Heen (Realm)/Heenite Highlights/April '07/The Second Assault

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Second Assault on Keffa (April 2007)
Part of Ashborn-Sint War

Date 25 April 2007
Location Keffa
Weather Calm wind
Result After 10 rounds, Attacker Victory
Territorial
changes
No change
Combatants
Attackers Defenders
Sint, Heen Ashborn, Mesh
Commanders
Frederic, Marshal of the First Army of Heen Rathe, Duke of Keffa, Marshal of the 1st Ashborn Republican Army
Strength
1212 (673 Inf, 267 Arch, 267 Cav, 5 SF - 14159 CS) 922 (702 Inf, 142 Arch, 80 Cav - 9474 CS)
Formations
Archer Opening Infantry Wall
Casualties
516 soldiers

Nobles - Wounded:
Waldar, Noble of Sint
Celia, Duchess of Heen

Nobles - Captured:
Sir Bocephus, Pontifex of Sint

758 soldiers


Nobles - Wounded:
Greed, Marquis of Daelex
Snow, Noble of Mesh
Sir Zyrthos, Minister of Finances of Ashborn
Lopke, Noble
Valton, Noble of Ashborn (seriously)

Nobles - Captured:
Lady Valeria Trueblade, Countess of Dald
Lady Tess, Noble
Zortagh, Royal



As the sun set, and the scout reports came flooding in of the enemy approaching, the armies of Sint and Heen had united their forces once more. Reinforcements had arrived, strengthening the allied forced after the first assault on the walls.

Thrydwulf had thought they would command the battle from the city, but he had been wrong. An advance party of Eager Infantry had been spotted, and immediately the allied forces had charged out to destroy them, only to find that the forces of Mesh and Ashborn had now reclaimed the walls...the assault would have to start again.

The siege engines were already there, and again the numbers were with Thrydwulf. It was just a matter of time, but he knew that this battle would be bloodier than the last. Now attacking the walls (for the second time), Thrydwulf charged with the Cavalry, Jadine and Celia riding with him. 200 Ashborn and Mesh soldiers made the mistake of holding the gate, but they were destroyed in the powerful cavalry charge.

Once again, Sint and Heen emerged victorious.

All allied troop actions/hits suffered will be displayed in green, All wounded in red:

Battle in Keffa

No. Role Unit Commander Realm Unit Formation CS
1 A 1st Cavalry Division Miera Sint 26 Cav wedge 323
2 A 666666 lorddeath the second Sint 28 Arch line 374
3 A =S= Remembrance Sebastian Sint 50 Inf line 603
4 A Adrenaline Junkies Harper Sint 12 Inf box 211
5 A Baraedor Cavalry Jadine Heen 24 Cav wedge 438
6 A Barking Arbalests Linker Heen 27 Arch line 286
7 A Batteling Riders Benton Sint 19 Cav wedge 315
8 A Bayloc's Chipmunks Bayloc Heen 21 Inf box 312
9 A Defenders of the Faith Wolfgang Heen 30 Inf box 299
10 A Distant Education Loquan Heen 29 Arch line 253
11 A Dragon =S=eekers Killian Sint 29 Inf box 336
12 A Dragoons of the Mouth Nicolo Sint 28 Inf box 374
13 A Eirik's Moose Guard Eirik Sint 5 SF line 193
14 A Ewenki Warriors Fulin Sint 58 Inf box 691
15 A Fianik's Sabre Baylan Sint 26 Cav wedge 377
16 A Go Team! (not present) Sint 16 Cav wedge 335
17 A Grancourt Camels Thrydwulf Heen 22 Cav wedge 356
18 A Ground Control Joan Heen 30 Inf box 291
19 A Heen Longbows Mao Heen 39 Arch line 339
20 A Hemaglobe's Minions Baylan I Sint 94 Inf box 560
21 A Holy Arbalests (4) (not present) Heen 10 Arch line 159
22 A Holy Knight of Honor Scott Heen 31 Cav wedge 482
23 A Holy Paladins (not present) Heen 24 Cav wedge 334
24 A Holy Paladins Celia Heen 14 Cav wedge 252
25 A Horde of Youngsters Templ Sint 55 Inf box 586
26 A Jaguar's Darts Jaguar Sint 89 Arch line 588
27 A Montagne Guardian Riscoso Heen 17 Cav wedge 267
28 A Non Plus Ultra Frederic Heen 35 Inf box 402
29 A Royal Desert Tribesmen Martana Heen 30 Inf line 344
30 A Shuriken Gaurd Serratus Sint 30 Inf box 420
31 A silent bowmen hannah Sint 45 Arch line 457
32 A Solamnic Knights Waldar Sint 33 Inf box 269
33 A Stormcrows of Sint Fearghal Sint 52 Inf box 642
34 A Stronghold Blades Kagurati Heen 23 Inf box 274
35 A Thundering Hooves of Hemaglobe Bocephus Sint 48 Cav wedge 581
36 A Tory's Force Troy Sint 33 Inf box 374
37 A Vaepex Phalanxes (not present) Sint 19 Inf box 283
38 A Varangian Guard Kesaria Heen 11 Inf box 179

39 D 10th Barrier Lopke Ashborn 1 Inf box 25
40 D Brave Shortbowmen of Bagerro (militia/guard unit) Ashborn 5 Arch line 80
41 D Brave Shortbowmen of Bagerro (militia/guard unit) Ashborn 5 Arch line 79
42 D Choppers <<< Charles Mesh 50 Inf line 312
43 D Death Reins Zak Mesh 40 Cav wedge 539
44 D Decemberists CORTEGO Ashborn 15 Inf box 183
45 D Djembe Grunts (militia/guard unit) Ashborn 7 Inf box 94
46 D Dragon Warriors (militia/guard unit) Ashborn 7 Inf line 104
47 D Elixir Traders (militia/guard unit) Ashborn 5 Inf line 79
48 D Esse Quam Verde Covenant Mesh 70 Inf line 589
49 D Est Sularus oth Mithas Nixnehz Mesh 100 Inf box 526
50 D Fearless Huscarles Bergelmir the Fearless Ashborn 21 Inf box 230
51 D Fellows of Tyrion (militia/guard unit) Ashborn 9 Inf line 106
52 D Fuinur's Elite Haradrim Fuinur Ashborn 25 Inf box 269
53 D Killers Sarah Ashborn 1 Inf box 25
54 D Lezzel Angels Sulla Ashborn 75 Arch line 552
55 D March of Death Braxis Ashborn 8 Inf box 121
56 D Mesh Elite Longbowmen Yorick Mesh 41 Arch line 420
57 D Militia Zyrthos Ashborn 34 Inf box 360
58 D Mushroom Liberation Army Rathe Ashborn 40 Inf box 380
59 D Paladins of Djembe Zortagh Ashborn 23 Inf box 256
60 D Rain of Durandal Nalia Ashborn 1 Arch line 23
61 D Red Axemen of Keffa Illidan Ashborn 38 Inf box 344
62 D Ren Madragas Militia Hedrick Ashborn 11 Inf line 150
63 D Shadow Guard Platoon (militia/guard unit) Ashborn 10 Inf line 147
64 D Shadow Punch Tess Ashborn 17 Inf box 260
65 D Shokka Gnaw Purple Mesh 40 Cav wedge 601
66 D Snow Infantry Snow Mesh 41 Inf line 394
67 D Steely Eyes (militia/guard unit) Ashborn 9 Inf line 150
68 D Storm Crows (militia/guard unit) Ashborn 6 Inf line 99
69 D Suuk's pride Shubarro Mesh 45 Inf line 402
70 D The defenders Gretchen Ashborn 33 Inf box 327
71 D The Liberators of Ashborn Valton Ashborn 15 Arch line 220
72 D the most Greedy Army Greed Mesh 38 Inf line 462
73 D The Singing Swords Valeria Trueblade Ashborn 25 Inf box 362
74 D Xroad Martin Ashborn 13 Inf box 204

Total:
38 attackers (673 Inf, 267 Arch, 267 Cav, 5 SF)
36 defenders (702 Inf, 142 Arch, 80 Cav)
Total combat strengths: 14159 vs. 9474

The region owner Ashborn and their allies defend.
The Sint troops attack because they are at war with Mesh.
Royal Desert Tribesmen have attack orders.
Bayloc's Chipmunks have attack orders.
Ground Control have attack orders.
Defenders of the Faith have attack orders.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Fortress (5).
Frederic, Marshal of the First Army of Heen takes command of the attacker forces.
The attackers are set up in Archer Opening formation.

