Ikalak SEI/Louis

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Scribe Note, 2 turns old:



Battle in Falens

No.RoleUnitCommanderRealmUnitFormationCS
1A-=HSG=- The OddguardMorriganTaselak29 Infbox  467
2A-=HSG=-Honor Of The DragonHomus CorneliusTaselak38 Infbox  554
3A-SFA- SteelersMischaTaselak22 Infbox  378
4AArchersFalerTaselak15 Archline  153
5AArgyle ArmyPtarnTaselak27 Infbox  349
6ABald AxemenLarsTaselak23 Infbox  362
7ABowmen from AtamaraGelunTaselak20 Archline  355
8ADakan's EliteAethelmaerTaselak16 Infbox  231
9ADeimos' MightDeimosTaselak24 Infbox  315
10AFiflit's FervorFiflitTaselak15 Infbox  273
11AFlaming DragonsDaenahTaselak6 Infline  124
12AForgelingsRifterTaselak32 Archline  388
13AFrankish GuardCharles MartelTaselak14 Infbox  281
14AGlory of TaselakLancerTaselak19 Infbox  274
15AGlory of TaselakkumarTaselak14 Infbox  205
16AHalbardiersLyseTaselak20 Infbox  256
17AHalberdiers of TaselakPrinceTaselak11 Infbox  145
18AHyrhionGuardsRhaonaTaselak16 Infbox  222
19AMananan's MarauderscronosTaselak8 Cavwedge  184
20AMyrmidonLeonardoTaselak19 Infbox  358
21AOlympians VMorganeTaselak21 Archline  231
22AOrochi SlayersKusanagiTaselak12 Infbox  223
23AOsric's OwnOsricTaselak27 Infbox  340
24APersonal GuardIskabanTaselak17 Infbox  242
25APlinkersMekalusTaselak15 Archline  170
26AProslyn's PanthersProslynTaselak30 Archline  357
27ARed GloryJetTaselak11 Infbox  263
28ASpokes of TritonTritonTaselak24 Infbox  245
29ATale of TimeRangerTaselak29 Infbox  381
30ATaraian GuardFionaTaselak30 Infbox  385
31ATaselak WolfKurohyouTaselak20 Infbox  249
32ATaselekian MalcontentsMazaeusTaselak10 Cavwedge  147
33AThe Blades of LightElladarTaselak20 Infbox  250
34AThe RangersDonTaselak16 Infbox  274
35AThe Solomon BravesMathiasTaselak19 Infbox  299
36ATom's BestTomTaselak11 Infbox  169
37AVader's FistVaderTaselak10 Cavwedge  177
38AValkyrian ArchersMalthorTaselak21 Archline  199
39AvasuagrossValiantTaselak18 Infbox  329
40AWolf's RainTalaTaselak35 Archline  336
41A~=H.S.G=~ CavaliersXagaTaselak19 Cavwedge  233
42A~=H.S.G=~ Fire ArrowsRothatTaselak40 Archline  430
43A~=H.S.G=~ Maron's Cleansing FireMaronTaselak15 Infbox  314
44A~=H.S.G=~ Sky GuardsDeliaTaselak45 Archline  410
45A~=H.S.G=~ VanguardHuTaselak26 Infbox  364
46A~=HSG The Trumpets=~TCTaselak22 Infbox  323
47A~=HSG=~ Charge 4 HonourBaylan IITaselak28 Infbox  445
48A~=HSG=~ Enderun GraduatesKanuniTaselak60 Infbox  723
49A~=HSG=~ Fearless LegionsSascapianTaselak29 Infbox  412
50A~=HSG=~ House of WolvesBlue BeardTaselak25 Infbox  395
51A~=HSG=~ Huntsmen of LovecraftSamsonTaselak25 Infbox  402
52D>>>>--AMR-->ArrowJandhIkalak24 Archline  264
53D<CK> Crimson NoblemenL.D.Ikalak40 Infline  387
54D<CK> FreshmenBorreas The BraveIkalak31 Infline  248
55D<CK> H.O.S. RaidersTychoIkalak32 Cavwedge  396
56D»»-AMR-> RevengeVinatyfirIkalak31 Archskirmish  242
57D=S= FuryFingolfinIkalak46 Infline  430
58D=S= Sharp Shooters -AMR-LouisIkalak28 Archline  328
59DAK-47 »»—AMR—>MaximusIkalak60 Archline  538
60DBand of BrothersRinoaIkalak22 Infline  216
61DBeastsMathisIkalak25 Infline  191
62DBlack CataphractsEshearIkalak21 Cavwedge  255
63DBlades of KainaqKainaqIkalak30 Cavwedge  506
64DCannon FodderShadowIkalak30 Infline  189
65DDeath GodsDarkIkalak40 Archskirmish  290
66DDestructive LunaticsSnowIkalak20 Cavwedge  302
67DElite FootmenHaroldIkalak30 Infline  360
68DElite RidersSarahIkalak22 Cavwedge  376
69DHarolds CuiraisersHarold the BraveIkalak6 Cavwedge  122
70DHell LashersVahnIkalak19 Cavwedge  325
71DHell's TroopsGregIkalak27 Infbox  255
72DHelm SplittersEladonIkalak41 Infbox  400
73DIce LancesCarterIkalak12 Cavwedge  198
74DIdril's VendettaIdrilIkalak50 Infbox  441
75DIkalak's FinestJoscelinIkalak21 Infbox  256
76DIn Memory of MoonglumZack the GreatIkalak38 Infbox  337
77DIshimaru's RageCyrusIkalak24 Cavwedge  244
78DIzzie's Wrath TooIzzarathIkalak15 Infline  186
79DLeechersSeethenIkalak38 Infbox  302
80DLordPatriarch's GuardMorgothIkalak9 Cavwedge  264
81DNight StalkersMalarosIkalak23 Infline  212
82DPhelan's Pack =S=WT=PhelanIkalak30 Infline  366
83DPony BrigadeNetaxiaIkalak22 Cavwedge  334
84DPony UpSeleneIkalak21 Cavwedge  374
85DPrancing PoniesFeanorIkalak23 Cavwedge  398
86DReinforcementssacaraIkalak39 Infline  354
87DSeshnoChrisIkalak22 Cavwedge  250
88DSome_of_Them IIAeroIkalak21 Infline  224
89DSoul BladeElricIkalak33 Infline  294
90DSteel CatsElbionIkalak31 Infbox  348
91DSweet RevengeWalkerIkalak25 Archline  295
92DThe swift SwordJairIkalak41 Infline  397
93DTower Guard =S=ScipioIkalak45 Infline  420
94DTsuranian GuardspapewaioIkalak22 Infline  243
95DVoid ridersVoidsmithIkalak29 Cavwedge  342
96DWhite City DreadnoughtsRequiemIkalak8 Cavwedge  147
97D]Î[WL]Î FirebladesLunaticIkalak35 Infline  347
98D]Î[WL]Î[ handMartIkalak29 Infbox  349
99DTemplate:+ Chaos ArchersDamienIkalak45 Archline  373
100DTemplate:+ Undead Ponies Template:+KrandorIkalak28 Cavwedge  390


Total:
51 attackers (797 Inf, 274 Arch, 47 Cav)
49 defenders (803 Inf, 253 Arch, 348 Cav)
Total combat strengths: 15591 vs. 15305

The troops from Ikalak set up defenses because they control the battlefield.
The Taselak troops attack because they are at war with Ikalak.

It is quite windy and the archers will have to aim very carefully.
Kanuni, Arch Priest of Taselak, Count of Endelee, Marshal of the ~=HSG=~ Tax Collectors takes command of the attacker forces.
The attacker are set up in none formation.
Kainaq, Marquis of Abykal, Marshal of the Emerald Dragon Knights takes command of the defender forces.
The defender are set up in none formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

 19 (8-C)
32 (10-C)
37 (10-C)
41 (19-C)
1 (29-I)
2 (38-I)
3 (22-I)
5 (27-I)
6 (23-I)
9 (24-I)
10 (15-I)
14 (19-I)
15 (14-I)
16 (20-I)
17 (11-I)
18 (16-I)
20 (19-I)
22 (12-I)
23 (27-I)
27 (11-I)
28 (24-I)
29 (29-I)
30 (30-I)
33 (20-I)
34 (16-I)
35 (19-I)
36 (11-I)
39 (18-I)
43 (15-I)
45 (26-I)
46 (22-I)
47 (28-I)
48 (60-I)
49 (29-I)
50 (25-I)
51 (25-I)
4 (15-A)
7 (20-A)
8 (16-I)
11 (6-I)
12 (32-A)
13 (14-I)
21 (21-A)
24 (17-I)
25 (15-A)
26 (30-A)
31 (20-I)
38 (21-A)
40 (35-A)
42 (40-A)
44 (45-A)
  56 (31-A)
65 (40-A)
67 (30-I)
86 (39-I)
91 (25-A)
52 (24-A)
53 (40-I)
54 (31-I)
57 (46-I)
58 (28-A)
59 (60-A)
60 (22-I)
61 (25-I)
64 (30-I)
71 (27-I)
72 (41-I)
74 (50-I)
75 (21-I)
76 (38-I)
78 (15-I)
79 (38-I)
81 (23-I)
82 (30-I)
88 (21-I)
89 (33-I)
90 (31-I)
92 (41-I)
93 (45-I)
94 (22-I)
97 (35-I)
98 (29-I)
99 (45-A)
 55 (32-C)
62 (21-C)
63 (30-C)
66 (20-C)
68 (22-C)
69 (6-C)
70 (19-C)
73 (12-C)
77 (24-C)
80 (9-C)
83 (22-C)
84 (21-C)
85 (23-C)
87 (22-C)
95 (29-C)
96 (8-C)
100 (28-C)
 

Archers (4) move closer to get better shots.
Proslyn's Panthers (26) move closer to get better shots.
>>>>--AMR-->Arrow (52) fire on Proslyn's Panthers (26), scoring 92 hits.
Bowmen from Atamara (7) fire on Reinforcements (86), scoring 89 hits.
»»-AMR-> Revenge (56) fire on Archers (4), scoring 119 hits.
Template:+ Chaos Archers (99) fire on Proslyn's Panthers (26), scoring 84 hits.
=S= Sharp Shooters -AMR- (58) fire on Proslyn's Panthers (26), scoring 74 hits.
~=H.S.G=~ Sky Guards (44) fire on Elite Footmen (67), scoring 148 hits.
Forgelings (12) fire on Sweet Revenge (91), scoring 75 hits.
Wolf's Rain (40) fire on Death Gods (65), scoring 71 hits.
~=H.S.G=~ Fire Arrows (42) fire on Reinforcements (86), scoring 119 hits.
AK-47 »»—AMR—> (59) fire on Archers (4), scoring 160 hits.
Valkyrian Archers (38) fire on Sweet Revenge (91), scoring 30 hits.
Sweet Revenge (91) fire on Proslyn's Panthers (26), scoring 96 hits.
Plinkers (25) fire on Death Gods (65), scoring 52 hits.
Olympians V (21) fire on »»-AMR-> Revenge (56), scoring 46 hits.
Death Gods (65) fire on Proslyn's Panthers (26), scoring 59 hits.
Pony Up (84) stay in their defensive position, awaiting an opportunity to charge.
Taselekian Malcontents (32), Vader's Fist (37), Mananan's Marauders (19) and ~=H.S.G=~ Cavaliers (41) ride on, closing in on the defenders.
Seshno (87), Void riders (95), Blades of Kainaq (63), Elite Riders (68), Template:+ Undead Ponies Template:+ (100), Harolds Cuiraisers (69), Ishimaru's Rage (77), Pony Brigade (83), LordPatriarch's Guard (80), <CK> H.O.S. Raiders (55), White City Dreadnoughts (96), Prancing Ponies (85), Destructive Lunatics (66), Hell Lashers (70), Ice Lances (73) and Black Cataphracts (62) ride on, closing in on the enemy.
]Î[WL]Î Fireblades (97) stay behind their camp fortifications.
In Memory of Moonglum (76) stay behind their camp fortifications.
]Î[WL]Î[ hand (98) stay behind their camp fortifications.
Leechers (79) stay behind their camp fortifications.
vasuagross (39), -SFA- Steelers (3), Frankish Guard (13), ~=HSG=~ Huntsmen of Lovecraft (51), Tale of Time (29), Tom's Best (36), Spokes of Triton (28), Argyle Army (5), Bald Axemen (6), The Blades of Light (33), ~=H.S.G=~ Vanguard (45), ~=HSG The Trumpets=~ (46), ~=HSG=~ Fearless Legions (49), Red Glory (27), ~=HSG=~ Enderun Graduates (48), Deimos' Might (9), The Solomon Braves (35), Orochi Slayers (22), Halberdiers of Taselak (17), ~=HSG=~ House of Wolves (50), ~=HSG=~ Charge 4 Honour (47), Flaming Dragons (11), Personal Guard (24), Taraian Guard (30), Osric's Own (23), HyrhionGuards (18), Myrmidon (20), Dakan's Elite (8), -=HSG=-Honor Of The Dragon (2), Fiflit's Fervor (10), Halbardiers (16), Glory of Taselak (15), -=HSG=- The Oddguard (1), The Rangers (34), ~=H.S.G=~ Maron's Cleansing Fire (43), Glory of Taselak (14) and Taselak Wolf (31) advance towards the enemy.
Cannon Fodder (64), Tsuranian Guards (94), <CK> Crimson Noblemen (53), Beasts (61), Hell's Troops (71), =S= Fury (57), Ikalak's Finest (75), Elite Footmen (67), Helm Splitters (72), Night Stalkers (81), Idril's Vendetta (74), Band of Brothers (60), The swift Sword (92), <CK> Freshmen (54), Reinforcements (86), Some_of_Them II (88), Izzie's Wrath Too (78), Tower Guard =S= (93), Phelan's Pack =S=WT= (82), Steel Cats (90) and Soul Blade (89) advance towards the enemy.

