Heen (Realm)/Heenite Highlights/May '07/Battle in Dald

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Battle in Dald (May 2007)
Part of Ashborn-Sint War

Date 7 May 2007
Location Dald
Weather Quite Windy
Result After 6 rounds, Defender Victory
Territorial
changes
Ashborn Woodland
Combatants
Attackers Defenders
Ashborn, Old Grehk Heen
Commanders
Sir Bergelmir the Fearless Celia, Duchess of Heen
Strength
324 (279 Inf, 45 Arch - 3920 CS) 403 (196 Inf, 25 Arch, 182 Cav - 5341 CS)
Formations
Archer Opening None
Casualties
299 185



NOTICE: Best when viewed at 1024 x 768 Monitor Setting

Battle in Dald

No. Unit Commander Unit Formation CS
Ashborn Forces - The Attackers.
01
02
03
04
05
06
07
08
09
10
11
12
13
14
Crimson Guards
Deus Vult!
Fearless Huscarles
Fuinur's Elite Haradrim
Last Chance
Lezzel Angels
Militia
Mushroom Liberation Army
Poison
Screaming Trees
Shadow Dancers IV
Shadow Knights
The Liberators of Ashborn
The Singing Swords
Christoff
Martin
Bergelmir the Fearless
Fuinur
Gretchen
Sulla
Zyrthos
Rathe
Goran
CORTEGO
Tess
Trigius
Valton
Valeria Trueblade
14 Infantry
8 Infantry
20 Infantry
20 Infantry
10 Infantry
14 Archers
3 Infantry
60 Infantry
10 Archers
16 Infantry
39 Infantry
25 Infantry
21 Archers
8 Infantry
Line
Box
Box
Box
Box
Line
Box
Box
Box
Box
Box
Box
Line
Box
181
110
225
243
132
196
79
522
154
184
392
257
289
131
Old Grehk Forces - The Attacker's Allies.
15 Vatrona Legionaires Thena 56 Infantry Line 825
Heen Forces - The Defenders.
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
Baraedor Cavalry
Bayloc's Chipmunks
Defenders of the Faith
Fruity Dancing BRigade
Grancourt Camels
Holy Knight of Honor
Holy Paladins
Holy Paladins
Montagne Guardian
Non Plus Ultra
Obtal Guard
Paladins of Doom
Royal Desert Tribesmen
Whispering Death
Zellion's Chargers
Jadine
Bayloc
Wolfgang
Tanis
Thrydwulf
Scott
Fenrir
Celia
Riscoso
Frederic
Gura
Alana
Martana
Fror
Zellion
25 Cavalry
20 Infantry
50 Infantry
25 Archers
20 Cavalry
30 Cavalry
19 Cavalry
24 Cavalry
26 Cavalry
37 Infantry
10 Infantry
18 Cavalry
42 Infantry
20 Cavalry
37 Infantry
Wedge
Box
Line
Box
Wedge
Wedge
Wedge
Wedge
Wedge
Line
Line
Wedge
Line
Wedge
Box
411
319
576
228
391
470
253
399
369
423
135
262
395
420
290

Total:

  • 15 Attackers
    • 279 Infantry
    • 45 Cavalry
  • 15 Defenders
    • 196 Infantry
    • 25 Archers
    • 182 Cavalry

Total Combat Strengths: 3920 vs. 5341

The region owner Sint and their allies defend.
The Ashborn troops attack because they are at war with Heen.
Vatrona Legionaires have attack orders.

It is quite windy and the archers will have to aim very carefully.

Sir Bergelmir the Fearless, Minister of Defense of Ashborn, Marshal of the 1st Shadow Guard Corps takes command of the attacker forces.
The attackers are set up in Archer Opening formation.
Celia, Duchess of Heen, Marshal of the Heenite Hawks takes command of the defender forces.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Turn No. 1

The Liberators of Ashborn (13) fire on Fruity Dancing Brigade (19), scoring 210 hits.
Lezzel Angels (6) fire on Fruity Dancing Brigade (19), scoring 94 hits.
Poison (9) fire on Fruity Dancing Brigade (19), scoring 104 hits.
Fruity Dancing Brigade (19) fire on The Liberators of Ashborn (13), scoring 58 hits.
Paladins of Doom (27), Holy Paladins (22), Holy Paladins (23), Montagne Guardian (24), Grancourt Camels (20), Holy Knight of Honor (21), Whispering Death (29) and Baraedor Cavalry (16) ride on, closing in on the enemy.