Rathe, Duke of Keffa, Marshal of the 1st Ashborn Republican Army takes command of the defender forces.
The defenders are set up in Infantry Wall formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Turn No. 1

Mesh Elite Longbowmen (56) move closer to get better shots.
Distant Education (10) fire on Esse Quam Verde (48), scoring 164 hits.
Heen Longbows (19) fire on Est Sularus oth Mithas (49), scoring 127 hits.

The Liberators of Ashborn (71) fire on Jaguar's Darts (26), scoring 70 hits.
Rain of Durandal (60) fire on silent bowmen (31), scoring 12 hits.
Barking Arbalests (6) fire on the most Greedy Army (72), scoring 109 hits.
Brave Shortbowmen of Bagerro (40) fire on Jaguar's Darts (26), scoring 35 hits.
Jaguar's Darts (26) fire on Mushroom Liberation Army (58), scoring 134 hits.
Eirik's Moose Guard (13) fire on Militia (57), scoring 39 hits.
666666 (2) fire on Suuk's pride (69), scoring 156 hits.
Holy Arbalests (4) (21) fire on Red Axemen of Keffa (61), scoring 58 hits.
silent bowmen (31) fire on The Singing Swords (73), scoring 140 hits.

Lezzel Angels (54) fire on silent bowmen (31), scoring 171 hits.
Brave Shortbowmen of Bagerro (41) fire on 666666 (2), scoring 33 hits.
Death Reins (43) stay in their defensive position, awaiting an opportunity to charge.
Shokka Gnaw (65) stay in their defensive position, awaiting an opportunity to charge.
1st Cavalry Division (1), Holy Knight of Honor (22), Fianik's Sabre (15), Holy Paladins (23), Montagne Guardian (27), Holy Paladins (24), Batteling Riders (7), Grancourt Camels (17), Thundering Hooves of Hemaglobe (35), Baraedor Cavalry (5) and Go Team! (16) ride on, closing in on the defenders.
Choppers <<< (42) leave the fortification, attacking the enemy.
March of Death (55) leave the fortification, attacking the enemy.
Snow Infantry (66) leave the fortification, attacking the enemy.
Suuk's pride (69) leave the fortification, attacking the enemy.
the most Greedy Army (72) leave the fortification, attacking the enemy.
Esse Quam Verde (48) leave the fortification, attacking the enemy.
Adrenaline Junkies (4), =S= Remembrance (3), Stormcrows of Sint (33), Dragon =S=eekers (11), Hemaglobe's Minions (20), Royal Desert Tribesmen (29), Ground Control (18), Defenders of the Faith (9), Solamnic Knights (32), Stronghold Blades (34), Bayloc's Chipmunks (8), Varangian Guard (38), Tory's Force (36), Vaepex Phalanxes (37), Ewenki Warriors (14), Non Plus Ultra (28), Horde of Youngsters (25), Shuriken Gaurd (30) and Dragoons of the Mouth (12) advance towards the enemy.
Fearless Huscarles (50), The Singing Swords (73), Fuinur's Elite Haradrim (52), Killers (53), Militia (57), Paladins of Djembe (59), Djembe Grunts (45), Shadow Punch (64), Est Sularus oth Mithas (49), Steely Eyes (67), 10th Barrier (39), Dragon Warriors (46), Ren Madragas Militia (62), Red Axemen of Keffa (61), Shadow Guard Platoon (63), The defenders (70), Storm Crows (68), Decemberists (44), Fellows of Tyrion (51), Xroad (74), Mushroom Liberation Army (58) and Elixir Traders (47) hold their positions at the outer wall, waiting for the attack.

The Singing Swords (73) take 56 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Jaguar's Darts (26) take 105 hits from archer fire, which cause 4 casualties.
Militia (57) take 16 hits from archer fire (reduced due to fortifications). No casualties.
Est Sularus oth Mithas (49) take 51 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
666666 (2) take 33 hits from archer fire, which cause 1 casualties.
Red Axemen of Keffa (61) take 23 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
silent bowmen (31) take 183 hits from archer fire, which cause 6 casualties.
Suuk's pride (69) take 156 hits from archer fire, which cause 6 casualties.
Mushroom Liberation Army (58) take 54 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
the most Greedy Army (72) take 109 hits from archer fire, which cause 4 casualties.
Esse Quam Verde (48) take 164 hits from archer fire, which cause 6 casualties.
Total casualties: 11 attackers, 23 defenders

---

Turn No. 2

Mesh Elite Longbowmen (56) fire on Ewenki Warriors (14), scoring 218 hits.
Jaguar's Darts (26) fire on Esse Quam Verde (48), scoring 139 hits.
The Liberators of Ashborn (71) fire on Stormcrows of Sint (33), scoring 112 hits.
666666 (2) fire on the most Greedy Army (72), scoring 152 hits.
Distant Education (10) fire on Snow Infantry (66), scoring 129 hits.
Holy Arbalests (4) (21) fire on Suuk's pride (69), scoring 73 hits.
Heen Longbows (19) fire on Choppers <<< (42), scoring 139 hits.

Lezzel Angels (54) fire on =S= Remembrance (3), scoring 202 hits.
Barking Arbalests (6) fire on Esse Quam Verde (48), scoring 142 hits.
Rain of Durandal (60) move closer to get better shots.
silent bowmen (31) fire on Suuk's pride (69), scoring 142 hits.
Eirik's Moose Guard (13) move closer to get better shots.

Brave Shortbowmen of Bagerro (41) move closer to get better shots.
Brave Shortbowmen of Bagerro (40) fire on Horde of Youngsters (25), scoring 38 hits.
Shokka Gnaw (65) stay in their defensive position, awaiting an opportunity to charge.
Death Reins (43) stay in their defensive position, awaiting an opportunity to charge.
Go Team! (16), Holy Paladins (24), Holy Paladins (23), Baraedor Cavalry (5), Batteling Riders (7), Grancourt Camels (17), Thundering Hooves of Hemaglobe (35), 1st Cavalry Division (1), Holy Knight of Honor (22), Montagne Guardian (27) and Fianik's Sabre (15) charge ahead, into the defenders' ranks.
Varangian Guard (38), -S- Remembrance (3), Hemaglobe's Minions (20), Tory's Force (36), Dragon =S=eekers (11), Royal Desert Tribesmen (29), Ewenki Warriors (14), Shuriken Gaurd (30), Vaepex Phalanxes (37), Defenders of the Faith (9), Solamnic Knights (32), Bayloc's Chipmunks (8), Adrenaline Junkies (4), Ground Control (18), Stormcrows of Sint (33), Dragoons of the Mouth (12), Stronghold Blades (34), Horde of Youngsters (25) and Non Plus Ultra (28) advance towards the enemy.