Archers (4) take 279 hits from archer fire, which cause 10 casualties.
Proslyn's Panthers (26) take 405 hits from archer fire, which cause 19 casualties. One Taselak banner is lost.
»»-AMR-> Revenge (56) take 46 hits from archer fire, which cause 3 casualties.
Elite Footmen (67) take 148 hits from archer fire, which cause 5 casualties.
Reinforcements (86) take 208 hits from archer fire, which cause 7 casualties.
Sweet Revenge (91) take 105 hits from archer fire, which cause 5 casualties.
Death Gods (65) take 123 hits from archer fire, which cause 7 casualties.
Total casualties: 29 attackers, 27 defenders</FONT

Turn No. 2

   1 (29-I)
2 (38-I)
3 (22-I)
5 (27-I)
6 (23-I)
7 (20-A)
9 (24-I)
10 (15-I)
12 (32-A)
14 (19-I)
15 (14-I)
16 (20-I)
17 (11-I)
18 (16-I)
19 (8-C)
20 (19-I)
21 (21-A)
22 (12-I)
23 (27-I)
25 (15-A)
27 (11-I)
28 (24-I)
29 (29-I)
30 (30-I)
32 (10-C)
33 (20-I)
34 (16-I)
35 (19-I)
36 (11-I)
37 (10-C)
38 (21-A)
39 (18-I)
40 (35-A)
41 (19-C)
42 (40-A)
43 (15-I)
44 (45-A)
45 (26-I)
46 (22-I)
47 (28-I)
48 (60-I)
49 (29-I)
50 (25-I)
51 (25-I)
4 (5-A)
8 (16-I)
11 (6-I)
13 (14-I)
24 (17-I)
26 (11-A)
31 (20-I)
67 (25-I)
86 (32-I)
53 (40-I)
54 (31-I)
56 (28-A)
57 (46-I)
60 (22-I)
61 (25-I)
64 (30-I)
65 (33-A)
71 (27-I)
72 (41-I)
74 (50-I)
75 (21-I)
78 (15-I)
81 (23-I)
82 (30-I)
88 (21-I)
89 (33-I)
90 (31-I)
91 (20-A)
92 (41-I)
93 (45-I)
94 (22-I)
52 (24-A)
55 (32-C)
58 (28-A)
59 (60-A)
62 (21-C)
63 (30-C)
66 (20-C)
68 (22-C)
69 (6-C)
70 (19-C)
73 (12-C)
76 (38-I)
77 (24-C)
79 (38-I)
80 (9-C)
83 (22-C)
85 (23-C)
87 (22-C)
95 (29-C)
96 (8-C)
97 (35-I)
98 (29-I)
99 (45-A)
100 (28-C)
 84 (21-C)
 

Archers (4) fire on Reinforcements (86), scoring 8 hits.
Forgelings (12) fire on Elite Footmen (67), scoring 98 hits.
>>>>--AMR-->Arrow (52) fire on Frankish Guard (13), scoring 95 hits.
Valkyrian Archers (38) fire on Reinforcements (86), scoring 45 hits.
AK-47 »»—AMR—> (59) fire on Taselak Wolf (31), scoring 169 hits.
Olympians V (21) fire on Reinforcements (86), scoring 110 hits.
Template:+ Chaos Archers (99) fire on Personal Guard (24), scoring 90 hits.
Death Gods (65) fire on Dakan's Elite (8), scoring 67 hits.
Bowmen from Atamara (7) fire on Elite Footmen (67), scoring 101 hits.
»»-AMR-> Revenge (56) fire on Proslyn's Panthers (26), scoring 103 hits.
Plinkers (25) fire on Reinforcements (86), scoring 89 hits.
Wolf's Rain (40) fire on Elite Footmen (67), scoring 202 hits.
~=H.S.G=~ Sky Guards (44) fire on Reinforcements (86), scoring 185 hits.
Proslyn's Panthers (26) fire on Elite Footmen (67), scoring 134 hits.
=S= Sharp Shooters -AMR- (58) fire on Flaming Dragons (11), scoring 109 hits.
Sweet Revenge (91) fire on Frankish Guard (13), scoring 83 hits.
~=H.S.G=~ Fire Arrows (42) fire on Reinforcements (86), scoring 253 hits.
Pony Up (84) stay in their defensive position, awaiting an opportunity to charge.
<CK> H.O.S. Raiders (55), Ice Lances (73), Black Cataphracts (62), Destructive Lunatics (66), Pony Brigade (83) and Template:+ Undead Ponies Template:+ (100) ride on, closing in on the enemy.
~=H.S.G=~ Cavaliers (41), Vader's Fist (37), Mananan's Marauders (19) and Taselekian Malcontents (32) charge ahead, into the defenders' ranks.
LordPatriarch's Guard (80), White City Dreadnoughts (96), Ishimaru's Rage (77), Blades of Kainaq (63), Prancing Ponies (85), Void riders (95), Elite Riders (68), Seshno (87), Harolds Cuiraisers (69) and Hell Lashers (70) charge ahead, into the attackers' ranks.
Izzie's Wrath Too (78) can not advance, because the front lines are too crowded.
Cannon Fodder (64) can not advance, because the front lines are too crowded.
Tower Guard =S= (93) can not advance, because the front lines are too crowded.
Some_of_Them II (88) can not advance, because the front lines are too crowded.
Hell's Troops (71) can not advance, because the front lines are too crowded.
Tsuranian Guards (94) can not advance, because the front lines are too crowded.
Elite Footmen (67) break through the frontlines!
Steel Cats (90) can not advance, because the front lines are too crowded.
<CK> Crimson Noblemen (53) can not advance, because the front lines are too crowded.
Halberdiers of Taselak (17) can not advance, because the front lines are too crowded.
Halbardiers (16) can not advance, because the front lines are too crowded.
Beasts (61) can not advance, because the front lines are too crowded.
Tale of Time (29) can not advance, because the front lines are too crowded.
]Î[WL]Î Fireblades (97) stay behind their camp fortifications.
Phelan's Pack =S=WT= (82) can not advance, because the front lines are too crowded.
Soul Blade (89) can not advance, because the front lines are too crowded.
Fiflit's Fervor (10) can not advance, because the front lines are too crowded.
~=HSG The Trumpets=~ (46) can not advance, because the front lines are too crowded.
Taraian Guard (30) can not advance, because the front lines are too crowded.
~=HSG=~ Huntsmen of Lovecraft (51) can not advance, because the front lines are too crowded.
<CK> Freshmen (54) can not advance, because the front lines are too crowded.
Osric's Own (23) can not advance, because the front lines are too crowded.
~=HSG=~ House of Wolves (50) can not advance, because the front lines are too crowded.
The Rangers (34) can not advance, because the front lines are too crowded.
Tom's Best (36) can not advance, because the front lines are too crowded.
-SFA- Steelers (3) can not advance, because the front lines are too crowded.
Flaming Dragons (11) break through the frontlines!
Glory of Taselak (14) can not advance, because the front lines are too crowded.
Orochi Slayers (22) can not advance, because the front lines are too crowded.
Personal Guard (24) break through the frontlines!
HyrhionGuards (18) can not advance, because the front lines are too crowded.
Dakan's Elite (8) break through the frontlines!
vasuagross (39) can not advance, because the front lines are too crowded.
Myrmidon (20) can not advance, because the front lines are too crowded.
~=HSG=~ Charge 4 Honour (47) can not advance, because the front lines are too crowded.
Spokes of Triton (28) can not advance, because the front lines are too crowded.
Frankish Guard (13) break through the frontlines!
Glory of Taselak (15) can not advance, because the front lines are too crowded.
Argyle Army (5) can not advance, because the front lines are too crowded.
~=HSG=~ Fearless Legions (49) can not advance, because the front lines are too crowded.
The Blades of Light (33) can not advance, because the front lines are too crowded.
The Solomon Braves (35) can not advance, because the front lines are too crowded.
-=HSG=-Honor Of The Dragon (2) can not advance, because the front lines are too crowded.
~=H.S.G=~ Vanguard (45) can not advance, because the front lines are too crowded.
Deimos' Might (9) can not advance, because the front lines are too crowded.
Bald Axemen (6), ~=HSG=~ Enderun Graduates (48), ~=H.S.G=~ Maron's Cleansing Fire (43), Red Glory (27), Taselak Wolf (31) and -=HSG=- The Oddguard (1) advance towards the enemy.
Leechers (79), In Memory of Moonglum (76), Idril's Vendetta (74), =S= Fury (57), Helm Splitters (72), ]Î[WL]Î[ hand (98), The swift Sword (92), Ikalak's Finest (75), Night Stalkers (81) and Band of Brothers (60) advance towards the enemy.

Close Combat:
8 Taselak banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Bald Axemen (6) score 251 hits.
~=HSG=~ Enderun Graduates (48) score 612 hits.
~=H.S.G=~ Maron's Cleansing Fire (43) score 251 hits.
Red Glory (27) score 191 hits.
Archers (4) score 3 hits.
-=HSG=- The Oddguard (1) score 393 hits.
Elite Footmen (67) score 191 hits.
Proslyn's Panthers (26) score 38 hits.
Total hits suffered: Attackers: 191, Defenders: 1188 (1739 before overkill)

Close Combat:
4 Taselak banners are visible in the melee.
16 Ikalak banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
<CK> H.O.S. Raiders (55) score 235 hits.
Ice Lances (73) score 185 hits.
Black Cataphracts (62) score 170 hits.
Taselak Wolf (31) score 184 hits.
Destructive Lunatics (66) score 249 hits.
Pony Brigade (83) score 287 hits.
Template:+ Undead Ponies Template:+ (100) score 424 hits.
~=H.S.G=~ Cavaliers (41) score 317 hits.
LordPatriarch's Guard (80) score 734 hits.
White City Dreadnoughts (96) score 221 hits.
Flaming Dragons (11) score 117 hits.
Ishimaru's Rage (77) score 224 hits.
Reinforcements (86) score 196 hits.
Idril's Vendetta (74) score 230 hits.
Personal Guard (24) score 160 hits.
=S= Fury (57) score 253 hits.
Dakan's Elite (8) score 70 hits.
Vader's Fist (37) score 298 hits.
Helm Splitters (72) score 246 hits.
Blades of Kainaq (63) score 1300 hits.
Prancing Ponies (85) score 946 hits.
Frankish Guard (13) score 167 hits.
Mananan's Marauders (19) score 187 hits.
Taselekian Malcontents (32) score 314 hits.
Void riders (95) score 357 hits.
Elite Riders (68) score 921 hits.
The swift Sword (92) score 333 hits.
Ikalak's Finest (75) score 89 hits.
Seshno (87) score 175 hits.
Harolds Cuiraisers (69) score 199 hits.
Hell Lashers (70) score 843 hits.
Night Stalkers (81) score 96 hits.
Band of Brothers (60) score 143 hits.
Total hits suffered: Attackers: 7792 (9056 before overkill), Defenders: 1814