Shadow Knights (12), Fuinur's Elite Haradrim (4), Mushroom Liberation Army (8), Deus Vult! (2), Crimsom Guards (1), Vatrona Legionaires (15), Screaming Trees (10), Militia (7), The Singing Swords (14), Shadow Dancers IV (11), Fearless Huscarles (3) and Last Chance (5) advance towards the enemy.
Zellion's Chargers (30), Non Plus Ultra (25), Royal Desert Tribesmen (28), Defenders of the Faith (18), Bayloc's Chipmunks (17) and Obtal Guard (26) advance towards the enemy.

The Liberators of Ashborn (13) take 58 hits from archer fire, which cause 2 casualties.
Fruity Dancing Brigade (19) take 408 hits from archer fire, which cause 12 casualties.
Total casualties: 2 attackers, 12 defenders

---

Turn No. 2

Poison (9) fire on Defenders of the Faith (18), scoring 103 hits.
Fruity Dancing Brigade (19) fire on Vatrona Legionaires (15), scoring 26 hits.
Lezzel Angels (6) fire on Royal Desert Tribesmen (28), scoring 108 hits.
The Liberators of Ashborn (13) fire on Non Plus Ultra (25), scoring 136 hits.
Baraedor Cavalry (16), Holy Paladins (22), Holy Paladins (23), Paladins of Doom (27), Montagne Guardian (24), Grancourt Camels (20), Whispering Death (29) and Holy Knight of Honor (21) ride on, closing in on the enemy.
Royal Desert Tribesmen (28) can not advance, because the front lines are too crowded.
Obtal Guard (26) can not advance, because the front lines are too crowded.
Non Plus Ultra (25) can not advance, because the front lines are too crowded.

Shadow Dancers IV (11), Crimsom Guards (1), Fuinur's Elite Haradrim (4), Screaming Trees (10), Militia (7), Vatrona Legionaires (15), Shadow Knights (12), The Singing Swords (14), Last Chance (5), Mushroom Liberation Army (8), Fearless Huscarles (3) and Deus Vult! (2) advance towards the enemy.
Zellion's Chargers (30), Bayloc's Chipmunks (17) and Defenders of the Faith (18) advance towards the enemy.

Close Combat:
4 Ashborn banners are visible in the melee.
3 Old Grehk banners are visible in the melee.
6 Heen banners are visible in the melee.
Baraedor Cavalry (16) score 364 hits.
Holy Paladins (22) score 232 hits.
Holy Paladins (23) score 285 hits.

Shadow Dancers IV (11) score 178 hits.
Zellion's Chargers (30) score 84 hits.
Crimsom Guards (1) score 132 hits.
Fuinur's Elite Haradrim (4) score 154 hits.
Screaming Trees (10) score 107 hits.
Militia (7) score 40 hits.
Bayloc's Chipmunks (17) score 293 hits.
Vatrona Legionaires (15) score 621 hits.
Shadow Knights (12) score 138 hits.
Paladins of Doom (27) score 184 hits.
The Singing Swords (14) score 60 hits.
Montagne Guardian (24) score 283 hits.
Last Chance (5) score 64 hits.
Defenders of the Faith (18) score 363 hits.
Grancourt Camels (20) score 277 hits.

Mushroom Liberation Army (8) score 279 hits.
Whispering Death (29) score 280 hits.
Holy Knight of Honor (21) score 328 hits.

Fearless Huscarles (3) score 105 hits.
Deus Vult! (2) score 56 hits.
Total hits suffered: Attackers: 2973, Defenders: 1934

Baraedor Cavalry (16) take 470 hits in close combat, which cause 15 casualties. One Heen banner is lost.
Holy Paladins (22) take 283 hits in close combat, which cause 8 casualties.
Holy Paladins (23) take 311 hits in close combat, which cause 9 casualties.

Shadow Dancers IV (11) take 931 hits in close combat, which cause 24 casualties. 2 Ashborn banners fall.
Zellion's Chargers (30) take 230 hits in close combat, which cause 7 casualties.
Royal Desert Tribesmen (28) take 108 hits from archer fire, which cause 3 casualties.
Non Plus Ultra (25) take 136 hits from archer fire, which cause 4 casualties.

