reclaiming new lands and fighting with undead and monsters. After a while he was granted land and became a count of Zawr.
During the war with Perdan enemy flooded Eponllyn's lands and burned and pillaged in Zawr. Zawr, like some other regions, became rogue land. Kromm lost his title and took an estate in the capital, Semall. Shortly after that he was elected as High Constable.
Sadly, soon after that Eponllyn's allies abandoned it, and Eponllyn was forced to make peace with Perdan and give them many of their regions.
The Queen stepped down, and elections for the new King started. Kromm did run and got some followers with his speeches. Still, he lost (was second) to Garin Indirik. He remained High Constable.
Then an infiltrator Twoson Puff from Armonia attacked some of Eponllyn's nobles. Armonia banned him and he joined Eponllyn. Kromm offered him a duel which was fought in Semall. Kromm lost, but wasn't injured.

Titles: knight of Jariedma (Eponllyn), knight of Semall (Eponllyn), count of Zawr (Eponllyn), High Constable of Eponllyn.
Units: Southern Wolves (inf), Zawr's Assasins (sf), Southern Storm (inf), Shining Blades (inf).
Religion: pagan sea gods.
Duels: 1 (till surrender, lost)

EVENTS

Duel
Twoson Puff, Noble meets his challenger Kromm Killer, High Constable of Eponllyn, Knight of Semall for the agreed duel till surrender.
Kromm has decided to use the 'aggressive' strategy while Twoson has chosen the 'overrun' strategy, giving Twoson the advantage.
After a series of blows, Kromm surrenders to his clearly superior enemy.

Mars

Mars - half-brother of Piro and Kromm (same father, but different mothers). He never was too close to his siblings, but was most loved by the family patriarch.
Piro and Kromm always thought that their half-brother is too soft and spoiled. Once, after hearing barely masked harsh words from Piro, Mars decided to go out, make a name for himself and prove to his siblings that they weren't right. He travelled to Far East and joined Principality of Zonasa.
Shortly after that the war started. Zonasa fought hard,but enemy was bigger and stronger, so it kept losing regions. At some moment Mars lost his estate in Alanurs and had no estate, no unit and no money. Luckily, soon he was able to find empty estate in the capital city, Zonasa. He fought at frontlines and with fellow noble Sir Tor longmane went to some raiding missions.
Then he was granted some land - he became Count of Tunozo. Sadly, region was in difficult conditions and people there were starving.

Titles: knight of Alanurs (Principality of Zonasa), knight of Zonasa (Principality of Zonasa), Count of Tunozo (Principality of Zonasa).
Units: Mars' Guard (arch), Red Arrows (atch).
Religion: pagan gods.