Bald Axemen (6) take 52 hits in close combat, which cause 1 casualties.
<CK> H.O.S. Raiders (55) take 381 hits in close combat, which cause 20 casualties.
Ice Lances (73) take 258 hits in close combat, which cause 12 casualties, wiping the unit out.
~=HSG=~ Enderun Graduates (48) take 56 hits in close combat, which cause 1 casualties.
~=H.S.G=~ Maron's Cleansing Fire (43) take 34 hits in close combat, which cause 1 casualties.
Black Cataphracts (62) take 200 hits in close combat, which cause 7 casualties.
Red Glory (27) take 49 hits in close combat, which cause 1 casualties.
Taselak Wolf (31) take 2534 hits (2365 in close combat, 169 from archer fire), which cause 20 casualties, wiping the unit out.
Elite Footmen (67) take 1723 hits (1188 in close combat, 535 from archer fire), which cause 25 casualties, wiping the unit out.
Destructive Lunatics (66) take 147 hits in close combat, which cause 5 casualties.
Pony Brigade (83) take 125 hits in close combat, which cause 5 casualties.
Template:+ Undead Ponies Template:+ (100) take 85 hits in close combat, which cause 3 casualties.
~=H.S.G=~ Cavaliers (41) take 1612 hits in close combat, which cause 19 casualties, wiping the unit out.
Xaga, Baron of Kheif has been wounded.
LordPatriarch's Guard (80) take 118 hits in close combat, which cause 5 casualties. One Ikalak banner is lost.
White City Dreadnoughts (96) take 96 hits in close combat, which cause 4 casualties.
Flaming Dragons (11) take 981 hits (872 in close combat, 109 from archer fire), which cause 6 casualties, wiping the unit out.
Daenah (Noble of Taselak) has been wounded.
Ishimaru's Rage (77) take 85 hits in close combat, which cause 3 casualties.
Reinforcements (86) take 738 hits (48 in close combat, 690 from archer fire), which cause 26 casualties.
Idril's Vendetta (74) take 55 hits in close combat, which cause 2 casualties.
Personal Guard (24) take 768 hits (678 in close combat, 90 from archer fire), which cause 17 casualties, wiping the unit out.
=S= Fury (57) take 48 hits in close combat, which cause 2 casualties.
Dakan's Elite (8) take 849 hits (782 in close combat, 67 from archer fire), which cause 16 casualties, wiping the unit out.
Aethelmaer (Noble of Taselak) has been wounded.
Vader's Fist (37) take 547 hits in close combat, which cause 10 casualties, wiping the unit out.
Helm Splitters (72) take 44 hits in close combat, which cause 1 casualties.
Blades of Kainaq (63) take 28 hits in close combat, which cause 1 casualties.
Prancing Ponies (85) take 40 hits in close combat, which cause 1 casualties.
Frankish Guard (13) take 485 hits (307 in close combat, 178 from archer fire), which cause 14 casualties, wiping the unit out.
Mananan's Marauders (19) take 368 hits in close combat, which cause 8 casualties, wiping the unit out.
cronos, King of Taselak has been captured by Ikalak forces.
Taselekian Malcontents (32) take 261 hits in close combat, which cause 8 casualties.
Void riders (95) take 28 hits in close combat, which cause 1 casualties.
Elite Riders (68) take 28 hits in close combat, which cause 1 casualties.
Proslyn's Panthers (26) take 103 hits from archer fire, which cause 5 casualties.
Total casualties: 127 attackers, 124 defenders</FONT

Turn No. 3

   2 (38-I)
3 (22-I)
5 (27-I)
7 (20-A)
9 (24-I)
10 (15-I)
12 (32-A)
14 (19-I)
15 (14-I)
16 (20-I)
17 (11-I)
18 (16-I)
20 (19-I)
21 (21-A)
22 (12-I)
23 (27-I)
25 (15-A)
28 (24-I)
29 (29-I)
30 (30-I)
33 (20-I)
34 (16-I)
35 (19-I)
36 (11-I)
38 (21-A)
39 (18-I)
40 (35-A)
42 (40-A)
44 (45-A)
45 (26-I)
46 (22-I)
47 (28-I)
49 (29-I)
50 (25-I)
51 (25-I)
1 (29-I)
4 (5-A)
6 (22-I)
26 (6-A)
27 (10-I)
43 (14-I)
48 (59-I)
32 (2-C)
55 (12-C)
57 (44-I)
60 (22-I)
62 (14-C)
63 (29-C)
66 (15-C)
68 (21-C)
69 (6-C)
70 (19-C)
72 (40-I)
74 (48-I)
75 (21-I)
77 (21-C)
80 (4-C)
81 (23-I)
83 (17-C)
85 (22-C)
86 (6-I)
87 (22-C)
92 (41-I)
95 (28-C)
96 (4-C)
100 (25-C)
53 (40-I)
54 (31-I)
56 (28-A)
61 (25-I)
64 (30-I)
65 (33-A)
71 (27-I)
76 (38-I)
78 (15-I)
79 (38-I)
82 (30-I)
88 (21-I)
89 (33-I)
90 (31-I)
91 (20-A)
93 (45-I)
94 (22-I)
98 (29-I)
52 (24-A)
58 (28-A)
59 (60-A)
97 (35-I)
99 (45-A)
 84 (21-C)
 

Valkyrian Archers (38) fire on Tower Guard =S= (93), scoring 34 hits.
Death Gods (65) fire on ~=HSG=~ Enderun Graduates (48), scoring 46 hits.
>>>>--AMR-->Arrow (52) fire on ~=HSG=~ Enderun Graduates (48), scoring 61 hits.
Wolf's Rain (40) fire on <CK> Crimson Noblemen (53), scoring 143 hits.
~=H.S.G=~ Fire Arrows (42) fire on Phelan's Pack =S=WT= (82), scoring 143 hits.
Olympians V (21) fire on Tower Guard =S= (93), scoring 82 hits.
Archers (4) fire on In Memory of Moonglum (76), scoring 9 hits.
Plinkers (25) fire on ]Î[WL]Î[ hand (98), scoring 92 hits.
=S= Sharp Shooters -AMR- (58) move closer to get better shots.
Forgelings (12) fire on Steel Cats (90), scoring 81 hits.
Template:+ Chaos Archers (99) fire on ~=HSG=~ Enderun Graduates (48), scoring 64 hits.
Proslyn's Panthers (26) fire on In Memory of Moonglum (76), scoring 72 hits.
Sweet Revenge (91) fire on -=HSG=- The Oddguard (1), scoring 63 hits.
AK-47 »»—AMR—> (59) fire on ~=HSG=~ Enderun Graduates (48), scoring 111 hits.
~=H.S.G=~ Sky Guards (44) fire on Soul Blade (89), scoring 167 hits.
»»-AMR-> Revenge (56) fire on -=HSG=- The Oddguard (1), scoring 90 hits.
Bowmen from Atamara (7) fire on Leechers (79), scoring 51 hits.
Pony Up (84) stay in their defensive position, awaiting an opportunity to charge.
Phelan's Pack =S=WT= (82) can not advance, because the front lines are too crowded.
Tsuranian Guards (94) can not advance, because the front lines are too crowded.
Beasts (61) can not advance, because the front lines are too crowded.
<CK> Freshmen (54) can not advance, because the front lines are too crowded.
Idril's Vendetta (74) break through the frontlines!
In Memory of Moonglum (76) can not advance, because the front lines are too crowded.
~=HSG=~ Enderun Graduates (48) break through the frontlines!
]Î[WL]Î Fireblades (97) stay behind their camp fortifications.
-=HSG=- The Oddguard (1) break through the frontlines!
~=H.S.G=~ Maron's Cleansing Fire (43) break through the frontlines!
Deimos' Might (9) can not advance, because the front lines are too crowded.
Spokes of Triton (28) can not advance, because the front lines are too crowded.
~=HSG=~ House of Wolves (50) can not advance, because the front lines are too crowded.
Fiflit's Fervor (10) can not advance, because the front lines are too crowded.
~=H.S.G=~ Vanguard (45) can not advance, because the front lines are too crowded.
Myrmidon (20) can not advance, because the front lines are too crowded.
Steel Cats (90) can not advance, because the front lines are too crowded.
Izzie's Wrath Too (78) can not advance, because the front lines are too crowded.
]Î[WL]Î[ hand (98) can not advance, because the front lines are too crowded.
Osric's Own (23) can not advance, because the front lines are too crowded.
Leechers (79) can not advance, because the front lines are too crowded.
Tower Guard =S= (93) can not advance, because the front lines are too crowded.
Argyle Army (5) can not advance, because the front lines are too crowded.
vasuagross (39) can not advance, because the front lines are too crowded.
~=HSG=~ Charge 4 Honour (47) can not advance, because the front lines are too crowded.
Cannon Fodder (64) can not advance, because the front lines are too crowded.
Tom's Best (36) can not advance, because the front lines are too crowded.
Taraian Guard (30) can not advance, because the front lines are too crowded.
-SFA- Steelers (3) can not advance, because the front lines are too crowded.
Orochi Slayers (22) can not advance, because the front lines are too crowded.
-=HSG=-Honor Of The Dragon (2) can not advance, because the front lines are too crowded.
Glory of Taselak (14) can not advance, because the front lines are too crowded.
Bald Axemen (6) break through the frontlines!
~=HSG The Trumpets=~ (46), Halberdiers of Taselak (17), Red Glory (27), ~=HSG=~ Huntsmen of Lovecraft (51), The Blades of Light (33), Halbardiers (16), The Rangers (34), Glory of Taselak (15), The Solomon Braves (35), HyrhionGuards (18), ~=HSG=~ Fearless Legions (49) and Tale of Time (29) advance towards the enemy.
Soul Blade (89), Hell's Troops (71), Some_of_Them II (88) and <CK> Crimson Noblemen (53) advance towards the enemy.

Close Combat:
7 Taselak banners are visible in the melee.
~=HSG The Trumpets=~ (46) score 208 hits.
Halberdiers of Taselak (17) score 87 hits.
~=HSG=~ Huntsmen of Lovecraft (51) score 229 hits.
Idril's Vendetta (74) score 233 hits.
The Blades of Light (33) score 190 hits.
Halbardiers (16) score 118 hits.
The Rangers (34) score 144 hits.
Glory of Taselak (15) score 174 hits.
The Solomon Braves (35) score 204 hits.
HyrhionGuards (18) score 140 hits.
~=HSG=~ Fearless Legions (49) score 267 hits.
Tale of Time (29) score 270 hits.
Archers (4) score 3 hits.
Proslyn's Panthers (26) score 34 hits.
Total hits suffered: Attackers: 233, Defenders: 2068

Close Combat:
8 Taselak banners are visible in the melee.
20 Ikalak banners are visible in the melee.
Destructive Lunatics (66) score 224 hits.
Red Glory (27) score 193 hits.
Prancing Ponies (85) score 331 hits.
<CK> H.O.S. Raiders (55) score 116 hits.
~=HSG=~ Enderun Graduates (48) score 494 hits.
LordPatriarch's Guard (80) score 131 hits.
-=HSG=- The Oddguard (1) score 296 hits.
Taselekian Malcontents (32) score 37 hits.
Soul Blade (89) score 144 hits.
~=H.S.G=~ Maron's Cleansing Fire (43) score 271 hits.
Black Cataphracts (62) score 150 hits.
Ikalak's Finest (75) score 87 hits.
Night Stalkers (81) score 95 hits.
Elite Riders (68) score 386 hits.
Reinforcements (86) score 72 hits.
Hell's Troops (71) score 156 hits.
Seshno (87) score 88 hits.
Some_of_Them II (88) score 144 hits.
<CK> Crimson Noblemen (53) score 290 hits.
Hell Lashers (70) score 267 hits.
The swift Sword (92) score 274 hits.
Pony Brigade (83) score 263 hits.
=S= Fury (57) score 259 hits.
Template:+ Undead Ponies Template:+ (100) score 391 hits.
Ishimaru's Rage (77) score 101 hits.
Void riders (95) score 157 hits.
Blades of Kainaq (63) score 477 hits.
Band of Brothers (60) score 150 hits.
White City Dreadnoughts (96) score 63 hits.
Helm Splitters (72) score 269 hits.
Harolds Cuiraisers (69) score 69 hits.
Bald Axemen (6) score 215 hits.
Total hits suffered: Attackers: 5154, Defenders: 1506