Fearless Huscarles (50), Djembe Grunts (45), The Singing Swords (73), Decemberists (44), Shadow Punch (64), Steely Eyes (67), Fellows of Tyrion (51), Killers (53), 10th Barrier (39), Paladins of Djembe (59), Ren Madragas Militia (62), Storm Crows (68), Red Axemen of Keffa (61), Fuinur's Elite Haradrim (52), The defenders (70), Shadow Guard Platoon (63), Elixir Traders (47), Mushroom Liberation Army (58), Est Sularus oth Mithas (49), Xroad (74), Dragon Warriors (46) and Militia (57) hold their positions at the outer wall, waiting for the attack.

Close Combat:
15 Mesh banners are visible in the melee.
29 Sint banners are visible in the melee.
10 Heen banners are visible in the melee.
Varangian Guard (38) score 143 hits.
Go Team! (16) score 456 hits.
-S- Remembrance (3) score 367 hits.
Hemaglobe's Minions (20) score 170 hits.
Tory's Force (36) score 222 hits.
Holy Paladins (24) score 551 hits.
Dragon -S-eekers (11) score 210 hits.
Royal Desert Tribesmen (29) score 343 hits.
Ewenki Warriors (14) score 416 hits.

Suuk's pride (69) score 152 hits.
Shuriken Gaurd (30) score 265 hits.
Holy Paladins (23) score 678 hits.
Baraedor Cavalry (5) score 831 hits.
Vaepex Phalanxes (37) score 159 hits.
Batteling Riders (7) score 433 hits.
Grancourt Camels (17) score 577 hits.
Defenders of the Faith (9) score 174 hits.
Solamnic Knights (32) score 101 hits.

Esse Quam Verde (48) score 319 hits.
the most Greedy Army (72) score 238 hits.
March of Death (55) score 62 hits.
Thundering Hooves of Hemaglobe (35) score 738 hits.
Bayloc's Chipmunks (8) score 230 hits.
1st Cavalry Division (1) score 352 hits.

Choppers <<< (42) score 171 hits.
Adrenaline Junkies (4) score 110 hits.
Ground Control (18) score 190 hits.
Stormcrows of Sint (33) score 332 hits.
Holy Knight of Honor (22) score 1140 hits.
Dragoons of the Mouth (12) score 223 hits.
Stronghold Blades (34) score 208 hits.
Horde of Youngsters (25) score 234 hits.

Snow Infantry (66) score 194 hits.
Montagne Guardian (27) score 440 hits.
Fianik's Sabre (15) score 479 hits.
Non Plus Ultra (28) score 294 hits.

Total hits suffered: Attackers: 1136, Defenders: 11066

Varangian Guard (38) take 341 hits in close combat, which cause 10 casualties.
Go Team! (16) take 112 hits in close combat, which cause 3 casualties.
-S- Remembrance (3) take 394 hits (192 in close combat, 202 from archer fire), which cause 11 casualties.
Hemaglobe's Minions (20) take 94 hits in close combat, which cause 3 casualties.
Tory's Force (36) take 72 hits in close combat, which cause 2 casualties.
Holy Paladins (24) take 59 hits in close combat, which cause 4 casualties.
Dragon =S=eekers (11) take 78 hits in close combat, which cause 2 casualties.
Royal Desert Tribesmen (29) take 38 hits in close combat, which cause 1 casualties.
Ewenki Warriors (14) take 265 hits (47 in close combat, 218 from archer fire), which cause 6 casualties.

Suuk's pride (69) take 3075 hits (2860 in close combat, 215 from archer fire), which cause 39 casualties, wiping the unit out.
Shuriken Gaurd (30) take 44 hits in close combat, which cause 1 casualties.
Holy Paladins (23) take 24 hits in close combat, which cause 1 casualties.
Baraedor Cavalry (5) take 35 hits in close combat, which cause 1 casualties.

Esse Quam Verde (48) take 3273 hits (2992 in close combat, 281 from archer fire), which cause 64 casualties, wiping the unit out.
the most Greedy Army (72) take 2037 hits (1885 in close combat, 152 from archer fire), which cause 34 casualties, wiping the unit out.
Greed, Marquis of Daelex has been wounded.
March of Death (55) take 1167 hits in close combat, which cause 8 casualties, wiping the unit out.
Choppers <<< (42) take 1614 hits (1475 in close combat, 139 from archer fire), which cause 50 casualties, wiping the unit out.
Stormcrows of Sint (33) take 112 hits from archer fire, which cause 3 casualties.
Horde of Youngsters (25) take 38 hits from archer fire, which cause 1 casualties.

Snow Infantry (66) take 816 hits (687 in close combat, 129 from archer fire), which cause 29 casualties. One Mesh banner is lost.
Total casualties: 49 attackers, 224 defenders

---

Turn No. 3

Barking Arbalests (6) fire on Est Sularus oth Mithas (49), scoring 108 hits.
Heen Longbows (19) fire on Mesh Elite Longbowmen (56), scoring 140 hits.
Holy Arbalests (4) (21) fire on Mushroom Liberation Army (58), scoring 73 hits.

The Liberators of Ashborn (71) fire on Jaguar's Darts (26), scoring 100 hits.
Lezzel Angels (54) fire on silent bowmen (31), scoring 199 hits.
Brave Shortbowmen of Bagerro (40) fire on 666666 (2), scoring 30 hits.
Distant Education (10) fire on Militia (57), scoring 112 hits.
666666 (2) fire on Red Axemen of Keffa (61), scoring 158 hits.
Eirik's Moose Guard (13) fire on The Singing Swords (73), scoring 98 hits.
silent bowmen (31) fire on The defenders (70), scoring 172 hits.

Mesh Elite Longbowmen (56) fire on Jaguar's Darts (26), scoring 206 hits.
Rain of Durandal (60) fire on Heen Longbows (19), scoring 12 hits.
Jaguar's Darts (26) fire on Est Sularus oth Mithas (49), scoring 134 hits.
Brave Shortbowmen of Bagerro (41) fire on Heen Longbows (19), scoring 53 hits.
Death Reins (43) stay in their defensive position, awaiting an opportunity to charge.
Shokka Gnaw (65) stay in their defensive position, awaiting an opportunity to charge.
There are 13 siege engines at the walls.
Fuinur's Elite Haradrim (52), Storm Crows (68), Djembe Grunts (45), Fearless Huscarles (50), 10th Barrier (39), Killers (53), Decemberists (44), Steely Eyes (67), Shadow Guard Platoon (63), The defenders (70), Militia (57), Red Axemen of Keffa (61), Est Sularus oth Mithas (49), Paladins of Djembe (59), Shadow Punch (64), Mushroom Liberation Army (58), Xroad (74), Fellows of Tyrion (51), The Singing Swords (73), Ren Madragas Militia (62), Elixir Traders (47) and Dragon Warriors (46) hold their positions at the outer wall, waiting for the attack.

Close Combat:
29 Sint banners are visible in the melee.
10 Heen banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Tory's Force (36) score 198 hits.
Snow Infantry (66) score 84 hits.
Horde of Youngsters (25) score 305 hits.
Varangian Guard (38) score 27 hits.
Montagne Guardian (27) score 216 hits.
Batteling Riders (7) score 166 hits.
-S- Remembrance (3) score 372 hits.
Holy Paladins (23) score 231 hits.
Dragon =S=eekers (11) score 197 hits.
Thundering Hooves of Hemaglobe (35) score 295 hits.
Bayloc's Chipmunks (8) score 214 hits.
Dragoons of the Mouth (12) score 219 hits.
Vaepex Phalanxes (37) score 185 hits.
1st Cavalry Division (1) score 212 hits.
Solamnic Knights (32) score 114 hits.
Fianik's Sabre (15) score 195 hits.
Defenders of the Faith (9) score 205 hits.
Holy Paladins (24) score 182 hits.
Adrenaline Junkies (4) score 119 hits.
Stronghold Blades (34) score 204 hits.
Ewenki Warriors (14) score 381 hits.
Baraedor Cavalry (5) score 276 hits.
Shuriken Gaurd (30) score 296 hits.
Holy Knight of Honor (22) score 420 hits.
Non Plus Ultra (28) score 290 hits.
Stormcrows of Sint (33) score 327 hits.
Go Team! (16) score 144 hits.
Royal Desert Tribesmen (29) score 324 hits.
Grancourt Camels (17) score 233 hits.
Ground Control (18) score 188 hits.
Hemaglobe's Minions (20) score 144 hits.