Crimsom Guards (1) take 549 hits in close combat, which cause 14 casualties, wiping the unit out.
Fuinur's Elite Haradrim (4) take 412 hits in close combat, which cause 11 casualties.
Screaming Trees (10) take 234 hits in close combat, which cause 7 casualties.
Militia (7) take 122 hits in close combat, which cause 3 casualties, wiping the unit out.
Bayloc's Chipmunks (17) take 220 hits in close combat, which cause 5 casualties.
Vatrona Legionaires (15) take 213 hits (187 in close combat, 26 from archer fire), which cause 5 casualties.
Shadow Knights (12) take 163 hits in close combat, which cause 4 casualties.
Paladins of Doom (27) take 66 hits in close combat, which cause 2 casualties.
The Singing Swords (14) take 112 hits in close combat, which cause 3 casualties.
Montagne Guardian (24) take 80 hits in close combat, which cause 2 casualties.
Last Chance (5) take 64 hits in close combat, which cause 2 casualties.
Defenders of the Faith (18) take 208 hits (105 in close combat, 103 from archer fire), which cause 6 casualties.
Grancourt Camels (20) take 74 hits in close combat, which cause 2 casualties.

Mushroom Liberation Army (8) take 69 hits in close combat, which cause 2 casualties.
Whispering Death (29) take 47 hits in close combat, which cause 1 casualties.
Holy Knight of Honor (21) take 48 hits in close combat, which cause 1 casualties.

Fearless Huscarles (3) take 64 hits in close combat, which cause 2 casualties.
Deus Vult! (2) take 66 hits in close combat, which cause 2 casualties.
Total casualties: 79 attackers, 65 defenders

---

Turn No. 3

Lezzel Angels (6) fire on Royal Desert Tribesmen (28), scoring 101 hits.
Poison (9) fire on Non Plus Ultra (25), scoring 84 hits.
The Liberators of Ashborn (13) fire on Non Plus Ultra (25), scoring 162 hits.
Fruity Dancing Brigade (19) fire on The Liberators of Ashborn (13), scoring 32 hits.
Royal Desert Tribesmen (28), Obtal Guard (26) and Non Plus Ultra (25) advance towards the enemy.

Close Combat:
1 Ashborn banners are visible in the melee.
3 Old Grehk banners are visible in the melee.
5 Heen banners are visible in the melee.
Fearless Huscarles (3) score 94 hits.
Defenders of the Faith (18) score 303 hits.
Montagne Guardian (24) score 288 hits.

Last Chance (5) score 48 hits.
Royal Desert Tribesmen (28) score 297 hits.
Deus Vult! (2) score 42 hits.
Vatrona Legionaires (15) score 506 hits.
Grancourt Camels (20) score 270 hits.
Shadow Dancers IV (11) score 78 hits.
The Singing Swords (14) score 45 hits.
Obtal Guard (26) score 95 hits.
Zellion's Chargers (30) score 86 hits.

Shadow Knights (12) score 103 hits.
Mushroom Liberation Army (8) score 254 hits.
Baraedor Cavalry (16) score 218 hits.
Holy Paladins (23) score 261 hits.

Screaming Trees (10) score 68 hits.
Holy Paladins (22) score 160 hits.
Holy Knight of Honor (21) score 343 hits.
Bayloc's Chipmunks (17) score 232 hits.
Whispering Death (29) score 293 hits.

Fuinur's Elite Haradrim (4) score 87 hits.
Non Plus Ultra (25) score 361 hits.
Paladins of Doom (27) score 169 hits.

Total hits suffered: Attackers: 3376, Defenders: 1325

Fearless Huscarles (3) take 761 hits in close combat, which cause 18 casualties, wiping the unit out.
Defenders of the Faith (18) take 182 hits in close combat, which cause 5 casualties.
Montagne Guardian (24) take 213 hits in close combat, which cause 5 casualties.

Last Chance (5) take 550 hits in close combat, which cause 8 casualties, wiping the unit out.
Royal Desert Tribesmen (28) take 256 hits (155 in close combat, 101 from archer fire), which cause 7 casualties.
Deus Vult! (2) take 423 hits in close combat, which cause 6 casualties, wiping the unit out.
Vatrona Legionaires (15) take 500 hits in close combat, which cause 11 casualties.
Grancourt Camels (20) take 106 hits in close combat, which cause 3 casualties.
Shadow Dancers IV (11) take 409 hits in close combat, which cause 10 casualties.
The Liberators of Ashborn (13) take 32 hits from archer fire, which cause 1 casualties.
The Singing Swords (14) take 258 hits in close combat, which cause 5 casualties, wiping the unit out.
Obtal Guard (26) take 120 hits in close combat, which cause 3 casualties.
Zellion's Chargers (30) take 147 hits in close combat, which cause 4 casualties.