Phelan's Pack =S=WT= (82) take 143 hits from archer fire, which cause 4 casualties.
Destructive Lunatics (66) take 211 hits in close combat, which cause 7 casualties.
~=HSG The Trumpets=~ (46) take 68 hits in close combat, which cause 2 casualties.
Halberdiers of Taselak (17) take 53 hits in close combat, which cause 2 casualties.
Red Glory (27) take 1262 hits in close combat, which cause 10 casualties, wiping the unit out.
Jet (Knight of Endelee, Taselak) has been wounded.
~=HSG=~ Huntsmen of Lovecraft (51) take 34 hits in close combat, which cause 1 casualties.
Prancing Ponies (85) take 311 hits in close combat, which cause 11 casualties.
Feanor, Count of Unlib has been wounded.
Idril's Vendetta (74) take 2068 hits in close combat, which cause 48 casualties, wiping the unit out.
In Memory of Moonglum (76) take 81 hits from archer fire, which cause 3 casualties.
The Blades of Light (33) take 36 hits in close combat, which cause 1 casualties.
<CK> H.O.S. Raiders (55) take 187 hits in close combat, which cause 10 casualties.
Halbardiers (16) take 42 hits in close combat, which cause 1 casualties.
~=HSG=~ Enderun Graduates (48) take 1897 hits (1615 in close combat, 282 from archer fire), which cause 45 casualties.
LordPatriarch's Guard (80) take 144 hits in close combat, which cause 4 casualties, wiping the unit out.
-=HSG=- The Oddguard (1) take 973 hits (820 in close combat, 153 from archer fire), which cause 22 casualties.
Taselekian Malcontents (32) take 647 hits in close combat, which cause 2 casualties, wiping the unit out.
Mazaeus (Knight of Falens, Taselak) has been wounded.
Soul Blade (89) take 305 hits (138 in close combat, 167 from archer fire), which cause 12 casualties.
~=H.S.G=~ Maron's Cleansing Fire (43) take 357 hits in close combat, which cause 9 casualties. One Taselak banner is lost.
Black Cataphracts (62) take 67 hits in close combat, which cause 2 casualties.
Ikalak's Finest (75) take 113 hits in close combat, which cause 3 casualties.
Night Stalkers (81) take 66 hits in close combat, which cause 2 casualties.
Elite Riders (68) take 62 hits in close combat, which cause 2 casualties.
Reinforcements (86) take 66 hits in close combat, which cause 2 casualties.
Hell's Troops (71) take 32 hits in close combat, which cause 1 casualties.
Seshno (87) take 42 hits in close combat, which cause 2 casualties.
Some_of_Them II (88) take 18 hits in close combat. No casualties.
<CK> Crimson Noblemen (53) take 192 hits (49 in close combat, 143 from archer fire), which cause 7 casualties.
Steel Cats (90) take 81 hits from archer fire, which cause 2 casualties.
]Î[WL]Î[ hand (98) take 92 hits from archer fire, which cause 2 casualties.
Leechers (79) take 51 hits from archer fire, which cause 2 casualties.
Tower Guard =S= (93) take 116 hits from archer fire, which cause 5 casualties.
Bald Axemen (6) take 453 hits in close combat, which cause 13 casualties.
Total casualties: 108 attackers, 131 defenders</FONT

Turn No. 4

   2 (38-I)
3 (22-I)
5 (27-I)
7 (20-A)
9 (24-I)
10 (15-I)
12 (32-A)
14 (19-I)
20 (19-I)
21 (21-A)
22 (12-I)
23 (27-I)
25 (15-A)
28 (24-I)
30 (30-I)
36 (11-I)
38 (21-A)
39 (18-I)
40 (35-A)
42 (40-A)
44 (45-A)
45 (26-I)
47 (28-I)
50 (25-I)
4 (5-A)
15 (14-I)
16 (19-I)
17 (9-I)
18 (16-I)
26 (6-A)
29 (29-I)
33 (19-I)
34 (16-I)
35 (19-I)
46 (20-I)
49 (29-I)
51 (24-I)
1 (7-I)
6 (9-I)
43 (5-I)
48 (14-I)
53 (33-I)
55 (2-C)
57 (44-I)
60 (22-I)
62 (12-C)
63 (29-C)
66 (8-C)
68 (19-C)
69 (6-C)
70 (19-C)
71 (26-I)
72 (40-I)
75 (18-I)
77 (21-C)
81 (21-I)
83 (17-C)
85 (11-C)
86 (4-I)
87 (20-C)
88 (21-I)
89 (21-I)
92 (41-I)
95 (28-C)
96 (4-C)
100 (25-C)
54 (31-I)
56 (28-A)
58 (28-A)
61 (25-I)
64 (30-I)
65 (33-A)
76 (35-I)
78 (15-I)
79 (36-I)
82 (26-I)
90 (29-I)
91 (20-A)
93 (40-I)
94 (22-I)
98 (27-I)
52 (24-A)
59 (60-A)
97 (35-I)
99 (45-A)
 84 (21-C)
 

>>>>--AMR-->Arrow (52) fire on Tale of Time (29), scoring 103 hits.
Death Gods (65) fire on ~=HSG=~ Fearless Legions (49), scoring 83 hits.
Wolf's Rain (40) fire on Tower Guard =S= (93), scoring 143 hits.
Template:+ Chaos Archers (99) fire on ~=HSG=~ Huntsmen of Lovecraft (51), scoring 65 hits.
Bowmen from Atamara (7) fire on =S= Sharp Shooters -AMR- (58), scoring 80 hits.
~=H.S.G=~ Sky Guards (44) fire on In Memory of Moonglum (76), scoring 178 hits.
~=H.S.G=~ Fire Arrows (42) fire on Phelan's Pack =S=WT= (82), scoring 144 hits.
Proslyn's Panthers (26) fire on ]Î[WL]Î[ hand (98), scoring 98 hits.
Plinkers (25) fire on Steel Cats (90), scoring 75 hits.
Sweet Revenge (91) fire on ~=HSG The Trumpets=~ (46), scoring 81 hits.
AK-47 »»—AMR—> (59) fire on The Solomon Braves (35), scoring 176 hits.
Valkyrian Archers (38) fire on Leechers (79), scoring 37 hits.
Olympians V (21) move closer to get better shots.
Archers (4) fire on Tsuranian Guards (94), scoring 7 hits.
Forgelings (12) fire on Tsuranian Guards (94), scoring 104 hits.
=S= Sharp Shooters -AMR- (58) fire on The Rangers (34), scoring 233 hits.
»»-AMR-> Revenge (56) fire on ~=HSG=~ Huntsmen of Lovecraft (51), scoring 98 hits.
Pony Up (84) ride on, closing in on the enemy.
Steel Cats (90) can not advance, because the front lines are too crowded.
Ikalak's Finest (75) break through the frontlines!
<CK> Crimson Noblemen (53) break through the frontlines!
<CK> Freshmen (54) can not advance, because the front lines are too crowded.
Izzie's Wrath Too (78) can not advance, because the front lines are too crowded.
~=H.S.G=~ Vanguard (45) can not advance, because the front lines are too crowded.
Beasts (61) can not advance, because the front lines are too crowded.
Helm Splitters (72) break through the frontlines!
]Î[WL]Î[ hand (98) can not advance, because the front lines are too crowded.
Tsuranian Guards (94) can not advance, because the front lines are too crowded.
Leechers (79) can not advance, because the front lines are too crowded.
Glory of Taselak (15) break through the frontlines!
=S= Fury (57) break through the frontlines!
Some_of_Them II (88) break through the frontlines!
Night Stalkers (81) break through the frontlines!
Phelan's Pack =S=WT= (82) can not advance, because the front lines are too crowded.
Cannon Fodder (64) can not advance, because the front lines are too crowded.
Tower Guard =S= (93) can not advance, because the front lines are too crowded.
~=HSG=~ Fearless Legions (49) break through the frontlines!
Halbardiers (16) break through the frontlines!
Tale of Time (29) break through the frontlines!
~=HSG=~ Huntsmen of Lovecraft (51) break through the frontlines!
Deimos' Might (9), Osric's Own (23), ~=HSG=~ Charge 4 Honour (47), Glory of Taselak (14), Spokes of Triton (28), Tom's Best (36), -SFA- Steelers (3), Fiflit's Fervor (10), Myrmidon (20), -=HSG=-Honor Of The Dragon (2), ~=HSG=~ House of Wolves (50), Taraian Guard (30), Orochi Slayers (22), vasuagross (39) and Argyle Army (5) advance towards the enemy.
In Memory of Moonglum (76) and ]Î[WL]Î Fireblades (97) advance towards the enemy.

Close Combat:
10 Taselak banners are visible in the melee.
9 Ikalak banners are visible in the melee.
Deimos' Might (9) score 162 hits.
Osric's Own (23) score 172 hits.
Ikalak's Finest (75) score 73 hits.
<CK> Crimson Noblemen (53) score 242 hits.
Helm Splitters (72) score 259 hits.
~=HSG=~ Charge 4 Honour (47) score 314 hits.
Glory of Taselak (14) score 194 hits.
Spokes of Triton (28) score 125 hits.
Tom's Best (36) score 89 hits.
=S= Fury (57) score 296 hits.
Some_of_Them II (88) score 124 hits.
Night Stalkers (81) score 96 hits.
The Rangers (34) score 151 hits.
-SFA- Steelers (3) score 290 hits.
~=HSG The Trumpets=~ (46) score 193 hits.
Proslyn's Panthers (26) score 31 hits.
The Solomon Braves (35) score 151 hits.
Fiflit's Fervor (10) score 227 hits.
Myrmidon (20) score 238 hits.
-=HSG=-Honor Of The Dragon (2) score 407 hits.
HyrhionGuards (18) score 133 hits.
~=HSG=~ House of Wolves (50) score 329 hits.
Olympians V (21) score 82 hits.
Archers (4) score 3 hits.
Taraian Guard (30) score 211 hits.
Orochi Slayers (22) score 173 hits.
vasuagross (39) score 162 hits.
Halberdiers of Taselak (17) score 77 hits.
Argyle Army (5) score 177 hits.
The Blades of Light (33) score 155 hits.
Total hits suffered: Attackers: 1090, Defenders: 4246

Close Combat:
10 Taselak banners are visible in the melee.
11 Ikalak banners are visible in the melee.
~=HSG=~ Enderun Graduates (48) score 223 hits.
Void riders (95) score 182 hits.
Destructive Lunatics (66) score 170 hits.
White City Dreadnoughts (96) score 47 hits.
Seshno (87) score 66 hits.
Bald Axemen (6) score 127 hits.
Glory of Taselak (15) score 169 hits.
Hell Lashers (70) score 270 hits.
-=HSG=- The Oddguard (1) score 129 hits.
Black Cataphracts (62) score 136 hits.
~=H.S.G=~ Maron's Cleansing Fire (43) score 105 hits.
Template:+ Undead Ponies Template:+ (100) score 363 hits.
~=HSG=~ Fearless Legions (49) score 214 hits.
Prancing Ponies (85) score 271 hits.
Band of Brothers (60) score 133 hits.
Harolds Cuiraisers (69) score 86 hits.
In Memory of Moonglum (76) score 182 hits.
The swift Sword (92) score 279 hits.
<CK> H.O.S. Raiders (55) score 34 hits.
Hell's Troops (71) score 127 hits.
Halbardiers (16) score 94 hits.
Elite Riders (68) score 261 hits.
Pony Brigade (83) score 300 hits.
Tale of Time (29) score 288 hits.
Reinforcements (86) score 57 hits.
Blades of Kainaq (63) score 488 hits.
~=HSG=~ Huntsmen of Lovecraft (51) score 292 hits.
Soul Blade (89) score 104 hits.
Ishimaru's Rage (77) score 104 hits.
Total hits suffered: Attackers: 3660, Defenders: 1641