Total hits suffered: Attackers: 84, Defenders: 674 (6879 before overkill)

Tory's Force (36) take 36 hits in close combat, which cause 1 casualties.
Snow Infantry (66) take 674 hits in close combat, which cause 12 casualties, wiping the unit out. Snow (Noble of Mesh) has been wounded.
Horde of Youngsters (25) take 48 hits in close combat, which cause 1 casualties.
Heen Longbows (19) take 65 hits from archer fire, which cause 4 casualties.

The defenders (70) take 69 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Militia (57) take 45 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
666666 (2) take 30 hits from archer fire, which cause 1 casualties.
Red Axemen of Keffa (61) take 63 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Est Sularus oth Mithas (49) take 97 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
silent bowmen (31) take 199 hits from archer fire, which cause 7 casualties.
Mesh Elite Longbowmen (56) take 56 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Mushroom Liberation Army (58) take 29 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Singing Swords (73) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Jaguar's Darts (26) take 306 hits from archer fire, which cause 12 casualties.
Total casualties: 26 attackers, 27 defenders

---

Turn No. 4

silent bowmen (31) fire on Est Sularus oth Mithas (49), scoring 163 hits.
Brave Shortbowmen of Bagerro (41) fire on Ewenki Warriors (14), scoring 58 hits.
666666 (2) fire on Mesh Elite Longbowmen (56), scoring 82 hits.
Brave Shortbowmen of Bagerro (40) fire on Thundering Hooves of Hemaglobe (35), scoring 42 hits.
Lezzel Angels (54) fire on Stormcrows of Sint (33), scoring 192 hits.
Barking Arbalests (6) fire on Mushroom Liberation Army (58), scoring 170 hits.
Eirik's Moose Guard (13) fire on Militia (57), scoring 95 hits.

Rain of Durandal (60) fire on Horde of Youngsters (25), scoring 11 hits.
Mesh Elite Longbowmen (56) fire on Horde of Youngsters (25), scoring 218 hits.
Heen Longbows (19) fire on Red Axemen of Keffa (61), scoring 169 hits.
Holy Arbalests (4) (21) fire on The Singing Swords (73), scoring 65 hits.
Distant Education (10) fire on The defenders (70), scoring 156 hits.
Jaguar's Darts (26) fire on Fuinur's Elite Haradrim (52), scoring 137 hits.

The Liberators of Ashborn (71) fire on Ewenki Warriors (14), scoring 205 hits.
Shokka Gnaw (65) stay in their defensive position, awaiting an opportunity to charge.
Death Reins (43) ride on, closing in on the enemy.
Fianik's Sabre (15), Batteling Riders (7), 1st Cavalry Division (1), Holy Paladins (24), Baraedor Cavalry (5), Holy Paladins (23), Montagne Guardian (27), Holy Knight of Honor (22), Grancourt Camels (17), Thundering Hooves of Hemaglobe (35) and Go Team! (16) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 13 siege engines at the walls.
Royal Desert Tribesmen (29) squeeze through the heavily overcrowded siege engines.
Bayloc's Chipmunks (8) squeeze through the heavily overcrowded siege engines.
Vaepex Phalanxes (37) squeeze through the heavily overcrowded siege engines.
Non Plus Ultra (28) squeeze through the heavily overcrowded siege engines.
Adrenaline Junkies (4) squeeze through the heavily overcrowded siege engines.
Hemaglobe's Minions (20) squeeze through the heavily overcrowded siege engines.
Ewenki Warriors (14) squeeze through the heavily overcrowded siege engines.
Ground Control (18) climb up through the overcrowded siege engines.
Horde of Youngsters (25) climb up through the overcrowded siege engines.
Varangian Guard (38) climb up through the overcrowded siege engines.
Dragon =S=eekers (11) climb up through the overcrowded siege engines.
Defenders of the Faith (9) climb up through the overcrowded siege engines.
Shuriken Gaurd (30) climb up through the overcrowded siege engines.
Dragoons of the Mouth (12) climb up through the overcrowded siege engines.
-S= Remembrance (3) climb up through the overcrowded siege engines.
Tory's Force (36) climb up through the overcrowded siege engines.
Stormcrows of Sint (33) climb up through the overcrowded siege engines.
Stronghold Blades (34) attack the fortifications with siege engines!
Solamnic Knights (32) attack the fortifications with siege engines!

Close Combat:
4 Mesh banners are visible in the melee.
6 Ashborn banners are visible in the melee.
22 Sint banners are visible in the melee.
5 Heen banners are visible in the melee.
Royal Desert Tribesmen (29) score 113 hits.
Militia (57) score 167 hits.
Bayloc's Chipmunks (8) score 70 hits.
Vaepex Phalanxes (37) score 84 hits.

Storm Crows (68) score 61 hits.
Non Plus Ultra (28) score 125 hits.
Brave Shortbowmen of Bagerro (41) score 14 hits.
10th Barrier (39) score 15 hits.
Paladins of Djembe (59) score 200 hits.
Adrenaline Junkies (4) score 47 hits.
Killers (53) score 17 hits.
Hemaglobe's Minions (20) score 70 hits.
The Singing Swords (73) score 225 hits.
Decemberists (44) score 122 hits.
Ewenki Warriors (14) score 171 hits.
Mushroom Liberation Army (58) score 167 hits.
Ground Control (18) score 113 hits.
The defenders (70) score 165 hits.
Rain of Durandal (60) score 5 hits.
Horde of Youngsters (25) score 136 hits.
Mesh Elite Longbowmen (56) score 83 hits.
Fuinur's Elite Haradrim (52) score 194 hits.
Elixir Traders (47) score 39 hits.
Shadow Punch (64) score 211 hits.
Est Sularus oth Mithas (49) score 164 hits.
Varangian Guard (38) score 13 hits.
Ren Madragas Militia (62) score 104 hits.
Dragon =S=eekers (11) score 90 hits.
Defenders of the Faith (9) score 83 hits.

Fearless Huscarles (50) score 118 hits.
Shuriken Gaurd (30) score 114 hits.
Red Axemen of Keffa (61) score 218 hits.
Shadow Guard Platoon (63) score 106 hits.
Dragoons of the Mouth (12) score 95 hits.
Dragon Warriors (46) score 85 hits.
-S= Remembrance (3) score 184 hits.
Xroad (74) score 142 hits.
Steely Eyes (67) score 112 hits.
Tory's Force (36) score 102 hits.
Stormcrows of Sint (33) score 223 hits.
Stronghold Blades (34) score 170 hits.
Solamnic Knights (32) score 63 hits.

Djembe Grunts (45) score 51 hits.
Fellows of Tyrion (51) score 56 hits.
Total hits suffered: Attackers: 2841, Defenders: 2066

Royal Desert Tribesmen (29) take 626 hits in close combat, which cause 19 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Militia (57) take 236 hits (198 in close combat, 38 from archer fire) (reduced due to fortifications), which cause 7 casualties.
Sir Zyrthos, Minister of Finances of Ashborn has been wounded.
Bayloc's Chipmunks (8) take 510 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Vaepex Phalanxes (37) take 342 hits in close combat, which cause 10 casualties, throwing them back from the fortifications. 3 Sint banners fall.