Shadow Knights (12) take 147 hits in close combat, which cause 4 casualties.
Mushroom Liberation Army (8) take 147 hits in close combat, which cause 4 casualties.
Baraedor Cavalry (16) take 106 hits in close combat, which cause 3 casualties.
Holy Paladins (23) take 67 hits in close combat, which cause 2 casualties.

Screaming Trees (10) take 124 hits in close combat, which cause 3 casualties.
Holy Paladins (22) take 57 hits in close combat, which cause 2 casualties.
Holy Knight of Honor (21) take 50 hits in close combat, which cause 1 casualties.
Bayloc's Chipmunks (17) take 38 hits in close combat, which cause 1 casualties.
Whispering Death (29) take 42 hits in close combat, which cause 1 casualties.

Fuinur's Elite Haradrim (4) take 57 hits in close combat, which cause 2 casualties.
Non Plus Ultra (25) take 268 hits (22 in close combat, 246 from archer fire), which cause 8 casualties.
Paladins of Doom (27) take 20 hits in close combat, which cause 1 casualties.

Total casualties: 72 attackers, 46 defenders

---

Turn No. 4

The Liberators of Ashborn (13) fire on Fruity Dancing Brigade (19), scoring 156 hits.
Fruity Dancing Brigade (19) fire on Lezzel Angels (6), scoring 35 hits.
Lezzel Angels (6) fire on Fruity Dancing Brigade (19), scoring 127 hits.
Poison (9) fire on Fruity Dancing Brigade (19), scoring 71 hits.

Close Combat:
3 Old Grehk banners are visible in the melee.
5 Heen banners are visible in the melee.
Grancourt Camels (20) score 201 hits.
Vatrona Legionaires (15) score 412 hits.
Royal Desert Tribesmen (28) score 282 hits.
Non Plus Ultra (25) score 280 hits.
Holy Knight of Honor (21) score 329 hits.

Screaming Trees (10) score 56 hits.
Montagne Guardian (24) score 249 hits.
Defenders of the Faith (18) score 356 hits.

Shadow Dancers IV (11) score 43 hits.
Whispering Death (29) score 310 hits.
Mushroom Liberation Army (8) score 230 hits.
Holy Paladins (23) score 244 hits.
Paladins of Doom (27) score 147 hits.
Baraedor Cavalry (16) score 174 hits.

Shadow Knights (12) score 102 hits.
Bayloc's Chipmunks (17) score 238 hits.
Obtal Guard (26) score 82 hits.

Fuinur's Elite Haradrim (4) score 76 hits.
Holy Paladins (22) score 111 hits.
Zellion's Chargers (30) score 75 hits.

Total hits suffered: Attackers: 3078, Defenders: 919

Grancourt Camels (20) take 203 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Vatrona Legionaires (15) take 994 hits in close combat, which cause 23 casualties.
Royal Desert Tribesmen (28) take 151 hits in close combat, which cause 4 casualties.
Fruity Dancing Brigade (19) take 354 hits from archer fire, which cause 11 casualties, causing panicked flight among the survivors.

Lezzel Angels (6) take 35 hits from archer fire, which cause 1 casualties.
Non Plus Ultra (25) take 119 hits in close combat, which cause 3 casualties.
Holy Knight of Honor (21) take 67 hits in close combat, which cause 2 casualties.

Screaming Trees (10) take 614 hits in close combat, which cause 6 casualties, wiping the unit out.
CORTEGO (Noble of Ashborn) has been wounded.
Montagne Guardian (24) take 73 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Defenders of the Faith (18) take 74 hits in close combat, which cause 2 casualties.

Shadow Dancers IV (11) take 580 hits in close combat, which cause 5 casualties, wiping the unit out.
Lady Tess (Noble of Ashborn) has been wounded.
Whispering Death (29) take 48 hits in close combat, which cause 1 casualties.
Mushroom Liberation Army (8) take 532 hits in close combat, which cause 14 casualties.
Holy Paladins (23) take 42 hits in close combat, which cause 1 casualties.
Paladins of Doom (27) take 48 hits in close combat, which cause 2 casualties.
Baraedor Cavalry (16) take 44 hits in close combat, which cause 1 casualties.