~=HSG=~ Enderun Graduates (48) take 580 hits in close combat, which cause 14 casualties, wiping the unit out.
Deimos' Might (9) take 164 hits in close combat, which cause 5 casualties.
Osric's Own (23) take 251 hits in close combat, which cause 8 casualties.
Steel Cats (90) take 75 hits from archer fire, which cause 2 casualties.
Void riders (95) take 378 hits in close combat, which cause 15 casualties.
Ikalak's Finest (75) take 767 hits in close combat, which cause 18 casualties, wiping the unit out.
<CK> Crimson Noblemen (53) take 1171 hits in close combat, which cause 33 casualties, wiping the unit out.
Destructive Lunatics (66) take 203 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Helm Splitters (72) take 860 hits in close combat, which cause 29 casualties.
]Î[WL]Î[ hand (98) take 98 hits from archer fire, which cause 3 casualties.
~=HSG=~ Charge 4 Honour (47) take 176 hits in close combat, which cause 4 casualties.
Tsuranian Guards (94) take 111 hits from archer fire, which cause 3 casualties.
White City Dreadnoughts (96) take 213 hits in close combat, which cause 4 casualties, wiping the unit out.
Glory of Taselak (14) take 80 hits in close combat, which cause 2 casualties.
Spokes of Triton (28) take 88 hits in close combat, which cause 3 casualties.
Tom's Best (36) take 67 hits in close combat, which cause 2 casualties.
Leechers (79) take 37 hits from archer fire, which cause 1 casualties.
Seshno (87) take 170 hits in close combat, which cause 8 casualties.
Bald Axemen (6) take 792 hits in close combat, which cause 9 casualties, wiping the unit out.
Glory of Taselak (15) take 676 hits in close combat, which cause 14 casualties, wiping the unit out.
kumar (Knight of Cirannor, Taselak) has been wounded.
=S= Fury (57) take 429 hits in close combat, which cause 15 casualties.
Some_of_Them II (88) take 557 hits in close combat, which cause 14 casualties.
Night Stalkers (81) take 462 hits in close combat, which cause 17 casualties.
Phelan's Pack =S=WT= (82) take 144 hits from archer fire, which cause 4 casualties.
The Rangers (34) take 313 hits (80 in close combat, 233 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield.
Hell Lashers (70) take 116 hits in close combat, which cause 4 casualties.
-SFA- Steelers (3) take 42 hits in close combat, which cause 1 casualties.
-=HSG=- The Oddguard (1) take 277 hits in close combat, which cause 6 casualties. 2 Taselak banners fall.
~=HSG The Trumpets=~ (46) take 140 hits (59 in close combat, 81 from archer fire), which cause 4 casualties.
Proslyn's Panthers (26) take 30 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Tower Guard =S= (93) take 143 hits from archer fire, which cause 6 casualties.
The Solomon Braves (35) take 204 hits (28 in close combat, 176 from archer fire), which cause 6 casualties, making the unit retreat from the battlefield.
Fiflit's Fervor (10) take 25 hits in close combat, which cause 1 casualties.
Black Cataphracts (62) take 79 hits in close combat, which cause 3 casualties.
~=H.S.G=~ Maron's Cleansing Fire (43) take 433 hits in close combat, which cause 5 casualties, wiping the unit out.
Template:+ Undead Ponies Template:+ (100) take 68 hits in close combat, which cause 3 casualties.
~=HSG=~ Fearless Legions (49) take 449 hits (366 in close combat, 83 from archer fire), which cause 12 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Prancing Ponies (85) take 71 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Band of Brothers (60) take 79 hits in close combat, which cause 3 casualties.
Harolds Cuiraisers (69) take 64 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
In Memory of Moonglum (76) take 234 hits (56 in close combat, 178 from archer fire), which cause 8 casualties.
The swift Sword (92) take 48 hits in close combat, which cause 2 casualties.
<CK> H.O.S. Raiders (55) take 28 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Hell's Troops (71) take 28 hits in close combat, which cause 1 casualties.
Halbardiers (16) take 141 hits in close combat, which cause 4 casualties.
Elite Riders (68) take 40 hits in close combat, which cause 1 casualties.
Tale of Time (29) take 368 hits (265 in close combat, 103 from archer fire), which cause 13 casualties, making the unit retreat from the battlefield.
=S= Sharp Shooters -AMR- (58) take 80 hits from archer fire, which cause 3 casualties.
Louis (Knight of Ikalak, Ikalak) has been wounded.
~=HSG=~ Huntsmen of Lovecraft (51) take 293 hits (130 in close combat, 163 from archer fire), which cause 7 casualties, making the unit retreat from the battlefield.
Total casualties: 130 attackers, 212 defenders</FONT

Turn No. 5

   7 (20-A)
12 (32-A)
25 (15-A)
38 (21-A)
40 (35-A)
42 (40-A)
44 (45-A)
45 (26-I)
2 (38-I)
3 (21-I)
4 (5-A)
5 (27-I)
9 (19-I)
10 (14-I)
14 (17-I)
17 (9-I)
18 (16-I)
20 (19-I)
21 (21-A)
22 (12-I)
23 (19-I)
28 (21-I)
30 (30-I)
33 (19-I)
36 (9-I)
39 (18-I)
46 (16-I)
47 (24-I)
50 (25-I)
57 (29-I)
72 (11-I)
81 (4-I)
88 (7-I)
1 (1-I)
16 (15-I)
60 (19-I)
62 (9-C)
63 (29-C)
68 (18-C)
70 (15-C)
71 (25-I)
76 (27-I)
77 (21-C)
83 (17-C)
86 (4-I)
87 (12-C)
89 (21-I)
92 (39-I)
95 (13-C)
100 (22-C)
54 (31-I)
56 (28-A)
58 (25-A)
61 (25-I)
64 (30-I)
65 (33-A)
78 (15-I)
79 (35-I)
82 (22-I)
90 (27-I)
91 (20-A)
93 (34-I)
94 (19-I)
97 (35-I)
98 (24-I)
52 (24-A)
59 (60-A)
84 (21-C)
99 (45-A)
   

>>>>--AMR-->Arrow (52) fire on ~=H.S.G=~ Fire Arrows (42), scoring 41 hits.
AK-47 »»—AMR—> (59) fire on ~=H.S.G=~ Sky Guards (44), scoring 118 hits.
Death Gods (65) have no viable target and wait for one to appear.
»»-AMR-> Revenge (56) have no viable target and wait for one to appear.
Wolf's Rain (40) fire on ]Î[WL]Î Fireblades (97), scoring 202 hits.
Template:+ Chaos Archers (99) fire on ~=H.S.G=~ Vanguard (45), scoring 57 hits.
=S= Sharp Shooters -AMR- (58) fire on Forgelings (12), scoring 68 hits.
Sweet Revenge (91) fire on ~=H.S.G=~ Fire Arrows (42), scoring 45 hits.
Bowmen from Atamara (7) fire on Tower Guard =S= (93), scoring 91 hits.
Valkyrian Archers (38) fire on Steel Cats (90), scoring 47 hits.
~=H.S.G=~ Fire Arrows (42) fire on ]Î[WL]Î[ hand (98), scoring 139 hits.
Forgelings (12) fire on Phelan's Pack =S=WT= (82), scoring 79 hits.
Plinkers (25) fire on Leechers (79), scoring 71 hits.
~=H.S.G=~ Sky Guards (44) fire on <CK> Freshmen (54), scoring 154 hits.
Pony Up (84) charge ahead, into the attackers' ranks.
-SFA- Steelers (3) break through the frontlines!
The Blades of Light (33) break through the frontlines!
Orochi Slayers (22) break through the frontlines!
~=H.S.G=~ Vanguard (45) can not advance, because the front lines are too crowded.
Beasts (61) can not advance, because the front lines are too crowded.
Tower Guard =S= (93) can not advance, because the front lines are too crowded.
Taraian Guard (30) break through the frontlines!
~=HSG=~ House of Wolves (50) break through the frontlines!
~=HSG=~ Charge 4 Honour (47) break through the frontlines!
-=HSG=-Honor Of The Dragon (2) break through the frontlines!
Fiflit's Fervor (10) break through the frontlines!
Myrmidon (20) break through the frontlines!
Spokes of Triton (28) break through the frontlines!
Steel Cats (90), Tsuranian Guards (94), ]Î[WL]Î Fireblades (97), Izzie's Wrath Too (78), Phelan's Pack =S=WT= (82), Leechers (79), Cannon Fodder (64), <CK> Freshmen (54) and ]Î[WL]Î[ hand (98) advance towards the enemy.

Close Combat:
1 Taselak banners are visible in the melee.
5 Ikalak banners are visible in the melee.
=S= Fury (57) score 234 hits.
Some_of_Them II (88) score 63 hits.
Olympians V (21) score 92 hits.
HyrhionGuards (18) score 116 hits.
~=HSG The Trumpets=~ (46) score 151 hits.
Argyle Army (5) score 165 hits.
Archers (4) score 5 hits.
Osric's Own (23) score 122 hits.
Halberdiers of Taselak (17) score 64 hits.
Night Stalkers (81) score 40 hits.
vasuagross (39) score 196 hits.
Tom's Best (36) score 78 hits.
Helm Splitters (72) score 111 hits.
Deimos' Might (9) score 120 hits.
Glory of Taselak (14) score 140 hits.
Total hits suffered: Attackers: 448, Defenders: 1249

Close Combat:
7 Taselak banners are visible in the melee.
18 Ikalak banners are visible in the melee.
-SFA- Steelers (3) score 335 hits.
The Blades of Light (33) score 163 hits.
Orochi Slayers (22) score 174 hits.
Black Cataphracts (62) score 131 hits.
Ishimaru's Rage (77) score 106 hits.
Steel Cats (90) score 243 hits.
Tsuranian Guards (94) score 216 hits.
Taraian Guard (30) score 250 hits.
Pony Up (84) score 906 hits.
]Î[WL]Î Fireblades (97) score 123 hits.
~=HSG=~ House of Wolves (50) score 284 hits.
Template:+ Undead Ponies Template:+ (100) score 366 hits.
Hell Lashers (70) score 300 hits.
~=HSG=~ Charge 4 Honour (47) score 251 hits.
-=HSG=-Honor Of The Dragon (2) score 402 hits.
Fiflit's Fervor (10) score 232 hits.
Myrmidon (20) score 212 hits.
Elite Riders (68) score 253 hits.
Reinforcements (86) score 74 hits.
Seshno (87) score 68 hits.
Spokes of Triton (28) score 116 hits.
Hell's Troops (71) score 117 hits.
The swift Sword (92) score 281 hits.
In Memory of Moonglum (76) score 129 hits.
Izzie's Wrath Too (78) score 59 hits.
Phelan's Pack =S=WT= (82) score 234 hits.
Pony Brigade (83) score 252 hits.
Leechers (79) score 148 hits.
Halbardiers (16) score 79 hits.
Blades of Kainaq (63) score 490 hits.
Cannon Fodder (64) score 70 hits.
Soul Blade (89) score 123 hits.
Void riders (95) score 115 hits.
-=HSG=- The Oddguard (1) score 20 hits.
Band of Brothers (60) score 129 hits.
<CK> Freshmen (54) score 114 hits.
]Î[WL]Î[ hand (98) score 146 hits.
Total hits suffered: Attackers: 5193, Defenders: 2518