Storm Crows (68) take 288 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out.
Non Plus Ultra (28) take 259 hits in close combat, which cause 8 casualties, throwing them back from the fortifications, causing another 2 casualties.
Brave Shortbowmen of Bagerro (41) take 157 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out.
10th Barrier (39) take 185 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Lopke (Noble) has been captured by Heen forces.
Paladins of Djembe (59) take 136 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Adrenaline Junkies (4) take 199 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One Sint banner is lost.
Killers (53) take 158 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Hemaglobe's Minions (20) take 182 hits in close combat, which cause 6 casualties, throwing them back from the fortifications, causing another 5 casualties.
The Singing Swords (73) take 141 hits (115 in close combat, 26 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Decemberists (44) take 123 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Ewenki Warriors (14) take 379 hits (116 in close combat, 263 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Mushroom Liberation Army (58) take 134 hits (66 in close combat, 68 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Ground Control (18) take 146 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
The defenders (70) take 144 hits (82 in close combat, 62 from archer fire) (reduced due to fortifications), which cause 5 casualties.
Rain of Durandal (60) take 70 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Horde of Youngsters (25) take 317 hits (88 in close combat, 229 from archer fire), which cause 8 casualties, throwing them back from the fortifications.
Mesh Elite Longbowmen (56) take 79 hits (46 in close combat, 33 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Fuinur's Elite Haradrim (52) take 92 hits (37 in close combat, 55 from archer fire) (reduced due to fortifications), which cause 3 casualties.
Elixir Traders (47) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Shadow Punch (64) take 24 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Est Sularus oth Mithas (49) take 96 hits (31 in close combat, 65 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Varangian Guard (38) take 79 hits in close combat, which cause 1 casualties, wiping the unit out.
Ren Madragas Militia (62) take 21 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Dragon =S=eekers (11) take 56 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 2 casualties.
Defenders of the Faith (9) take 44 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.

Fearless Huscarles (50) take 23 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Shuriken Gaurd (30) take 45 hits in close combat, which cause 1 casualties.
Red Axemen of Keffa (61) take 68 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Dragoons of the Mouth (12) take 41 hits in close combat, which cause 1 casualties, throwing them back from the fortifications, causing another 1 casualties.
-S= Remembrance (3) take 36 hits in close combat, which cause 1 casualties.
Thundering Hooves of Hemaglobe (35) take 42 hits from archer fire, which cause 1 casualties.
Tory's Force (36) take 26 hits in close combat, which cause 1 casualties.
Stormcrows of Sint (33) take 238 hits (46 in close combat, 192 from archer fire), which cause 5 casualties, throwing them back from the fortifications.

Total casualties: 105 attackers, 60 defenders

---

Turn No. 5

Heen Longbows (19) fire on Lezzel Angels (54), scoring 122 hits.
Jaguar's Darts (26) fire on Death Reins (43), scoring 60 hits.

Brave Shortbowmen of Bagerro (40) fire on Thundering Hooves of Hemaglobe (35), scoring 38 hits.
silent bowmen (31) fire on Death Reins (43), scoring 75 hits.
666666 (2) fire on Lezzel Angels (54), scoring 82 hits.
Barking Arbalests (6) move closer to get better shots.

Lezzel Angels (54) fire on Stormcrows of Sint (33), scoring 273 hits.
Eirik's Moose Guard (13) fire on Death Reins (43), scoring 43 hits.
The Liberators of Ashborn (71) fire on Thundering Hooves of Hemaglobe (35), scoring 83 hits.
Distant Education (10) fire on Death Reins (43), scoring 70 hits.
Holy Arbalests (4) (21) fire on The Liberators of Ashborn (71), scoring 72 hits.

Shokka Gnaw (65) stay in their defensive position, awaiting an opportunity to charge.
Death Reins (43) charge forward.
Holy Knight of Honor (22), Grancourt Camels (17), Thundering Hooves of Hemaglobe (35), Baraedor Cavalry (5), Go Team! (16), Holy Paladins (24), Holy Paladins (23), 1st Cavalry Division (1), Batteling Riders (7) and Fianik's Sabre (15) ride carefully through the breached fortifications.
Montagne Guardian (27) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 6 siege engines at the walls.
Vaepex Phalanxes (37) squeeze through the heavily overcrowded siege engines.
Dragoons of the Mouth (12) squeeze through the heavily overcrowded siege engines.
Ground Control (18) squeeze through the heavily overcrowded siege engines.
Hemaglobe's Minions (20) climb up through the overcrowded siege engines.
Defenders of the Faith (9) climb up through the overcrowded siege engines.
Stormcrows of Sint (33) climb up through the overcrowded siege engines.
Dragon =S=eekers (11) attack the fortifications with siege engines!
Horde of Youngsters (25) attack the fortifications with siege engines!
Non Plus Ultra (28) attack the fortifications with siege engines!

Close Combat:
4 Mesh banners are visible in the melee.
6 Ashborn banners are visible in the melee.
22 Sint banners are visible in the melee.
9 Heen banners are visible in the melee.
Shuriken Gaurd (30) score 293 hits.
Holy Knight of Honor (22) score 356 hits.

Fearless Huscarles (50) score 120 hits.
The Singing Swords (73) score 205 hits.
Grancourt Camels (17) score 304 hits.
Elixir Traders (47) score 36 hits.
Vaepex Phalanxes (37) score 46 hits.
Death Reins (43) score 965 hits.
Thundering Hooves of Hemaglobe (35) score 334 hits.
Red Axemen of Keffa (61) score 210 hits.
Est Sularus oth Mithas (49) score 141 hits.
Dragoons of the Mouth (12) score 85 hits.
Solamnic Knights (32) score 101 hits.
Ground Control (18) score 86 hits.
Baraedor Cavalry (5) score 365 hits.
Hemaglobe's Minions (20) score 63 hits.

Shadow Guard Platoon (63) score 97 hits.
Go Team! (16) score 151 hits.
Decemberists (44) score 104 hits.
Xroad (74) score 130 hits.
Defenders of the Faith (9) score 88 hits.
Stormcrows of Sint (33) score 199 hits.

Dragon Warriors (46) score 78 hits.
Dragon =S=eekers (11) score 124 hits.
Holy Paladins (24) score 228 hits.

Fuinur's Elite Haradrim (52) score 154 hits.
Tory's Force (36) score 197 hits.
Shadow Punch (64) score 205 hits.
-S= Remembrance (3) score 348 hits.
Mushroom Liberation Army (58) score 188 hits.
Militia (57) score 146 hits.
Holy Paladins (23) score 281 hits.
Stronghold Blades (34) score 263 hits.
1st Cavalry Division (1) score 196 hits.
Horde of Youngsters (25) score 136 hits.
Batteling Riders (7) score 174 hits.

Fellows of Tyrion (51) score 52 hits.
The defenders (70) score 133 hits.
Djembe Grunts (45) score 51 hits.
Fianik's Sabre (15) score 211 hits.
Non Plus Ultra (28) score 199 hits.

Mesh Elite Longbowmen (56) score 159 hits.
Steely Eyes (67) score 113 hits.
Paladins of Djembe (59) score 155 hits.
Ren Madragas Militia (62) score 98 hits.
Total hits suffered: Attackers: 3540, Defenders: 4828

Shuriken Gaurd (30) take 638 hits in close combat, which cause 18 casualties, throwing them back from the fortifications, causing another 1 casualties. 5 Sint banners fall.
Holy Knight of Honor (22) take 668 hits in close combat, which cause 28 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. 2 Heen banners fall.