Shadow Knights (12) take 216 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Bayloc's Chipmunks (17) take 26 hits in close combat, which cause 1 casualties.
Obtal Guard (26) take 24 hits in close combat, which cause 1 casualties.

Fuinur's Elite Haradrim (4) take 142 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Total casualties: 59 attackers, 37 defenders

---

Turn No. 5

Poison (9) retreat towards safer positions.
The Liberators of Ashborn (13) retreat towards safer positions.
Lezzel Angels (6) retreat towards safer positions.
Royal Desert Tribesmen (28) break through the frontlines!

Close Combat:
3 Old Grehk banners are visible in the melee.
3 Heen banners are visible in the melee.
Obtal Guard (26) score 61 hits.
Non Plus Ultra (25) score 198 hits.
Bayloc's Chipmunks (17) score 170 hits.

Mushroom Liberation Army (8) score 195 hits.
Baraedor Cavalry (16) score 148 hits.
Defenders of the Faith (18) score 261 hits.
Whispering Death (29) score 356 hits.
Holy Knight of Honor (21) score 339 hits.

Vatrona Legionaires (15) score 255 hits.
Holy Paladins (22) score 134 hits.
Zellion's Chargers (30) score 61 hits.
Paladins of Doom (27) score 156 hits.
Holy Paladins (23) score 180 hits.

Total hits suffered: Attackers: 2064, Defenders: 450

Obtal Guard (26) take 59 hits in close combat, which cause 2 casualties.
Non Plus Ultra (25) take 71 hits in close combat, which cause 2 casualties.
Bayloc's Chipmunks (17) take 63 hits in close combat, which cause 2 casualties.

Mushroom Liberation Army (8) take 1798 hits in close combat, which cause 40 casualties, wiping the unit out.
Baraedor Cavalry (16) take 39 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Defenders of the Faith (18) take 57 hits in close combat, which cause 2 casualties.
Whispering Death (29) take 40 hits in close combat, which cause 1 casualties.
Holy Knight of Honor (21) take 39 hits in close combat, which cause 1 casualties.

Vatrona Legionaires (15) take 266 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Holy Paladins (22) take 26 hits in close combat, which cause 1 casualties.
Zellion's Chargers (30) take 24 hits in close combat, which cause 1 casualties.
Paladins of Doom (27) take 32 hits in close combat, which cause 1 casualties.

Total casualties: 46 attackers, 14 defenders

---

Turn No. 6

The Liberators of Ashborn (13) fire on Royal Desert Tribesmen (28), scoring 158 hits.
Poison (9) fire on Royal Desert Tribesmen (28), scoring 66 hits.
Lezzel Angels (6) fire on Royal Desert Tribesmen (28), scoring 89 hits.
Holy Paladins (23), Paladins of Doom (27), Holy Paladins (22), Holy Knight of Honor (21) and Whispering Death (29) charge ahead, into the attackers' ranks.
Royal Desert Tribesmen (28), Zellion's Chargers (30), Non Plus Ultra (25), Bayloc's Chipmunks (17), Obtal Guard (26) and Defenders of the Faith (18) advance towards the enemy.

Close Combat:
3 Heen banners are visible in the melee.
The Liberators of Ashborn (13) score 56 hits.
Royal Desert Tribesmen (28) score 238 hits.
Holy Paladins (23) score 602 hits.

Poison (9) score 27 hits.
Lezzel Angels (6) score 42 hits.
Paladins of Doom (27) score 408 hits.
Holy Paladins (22) score 223 hits.
Holy Knight of Honor (21) score 782 hits.
Whispering Death (29) score 763 hits.

Total hits suffered: Attackers: 3016, Defenders: 125

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

The Liberators of Ashborn (13) take 1472 hits in close combat, which cause 18 casualties, wiping the unit out.
Royal Desert Tribesmen (28) take 355 hits (42 in close combat, 313 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield.
Holy Paladins (23) take 42 hits in close combat, which cause 1 casualties.

Poison (9) take 793 hits in close combat, which cause 10 casualties, wiping the unit out.
Lezzel Angels (6) take 751 hits in close combat, which cause 13 casualties, wiping the unit out.
Paladins of Doom (27) take 41 hits in close combat, which cause 1 casualties.
Total casualties: 41 attackers, 11 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 13 %.