-SFA- Steelers (3) take 933 hits in close combat, which cause 21 casualties, wiping the unit out.
=S= Fury (57) take 715 hits in close combat, which cause 25 casualties.
The Blades of Light (33) take 991 hits in close combat, which cause 19 casualties, wiping the unit out.
Orochi Slayers (22) take 889 hits in close combat, which cause 12 casualties, wiping the unit out.
Black Cataphracts (62) take 479 hits in close combat, which cause 9 casualties, wiping the unit out.
~=H.S.G=~ Vanguard (45) take 57 hits from archer fire, which cause 1 casualties.
Ishimaru's Rage (77) take 449 hits in close combat, which cause 18 casualties, causing panicked flight among the survivors.
Steel Cats (90) take 334 hits (287 in close combat, 47 from archer fire), which cause 9 casualties.
Tsuranian Guards (94) take 157 hits in close combat, which cause 5 casualties.
Some_of_Them II (88) take 193 hits in close combat, which cause 5 casualties.
Tower Guard =S= (93) take 91 hits from archer fire, which cause 4 casualties.
Taraian Guard (30) take 725 hits in close combat, which cause 20 casualties.
Pony Up (84) take 149 hits in close combat, which cause 5 casualties.
]Î[WL]Î Fireblades (97) take 332 hits (130 in close combat, 202 from archer fire), which cause 11 casualties.
~=HSG=~ House of Wolves (50) take 488 hits in close combat, which cause 12 casualties.
Template:+ Undead Ponies Template:+ (100) take 157 hits in close combat, which cause 6 casualties.
Hell Lashers (70) take 121 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
~=HSG=~ Charge 4 Honour (47) take 364 hits in close combat, which cause 9 casualties.
-=HSG=-Honor Of The Dragon (2) take 234 hits in close combat, which cause 6 casualties.
Fiflit's Fervor (10) take 108 hits in close combat, which cause 3 casualties.
Myrmidon (20) take 216 hits in close combat, which cause 6 casualties.
Elite Riders (68) take 130 hits in close combat, which cause 4 casualties.
Reinforcements (86) take 60 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors.
Seshno (87) take 56 hits in close combat, which cause 2 casualties.
Spokes of Triton (28) take 106 hits in close combat, which cause 3 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat.
Hell's Troops (71) take 62 hits in close combat, which cause 2 casualties.
Olympians V (21) take 99 hits in close combat, which cause 4 casualties.
HyrhionGuards (18) take 88 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
~=HSG The Trumpets=~ (46) take 68 hits in close combat, which cause 2 casualties.
The swift Sword (92) take 65 hits in close combat, which cause 2 casualties.
Argyle Army (5) take 62 hits in close combat, which cause 2 casualties.
In Memory of Moonglum (76) take 50 hits in close combat, which cause 2 casualties.
~=H.S.G=~ Fire Arrows (42) take 86 hits from archer fire, which cause 4 casualties.
Forgelings (12) take 68 hits from archer fire, which cause 3 casualties.
Archers (4) take 42 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors.
Osric's Own (23) take 28 hits in close combat, which cause 1 casualties.
Izzie's Wrath Too (78) take 48 hits in close combat, which cause 1 casualties.
Halberdiers of Taselak (17) take 26 hits in close combat, which cause 1 casualties.
Phelan's Pack =S=WT= (82) take 121 hits (42 in close combat, 79 from archer fire), which cause 3 casualties.
~=H.S.G=~ Sky Guards (44) take 118 hits from archer fire, which cause 6 casualties.
Pony Brigade (83) take 26 hits in close combat, which cause 1 casualties.
Leechers (79) take 83 hits (12 in close combat, 71 from archer fire), which cause 3 casualties.
Halbardiers (16) take 80 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Night Stalkers (81) take 192 hits in close combat, which cause 4 casualties, wiping the unit out.
Blades of Kainaq (63) take 38 hits in close combat, which cause 1 casualties.
-=HSG=- The Oddguard (1) take 59 hits in close combat, which cause 1 casualties, wiping the unit out.
vasuagross (39) take 35 hits in close combat, which cause 1 casualties.
<CK> Freshmen (54) take 154 hits from archer fire, which cause 6 casualties.
Helm Splitters (72) take 149 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
]Î[WL]Î[ hand (98) take 139 hits from archer fire, which cause 4 casualties.
Total casualties: 142 attackers, 143 defenders</FONT

Turn No. 6

   7 (20-A)
12 (29-A)
25 (15-A)
38 (21-A)
40 (35-A)
42 (36-A)
44 (39-A)
45 (25-I)
5 (25-I)
9 (19-I)
14 (17-I)
17 (8-I)
21 (17-A)
23 (18-I)
36 (9-I)
39 (17-I)
46 (14-I)
57 (4-I)
88 (2-I)
2 (32-I)
10 (11-I)
20 (13-I)
30 (10-I)
47 (15-I)
50 (13-I)
54 (25-I)
60 (19-I)
63 (28-C)
64 (30-I)
68 (14-C)
71 (23-I)
76 (25-I)
78 (14-I)
79 (32-I)
82 (19-I)
83 (16-C)
84 (16-C)
87 (10-C)
89 (21-I)
90 (18-I)
92 (37-I)
94 (14-I)
95 (13-C)
97 (24-I)
98 (20-I)
100 (16-C)
56 (28-A)
58 (25-A)
61 (25-I)
65 (33-A)
91 (20-A)
93 (30-I)
52 (24-A)
59 (60-A)
99 (45-A)
   

Sweet Revenge (91) fire on ~=H.S.G=~ Fire Arrows (42), scoring 56 hits.
Forgelings (12) fire on =S= Sharp Shooters -AMR- (58), scoring 51 hits.
Wolf's Rain (40) fire on Tower Guard =S= (93), scoring 89 hits.
Plinkers (25) fire on »»-AMR-> Revenge (56), scoring 27 hits.
~=H.S.G=~ Sky Guards (44) fire on Death Gods (65), scoring 108 hits.
Template:+ Chaos Archers (99) fire on ~=H.S.G=~ Vanguard (45), scoring 55 hits.
AK-47 »»—AMR—> (59) fire on Bowmen from Atamara (7), scoring 119 hits.
Bowmen from Atamara (7) fire on =S= Sharp Shooters -AMR- (58), scoring 90 hits.
Death Gods (65) retreat towards safer positions.
~=H.S.G=~ Fire Arrows (42) fire on »»-AMR-> Revenge (56), scoring 70 hits.
=S= Sharp Shooters -AMR- (58) fire on ~=H.S.G=~ Vanguard (45), scoring 87 hits.
»»-AMR-> Revenge (56) have no viable target and wait for one to appear.
>>>>--AMR-->Arrow (52) fire on Valkyrian Archers (38), scoring 88 hits.
Valkyrian Archers (38) fire on Beasts (61), scoring 22 hits.
~=H.S.G=~ Vanguard (45) can not advance, because the front lines are too crowded.
Tom's Best (36) break through the frontlines!
Deimos' Might (9) break through the frontlines!
Glory of Taselak (14) break through the frontlines!
Halberdiers of Taselak (17) break through the frontlines!
Argyle Army (5) break through the frontlines!
Osric's Own (23) break through the frontlines!
Tower Guard =S= (93) and Beasts (61) advance towards the enemy.

Close Combat:
1 Taselak banners are visible in the melee.
2 Ikalak banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Olympians V (21) score 95 hits.
Some_of_Them II (88) score 24 hits.
=S= Fury (57) score 69 hits.
~=HSG The Trumpets=~ (46) score 148 hits.
vasuagross (39) score 189 hits.
Total hits suffered: Attackers: 93, Defenders: 216 (432 before overkill)

Close Combat:
6 Taselak banners are visible in the melee.
22 Ikalak banners are visible in the melee.
Tom's Best (36) score 81 hits.
Tsuranian Guards (94) score 153 hits.
Taraian Guard (30) score 125 hits.
Deimos' Might (9) score 144 hits.
Pony Up (84) score 378 hits.
Template:+ Undead Ponies Template:+ (100) score 286 hits.
Tower Guard =S= (93) score 179 hits.
Myrmidon (20) score 203 hits.
Glory of Taselak (14) score 188 hits.
Soul Blade (89) score 125 hits.
Halberdiers of Taselak (17) score 63 hits.
Beasts (61) score 80 hits.
Hell's Troops (71) score 134 hits.
Steel Cats (90) score 176 hits.
Argyle Army (5) score 200 hits.
Izzie's Wrath Too (78) score 56 hits.
Band of Brothers (60) score 117 hits.
Fiflit's Fervor (10) score 148 hits.
Osric's Own (23) score 152 hits.
Phelan's Pack =S=WT= (82) score 236 hits.
-=HSG=-Honor Of The Dragon (2) score 331 hits.
]Î[WL]Î Fireblades (97) score 93 hits.
The swift Sword (92) score 274 hits.
~=HSG=~ Charge 4 Honour (47) score 219 hits.
Void riders (95) score 85 hits.
Cannon Fodder (64) score 66 hits.
Elite Riders (68) score 302 hits.
Blades of Kainaq (63) score 562 hits.
]Î[WL]Î[ hand (98) score 130 hits.
<CK> Freshmen (54) score 92 hits.
Seshno (87) score 72 hits.
~=HSG=~ House of Wolves (50) score 232 hits.
Leechers (79) score 134 hits.
Pony Brigade (83) score 283 hits.
In Memory of Moonglum (76) score 125 hits.
Total hits suffered: Attackers: 4138, Defenders: 2086

Olympians V (21) take 47 hits in close combat, which cause 2 casualties.
~=H.S.G=~ Vanguard (45) take 142 hits from archer fire, which cause 4 casualties.
Tom's Best (36) take 979 hits in close combat, which cause 9 casualties, wiping the unit out.
Tsuranian Guards (94) take 209 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Taraian Guard (30) take 708 hits in close combat, which cause 10 casualties, wiping the unit out.
Deimos' Might (9) take 370 hits in close combat, which cause 11 casualties.
Pony Up (84) take 338 hits in close combat, which cause 11 casualties.
Template:+ Undead Ponies Template:+ (100) take 154 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Tower Guard =S= (93) take 380 hits (291 in close combat, 89 from archer fire), which cause 15 casualties. 2 Ikalak banners fall.
Myrmidon (20) take 431 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield.
Glory of Taselak (14) take 293 hits in close combat, which cause 9 casualties.
Soul Blade (89) take 132 hits in close combat, which cause 5 casualties.
Halberdiers of Taselak (17) take 486 hits in close combat, which cause 8 casualties, wiping the unit out.
Beasts (61) take 244 hits (222 in close combat, 22 from archer fire), which cause 13 casualties. 2 Ikalak banners fall.
Hell's Troops (71) take 75 hits in close combat, which cause 3 casualties.
Bowmen from Atamara (7) take 119 hits from archer fire, which cause 4 casualties.
Steel Cats (90) take 134 hits in close combat, which cause 4 casualties.
Argyle Army (5) take 242 hits in close combat, which cause 7 casualties.
Ptarn (Noble of Taselak) has been wounded.
Death Gods (65) take 108 hits from archer fire, which cause 6 casualties.
Izzie's Wrath Too (78) take 75 hits in close combat, which cause 2 casualties.
Band of Brothers (60) take 69 hits in close combat, which cause 3 casualties.
Fiflit's Fervor (10) take 246 hits in close combat, which cause 6 casualties.
Some_of_Them II (88) take 123 hits in close combat, which cause 2 casualties, wiping the unit out.
=S= Fury (57) take 93 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield. 2 Ikalak banners fall.
Osric's Own (23) take 160 hits in close combat, which cause 5 casualties.
Phelan's Pack =S=WT= (82) take 59 hits in close combat, which cause 2 casualties.
~=H.S.G=~ Fire Arrows (42) take 56 hits from archer fire, which cause 2 casualties.
~=HSG The Trumpets=~ (46) take 46 hits in close combat, which cause 1 casualties.
-=HSG=-Honor Of The Dragon (2) take 76 hits in close combat, which cause 2 casualties.
]Î[WL]Î Fireblades (97) take 53 hits in close combat, which cause 2 casualties.
The swift Sword (92) take 67 hits in close combat, which cause 2 casualties.
~=HSG=~ Charge 4 Honour (47) take 78 hits in close combat, which cause 2 casualties.
Void riders (95) take 57 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Cannon Fodder (64) take 40 hits in close combat, which cause 2 casualties.
Elite Riders (68) take 40 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
=S= Sharp Shooters -AMR- (58) take 141 hits from archer fire, which cause 5 casualties.
Louis (Knight of Ikalak, Ikalak) has been killed.
Blades of Kainaq (63) take 30 hits in close combat, which cause 1 casualties.
]Î[WL]Î[ hand (98) take 41 hits in close combat, which cause 1 casualties.
»»-AMR-> Revenge (56) take 97 hits from archer fire, which cause 6 casualties.
~=HSG=~ House of Wolves (50) take 69 hits in close combat, which cause 2 casualties.
Valkyrian Archers (38) take 88 hits from archer fire, which cause 4 casualties.
Total casualties: 99 attackers, 103 defenders</FONT

Turn No. 7

   7 (16-A)
12 (29-A)
25 (15-A)
38 (17-A)
40 (35-A)
42 (34-A)
44 (39-A)
45 (21-I)
21 (15-A)
39 (17-I)
46 (13-I)
2 (30-I)
5 (18-I)
9 (8-I)
10 (5-I)
14 (8-I)
23 (13-I)
47 (13-I)
50 (11-I)
54 (25-I)
60 (16-I)
61 (12-I)
63 (27-C)
64 (28-I)
71 (20-I)
76 (25-I)
78 (12-I)
79 (32-I)
82 (17-I)
83 (16-C)
84 (5-C)
87 (10-C)
89 (16-I)
90 (14-I)
92 (35-I)
93 (15-I)
97 (22-I)
98 (19-I)
56 (22-A)
58 (20-A)
91 (20-A)
52 (24-A)
59 (60-A)
65 (27-A)
99 (45-A)
   

Plinkers (25) fire on =S= Sharp Shooters -AMR- (58), scoring 86 hits.
~=H.S.G=~ Fire Arrows (42) fire on Sweet Revenge (91), scoring 136 hits.
Wolf's Rain (40) fire on »»-AMR-> Revenge (56), scoring 119 hits.
>>>>--AMR-->Arrow (52) fire on vasuagross (39), scoring 98 hits.
»»-AMR-> Revenge (56) fire on ~=HSG The Trumpets=~ (46), scoring 97 hits.
Bowmen from Atamara (7) fire on =S= Sharp Shooters -AMR- (58), scoring 102 hits.
Olympians V (21) fire on Sweet Revenge (91), scoring 123 hits.
Sweet Revenge (91) fire on vasuagross (39), scoring 86 hits.
=S= Sharp Shooters -AMR- (58) fire on Olympians V (21), scoring 150 hits.
Valkyrian Archers (38) fire on »»-AMR-> Revenge (56), scoring 22 hits.
Death Gods (65) hold their fire.
Forgelings (12) fire on »»-AMR-> Revenge (56), scoring 44 hits.
AK-47 »»—AMR—> (59) move closer to get better shots.
Template:+ Chaos Archers (99) fire on ~=HSG The Trumpets=~ (46), scoring 113 hits.
~=H.S.G=~ Sky Guards (44) fire on AK-47 »»—AMR—> (59), scoring 177 hits.
~=H.S.G=~ Vanguard (45), ~=HSG The Trumpets=~ (46) and vasuagross (39) advance towards the enemy.