The Singing Swords (73) take 1076 hits in close combat (reduced due to fortifications), which cause 18 casualties, wiping the unit out.
Lady Valeria Trueblade, Countess of Dald has been captured by Sint forces.
Fearless Huscarles (50) take 598 hits in close combat (reduced due to fortifications), which cause 17 casualties, making the unit retreat from the battlefield.
Grancourt Camels (17) take 269 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Elixir Traders (47) take 434 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out.
Vaepex Phalanxes (37) take 511 hits in close combat, which cause 9 casualties, wiping the unit out.
Death Reins (43) take 438 hits (339 in close combat, 99 from archer fire) (reduced due to fortifications), which cause 15 casualties.
Thundering Hooves of Hemaglobe (35) take 514 hits (393 in close combat, 121 from archer fire), which cause 13 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat, throwing them back from the fortifications.
Sir Bocephus, Pontifex of Sint has been captured by Ashborn forces.
Red Axemen of Keffa (61) take 178 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Est Sularus oth Mithas (49) take 384 hits in close combat (reduced due to fortifications), which cause 16 casualties.
Dragoons of the Mouth (12) take 213 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 2 casualties.
Solamnic Knights (32) take 246 hits in close combat, which cause 8 casualties, causing panicked flight among the survivors, 7 additional men get slaughtered during the retreat, throwing them back from the fortifications.

Waldar (Noble of Sint) has been wounded.
Ground Control (18) take 103 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Baraedor Cavalry (5) take 105 hits in close combat, which cause 4 casualties.
Hemaglobe's Minions (20) take 79 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 2 casualties.

Shadow Guard Platoon (63) take 170 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield.
Go Team! (16) take 72 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 1 casualties.
Decemberists (44) take 168 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Xroad (74) take 158 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Defenders of the Faith (9) take 73 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Stormcrows of Sint (33) take 341 hits (68 in close combat, 273 from archer fire), which cause 8 casualties, throwing them back from the fortifications.

Dragon Warriors (46) take 108 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Dragon =S=eekers (11) take 47 hits in close combat, which cause 1 casualties.
Holy Paladins (24) take 24 hits in close combat, which cause 2 casualties.

Fuinur's Elite Haradrim (52) take 74 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Tory's Force (36) take 31 hits in close combat, which cause 1 casualties.
Shadow Punch (64) take 81 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Mushroom Liberation Army (58) take 101 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Lezzel Angels (54) take 170 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Militia (57) take 54 hits in close combat (reduced due to fortifications), which cause 2 casualties.
The Liberators of Ashborn (71) take 60 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Fellows of Tyrion (51) take 61 hits in close combat (reduced due to fortifications), which cause 2 casualties.
The defenders (70) take 47 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Djembe Grunts (45) take 50 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Mesh Elite Longbowmen (56) take 50 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Steely Eyes (67) take 24 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Paladins of Djembe (59) take 21 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Ren Madragas Militia (62) take 23 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total casualties: 119 attackers, 125 defenders

---

Turn No. 6

Lezzel Angels (54) fire on Stormcrows of Sint (33), scoring 268 hits.
Barking Arbalests (6) fire on Lezzel Angels (54), scoring 105 hits.
Heen Longbows (19) fire on The Liberators of Ashborn (71), scoring 132 hits.
Jaguar's Darts (26) fire on Lezzel Angels (54), scoring 86 hits.
Holy Arbalests (4) (21) fire on Brave Shortbowmen of Bagerro (40), scoring 60 hits.
Distant Education (10) fire on The Liberators of Ashborn (71), scoring 97 hits.
silent bowmen (31) move closer to get better shots.

The Liberators of Ashborn (71) fire on Hemaglobe's Minions (20), scoring 174 hits.
Eirik's Moose Guard (13) fire on Brave Shortbowmen of Bagerro (40), scoring 53 hits.
Brave Shortbowmen of Bagerro (40) fire on silent bowmen (31), scoring 40 hits.
666666 (2) fire on Lezzel Angels (54), scoring 82 hits.
Shokka Gnaw (65) stay in their defensive position, awaiting an opportunity to charge.
Go Team! (16) and Montagne Guardian (27) ride carefully through the breached fortifications.
There are 6 siege engines at the walls.
Defenders of the Faith (9) climb up through the overcrowded siege engines.
Hemaglobe's Minions (20) climb up through the overcrowded siege engines.
Shuriken Gaurd (30) attack the fortifications with siege engines!
Ground Control (18) attack the fortifications with siege engines!
Stormcrows of Sint (33) attack the fortifications with siege engines!

Close Combat:
4 Mesh banners are visible in the melee.
4 Ashborn banners are visible in the melee.
15 Sint banners are visible in the melee.
6 Heen banners are visible in the melee.
Djembe Grunts (45) score 50 hits.
Non Plus Ultra (28) score 292 hits.
Mesh Elite Longbowmen (56) score 152 hits.
Dragon Warriors (46) score 46 hits.
Dragon =S=eekers (11) score 192 hits.
Holy Paladins (23) score 260 hits.
Baraedor Cavalry (5) score 295 hits.
Defenders of the Faith (9) score 84 hits.
Horde of Youngsters (25) score 248 hits.

The defenders (70) score 113 hits.
1st Cavalry Division (1) score 184 hits.
Steely Eyes (67) score 100 hits.
Fuinur's Elite Haradrim (52) score 159 hits.
Batteling Riders (7) score 186 hits.
Stronghold Blades (34) score 261 hits.

Shadow Punch (64) score 172 hits.
Fellows of Tyrion (51) score 50 hits.
Hemaglobe's Minions (20) score 87 hits.
Decemberists (44) score 79 hits.
Shuriken Gaurd (30) score 101 hits.
Holy Paladins (24) score 153 hits.

Xroad (74) score 113 hits.
-S- Remembrance (3) score 333 hits.
Fianik's Sabre (15) score 182 hits.
Tory's Force (36) score 175 hits.

Militia (57) score 156 hits.
Red Axemen of Keffa (61) score 149 hits.
Go Team! (16) score 153 hits.
Paladins of Djembe (59) score 151 hits.
Death Reins (43) score 273 hits.
Montagne Guardian (27) score 236 hits.
Ground Control (18) score 108 hits.

Est Sularus oth Mithas (49) score 114 hits.
Stormcrows of Sint (33) score 188 hits.
Ren Madragas Militia (62) score 93 hits.
Mushroom Liberation Army (58) score 183 hits.
Total hits suffered: Attackers: 2153, Defenders: 3718

Djembe Grunts (45) take 469 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out.
Non Plus Ultra (28) take 496 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 2 casualties.
Mesh Elite Longbowmen (56) take 664 hits in close combat (reduced due to fortifications), which cause 32 casualties, wiping the unit out.
Dragon Warriors (46) take 416 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out.
Lezzel Angels (54) take 228 hits from archer fire (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Dragon -S-eekers (11) take 365 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 2 casualties. One siege engine is destroyed during the attack.
Holy Paladins (23) take 156 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
Baraedor Cavalry (5) take 194 hits in close combat, which cause 6 casualties, throwing them back from the fortifications.
Defenders of the Faith (9) take 227 hits in close combat, which cause 10 casualties, throwing them back from the fortifications.
Horde of Youngsters (25) take 151 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.

The defenders (70) take 176 hits in close combat (reduced due to fortifications), which cause 6 casualties.
1st Cavalry Division (1) take 125 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Steely Eyes (67) take 222 hits in close combat (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
Fuinur's Elite Haradrim (52) take 285 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Batteling Riders (7) take 84 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 2 casualties.
Stronghold Blades (34) take 64 hits in close combat, which cause 2 casualties.

