Grehkia/Infrastructure

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Infrastructure Guidelines

Guidelines for Recruitment Centres

These are our targets. Don't accept less. Any existing RC that doesn't meet this standard needs to be torn down and replaced with higher spec ones, but if you do want to keep an existing RC that doesn't quite meet the standard, then ask the General if it needs to be torn down.

  • 1. In general, don't accept a score less than 55%. That means Training, Weapons and Armour all at 55% or higher.
  • 2. All Mixed Infantry must have Range 3 ie the Maximum possible.
  • 3. All Archers must have Range 4 ie the Maximum possible.
  • 4. All RCs must be expanded to maximum size. Rurals size 2, Townslands size 3, Cities size 4.
  • 5. All Rurals should build at least 3 RCs, Townslands and Cities should build more.


Guidelines for other Infrastructure buildings

These are our targets. Don't accept less:

Rural areas:

  • 1. one granary
  • 2. At least one scout guild
  • 3. Other buildings up to the max possible.
  • 4. A temple to your faith if you follow a religion.

Townslands:

  • 1. one granary
  • 2. one market place
  • 3. No Shipwrights. No Harbours. because we are landlocked.
  • 4. Other buildings up to the max possible.
  • 5. Level 2 walls
  • 6. A temple to your faith if you follow a religion.

Cities:

  • 1. two or more granaries
  • 2. one market place
  • 3. one Weapon/Armour Smith
  • 4. two siege engine Workshops
  • 5. No Shipwrights. No Harbours. because we are landlocked.
  • 6. Other buildings up to the max possible.
  • 7. Level 5 walls
  • 8. A temple to your faith if you follow a religion.