Close Combat:
5 Taselak banners are visible in the melee.
15 Ikalak banners are visible in the melee.
Fiflit's Fervor (10) score 125 hits.
-=HSG=-Honor Of The Dragon (2) score 377 hits.
Deimos' Might (9) score 98 hits.
Steel Cats (90) score 138 hits.
~=HSG The Trumpets=~ (46) score 166 hits.
Tower Guard =S= (93) score 117 hits.
~=HSG=~ House of Wolves (50) score 236 hits.
Izzie's Wrath Too (78) score 56 hits.
Leechers (79) score 144 hits.
]Î[WL]Î[ hand (98) score 137 hits.
Argyle Army (5) score 184 hits.
Seshno (87) score 57 hits.
In Memory of Moonglum (76) score 130 hits.
Hell's Troops (71) score 107 hits.
<CK> Freshmen (54) score 103 hits.
Soul Blade (89) score 104 hits.
The swift Sword (92) score 302 hits.
Pony Brigade (83) score 263 hits.
Osric's Own (23) score 126 hits.
Pony Up (84) score 174 hits.
Blades of Kainaq (63) score 518 hits.
Beasts (61) score 43 hits.
Phelan's Pack =S=WT= (82) score 225 hits.
vasuagross (39) score 217 hits.
~=HSG=~ Charge 4 Honour (47) score 162 hits.
]Î[WL]Î Fireblades (97) score 99 hits.
Band of Brothers (60) score 133 hits.
Cannon Fodder (64) score 69 hits.
Glory of Taselak (14) score 111 hits.
Total hits suffered: Attackers: 2919, Defenders: 1802

Fiflit's Fervor (10) take 798 hits in close combat, which cause 5 casualties, wiping the unit out.
-=HSG=-Honor Of The Dragon (2) take 508 hits in close combat, which cause 12 casualties.
Deimos' Might (9) take 314 hits in close combat, which cause 8 casualties, wiping the unit out.
Steel Cats (90) take 415 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield. One Ikalak banner is lost.
~=HSG The Trumpets=~ (46) take 526 hits (316 in close combat, 210 from archer fire), which cause 13 casualties, wiping the unit out.
Tower Guard =S= (93) take 250 hits in close combat, which cause 10 casualties.
~=HSG=~ House of Wolves (50) take 185 hits in close combat, which cause 4 casualties.
»»-AMR-> Revenge (56) take 185 hits from archer fire, which cause 11 casualties, making the unit retreat from the battlefield. One Ikalak banner is lost.
Izzie's Wrath Too (78) take 285 hits in close combat, which cause 9 casualties.
Leechers (79) take 205 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Olympians V (21) take 150 hits from archer fire, which cause 6 casualties.
]Î[WL]Î[ hand (98) take 104 hits in close combat, which cause 3 casualties.
Argyle Army (5) take 266 hits in close combat, which cause 8 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
Seshno (87) take 125 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Sweet Revenge (91) take 259 hits from archer fire, which cause 12 casualties. One Ikalak banner is lost.
In Memory of Moonglum (76) take 105 hits in close combat, which cause 4 casualties.
Hell's Troops (71) take 53 hits in close combat, which cause 2 casualties.
=S= Sharp Shooters -AMR- (58) take 188 hits from archer fire, which cause 6 casualties.
<CK> Freshmen (54) take 55 hits in close combat, which cause 2 casualties.
Soul Blade (89) take 63 hits in close combat, which cause 2 casualties.
The swift Sword (92) take 38 hits in close combat, which cause 1 casualties.
Pony Brigade (83) take 34 hits in close combat, which cause 1 casualties.
Osric's Own (23) take 116 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Pony Up (84) take 18 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Blades of Kainaq (63) take 20 hits in close combat, which cause 1 casualties.
Beasts (61) take 32 hits in close combat, which cause 2 casualties.
vasuagross (39) take 376 hits (192 in close combat, 184 from archer fire), which cause 10 casualties. One Taselak banner is lost.
AK-47 »»—AMR—> (59) take 177 hits from archer fire, which cause 7 casualties.
~=HSG=~ Charge 4 Honour (47) take 109 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Glory of Taselak (14) take 115 hits in close combat, which cause 3 casualties, causing panicked flight among the survivors.
Total casualties: 76 attackers, 100 defenders</FONT

Turn No. 8

   7 (16-A)
12 (29-A)
25 (15-A)
38 (17-A)
40 (35-A)
42 (34-A)
44 (39-A)
21 (9-A)
45 (21-I)
2 (18-I)
39 (7-I)
50 (7-I)
54 (23-I)
60 (16-I)
61 (10-I)
63 (26-C)
64 (28-I)
71 (18-I)
76 (21-I)
78 (3-I)
82 (17-I)
83 (15-C)
89 (14-I)
92 (34-I)
93 (5-I)
97 (22-I)
98 (16-I)
58 (14-A)
59 (53-A)
91 (8-A)
52 (24-A)
65 (27-A)
99 (45-A)
   

Wolf's Rain (40) fire on AK-47 »»—AMR—> (59), scoring 131 hits.
Forgelings (12) fire on AK-47 »»—AMR—> (59), scoring 93 hits.
Olympians V (21) fire on =S= Sharp Shooters -AMR- (58), scoring 60 hits.
=S= Sharp Shooters -AMR- (58) fire on ~=H.S.G=~ Vanguard (45), scoring 103 hits.
Sweet Revenge (91) fire on ~=H.S.G=~ Vanguard (45), scoring 56 hits.
Template:+ Chaos Archers (99) move closer to get better shots.
AK-47 »»—AMR—> (59) fire on Olympians V (21), scoring 164 hits.
~=H.S.G=~ Sky Guards (44) fire on Template:+ Chaos Archers (99), scoring 214 hits.
Bowmen from Atamara (7) fire on Sweet Revenge (91), scoring 88 hits.
>>>>--AMR-->Arrow (52) fire on ~=H.S.G=~ Vanguard (45), scoring 87 hits.
Valkyrian Archers (38) fire on =S= Sharp Shooters -AMR- (58), scoring 24 hits.
Death Gods (65) hold their fire.
Plinkers (25) fire on =S= Sharp Shooters -AMR- (58), scoring 65 hits.
~=H.S.G=~ Fire Arrows (42) fire on Template:+ Chaos Archers (99), scoring 147 hits.
Band of Brothers (60) break through the frontlines!
<CK> Freshmen (54) break through the frontlines!

Close Combat:
1 Taselak banners are visible in the melee.
1 Ikalak banners are visible in the melee.
Band of Brothers (60) score 127 hits.
<CK> Freshmen (54) score 76 hits.
Olympians V (21) score 31 hits.
~=H.S.G=~ Vanguard (45) score 198 hits.
Total hits suffered: Attackers: 203, Defenders: 229

Close Combat:
2 Taselak banners are visible in the melee.
12 Ikalak banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
vasuagross (39) score 113 hits.
~=HSG=~ House of Wolves (50) score 155 hits.
Pony Brigade (83) score 290 hits.
]Î[WL]Î Fireblades (97) score 89 hits.
Cannon Fodder (64) score 57 hits.
The swift Sword (92) score 278 hits.
In Memory of Moonglum (76) score 139 hits.
Hell's Troops (71) score 97 hits.
Izzie's Wrath Too (78) score 24 hits.
Beasts (61) score 40 hits.
Soul Blade (89) score 104 hits.
-=HSG=-Honor Of The Dragon (2) score 285 hits.
Blades of Kainaq (63) score 459 hits.
Phelan's Pack =S=WT= (82) score 206 hits.
Tower Guard =S= (93) score 57 hits.
]Î[WL]Î[ hand (98) score 116 hits.
Total hits suffered: Attackers: 1123 (1956 before overkill), Defenders: 553

Band of Brothers (60) take 115 hits in close combat, which cause 5 casualties.
vasuagross (39) take 415 hits in close combat, which cause 7 casualties, wiping the unit out.
Valiant (Knight of Taselak) has been captured by Ikalak forces.
<CK> Freshmen (54) take 114 hits in close combat, which cause 4 casualties.
Olympians V (21) take 245 hits (81 in close combat, 164 from archer fire), which cause 9 casualties, wiping the unit out.
~=HSG=~ House of Wolves (50) take 243 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Pony Brigade (83) take 100 hits in close combat, which cause 4 casualties.
=S= Sharp Shooters -AMR- (58) take 149 hits from archer fire, which cause 5 casualties.
Sweet Revenge (91) take 88 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
]Î[WL]Î Fireblades (97) take 105 hits in close combat, which cause 4 casualties.
Template:+ Chaos Archers (99) take 361 hits from archer fire, which cause 15 casualties.
Cannon Fodder (64) take 53 hits in close combat, which cause 2 casualties.
The swift Sword (92) take 45 hits in close combat, which cause 2 casualties.
~=H.S.G=~ Vanguard (45) take 368 hits (122 in close combat, 246 from archer fire), which cause 9 casualties.
In Memory of Moonglum (76) take 54 hits in close combat, which cause 2 casualties.
Hell's Troops (71) take 39 hits in close combat, which cause 1 casualties.
AK-47 »»—AMR—> (59) take 224 hits from archer fire, which cause 9 casualties.
Izzie's Wrath Too (78) take 48 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Beasts (61) take 34 hits in close combat, which cause 2 casualties.
Soul Blade (89) take 32 hits in close combat, which cause 1 casualties.
-=HSG=-Honor Of The Dragon (2) take 465 hits in close combat, which cause 11 casualties. One Taselak banner is lost.
Blades of Kainaq (63) take 43 hits in close combat, which cause 1 casualties.
Total casualties: 42 attackers, 62 defenders</FONT

Turn No. 9

   7 (16-A)
12 (29-A)
25 (15-A)
38 (17-A)
40 (35-A)
42 (34-A)
44 (39-A)
45 (12-I)
54 (19-I)
60 (11-I)
2 (7-I)
61 (8-I)
63 (25-C)
64 (26-I)
71 (17-I)
76 (19-I)
82 (17-I)
83 (11-C)
89 (13-I)
92 (32-I)
93 (5-I)
97 (18-I)
98 (16-I)
58 (9-A)
59 (44-A)
99 (30-A)
52 (24-A)
65 (27-A)
   

Forgelings (12) fire on AK-47 »»—AMR—> (59), scoring 53 hits.
>>>>--AMR-->Arrow (52) fire on ~=H.S.G=~ Fire Arrows (42), scoring 59 hits.
Valkyrian Archers (38) fire on AK-47 »»—AMR—> (59), scoring 24 hits.
Death Gods (65) hold their fire.
Template:+ Chaos Archers (99) fire on ~=H.S.G=~ Sky Guards (44), scoring 72 hits.
~=H.S.G=~ Sky Guards (44) fire on AK-47 »»—AMR—> (59), scoring 162 hits.
Bowmen from Atamara (7) fire on =S= Sharp Shooters -AMR- (58), scoring 83 hits.
Plinkers (25) fire on Template:+ Chaos Archers (99), scoring 76 hits.
AK-47 »»—AMR—> (59) fire on Wolf's Rain (40), scoring 84 hits.
=S= Sharp Shooters -AMR- (58) fire on ~=H.S.G=~ Fire Arrows (42), scoring 37 hits.
~=H.S.G=~ Fire Arrows (42) fire on Template:+ Chaos Archers (99), scoring 80 hits.
Wolf's Rain (40) fire on =S= Sharp Shooters -AMR- (58), scoring 118 hits.
In Memory of Moonglum (76) break through the frontlines!
]Î[WL]Î Fireblades (97) break through the frontlines!
]Î[WL]Î[ hand (98) break through the frontlines!
Band of Brothers (60) break through the frontlines!
Beasts (61) break through the frontlines!
Phelan's Pack =S=WT= (82) break through the frontlines!
Tower Guard =S= (93) break through the frontlines!
Hell's Troops (71) break through the frontlines!
Soul Blade (89) break through the frontlines!
Cannon Fodder (64) break through the frontlines!
The swift Sword (92) break through the frontlines!