Shadow Punch (64) take 269 hits in close combat (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield.
Lady Tess (Noble) has been captured by Sint forces.
Fellows of Tyrion (51) take 121 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Hemaglobe's Minions (20) take 224 hits (50 in close combat, 174 from archer fire), which cause 7 casualties, throwing them back from the fortifications.
Decemberists (44) take 150 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Shuriken Gaurd (30) take 73 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Holy Paladins (24) take 74 hits in close combat, which cause 5 casualties, throwing them back from the fortifications, causing another 1 casualties.

Xroad (74) take 75 hits in close combat (reduced due to fortifications), which cause 2 casualties.
-S- Remembrance (3) take 24 hits in close combat, which cause 1 casualties.
Fianik's Sabre (15) take 26 hits in close combat, which cause 1 casualties.
Tory's Force (36) take 44 hits in close combat, which cause 1 casualties.

Militia (57) take 60 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Red Axemen of Keffa (61) take 72 hits in close combat (reduced due to fortifications), which cause 3 casualties.
silent bowmen (31) take 40 hits from archer fire, which cause 1 casualties.
The Liberators of Ashborn (71) take 191 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Valton (Noble of Ashborn) has been wounded.
Paladins of Djembe (59) take 78 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Death Reins (43) take 55 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Est Sularus oth Mithas (49) take 52 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Stormcrows of Sint (33) take 268 hits from archer fire, which cause 6 casualties, throwing them back from the fortifications.
Brave Shortbowmen of Bagerro (40) take 94 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Ren Madragas Militia (62) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Mushroom Liberation Army (58) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total casualties: 86 attackers, 112 defenders

---

Turn No. 7

The Liberators of Ashborn (71) fire on Horde of Youngsters (25), scoring 88 hits.
Eirik's Moose Guard (13) fire on The Liberators of Ashborn (71), scoring 49 hits.
Jaguar's Darts (26) fire on Brave Shortbowmen of Bagerro (40), scoring 102 hits.
Holy Arbalests (4) (21) fire on The Liberators of Ashborn (71), scoring 40 hits.
Barking Arbalests (6) fire on The Liberators of Ashborn (71), scoring 124 hits.
Heen Longbows (19) fire on Brave Shortbowmen of Bagerro (40), scoring 126 hits.

Brave Shortbowmen of Bagerro (40) fire on Hemaglobe's Minions (20), scoring 38 hits.
Distant Education (10) fire on The Liberators of Ashborn (71), scoring 80 hits.
silent bowmen (31) fire on Brave Shortbowmen of Bagerro (40), scoring 104 hits.
666666 (2) fire on The Liberators of Ashborn (71), scoring 69 hits.

Shokka Gnaw (65) ride on, closing in on the enemy.
1st Cavalry Division (1), Baraedor Cavalry (5), Holy Paladins (24), Holy Paladins (23) and Batteling Riders (7) ride carefully through the breached fortifications.
There are 3 siege engines at the walls.
Horde of Youngsters (25) squeeze through the heavily overcrowded siege engines.
Hemaglobe's Minions (20) squeeze through the heavily overcrowded siege engines.
Stormcrows of Sint (33) climb up through the overcrowded siege engines.
Defenders of the Faith (9) attack the fortifications with siege engines!

Close Combat:
3 Mesh banners are visible in the melee.
3 Ashborn banners are visible in the melee.
14 Sint banners are visible in the melee.
6 Heen banners are visible in the melee.
Go Team! (16) score 134 hits.
Xroad (74) score 81 hits.
Paladins of Djembe (59) score 158 hits.
Montagne Guardian (27) score 230 hits.
Stronghold Blades (34) score 234 hits.
Horde of Youngsters (25) score 76 hits.

The defenders (70) score 115 hits.
Hemaglobe's Minions (20) score 47 hits.
1st Cavalry Division (1) score 197 hits.
-S= Remembrance (3) score 374 hits.
Ground Control (18) score 190 hits.
Stormcrows of Sint (33) score 130 hits.
Defenders of the Faith (9) score 74 hits.

Ren Madragas Militia (62) score 68 hits.
Mushroom Liberation Army (58) score 191 hits.
Baraedor Cavalry (5) score 244 hits.
Fianik's Sabre (15) score 165 hits.

Red Axemen of Keffa (61) score 163 hits.
Decemberists (44) score 48 hits.
Est Sularus oth Mithas (49) score 134 hits.
Holy Paladins (24) score 37 hits.
Fuinur's Elite Haradrim (52) score 110 hits.
Tory's Force (36) score 223 hits.
Militia (57) score 161 hits.
Holy Paladins (23) score 275 hits.
Fellows of Tyrion (51) score 30 hits.
Death Reins (43) score 253 hits.
Batteling Riders (7) score 116 hits.
Total hits suffered: Attackers: 1512, Defenders: 2746

The Liberators of Ashborn (71) take 302 hits from archer fire (reduced due to fortifications), which cause 6 casualties, wiping the unit out.
Valton (Noble of Ashborn) has been seriously wounded.
Go Team! (16) take 303 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Xroad (74) take 366 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out.
Paladins of Djembe (59) take 552 hits in close combat (reduced due to fortifications), which cause 14 casualties, wiping the unit out.
Zortagh (Royal) has been captured by Sint forces.
Montagne Guardian (27) take 327 hits in close combat, which cause 10 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat, throwing them back from the fortifications.
Stronghold Blades (34) take 203 hits in close combat, which cause 7 casualties, throwing them back from the fortifications, causing another 1 casualties.
Horde of Youngsters (25) take 272 hits (184 in close combat, 88 from archer fire), which cause 6 casualties, throwing them back from the fortifications.

The defenders (70) take 353 hits in close combat (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield, 1 additional men get slaughtered during the retreat.
Hemaglobe's Minions (20) take 103 hits (65 in close combat, 38 from archer fire), which cause 3 casualties, throwing them back from the fortifications.
1st Cavalry Division (1) take 87 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
-S= Remembrance (3) take 83 hits in close combat, which cause 2 casualties.
Ground Control (18) take 63 hits in close combat, which cause 2 casualties.
Stormcrows of Sint (33) take 54 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Defenders of the Faith (9) take 39 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.

Ren Madragas Militia (62) take 230 hits in close combat (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
Mushroom Liberation Army (58) take 163 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Baraedor Cavalry (5) take 41 hits in close combat, which cause 1 casualties.
Fianik's Sabre (15) take 34 hits in close combat, which cause 1 casualties.

Red Axemen of Keffa (61) take 95 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Brave Shortbowmen of Bagerro (40) take 277 hits from archer fire (reduced due to fortifications), which cause 2 casualties, wiping the unit out.
Decemberists (44) take 183 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out.
Est Sularus oth Mithas (49) take 145 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Holy Paladins (24) take 29 hits in close combat, which cause 2 casualties, wiping the unit out.
Celia, Duchess of Heen has been wounded.
Fuinur's Elite Haradrim (52) take 96 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
Militia (57) take 75 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Fellows of Tyrion (51) take 64 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Death Reins (43) take 64 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Total casualties: 47 attackers, 74 defenders

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Turn No. 8

Distant Education (10) fire on Shokka Gnaw (65), scoring 53 hits.
Heen Longbows (19) fire on Shokka Gnaw (65), scoring 58 hits.
666666 (2) fire on Shokka Gnaw (65), scoring 55 hits.
Eirik's Moose Guard (13) fire on Shokka Gnaw (65), scoring 44 hits.
Barking Arbalests (6) fire on Shokka Gnaw (65), scoring 140 hits.
silent bowmen (31) fire on Shokka Gnaw (65), scoring 117 hits.
Holy Arbalests (4) (21) move closer to get better shots.
Jaguar's Darts (26) fire on Shokka Gnaw (65), scoring 60 hits.

Shokka Gnaw (65) charge forward.
1st Cavalry Division (1) ride carefully through the breached fortifications.
There are 3 siege engines at the walls.
Hemaglobe's Minions (20) squeeze through the heavily overcrowded siege engines.
Defenders of the Faith (9) squeeze through the heavily overcrowded siege engines.
Stormcrows of Sint (33) climb up through the overcrowded siege engines.
Stronghold Blades (34) climb up through the overcrowded siege engines.
Horde of Youngsters (25) climb up through the overcrowded siege engines.

Close Combat:
4 Mesh banners are visible in the melee.
1 Ashborn banners are visible in the melee.
12 Sint banners are visible in the melee.
6 Heen banners are visible in the melee.
Red Axemen of Keffa (61) score 169 hits.
-S= Remembrance (3) score 307 hits.
Ground Control (18) score 211 hits.
Hemaglobe's Minions (20) score 38 hits.
Tory's Force (36) score 196 hits.
Fianik's Sabre (15) score 218 hits.
Holy Paladins (23) score 214 hits.
1st Cavalry Division (1) score 136 hits.
Defenders of the Faith (9) score 47 hits.
Stormcrows of Sint (33) score 105 hits.

Shokka Gnaw (65) score 1034 hits.
Est Sularus oth Mithas (49) score 113 hits.
Baraedor Cavalry (5) score 267 hits.
Batteling Riders (7) score 134 hits.
Stronghold Blades (34) score 86 hits.

Mushroom Liberation Army (58) score 132 hits.
Horde of Youngsters (25) score 117 hits.
Militia (57) score 149 hits.
Death Reins (43) score 240 hits.
Total hits suffered: Attackers: 1837, Defenders: 2076

Red Axemen of Keffa (61) take 503 hits in close combat (reduced due to fortifications), which cause 16 casualties, wiping the unit out.
-S= Remembrance (3) take 515 hits in close combat, which cause 14 casualties, throwing them back from the fortifications, causing another 1 casualties.
Ground Control (18) take 371 hits in close combat, which cause 13 casualties, throwing them back from the fortifications, causing another 1 casualties.
Hemaglobe's Minions (20) take 134 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Tory's Force (36) take 229 hits in close combat, which cause 6 casualties, throwing them back from the fortifications.
Fianik's Sabre (15) take 153 hits in close combat, which cause 4 casualties, throwing them back from the fortifications, causing another 2 casualties.
Holy Paladins (23) take 53 hits in close combat, which cause 3 casualties.
1st Cavalry Division (1) take 65 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Defenders of the Faith (9) take 86 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Stormcrows of Sint (33) take 56 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.

Shokka Gnaw (65) take 524 hits (313 in close combat, 211 from archer fire) (reduced due to fortifications), which cause 15 casualties, making the unit retreat from the battlefield.
Est Sularus oth Mithas (49) take 523 hits in close combat (reduced due to fortifications), which cause 22 casualties, making the unit retreat from the battlefield.
Baraedor Cavalry (5) take 69 hits in close combat, which cause 2 casualties.
Batteling Riders (7) take 46 hits in close combat, which cause 1 casualties.
Stronghold Blades (34) take 22 hits in close combat, which cause 1 casualties.

Mushroom Liberation Army (58) take 195 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Horde of Youngsters (25) take 38 hits in close combat, which cause 1 casualties.
Militia (57) take 171 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Death Reins (43) take 100 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Total casualties: 56 attackers, 68 defenders

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Turn No. 9

Eirik's Moose Guard (13) move closer to get better shots.
Barking Arbalests (6) retreat towards safer positions.
Holy Arbalests (4) (21) retreat towards safer positions.
Distant Education (10) hold their fire.
Heen Longbows (19) hold their fire.
silent bowmen (31) retreat towards safer positions.
Jaguar's Darts (26) hold their fire.
666666 (2) hold their fire.
1st Cavalry Division (1) and Fianik's Sabre (15) ride carefully through the breached fortifications.
There are 5 siege engines at the walls.
Stormcrows of Sint (33) climb up through the overcrowded siege engines.
Ground Control (18) attack the fortifications with siege engines!
-S= Remembrance (3) attack the fortifications with siege engines!
Hemaglobe's Minions (20) attack the fortifications with siege engines!
Tory's Force (36) attack the fortifications with siege engines!

Close Combat:
12 Sint banners are visible in the melee.
6 Heen banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Stormcrows of Sint (33) score 143 hits.
Ground Control (18) score 56 hits.

Death Reins (43) score 239 hits.
1st Cavalry Division (1) score 169 hits.
Holy Paladins (23) score 174 hits.
Horde of Youngsters (25) score 213 hits.
Fianik's Sabre (15) score 183 hits.
Batteling Riders (7) score 136 hits.

Militia (57) score 90 hits.
Baraedor Cavalry (5) score 187 hits.
Mushroom Liberation Army (58) score 132 hits.
Stronghold Blades (34) score 139 hits.
-S= Remembrance (3) score 156 hits.
Hemaglobe's Minions (20) score 81 hits.
Tory's Force (36) score 100 hits.

Total hits suffered: Attackers: 461, Defenders: 1494 (1737 before overkill)

Stormcrows of Sint (33) take 107 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Ground Control (18) take 54 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.

Death Reins (43) take 618 hits in close combat (reduced due to fortifications), which cause 17 casualties, wiping the unit out.
1st Cavalry Division (1) take 88 hits in close combat, which cause 3 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat, throwing them back from the fortifications.
Holy Paladins (23) take 74 hits in close combat, which cause 4 casualties.
Horde of Youngsters (25) take 57 hits in close combat, which cause 1 casualties.
Fianik's Sabre (15) take 32 hits in close combat, which cause 1 casualties.
Batteling Riders (7) take 49 hits in close combat, which cause 1 casualties.

Militia (57) take 365 hits in close combat (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Mushroom Liberation Army (58) take 316 hits in close combat (reduced due to fortifications), which cause 10 casualties.
Total casualties: 14 attackers, 37 defenders

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Turn No. 10

Distant Education (10) hold their fire.
Heen Longbows (19) hold their fire.
666666 (2) hold their fire.
Jaguar's Darts (26) hold their fire.
Eirik's Moose Guard (13) retreat towards safer positions.
silent bowmen (31) hold their fire.
Holy Arbalests (4) (21) hold their fire.
Barking Arbalests (6) hold their fire.
Stormcrows of Sint (33) scale the fortifications (reduced combat effectiveness for this turn).

Close Combat:
12 Sint banners are visible in the melee.
4 Heen banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Batteling Riders (7) score 117 hits.
Baraedor Cavalry (5) score 215 hits.
Stronghold Blades (34) score 151 hits.
Stormcrows of Sint (33) score 44 hits.
-S= Remembrance (3) score 269 hits.
Horde of Youngsters (25) score 202 hits.
Tory's Force (36) score 180 hits.
Hemaglobe's Minions (20) score 145 hits.

Mushroom Liberation Army (58) score 74 hits.
Fianik's Sabre (15) score 132 hits.
Holy Paladins (23) score 162 hits.

Total hits suffered: Attackers: 74, Defenders: 299 (1617 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Batteling Riders (7) take 20 hits in close combat, which cause 1 casualties.
Baraedor Cavalry (5) take 16 hits in close combat, which cause 1 casualties.
Stronghold Blades (34) take 38 hits in close combat, which cause 1 casualties.<
br> Mushroom Liberation Army (58) take 260 hits in close combat (reduced due to fortifications), which cause 8 casualties, wiping the unit out.
Total casualties: 3 attackers, 8 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 5 %.
The battle has heavily damaged the fortifications, and reduced them to Stronghold (4)