Close Combat:
3 Taselak banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Forgelings (12) score 46 hits.
Band of Brothers (60) score 103 hits.
Valkyrian Archers (38) score 18 hits.
~=H.S.G=~ Sky Guards (44) score 87 hits.
Bowmen from Atamara (7) score 40 hits.
Plinkers (25) score 47 hits.
~=H.S.G=~ Fire Arrows (42) score 73 hits.
Wolf's Rain (40) score 81 hits.
Total hits suffered: Attackers: 103, Defenders: 102 (392 before overkill)

Close Combat:
1 Taselak banners are visible in the melee.
11 Ikalak banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
~=H.S.G=~ Vanguard (45) score 152 hits.
In Memory of Moonglum (76) score 109 hits.
<CK> Freshmen (54) score 76 hits.
]Î[WL]Î Fireblades (97) score 83 hits.
]Î[WL]Î[ hand (98) score 107 hits.
Beasts (61) score 43 hits.
Phelan's Pack =S=WT= (82) score 182 hits.
Tower Guard =S= (93) score 55 hits.
Hell's Troops (71) score 110 hits.
Soul Blade (89) score 97 hits.
Cannon Fodder (64) score 66 hits.
The swift Sword (92) score 288 hits.
Total hits suffered: Attackers: 333 (1216 before overkill), Defenders: 152

Close Combat:
2 Ikalak banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Blades of Kainaq (63) score 453 hits.
-=HSG=-Honor Of The Dragon (2) score 130 hits.
Pony Brigade (83) score 236 hits.
Total hits suffered: Attackers: 593 (689 before overkill), Defenders: 130

Forgelings (12) take 42 hits in close combat, which cause 2 casualties.
~=H.S.G=~ Vanguard (45) take 333 hits in close combat, which cause 8 casualties.
In Memory of Moonglum (76) take 40 hits in close combat, which cause 1 casualties.
<CK> Freshmen (54) take 38 hits in close combat, which cause 1 casualties.
Blades of Kainaq (63) take 100 hits in close combat, which cause 3 casualties.
]Î[WL]Î Fireblades (97) take 38 hits in close combat, which cause 1 casualties.
]Î[WL]Î[ hand (98) take 36 hits in close combat, which cause 1 casualties.
Band of Brothers (60) take 102 hits in close combat, which cause 4 casualties.
Valkyrian Archers (38) take 36 hits in close combat, which cause 2 casualties.
-=HSG=-Honor Of The Dragon (2) take 593 hits in close combat, which cause 7 casualties, wiping the unit out.
Template:+ Chaos Archers (99) take 156 hits from archer fire, which cause 7 casualties.
~=H.S.G=~ Sky Guards (44) take 97 hits (25 in close combat, 72 from archer fire), which cause 5 casualties.
Pony Brigade (83) take 30 hits in close combat, which cause 1 casualties.
AK-47 »»—AMR—> (59) take 239 hits from archer fire, which cause 9 casualties.
=S= Sharp Shooters -AMR- (58) take 201 hits from archer fire, which cause 7 casualties, making the unit retreat from the battlefield.
~=H.S.G=~ Fire Arrows (42) take 96 hits from archer fire, which cause 4 casualties.
Wolf's Rain (40) take 84 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Total casualties: 32 attackers, 35 defenders</FONT

Turn No. 10

   7 (16-A)
12 (27-A)
25 (15-A)
38 (15-A)
42 (30-A)
44 (34-A)
60 (7-I)
45 (4-I)
54 (18-I)
61 (8-I)
64 (26-I)
71 (17-I)
76 (18-I)
82 (17-I)
89 (13-I)
92 (32-I)
93 (5-I)
97 (17-I)
98 (15-I)
63 (22-C)
83 (10-C)
59 (35-A)
99 (23-A)
52 (24-A)
65 (27-A)
   

Death Gods (65) move closer to get better shots.
>>>>--AMR-->Arrow (52) have no enemy in range and advance to better firing positions.
AK-47 »»—AMR—> (59) hold their fire.
Template:+ Chaos Archers (99) hold their fire.
Pony Brigade (83) are eager to charge, but the melee is too crowded already.
Blades of Kainaq (63) are eager to charge, but the melee is too crowded already.
In Memory of Moonglum (76) break through the frontlines!
]Î[WL]Î[ hand (98) break through the frontlines!
Phelan's Pack =S=WT= (82) break through the frontlines!
Tower Guard =S= (93) break through the frontlines!
The swift Sword (92) break through the frontlines!
Soul Blade (89) break through the frontlines!
Beasts (61) break through the frontlines!
]Î[WL]Î Fireblades (97) break through the frontlines!

Close Combat:
3 Taselak banners are visible in the melee.
8 Ikalak banners are visible in the melee.
Valkyrian Archers (38) score 39 hits.
In Memory of Moonglum (76) score 116 hits.
Forgelings (12) score 76 hits.
]Î[WL]Î[ hand (98) score 108 hits.
Phelan's Pack =S=WT= (82) score 227 hits.
Bowmen from Atamara (7) score 86 hits.
Tower Guard =S= (93) score 55 hits.
The swift Sword (92) score 244 hits.
Soul Blade (89) score 78 hits.
Beasts (61) score 42 hits.
]Î[WL]Î Fireblades (97) score 72 hits.
~=H.S.G=~ Sky Guards (44) score 171 hits.
Plinkers (25) score 97 hits.
~=H.S.G=~ Fire Arrows (42) score 138 hits.
Band of Brothers (60) score 73 hits.
Total hits suffered: Attackers: 1015, Defenders: 607

Close Combat:
1 Taselak banners are visible in the melee.
3 Ikalak banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
~=H.S.G=~ Vanguard (45) score 90 hits.
Hell's Troops (71) score 113 hits.
<CK> Freshmen (54) score 84 hits.
Cannon Fodder (64) score 70 hits.
Total hits suffered: Attackers: 75 (267 before overkill), Defenders: 90

Valkyrian Archers (38) take 293 hits in close combat, which cause 13 casualties.
In Memory of Moonglum (76) take 100 hits in close combat, which cause 3 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat.
Forgelings (12) take 164 hits in close combat, which cause 6 casualties.
]Î[WL]Î[ hand (98) take 88 hits in close combat, which cause 2 casualties.
~=H.S.G=~ Vanguard (45) take 75 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield. One Taselak banner is lost.
Phelan's Pack =S=WT= (82) take 115 hits in close combat, which cause 3 casualties.
Bowmen from Atamara (7) take 158 hits in close combat, which cause 5 casualties.
Tower Guard =S= (93) take 63 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
The swift Sword (92) take 65 hits in close combat, which cause 2 casualties.
Soul Blade (89) take 66 hits in close combat, which cause 3 casualties.
Beasts (61) take 42 hits in close combat, which cause 2 casualties.
]Î[WL]Î Fireblades (97) take 44 hits in close combat, which cause 1 casualties.
Hell's Troops (71) take 46 hits in close combat, which cause 2 casualties.
~=H.S.G=~ Sky Guards (44) take 196 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
<CK> Freshmen (54) take 44 hits in close combat, which cause 2 casualties.
Plinkers (25) take 96 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
~=H.S.G=~ Fire Arrows (42) take 108 hits in close combat, which cause 5 casualties.
Band of Brothers (60) take 24 hits in close combat, which cause 1 casualties.
Total casualties: 45 attackers, 23 defenders</FONT

Turn No. 11

   7 (11-A)
12 (21-A)
38 (2-A)
42 (25-A)
60 (6-I)
61 (6-I)
82 (14-I)
89 (10-I)
92 (30-I)
97 (16-I)
98 (13-I)
54 (16-I)
64 (26-I)
71 (15-I)
63 (22-C)
83 (10-C)
52 (24-A)
59 (35-A)
65 (27-A)
99 (23-A)
    

>>>>--AMR-->Arrow (52) have no enemy in range and advance to better firing positions.
Template:+ Chaos Archers (99) have no enemy in range and advance to better firing positions.
AK-47 »»—AMR—> (59) have no enemy in range and advance to better firing positions.
Death Gods (65) have no enemy in range and advance to better firing positions.
Blades of Kainaq (63) and Pony Brigade (83) charge ahead, into the attackers' ranks.
Cannon Fodder (64), <CK> Freshmen (54) and Hell's Troops (71) advance towards the enemy.

Close Combat:
3 Taselak banners are visible in the melee.
13 Ikalak banners are visible in the melee.
Cannon Fodder (64) score 62 hits.
<CK> Freshmen (54) score 79 hits.
]Î[WL]Î[ hand (98) score 114 hits.
Forgelings (12) score 75 hits.
Band of Brothers (60) score 82 hits.
Hell's Troops (71) score 106 hits.
~=H.S.G=~ Fire Arrows (42) score 116 hits.
Soul Blade (89) score 78 hits.
Beasts (61) score 38 hits.
Phelan's Pack =S=WT= (82) score 192 hits.
]Î[WL]Î Fireblades (97) score 74 hits.
Blades of Kainaq (63) score 838 hits.
Valkyrian Archers (38) score 12 hits.
Bowmen from Atamara (7) score 81 hits.
Pony Brigade (83) score 429 hits.
The swift Sword (92) score 260 hits.
Total hits suffered: Attackers: 2352, Defenders: 284

Cannon Fodder (64) take 44 hits in close combat, which cause 2 casualties.
<CK> Freshmen (54) take 59 hits in close combat, which cause 2 casualties.
]Î[WL]Î[ hand (98) take 56 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Forgelings (12) take 918 hits in close combat, which cause 21 casualties, wiping the unit out.
Band of Brothers (60) take 44 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Hell's Troops (71) take 22 hits in close combat, which cause 1 casualties.
~=H.S.G=~ Fire Arrows (42) take 816 hits in close combat, which cause 25 casualties, wiping the unit out.
Rothat (Knight of Cirannor, Taselak) has been wounded.
Soul Blade (89) take 20 hits in close combat, which cause 1 casualties.
Beasts (61) take 39 hits in close combat, which cause 2 casualties.
Valkyrian Archers (38) take 356 hits in close combat, which cause 2 casualties, wiping the unit out.
Malthor (Knight of Astin, Taselak) has been wounded.
Bowmen from Atamara (7) take 262 hits in close combat, which cause 8 casualties.
Total casualties: 56 attackers, 11 defenders</FONT

Turn No. 12

   7 (3-A)
54 (14-I)
61 (4-I)
63 (22-C)
64 (24-I)
71 (14-I)
82 (14-I)
83 (10-C)
89 (9-I)
92 (30-I)
97 (16-I)
 52 (24-A)
59 (35-A)
65 (27-A)
99 (23-A)
     

Death Gods (65) hold their fire.
>>>>--AMR-->Arrow (52) hold their fire.
Template:+ Chaos Archers (99) move closer to get better shots.
AK-47 »»—AMR—> (59) hold their fire.

Close Combat:
11 Ikalak banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Cannon Fodder (64) score 67 hits.
Hell's Troops (71) score 92 hits.
Soul Blade (89) score 73 hits.
The swift Sword (92) score 261 hits.
Beasts (61) score 32 hits.
]Î[WL]Î Fireblades (97) score 76 hits.
Phelan's Pack =S=WT= (82) score 165 hits.
Blades of Kainaq (63) score 339 hits.
Bowmen from Atamara (7) score 24 hits.
<CK> Freshmen (54) score 66 hits.
Pony Brigade (83) score 182 hits.
Total hits suffered: Attackers: 164 (1353 before overkill), Defenders: 24

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Cannon Fodder (64) take 24 hits in close combat, which cause 1 casualties.
Bowmen from Atamara (7) take 164 hits in close combat, which cause 3 casualties, wiping the unit out.
Total casualties: 3 attackers, 1 defenders</FONT

Defender Victory!

The battle does extensive damage to the local infrastructure. Production falls 26 %.